Thread #734112184
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Notice how the only people who enjoy marathon are people who genuinely enjoy competitive fps.
Everyone hating on marathon are arc raiders, casual gamers, and people who just aren't good at fps games.
This game is HARD, Strategic, Competitive. it's not casual at all.
Not so fun when you're the one gatekept, eh?
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>>734112184
>>734112184
A coomer or a TikTok brainrot thread dies for every marathon post, so please stop. Also, you are not allowed on the board if you are above 18 years old, so I would like to kindly ask you to leave.
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Y'all don’t like MARATHON because it doesn’t hold your hand throughout the process.
Y'all casual brains can’t handle actually having to use it for anything other than masturbating or rage baiting.
the game is a 10/10 execution and I am genuinely hooked.
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>>734112184
I've just jumped off a rather good run with a buddy and we got some fun loot.
The game is not that hard, not that strategic but yeah I suppose you could say competitive.
The TTK is far too fast and it means that whoever gets eyes on first 9/10 times will win the encounter.
The problem I'm having is I've put 4 or 5 hours over the weekend playing it and I'm kinda satisfied. I don't want to do all the chores disguised as missions and there's not much that I'm seeing that's really tempting to keep playing to unlock.
The shooting is fun, the environments are good, the execution of the minute to minute gameplay is good, but the story is told through text dumps and menu cutscenes.
I'm not buying at release and gonna wait and see if the Marathon ship endgame content is actually "raid-like" as they claim. If it's really as good as a Destiny raid, I might try and convince my buddies to get in, but I'm pessimistic on that.
I like the idea of the story and the worldbuilding, but there's no room for storytelling in an extraction shooter. I want to look at all the things on the map, see the anomaly stuff, read the graffiti, observe how the colonists did stuff before they died or analyse where all the bodies are and look at what happened to them, but the game is too fast paced and doesn't let me stop and smell the flowers to play the story, so it resorts to codex-style telling me what the story is.
This isn't going to be fixable in the 3 days before launch and honestly, will take at least a year to get anywhere close to what would get me to buy it. It's a shame really, because it's clear a lot of effort went into it, but the slightly longer gameplay loop just isn't that fun. The minute-to-minute is good, but the full session stuff basically boils down to doing chores for different parents.
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>>734112184
I'm great at FPS games, been playing them since since the mid 90s.
Arc raiders while boring af is polished, balanced and has a great aesthetic.
Marathon doesn't even know what game it wants to be. It wanted to be a Hero shooter extraction but with the fast TTK the abilities are basically useless. This game is great for campers.
It's now basically a crouch walk, sneak/camp extraction game and that's the player base fault.
Anyone who poured thousands of hours into Halo and Destiny does not feel like this is in the same company.
People will enjoy the sneak game most will not, its very niche. This is not what Sony paid 3Bn for and this will not be a cash cow they wanted.
Xbox will be laughing at this one.
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>>734114520
I totally disagree it's very casual. Camping and sneaking is a very casual skill set. The gun play on this game is basically "I see you first you die" and this game rewards that playstyle.
The META shell during the server slam was Assassin with smoke grenades.
One of the core issues were campers and how to combat it. With ideas of crouching causing heat or the shell making a creaking noise when a player crouched for to long. This was coming from loyal Bungie fans.
The game just needs major balancing and it could be great if they fix it. And it's Bungie, they have a knack for ironing their games out after launch.
As I said earlier, Sony views Marathon as a critical, high-stakes "make-or-break" live-service project. They acquired Bungie for 3.6Bn, this game needs to make it big not a niche 100k active player base.
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Making a hardcore FPS is fine but you shouldn't be surprised when the niche hardcore audience is a tiny portion of people. Especially when they seem to be paying casual twitch streamers to promote their hardcore game. It's just weird.
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>>734112184
it’s in the destiny 2 engine so I know for a fact it isn’t strategic or challenging. yes the gunplay in destiny is very fun but not good enough to carry a GaaS game where everything else is lacking (see: D2). you should be hesitant to invest in anything made by bungie after how poorly they have handled D2 and how much they have nickel and dimed and the players. consider this your final warning.
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>>734115502
anon the OP also uses reddit spacing
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>>734112184
This. This SO MUCH.
Marathon should have been a massive success. We built something ambitious.
While other studios were sanding off every sharp edge to chase trends, we took risks. We designed layered combat systems that rewarded timing and positioning instead of button-mashing. We built faction politics that actually reacted to player decisions. We wrote lore that didn’t spoon-feed you every answer in glowing objective markers. Marathon trusted its players to pay attention and apparently that was our crime.
We didn’t copy what was selling. We didn’t chase whatever monetization scheme was dominating the charts that year. We didn’t stuff it with battle passes, artificial grind loops, or manipulative dopamine traps. We made a complete game. A finished experience. One you could master. Marathon demanded engagement. It rewarded skill. It respected intelligence. The combat system alone should have carried it. Interlocking guard stances. Real stamina economy. Enemies that adapted. Boss encounters that forced you to rethink your build instead of just inflating health bars. That wasn’t accidental, that was deliberate design.
