Thread #559023880
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Scion new ascendancy edition
[PoE 2]
>Druids
https://pathofexile2.com/druids
>Ongoing 0.4 patch notes
https://www.pathofexile.com/forum/view-forum/2212
[PoE 1]
Mirage League launches on March 6th
>3.28 Patch Notes
https://www.pathofexile.com/forum/view-thread/3913392
>Compiled links, tools and utilities
https://pastebin.com/SHt8unCt
>>558975086
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It's her league.
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>Mamba unnerfed for poison
FYI if you've never played Mamba it is literally one of the best skills in the game. Go Pathfinder for prolif (fuck Trickster) and eventually end up with an immortal 10,000 HP/second perma life flask uptime God character that can sit in Sirus storms and hit dot cap on ubers. Once you get progenesis with all of your flask effect you basically cannot die.
Seriously. I played it in Settlers and it is fucking retarded. You get two of the daggers where all damage can poison, craft hits cannot be evaded, get the blind-crit keystone, and stack as many low tolerances as possible. It starts strong and becomes OP. It is incredible for doing simulacrums, ultimatum, expedition, or anything that prolif is good on.
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>feeling a little nervous that some streamers are talking about builds similar to my starter
>ziz does an interview
>every single streamer pivots to elemental hit
thank you ziz
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The most popular way to play conversion Ele Hit right now is with Avatar of Fire which is just 50% of cold and lightning to fire with Combat Focus. That is currently at 40m DPS with middling gear and Paradoxica. 100% fire and cold conversion would be 70m easily lmao
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>>559024218
Dual Wield is what allows you to hit dot cap on ubers. If you don't care about that you can get a shield, but with PF you become extremely tanky with a basic flask set up and when you get progenesis + perma life flask I don't know what can actually kill you. I was tanking uber shaper slams while sitting in beams and on cold dots. I could just run into exarch balls as much as I wanted.
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>>559024221
I am hoping it gets nerfed, but it won't. The problem is I don't wanna play ele hit but I want a fucking paradoxica and they will be like 20d for a decent one if everyone and their mom is playing this skill.
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>>559024608
They updated the patch notes and basically made it so Mamba is not a good attacking skill anymore but is the same for poison. The issue is mamba just randomly had dumb damage effectiveness + attack speed so was a generically good way to deliver damage. These changes lower ability to use it as an attack but reverted all the nerfs to poison including low tolerance.
Mamba is genuinely fucking incredible as a poison skill since it is the opposite of all poisons. 0 ramp time. One hit and you're doing max poison damage.
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i already played ele hit conversion back in incursion so basically im the greater meta pioneer in /poeg/
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this is my ascendancy
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>>559024109
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ITS UP
https://www.youtube.com/watch?v=eKeteLwVouA
ITS UP
https://www.youtube.com/watch?v=eKeteLwVouA
ITS UP
https://www.youtube.com/watch?v=eKeteLwVouA
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>>559024109
um
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>>559025442
Cause if they don't have them they'll do this >>559024931
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>>559025208
Yes, the only nerf it now has overall is it attacks slower. Kind of annoying, but you can only poison them once anyways.
People debate trickster vs pathfinder. I think PF is better personally, but as a league starter it definitely is because you get prolif from your ascendancy and don't need a t0 unique that everyone wants to buy to dust. Use the amulet that gives you a ton of crit but makes your crits do no extra damage (it still works for perfect agony).
>>559025427
my nigga doesn't have crit cap... many such cases!
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>>559024109
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>take reliquarian's maata node
>equip crit dagger and ancient skull
>minions are now crit capped
this seems kinda good
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>was originally planning a mamba pathfinder for 3.28
>mamba was gutted so I switched and spent the last 2 days planning a fulcrum elementalist
>now mamba poison nerfs are reverted and my original plan should work just fine
aaaaaa I don't know what to play
Is mamba pathfinder any good at leaguestarting anyways?
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hmmmmmmmmmmmmmmmm yeah I might actually play bleed boneshatter glad
>>559026165
mamba is a really hard leaguestart until you get low tolerances
>>559026187
binos is not that bad now that the prolif is doubled but you still use a shit dagger compared to double pneumos
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>>559025725
https://pobb.in/BdJnaPGCmXR3
This is my level 100 character from the settlers relaunch. Some shit is not gonna work the same cause of changes and I didn't go through and config everything. However, the concept is the same:
Low tolerance stacking, flask effect, progenesis, etc.
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>>559026547
>the hands crit independently
this means nothing to me
>>559026512
i only have one pair of eyes bud
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>>559026945
>he thinks the build even has molten shell
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>>559026516
Idk totems but you dont swap to fusillade until like 34 and you pathed to duration.
I played fusillade to 100 in phrecia on daughter and it topped out at 100m pob dps once I had mageblood and endless munitions forbiddens. Crazy good skill.
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the fact that kinetic blast and kinetic fussilade didnt get nerfed when they are OP as fuck im talking 10s to 100s of times more powerful than slams and slams got nerfed to fuck confuses me
GGG nerf both of them before league start
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>>559026516
idk why anyone would play totems in a mapping league
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>>559027354
https://www.youtube.com/watch?v=dhTLDV9qPZ4 dose
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picture this for a second fellas.
you have megablood equipped already, you then click on an accel shrine. You now have megablood flasks going + a free accel shrine.
All the new belt does it add shrinemaxing to boss encounters but mb was already good enough to let you faceroll that content anyway. Maybe covetous could appear on the belt since that 1 is a little more op/rare but that isn't power creep its quantity creep.
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>>559027291
not our fault if you're picking the most cucked and retarded archetype to ever exist
instead of being a fomo retard asking everyone to be nerfed to your level you could ask GGG to buff your shit skills, but you instead want everyone else to have cacti shoved up their anuses because thats what you like
kill yourself as of right now, absolute retard: your existence is a detriment to the game, to your family and to this fucking planet
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>>559027908
>>559027969
getting mixed signals here..
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>>559027817
>>559027908
>>559027969
brass dome doesn't have double armor desu
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>>559028070
other anon would be right but it is in fact a case of inconsistent wording
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>>559027836
you cant ask shit to be buffed its an integer issue with the game
i will love myself and think of your mother whilst i fuck your sister
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>ring unleash mirage essence
>reflect the ring for +3 maximum seals x2
>oshabi ascendancy for +3 maximum seals and 5% more damage per seal
>you have 10 maximum seals
what kind of skill would be the absolute sickest for giga world destroyer unleash?
