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Does anyone have, or know where I can find the instructions to this toy? I got one loose recently and the buttons are confusing me, I can turn it on and get sound, and if I then press voice change I can make the lights for the eyes stay on, but how do I get the eyes to stay on without the voice change?
+Showing all 108 replies.
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>>11716518
https://www.youtube.com/watch?v=uAaAm_3mXsk
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>>11716533
I appreciate the post, but that doesn't answer my question. For clarification I want the lights to stay on without activating the voice changer until I turn them off manually. Right now if I just press the sound button the lights come on and then after about 10 seconds fade out.
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>>11716518
Why don't you see the side panel?
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>>11716518
The Termimator Salvation line was underrated
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>>11716587
I'm not sure where I'm not making this clear, and I'm trying.
On the side of the mask there are two buttons, one that says sound, one that says voice change, both will turn the lights in the eyes on, but after about ten seconds the lights will turn back off. If I press sound, then voice change, it will activate the voice change and the lights will stay on permanently, I just want to keep the lights on WITHOUT the voice change. I can sometimes get it to do it by turning the unit on and just pressing sound, but it seems to only do it randomly. I'm trying to figure out if there is a specific trigger like "hold button for three seconds to activate..."
I know I'm not activating it in demo mode because I've checked the switch.
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>>11716753
It really was. I've been slowly collecting the line (it wasn't widely distributed where I live), and I really like the figures, they are a good balance between detailed and still playable toys. Only issue is the way they assembled the endoskeleton face. WHY did the teeth need to be a separate piece?
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>>11716992
The only real failing they had were those t-jointed hips, but regardless they looked solid.
>Only issue is the way they assembled the endoskeleton face. WHY did the teeth need to be a separate piece?
No idea. Its not like their jaws even articulate. Hell they have no functioning necks.
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>>11717026
>those t-jointed hips
The hips don't really bother me all that much, but that's because to me the gold standard of Endo action figures is still the Kenner T-800.
Either way I REALLY wish another company would do a toyline, and actual TOY line, not a collector line. I want figures I can play around with.
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>>11717035
I dont mind it on the robots but sticking the resistance soldiers with such limited articulation made them instant pegwarmers. Even the Avatar toys at the time had better hips.

In anycase I agree regarding the kenner line. Eversince that one anon's terminator thread the kenner figures have lived rent free in my head. I'm really tempted to buy a few now.

>Either way I REALLY wish another company would do a toyline, and actual TOY line, not a collector line. I want figures I can play around with

Oh man you're preaching to the choir. I've felt the same way not just about Terminator but even Robocop. Back when Lanard first got ahold of Aliens and Predator it was my sincere hope they'ed do well enough with both lines to get to Robocop and Terminator, but alas it wasnt meant to be. I did end up designing a bunch of wild Robocop variants atleast. The idea atleast kept me busy.
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>>11717048
>Eversince that one anon's terminator thread
This one? Because that was me.
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>>11717133
Yes! I havent stopped coming up with repaint ideas and doodling. I even mulled over a saturday morning Terminator cartoon. I figured the perfect base for a 20-something John would be the president from the trendmasters independence day line.
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>>11717198
Considering I am also colourist anon. If you wanna write down any specific colour ideas I can get to colouring that later on.
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>>11717206
Well most of the one's I've had in mind I've been realizing with AI colorswaps. If you can think of any oddball colors schemes go for them! Most of the ones I've had in mind range from movie accurate to goofy batshit lunacy.
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I really liked the idea of sticking roller skates onto the T-800
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Wont clutter the thread with my nonsense further than this. It was originally a toybiz wolverine jeep. I thought it could work as an early skynet hunter killer/terminator hunting vehicle.
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>>11717216
>Wont clutter the thread with my nonsense further than this.
Nah, go for it. I'm probably not getting an answer to my original question anyway, so screw it, another Terminator Toy thread!
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>>11717219
Alright sweet! This one isnt that drastic of a repaint. I always liked the grey camo on 3-strike terminator but the dog collar and bare chest felt off. I also wish kenner played with the eye colors a bit more.
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While browsing ebay I also managed to find a decent size comparison between a toy island robocop and a kenner terminator. Unfortunately the scale is little better than the ultra police figures. The best bet would be scanning and then printing a shrunken down replica of the 12 inch Kenner Robocop from back in the day.
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Also, it turns out the arms on Power Arm and Rapid Repair are compatible!
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Also, Last Action Hero figures are actually a hair taller than kenner Terminators
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>>11716753
No it's shit. I remember I got one of the figures on clearance, plus employee discount when I worked at TRU and STILL felt ripped off.
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>>11717237
which figure was it?
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Safari Terminator!
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>>11717246
This thing. I don't even remember if I got rid of it or not. It's just so bad.
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>>11717230
Toy Island had Robocop figures in a heap of different scales. I know my brother had one that definitely wasn't that small. It might have been slightly too tall. I can't remember exactly how big it was, it was 20 years ago.
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>>11717250
I saw it used in alot of customs backin the day. What was so bad about it exacty? I had one of the hunter killer ship things, a handful of soldiers, and a dozen T-800's. These guys lined ROSS shelves. I was a happy camper.
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>>11717251
Yeah I think I know the one you're referring to. The talking Robocop was around 8 inches tall. I had one fairly recently up until covid pushed me to offload alot of my collection.
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>>11717255
I dug through Figure Realm, and I think you are right. I'm pretty sure it was the Detachable Weapon Arm version.
I don't remember the weapon arm, but I sure as fuck remember the hand falling off all the time and him asking me how to keep it stuck on so he didn't lose it.
Definitely too tall for mixing with Kenner's Terminator line.
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>>11717258
That's the exact one. Looks great in person, scales well with the Coleco Rambo line and MEGO alike, unfortunately there doesnt seem to be a decent Robocop to pair with the Kenner T-800. Short of a custom job anyways.
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>>11717250
>It's just so bad.
I have that figure and I love it. The mechanism that makes the upper torso/turret sweep back and forth as it moves forward is awesome.
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>>11717048
Mmmmmmm brings me back to the rental house my family lived in at the time I really liked the t-r.i.p.
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>>11717198
>President from ID4 line

