Thread #557361009
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Valentine's Day Edition
Dumped thread: >>556339662
>Commercial games for GNU/Linux
https://store.steampowered.com/search?category1=998&os=linux
https://itch.io/games/platform-linux
https://gog.com/en/games?systems=linux
https://humblebundle.com/store/search?platform=linux&drm=download
https://zoom-platform.com/search/any/any/any/any/any/linux/any/any
https://gamejolt.com/games?os=linux
https://fireflowergames.com/products?search[platform][]=92
>Libre games, source ports
https://thegamingemporium.com/categories/decompilations-recompilations /
https://libregamewiki.org/
https://osgameclones.com/
>Generic game launchers
Bottles: https://github.com/bottlesdevs/Bottles
Lutris: https://github.com/lutris/lutris
>Unofficial platform-specific launchers (*=CLI only)
LGOGDownloader (GOG)*: https://github.com/Sude-/lgogdownloader
Minigalaxy (GOG): https://github.com/sharkwouter/minigalaxy
Legendary (EGS)*: https://github.com/Heroic-Games-Launcher/legendary
Rare (EGS): https://github.com/RareDevs/Rare
Nile (Amazon)*: https://github.com/imLinguin/nile
Heroic (EGS/GOG/Amazon): https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher
>Steam Play compatibility tools
Proton: https://github.com/ValveSoftware/Proton
Proton-GE: https://github.com/GloriousEggroll/proton-ge-custom
Steam Tinker Launch: https://github.com/sonic2kk/steamtinkerlaunch
Boxtron: https://github.com/dreamer/boxtron
Roberta: https://github.com/dreamer/roberta
Luxtorpeda: https://github.com/luxtorpeda-dev/luxtorpeda
>Other things
https://wiki.archlinux.org/
https://github.com/DavidoTek/ProtonUp-Qt
https://github.com/ValveSoftware/gamescope
https://github.com/flightlessmango/MangoHud
https://gitlab.com/Infernio/libstrangle
https://git.dec05eba.com/gpu-screen-recorder/about/
https://gitlab.com/feed_and_seed/webm_script
https://github.com/limo-app/limo
https://github.com/Kron4ek/Conty
https://github.com/scanmem/scanmem
https://github.com/mtkennerly/ludusavi
https://github.com/AntiMicroX/antimicrox
703 RepliesView Thread
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I know the previous thread died because you're all having SEX, but I was busy changing the thermal paste in my old PC instead. I'm not sure if I did it very well because I can't see through the bastard heatsink, but the temperatures haven't gotten catastrophically worse as far as I can tell. I had a hell of a time getting the heat sink fan back in place, because it has these stupid pins instead of screws and they really didn't want to click into place. This is what I get for doing this on Friday the 13th, but I didn't realize the date until a few minutes ago.
I also broke the clip holding the little fan cable to the motherboard, or rather, the clip that made it impossible to fucking remove, so good riddance. I could barely get a grip on the tiny-ass plug with its sharp-ass corners, and prying a clip away from it at the same time as pulling it out was proving to be such a literal pain that I'm glad the fucker broke. I don't need a tiny little cable being held in place with 9000 pounds of force. It's snug enough. I'm glad this is only my old computer though.
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There's just something about games running natively on Linux...
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>>557364146
...Especially when they weren't designed to
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>>557364326
based
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Anyone tried that GOG version of Dino Crisis on Linux?
Yes, I see there's a Steam version with bizarrely higher system requirements and third-party DRM, but the GOG version is the same price and I assume the Enigma-infected Steam release is just for people who don't know GOG exists.
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has anyone tried using BB Launcher-Mod Manager for playing Bloodborne on Linux? I followed this guy's guide to the best of my ability. I installed the Microsoft Visual C++ runtime with Wine, but I'm not sure how the BB Launcher appimage would use those runtimes. Any help is appreciated
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>>557378024
whoops i forgot to add the link to the video guide
https://youtu.be/ni3AoIvUt0E
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>>557385485
Cachy.
>>557385536
It's a GPX superlight, and it's showing in system settings as "Logitech Pro X" which seems different. But I don't remember what it was before exactly. Also it's actually showing up in piper over wireless which is new.
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Funny little fella
>>557398160
my dkms modules are broken
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I am disappointed
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>>557401891
Oh, that thing. I guess we're fully ready for KDE 6.6 next week now.
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>>557390813
>>557404447
Any source on that?
I think it was updated not too long ago...
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Hey, give it back!
>>557405979
https://github.com/sonic2kk/steamtinkerlaunch/commits/master/
Yeah, 7 months ago, and update was negligible. Anyway, it's a huge barely maintainable bash script that has a lot of legacy shit that is no longer relevant.
I only used it for MO2 integration but now that there's Fluorine-Manager it's no longer needed.
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Some mods are fucking with close captions and I tired from finding out which ones.
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>>557406413
>Anyway, it's a huge barely maintainable bash script that has a lot of legacy shit that is no longer relevant.
I know, it's just that every time a Linux FOSS software I've used gets abandoned, I get sadder.
I'm still worried about Lutris ending this way too.
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Is there any way to mitigate input lag caused by high GPU usage?
I've been testing a few more demanding titles on linux (cachyOS) and I thought my controller was getting stupidly laggy sometimes (and I don't mean silly couple of milisecond latency shits, I mean almost half a second of the analog doing something without me even touching it, even once started just spinning endlessly). I thought to try capping framerates with lower settings, but as I suspected, the input lag problem is generally present not when the framerate is low, but the GPU usage is at around 98 to 100%. Of course it's less noticeable if that happens at high framerates, but the point is it's much more severe than I thought.
I thought it was my gamepad as well, but I tried with my mouse and it wasn't a lot better either. There is definitely some GPU usage being so high it's not letting this thing absorb inputs fast. Any ideas? Any scheduler or whatever I can use to prevent this? CPU usage isn't high.
I'm on AMD. I noticed one thing: It does get worse if I use Proton-GE instead of Proton-CachyOS. So there might be something there.
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>>557381920
Ah, happened to me too.
Holy shit, I thought it was a me thing.
It enables high resolution scrolling as well by default, which is gonna throw off people with logitech mice with infinite scrolling. Oh deary me
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>>557407551
I'm a big Lutris user, but I think it's no big deal now that we have Faugus launcher. Lutris is also huge pile of legacy trash that is barely maintained lately (and absolutely retarded release schedule).
Faugus + Fluorine is a new meta.
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>>557410343
What the hell is a Fluorine
I didn't like Lutris for quite some time. I remember still having to deal with manually creating folders for new prefixes which was kinda dumb. I went to bottles, found it to work much simpler, but it was janky and I remember having a lot of trouble with japanese fonts because they weren't registering correctly. Then I tried Heroic and it worked quite well. Now there's this faugus thing, I'm trying to catch up. What the hell is Fluorine? Is that another thing on top?
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>>557410735
I tested both.
I mean I'm having an input lag difference that at least correlates with what I'm seeing on screen. MangoHUD is reporting maxed out GPU usage, I get tons of input lag. If I don't, I don't get the same input lag. If for instance I set graphical settings down, so my FPS go higher, but then I cap the FPS to something similar to what I got before, and the GPU usage goes down to 80% or 70%, the input lag isn't there, is what I'm referring to.
So something is there and I'm trying to figure it out. If it has no effect, then what the fuck else?
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>>557410947
>What the hell is a Fluorine
It's a MO2 port for Linux so you don't have to run mod manager through Proton like a retard
https://github.com/SulfurNitride/Fluorine-Manager
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>>557412594
Wayland shouldn't be an issue as long you're using anything other than KDE.
Gamescope is broken and in maintenance mode and I'm sure Valve doesn't care about it anymore unless they have an update ready for the Steam machine release.
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>>557413278
I tried using GNOME and while I got more consistent frames somehow, I got this weird thing where VRR enabled meant the framerate got halved (so it reported 70fps for instance, but it looked 35 until I alt+tabbed which obviously disabled VRR). That is on wine on wayland mode. Also HDR worked really weird.
I thought of trying Hyprland but last time I tried setting up HDR in there it was a royal mess. I don't think I have any more options.
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>>557361009
Who is gaming on Xlibre here? I tried it out with a 4070 ti super and Deep Rock Galactic worked well except alt-tabbing out made the rest of my computer run slow. Rdr2 would start up but was a mess of screen tearing. Still I think there may be something decent there for people that like to tinker.
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Bullseye!
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Should've used the rocket launcher more before losing it in the next level.
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>retard NPC turns around instead of continuing to run away
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Killed myself with the BFG 2 times but was successful on the 3rd attempt.
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ENTER!!!
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This time, it's not shoot it until it dies, but have to kill mobs to charge up the soul cube to do damage)kill the cyber demon.
And with this the base game is done, onto the expansion next.
Doom 3 is still fun, very replayable unlike some other game from the same year...
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It's a bit obnoxious how the background animation of the menu/pause screen works my GPU harder than the game itself with post-processing disabled.
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I'm not a fan of this game's camera system, but it looks all right even if it feels like shit.
Not entirely related but being able to see the planet outside the ship is pretty cool too.
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>>557448370
I've never tried the game, but it seems I have it in my Steam library (though I don't remember when I got it). I could try it later tonight. But I'm probably just going to start off with whatever tweaks are recommended on ProtonDB which you can go see for yourself if you haven't already:
https://www.protondb.com/app/12130
At a glance, it looks like a real bitch to run. The latest report intrigues me, with its editing of the executable. I don't really understand exactly what that command does in detail, but the alternative seems to be downloading a fixed version from somewhere other than Steam, which seems riskier than what looks like a command to insert some null bytes into the .exe file.