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>>559028374
>>559028170
>>559028172
weird case of everyone is right but nothing is relevant. Double effects would happen twice to quadruple armor but there is currently no way to get two double armour effects, Brass Dome doesn't have the effect on the item
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>>559028434
Not gonna bother formatting this too much, sorry
>master missions in general don't show up in mirages
>16.5 maps can't be fully miraged maps
>t17 can be fully miraged
>there is a wish that spawns a random feared boss in the map, and it can drop the boss uniques (non-uber)
>the shrine belt will probably be very rare for giga specific combinations
>astrolabes are 100% drop from memory bosses, but they become map boss drops when you progress enough
>Octavian: I don't like the place Sanctum is right now where most people think of it as not worth running
>1 shaped region per quadrant btw
>gilded fossils stelath buffed so they don't give exalts when you vendor the item but something else (div?)
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>>559028416
You already know
https://www.poewiki.net/wiki/Blade_Vortex
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>>559028215
>you cant ask shit to be buffed
as I said you are a fucking cuck
instead of telling the devs to fix their shit you want everyone to have a worse time with the game
> i will love myself
better learn to because nobody else will, as everyone hates cucks
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>>559028626
>it's too late to fix it
KEKW
"we cant simply change numeric values on something we didnt even release yet"
two ways about this: either its overhyped garbage already or it will get shadownerfed and retards will find out 3 days after leaguestart
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>>559028691
>as I said you are a fucking cuck
>instead of telling the devs to fix their shit you want everyone to have a worse time with the game
no you dumb fuck, ggg nerfs builds each league due to bosses having a integer cap on their hp, also sperging on 4chan sperging saying no one else will love me shows to a lot of anons that you will most likely be in that position all that was said was for a OP spell to be nerfed lmfao
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quick question, if I have infused toxins allocated as assassin does this also count as 100% poison chance, or do I still need to acquire poison chance on top of all damage being allowed to poison
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>>559028660
>I don't like the place Sanctum is right now
neither do I, it should be deleted already, even if it dropped 40 divs and 10 mirrors every first floor (incrementative per floor) it would still be remove tier
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im going to log into my ele hit slayer which does 3x damage for some reason
im going to kill a rare monster with the currency conversion mod
its going to explode into 100 divine orbs of kalandra and i am going to literally onions face at my monitor
then im going into The Mirage™ and doing it again
then im opening my astrolabe reward room and getting a free mageblood
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>>559028660
>Octavian: I don't like the place Sanctum is right now where most people think of it as not worth running
A smart person would realize that the Sanctum gameplay is simply too divorced from the regular Path of Exile and that vast majority of players will simply never want to interact with it any more than they wanted to interact with Heist which penalized you for killing enemies.
A GGG dev will attempt to "solve" this "problem" by reverting then nerfs to how many divines that piece of shit mechanic can print
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>Energy Blade: Quality now provides Buff grants 0-10% increased Attack Speed (replacing Buff grants 0-5% more Maximum Energy Shield).
yo ggg janny, do something giga based for once and make the energy blade buff grant 0-10% MORE attack speed on quality. attack based energy shield would be pretty fun.
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>>559028963
No. Normally only physical or chaos damage can poison. This allows all damage the possibility of poisoning, but you need 100% poison chance. People normally just use the heist dagger with the same effect.
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nerf kinetic bolt and kinetic fusillade GGG
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>>559028870
>>559028897
>>559029049
They mentioned that they'd have to redesign how the damage is applied in order to fix it, which is more work than just hitting it with the classic numerical nerf
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>>559028626
>If Intelligence is your single highest Attribute, all added Damage is treated as added Lighting Damage
>If Dexterity is your single highest Attribute, all added Damage is treated as added Cold Damage
Are you saying even though ele hit only chooses one of the elements each attack, the other two unchosen elements will be converted into added cold/lightning damage because of the bloodline ascendancy?
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>Viper Strike of the Mamba now has 30% less Attack Speed while Dual Wielding and 20% less Damage with Hits while Dual Wielding (matching regular Viper Strike). This modifier now explicitly states that it only applies to Damage with Hits rather than being ambiguous.
>Viper Strike of the Mamba now also has Cannot inflict multiple Poisons in the same Hit, as additional ways to apply multiple Poisons in a single Hit would otherwise have to be significantly weakened for the sake of this Skill. This does not affect the Skill's normal Dual Wielding behaviour, as it causes a single Hit (and therefore applies a single Poison) based on the combined Damage of both weapons.
MAMBAGODS WE ARE SO FUCKING BACK
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>>559029278
I actually really like sanctum in both games and i league started sanctum ever since they brought it back in affliction i think it was until they gutted the rewards
Issue with sanctum is front loaded rewards that just become less and less worth running as league goes on
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>>559028948
nigga nobody believes that. they nerf builds because they are retarded control freaks. if you find an interaction they dont like they nerf it because they feel that regular players having fun with the game means they have lost the battle
> OP spell
you keep descending to deeper levels of cuckery. "nooooooo something cant be strong unless you drop insert random number of divines on it! too OP plz nerf!"
rmtfags make bank out of this garbage.
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>>559029278
>A smart person would realize that the Sanctum gameplay is simply too divorced from the regular Path of Exile
There's no issue with gameplay being diverse, the issue only arises when players are forced into unorthodox content.
I almost never do sanctum but I think it's a valuable addition to the game, because there are people who like it.
>A GGG dev will attempt to "solve" this "problem" by reverting then nerfs to how many divines that piece of shit mechanic can print
They want a solution where it yields exclusive loot as opposed to just printing currency.
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I have it on good authority that kinetic fusilade totem champ is going to be THE starter for the next league. Immune to nerfs, immune to enemies, one billion dps on ubers with 10c worth of items, you better start that.
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>>559029501
>nigga nobody believes that.
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I've played a totem build exactly ONCE, never again. They are not worth the headache of relying on some stupid little stick to instantly dies in any relevant content.
