Thread #558821496
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Revival Edition
► 1. WELCOME
We discuss Minecraft news, projects, build ideas, clients, etc. Share server stories and keep the screenshots coming, we want to see builds!
► 2. NEWS
>1.21.11 is out!
https://www.minecraft.net/en-us/article/minecraft-java-edition-1-21-11
► 3. USEFUL LINKS
>Fuck Microsoft, play cracked Minecraft with these launchers:
https://polymc.org
>Mods that you will need 100% of the time:
https://modrinth.com/mod/no-chat-reports (removes telemetry and chat reporting)
https://modrinth.com/mod/sodium (optimizes (replaces) render engine)
https://modrinth.com/mod/lithium (optimizes various game mechanics)
>Essential Resource Packs:
https://modrinth.com/resourcepack/c4music (removes non-C418 song and adds some album-only songs)
https://modrinth.com/resourcepack/acclimate (works with the above pack, but keeps a handful of newer songs that don't clash with C418's songs)
https://modrinth.com/resourcepack/golden-days (restores the beta look)
https://modrinth.com/resourcepack/programmer-art-plus (restores the pre-1.14 look)
>Got turned into a nigger?
Use this resource pack to remove all new skins (Alex came out 11 years ago, sorry) https://arweave.net/-ESwheeDiXbTpmFBqIhAb9ZtOqZoDRuYxY9WoOOv_nQ/[MC]%2 0Classic%20Skins.zip
or this mod to set your own https://github.com/IMB11/SkinShuffle
>The Minecraft Wiki:
https://minecraft.wiki
>Tools and resources
https://www.chunkbase.com
https://blockcolors.app/
https://www.blockpalettes.com/
>1.7.10 server authentication option (Got shafted by M$? You can still [multi]play!)
https://github.com/lubinacourec/SeamlessAuth
>Servers
anon.minecraft.best
>best
>implying
>>>/vm/minecraft
>FAQs:
https://pastebin.com/n42iBCWu
https://pastebin.com/xigRFjcK
https://pastebin.com/YedwJKFU
Last bread: >>558341818
141 RepliesView Thread
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Friendly warning that some of the "optimisation" mods nuke mob pathfinding/movement near the edge of the despawn sphere. Haven't worked out which one yet but its in Simply Optimised. Non-pathfinding farms are not affected.
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another controversial idea from me regarding beds after my last one was so well received. phantom mechanics should be flipped, so that they spawn after you use the bed 3 nights in a row instead of the opposite, so there is at least SOME downside for such an overpowered item. ideally this would be in tandem with my previous idea to limit the bed to just skipping the night and have a new end-game item for resetting your spawn, AND the old functionality where you need to be in a safe area to sleep, ie. lit up area and/or walls surronding you (but actually implemented correctly, unlike how it used to be), or else a monster will spawn on you
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https://www.minecraft.net/en-us/article/another-step-towards-vibrant-v isuals-for-java-edition
>vulkan will be available in snapshots this summer for testing, players can toggle between vulkan and opengl
I’m guessing java vibrant visuals will enter experiments this holiday, then officially release next year to coincide with the end update and minecraft movie 2
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slightly extended my chest room. my mind convinced me to do gothic arches and gothic vault with and do it all with bright red and yellow, really didn't expect the result to be so shiny and mesmerizing
first time trying to incorporate banners as well since I have so much dye and wool, it's a bit daunting how many possibilities there are with banners, kind of triggers an "overchoice" effect where you're never really sure what you did is the best, but overall things look good so I don't want to dwell on that
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>kills your general with a nothingburger update
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>>558664796
I can see how they require fairly deep knowledge of some mechanics like scaffolding and the directionality of "duped" shulkers influencing which block they end up after exiting a boat. But I don't see how its any harder than designing a 1M+dph sorting system with precise item bunching and alignments. Especially before sea pickles
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>Mumbo moved to France
and grug climbs up a spot on the bong youtuber tier list
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>>558825607
>Anons are busy playing instead of shitposting
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>>558873732
>>new AI assistant ingame
if she looks like this then fine
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>>558825325
>>558827157
I like the way you think
>>558831217
bootiful
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>>558825607
Hytale killed us
>Hytale is also dead
They did an kamikaze attack
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i made an autistic copper pyramid
there's a basement too
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>Hearing bats, zombies and skeletons in my mine
>Start strip mining to find them
>Nothing
>Go down 5 levels
>Start strip mining again
>Nothing
How can I find these fuckers? Neither directional audio or captions have been helpful, they always sound like they're just in front of me.