Officially it’s the only Bill Pullman action figure ever mass-produced and licensed. I’ve been tempted to custom make my own Lone Starr figure from that one but I’m waiting to see if the coming Spaceballs 2 will finally yield IRL merchandising (Spaceballs Schwartz Series figures when?).
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>>11716533
>>11716587
We get some of the most retarded people here.
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>>11717362
>I’m waiting to see if the coming Spaceballs 2 will finally yield IRL merchandising
Apparently one of the stipulations George Lucas had when Mel Brooks asked him if he could parody Star Wars, was that Spaceballs couldn't have a toyline (I think mainly because he was worried kids would get given toys from a film they weren't supposed to see and get upset). Given that Lucas isn't involved I don't think that would still apply, on the other hand Disney are way more vicious and litigious
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>>11717362
In that case I think the be option, if you go through with it, would be swapping Whitmore's head onto the Levinson body and just repainting from there.
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>>11717383
Considering how far gone disney wars is I dont think disney will get that defensive. They're barely kept alive by the theme parks as is and now they have AI to contend against, a sequel to a 40 yo parody is pretty far down the totem pole of importance. Besides it's not the onlY SW parody to see release during their tenure.
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>>11716753
100% agree.
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>>11717509
I wish there were a modern line half as cool as the salvation collection was.
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Just messing around with more ideas. In an ideal world I'd be a 3D printing whiz cranking all of these out for my amusement. Alot of 90's figures had modular robo-arms, so it'd be kind of cool to modify and upscale them to fit the power arm and rapid repair ports. Pic related borrows an arm off the toybiz Albert. I'm thinking of mocking one up with Super Patriot arms next.
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>>11717198
I broke my usual rule about altering line-work (I did do a more faithful line-work version as well) but I went into this image thinking "mass production Saturday morning cartoon" so I simplified the designs, taking inspiration from 90s cartons at the time (I used Metallo from Superman TAS as reference for the teeth for example). I tried to stick with mostly flat colours, adding in basic shading like you would find on promo images and stuff. I grabbed my ID4 Bill Pullman off the shelf to reference how certain colours should be laid out, but I tried to incorporate more of Reese's colour scheme from the future war sequences for the jumpsuit to try and tie that in. I also made John Blonde with blue eyes, because that was a common trend with cartoons where they'd give the hero blonde hair, or try and have the heroes have different colour hair to make the designs more distinct. To that end I added more green into the Terminator's design with the jacket, referencing the colour from Rapid Repair, same with the pants, just to add in more colour, which of course meant using the maroon from the first Power Arm release.
Going back to the line work, I also considered the typical cartoon standards and practices rules about realistic guns, so I tweaked the guns to be more "laser gun" I referenced a pistol from Batman Beyond for John's pistol and the rifle that came with the Exploding T-1000 with a more streamlined design, just to keep the "this needs to be drawn quickly every week" design mentality.
Hope you all enjoy.
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>>11717575
I'm still hunting for that Harvester. I know people give it shit for "being a Transformer in Terminator" but I love it, and it fits the idea of early Skynet going with more unrefined industrial scale stuff before slowly refining into more advanced models.
Also I just finished reading the making-of book and the concept art for the Harvester uses ED-209's feet and RoboCain's hips.
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>>11718086
Oh I love this! You always have such a knack for making my work pop. As usual I cant thank you enough for it. While drawing that piece I kept looking to Batman Beyond and GiJoe Extreme as reference. The run of the mill saturday morning cartoon feel was baked in from the onset, I just wanted the art to really glorify the toys.