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>>559029049
> how much devs give a fuck about balance
I would agree: it bothers me but I can just not play the game, meanwhile they get eternally assblasted every time someone reaches endgame without going through the humiliation ritual of "buy overpriced items from retards" and it shows every time
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>>559029619
the base skill gives you +X added damage of each elemental type, and then chooses one damage type while turning off the ability to do damage with the other types.
the new bloodline ascendancy converts all sources of "added" damage to a single element (cold or lightning). this means the 2 "wrong" damage types are converted to the right one. so you just have to use the jewels to make sure the gem chooses the right damage type every time, and you're enjoying 2 extra lines of added damage that you were never meant to have.
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>>559029519
>you need two combat focus jewels, but yeah
Are those jewels hard to get?
Thanks in advance for spoonfeeding me, I'm a bit 'tarded
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ele hit worked the same way on the original combat focus rework and it was insanely kino but it dont think it ever got super popular before they nerfed the jewels
you should play it it's fun, don't play some paradoxica melee garbo abuse the dps with chaining ranged attacks
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>>559028917
going directly to 10 blades with one cast should make it a lot more palatable
>>559028963
It says all damage "can" poison, not all damage poisons. You still need chance to poison
>>559029507
It does, the most exclusive loot of all. Original sin is the most valuable unique in the game
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>>559030104
no, they're vendor recipes now. you can get them deterministically, so they will be a big source of income to fleece from fubcel retards who buy everything off trade that's 1:1 with their daddy's spec
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>>559029878
when the talkative jew says "this is going to be good" I already know its going to be kalandra tier garbage.
in 2 weeks he'll be like "welp that was bad good luck we have poe2!"
kill gggfags. throw them into a woodchipper. you know the drill.
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>>559030208
Thank you anon, your help is appreciated
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>>559030234
Ele hit and ele hit of the spectrum.
Prismatic burst does not "add" damage, the line says "deals" so it doesn't work.
It also doesn't work on "adds" lines on weapons btw, those are local but mislabeled.
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>>559030208
>>559030104
wasnt some anon laughing last league about making money off shitters selling combat focus jewels? i know what to do early on lmao
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stinky
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Every build thats "meta" league starter is a glass cannon why pretend otherwise?
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do the new dextral, sinstral catalysts work with generalized unique effects, such as Darkness Enthroned?
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>>559029954
I wish I could remember what I was thinking
>>559030070
ouch
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Having the Feared in your map with the ability to drop its uniques in a mirage is kino
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Sanctum is extremely gay because it caters to one specific playstyle (zhp offscreening/minions) while punishing everyone else (especially melee)
Resolve/Honor is a bald fucking mechanic that has no place in an ARPG
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>every shotgunning proj spell gets +4 proj for FREE
>/poeg/ retards still say Reliquarian is shit
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>>559031059
It is fine in PoE2. In actuality, once you get honor resist in PoE2 it basically no longer matters. Even on melee characters. EVEN ON MY THORNS CHARACTER THAT LITERALLY HAD TO GET HIT TO DO DAMAGE and it was a non-issue and I even would purposefully run into the bosses big aoe circle laser thing to just kill him.
PoE1's is fucking awful. Sanctum probably needs to just be removed.
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>>559031287
>once you remove the mechanic the mechanic is fine
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>>559031454
...What? That is like whining about having to cap your fire resistance. The level 1 trial isn't even built around having any resistance, it is doable if you have just a little bit of armor or evasion.
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>>559031249
I play both games extensively. Sekhema is piss easy now.
I know you have trauma from 0.1 but it's really fucking easy no, there are no more bugged traps, bosses have half life, and the game has been powercrept.
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>Honor is fine because they nerfed it to the point where it virtually doesn't matter anymore
So why have it at all in the first place?
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>shant be playing 3.28 slop
>waiting for more 0.5 kino news
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>>559031606
listen here negro
nobody is talking about poe2 garbage
in fact, I'm going to give you one single point and say: good, I hope you enjoy the mechanic in poe2, in 1 it should just be deleted and be done with
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>>559031121
retard
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one worry i have about mirage is the inflation of all league mechanics and what they sell, since everything is getting doubled for each persons league mechanic that would mean lower prices for each league mechanic alongside their tinks
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>>559031834
No? It is a choice.
You can put in relics that are defensive and help to cap your honor resist, give you more honor, make enemies deal less damage, heal more honor, etc. If you're really good or can one shot everything you opt to put in ones that increase movement speed or rewards or more merchant items.
It is totally viable for them to make you decide between defensive and offensive/speed set ups for the trial. Most players should just go with defensive as they just wanna clear it, but farmers go for max speed because they don't really need much resistance.
It's basically like building a character. You can opt for more defense, more speed, more damage, or a combine them to make something more well rounded.
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>poo1babs are so shit at poe that they can't play 2 and when they play 1 they NEED to follow rue's or fub's build like the sheep they are
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I feel like I'm the only person in this general who is competent enough at PoE1 and 2 to just make my own builds. Not like I am saying I am taking flame dash totems to ubers, but man... do you really need more than to check out PoE ninja for a few minutes to combine a few ideas and put your own twist on it? Do you really need a fucking video essay explaining to you "HURR DURR PICK SLAYER. STACK FRENZY CHARGES. CAP SUPPRESS. RIGHT CLICK BAD GUYS"
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>>559032436
OK, anon
you get a few points for trying if you wish, but to be fair, I dont give a shit if my build is "original" or "meta" or whatever: I just want something strong that isnt literal ass to play and I legit have better things to do than try to reinvent the wheel.
if you find joy on that I'm not knocking you down but I just want to kill mobs and get loot
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>>559032868
This is why I emphasized I'm not doing insane shit. Build making in PoE is more like putting together a few different lego sets into a diorama. It is not creating something from raw lego bricks. You just combine a few defensive layers and then a way of offensive scaling and you generally are fine.
You do you, and if you're new that is one thing. I am referring to people, even streamers, who have 5k+ hours and still just copy a build guide point for point including mistakes or suboptimal shit because they never look at the PoB.
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>you get twice the crops in harvest from mirage
im farming literally
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>>559032840
Nah, it is definitely a shitty mechanic that no one really enjoys except for when it shits out a ton of divs. You basically have to bribe players to do it. The Trial in PoE2 feels more organically connected to the game. Probably unfairly since it is where you traditionally do your first ascendancy, but I dunno man, PoE1's sanctum is some weird shit in a corner you gotta talk to a lady to access. 99% of the time I never even unlock the teleport there.
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Does boneshatter work on enemies without bones?