And the world? We built a setting that wasn’t just backdrop wallpaper. Every ruined bastion, every faction stronghold, every line of environmental storytelling was crafted to reinforce the themes: collapse, loyalty, resilience. We didn’t write cardboard villains. We wrote ideologies. We wrote consequences. But here’s what really stings: the people who did play it, really play it, saw it. They wrote essays about it. They made breakdowns of its systems. They found synergies we were proud to see discovered. They understood. Marathon wasn’t a failure of design.
Marathon should have been a success because it was built with intention, mechanical integrity, and creative conviction. It didn’t chase trends, it tried to set a standard. Marathon deserved better.
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>>734116023
sony would be sweating absolute bullets right now. Why didn't they just fund the studio instead of acquiring it? The lead director for Marathon is Joe Ziegler, his reputation is cloning CS;GO into a hero shooter lol
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>>734115907
Git gud
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>>734112184
I enjoy it more casually then anything. I'm the biggest anti-comp person you'll ever see, and im enjoying Marathon
At first I was thinking about not buying it but honestly its a more chill tarkov with a neat style. Yeah 40 dollars and it's a bungie live service, and there's core design ideas I disagree with (focus on trios and heros / in built abilities for example) but Im enjoying the server slam enough to buy the game, though I don't blame people for not liking marathon considering how niche it will probably be, and its reputation
Whatever, a 40 dollar gamble is barely a good commission of glitch with human meat on her lips, it's whatever.
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>>734114479
>Arc Raiders
>great aesthetic
Now, I haven't played the game... or watched any footage of it...or found the time to even begin to care about a fucking extraction shooter of all things... but from what I've gleaned from its promotional materials, it doesn't seem to have an aesthetic in the first place. It's like it's kind of trying an 80s VHS thing, but not committing in the fucking slightest. The characters I always see are just... standing there. I have no idea what their purpose is or why they feel the need to raid arcs (whatever those are).
Honestly, I think it's kind of magical that a game is so completely unable to convey what it's about whatsoever. Most games you read the title or look at the key art and you immediately have at least a vague idea. Not Arc Raiders, though. They said "No thank you. Make our game look like absolutely nothing at all!" And I hope I never find out what it's about.Marathon also sux tho.
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>>734116564
>>734114479
arc raiders looks like dog shit
it's just PUBG but 80s and there are boring spider robots for some reason
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>>734114370
this is what's wrong with the game and why i'm predicting it to die unless they figure something out
they put in all these missions, but you're better off just ganking people because if you're doing missions you're a sitting duck
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>>734116564
Did you skip the cut scene? Robots from space took over the surface, Raiders go to the surface for supplies.
https://www.youtube.com/watch?v=q3G9HfFqkgI
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I don't hate it, but the classes were a bad idea and have some serious balance issues, and the cool downs on everything are ridiculous. Movement is too sluggish. I also find the AI dudes painfully boring after playing for 5 hours or so.
Also, the fact that they started the server slam with prox chat broken was such a mistake
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>>734116816
Nah
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>>734112184
I'll play a single player Marathon game, but have no interest in Internet shit
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>>734116883
>i didnt play vs 3 medic stack so its not MY problem
lol it will be because thats all you'll fucking see when it goes live. 2-3x medics and thermal snipers.
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>>734116981
And how would that be when exfil points are not set?
Maybe you should git gud and check your surroundings. Exfil points have always cover
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I had fun but not enough to buy it on release, I only bought Arc because I am autistically obsessed with shooting rotors off and had some funny interactions pre-release. Marathon has been 100% KOS no mics and the AI enemies aren't dynamic enough to be interesting for very long
I think once they add some PvE threats that are more interesting I'll probably pick it up
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>>734116917
what's even the purpose of marathon? like in arc raiders, tarkov & hunt showdown you had some objectives to fulfill besides kill every nigger you see
all i'm seeing in marathon is just flat-out pvp with the occasional npc interrupting the fare
if i wanted all-out pvp i would stick to my battlefields and cods, extraction shooters aren't supposed to be warfare simulators
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>>734116917
Skill issue, managed to hack caches in solo
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>>734117137
Exfil points are either guarded or near enemies, so id enemies around are dead that's a clear tell. I have seen nearly zero exfil camping, but I have seen players content exfil points
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>>734117208
they are on the cover of the game, you can go watch the vidoc from like dec and they talk about it
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>>734112184
I played it. I want to like it but the game sucks dick. The UI plays a big part, but also other stuff like how I can't adjust X and Y sensitivity individually and they force Y to be low as fuck.
It has things that rub me the wrong way, like how edgy they present themselves to be with the 'ít's Tarkov but multiplied by 10''. Nobody has time for that shit. I don't want to get gank raped by their retard AI with OP output. At least Arc Raiders make deaths by them feel earned, with how much effort they put into the behaviors.
If issues are not fixed nor addressed quickly they can get Concord'd.