Blonde John made me think of Mighty Max btw! Not to mention "Uncle Carl" who looks like a cross between Monster Hunters Frankenstein and Grifter from Wildcats.

When you get the chance can you stand Pullman next to the T800? I'm really itching to see how well they scale together. Also, let me know if there's anything you'd want me to draw next. I'm happy to contribute.
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>>11718097
I only ever saw it in person once at a discounters. It was amazing, to date I've seen nothing quite like it aside from maybe those giant jakks figures from a decade ago. Even then those lacked the prescence of the harvester.

I cannot stress enough how much the direction Salvation took disappointed me. If not for the subplot with Worthington's character, we really could have enjoyed an amazing Future War trilogy. Even now theres alot to gawk at in that movie. Thanks for sharing the concept art btw. I'd never seen it before.
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>>11718243
Here you go, they ALMOST work. Maybe if the T-800's legs weren't hunched, but yeah, I really can't see a cartoon where the Terminator isn't the tallest "heavy" of the hero team.
As for drawings, whatever you want to do, man.
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>>11718244
>I only ever saw it in person once at a discounters. It was amazing
I was at a weekend market once years ago when down visiting my parents, and there was a stall with the whole line, every figure, and unfortunately I was a poor college student at the time so all I could afford was a couple of the smaller figures and one bigger thing, and I chose the HK because I always wanted a HK. I hindsight the Harvester would probably have been the smarter choice given how hard it is to come by, but still I'm happy with what I got.
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>>11718244
>>11718337
>If not for the subplot with Worthington's character, we really could have enjoyed an amazing Future War trilogy.
Also I gotta disagree, honestly I wish they'd scaled back the John Connor stuff a little and had MORE Worthington. I know people talk about how that was the original plan, but that also had John Connor dying, Marcus wearing his face, and Skynet being a literal beach resort for rich people.
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>>11717213
>That face
Lmao is that, Dan Aykroyd???
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>>11718335
Aw man they'ed have gone together perfectly if Pullman were a few inches shorter. I guess this means the Robins I was looking at might scale better. Specifically either the Street Biker Robin or the BTAS Dick Grayson, and even those two might be a little too short.
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>>11718337
The HK wasnt a bad choice in fairness. There arent many options on that front either, but those giant figures always become the hardest to find for whatever reason.
>>11718346
Well to each his own. I really just wanted to see more of Bale as John Connor.
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>>11717258
I have this and the battery still works from the fucking 80s.
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>>11717250
This and the hk aerial are the only decent toys in the line.
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>>11718335
Presenting the ideal height difference
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>>11717423
Lol, HBK.
>>11718243
Kinda looks like super patriot from savage dragon. This would be a great momento from America's 250th bday.
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>>11718733
They are in fact the arms off the mcfarlane super patriot! I was racking my brain for more robo-bits and that was one of the figures I happened to remember.
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This entire thread is one guy.
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>>11718923
Correction it's two guys and a handful of rando onlookers.