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would their still be profit in selling shovels aka 8mod maps without assfucking negatives?
>cannot regen life, mana, es
>reflect
>additional proj
>max negative res
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>>559032436
Yeah video guides are cringe, but Poo1 builds are so precarious with the mechanics you have to minmax and thresholds you have to meet to be effective that it's no wonder people don't come up with their own builds.
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I like PoE1 and I like PoE2.
I think PoE1 is better right now but the future of PoE2 looks good. I think separating the teams will be good for both games and I hope they can take PoE2 in an even further direction away from how PoE1 is. Let them be separate games, I would prefer that.
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>>559032436
I want to see how a build actually plays in a map before committing to it,r*tard
>>559033314
Yeah, they should go back to their original 0.1 vision of PoE2 instead of their current PoE 1.5 trajectory
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>>559033368
i would do delve but my build is squishy
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>>559033314
> I think separating the teams will be good for both games and I hope they can take PoE2 in an even further direction away from how PoE1 is. Let them be separate games, I would prefer that.
anon, I wish that was true too, but lets be honest with ourselves: ggg doesnt want that: they want to get rid of 1 because they think 2 can replace it.
thats the real problem with poe2. if they truly managed to keep all the garbage there I would even support poe2's existance (not economically) but I know they dont extend that same good faith to me.
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>>559033435
Dual Strike of Ambidexterity is actually goated. Wasn't touched by the patch, and as long as you play it as a red life build without being an ephemeral nigger, you should be good. I did it in mercs with armor, Fortify, endurance charges, and petrified blood and that shit could tank die beams fairly reliably.
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best league starter for a cl*nker?
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>>559033205
>Nah, it is definitely a shitty mechanic that no one really enjoys except for when it shits out a ton of divs. You basically have to bribe players to do it.
this is true for every single farming strat in the game. people will always, without fail, gravitate to things that actually give them shit for their time and ignore things that are just not worth their time and sanctum is no different in this regard. however the major difference is that sanctum is primarily a solo thing and when its good it cuts in groupnigger pockets HARD. its in groupnigger best interest that sanctum remains irrelevant, even more so since it makes it easier to corner terror/osin prices.
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Okay guys I can't decide what build to play, which of these seems like it'll have the cheapest gear and easiest start
>bleed eviscerate glad retaliation skills with 99% block
havent played it before but nothing was nerfed in patch notes, this is my boring GGG-approved-safe build fallback option
>mamba/venom gyre poison assassin
originally I wanted to play nightgrip ward stacker cobra lash, but the follow-through nerf fucking annihilated that making the build lose like 800% increased damage. I still want to try a ward stacker but without cobra lash these look like the next best options. maybe all damage poisons elemental hit or something idk.
>herald of agony champion+lycia profane ground)
this build looks really fun and I actually think a Spiritual Aid version where you go poison holy strikes+spiritual aid could be decent depending on what the numbers are, you already wear triad grip to chaos minion damage as well. if holy strikes ends up sucking there's always cyclone and ball lightning as fallbacks. On the one hand this build is heavily reliant on cluster jewels, on the other they're clusters literally nobody else but this build wants so they're always very cheap
>boring SRS/specter/etc minion build as guardian
+4 minion levels is like 75% more damage, guardian buffed in general, very easy and safe league start with no surprises
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>>559033802
current direction of 1 is "we want to make it slow and boring like 2"
seems like none of us is getting what we want, but one side is saying "we really dont want this" while the other says "yes ggg please kick us in the balls even further"
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>>559033246
>Eviscerate
>Enemies' organs are not actually removed
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GIRL VIDEO
https://youtu.be/8wCD_MzPj1k
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>>559033246
Does exsanguinate work on enemies without blood?
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After having the displeasure of experiencing PoE2 and having to click to buttons and doing a dance to kill 1 white pack, I want to play a build with the least amount of button presses.
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>>559033972
20k ele , 10k phys, but with money 80k ele, 40k phys but thats probably close to a mirror worth so i could reach 40k ele 20 phys probably that squishy
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>>559033763
I dunno what dumb0's build is but astral projector makes pyroclast mines and shockwave totems 10x better. It has a surprisingly good area of effect where it seeks out things to drop the damage on top of.
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>>559034064
that sounds like marketniggerdry and I dont give a shit about it. sanctum is balls and those people find it irrelevant because they can easily farm mirrors and then buy balance/osin from whomever the fuck plays sanctum.
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>>559034245
drake ahh build
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>>559034064
I don't like groupfags either anon, but the difference between Sanctum and almost everything else is the map agnosticism that Sanctum has. Heist is similar, and I think it is the same. Those mechanics especially stick out as "We need to make them more profitable than literally everything else or no one will play them"
>this is true for every single farming strat in the game. people will always, without fail, gravitate to things that actually give them shit for their time and ignore things that are just not worth their time
Only the last line is true. If something is literally so unprofitable that it is fucking you over, then people will not do it. Otherwise there are countless strats people love to do that are not as consistently profitable as strong boxes, but still loved. Things like:
>Boss killing to get rare drops
>Destructive play invitation loops
>Essence spam
>Crop rotation
>Div card farming (apothecaries)
>Alter spam on Jungle Valley
>etc etc etc
If there was a #1 farm in the game some people will still not do it because they enjoy other farms more. I just don't meet anyone who says Santcum is fun. They just talk about profit. I find Destructive play FUN. I like chaining guardian maps and doing invitations and killing bosses and getting all the loot. I even like doing Silo memes.
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>>559034221
>bane
>is not a big skill
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>>559034339
wave of conviction of trathus mines https://www.youtube.com/watch?v=45lRuIcNolk
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>>559033248
It's tougher this league because everyone will just be selling one type of map per tier.
But if gold farming is accessible then maps with those mods will still sell because mazies will keep their Kingsmarch mappers running 24/7.
Big ticket items will come in the form of high rolled More Currency and More Scarabs maps and well-rolled Nightmare maps, like before. If the map is rewarding enough then it doesn't matter how many bricked mods are on it because degenerate aurabot partyfags will run it regardless
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>Wild Strike
>Skill is actually domesticated
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>>559034648
I dont give a fuck, sanctumjew
I dont give a fuck about groupfags or the market or any of that shit. if it was on me you would all be sent to the harbinger realm: posin made irrelevant, groupfaggotry being irrelevant, I do not care, thats all "but muh divines" shit.