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>>557448370
This game will not boot on modern operating system because of Razor1911 leaving a hidden signature in the exe file.
This was fixed by the community, make sure to grab fixes from https://www.pcgamingwiki.com/wiki/Manhunt
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>>557468364
Rather than following the latest ProtonDB report to the letter (which includes using Proton 9.0-4), I kept the game on my default compatibility tool which is Proton 10.0-4. (I tend to use the latest "stable" i.e. numbered version and I think that's it.) I tried launching the game "out of the box" just for good measure, but knowing that:
>several reports recommend Wine DLL overrides for d3d8 and ddraw
>several reports recommend renaming some included testapp.exe to replace the included manhunt.exe
>several reports recommend some "Manhunt Fixer" patch (this and the file renaming might be mutually exclusive)
>that latest report recommends not only renaming testapp.exe to manhunt.exe but also modifying the executable to disable anti-piracy measures which break saves (which is extra annoying because I won't really know if I need this until I run into whatever issue "breaks saves" is describing)
Anyway, just running the game with no changes brought up a launcher window in which I selected my native resolution as the screen mode... and from there, I was able to launch the game, and get as far as the main menu... and from there, I hit "play" and clicked through the brightness setting screen and selected a difficulty mode and started a save file... and then watched a cutscene, and started the gameplay...
Uh, isn't the game supposed to be way more broken than this? Yes, I know that the anti-piracy measures will break saves according to the latest ProtonDB report, but I literally did nothing here except launch the game -- no Wine DLL overrides, and no executable renaming. I guess I'll play for a bit and see where it stops working.
Obviously this is 4:3 stretched to 16:10 so I'll want a widescreen patch, but the game isn't crashing or anything. Did recent Proton updates fix the issue described by the "out of the box it just crashes" report for Proton 9.0-4 from 8 months ago?
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>>557470130
Well, it crashed during gameplay, specifically while I was picking up and then putting down a body. Attached screenshot of execution cutscene unrelated.
So I guess there's some instability, at least. Still better than "doesn't run at all" which is what I assumed would be the out-of-the-box experience. Again I haven't done any tinkering yet.
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>>557471190
Crashed in the same area again. So maybe this crash IS the anti-piracy fuckery that needs to be fixed by renaming and/or modifying executables. I guess I'll try using testapp.exe instead, but rather than renaming files, maybe I can just put this in the launch options to make Steam run testapp.exe directly:
>bash -c 'exec "${@/manhunt.exe/testapp.exe}"' -- %command%
Trying that now...
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>>557472441
Yup. With the launch options replacing "manhunt.exe" with "testapp.exe" in the game's run command, I got past the gate in the previous screenshot (which, in addition to the crash that happened near there, wasn't opening before -- which is likely a broken anti-piracy thing, now circumvented by using the other executable which has no anti-piracy measures or something).
After a fight tutorial, I saved before quitting, so we'll see if I can load the save. That latest ProtonDB report had some note about the anti-piracy breaking saves, and it fixed it by not only using (by renaming) but also modifying the alternative executable...?
I'm a little confused by what exactly these tweaks are supposed to do. So I went to PC Gaming Wiki which has a LOT of shit about this game. Here's one note about the Manhunt Fixer patch, which I'm not using but the bulk of this is still relevant:
>Manhunt Fixer makes the game run through testapp.exe by renaming it to manhunt.exe to fix these issues since it bypasses the anti-piracy measures. However, the renamed executable may cause the game to refuse to launch due to Data Execution Prevention (DEP) being triggered since it's a literal crack of the game that rockstar put into the legitimate version of the game. This was reportedly fixed on Windows when using the steam version of the game, however this issue may still be present; (DEP is a part of Windows anti-virus protection).
Okay, so I'm using testapp.exe and thus bypassing the anti-piracy measures, and the remaining issue is that testapp.exe is an actual pirate copy which triggers anti-virus shit? Is the
>printf "\x00" | dd of=manhunt.exe bs=1 seek=2270 count=2 conv=notrunc
in the ProtonDB report (where manhunt.exe is the renamed testapp.exe) meant to remove the part that the anti-virus doesn't like?
Anyway... it seems to be working for me just by using the cracked (lmao) executable.
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Well I was able to load the save with no problem. Here's me fucking up at stealth.
So I guess the game works just by making Steam run the cracked executable, which apparently doesn't work for others because of anti-virus stuff (and I assume that's what >>557450586 meant but I don't know what security thing on Linux would actually search for some warez group's signature and prevent this from running).
If there are minor graphics bugs (e.g. maybe this film grain effect isn't supposed to look so ass), then I don't know because have no frame of reference, having never played the game before. But as far as being able to run it, I don't see the big deal. Sorry >>557448370 if you had more trouble than this.
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>>557474686
thanks for your help! I'll try playing it again now :) I remember my game crashed a lot, especially in the area with gate on this screenshot >>557473924
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>>557475167
I don't know what other issues might crop up later, or might happen on different hardware or whatever. There are apparently multiple issues, and I have no idea how to guess which of them are
>simply not an issue on Linux
>not an issue anymore with the latest Proton
>already fixed by game patches (e.g. see the "reportedly fixed" in that PCGW quote)
etc., and I still don't know what the Wine DLL overrides for d3d8 and ddraw all over the ProtonDB reports are supposed to fix. I apparently didn't need them unless I just haven't noticed what they fix.
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>>557475167
Also, simply doing the file renaming like
>mv manhunt.exe renamed.exe
>mv testapp.exe manhunt.exe
is probably sufficient to get Steam to use the other executable, despite my preference to use the arcane launch options in >>557472441. I just wanted to leave the game files as unmodified as possible.
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Oh, I see. The "Manhunt Fixer" patch includes a d3d8 wrapper. That would probably explain the Wine DLL overrides for d3d8 in the ProtonDB reports. And any ProtonDB reports that recommend overriding d3d8 despite not using the patch are probably just "monkey see, monkey do".
I'm not sure about the ddraw override but maybe it's also included in this or some other patch which I'm too lazy to install right now.
The game doesn't contain any ddraw.dll or d3d8.dll out of the box, so I'm pretty sure the overrides wouldn't make sense unless these files are being added by something.
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Manhunt Fixer might be worth using if the audio glitches happen on Linux. I wasn't paying much attention to the audio so I can't say if I already encountered any.
As for the "AI bugging out", it looks like this is a high-frame-rate issue caused by Vsync for old games being broken on modern Windows, but I don't think the game was actually exceeding 60 FPS for me. This might not be an issue on Linux.
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Steam's frame rate display shows it's running at 60 fps, so the broken-Vsync/high-frame-rate issues and resulting AI bugs are probably not a thing in Proton.
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>>557448309
>lutris died for me when they started hard depending on that umu crap. I bypass the Steam runtime and use system libraries for a reason.
There's UMU_NO_RUNTIME environment variable and proton-cachyos already running without runtime (giving it installed on CachyOS since CachyOS ships patched umu that allows proton-cachyos to run without a runtime).
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>re-post my post to fix a mistake
>pick up extra (You)s from references to my own post because of the copy-paste
>have to re-post again
I apologize for shitting up the archive but at least 4chan isn't refusing to let me delete my posts today.
One more note about Manhunt for >>557448370 >>557475167:
I tried and failed to find any other documentation of that latest ProtonDB report's claim that one should run
>printf "\x00" | dd of=manhunt.exe bs=1 seek=2270 count=2 conv=notrunc
after renaming testapp.exe to manhunt.exe, so I still don't know exactly what effect it has or why I need it. (To be clear, I didn't run that command before the testing done above; I only told Steam to run testapp.exe via launch options.) The report says the command "rewrites the executable so that anti-piracy measures are always disabled" but I thought disabling the anti-piracy was the whole point of renaming testapp.exe (supposedly a cracked pirate copy) to manhunt.exe in the first place, so what the frick.
Anyway, running what is supposedly a warez group's cracked executable seems a bit sketchy even if Rockstar thought it was good enough to pass off as their own, and that ProtonDB report's further modification of the cracked executable implies there's something still subtly wrong with it (with no clue what that might be), so I wanted to try another fix.
There is a patch which apparently circumvents the anti-piracy measures in the original executable:
>https://github.com/Fire-Head/MHNoDRM
So I removed the launch options given in >>557472441 (thus setting the game back to its normal state), downloaded "MHNoDRM.asi" from that GitHub repo, and dropped that file into the game folder. This appears to be working, as it fixes the crash and locked gate at >>557472441 without any need for switching executables, which is nice. And I reckon this patch is at least as trustworthy as a cracked executable distributed by a lazy publisher.
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>>557481513
>>https://github.com/Fire-Head/MHNoDRM
Works only for the Steam version though.
Other anon didn't say which version he has.
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Let me handle this
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New Proton Hotfix is out!
> GE-Proton10-31 Released
>HOTFIX:
>reverted/disabled winewayland systray icon patch introduced in 10-30 (it caused a lot of breakage in multiple games, as well as breaking in gamescope session on steam deck. no bueno.)
