Thread #734135565
Perhaps I was too hard on you.
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>>734135914
same
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>>734136232
Why would you say something so controversial yet so brave?
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>>734136340
>Make a third person mega-man x that is similar to ninja gaiden or DMC
I've thought about this for ages but never said it because I thought people would think I'm crazy. Also, a classic series 3D platformer vaguely in the ultra-linear style of Crash Bandicoot.
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>>734136132
>>734136179
I really liked the jump slide segments too, the only part I loathed was the boss of Wily Tower 1. Probably the worst boss in the franchise.
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>>734135717
FPBP. I'm glad you saw the light OP.
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>>734136402
https://youtu.be/y5hlqyhcHj0
I know you weren't talking about this one (it's great) so STFU
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Somehow this dumb goober had an incredible boss fights, full of scary and unique attacks.
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>>734136568
7 is tied with 6 for worst in the series and I'm glad 7 and 8 have essentially had their reputations completely flipped over time.
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>>734136803
People are calling the new games Wawi or Wiwa. I guess 20XX takes place after 2027.
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>>734136767
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https://www.youtube.com/watch?v=NailLhbS7zg&list=RDNailLhbS7zg&start_r adio=1
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>>734135565
It's really good when it's just focusing on being a Mega Man game but just like X8, it's brought down by the stages that try to do some gimmicky shit instead. In MM8's case, it's too many autoscrollers.
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>>734137039
Fucking hell, I never appreciated how good this track is until just now. I used to sleep on Grenade Man and Frost Man's too.
https://youtu.be/aFac87GI7II
https://youtu.be/M4tsUq9_oLQ
>>734137101
YesI'm a huge console-era SEGAfag, but I have to admit I really like the PS version of Tenguman's theme
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>>734136232
No song after you beat the first 4 masters is any good. Also no song is as good as Junk Man's theme.
https://www.youtube.com/watch?v=8FvOhJ0ICRo&list=PLQjLOKWIveqezGlv8tG1 2v5qa6mos4b-n&index=73
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>>734135565
MM8 is so good and charming, excellent soundtrack and epic anime cut-scenes. I was excited for the future of MM... And then they come and make MM&B exclusive to Super Nintendo... Like why?
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>>734138543
What I think happened
>nintendo malding at the megaman games coming to sega and sony consoles during 5th gen
>but they also don't want 2d on n64
>pay capcom to make something exclusive for their old af sfami as a result
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>>734136340
Would be interesting. I think Zero would map onto that more easily because that style typically has melee weapons primarily.
What I want to see is kind of like a Shinobi-PS2 type of deal where they focus heavily on movement and platforming and integrating fighting enemies into speeding through levels like in the 2D games.
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>>734137381
The soundtrack is it's own vibe
https://youtu.be/E91b_mV_DAo
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Playing through Mega Man Legends 2 for the first time and the Nino Ruins might just be one of the worst levels in the franchise. I had the water skates made beforehand and it was still an obnoxiohs slog to go through.
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>>734147015
Filtered.
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I beat it for the first time a week ago.
The regular levels are good, great even.
The wily levels are fucking abysmal.
Jump jump slide slide is not that bad (but it took me a few tries to do it on wily 1)
Overall great game, but the wily stages really drag it down for me.
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