I want to run maps, kill mobs, get better loot and not have to interact with any of you retards but if the game was balanced around ssf you would kill yourselves because deep down you're all the same, you just want to get more divines to rmt your way out of whatever the fuck third world country you are
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>>559034549
anon all these things are(and were during sanctum period) very profitable as is evident by scarab prices for them. sanctum being here didnt affect them in any meaningful way, but "devalued" groupnigger "ground loot" farms.
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>>559032436
in poe2 95% of the entire passive tree is just generic % increased damage or armor/evasion/es. with no center path and a ridiculous amount of traveling there's zero real build making to begin with, you have to play your class's starting area because wasting 30 points traveling elsewhere is losing like 60% damage, not to mention how the tree itself is so weak compared to poe1 that your gear is still what determines 90% of outcomes. poe2 is an extremely simple game, a good 90% of non-GGG-prebuilt builds literally rely on bug exploiting to function since the game's so on rails otherwise
in poe1 your passive tree is way more impactful, you can literally get 4 voidstones using a tabula rasa which is literally a zero stats item that just has six sockets (although now that 6links are so accessible this is largely pointless), it's common to use random shitty 1c uniques even in endgame just because they have the socket colors you need and a "good enough" effect. Shit like Cluster Jewels and tattoos exist which exponentially increase the number of possible builds regardless of starting area, and Scion exists and there's fewer travel nodes in general so playing cross-class archetypes is actually completely possible. Then you add on pantheon, flasks, all the various implicits and influences on items, and a lack of in-game damage numbers or even the rough estimate dps calculator of poe2 and it's not a surprise why people use guides.
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>>559034883
Wand?
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>>559035068
They're my best customers
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>>559035329
I think people need to LEARN from guides and not just COPY guides. That is how I learned to understand how the game works and can generally just put together something on my own and then look over at PoE ninja to see "Oh yeah, that unique exists"
If you use a guide, please at least look at it and understand that much of it is transferable to other classes. Any duelist can easily get 65/65 block, for example, with tempest shield + something like ~10 points on the tree. Ranger can potentially do the same thing if you're pathing down towards that area, same with marauder. You also can notice how important spell suppress is, or how they are picking up extra endurance charges, etc. I feel like people can learn from guides and then in the future just apply those lessons to other characters.
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>>559035946
>delete group bonuses
>delete mf stats
too bad it will never happen without chris at the helm. he kicked them in balls on several occasions with deleting hidden bonuses or quant affixes. now that chris is gone they are suddenly feeling very cocky.
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>>559036553
yeah, you have the choice of energy shield, sorcery ward stacking (and still die to the hundreds of ground effects), or being garbage! so much better than PoE1
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>>559036479
Pathfinder Lycia Bloodline Incinerate Poison
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>>559036883
I mean that would be for the best, but it's been how many leagues now of them not doing that?
It's clear they can't figure out how to balance all the shit they have in POE1, so the POE2 designed build approach is probably for the best.
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>>559037031
It's probably the smart option, but between the Astral Projector buff and the change to how totem placement speed works I might just give in to the voices in my head
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League starters for this feel?
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>>559037570
>>559037658
RF is not fast. I know I can save a bunch of time running sunder till about 55 and switching after 2nd lab, but I don't wanna learn a new run this close to leaguestart
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>exalted orbs more common
and so the great chaos to exalted shift begins
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>>559034198
I played PSoA tots till Lv100
it's fine. clears great. tanky enough for most content.
but there is a delay. it adds up with each pack. packs add up with each map. maps add up over time.
you probably won't feel it unless you time yourself, but it is definitely slower than true clear at movespeed builds.
like you said, scaling is not the best. stick to doing static content like blight and ultimatum then swap to a better build
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I have a feeling Divine Blast is going to be sleeper good. The delayed explosion obviously means the base damage is going to be really high. Reduced duration is a given but also it'll probably overlap with multiple proj and some AoE
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>>559038396
>it'll probably overlap with multiple proj
So you don't know
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was there a screenshot of the new retaliate skill's gem or do we have to wait until thursday for the gem info?
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>>559038472
>>559038604
heh xD
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>>559038754
unsure at this point
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>>559037558
It has some filter selected. The actual spread is much closer to what you would see in poe1
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>>559038754
none but i have one with mathil
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>>559038946
the refresh ignite mastery is kill
>>559038967
hinekora base damage got halved
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>>559039184
Yeah but big pops were hitting the dot cap anyway, and you can just run 2x nebulis and be in the same place.
It also goes a long way to mitigate the lack of refresh since you'll be getting twice as many ignites.
Cheesing sims day 1 is dead, but once you're day 2-3 and your build isn't scuffed you'll be fine.
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>>559039184
>the refresh ignite mastery is kill
so single target is a little worse but map clear is unaffected
>>559039361
so meaningful...
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Here's some real tech.
You wear a max roll (25% avoid) Kiloava's Bluster and choose Kiloava's Bluster on Scion for 50% elemental ailment avoidance. You take all three branches of the Crystal Skin wheel (10+20+20) to achieve immunity to elemental ailments. You also have 90% all res against 80% of hits, which will probably lead to getting one shot when it doesn't activate. Fun.
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>>559039639
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>>559039237
The game has an identity crisis and I am hoping the endgame rework is them solidifying their vision for the game and how they'll move going forward. Defenses feel retarded because it is primarily just stacking ES or Life and then, I dunno, getting some armor or recoup or block. Feels so blah.
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>still no challenge reward and kirac vault video posted
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Build for Tourists?
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>>559040425
we don't want to spoil the surprise :^)
*datamines everything the second the patch goes live*
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>>559040673
well obviously i do otherwise i wouldnt keep posting about it
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>>559040602
i cant plan my build without the info
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you didnt brick your account and skip this right
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>>559040867
:)
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What if one of the posters here is actually a GGG employee and we will have no way of knowing
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I've decided. I shall't be totemmaxxing this league.
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>>559041480
I did that after having a lot of fun in the first two weeks of Settlers and loving the currency exchange...
we all know how well that went...
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>>559041480
>actually putting some effort into the game for once
you sloppiggies are so retarded, the mechanic is literally "dude old mechanics... TWICE!" but they said the loot word and now you're all super duper excited just to play the same builds you did before but now you can quit the league one week in instead of two weeks in
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>>559041780
SirGog.