>fixed video playback regression introduced in 10-29 (fixes video playback in Nioh 3 and a few other games)
>fixed Warhammer 40k Darktide crashing on opening (issue introduced in 10-29)
>Fixes:
>fixed Arknights Endfield anti-cheat triggering if wayland wasn't enabled
>fixed Duet Night Abyss launch crash & login window not showing on new install
>fixed Akiba's trip cutscenes + audio + voice audio (game fully works now)
>fixed Warhammer 40k Vermintide 2 EAC failing file validation when running the game from the launcher (holy butts 6+ year old bug)
>added protonfix for Warhammer 40k Darktide to skip the launcher -- this prevents a bug where sometimes the game would launch as an audio-only background process when run from the launcher.
Sorry, what?
>fixed Akiba's trip cutscenes + audio + voice audio (game fully works now)
Is this for real? After 7 years...
Any anons with the game can confirm it works now?
https://www.protondb.com/app/333980
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>Gordon, fuck my daughter!
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Lmao, that first missile.
>>557501706
>reverted/disabled winewayland systray icon patch introduced in 10-30 (it caused a lot of breakage in multiple games, as well as breaking in gamescope session on steam deck. no bueno.)
That's unfortunate. Maybe they'll fix it and introduce once again.
Anyway, there's a new patch in proton-em that implements server-side decorations. This and system tray are the only remaining things for me to deem wine wayland as ready (of course you would want all that shit upstream and not in the form of patches for a some random proton fork).
https://github.com/Etaash-mathamsetty/wine-valve/commit/da8fa4e61967fa 6a67d033a04483ce245b868cf8
And these niggers deleted my post again
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>>557473924
>>557481513
Sorry for going on and on about this, but I might as well close the loop on something about which I already complained at length.
It looks like that ProtonDB report's modification of the renamed executable with `dd` is based on what the Manhunt Fixer patch does in its "exepatch" source code.
>https://github.com/ermaccer/Manhunt.Fixer/blob/master/manual/source/e xepatch/exepatch.cpp
The hexadecimal value
>DWORD dwOffset = 0x8DE;
in the patch's source code is equal to the decimal value
>seek=2270
in the `dd` command. So in renaming the executables and then modifying some bytes, it seems the author of the latest ProtonDB report was reproducing what exepatch does (or was at least attempting to do so). So it does make sense. I had renamed the executables but hadn't modify the bytes, and the game seemed to be working for me, but I guess it's possible that I would have run into some issue later on as a result of not completing the steps that the exepatch code would automate.
I'm probably just going to keep using MHNoDRM though. Using MHNoDRM to fix the original executable is easier, especially if the modification to the alternate executable is necessary for it to work fully.
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Oh, MangoHud works. In the past, I had seen it fail to work for some other DX8 games until I turned on D8VK, so I actually assumed this game would be the same. But it just works (and of course shows WineD3D because D8VK is off by default in Proton).
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I suppose I should switch to a 4:3 resolution, because I haven't grabbed a widescreen patch yet, and have been doing everyone's eyes a disservice by posting stretched garbage.
I do expect ThirteenAG's widescreen patch to work after adding the appropriate Wine DLL override, based on prior experience with is widescreen patches (and DLL-based patches in general), but I'm keeping it 4:3 for now.
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Enabled D8VK by replacing
>mangohud %command%
with
>PROTON_DXVK_D3D8=1 MANGOHUD=1 %command%
in the launch options.
I haven't scrutinized the game enough to know what difference this makes, but according to PC Gaming Wiki, Proton users should prefer D8VK over the custom D3D8 wrapper applied by Manhunt Fixer.
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I've made a small change in MangoHud so it now shows if game is using SDL GPU API, not just Vulkan.
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ThirteenAG's widescreen fix added.
It uses dinput8.dll, but required no WINEDLLOVERRIDES option. I think it's because the current Proton overrides dinput8.dll automatically due to its frequent use in mods; I saw discussion of such a change on GitHub once.
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The sum of my Manhunt tinkering.
Recommendations from ProtonDB/PCGW that I've ignored thus far (or reverted):
>Manhunt Fixer, which is a combination of several other fixes:
>>the exepatch (and any alternative implementations thereof), made redundant by MHNoDRM;
>>the custom D3D8 wrapper, presumably made redundant by D8VK;
>>the audio fix, because I haven't noticed any audio bugs;
>>a frame rate lock for broken Vsync, which doesn't appear to be an issue on Linux (and MangoHud could take care of it anyway);
>DLL overrides for Manhunt Fixer and possibly other patches;
>skipping intro videos, because they don't bother me that much.
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>>557522776
>>557522893
>Ubuntu 19
Nah, gnome shit
>Ubuntu 17 with Unity
SOVL
My first Linux was Ubuntu 14.04, and I still have miss that cherry-orange theme with Unity.
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Devil may cry hd collection has some ridiculous resolutions to choose from. I cant even see what resolution this is. It below 320xXXX at least, since that's a larger option in settings.
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Enjoy hell, bug.
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>>557536041
sovl
>>557536657
this
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>itch.io has another politically charged over-1000-games-for-$10 bundle
>check the game list
>Baba Is You on top (cool but already have it)
>scroll past tons of random shitincluding TRANS VAMPIRE COWBOYS (lmao)until a game called Polyroll catches my eye
>check my Itch.io account
>already have it from the last bundle I bought
Cool.
No Linux version (I'm using Wine (yes just Wine)).
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Lots of fisting coming up.
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This is the last one for the day, tomorrow I'm gonna post the 4 remaining.
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>>557547869
Having played a bit of it now, I can say it's pretty good so far... well, for a game that might as well have been free because I didn't remember buying it. My screenshot doesn't say much but it's a platformer with a roll button that turns the player character into a ball that can smash through shit and go off ramps.
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>>557555175
>is there a way to run battle.net on linux?
Yes, that's how I've been running StarCraft 1 which I "finished" (but not Brood War yet) last thread: >>556735979
I installed it with Bottles, which has a built-in Battle.net installer, and the only fucky part was that Bottles' default Wine runner didn't work and I had to switch to a different one. Kron4ek Wine Staging TkG worked. See my archived post:
>https://arch.b4k.dev/vg/thread/550785138/#551471226
Note that this was late last year, and because I set my StarCraft shortcut to use the "-launch" option that skips the Battle.net log-in, I'm pretty sure Battle.net hasn't updated since then. So if any Battle.net updates have fucked up its Wine compatibility even more, then I wouldn't be aware of that.
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>left speaker is broken (the plug is totally fucked, it's completely ogre, but they were cheap anyway)
>have only one speaker until I get replacements
>do a web search on how to force mono sound
>https://forum.manjaro.org/t/permanently-enable-mono-audio-pipewire/14 2940/2
>create config file
>now I have a mono sound device in my sound settings
Not using Manjaro btw but it was one of the first results and it worked.
It's great that I can just create a file to fix this but it's stupid that mono sound isn't a basic built-in option in every audio control menu. I know a broken speaker is a stupid use case, but sometimes I want to listen to stuff with one earbud etc. and I'm not the only one.
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>>557541151
>>557562698
Unfortunately this is one of those games that scales like a bastard.
This is my fault for being such a based 16:10 gigachad, I guess, but the game is 16:9 and stretches to 16:10 instead of letterboxing. But that's okay, right? There's windowed mode and an option to change the window scale.
>1x: 480x270
>2x: 960x540
>3x: 1440x810
>4x: ... 1912x1080 ?!
The mathematicians among you may note that 4x should have been 1920x1080 which would be perfect, but apparently it's afraid to fill the entire screen width and backs off a few pixels on each side. Holy fuck.
In theory, gamescope is the solution, but:
1. In my experience, gamescope tends to introduce input lag at best and occasionally dropped inputs at worst.
2. This is my ancient shitbox computer whose GPU is not supported by gamescope — at least not when I'm using the amdgpu driver. I haven't tried the radeon driver in a long time; it was years ago that someone told me to put "radeon.si_support=0 amdgpu.si_support=1" in the grub cmdline thing for better Vulkan support and I haven't bothered to ask if that's still recommended.
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>>557556762
Is this a meme? Because every single time I hear of this launcher, it's someone just saying "just use Faugus" without elaboration, in response to a specific question to which it's not clear why Faugus in particular is the best answer. Install Faugus and then what? Is there something that makes it especially well suited to running Battle.net or WoW (like an installer script or automatic tweaks) or is it just a really nice Wine/Proton/Umu front-end? Third-party launchers like Battle.net tend to be fucky enough that people will need more instruction than simply "here's a snappy GUI for managing Wine".
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>>557579331
>Third-party launchers
I don't know why I wrote it like that. I meant proprietary launchers.
>>557580614
But why thoughever
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>>557560908
>>557561110
>>557561330
>>557561510
With the amount of black in these webms I think you can encode up to one minute without a significant loss of quality
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>>557581963
It doesn't look like it. Damn I didn't know this was a thing though. I'm using DP currently and it works great for my max refresh rate, but if I drop it down (360hz to 240hz) it's chaos, I wonder if HDMI would have fixed it.
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>>557600234
>>557600806
>>557607562
With the Steam Frame you fucking retarded nigger jannies
rapeape lost, deal with it
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Continuing from yesterday with more fisting.
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The end, onto Quack 4 next.
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>>
>See a video comparing native resolution to different upscaling techniques
>Look very nice
>Try it myself in games (including with FSR 4)
>Looks like dogshit
I guess youtube video compression makes it very inaccurate o algo
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Off to a good start, Raven do know their shit.
