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pokemon bros, im seeing a pattern here...
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>>734140190
Baldness pattern
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>>734141065
>>734141276
>>734141495
I'm not really a person who believes review bombing is actually usually a thing so I'd need the actual reason they're doing it to determine if it's legit or not.
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>>734140962
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>>734140962
angry palkek shills
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>>734141646
oh lmao
>>734141619
I feel like Scarlet and Violet weren't review bombed. They were released in a pretty unacceptable state.
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>>734141581
There were a fair amount of negative reviews due to the game being ugly and repetitive, but a lot of those reviews are just people going "THIS IS FOR PALWORLD" since the lawsuit was going on at the time. There was also a lot of misinfo about the game going around making it look way shittier than it actually was. Not trying to say it was a masterpiece, but the reviews for it are a lot less earnest than say the ones for Scarlet and Violet, which deserved scorn.
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>>734141724
>Had to ctrl+F to find that
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I see right through you.
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>>734140962
Bandwagoning retards have been shitting their diaper about every Pokémon game on the Switch thinking that they're going to accomplish anything, while the games have enjoyed unprecedented success and Pokémon has become more popular than ever
>>734141581
It's not "review bombing" in the sense of a coordinated campaign, it's just a vocal minority of seething manchildren who have been loudly crying about how Pokémon is bad and dead and needs to change for the past 10 years
Think like the Sonic "fans" who have spent their adult lives shitting on the series since it went to 3D
>>734141738
Scarlet/Violet got significant actual negative media attention and poor real reviews (and still became the second-best selling game in the franchise in spite of this)
This is something that actually matters unlike anonymous user reviews, which is why they're actually responding to that and pivoting from the business model they've had for the past 15 years to take their time with Gen 10
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>>734141724
>>734141646
>even the journalist gave it 78 must be palworld fans
even with those comments the game overall wasn't anything special besides a throw in the air to try to bring back the people who liked mega evos only to flop hard on some of the designs and actually butchering the dlc, also >>734141738
don't take those comments serious there's a lot of criticism's given to this game as someone who manage to beat the game under 70 hours it's not all that its more deserving of 72 considering it's combat didn't really have that much depth, to the point it got boring after 20th royale battle not to mention the pvp is boring after having to deal with the same matchups in a row, the grinding for the golden caps was tedious as hell battling the same trainer over and over for the stat increases; the city was very bland after exploring half of everything the ones that were somewhat unique was the sewer and cemetery, I'm confused why fags like this are trying to beat around the bush and excuse every criticism from palworld fans
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>>734142435
I mean I'd have no problem with the reviews if they legitimately bought the game and disliked it. But something tells me the people who were mad at Nintendo over the Palworld situation and rated the game a 0 probably didn't buy the $70 pokemon game...
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>>734142435
There's a lot of legitimate criticism to be made about Z-A but the bulk of what people complained about especially early on was shitposting about window textures and claiming that the game looked and ran worse than PLA or SV, which is just factually not true
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>>734142435
>I'm confused why fags like this are trying to beat around the bush and excuse every criticism from palworld fans
Because most "criticisms" from Palworld fans just boil down to "how dare Nintendo sue Palworld, fuck you".
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>>734142396
>excusing its sales despite it being mostly carried by pre covid era
>while also excusing it poor release quality
>Game is populated by retarded fans who would rather spend 200k just for some holographic Charizard card that just paper
you do realize tcg alone can keep pokemon afloat right? even if they ditched the games they wouldn't even have to worry about production costs
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We live in a
>reality is subjective
>your feelings determine value!
>it's all relative!
Era. Nihilist nothing matters dont think about anything.
If you're interested read a little about the Greek philosophy collapse into nihilistic subjectivism.
It doesn't matter that the games have been shit on story, gameplay and oh god especially the technical level since the 2010s.
People aren't thinking they're just consuming and going OH I LOVE POKEMON DONT YOU FEEL IT EVERYTHING IS GREAT.
A globalized world of perpetual mental 4 year olds who even if they're aware they're lying to themselves won't stop doing as they've been taught.
Alternative take:
Pokemon was never good.
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>>734142632
thats the literal definition of beating around the bushes though also am i supposed to take journalist seriously if all they can write is "ITS SUCH A BREATH OF FRESH AIR THAT MY CHILDHOOD POKEMON CAN FIGHT LIKE THE MOVIE AND ANIMES" and nothing else they don't detail whats special about the game and most of it, is its fun both these review can be subjective and i'm tired pretending it's not. so once again am i supposed to take reviews like this seriously Aswell despite them not inquiring what special about them besides the nostalgia wanking
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>>734141043
I wouldn't say it's exactly "terrible" but it's very "ok"
It's kind of like a game that has an idea and then they don't know what to do with it, and what is there they didn't have the time or budget to polish it up.
>What if we did action combat?