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>>558889934
>Go down another 5 levels
>Start strip mining
>Find a cave with a zombie and a skeleton
>Kill them light it up, job well done
>Walk back out
>I can still hear the zombie and skeleton
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>>558891337
>>558889934
Gauging whether they above or below you is easy enough by just going up or down, wanting to know which direction from there to go can be made easier with subtitles turned on. It'll point to the direction the zombie or skeletons are coming from
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>>558825325
>limit the bed to just skipping the night and have a new end-game item for resetting your spawn
Having two in one actually balances beds though. If you go travelling you can either bring a bed and skip the night but loose your spawn point, or not skip the night but keep whatever spawn you choose. The only way to get around this is spam a new bed every night at the expense of your whole inventory space.
>or else a monster will spawn on you
They would never do this and I don't think its a good idea. Just give a better popup. IMO a much better solution is to make beds speed up the night instead of skipping it.
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>>558935881
>>558937197
you'll get a new "cute" marketable mob, a new wood type, and java depreciation, and you'll be happy
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>>558938784
>new "cute" marketable mob
they’ll bring back the rascal with new mechanics, because it’s mining themed they’ll also implement the minecart improvements with a default max speed of 20 bps, trust the plan
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>>558941452
>default max speed of 20 bps
ISHMDDT
They would still be just as useless considering boat on (packed) ice is 40 and blue ice is 73. 20 would make the most sense considering the speed of everything else though, horses are 9-15 and continuous rocket elytra is 33.5.
Shame they'll never fix the boat bug though cause "they like it".
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why the fuck are there so many?
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>>558963867
Maybe this will refresh your memory. Also probably the five threads before and after this one.
https://arch.b4k.dev/vg/thread/477722558/#477743165
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>>558964178
idk what the fuck you are talking about, schizo.
You can't kill something that is already dead.
The only one you have to blame is you. Either because nobody else wants to talk to you about some old people on youtube, or because you arent capable to write a single post per 10 hours.
You may choose.
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>>558962005
>>558962089
>PS3 Edition
who cares
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>>558968397
Console edition is written in C++ so it's fast like Bedrock, but it's not full of bugs, because you can't ship console games with bugs. Give it a few months and we may get an interesting pirated version which is equivalent to Java 1.12 but that you could run on a potato.
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>>558971405
It runs okay on medium settings on a mid-range computer. This will run much better on higher settings on a worse computer.
Don't reply to me again btw, I don't want to spend my sunday teaching you basic computing concepts.
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>>558972046
Anyone on an outdated potato machine can install an outdated version of the game that will run smoothly for them.
>b-but it's C++ and runs much betterer!!
nobody fucking cares l'il bro. The console versions of minecraft are dogshit, major concessions had to be made to the basic gameplay when porting them over to consoles and nobody used to the java version of the game want that.
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>>558971283
>you can't ship console games with bugs
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>>558972253
I could see some sort of revival project that tries to get the PS3 version up to date with Java/Bedrock. I could also see said project falling to pieces due to internal drama when different groups want to take the game in different directions, with one of those groups demanding LQBTQ+ representation be added
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>>558975041
Guess we'll see. I'm frequently surprised what other people get passionate about, whether it's a video-game adaptation of Manos: The Hands of Fate (1966), or fucking modern-day Star Wars
>>558975605
Yeah, but will they care? Isn't Duke Nukem Forever: Restoration Project based on leaked source code?
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>>558975898
>Yeah, but will they care?
Mojang would probably try to play it friendly but that's not what Microsoft would want.
>Isn't Duke Nukem Forever: Restoration Project based on leaked source code
Yes. The copyright of the leaked source code is most certainly held by 3D Realms which no longer owns Duke Nukem so they have basically no incentive to pursue the restoration project legally on the source code issue.
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>Torchflowers are like randomly aligned or something
????
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>>558938784
>and java depreciation, and you'll be happy
I would genuinely be happy if they sunset Java, because there would be a definitive "final" version that modders will target without a threat of a new update breaking things, and I wouldn't have to update my data packs to account for little changes every few months anymore
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made my first item sorter for this zombie farm, didnt know chest could be stacked one above other an still transfer items, I always did it diagonally...
also I was trying to kidnap some villagers and transport them trough the nether but some of them banish lol wtf
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>>559001006
That's never ever happening. However, instead they have been making game customization easier via gradually making things data-driven. I just hope to see the day when they move block and item registries into data packs, then I'll have my server-side concrete slabs and silver ore and they can discontinue Java for all I care.