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It's hard not to compare it to Arc, but the enemy designs are really boring and just make me feel like I'm playing a CoD campaign. Variety of threats is what makes the PvP (or cooperation) dynamic and fun. I haven't seen the supposed aliens but having these groups of shooty bots as the only threat just sucks. If you're playing solo engaging at all is basically ggs because you can't really pop and run like in ARC, you aggro a whole squad of niggers who telegraph your position
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>>734117432
oh dude....niggers.... I missed out on that completely. Fuck it I'm preordering
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>>734117368
eh people all go to unguarded exfils with no enemies and just camp because they are the easiest to leave.
People ignore guarded exfils.
At the 20 mark exfils are not guarded by anything.
They become guarded as the counter goes down.
The point being is campers wait for a crew to try safely exfil from a safe early exfil with no enemies and just snipe them from behind while they are waiting.
Its ridiculously easy to do btw i did it with rook and a pistol. Just plinked off entire crews trying to exfil
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The biggest positive to me was the promise of something like Arc with better post launch support, but it really just feels like a fairly standard multiplayer shooter retrofit into an extraction shooter and I don't think Bungie is going to get the budget to work on it as much as it would need to become compelling
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What hate campaign? Look everywhere and you will see people are absolutely in love with this game and the wild worldbuilding Bungie has delivered. Just look at this heart-warming multi-colored lobster, you won't find this in any other game. Marathon is a game made with soul and passion.
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>>734112184
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>>734117864
We actually won, haters couldn't stop Bungies massive success.
From 143k to 64k in 3 days? A decent hold that bodes well for the future of this game, actually. And look, it shot up to PLACE 3 in the Steam top sellers. Some people will be very mad when this is another Arc Raiders situation where the actual paid launch peaks at double the amount of players as the stress test.
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>>734118016
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>>734118016
>>734118243
Kek this reads like an attempt at creating a meme by a marketing team of 60% women and 40% "women"
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>>734118595
>>734118486
I can't believe my dumb lobster joke made you this mad lil nigga
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>>734118575
this one is the worst
https://www.reddit.com/r/Marathon/comments/1rgqmgb/streets_are_saying_ marathon_is_actually_good/
Funniest one was some gen x troon on the steam forums trying to act punk and just posting schizo groomer babble.
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>>734118275
64k people played this despite knowing their progress will be deleted a day later.
Everyone else pre-ordered right after playing 2 matches on the first day and is now waiting for release. Like i said, 200k on launch day is very much possible.
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>>734118349
i dont know what people are lying for but theres only 3 maps you see that clearly in the beta.
Theres supposed a 4th "raid" thats a bank heist or some shit.
Doubt they will have the hinted "marathon" raid at launch. Faggots are saving that for a paid expansion
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Got over 20 hours in the slam. I can definitively say, not worth $40. If it was like $10 MAYBE I'd be more willing to buy it, but probably not. If it was f2p I'd probably play it super casually and just run around fucking with people. After all the last runs I did in the slam before uninstalling were running around with nothing but the knife and stabbing people, with the last one ending with stabbing a guy and both of us downing each other. Most fun I had in all 20 hours of play.
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>>734118794
Oof, I thought they were saving more for release. I have officially gotten my fill then
>>734118889
I wonder why it seemed like a good idea to hide anything interesting behind a raid
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>>734112368
fpbp
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Arcs biggest strength is how its moving parts create a dynamic experience where every run can have a very different story. I don't think I've had a single memorable encounter in 10 hours of Marathon, it really just feels like I'm playing CoD with a super annoying respawn
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>>734119090
Theres definitely built in viral moments in arc
Marathon has none of that and none of the hype shit looks impressive at all
Arguably the most viral the game ever got were the cinamatics and those barely represent the actual ingame shit
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>>734119285
lmaooooooooo
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>>734119278
>30 euro key is "full price"
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If boongie wants to win they have to go hard fire all the lgbtq+ employees, detransition the characters, make a version for the linoox, keep cheaters out, add the Pfhor, make it $30 with sale for $15, sell skins that don't look so trooney, and generally well harden the fuck up
https://www.youtube.com/watch?v=aDUuCSc42NU
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The reality is that it's marketed itself too well to outright fail. Those hoping for a Concord level or even Highguard level crash won't get what they want. It'll probably do okay, though I doubt it will do as well as Halo or Destiny. Big budget aside, it looks easy to iterate on and bleed money from players.
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>>734119730
Now imagine just how big their marketing budget was.
Sorry bro but Sony is gonna eviscerate Bungie.
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>>734119730
TRVKE, all the Concord fans will have to deal with this being an XDefiant kind of blunder, see you in a year and a half.
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>>734119974
>>734119787
>>734119730
so a timeflop
the least satisfying kind of flop
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>>734112184
I had an absolute blast this weekend, especially yesterday. The game really does come together the more time you put into it. Can't wait for Thursday, Bungie absolutely cooked here and im excited to experience everything else the full game will have to offer.
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>>734119730
It's just going to take longer to bleed players instead of doing it over the course of a week. As other anon just said there is almost no chance that Bungie meets expectations and makes their money back in a time period that makes Sony happy. Bungie has ruined their relationship with the people that own them.