>Pretty much just MMO cooldown combat but now you're fighting with your own pokemon's jank ass pathing and repositioning, sometimes the lock on
>What if the player had to go through ranks Z through A?
>Skip through half of them, not for unjustified reasons either because:
>What if we had these battle zones where you take advantage of the action combat to battle in rapid succession?
>Amounts to mindlessly one shotting lower level pokemon for increasingly longer amounts of time, especially the fucking post-game shit to get the last bit of story good lord
>What if we had the entire game take place in a city?
>Raises questions about why there are wild pokemon in the city, that the story itself addresses as a problem over and over, yet never does anything with
>What if we made it a sequel to XY?
>Doesn't really do anything for the game, only like 4 returning characters which barely get screentime relative to the OCs, most of the story is spent doing menial tasks
>What if we did big spectacle battles with the new mega evolutions?
>Same jank combat you've been doing the entire game but now you've gotta dark souls roll around while your pokemon wails on a damage sponge for too long
It was just like, what was the direction for this game? What do I even like about it? I was kind of hopeful going in since I liked PLA, but whatever I guess
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>>734142727
>excusing its sales despite it being mostly carried by pre covid era
Sword/Shield broke records before covid and Scarlet/Violet broke records three years after covid
You don't know what you're talking about
>tcg alone can keep pokemon afloat
lol
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>>734141512
And this information is from you pulling it out of your ass I assume?
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>>734140962
ZA is the direct opposite of PLA, and thus focuses on battling, and direct character driven stories opposed to catching, lore and "vibes" that PLA focused on. The graphics are, putting it kindly, mediocre, and the fact that it takes place in one city really feels repetitive, especially since they did nothing to make the different sections of it feel different. That being said, I am a Huge ZAfag and felt like I was playing a videogame version of one of those 2000s pokemon movies what with the battling in an urban environment.
>Fans of PLA who(rightly) felt betrayed
>People who(rightly) thought the graphics were shit
>People who thought the game was shit (cuz sometimes it just doenst click)
>Genuine reviewbombers.
Between all that, I can see it getting a 4.8. In a perfect world where its a Switch 2 exclusive and gets to flex its muscles graphically I could see it going as high as a 6.8 or even a 7.2.
>>734143129
My biggest issue with the gameplay is that since there are no abilities, most of the megas are genuinely just bad. Because the entire point of a lot of mega in the first place was giving the pokemon access to incredibly powerful unique abilities.
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>>734143135
i hope you're not forgetting post cov because it inflated it sales higher with covid and NTM its wasn't really much of a game with standards at the time it also had like 2-4 years to sell copies before the inveitable S/V came around, it's still overrall a shitty game, also where am i wrong? tcg can literally keep pokemon afloat for years on end nothing says "You gotta Buy em all" unlike scalpers and collectors
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>>734143746
I don't even like this game, but replayability has to be some of the most retarded yet widespread arguments I see to talk about whether games are worth it or not
If a game is fun, you'll replay it; if it's not, no matter how many variables per playthrough there is, you won't want to replay it
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>>734143719
Depends on the person maybe
PLA is my pick of the 3D games, but I also wouldn't call it exactly a good game. It's kind of like one of those 6/10 budget JRPGs that isn't really that good but it does certain things well so you click with it.
It's nice that it focuses on catching since I like pokemon for the world primarily and does so better than ZA, the controls are all upgraded from SwSh/SV and feels like a modern video game, the battle system is slightly different from normal which helps it feel good to play, the small touches, art direction, and general atmosphere are pretty nice, and I actually really liked the final boss. It's very simple yet cool as fuck
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>>734144116
>but replayability has to be some of the most retarded yet widespread arguments I see to talk about whether games are worth it or not
Its fucking pokemon nigga those games live and die on their replayability
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>>734140190
The pattern is pokeshit has been a creatively bankrupt franchise for over a decade so please go to >>>/vp/ and let us complain about gacha games and ecelebs in peace.
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>>734144182
Yeah, it's well-known that popular = good
Certainly not that the idea is braindead and easy to fall in as it makes you sound like a smart ass in front of a crowd retarded enough
>>734144369
People deleting their save files and replaying games are an extreme minority; I never did it myself. If I replay a Pokemon game, it's because I bought a game/changed computer
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>>734142589
yeah, but you would think a bunch of diehard pokemon fans would change that user review scores a little higher but i guess they aren't that enthusiastic to actually care, also why are we acting like both parties haven't been review bombing each other games from the very start of the drama?
im not genuinely defending any of that behavior but it's hilarious to cry sheep when both have been doing that from the very start when the drama started to brew on twitter, but don't get me wrong, both games have their fair share of criticism and even though i didn't like ZA i did enjoy the catching mechanic and even somewhat the end when you fought mega floette, i also didn't fully enjoy palworld but i did enjoy some aspects of the game like the minimal (I don't know if i used that word right) way of taming animals unlike ark and how they handled the usually problem with survival base builder games with the annoying grinding that is collecting resources with conveyors and all while the way you're base feels alive with pals interaction
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>>734142589
>>734144597
People are still saying that the entire map is one model, despite this being disproven.