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>>559005671
I will absolutely happen at some point, but I'd like them to fix a few things first. I guess vibrant visuals is on the way, but there's also the trade rebalance and minecart changes, not to mention the end update. And hopefully something for the hunger and enchanting systems as well. So in a few year, once the game is in a better state
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>>558971283
>1.12
code is around 1.5-1.6
>>558968397
>who cares
LCE is a rather stable version of the game written in CPP
in theory you can use 4J's base to port the game to pretty much anything
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>>558975041
>No modder cares about Minecraft for PS3.
Anon PSVita Edition has a mod developed recently that a shitton of JE resource packs and adds some small QoL features like craftable Totems of Undying (game is 1.13, so totems are finite)
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>leaked source code had beta villages, infdev floating islands, waterfalls and other cut content
neato
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>>558826867
You already are, the game mobs spawn at night time, if you've built something to where that isn't a probably, thats a good thing.
see also>>558826867
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New project, 190block building for a dripstone farm.
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>>559026460
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Do you guy use maps and map out your world? I feel like it's such a tiresome task
On an unrelated note, been learning architectural nomenclature. It didn't take that long and now it's such a joy to be able to point at and name everything when I see a Gothic or Greco-Roman building
Stuff like: pediment, broken pediment, architrave, corbels, entablature, buttress, gothic arch, barrel vault, gothic vault, ambulatory, colonnade, atrium, finials, pinnacle, balustrade, engaged columns, jettying, pendentive dome, cupola, acroterion, archivolts
it's particularly incredibly useful when you want to browse image examples of specific elements
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>>559039919
my world isn't that complicated. My main base is at 300X 300Z and I've flared outwards north, south, east, and west with Nether highways in those cardinal directions. There are some landmarks close by the world origin in diagonal paths and I know my world well enough to just know where they are.
TL;DR: I don't need a map, I just press F3 and run back to 300X 300Z if I ever get lost.
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>>559039919
I've only mapped out my main base area. it's not too bad when you have an elytra
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>>559039919
>Do you guy use maps and map out your world?
Not yet at least. The most I do is go on chunkbase to select potential build locations.
I probably would if there were better mechanics for tiling maps and updating them.
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>>559081916
>someone leaked source code for microshart’s biggest game ever
>thinks they won’t do anything
granted, the leak has already spread to the point that if they do take a link down, more are just gonna pop up, but I’ll be really surprised if microsoft does nothing at all
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Am I understanding this correctly: the code that got leaked is for the game edition that they discontinued a decade ago? What's all the fuss about? How does it hurt Microsoft or help the community in any way outside of a few enthusiasts who want to play those old versions specifically? What do you get from this that you can't get from just going to older Java Edition versions available in the launcher, each of which has already been decomplied or studied by modders long ago?
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>>559100181
>How does it hurt Microsoft or help the community in any way
It doesn't. It's just a few tards coping, thinking that this will allow them to have a "pure" Microsoft-free version of the game, even though they can still play old version anyway.
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>>559112945
>holding an open book in his off-hand
Spellcasting confirmed.
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>>559118778
There's a few performance mods, like Sodium (https://modrinth.com/mod/sodium) and FerritCore (https://modrinth.com/mod/ferrite-core), and I always use Item Scroller (https://modrinth.com/mod/item-scro ller) for inventory QoL
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>>559118778
>>559119206
Almost forgot, No Chat Reports (https://modrinth.com/mod/no-chat-reports) will disable all telemetry in the game. Doesn't affect the gameplay, but it might annoy Microsoft
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la-la-la-lava
chi-chi-chi-chicken
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>>559095458
I don't think they'll care too much about a decade old unmantained version of a game for a console that's not even in production no more desu. Some DMCAs will happen here and there but other than that... nothing ever happens
>>559100181
It's "cool" but that's about it. These old versions have been playable through emulators for the longest time.
Updating and improving these old versions is just too much work, nearly impossible. Many people have said already that these versions are also very lacking technically speaking, so not much can be done.
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Is dream fat again?
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>>559079520
why would they? it's for a depricated version no one cares about
>>559161943
why anyone expects more out of modern mojang is beyond me. they do not care about actually improving the game. they just want to add new marketable mobs so they can sell toys
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