>t.one of the guys
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>>11718923
>>11718932
The other guy (and OP) here. Why did they get rid of the poster counter at the bottom of the thread?
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>>11718939
Are you retarded or did you not read the whole post?
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>>11718876
Dang, you're like a wizard but with photo editing software. It looks good man, you've got a lot out of that figure.
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>>11718955
Thanks anon. If I come up with anymore part swap/repaint ideas I'll make more edits. For now the best I have are doodles of potential accessories. I figured if Robocop had a jetpack, Arnie needed one too.
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I'm surprised none of the toy companies around nowadays see the potential in retro Terminator stuff. T2 is still the darling of the franchise by a country mile.
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I was inspired by the harvester with this one. Call it what you like, but once I saw the kryptonian battle suit on ebay it just felt like the ideal piece to pair with the rapid repair head. Maybe Kromium began producing bigger hunter killers by this point too, who knows.
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Funny bit of trivia, despite that one legendary Batman vs Terminator fan film the only official DC crossover made upto this point was Superman vs Terminator.

https://m.youtube.com/watch?v=fTYuNBUsLYI&pp=ygUUYmF0bWFuIHZzIHRlcm1pbmF0b3I%3D
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>>11719151
I read this whole series the other day. It's woefully bad. I was very disappointed.
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Given that I'm probably not getting the answer I need to my question, and that I was entirely happy with how the built-in lights held up in daylight, I just went ahead and built my own lighting rig.
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>>11719184
Wasn't entirely happy*
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>>11719184
Looks great so far
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>>11719181
Its the sort of match up that just sounds rough even on paper
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>>11719521
I'm willing to deal with silly match-ups for the sake of a crossover, so long as all the characters are written well, and this just isn't. Sarah is written as really placid and weak, and John is written as just a dumb kid. I mean the whole plot is kicked off because John uses his real name to enter a competition at a toy store to win a bicycle.
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>>11719669
Reminds me of the Transformers crossover they did a few years back. You'd think it have been such an easy slam dunk to stitch together the G1 continuity with T1and T2, but instead it just goes off the deep end with skynet taking control of the decepticons, along with various other points of nonsense. In the end it makes the old Robocop crossover shine all the more.

Did you happen to like the earlier posts btw? Was curious to hear your thoughts on the jetpack and the mech suit.
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>>11719678
>Did you happen to like the earlier posts btw?
I did. Currently working on the lines for the Aerial pack. I'll be out for the whole day today though so it might be a bit before the whole thing is done.
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>>11719689
No worries, I'm just happy to share my ideas.
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>>11719689
>>11719693
Here's the colours with the flight pack. Tried some photo tweaking to make the pack look chrome, because I figured the HKs are chrome, this would be a deluxe set so they'd spring for chrome on the pack. Yeah.
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>>11720054
I also did a colour version of the figure without the pack, I also did an alternated colour scheme for the pack on the mini design.
Normally I've been referencing already produced figures for these, but for this one I decided to do something different. A thousand points to the first person to figure out the reference.
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>>11720054
Chrome would look so god damn cool. In the long run it'd probably flake and pick up both smudges and debris but man I can just see it in package or on a shelf already. I like the painted turbine idea too. Fwiw I was thinking a dark metallic blue for the pack.
>>11720057
As always I appreciate your work alot! The touch of camo on the mini design's pack really pops.As for the reference I'm scratching my head honestly. My first idea was either Dutch or Commando, but Arnie was also slated to be Sgt Rock for a time.
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>>11720337
>As for the reference I'm scratching my head honestly.
It's Top Gun, though honestly without all the patches and other flight suit stuff it'd probably be hard to guess. The red and white lines behind the Terminator's head on the pack are the same as what's on Maverick's helmet. and the colouration on the mini pack are based on his Tomcat from the first film.
The stripes on the arm probably don't help but I figured it was about time I did one of these where there would be printing on the arm too.
It really is just the two of us in this thread, huh?
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>>11720669
Seems like it yeah. I wish I had prepared more to share in advance. I knew it was some 80's military thing but Top Gun didnt dawn on me. It's awesome regardless.
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>>11717375
Like yourself? Because all that mask can do on its own is right there pointed out in detail.
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Does anyone have the MAFEX T-800? I'd be curious to see how it scales with the old kenner vehicles.

On an unrelated note, I came up with this edit. I rewatched the first flick and tried to put together a rough concept for a makeshift Resistance vehicle from the old Foot crusier.
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I've been thinking over the idea of the Future Warriors cartoon some more. It'd take place in 97', we'd follow a 20-something John a few years into his military career when things would start to go awry. It'd be revealed in a retcon that the T-1000 uploaded Skynet's "ghost code" into the internet, and as a direct result Skynet would start to take control of various technologies with the intent to build itself a body.