Had issues getting Quake4Tweaker to run, switching to 9.0 Proton fixed it then after running it and changing config, I switched back to experimental but as it turned out, it didn't save its config in the game's folder but in home of all places, moving the file to proper place made the game run with the fixes enabled.
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Shotgun works as expected.
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>>557636041
>have to phone post in shame.
Pss... hey...
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Piece of cake
>>557637038
It's my only way to posting though, if rapeape wouldn't be so retarded about proxies I would've even bought his goypass. Have you seen restrictions applied when you use goypass? Fucking garbage lmao, and it doesn't allow posting from proxies.
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Special delivery service!
>>557640010
https://www.4chan.org/pass" target="_blank">https://www.4chan.org/pass
>Can I use my Pass on multiple devices?
> Passes may be used on multiple devices (computers, tablets, phones, etc), but can only be associated with one IP address at a time. For customers with dynamic IP addresses or who wish to use their Pass while on the move, you may update this IP address by re-authenticating from a new IP (currently limited to once every 30 minutes, subject to change). Note this is done automatically on devices that have already been authorized and are cookied.
>I can't post because my ISP, IP range, or country is blocked—can I use a 4chan Pass?
>Pass users cannot bypass individual (regular) IP bans.
Imagine paying money for this.
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The combine hunters are in the dark, you can see them when you're driving, you just run them over, that's what you do
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yay!
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What a touching moment
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;(
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Ok, that's it for Half-Life 2. Native Linux Year starting pretty good so far.
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I forgot how fun this game was.
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https://github.com/unhappychoice/steamfetch
Sometimes Reddit has interesting stuff.
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>>557655365
No, there is no functional difference. The difference is only in the performance and complexity in the compositor. Also I believe that reshade pseudo-HDR is only something that improves hdr on windows because windows hdr is bad
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>>557659785
Not gonna lie, that's pretty cool — but I wouldn't use it myself, because I don't think the output would necessarily be an accurate representation of my taste, and not just because my actual "recently played" are sometimes non-Steam games.
Some of my top played on Steam are games I don't like anymore, my percentage of unplayed games is probably inflated to hell by bundles that I bought for only one or two of their games, my recently played is often polluted by those bundles' other games which I ran just to see if they work on Linux or just to get trading cards to sell, and nevertheless I'd probably be horrified by my total playtime.
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>>557649783
Just to be fair, new Bottles also.
https://github.com/bottlesdevs/Bottles/releases/tag/62.0
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>the only boards where Linux gaming is on-topic are the ones that are too fast to discuss Linux gaming without risk of waking up to "You cannot reply anymore."
Fuck.
Did you guys know where are boards where threads can stay up for literally years? It's crazy.
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oops
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>>557709128
I think he's worried that /vg/ and /v/ (And even /g/) move too fast for threads to stay up. In a couple days, a thread might get archived. But on other boards like /vm/ (video games multiplayer), you have a Borderlands thread that's still up since 2024, and people are still posting in it. Anon might just have to check back more often than he's used to. But if it's a question or something, usually someone will be helpful and answer it. Could probably ask on /g/ too, you can ask linux-related questions in the friendly linux thread even if they're about gaming, anons don't mind.
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https://hytale.com/news/2026/2/hytale-patch-notes-update-3
>Localization - Brazilian-Portuguese and Russian have been added as our first new in-game language options
Why the fuck would you add a localization for a country that can't officially even buy your fucking game? Well, there are option to buy it though: I bought it with crypto for $20 + commissions when I could've bought it from the local marketplace only for $13...
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I hate wasps
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>Plasma 6.6 is out
Now we shall wait half a month for our rolling release distros to actually get it.
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Done with Quack 4, still very enjoyable, maybe I'll go with RTCW next with RealRTCW source port.
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Boss was very easy, 2nd phase took me a few tries despite me playing on the highest difficulty.
Also me shooting the shit at the end was too early, I should've waited for the brain to appear and then shoot it and finish the game, instead I wasted 10 mins killing respawning mobs before doing it.
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>https://github.com/gshipley/Klay
>https://github.com/Kyuyrii/Zordeer
some qt game launchers
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>>557774182
>https://github.com/Kyuyrii/Zordeer
>"A launcher for games that run via Wine/Proton."
>promo image shows a game with a Deck Verified native Linux build that just works
cringe && yikes
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>>557786369
>>promo image shows a game with a Deck Verified native Linux build that just works
Actually, three of them (Iconoclasts, Owlboy, Transistor), and one more with only a Playable rating (Bastion).Okay so the Linux port of Transistor "just works" only if you're lucky enough that it doesn't choose the wrong audio device by default, but it's easily fixed by changing a number in a config file even if that does happen.
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RealRTCW just werks, I remember dropping it in its first release because I chose the highest difficulty and it was balanced badly because you got jackshit fir ammo drops, the catacomb part was really bad because zombies are tanky as fuck and kiling just one of them required a full magazine.
This run I'm playing on I'm Death Incarnate difficulty and the catacomb section wasn't that bad because I had ammo.
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There are new weapons now.
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You can throw knives now.
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>New Plasma version is out
Huh, it was supposed to come out in 2 weeks on Arch like it usually does.
As for HDR fixes, I didn't notice any change in The First Descendant but I noticed it in Titan Quest with the RenoDX addon, it now uses my configured brightness of 203 nits while before it was much higher.
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>>557829687
So this is fucked, I actually didn't even notice I was already using 6.6
Anyways is the new Plasma HDR calibration tool even working properly? The second test (paper white I assume) tells you to make the logo barely visible, but that's pretty much max brightness (on True Black 400, so 456 nits in my case). I thought this was a 203 set and forget sort of thing. This shit is so confusing.
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>>557833758
>And unlike in Wangblows you don't have to turn HDR off constantly for usage outside of vidya.
I don't
I just set the brightness appropriately and shit just doesn't look "off". I don't use AutoHDR either.
But I'm glad at least with this update half the games don't look like the sun unless you set an environment variable, or at least I hope so. I'll have to try this shit
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Fluorine is almost complete.
1. It can handle NXM links
2. It has fully working VFS implementation
3. It can run games using UMU with mods
4. It can run utilities like BodySlide using UMU with VFS and even save overwriting files in separate mods
Having native MO2 on Linux is fucking huge, no more running MO2 from Proton and no more fuckery with nxm link handling. Steam Tinker Launcher can rest in peace now.
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>>557855581
I just loaded my 200 mods instance from MO2 that I was running with Steam Tinker Launcher and Proton and it just works
https://github.com/SulfurNitride/Fluorine-Manager
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>>557855581
>>557855843
>>557857556
Yeah, I wonder which of these 3 posts should've been deleted lmao
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>>557857556
>>557860061
Christ.
I did try myself 6.6 with HDR and I'm seeing the same need for disabling tonemapping to get some games to not look broken. Kind of a bummer.
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>>557861264
Yes
I've tried recalibrating, instead of setting 203 on the last screen just maxing it out. I tried disabling that new box that says something along the lines of "assume windows applications are calibrated properly" or whatever the fuck.
This is on wine on wayland btw. I didn't try HDR through gamescope, but I had mixed results there in the past.
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Now that HDR is fixed, I decided to replay this one with RenoDX HDR ReShade addon and I'm already getting blasted by the red light.
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Gonna play with my gamesaar pad this time.
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First boss took me 2 minutes because I'm playing on hard.
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Title!!!!
One of the best looking games I've played to date, and I bought it in some random bundle for cheap years ago.
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Forgot I had this installed. lmao
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I started over because I forgot how to play but I guess I never played it that much in the first place, because here I am again.
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>>557923870
this is the root folder
the .exe is in "Game", so as far as i know i have the file in the right location
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Linux Mint gaming on an old Surface Pro.
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>>557934719
the demo is up on cs rin ru, there's also steamcmd
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how do i even go about reporting/troubleshooting this extremely specific bug
>playing deadlock
>go into vesktop (third patry discord client because official one is shit) voice channel with irl friends
>any time i press 'o' ingame deadlock crashes and someimes takes steam down with it
it has never happened if i solo queue and in not in a voice call.
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was disappointed to find out Fluorine is vibe coded, found bunch of mod managers. wonder if any of them are good.
https://github.com/DonovanMods/linux-mod-manager
https://github.com/binarymass/ModSanity
https://github.com/cyberrumor/ammo
https://github.com/Marc-Pierre-Barbier/ModManager
https://github.com/poperigby/barnacle
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>try playing reTHAWed
>11 fps through proton
>120 fps through naked wine but if I press a xbox gamepad key the "d-pad down" signal starts being sent forever
Any ideas? I already tried remapping the gamepad in 'wine control' and flipping through settings in Lutris
Guess I could play with keyboard lol
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>>557945798
>symlink/hardlink
way tux(pbuh) intended it. vfs has overhead or whatever.
>Nexusmods integration and nxm
Nexus API key for Nexus features (browse/import/download/catalog populate)
>No INI/Saves management
no use case. just bloat.
>Poor amount of supported games
fair. but I only need it for bethesda games.
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Done with this one, boss took me over 5 mins because the mod author increased his hp massively and also added respawning troopers shooting you from all sides.
Next fps will maybe be the 2009 one.
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>>557945128
ok nvm, just go through lutris and disable every dxvk, d3d etc toggle
online (openspy) doesn't work though
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>>557860628
Dunno, latest changes in HDR work great. Now HDR white point values in Forza are in line with my display calibration, which wasn't the case before 6.6. Are you sure your display has proper HDR support?