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Anyone else oremaxxing in Mirage? Kingsmarch might be kino now that crops/ores were swapped and it's no longer about soullessly farming gold 24/7. Might even get a Svalinn this time.
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>>559041780
?
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>>559041884
makes sense, thanks
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>>559041841
I always bismaxxth for the visual clarity in delirious maps and for rare juicing in blight
>>559041868
Whyd she quit PoE
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>snap spent 6k points on merchant tabs(200 merchant tabs)
t-t-totally legit and not rmt selling everything their groupniggery loots. also doesnt merchant tabs mean that theres less people to split currency with since dedicated trader is obsolete? :)
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>>559041703
the league mechanic seems fun, im a sucker for that small chance to get an epic big boy wish
endgame rework looks cool and seems like it will be fun for ssf since it rewards you for doing different mechanics
im playing builds i havent played in a long ass time so thats cool
im planning on playing for so long that im not going gsf because i dont want to be restricted by the 2 month max duration, i even played keepers for like 2 months
basically cope and seethe
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>>559041884
>>559041996
you can make your autism ele hit only do lightning/cold damage if thats worth it for you
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>>559042238
H A R D
A S
H * C K
>>559042368
S * F T
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what would she play?
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>>559042969
The mana cost from triggerbots is so extreme that it's almost unplayable.
>>559043019
Empy has better viewer numbers so it's his :)
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>>559043082
>retaliation
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>he is a jingakh
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>>559041780
My GF when she plays PoE2. She tried PoE1 but didn't like it, but she has fun playing PoE2 with me. We've beaten the campaign twice together and she wants to play as the Templar next because she thinks flails are cool.
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>>559042070
We all know people RMT and GGG tolerates it as long as they buy supporter packs each league. Empy's group often buys both of the new highest tier packs as their very obvious kick back to GGG.
>inb4 schizo
RMT has been a thing since D2 and will continue to be a thing. Even Chris himself talked about D2's RMT scene and how sketchy it was.
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what song do you play for your hideout?
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>>559042929
Bro, PoE is a game that has hundreds of thousands of players on league launch yet tiny groups like his (and other streamers) have an outsized effect on the economy. Ben literally made a guide and got like 20% of the community to play one build, lol. I don't think I've ever seen a game this dominated by such a small number of people.
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I'm sure some of you are familiar with the countless acronyms in this game. However, it's impossible for me and many other middle-aged, working people with kids/families or non-native English speakers to keep track of these. It's impossible to remember all the abbreviations like Proc, Pconc, Pcoc, Hroc, Praw, HoAg, Kboc, BAMA, CoC, GC, WED, IIR, FBOK etc.
I think this kind of approach both alienates new players and only includes a minority who are familiar with all of these. I kindly ask that acronyms be used in full first and then as acronyms throughout the text -like in academic papers- so that everyone, from new players to veterans, young and old, can more easily participate in this subreddit.
I always wonder if you meant Cast on Crit or Chains of Command when you type CoC. Or If you meant General's Cry or Glacial Cascade when you type GC. It's just tiring
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>>559039515
the depressed, fat, ugly one with bad posture, ugly clothes, tranny voice and furry diaper fetish
>>559039708
>happily married
oxymoron
>happily married with children
oxymoron
>the other is a lonely
implying that's bad
>gay man
implying that's bad
also, you're a fat brown tranny redditor
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>>559044106
got it day 2 for like 10div in phrecia(bog witch) and there were tons of them. unstable will also be meta so i doubt it'll really be that expensive.
>>559044150
chieftain is a streamer meme
>max res is a joke to get
>-20% res node is 50% less damage compared to curse/exposure
>explode is a meme maven boots do a better job at consistent clearing the screen
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>>559044593
>>559044787
You do know that turning all of your int nodes into ES tattoos basically results in like 10-15% lower ES than we have now, right? The only annoying thing is ES tattoos are gonna be pricy.
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hey nigggers, i know you are here faggots. since you went through the trouble of assassinating my beloved blue niggas then at least do a last minute pass and get rid of ALL post alchemy shards since keeping them without harbis is just pointless.
also where the fuck do you even get mirror shards now aside from shipments and cards lol
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>>559041480
>voting with my wallet
exactly this anon. BASED
we must show poo 2 trannies which game pulls more revenue
>>559041758
personally, you're a nigger
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>>559041841
i tried ore maxing in settlers
it didn't slow down maps at all which was huge. that and heist were great small additions for blitzing t17 back then.
if you want to max the amount of maps and mirage gameplay then it's the way to go.
the scarab that auto smelts was expensive as hell then and will be ultra expensive as hell now. it's the only way to get more boats sent out since it bypasses all timers.
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>>559045236
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>>559045362
I have nothing to do but stare at Lily's tits for the next few days.
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What're we thinking about league mechanic in campaign? Breach was worth doing in if it was the old style without walls, new mechanic looks like a 'stand in one place for a while' so probably not worth doing, right?
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>>559046023
It will never be worth doing the league mechanic if you're a speedrunner. If you're not getting to maps in 4-5 hours then you should probably at least do it every couple of zones for massive XP + loot to make the rest of the campaign smoother. Doing it in every zone will slow you down to a crawl though.
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>>559046023
Kill things if you walk past them
Check if wishes have something useful for you
If yes, do it
If no, skip
Shrimple as.
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>>559046123
kill shit in a circle so you can kill shit in a circle for a second time.
I'll try it a couple of times to see if it's good for exp, otherwise I'll be skipping it
>>559046242
Even if you're speedrunning, it was worth starting the old style breaches and stutter stepping forwards as they expanded for exp and the chance of a good drop
Mark did say something like 'if you're speedrunning to maps you're gonna ignore it'
>>559046379
Huh, an actual smart idea. Depending on how quickly you can clear the circle the first time it's probably worth checking every few zones.
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>>559046023
you're always better off getting to maps ASAP when you're racing there on day 1, hours matter A LOT for income. you can sell so much more when you get to maps an hour before other people.
you should be skipping league mechanic unless it's just so ludicrously powerful that the gear from it speeds you up even after the time loss of doing it
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>>559032436
Thats basically what I do except I also try to fulfill a class fantasy idea I have in my head, I don't know how people can play a holy templar throwing artificial ballistas that shoot out balls of kinetic energy.... the dissonance is so jarring and kills the game for me for half of these OP builds
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>>559047479
Mamba PF
I guess Mathil. He was the first streamer I found and is probably the least autistic one. I really only watch his youtube videos and even then I kinda skip through them just to see what the build is like and I haven't copied any of his in years.