This body starts out as Cybergrip, but John takes him down and repurposes him into a new Arnie. Subsequently this dovetails into the creation of Kromium. Then by season 2 there'ed be another time skip and the big threat would be Y2K. It would mark the creation of Skynet as we know it and then open the doors to the Future War. We'd introduce a kid version of Kyle, the 2nd T-800 would be modified in a whole bunch of different ways to sell more toys (think Amazing Screw On Head) and a slightly darker tone would follow as we watch John become the legend he was fated to be.
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>2026 marks the 35th anniversary of T2
>No merch anywhere in sight
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Probably should have paired this with the last image but the fact these crappy comics passed up the opportunity to turn that big rig into some variation of an Endo-Nemesis Prime still baffles me. Even the cryco truck would make for an easy retool of the legacy laser optimus.

Also worth noting I saw a cool custom of a terminator/bayformers bumblebee a few years back. I'll dig around for it just to bump the thread.
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Found it

>https://figurerealm.com/customfigure?action=view&id=15575
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>>11721481
>It'd take place in 97', we'd follow a 20-something John a few years into his military career
John would only be 12 in '97 though. Other than that the premise is cool.
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>>11721834
>John is supposed to be 10 in 1991
I always thought he was supposed to be like 13 or 14. Well it throws a few wrenches in my plan but I think I can make it work.
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>>11721878
Nah, this is a weird thing because even some of the films get this wrong.
T2 was filmed in '91 but canonically takes place in '95 (seen on the computer screen in the cop cart), though dialogue actually places it in '94.
Edward Furlong was 12 at the start of filming and 13 by the end, which led to him needing to re-dub basically all of his dialogue for the film as his voice changed by the end of production, and some scenes requiring a hole to be dug to maintain continuity for his height. As the film is supposed to take place ten years after The Terminator, John Connor is supposed to be 10 years old. So he would be 12/13 by the time Judgement day happens. By the time he's in his 20s the war would have been going on for about 10 years.
Terminator 3 has John say that the Terminators tried to kill him when he was 13.
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>>11721886
For the sake of the dinky saturday morning cartoon we can just stick to my proposal. Effectively all the same events happen in the dame order, with the only changes be8ng the T-1000 uploading skynet's source code to the early internet and John being a little older at the time. There are enough retcons in the film franchise that I dont feel particularly bad for pushing just those two. Anything to give the idea legs.

I was also thinking of giving Kromium a second form to go up against the block-buster armor t-800 with. Something like an endoskeleton T-rex/ultimasaurus? It's silly but I think it would make a fun toy.
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>>11721888
See I was thinking it might be interesting for the cartoon to go in the direction of those very late 90s cartoons, like Spider-Man Unlimited, Batman Beyond, The Zeta Project, or The Real Adventures of Jonny Quest, with lots of cybernetic panel lining on everything and those crappy early CGI segments. Like imagine most of the show is traditional 2D, but Skynet/Kromium are represented as being CGI living inside the computer world.
https://www.youtube.com/watch?v=9Q4Zs34PpCk
It would also give the cartoon a chance to be slightly more edgy, with a sexy industrial style like Batman Beyond.
https://www.youtube.com/watch?v=WS1s3T-rnFU
Is the show set during the war, or is it in a future where Judgement day was averted but Skynet is trying to make it happen? Because if it's the latter then you can also have the corrupt corporate villain side which was big in the late 90s (Lex Luthor, Xanatos). Maybe even do a Biker Mice From Mars thing like with Limburger where he is a monster pretending to be human, so they are trying to stop "Cyrus Krominsky" and then when they confront him the skin tears away and he's "Kromium" or he was human and he uploaded his consciousness into the machine body (or maybe Skynet forced him into it to keep control of him) and he is constantly changing parts, which would allow for more toys of the same character to be made. Extender Kromium, Acid blast Kromium, Tech Shift Kromium, and of course your idea call it "Bone Crusher Kromium"
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>>11721898
Alot of those work pretty well as template, Quest especially. I dont know if I'd ever want John to venture into a computer world to fight Skynet/Kromium but the rest fits. Kromium would spend the first half of the first season as a ghost in the machine before making his physical debut, sort of like Megatron in TFA. Maybe nu-Cyberdyne along with the rest of the proto-skynet tech has that same look to it? I imagine the various future war scenes looking like GiJoe Extreme/X-men Tas.

>Is the show set during the war, or is it in a future where Judgement day was averted but Skynet is trying to make it happen?