They might not acknowledge the game as a failure outright but you will be able to read the writing on the wall pretty early. The Open Beta was not inspiring and it was free. I think what's going to happen is that they are going to be forced to crunch out a couple seasons and then Sony will see the writing on the wall and put the game into maintenance mode while forcing them to revive the Destiny franchise after they killed D2.
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Well, I played as much as I wanted. At the end of the day I liked the game a lot and bought it already.
That's saying something considering I:
>thought this idea was stupid as a Marathon fan
>had no faith in Bungie after being repeatedly burned on (and quitting) Destiny
>don't like extraction shooters a TON (they're okay)
I really expected this to be an at best I'll grab it for $10 down the road on sale deal, but nah, i really had a blast with this Server Slam. They got me.
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I didn't get to play nearly as much as I wanted to, but I really needed to see if I could noticeably improve by the end of the Slam to see if I'd actually have a good time with the game. I love how punishing it is and I want to keep playing. Pre-ordered.
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I bought the collectors edition so I'm biased. However this was the most fun I had in a multiplayer shooter since OG Destiny.
I'm surprised how well I can compete with a squad of randoms, but I am typically the first person on a mic and I'll even give out calls when there's no one else using their mic.
Bungie defined my gaming teenager years with Halo 3, ODST, and Reach, and then defined my college and 20s with Destiny 1. I trust in their gunplay and I think the extraction genre will ensure a sustainable community of FPS fans.
Also Triage ended up being my main since I couldn't try Thief but Triage's kit might be the best. My go to set up has been the Hardline PR and the standard volt SMG. It's such a great combo.
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tortanic niggers moving goalposts seeing how marathon won't fail outright, you just love to see it
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>>734120353
Yes, this game is hella tight. It's got the juice.
Hardline PR + Volt SMG + Triage has been the go to for me too. Though that B33 and the Stryder go super hard also. The Repeater is fun as well, but its slow reload feels so punishing
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I played as much as I wanted. At the end of the day I disliked the game and I don't think I would play it even if it was F2P or went F2P some time after launch.
That's saying something considering I:
>don't care about the original games
>Knew Bungie was going to fuck it up (they did)
>like PVP games
I really expected this to be a game that won me over just like how Bungie bamboozled me with a few good Destiny expansions, but nah, I felt nothing for the whole duration of the Open Beta. Rape Bungie.
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>strategic
Check out this cool strategy.
>>734117797
>little quirk
It's just the devs being lazy faggots and assigning a randomized color to some objects.
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>>734120027
>>734119974
>>734120147
Yeah. I don't think it'll be a mega hit. But it likely won't even be fun as a flop due to how relatively long that will take.
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>>734114479
>Marathon doesn't even know what game it wants to be. It wanted to be a Hero shooter extraction but with the fast TTK the abilities are basically useless. This game is great for campers.
It's now basically a crouch walk, sneak/camp extraction game and that's the player base fault.
This might be true for solos. The game really is built for trios and that's where the abilities shine. I've logged around 20h on the test and I've seen many teams and players saved by their abilities. Assassins's ult for example is a massive "fuck you I'm gone". Every shell has useful stuff.
I used to think the ttk was way too fast too but with the added experience I'd say it shouldn't be lengthened by much. As it is right now you can turn the tables on a trio as a solo with a good play or two and you still have some time to react if they see you first (unless you get shotgun jumped or get caught in the open but that's on you).
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>>734120960
Ended the slam tonight on a loss but a fun one. Second to last random was a hell of a teammate and helped us get some great loot. Sold everything right before the last one and went crazy.
I love it. Can't wait for Thursday.
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>>734120785
It needs to make a pretty penny in a relatively small window for Sony to give them leeway. Sony doesn't want a game to be profitable in 2 or 3 years after it's sold the same (maybe) 2 million people season passes. They want the game to be profitable ASAP and it's not showing signs of that. Messing around with data gave me the absolute best case for Bungie with that 2mil number, assuming the same ratio of console/pc playerswhich seems unlikelyand going off a median of concurrent players which also assumes that many of those CCU players in the test are addicted and going to/have bought the game and not just playing it because it's new and free.
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>>734121331
had a great run with two randoms for about 20 only to get absolutely smoked at exfil, good times. dire marsh is awesome
thats it for me, uninstalled, looking forward to the release weekend and trying Thief
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>>734112184
Finish the Fight. Then they copy pasted the formula without innovation into 2026. We can see the engine. We know how bad it can be thanks to Destiny. The pacing is slow like Destiny. It's fucking bad.
Apex and Arc Raiders exist. Nothing unique about the game on offer.
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What’s with all these bots suddenly flooding in? Or is it just /v/ being /v/ pretending they’ll play this game?
Anyway the game is shit because healing items cost too much and you can’t put a cheap kit together to run.
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>>734121884
>pretending
Started out disliking the game and I thought it was just another extraction shooter that I wouldn't enjoy/play but theres something about this game that keeps pulling me back in. Everything surrounding the game besides the extraction game mode has been something that I have absolutely loved so it wasn't much that I disliked but not liking the main game mode was always going to be my biggest hurdle but to my surprise I keep coming back to play the game and, even when solo play can be infuriating at times, I just want to jump back in.