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fucking lmbo, should've never told him. ruthless players deserve to be tormented
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>>559047683
Basically you use the new breach ascendancy to make it treat all added damage as cold or lightning, then you only do cold or lightning with the jewels and you get a shitload of added elemental damage that is independent of gear.
Damage/PoB wise it is crazy. It is like 50M dps on a totally obtainable budget. Gameplay wise you won't get the breach lord ascendancy for a while and people forget you need to have the enemy actually have an ailment already for the explosion to happen, so you're either hitting twice to do it (annoying) or you need to have like skitterbots or some shit.
It will be a fine build that at the top end will be insane, but I think a lot of people are gonna get annoyed at it.
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Jun not getting copied is really making me consider not starting betrayal. Might have to wait and see if any other betrayal nodes got buffed outside the fracture one. 20 veiled jewelry aren't that common and there are a few ring veils that are just dead on fracture. Later in the league veiled mods are the easiest "T1" to add to an item.
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>>559047780
not just any 2 jewels slots either, 2 specific placements since combat focus have requirements to activate so you're also heavily restricted on pathing.
feels like it's good early-game power and then you'll want to spec out of it
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>>559047479
guardian absolution and picrel
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>>559047895
Betrayal is always nice when filling out your atlas, not sure how the (probably) faster atlas progression is gonna impact that. Might be worth fishing for a good fracture until you unlock your second atlas.
What would you do otherwise?
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i'm playing holy strike and i'm going to ignore the minions completely
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>>559048229
As I said: Ele hit is jankier than people want to believe. Late game you can solve everything and deal a bajillion damage and have crazy ice balls that go out and come back and freeze the screen but getting to there is really annoying.
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>>559048289
GGG are autistically against just mass buffing skills. They are determined that old and bad skills need to be reworked or buffed in 'interesting' ways. I mean Sweep was a garbage ass 15 year old skill and basically was always bad. Instead of buffing numbers, they just decided to rework it to now be a holy skill that drops hammers.
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>>559049194
tota enemies were functionally immortal and dealt infinite damage, so people would make builds that just perma-CCed them with Void Gaze and Void Sphere
basically a completely useless build that only functioned in one specific piece of content
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I remember getting to maps and doing my first totas and getting that sinking gut feeling that this league wasn't it.
Mirage will not be that way. In fact, it's impossible. It's too fast, and at worst, it's juicing your juice
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>>559049481
it was mainly because you could get extremely good dps for a very low budget which helped with setting up early boss farming. The clear wasn't great so it wasn't really a mapping build but the amount of damage you could get on true league-start, fresh out of the campaign gear was pretty nuts
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Reliquarian is an underrated choice for Kinetic Fusillade. The Warped Timepiece node allows you to pretty easily hit the 6s breakpoint for Embrace Madness (2x Warped Timepiece since you're already using one, Runegraft, Soul of Arakaali) which averages to about 2 stacks of each Madness debuff.
It doesn't really have a huge opportunity cost but now you can hyperscale with poison and Betrayal's Sting.
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>>559049128
it was just really strong. its a strike skill that makes both weapons attack at the same time with 450% effectiveness each. its a no strings attached "just hit with both weapons lol" skill that does way more damage than other strikes.
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>>559050000
yes
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>>559051131
think i read that because it rings a bell
>>559051067
i actually fucking might because i will die of old age before they finish die neue these. the original aired over 9 years and we are in year 8 of the remake with nothing released past 4 years lol
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>>559051483
The problem is that next league when it gets taken away, if it's not replaced by equal or higher power, you'll be pissed
That's why smart game devs don't give the players power like this.
Chris understood it, Mark doesn't
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>>559051096
You can self-enable retaliation skills by hitting Hydrosphere with a shield skill with Monastery Bell equipped. And with shield skills your main hand matters less than having a FB Emperor's Vigilance on your offhand
>>559051169
That works. You can also have Spectral Spirits on your rare main hand for perma minions or something like Arcanist Brand + Skellies for bosses on top of HoP Sentinels
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>>559052281
I cannot remember the last emergency nerf that wasn't due to game breaking issues. The only one I can remember that could count was aura-stacking in Delirium, but that's because everything coded as auras and weren't meant to be buffed by cluster jewels that way
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ggg pls double tap Einhar next. put his beastcrafts into something else more streamlined
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>Kirac's Shop now sells a wider variety of Map related items, and his shop can be rerolled with Gold. Maps within Kirac's Shop generally sell for Gold, although some special items may still sell for Chaos Orbs or Orbs of Chance.
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>>559052656
>https://www.poewiki.net/wiki/Frost_Shield
bwo?
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>>559052842
why are you posting this in a discussion about retaliate skills
RETARD
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>>559052815
I agree with Andrew from the Ziz interview that early on killing Beyond bosses is worth it since their loot is noticeable but at a certain point, endless shitters does become better than killing the boss.
It's a bit weird to feel bad about getting a boss too early, but POE is still of weird shit so "deal with it" I guess
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still waiting for some streamer to show me how to make this work
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>>559053570
so it drops nothing?
>>559053518
it's meant for holy strike and the guardian's free minion
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>>559047613
holy fuck i just looked this up on how to get this 6 fucking weeks of hillock then resetting to do it again
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>>559053518
It prefers a build that uses less minions that do bigger hits. A bunch of weak minions will consume charges over and over without gaining as much damage.
Whats the maximum amount of charges you can apply in a single attack as that will probably determine how strong this is alongside are phys specters going to be good.
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>>559053952
this but actually unironically
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I'm on the fence about making a Holy Strike char since they havent released the gem info, it's got a bunch of unclear aspects such as if they only attack when you Holy Strike attack, or if they attack whenever you attack in general; and if you can even use Holy Strike with any melee weapon or just Maces (dead on arrival if locked to maces)
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>>559055009
Sure, but if they attack whenever you attack in general, you could make them with holy strike and all high damage supports, and then start attacking with a shitty 4l skill with no damage but very high APS for big damage. But right now it's unclear, and they may be made in such a way that ONLY Holy Strike makes them attack. And really I also just don't want to use dog ass maces even if it's a gimmick animate weapon of self reflection, I'd rather use void forges.