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Well, that's it for Quake 2 RTX. It was a nice benchmark for my new GPU. I wonder if there are more native Linux games with ray-tracing?
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>>557965223
It's a 271 QPX. It does have as decent HDR support as it gets, granted a lot of ABL with its higher than 400 nits modes.
For reference, if I do the same (wine on wayland HDR) on Hyprland, it just looks correctly.
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>>557965682
It's on the engine of THAW, but the reTHAWed mod is 14gb large and makes it have maps, skins and tricks from the entire franchise. They have a Linux installer but you need to run the game through a compat layer in the end. THAW is on archive.org in 5-CD ISO form
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I don't wanna live
>>557962104
meant to say "use GE-Proton latest but disable every toggle button in 'Runner options' tab in Lutris"
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>>557392415
I had to delete my post since it was about how Lutris was becoming abandonware since it hadn't seen an update in over a year. Saw that it recently got an update a couple days ago.
I've been using Faugus since it's currently being actively supported it has it's issue but it's coming along. Will check out this newer Lutris update. Had some issues with Lutris where some games not working in gamemode on Steam Deck.
but yeah like anon said enable multilib database and get the 32-bit drivers.
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>Lutris
>Bottles
>Heroic
>Fungus or whatever it's called
Honestly I kinda just want to be able to run "wine game.exe" and have it work. Maybe I should actually install DXVK to my system's default Wine prefix and see how it goes. I know that's not all these programs do, but I bet at good number of games would work without the need for more
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Good morning anons, im trying to play Diablo 2 resurrected, installed, and when i run the EXE i get this error:
>Failed to initialize graphics device. Please ensure your PC meets the minimum system requirements and your drivers are up to date.
but i'm above the minimum recs
any help?
running through lutris on arch, tried with GE-protons
if i try with lutris-6.0 or above instead i get a generic "unexpected error, send this to blizzard..." message
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>Apparently Lutris 0.5.20 is uber fucked up.
Yeah this update is like a courtesy update only to put things they said they would add a year or so ago. Things have moved some since the last real update and shit is fucked. The guy doesn't care he's working for Playtron unless that's changed recently
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>>558024385
Maybe I will. I haven't set up any games on my second PC yet, so I'll have to decide how I want to handle non-Steam Windows games. I don't want multiple different solutions. Right now I use Bottles on my older PC, and it's fine, but it's Flatshit. Having to install another copy of things like Gamescope and MangoHud is annoying, and I don't want to go 100% Flatshit for everything.
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ENTER
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Had encode 1min file in three parts because otherwise you can't see shit.
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Multi track drifting!
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>>558095340
Uh... not me...
It's a coincidence that the guy posting screenshots of this game over there has my exact same MangoHud config.
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FUCK
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>playing with a friend
>both of us end up getting chased into a room by an enemy
>room is dark, enemy loses us but searches the area anyways
>this happens
>>558121142
>he doesn't conpile programs to run on his computer
Not gonna make it.
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>>557361009
>Install mint
>Gain 20+ fps while gayming
I'm predicting complete windows death within the next decade. I am now 100% with he.
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It's fucking impossible to change to fov in Wolfenstein 2009, not in the cfg file or ingame per console.
You can change it via console but it reverts back when you switch weapons.
Consoles were and still are a fucking mistake.
Not gonna make recordings because some anon may get sick from them.
At least you can disable the headbobbing.
>>
>>>/v/733456990
>>>/v/733497567
They're seething about my kernel again...It's crazy how they can't just stop crying. Even if we accept for the sake of argument that
>Linux is garbage and doesn't work
>everyone who uses Linux is stupid and gay
>every task on Linux requires the command line
>gaming on Linux is impossible
>we're all just lying about gaming on Linux
>we're pretending Linux is good because we're satanic liars
I still don't see why people who use Windows, the superior operating system that just works, are so butthurt about something they will never use. Like just don't click on the Linux threads and don't think about Linux users. I mean thanks for offering not to charge rent in your head but I already have a house.
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>>558136918
I mean, yeah, to be fair, the OPs were literally asking for "here's why I don't use Linux" replies.
Not that it matters, though, when a thread started with the words "Linux gaming thread" and a picture of Tux have historically still attracted the people who want to spend their entire weekend trying to convince random strangers not to use a free operating system they're already using.
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tfw no badly drawn angry bitch gf
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brrrrtGod damn I hate this game so much. Like one good match every 10 queues.
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>>558134495
Nevermind, looks like the game uses vertical? values for fov because setting it below 100 it actually increases the view, setting it at 70 in the config file does work in the game and it's playable now.
But I had to enable the retarded head bobbing to be able to use scopes, otherwise it won't zoom in.
Retarded coding, I expected more from Raven.
>>
>>558134495
>>558145161
At first I thought you meant RTCW (forgot what year it came out, holy shit 2009 is way off, what even is time anymore) and so I was going to ask why you aren't using a source port. lol
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>fortune | cowsay -f tux -W $(($(tput cols)-4)) | lolcat
Windows users can't do that.
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>try to add a Steam library
>select the option to put it on another drive /mnt/data
>it goes ahead and creates /mnt/data/SteamLibrary instead of asking what I want to call it or whether I want it not at the very top level of the directory hierarchy
Fuck you.
I see the option to select another location but picking the directory should be part of the default "other drive" steps.
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b-bitch
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>taking two girls in a row to the same place
based?
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>1 move left
Well shit.
I think I was supposed to have gotten more upgrades by now or something.
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Anyone know if the old GTK menu will get the same features as the new UI at some point for GPU Screen Recorder? And if not, is there a way to get the app to show up in the system tray while it's running? Sometimes I forget to manually exit, and don't want it running in the background so it would be nice to see it in the system tray and be able to right click the icon and close it from there instead of having to bring it up full screen and navigate to the shut down button.
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For fuck's sake.
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>4chan paid $40k for spur.us
I can't believe I had to pay for goypass. Bitter taste of defeat.
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Ambush was a success
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>>558219238
>mobile users can shitpost without hassle
Those poor saps have to browse the site on their tiny little phone screens with their spotty internet and type on those godawful touchscreen keyboards. They have enough to deal with, I don't envy them.
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Hitting enemies with flail is so satisfying
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Done with killings, time to participate in some game
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I wish I've chosen a fighting contest instead...
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>>558208215
>>558239501
Is there even sex in this game?
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>no matter what outfit she's wearing, she's holding up her boobs with her arm
Maybe she should invest in a bra...?
>>558239501
Yeah I was playing the game wrong and wasn't immediately buying every gift that unlocks a date gift. Not sure if I'm missing anything else.
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>>558241506
I seem to be lacking the skill required to see it, but I assume there are at least explicit images, given that I've successfully "installed" a censorship-removing "patch". (Censorship is removed just by creating an empty file, and the fact that it's working can be confirmed on the title screen.)
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>>558241762
>a porn CG
That's more than I was expecting, frankly.
Besides, I'm playing the game for the romance, not the titties. I am romantically in love with the nerd girl and will marry her as soon as I find that going-into-games machine I lost.
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>>558241967
I found the characters themselves were great but the dialogue was limited as fuck, and that made me get bored. Personally I'm playing a manly man game for men that is majority played by women.
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Hey WTF? I didn't kill him!
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Ok, that's it for Hammerfight. Fantastic game with a native Linux port, wish there was sequel.
9/10
>>558243506
Guess from the "Apply Now" button color
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>>558244056
>I don't think it's created a noticeable benefit yet.
Well, at least it somewhat usable on Wayland now. Although when I tried FreeCAD on Quadro P1000 with 580 drivers and rendering window refused to work...
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I fucking hate how weapon pickups work. I keep having to pick up useless shit and dropping my actually good guns. And then I have to find my usable weapons because I accidentally picked up literal shit.
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>>558241951
>Vulkan and Proton titles
>Proton titles
I know it's just people not knowing what the fuck they're talking about and/or using lazy shorthand, but I like how Windows games are being called Proton games now. This isn't the first time I've seen it.
After Microsoft finally gives up on Windows, the .exe extension will just be seen as a file for Wine/Proton like a .wad file is for Doom source ports.
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>>558252281
>This isn't the first time I've seen it.
I now call all Windows games wine games
Actually Proton titles is a very descriptive name: it tells that you need to test Linux Vulkan driver on Windows games using DXVK/VKD3D.
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Occasionally I still remember to update this. Pretty sure I didn't miss any games that I played a significant amount. I haven't played much since StarCraft.
I started Prey last year. Maybe that should be the next real game I try to finish (and then probably leave the DLC for later like I did with The Evil Within; maybe I'll play the first DLC of that game afterwards).
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This got a lot easier after I remembered that I was supposed to be upgrading traits instead of just hoarding points.
I'll be looking at a JPEG of her naked body and saying "meh" in no time.
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>some random indie studio can do a better dancing animation that Todd "The Eternal Liar" Howard
pathetic from Bethesda
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>actually winning despite being screwed by broken hearts accidentally lining up
cool
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You spend 90% in this teal shit because on normal vision the enemies blend with the environment and you move way slower.
In other fps games that's the walking speed.
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The game is also very easy even on I'm Death Incarnate difficulty because of the slow mo power.
Also what the difficulty does is disable the crosshair
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Weapons are fucking good though...
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splat
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>>558265065
>>558265282
Looks interesting, what game?