I will be definitely buying this game and can't wait for Thursday!
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>>734122163
i'm going to foam at the mouth between the slam and release. i haven't felt this way about a multiplayer game since the overwatch betas. I can't wait for thursday! At least this wait is only a couple days
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>>734122170
He started yelling canned lines about hating games before release and >>>>>>>>>>>implying that bungie was actually trying to develop something new in the gamingsphere and you should let them or else gaming is just infinite COD sequels. Then made up a story about how people hated Arc before release and then they loved it after playing it so you should stop hating the Marathon before playing it.
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>>734122425
>looks good
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ok, have fun anon.
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i'm sad people are hating for no specific reason because i'm having a lot of fun honestly
i hope it keeps a healthy playerbase
i really like the artstyle maybe that's where the hate comes from?
or just because bungie
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>>734122425
The problem some people have with Arc is that there is so much PVE content that it's become the draw for the game. And if you end up in PVP lobbies you aren't allowed to do PVE content because everyone KOS' there. Marathon caters to the latter playerbase with PVE that only exists to draw attention to you with bounties that range from
>engage in PVE to alert players, bonus points for killing players
>kill players
>get this limited quantity thing from this specific area, meaning you have to compete with your own team and maybe kill other players to get the items you need
Don't worry about pic unrelated. Someone's just obsessively projecting.
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>>734122708
i feel the exact same, ive really enjoyed the game, but i believe the tide is slowly turning and will start to seriously flip to positive once the game actually comes out and people see the last 2 maps, from there if their post launch support is good i can see this eventually taking over as the premier extraction shooter
the hate is mostly just culture war shit and scorned destiny players upset that bungie is trying something new
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>>734122894
>Looks like an asset flip
When you actually play Marathon, it really looks awesome. It's got a super cool vibe in terms of the lighting and the way things look "chunky" with a little sheen on them. Especially on a good HDTV (We have a pretty top of the line Sony 55 inch in the living room).
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>>734114479
>Anyone who poured thousands of hours into Halo and Destiny
Halo, that's true, but the codex, mission structure and a lot of the perks from gun mods are directly lifted from Destiny.
You're not wrong though, the game feel is quite different. The gunplay is still phenomenal and a lot of fun, but the wider game and hook to get people to actually play the game for longer than the first 4 or 5 hours is going to be tough.
At the moment, it's looking like the target audience is completionists who for some reason also want PVP.
It desperately needs some kind of endgame promises to get people to stick with the game and "kill 10 boars" is going to wear thin almost immediately.
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>>734123069
This game is so tense. I tend to avoid conflict when I can, and I'll often let people pass if they haven't spotted me. Last night, I popped the Exfil after finishing my faction quest and was hiding and another person dropped down in it out of nowhere. We were both surprised to see each other, but I had my brrrrt smg and down he went. It really does feel like shooting on sight.
I let him Exfil though. I'm not a monster.
Really glad I gave this another chance. Finished my final run last night and just pre-ordered it a bit after, i can't wait for Thursday!
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>>734123116
Marathon is #5 with F2P (which is only CS2 up there) and #4 without F2P. In both cases, Marathon is sitting just below Arc Raiders, with Requiem and BG3 up top.
With BG3 sales ending soon and launch hype brewing, it's moving up to the top for sure. Requiem will be tough to beat, but a new Bungie game should theoretically be more exciting than just another RE.
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>>734112184
Once you hit the "have personal and individual 1 v 1 crashouts on forums" BEFORE the game is even live you know you're screwed. This isn't Concord 3. It's Concord, again. This time with 4 billion on the line
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>>734122708
If this wasn't made by Bungie i'd buy it
But i already know how they'll manage the game, i'm not paying 40 bucks for 99% of the game "content" to be gated behind a cash shop
>>734122930
>scorned destiny players upset that bungie is trying something new
God forbid people warns others of how bungie operate, or even worse, they're pissed that they paid for a game, got the bare minimum that most of the time it didn't even work properly, just to find out the were putting the money and dev team into another game
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>>734123116
Nobody is going to buy the skins if they look like color vomit like the unlockable ones. Really sabotaged themselves imo. I would actually be insulted if they sold regular looking skins honestly.
>>734123180
That's an almost respectable amount of cope.
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>>734119329
Unironically might be what makes me drop the game even though I like the gameplay (that and the potential shitty monetization.) if you advertise your game with a hot cyberpunk goth girl in all your trailers and then hit her with the ugly troon stick in the final release, you can fuck off. I was one of the tiny number of the potential audience for this game and I guess it’s not Made For Me
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>>734112184
Airbagged is that you again. shilling for Marathon like you're shilling for Concord and simping for Alyssa Mercante?
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>>734114479
>Xbox will be laughing at this one.
the dead don't laugh
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i know it's not a marathon specific thing but it's my first extraction and i was surprised by how fun it is to enter a match with a specific objective to complete and having this ecosystem with the other players also doing each their own different thing
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>>734123417
For as bad as the games with poor randoms suck, the games with good randoms who communicate and play smart where you roll several teams are an incredible high for sure. That feeling of good, intense coordination that is borne rapidly between strangers in this could be quite compelling.