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>>734143516
>focuses on battling, and direct character driven stories opposed to catching, lore and "vibes"
Oh shit nigger what are they doing. When I played Arceus I was thinking like "will be really nice when they polish all this stuff up." Battling and character stories were the most boring part.
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>>734140962
I watched my friend stream Legends arcesus for like an hour and he just walked around looking at pokemon and occasionally catching them and then asked me what I thought about it and I had to struggle to think of something to say that wasn't just "That sucked", so a 4.8 makes sense to me
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>>734144671
and pokemon fans is still saying palworld was made with ai despite it being disproven and not once proven whatsover so your point is? that people are stupid and will not acknowledge their mistakes, that's the world anon you can't expect people to all be smart if that was the case we would've exonerated isreal from the very start they asked for help
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>>734147253
Leaving a 0 isn't a review bomb. That's just a review. A review bomb is a large scale coordinated set of low reviews meant to tank the overall review score. The original post was the belief that these reviews being large scale coordinated attacks aren't "usually" a thing. Not that it doesn't happen, but rather that low user scores are more organic than that and actual bombs are rare.
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>>734144597
>yeah, but you would think a bunch of diehard pokemon fans would change that user review scores a little higher but i guess they aren't that enthusiastic to actually care, also why are we acting like both parties haven't been review bombing each other games from the very start of the drama?
Anon if you add thousands of 0/10s and a thousands of 10/10s is going to average around 5/10 regardless of what the user opinion of the game is. The 47% is a meaningless number.
You'd have to remove all the review bombs and reactionary 10/10s othereise you'll never see the real user opinion.
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>>734147489
>A review bomb is a large scale coordinated set of low reviews meant to tank the overall review score.
that's not even entirely true either. if a game's online breaks and everyone coordinates negative reviews to try to get the online working, that's not a review bomb that's just people reminding other people to give the game a negative review.
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>>734141738
>They were released in a pretty unacceptable state.
OF FUCKING COURSE THEY WERE
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>>734147550
>that's not even entirely true either. if a game's online breaks and everyone coordinates negative reviews to try to get the online working, that's not a review bomb that's just people reminding other people to give the game a negative review.
Its still a review bomb, you don't sincerely think the game us 0/10 and if you did, you wouldn't give a crap if the devs fixed the online. You'd play a better game.
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>>734147715
>>734147724
>>734147869
yes it does dipshit. If the game doesn't work anymore then I'm going to rate the game a 0.
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>>734147476
>>734147489
Very rarely is a game a literal 0/10. Anyone that gives a game a 0/10 only does it for petty reasons.
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>>734147724
>>734147869
>>734147974
Apparently a game literally not launching isn't a good enough reason to rate a game a 0 according to /v/ lmao.
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>>734140190
They really were mean to the mystery dungeon games.
I'm actually glad for it. Taught me as a kid not to take mediafags opinions seriously.
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>>734142490
And also earlier access to games; they probably figured out real quick that they can't just FULLY stonewall journos like they tried to put their foot down for at the start of the generation. Especially not when Switch 2 software sales momentum trends are shockingly poor (especially outside of Japan), nor when people have quickly started calling their leap to $70+ games across the board into question.
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>>734151098
They're not awful or anything. But the game was very much built around persistent leveling.
Super is the most Shiren-like, complete with wands that act like scrolls. Try that one. Explorers is also pretty good. Rescue Team's post game is kinda grindy and ass until you finally get to the reset dungeons; the Switch remake is way better for MD fans because it streamlines the bullshit and adds more content to wallpaper over this.
Gates to Infinity has 0 appeal if you want more Shiren style content. It's an ok single player campaign and that's it.
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>>734151098
All of them have that long, easy main story to get through first. Rescue Team's story is a nothing burger until the ending while the others are actually decent. If you can't stomach Explorers' story mode, just ignore the rest.
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>>734140190
>Explorers of Sky: 5.4
What in the god damn
>look up the reviews
>journalists all complaining that it's a duplicate version that doesn't add anything
Meanwhile the reviewer in question
>duplicates his own pokemon review to get extra clicks
Clown industry
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>>734153429
Found this hilarious time capsule. Read these guys seething about every ubiquitous feature of roguelikes as if sadistic PMD developers just invented them to traumatize children
https://www.nintendoworldreport.com/review/15984/pokemon-mystery-dunge on-explorers-of-darkness-n-explorer s-of-time-nintendo-ds
>the dungeons are random and I can't mindlessly grind because of hunger. 4.5/10
Now fast forward to 2026 and every 9/10 le hidden gem indie game is tagged "roguelike" kek
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