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I want to see what kind of lewd pic this autist texts me, but the two I already got from other girls were kinda shit in terms of art quality, and also seemed out of character for one of them. Umm, how the heck am I supposed to jerk off to the nice college girl sending me a photo of herself masturbating if I don't actually believe she would do that after just being like "this was nice. bye." after our puzzle-dates? Fun game though.
>>
Maybe the "Success!!" is meant to imply touching a nipple or some other kind of romantic build-up happening entirely off-screen.
On that note,
>>557367797
>>557368575
>>557368638
Bro??
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>>558276281
>did not get a kiss but we held hands,
cute
>she is even more introverted than meCUTE
>and after a few other dates it's best we are not together, not compatible. such is life
Oh well, it is what it is. Sounds like things didn't go too badly at least.
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>>558283013
Still feeling sick would also do it, of course. But then I wouldn't be able to enjoy installing Max Payne on my new Linux PC and playing it with the curtains open to have snow in the background. Taking actual painkillers while playing is immersive in theory but not very fun in practice.
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>the school girl Tiffany and the porn star Jessie have the same last name
holy fucking plot twist, batman
>>
Well, I did it.
Here's the PG-13 version.
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Thoughts on HuniePop after staying up too late to bang a few of the other girls:
This game is a paradox -- both high-effort, in terms of all characters' lines being voiced (pretty well too) and the gameplay having more depth than at least I personally expected, and also low-effort, in that it seems there are something like 2 explicit (and 5 total) images of each girl, and that's it. Maybe the calculus is that nobody in unironically plays a game like this solely for the reward of naughty pictures when the internet is full of hardcore porn so fuck it, but as long as pictures are going to be the reward for winning, just having more of them seems like it would have been a relatively cheap and easy way to add some replay (or keep-playing) value. Maybe I'm underestimating the effort that was put into the handful of images of each character, but they're still images, so come on. Just draw some more porn for the porn game. Oh well.
Still had fun and will probably come back to it later just to finish it up.
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Fuck
I've decided to migrate my Steam Deck from SteamOS to CachyOS Handheld edition. I've asked in their Discord if I should copy the entire ~/.local/share/Steam folder, but people recommended copying just steamapps. Well, it worked, and I got all my stuff in steamapps, but I lost my entire library of non-steam games since they were stored in /home/deck/.local/share/Steam/userdata/STEAMID/config/shortcuts.vdf. Pretty fucking sucks.
And Steam Tinker Launcher is fucking shit as well, I almost lost my saves when trying to recover my prefix. Half of its features are broken, other half doesn't make sense. I hope Fluorine will be completed, and we won't have to use this shit for modding Bethesda games anymore.
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>>558343726
>valve makes all the tweaks to their distro so that it works best with the steamdeck
I get all their tweaks since it using deckify kernel, and immutable distributions are pissing me off. It was so damn great being able to install packages with package manager.
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>finally discovered last year's tournament supporter clan urbanmech with +100% armor and a shitton of gun hardpoints
This is so dumb.I love it.
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>>558345113
You could remove the read only, but I can see how that can become a headache if you do need to install weird stuff that frequently.
I did try cachyOS handheld myself on the deck and I just couldn't find it worth using over SteamOS, even if I had some trouble in the past mounting a .mds/.mdf file to get some old VN to install that I could probably have had an easier time with if I wasn't dealing with a distro where I can't just pacman and AUR all my troubles away.
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>>558348519
>You could remove the read only, but I can see how that can become a headache if you do need to install weird stuff that frequently.
Doing this alone isn't enough. The installed packages are broken, they have been manually modified to remove all files that aren't needed specifically for steam deck. So if you install other software that depends on those packages they could fail to launch/compile. You would need to reinstall those broken packages as well, which would mean reinstalling every package and then doing that every update.
One solution is to use distrobox, but depending on what you need to do that may not work (no real root access in the distrobox).
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>>558353758
Yeah, like I said if you have to go this far it's too much of an annoyance to have an immutable system. In my case I don't make use of the deck to the extent that I need to mod a lot but it seems only cachyOS handheld seems to be flexible enough (Bazzite is atomic so it deals with the same pains as SteamOS except I guess you could layer packages, which isn't ideal or recommended, but I guess it's more than what SteamOS can do).
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>>558366039
It literally is just that. Arch with stuff on top.
Comes with a bunch of tweaks. Zram enabled. Some scheduler in the kernel. Stuff that you'd probably use if you have a modern machine.
Archinstall can probably help you halfway through that though. But it's more unlikely for you to actually need to remove shit from CachyOS than it is to add stuff to Arch, specially if you consider 1. you're lazy and 2. this is the linux gaming general.
If you have an old machine though, stick to arch.
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>55°C
Is that my SSD temp? There are two M.2 slots and I'm using one of them.
That seems high but I wouldn't really know what's normal. It's a WD_BLACK SN7100 1TB. No heat sink but they're cheap so I already ordered one. I just hope the high temperature isn't indicative of Linux Mint putting stupid load on my SSD for no reason, but running
>pidstat -d 1 60
to monitor disk usage (that's what it does, right?) doesn't seem to show anything like that.
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>>558373002
Mine only exposes "composite."
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>>558377454
And yeah I don't actually know what Sensor 1 and Sensor 2 are, but I figured they were just the two SSD mounting points. I guess I could move my SSD to the other one, and see if I have a high temperature on Sensor 2 instead, which would confirm whether that's even what these sensors are. But I might have to remove my GPU to get to the other SSD port. They put these things in really shitty places on my motherboard (but I don't think that's the reason for the high temperature; nothing else is that hot right now).
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>>558373002
>>558378134
Well this is interesting.
I knew it was going to bug me if I didn't check, so I went and moved the SSD to the other slot, which sits right between the GPU and the motherboard (fuck), and it's still Sensor 1 that's showing the higher temperature, so I have to assume Sensor 1 and Sensor 2 don't actually correlate to those two slots. Maybe it's like a GPU having separate edge and junction temperatures. And maybe (or I hope) the typical SSD idle temperatures I've seen online are actually measuring what I see as Composite here.
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>>558380738
And now that my computer's been running for a bit, the temperatures are all around higher than what I saw in >>558373002. Maybe because the actual SSD is now in a shittier spot, right under the GPU.
I'm skeptical about the accuracy of these temperatures anyway because they are absolutely always xx.9, but anyway, I'm going to move the SSD back to where it was.
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>>558383724
There are only two, and I don't see any indication of them being different. But they might both be "gen 3" just because it's a cheaper motherboard, and I probably don't care because holy flaming fuckballs is this faster than having the OS partition on HDD storage. I very much doubt I'll be playing any games that are actually going to have any noticeable performance problems from not having the fastest possible storage, nor am I going to get mad that a loading screen takes an extra fraction of a second given that I've been gaming on HDD for the past decade.
If you mean the temperature difference might be that the hotter one is gen 4, well I kinda doubt it but I guess it's possible.
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>>558386608
I think it's this one:
https://www.asus.com/motherboards-components/motherboards/others/b760m -ayw-wifi-d4-ii/
Ironically I'm not using the WiFi which is part of the name. I think doesn't have a working Linux driver. Fortunately I prefer wired internet anyway. But it is annoying that, if I do decide to use this away from the router for some reason, I'll have to use my shitty old USB WiFi adapter or something instead of the on-board WiFi. Or wait 9000 years for someone else to make it work on Linux. For what it's worth, my ancient USB one literally just works.
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>>558386608
>>558387305
(Or, rather, the USB adapter just works on my older PC. I haven't actually tried it on this one yet. But I can think of no reason it wouldn't.)
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>>558387305
looks like both are gen 4, guess that's probably only a thing with lower end motherboards or older pcie4 mobos
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>>558387639
Yeah, I was just about to say, I apologize for being blind and illiterate if this is what you meant by "gen 4". lol
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On the subject of temperatures...
>sensors has a temperature for "MDIO adapter"
>look it up
>something about ethernet
>download a package update
>the temperature goes up (shown as one of the purple lines in psensor; CPU cores are green)
Cool? I never thought to monitor my fucking ethernet temperature.One more thing to have lowkey anxiety about.
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Recording and webm conversion test for PC that doesn't have any non-Tux games on it yet.
I don't know what my OBS settings are on the old PC. Maybe I'll take note of that next time it's turned on. I can probably record at higher quality on this one, but my current settings might just be shit because I don't know what I'm doing and have forgotten what I learned last time I had to set upOBS.Yes, I could also use gpu-screen-recorder, and it would probably work now that I'm using a GPU that isn't so ancient, but I haven't tried it yet.
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>pick up three bowling balls
>three fuckers try to get in my way
lmao
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Uh... I did that on purpose. (How did I do that?)
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kernel 7.0-rc1 GAMING
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Noticed something with power profiles on my 9070. If I set it to BOOTUP_DEFAULT, it boosts as high as the power limit allows even if it's far from 100% utilization. Huge waste of power.
If I set it to 3D_FULL_SCREEN, it only boosts as high as it needs for the current utilization.
I swear they behaved more or less the same last I messed with them.
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>>558442519
>>558444217
Thanks
Also just a question
My previous Distro was Mint and when I tried to run E33 via Lutris from GOG
The game opened and was loading but few seconds later it crashed (On proton)
What was that about? I didn't have Steam installed on Mint so was I missing something from there?