Was already excited, but I'm real pumped for Thursday.
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The game is bad, the tutorial is so bad I had to stop listening to the tips because it’s near impossible to extract if you do. Mechanics didn’t work, the specials never worked in the 10 games I played due to bad coding with overlapping buttons. Same thing happens with the healing, it can never be relied on. I don’t really play Bungie games but people think the gunplay is good? It’s complete ass. Everything kills you way too fast so the game is going to favor campers who have first sight on the other players
Horrible experience
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The game is amazing, the tutorial is so detailed and immersive I had to stop listening to the tips because there’s just so much helpful information to take in if you follow it all. The mechanics worked smoothly, the specials were consistent in the 10 games I played thanks to clever design with overlapping buttons that make everything feel fast and fluid. Same thing happens with the healing, it can always be relied on. I don’t really play Bungie games but people say the gunplay is bad? It’s absolutely fantastic. Everything is perfectly balanced so the game rewards awareness and smart positioning, especially for players who are quick to get first sight on others.
Incredible experience
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>734120851
>734120960
>734120995
>734121794
>734121831
>734122082
Get a load of the shill(s). Whether (you)'re praising it to get a reaction or you're an actual shill is irrelevant. The game is a boring tranny fest and is destined (no pun intended) to die relatively quickly, along with Bungie.
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>>734123804
keyed
>>734123894
locked
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>>734112184
>Marathon
this whole "game" is literally just a Destiny 2 seasonal event, and i will give it as much attention as i give to Destiny 2 seasonal events - play it once, and then forget it exists.
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>>734124085
I already played it once during the beta and won't again.
>>734124115
no it's not
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>>734124383
carebear gamers are so fucking gay
the only good extraction shooter was Tarkov before the streamers fucked it
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>>734124564
>carebear
Being stabbed in the back or camped by some no lifer isn’t fun actually, never has been. Most people that love PvP love it because they can grief people and bully newer players. Incredibly pathetic behaviour. Hopefully AI will keep all the lame virgins away as they generate their perfect bullying games
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>>734124564
Anybody who uses the phrase "carebear" is just a griefer. You don't want PVP you just want to grief and you are probably the type that got mad about *** ******* getting ABMM because it meant you actually had to PVP in your lobbies and found yourself not having fun dying like a bitch anymore.
>t. Ark Survival PVP autist
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How much time is left of the server slam?
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>>734125251
God fucking forbid you do pvp in the game with pvp in it, that would ruin the fun of the theoretical other person that might as well not be real as far as im concerned. This is like the tree falling in the forest with noone around to see it theory. What do i care if some guy on the other side of the world has fun when he gets killed if i have fun killing him?
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>>734124914
>>734125251
>>734125347
>>734125451
when did /v/ became such sóy faggot den
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>>734124085
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>>734125480
The devs in every PvP game intend for fun clashes to happen to increase tension around the PvE. Instead what happens every time is higher ranked players just kill lower ranked players over and over usually by sitting and camping at doorways or in corners to shoot people in the back. Even if the other players expect this to happen there’s usually fuck all they can actually do about it and it sucks.
This is a problem even in full PvP games like FPS. The devs have to constantly patch around the faggots who want to grief everyone, so that every player actually has a chance. I’ve always noticed you people were always fucking terrible at games like Quake 3 and UT before endless unlock grinds put everyone at a disadvantage because they weren’t a no life virgin with time to unlock everything in the game so early
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>>734125480
mutual pvp is fair, shooting someone in the ass looting a box is one-sided as the fun is on you and not on the person getting shot. It would be no different than if you stunned them and then killed them instantly while they could only watch, there is no counterplay to it.
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>>734125904
>game about punishing bad habits and managing risk over reward by staying hyper vigilant
Bro just don't be a retard
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>>734126275
>hyper vigilant
Except this is how it plays out:
>check local area when you’re going to be vulnerable
>dude camping shoots you in the face in a place you couldn’t have avoided it
>check local area another time and nobody is there
>go to loot or whatever and guy walks in that wasn’t around before and shoots you in the back
This is why multiplayer games are filled with jerks now, they are the only people who still want to do this shit
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>>734120412
>>734120364
>>734120219
lol can't wait for your contracts to run out. This is the worst ai slop praise I've seen in a long time.
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>>734112184
cool art style, shit gameplay, fuck off paid shill
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>>734126639
This is my first actual extraction shooter and I hardly play competitive FPS but i've been able to extract about 2/3rds of the time in over the 100 runs i've done. It's not that hard if you're careful.
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>>734112184
Recycled bungalow
Vicarios visions and siva won BTW
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I just think this genre is shit and I want the game to fail to punish Sony for chasing live service slop. I'm glad the fan base is turning out to be the most obnoxious kind of "hardcore gamur xD" before the game is even out. They're really putting in work to guarantee this game fails even if not as spectacularly as Concord and Highguard.