I was thinking the first season would catch us up on all John had been upto in the years since T2, then season 2 would focus completely on the Future War. In this canon it'd have been kicked off by the Y2K bug and things would pick up a few years after the fact. You'd essentially get to see a bit of both, in a way it's sort of a "T2-3D: Battle Across Time TAS" or "Terminator 2.5".

Kudos for the corporate villain trope. I always love that in these older shows. IIRC Cameron's Spiderman was set to cast Electro in one such role. Kromium having a human alter ego/origin works for me alot too. I'd initially thought of doing something like that with Cybergrip but then I couldnt figure out a good way of bringing in a new T800 that didnt just default to yet more time travel shenanigans. We cant ignore the opportunity for a myriad of new endo variants either lol.

>of course your idea call it "Bone Crusher Kromium"

That's such a badass name!!
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Did this thread just become some guys autistic fantasy or is he actually making a cartoon?
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>>11721641
And done. Reworked some of the lines to help with symmetry. Went simple with the colours, because let's face it, this thing would just be one big chunk of single colour plastic with a shit ton of stickers. Made the neck piece translucent orange though because that's always fun.

>>11722480
Actually it's two guy's autistic fantasy. Unless the other dude is actually rich and we're about to see some wild shit show up on YouTube, I don't know.
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>>11722738
I really love it. I didnt once consider making the whole thing silver, let alone coloring in the details like that to make it look like a giant endo skull. You continue to out do yourself inker-anon.Even the trans-neon orange neck guard turned out wonderful!

If possible could you recolor the endoskeleton in the lower right bronze to homage the metal mash variant? I just think it'd stand out better that way. I hope to get around to Bone Crusher Kromium later today.
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BONE-CRUSHER KROMIUM IS ON THE RAMPAGE!!
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>>11722823
>let alone coloring in the details like that to make it look like a giant endo skull.
Weird, because I thought that was the specific intention. Well here is the Metal mash variant.
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>>11723376
Okay, this one is gonna take me a while.
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>>11723587
The Block-buster isnt an original design. It's an imaginary repaint of pic related. I didnt see the skull face in the sculpt until you picked it out. Good job with the metal mash color job btw.
>>11723587
No rush! I just aimed for a really bombastic variant, and the end result shows.
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Still surprises me Kenner/Hasbro never made a toy of the T-70. The gift shop was brimming with repaints from the T-2 line, you'd think there'ed have been some budget for this big guy.
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>>11724873
I love that Terminator 2D referenced this guy. That game is full of so many deep cuts.
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>>11725342
That game was better than most of the sequels! Same goes for the old ride. i like bayformers as much as the next guy but it wasnt worth the loss of T2 3D
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>>11716518
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I bought some Kenner T2 figures as a result of all the fun that I've had with these threads. I'll be sure to share pics tomorrow. I hope to buy a few more. The construction quality on this older Kenner releases remains unmatched.
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>>11725695
>Just Google it, bro
You think I didn't try that? You think I would come here and make a whole thread if the answer was as simple as just putting the question into Google? Firstly, Google has become exceptionally shit in recent years, so searching for anything fucking sucks. Secondly we're deal with an almost 20 year old toy for a film most people thought was shit, the likelihood of someone meticulously scanning and uploading the instructions online is probably not great, and finally I was looking for a SPECIFIC answer. Honestly the fact that basically every answer I got in this thread was some variation of "there's a button on the side of the mask" makes me think that you people didn't actually read my post or the clarifications I made later.
The buttons actually do different things each time you press them, it's not as simple as "press the button and the lights are now just on."
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Bump!

These two are a barrel full of monkeys. The Power Arm mold really is the best of the bunch. Upto this point I only had the Battle Ready and Hot Blast versions. I've been missing out.
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With all the turtles crossovers that have gone on in the last few years Im surprised Terminator hasnt been among them, especially since Paramount owns both.
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>>11726369
OP here. Here's a tip for yourself and any other anons. Metallic Silver Sharpie matches the silver paint Kenner used for the T-800 almost perfectly, so if you want to touch up the scuff marks, or if an anon finds a really beat up T-800 figure, this is a cheap and effective method. It bonds really well, and hasn't discoloured or faded in the years since I did it. I have this second figure that is a little more beat up, which I want a few scuffs on because this is my "on the battlefield" T-800, but spots on the should where the pink plastic is showing through I wanted to fix. It's also really good for colouring the grey rubber pistons the same silver as the rest of the figure. It blends in and hasn't come off, even after washing the figure.
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>>11726418
Noted! Thanks for the heads up OP.

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