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>enter blood bank door
>somehow load in on the second floor of the hospital on top of a security guard
>escorted out into the hallway by a gaunt Jerma look-a-like
I regret not adding gsr-ui to my xinitrc earlier.
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>>558453589
>>558453882
Watts is power consumption retard
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>>558450270
It's as simple as people who install Mint use it on older hardware with games that aren't demanding. Without newer mesa, with an X11 desktop environment with a compositor in particular that isn't great for game performance.
What I noticed when switching again to linux is the prevalence of "light linux gamers" which act like the garbage they're running is actually excellent for games because they run shit like... tomb raider anniversary.
>>558453221
Did you try lowering TDP on SteamOS to 6-8 watts?
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>>558450270
It DOES just work, that's why they stick to the most stable until the next stable release they can assure their users can be comfortable with. That's at the cost of not being "bleeding edge" So newer things tend to break or not work.
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>>558453589
Well, yes? When power consumption is lower at the same performance it's good. It means I get more playtime. Now with my new battery I can get above 7 hours from 100% (but I enabled 80% charge option to save it).
>>558453882
Performance it's the same: 60 fps
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>>558449507
>>558450270
Works on my machine...
Several-years-old AMD card, by the way.
And no, I haven't played E33, but at least one ProtonDB user did (and on a weirdly outdated Mint version too, if he remembered to update his system info before reporting).
I suspect that there is no good reason the game wouldn't work on Mint, and that we're just jumping to that conclusion with zero real evidence of Mint being the cause of anon's specific problem, just because "Mint is bad". I mean, is it possible that it's harder to run a newer game on Mint? Sure. But it's not very likely when it's a Windows game and everyone playing it on Steam is going to run it with Proton inside of a Steam Linux Runtime container which basically means the game is running on stable Ubuntu packages anyway. As far as I know, the only real problem you're going to have on Mint is with kernel and driver versions, and the issue there that you might be lacking support for newer GPUs in general, not that using Mint will crash a specific game that doesn't even know it's running on Linux and (if running in Steam) can't even see most of your system packages anyway.
>but X11
Okay, let me know when Proton requires Wayland, because I'm quite sure no Windows game does.
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https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_reque sts/491
So, whole HDR things is just to fix Windows shit
> The reference white level of Windows-BT.2100 is unknown.
> The target color volume of Windows-BT.2100 is unknown.
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>>558480730
nta but sddm is the last thing that keeps xorg on my system kek
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it's not yellow paint
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>>558483479
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>>558483701
Does wayland not support replying on 4chan?
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>>558483479
Implement all of xdotool's functionality in a similar program for Wayland and I will have no complaints about being forced to use it... or, I'll have no complaints after I've rewritten the parts of my scripts that use xdotool. Specifically I don't want my named-screenshot script to break. It gets the window title using xdotool getwindowname. Ideally I would just use $W in scrot's --file argument, but that doesn't actually get the correct window title. I would explain further but I already did:
>https://arch.b4k.dev/vg/thread/552306568/#552347335
Of course I don't actually know if scrot's behavior is the same on Wayland.
Best case: Using $W in scrot's --file argument actually gets the displayed window title on Wayland.
Worst case: The displayed window title on Wayland is actually the shitty one.
I'd try Cinnamon's experimental Wayland desktop but I'm lazy and that might not be a suitable test given that it's experimental.
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>>558489050
>every desktop environment has to reinvent the wheel to play nice with wayland
Yikes.
Well, unless someone writes a full xdotool replacement for a desktop environment I like, I guess I'll just stick with X11 as long as possible.
Writing my own Javascript program is not a substitute for running an xdotool command in a shell script.
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Ah, that explains it.
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>>558541763
But we're apparently talking about HDR methods used by games themselves?
>There are games with HDR support, just their implementation is wrong
So if it's caused by game/engine code then it's something for WINE to fix, not the DE. How would a DE determine that you're running a visually broken game?
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>>558542396
Not him but I'm guessing through the compositor which is supposed to work with Wayland which is supposed to fuck with the display through various protocols to ensure that HDR is being displayed correctly?
WINE on wayland should supposedly expose that you toggled HDR on to the game itself, not the other way around, so the game goes "yep, this motherfucker can use HDR" and displays things in a different format accordingly, regardless of whether you can display it properly or not. The compositor decides whether that HDR is enabled and what output format is used or if there's tonemapping enabled or whatever the fuck.
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>>558463097
I'm not gonna lie, I completely forgot that option was even there. Thanks, anon.
>>558546908
>Bazzite
oh nonononononono
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>>558541337
No, this could only fixed in Wayland by recognizing retarded Windows behavior and act accordingly (don't expect GNOME to do that, they still refuse to support scRGB) >>558479072
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>>558559150
Why do GNOME heads always act like this?
They always go "go tell them to fix their shit instead". That never works. The whole reason a lot of people even bother with linux as an alternative is that it's half an alternative, they still do "Windows shit". They still use a desktop that resembles Windows'. They don't play native games, most of it is Windows games through Proton. They even go out of their fucking way to run Photoshop instead of using GIMP. And what does GNOME do? "not my problem". Real life be damned.
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>>558565118
I like how they larp as a professional DE used in corpo distros like RHEL, SUSE etc. but in the end they have most embarrassing bugs like this which they even refuse to fix.
https://gitlab.gnome.org/GNOME/gnome-control-center/-/issues/3464
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>>558576043
I have posted about it before here, its on arch linux with rx 7800xt. It happens no matter which distro (kernel/mesa version). If I use my nvidia gpu instead and everything else remains the same then it works fine. These types of drivers bugs are common for people with AMD if you look at the mesa issues report page. It happens for specific AMD generations, it seems to be much more common with rx 7800xt.
Here is another issue, but with bluetooth this time. It sometimes gets stuck like this when booting into the computer.
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>>558577002
I had a lot of timeouts on my old 380 but when I finally managed to get a used 6800XT during the crypto bullshit the issues went away for 99%.
Then I only had issues in Dragon's Dogma 2 and Monster Hunter Wilds demo.
At least I won't play DD2 anymore because it's endless trash and won't bother with Wilds because it sucks even more, gonna stick with World.
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NOT THE BEES
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>>558579361
Then I went full retard. At least the guy who killed me did so by critically overheating himself. :^(
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>>558579361
>>558580078
This game looks like it would be fun to play with two joysticks
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>>558553775
>Bazzite
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>>558586752
>just werks
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>>558586848
>just werks
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>>558586848
>>558587062
Never happened to me. Works on my machine
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It seems I dodged the bullet with 9070 XT. And Quadro P1000 (downclocked 1050ti) also just works for me at work, I just had to install nvidia-580 drivers and games ran out of the box. Shit working so flawlessly it annoys me, so I'm always trying to find anything to tinker with.
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>>558587595
Yeah people everywhere avoid recommending nvidia cards when talking about Linux as if it didn't work at all or something. Feels like they are all stuck 5+ years in the past. Nvidia has been smooth sailing ever since I switched. The proprietary drivers weren't even hard to install neither in mint nor in arch. On the other hand I've seen so many people having issues with amd gpus and everyone just jumps to recommend them if ever mentioning Linux. It's crazy
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Can't win against the shotgun.
Btw, it feels really good playing another dark game on a proper monitor with local dimming.
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>>558591262
Are you trying to launch kde x11? in that case you need to install plasma-x11-session. There might be similar things you need to do for other desktop environments. They have been gimped now since they switched to wayland by default and no longer can launch x11 without installing additional things
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Done with Wolfenstein 2009, it's pretty good except the usual issues that plagued the games from that time, regenerating health, aiming down sights, physics being broken past 60fps, e.g elevators killing you or vehicles randomly exploding, though limiting the framerate per mangohud with a shortcut to bypass those problems was a godsend, but for the most part, the game is playable at higher framerates.
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>>558588279
you've just been lucky. the drivers have been improving rapidly but there were some stinkers. driver 555 really hated my setup for whatever reason and nuked my frames. gone with the next version. it's nothing you can't fix with an up/downgrade, but that's still 1 more thing to worry about breaking
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>>558605203
native looks like this
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>>558648435
>>558653886
according to this
https://www.kernel.org/
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>>558668647
>>558669063
not all heroes wear capes, not all heroes have names
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>an ending is felt
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>>558615517
>>558648435
huh
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Instead of gaming I've spent the entire evening testing and reporting issues on various open-source projects...
Fluorine Manager is almost complete. It works flawlessly for Steam games but there are still issues with process-tracking for non-Steam ones. Thankfully we discovered source of the issue and update will hopefully release soon that fixes it.
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>>558517667
What a rotten way to die.I got filtered by the level right before this for a while
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Does anyone why some publishers give Linux ports to some games but not others?
For example, New Blood has released a Linux version of Dusk but has made no effort to port any other game to Linux and has outright stated they won't make a Linux version of Gloomwood on the basis that compatibility layers ought to be enough. Thing is though, I know compatibility layers work... But I still prefer a native port.
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>>558709115
New Blood doesn't care about Linux ports.
They just did it at the beginning for attracting Linux users, then they noticed the effort wasn't returning enough money, and they stopped.
Just like I stopped buying their games.
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>>558709115
Sometimes it's because the games with native ports are the older ones. On that note, the Linux version of Dusk is abandoned. So are the Linux versions of Nightdive's Turok 1 and 2.
>>558715850
That's a bit of an exaggeration because there are new Linux ports all the time.
https://store.steampowered.com/search?sort_by=Released_DESC&category1= 998&os=linux
But it's likely the case that there are fewer of them.