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>>734127204
it's IKEA chic
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>>734112184
>Everyone hating on marathon are arc raiders, casual gamers, and people who just aren't good at fps games.
those are the target audience. those spreading hate are shitposters who don't really care and think it's le funny to hate something and extremely vocal snoy trannies on a mission to save gaystation from service slop. there retards think snoys will bring back lgbt cinematic DEI walking sims if enough service slop projects fail. not gonna happen chuds, snoys aren't changing the strategy until they figure out the success formula, and when they do, they'll triple down on service slop. you can't win this one. marathon will be a success.
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>>734127021
If you want to roam corridors for people to shoot in the back or camp in the same spot for 30 mins, why don’t you just play CoD or BF or one of the million survival shooters that are designed for that purpose? Like it’s pointless playing the actual game in Arc right now, and if you don’t shoot any player you see you’re just a bozo. These games are bad because of people like you
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Marathon TRADEMARK ALL RIGHTS RESERVED is a fun game.
I'm actually serious though. I wanna pre-order it and get all the cool deluxe slop that spikes my feel good neurotransmitters and then makes me feel depressed an hour later when I remember that gamers are complete pieces of shit and sharing my time with them is degenerate.
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>>734114370
>chores disguised as missions
Some of the chores were interesting when they had you do actual questing stuff, otherwise yeah I don't want to go kill 15 skibidi's and break 20 microsoft OS's to get some edgy dude calling me a corpo bootlicker
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>>734112184
>Everyone hating on marathon are arc raiders, casual gamers, and people who just aren't good at fps games.
You forgot poors and browns that haven't bought a new PC the past decade and seethe at all new games because they can't run them.
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>top 3 in top seller
>not even officially out yet
Pre ordering is completely retarded and most don’t do it, and that’s just on steam. Marathon won and I’m glad. Too many fucking shit for brain midwit faggots online flapping their jaws about things like design (lol) when they’re nothing but low iq peasants who never created anything in their lives. Game is good get fucked retards.
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>>734130387
You're a bug. That's why you're addicted to the same garbage the asian bugmen are.
>they actually have P2W pvp and and people "playing" their mobile dailies!
LMAO, go back to competing over whose "game" is higher up the paypiggy chart, you brainwashed gachacuck.
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>>734130890
Shartytroon BUCK BROKEN.
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6 years after release and this is still the only good extraction game
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>>734124564
This post doesn't make any sense. Arc isn't a carebear game. You can go one game were everyone works together as a team to wipe out a Queen and the next game has someone hunting/camping raiders at extraction/loot zones.
In fact, trusting other players in Arc is what gets you killed. It's like one giant psychological experiment.
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>>734130346
>I don't want Sony to make more cinematic slop
but in the end, both sides lost, oldfags and weebs who consider themselves real gamers and the woke tranny/feminist/progressive left crowd, which normalized woke cinematic cancer, faggotry, far-left activism, and uglification. sony will probably keep winning because normies and slop eaters don't care either way, they just have to figure out why chink gaas slop sells and theirs doesn't (not rocket science). even if they were to stop making games, they could live comfortably like valve just by taking the platform tax and monthly server access.
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>>734131132
>Arc isn't a carebear game
The fuck are you talking about? The devs themselves confirmed the game Arc isn't pvp game but co-op PVE. The Arc is popular because it's not real extraction shooter but casual dishonest extraction shooter. There is a reason why everyone coop witch each other in this game. Death isn't punishing because the loot is worthless and doesn't make you much stronger. The endgame gear isn't rare so you have no reason to high roll.
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>>734131378
So we're just going to make shit up now?
How the fuck is this not a PvP game? Me choosing not to shoot someone does literally nothing to stop them from shooting me anyways
>not a "real" extraction shooter
Lmao what the fuck are you talking about, it literally is
>loot is worthless
Blueprints and purple mods are extremely valuable and sought after
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>>734131961
How about you to play real PVP game like EVE online where you can't trust even own corporation because will do anything to kill expensive ship? Arc is PVE slop pretending to be full loot drop PVP game. If loot (gear) in this game had worth, power and wasn't so common, you wouldn't trust anyone because killing someone with good gear would outweigh coop PVE rewards.
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>>734132315
>When are we getting a multiplayer game worth playing?
never. the companies with the ability to make large multiplayer games all just want safe trends and wallet milking. The companies that would make interesting online games don't have the budget or capacity to pull it off, or if they try, no one hears about their game and it peaks at 100 players.
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>>734132436
>why are these games always shooters?
widest appeal to make the most money. A majority zoomers/alphas are too retarded for strategy, RPGs, turn based, or really anything that'd require braincells. They just want chimp machinegun gameplay, so that's what gets made.
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>>734132195
>Have you considered that "real" extraction shooters are just bad
No.
The "real" genre is just niche. You see everyone has powerfantasy in their mind about "dangerous game" where death matters where you can be The Gunslinger type of character. They roll high they kill shit and you're powerful. Until they actually play such game and face the reality of raw full loot drop pvp game. Hell same shit happens in normal pvp games. So the devs are trying to make them more forgiving and pve friendly to attract carebear audience.
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>>734132436
westoids only know how to make and play murder simulators
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This is lightning in a bottle. If there is one project nobody if worried about flopping, it's yours.