Anyway, the silver lining is that we probably don't want Linux ports from developers who wouldn't actually do (or have no interest in trying to do) a better job than Proton. The problem of developers pooping out low-effort Linux ports is largely mitigated by Proton, in two ways: because you can just run Proton for those games, and because fewer "we don't know how Linux works but here you go" ports exist in the first place when developers know that "do nothing" is the lowest-effort way to support Linux. To be clear, I'm not agreeing with people who go around saying "just use Proton for everything because native games are bad". They can eat my ass. But Proton has, at least in theory, made it so the only developers making Linux ports are those who actually want to make good ones. And most importantly, Proton has basically killed the practice of releasing Linux ports that are actually Windows games with custom Wine wrappers.
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>>558723381
Anti systemd is a retarded meme that lost . All you will do to yourself by using avoiding it is make your life harder because Linux software and guides expects you to be using systemd since everyone does.
>security
While using some obscure init system may save you from a virus that expects you to be using systemd its not more secure by design.
>privacy
I don't understand how systemd violates anyone's privacy . sounds like schizo nonsense
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From killing Nazis to killing mutated Russians and Commies.
Feels good.
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>>558725447
This
I wish distribution rely MORE on systemd: use systemd-resolved by default for DNS and mDNS (avahi needs to fucking die), systemd-based initramfs, implement dbus filtering and use systemd-run instead of bwrap + xdg-dbus-proxy, systemd-homed for user management, systemd-nspawn for general containers instead of podman/docker.
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>>558774309
I don't know what you mean by "Default". By default, it uses DNS provided by your network interface, and Fallback DNSs are configured by distributions. If your distribution sets Google DNS as a first fallback DNS then your distribution is shit. Arch Linux uses Quad9, Cloudflare then Google.
https://gitlab.archlinux.org/archlinux/packaging/packages/systemd/-/bl ob/main/PKGBUILD?ref_type=heads#L12 9
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Thanks Steam forums for the fix.
Continued in part 2.
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>>558823954
Part 2
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>test streaming
>OBS thinks my audio output is also the mic/aux, so both audio bars on the OBS window are showing the game's sound volume and the audio of the steam is all echoed and fucky
Eh...?
I wasn't trying to use a mic so I just disabled the audio input in OBS. Funny though.
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>have both a 9070xt and 5070ti
>currently have a 5900x build with a 3070 and making a very near future 9800x3d build
Which one should I give which GPU? I'm asking here because the one with the 9070xt will be using Linux, and my daily driver. I was originally going to make this the 9800x3d, but was thinking maybe using it a bit more sparingly. I still might make it the new dd though. The 9070xt I have seems to be the biggest of the bunch and I'm not entirely sure it will actually fit the case of the build with my 5900x.
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>>558867081
That wasn't the question. Please read the whole post again and get back to me.
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Keep getting this error when I launch RE9. I've tried Proton experimental and proton-cachyos but I don't want to keep switching and get locked out by cucknuvo.
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>>558876186
Agree. I can't sandbox my Lutris properly because GTK retards made their images to decode in a fucking container, and now I don't know what to do with this shit. It fails to run in any sandbox and the only way to fix it is to loosen sandbox which kinda beats the purpose.
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I was wondering wtf and then noticed I was on easy difficulty lol
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I finally had time to play a game last night and decided that Brigador should be the first non-FOSS game on my new PC, so now that's out of the way. The ice is broken, I've got the basic stuff set up, and I can proceed to install too many games. And with the next major LinuxMintrelease, I won't have to reinstall them, because they're all going on a second (HDD) storage device (unless they actually need to be on SSD for performance reasons and practically none of my games fall into that category).
I decided not to make a separate partition for my home folder though, because keeping all of my configuration files if I switch to another distro could cause problems, and even if it doesn't, I don't want to drag a bunch of garbage with me everywhere I go. The configuration files I'll want to keep, I'll symlink from the HDD (and no I don't care if MangoHud.conf is loaded in 1ms instead of 0.1ms). Documents and scripts can go there too. Using SSD storage for small files I'm frequently changing will just wear down the SSD slightly faster for no noticeable benefit.
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omae wa mo shindeiru
>>558879769
https://www.protondb.com/app/3764200
>Platinum
problem on your side. Also
>use /WineDetectionEnabled:False after %command% to enable Raytracing.
Lmao, what a fucking garbage... At this point you wish developers didn't care about Linux rather than "support" it like this.
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>>558881210
I'm not well read into how exactly compositing works on Wayland (or kwin in my specific case I guess, using KDE on cachyOS), but isn't it exactly 1 frame of display lag if you aren't using direct scanout? definitely a problem if you're using a 60hz monitor but as we go up to 120-240hz monitors I can't really see it being a massive need at the moment, am I wrong in this understanding?
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>>558890990
>but isn't it exactly 1 frame of display lag if you aren't using direct scanout?
No. Only Xorg has this issue. KWin Wayland has proper CPU and GPU scheduling so it properly schedules compositing deadline, and you get composited frame committed right before vblank (of course it can theoretically miscalculate when GPU load heavily fluctuates, but I didn't notice that).
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Nvidia will be fixed soon! New Nvidia job offers
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>>558896193
I forgot: do you use D8VK or DXVK with d3d8on9?
>>558897670
Imagine writing dockerfile for your entire desktop lmao
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If barrel of this machine gun wasn't made by a drunkard it would've been much easier.
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This one was easier. Also
>Made a Russian translation for an application
>260 strings translated
>sumbit PR
>Closed without a comment
Based or cringe?
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found this gem in a desktop thread on /g/
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>>558915360
Appears to be this theme
https://github.com/UNATCO-JCDenton/Steamed
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It seems like Arch is getting 6.19 after all. Rolling release my ass.
https://gitlab.archlinux.org/archlinux/packaging/packages/linux/-/comm it/e7e371380c27de9f012a18e99a76716e c9c7d313
This is also seems interesting. I guess they're preparing ARM support, which is sponsored by Valve for their Steam Frame
https://gitlab.archlinux.org/archlinux/packaging/packages/linux/-/comm it/13522f0b409171937d93111363caf306 59ce1517
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>>558911850
>>558879769
Ok finally got it working. Just in case anyone else has this problem the fix was uninstalling the game in steam and then manually deleting it's directory in SteamLibrary/steamapps/common before reinstalling. No idea what the fuck that was about.
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>>558916489
>Rolling release my ass.
Rolling release means that the distro is continually updated, as opposed to point-release, where the distro gets updated on a (usually) fixed schedule.
Rolling release doesn't necessarily mean """bleeding edge""" or """quickly updated"""
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[Sad News]
My new PC's CPU is new enough that I actually have to worry about Max Payne's incompatibility with some newer CPUs. (Not a Linux issue, by the way.) I was dreading this. It's fixable, of course, but I liked how the game literally just works(all except for the start-up video that everyone skips with launch options anyway)on my old PC.
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Anyway, not a big deal. Already fixed it with a hex editor per the instructions in the
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I suppose the only Linux-specific thing to discuss here is the hex editor I chose. I didn't know which one is best, so I just installed GHex, and it was easy enough for my first experience in actually using a hex editor to modify something.
The 90 90 90 starting at the highlighted character is the fix, by the way.
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Although my named-screenshot script still works for as long as GNU Mint remains on X11, I'm going to see if I can commit to just having a separate MangoHud configuration file for each game in which I want the overlay, and putting the title (etc.) in there. This way I'll be less sad if the best window title I can get for my filenames without xdotool is (in this case) "steam_app_12140".
MangoHud has a built-in way of giving each executable its own MangoHud config, based on filenames — this one is at ~/.config/MangoHud/wine-maxpayne.conf — so the only annoying part is that (as far as I know) they all need to duplicate the common parts. It would be nice if one config file could include/import another.
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>>558944980
I'm using Okteta, and it's pretty damn good. Unfortunately there are downsized:
1. It is still on Qt5 which means it's unmaintained and might be deprecated eventually.
2. There's a bad design in both KDE and xdg mime types where all unknown extensions are getting single file type "Unknown", and if you associate Okteta with a single unknown extension (for example .bin) it will be associated with ALL other unknown extensions.
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>>558954975
>which means it's unmaintained and might be deprecated eventually.
Well, actually no, kf6 branch is in development. That's good.
https://invent.kde.org/utilities/okteta/-/tree/work/kossebau/kf6?ref_t ype=heads
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That's not fair. He doesn't give a shit.
>>558968704
These cracks are relying on virtualization and low level kernel access and I doubt someone will implement it in Wine.
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>sensors are destroyed
Like I give a shit. I don't need sensors to fire at stationary turrets.
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What's with the low res on the steam client, on firefox it's fine.
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>>558968956
Not so cocky now, aren't you? Now that I have weapons that can penetrate your shields.
>>558970369
Are you using KDE? Do you have monitor scaling?
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>>558970597
>Are you using KDE? Do you have monitor scaling?
Yes, no, forgot to mention it's only the preview image when you hover over it, everything else is fine.
It only happens on the special event sites, like the steam next fest page, otherwise hovering over games on steam main page is fine
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Fuck, I've completed mission at this point.
>>558971242
Well, if you don't use scaling then it's probably just Steam shenanigans. If I were you I wouldn't bother since it's a fucking 32-bit CEF crap made by retards, so it's no wonder if something doesn't work properly in there.