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>>734118985
>I wonder why it seemed like a good idea to hide anything interesting behind a raid
Extraction shooters try and toe the line between a PvP and a narrative experience. silly to ask why a game with a story would save interesting reveals for later levels.
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>>734133141
Yeah but I don't mean purely narratively, from a gameplay perspective the humanoid enemies are not an interesting enough variable on their own. I think the reason Arc Raiders works so well is there are a variety of threats that you need to react to in different ways, but engaging is not an automatic death sentence from a 3rd party like it is in this game
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I personally love the aesthetic and the gunplay, been having fun in trios but the fact that it’s a hero shooter really fucking irritates me. Why even bother with the lore that you’re a disconnected consciousness in a replaceable shell if the shells are all quirky characters with one liners and special moves? Let me design my own scifi dude with unlockable abilities.
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>>734133226
Bungie resized and they're on sony funding now, still a really questionable choice to not pivot to full PvE marathon with PvP optional. Helldivers 2 was a massive success for a reason and it works on similar principles. Honestly, Bungie is just retarded. They told Arrowhead "your game is no good lol" and arrowhead just ignored them like chads.
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>>734131212
>>734131074
>>734131259
The secret to hunt is that the extraction and all that shit is pure flavoring, it's at it's heart a PvP game about cowboys and everything else is just an excuse for you to murder dudes. It's basically a battle royale without asking you to go inside the skibidi circle. Also, you can loot other players for their skins which is nice.
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I enjoyed the intro
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>>734133797
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>>734133865
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>>734134029
>>734133812
never said they were smart about it
remember cashop on top of the menu
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>>734133059
you forgot one
fixed it for you
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>>734134070
>>734134201
I hope so, the Arachne nigga is so fucking cool
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>>734134451
Lol
lmao
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>>734135376
>marathon is bad
yup
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>>734135376
It's just not that good. Mediocre, great cinematics and decent art/visual style but a concerning split between the aesthetics of the menus and CGIs with the game itself, the guns are kind of just okay, loot is pretty ass but none of the higher tier loot seems to spawn enough to actually get to use it, and the map selection is pretty awful. If maps 3 and 4 are good, I can see the game being well regarded. There's almost no way in hell the raid/ARG elements will work well considering you're incentivized greatly to kill on sight
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>>734135376
Here's some criticism
1. the art style is ugly
2. It's another extraction shooter live service game in an oversaturated market
3. gameplay looks bad.
4. UI is bad
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>>734115698
I hope you copied and pasted this.
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I can't help but seethe whenever I think how many of you monkeys love the 80s revival/podrace LARP convention monogame trash "ARC RAIDERS", gleefully jeering about Marathon. You are the reason why everything has to be a forever game, including Marathon. You are OLD FAGGOTS who deserve everything you get.
I pray Russia drops a neutron bomb on all the Swedish orcs making your actuallygoodgames™.
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what hate campaign?
people love it
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>>734138205
Arc Raiders is a true Reddit Gold Fedora+ game aesthetically and spiritually. That aside... multiplayer games are inherently 'forever games'. I would like a single player Marathon game that looks like the new Marathon, but I also like it as an extraction shooter, and it's not Unreal Engine slop, which is great.
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worst part is i like the game and actually want it to be good so i have a lively game to play that feels fun
right now? not fun for obvious glaring reasons that most people aren't expressing enough because the shill market is tryin to run cover up on all the issues and blindly saying THE GAME IS GOOD SHUT UP IM A PEANUT
sad situation.
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>>734117424
yeah noticed the control tweaking is fucked already.
the game doesn't work with low ttk at all with all the other systems in place. its already easy as fuck to use guns, they are laser beams. even a grey lmg can drop you in under a second. theres invisibility and thermal scopes that goes through smokes.
its like people just think extraction shooter came form a military sim and think they can just apply everything to a sci fi shooter with no downsides would work out balance wise
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>>734141716
the genres origin is a very hardcore military sim and every game copying the formula seems to not get why it only works for a military sim
fast ttk works for it because the game is more grounded in realism. weapon swaying, different bullets, bullet drop off, scope zeroing in
none of that is in this game except fast ttk with weapons that have zero bullet spread and little to no recoil. no different ammo or set up. your grey little shitbox can kill someone in under a second
you can see why this is not a very casual friendly game because its allowing it to be "hardcore" that is only helpin the zoomy quickscopin esports sweaty content creator tards to enjoy. this wont help sales because its '"hardcore" for the wrong reasons
theres a reason arc raiders is doing way better. you either go all in or you make an arc raiders. this doesn't know how to be doing a middle ground for it.
legit should have been halo 3/reach but extraction shooter
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>>734139665
Forevergame as in live service. There's no switch to flip closing access off to older multiplayer titles (not that this makes any game without one inherently better).
I too enjoyed the server slam, but would like video game production that resolves to production of cultural artefacts to return. Marathon leans into a Designers Republic/data visualization aesthetic I really enjoy, and it's sad to think it's almost by necessity every bit as impermanent as the rest of these games.