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>>559054183
Minion hit consumes the stacks. If gives you hallow on hit. Obviously minions can stack it as well so you can benefit on that end but it kind of depends on how minions apply it. If its per minion then other minions will consume the charges sometimes. If its per minions group then you still lose charges sometimes unless you do no other minion groups.
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>>559056769
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>>559054572
>Added a new Strength/Intelligence Skill Gem, Holy Strike
>These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike. Requires a Mace, Sceptre or Staff.
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MIRAGE LEAGUE IS CANCELLED
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>nuSweep
>can't use with Voidforge
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>>559059850
https://youtu.be/oPlXB5xW0uY?si=-6f_b_Q_ui6OU-2Y&t=1098
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>>559051861
I'm seething that they put warped timepiece behind uber lab.
So if you want to do impending doom beacon of madness with delirious bloodline you have to fucking do it as occultist ascendant with warped timepiece on forbidden jewels, defeating the whole point of reliquarian.
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>look at interesting POB
>wow that does a ton of damage, looks legit
>check configs and there's no obvious padding
>check ascendancy and confused why it's running Inspirational with petrified blood on eternal blessing
>un-tick inspirational and suddenly build loses 10% total damage
>fuck around for a few minutes checking everything wondering how it's scaling so hard from aura damage
>finally realize there's lvl 1 stormblast mines enabled
>the 4% increased damage taken from stormblast is an aura
>because while standing completely still you could theoretically be throwing 3.33 mines per second with around 5 second duration, it's counting as like 70% increased damage taken on enemies and Inspiration is making that 86%
oh for fuck's sake. you really can't trust anything you didn't make yourself, maybe for a fucking uber where you can mash mines before they even become targetable you can pretend that's reasonable, but even for a fucking minion build standing still turreting nothing but lvl 1 mines is fucking stupid
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>>559061504
PoB warriors are truly horrible creatures.
And some of them love polluting PoE Ninja.
Some even go out of their way, just before a snapshot is gonna be made, fuck up their build to obfuscate the truth.
It's the weirdest shit.
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>>559060725
>>559061125
Mercs were easily the worst piece of borrowed power added to the game. If they came back I might legitimately quit PoE1 because holy fuck I cannot stand the idea of trying to find the perfect level 84 merc and just giving them the bullshit toe and doryiani and all this other crap. If they go out of their way to nerf all of the powerful interactions then they'll exist to wear like, I dunno, the 40% increased damage helmet.
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>>559061305
There's some meme potential with how much easier you can run explode beacons. I'm thinking of rolling poison CWS with that later on.
For sure some RMTfags will be rolling Clustering with 6 sacred wisps
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>>559061890
Game is not built to have Mercs. It straight up ruins the game. Lightning damage, which is already the strongest in the game, becomes so much better than everything else that you'd have to be retarded to even try it. As said, if you just forbid them from wearing all the decent items then it is nothing more than giving enemies more HP for more loot.
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>>559061890
mercenaries allowed normal players the ability to have a FRACTION of the power that groupcucks benefit from and there's people whining they're overpowered.
>reminder mercenaries counted as a full player for the purposes of increasing monster life, meaning rares have 80% more HP and uniques/map bosses have DOUBLED life
>reminder that mercs only counted for half a player when scaling increased quantity of loot drops
anyone who bitches about mercs when party play exists is insane. followers/hirelings have been around since diablo 2, if you think they're OP then the kinds of shit that dedicated aurabot party play fags are up to would literally fry your fucking brain
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Hey everyone! Andrew has asked me to pass on the following message:
After much internal discussion we are preventing the new Cryogenesis Breachlord Bloodline notable from interacting with Elemental Hit. I regret categorically stating it would not be changed on Ziz's podcast, so apologies to any Elemental Hit enjoyers for getting your hopes up.
Edit - Elemental hit, not just Melee Elemental Hit
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>>559062239
It was so good just for building two characters that can support eachother.
Like the facebreakers builds where you give your swiftblade merc a huge topend weapon and he rallys you and solves your damage.
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>>559062280
those too
>>559062335
ok good, fuck reddit
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>>559062207
>Lightning damage, which is already the strongest in the game, becomes so much better than everything else that you'd have to be retarded to even try it
explain how this is any different from playing in a group with somebody using doryani's prototype with -200% resists and full incoming ele conversion or an animated guardian.
>it's too good!
if it wasn't at least 80% more damage you'd literally map SLOWER than solo, and against bosses the mercenary needs to double your damage or you're worse than solo.
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>>559062239
Just shut up dude. Mercs are bad for the game. They're too strong. How about instead of Mercs we just nuke group play from orbit? I'd be down for them disabling all loot buffs from party play instead.
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>>559062335
glad they nuked it, people were not going to play anything else this league otherwise
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>>559062527
if they really wanna be lazy they can change doryani to "PLAYER elemental resists" and leave it unchanged, that's already how other uniques like Rathpith Globe work so even if you give them to an Animated Guardian it scales off your own life.
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>Yeah bro I wanna get my mandatory mercenary and grind out the perfect skills and then spend a bunch of currency buying the same price inflated uniques because there will be one or two good merc set ups
>Also you have to arbitrarily limit what they can wear because reasons
In my opinion if any item is disabled on mercenaries then they fundamentally should not be in the game. If your justification is that group play is too strong then it does not matter because 6 players are still better and get more loot than you and your merc. Reduce or eliminate the loot buffs from party play, it is such a niche player base anyways.
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>>559062669
until party play is deleted from the game there's absolutely no reason mercs should be nerfed. they're 50% less loot than actually playing with two players and they still double monster health.
we can live in fantasy la-la land pretending group play will get deleted, but when the lead developer of PoE1 is literally Mark AKA Neon who enjoys playing aurabots (Paladin in Phrecia was literally tailor made for his favorite playstyle as a buffslut champion, just like Tacticians in PoE2 dual wield Hammers of the Faith to buff teammates with a ton of flat added phys) that's never gonna happen.
Mercenaries being good makes party play worse since it no longer has a monopoly on group scaling and synergy, and even then it's only half as much extra loot as an actual second person.
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>>559062759
PoE2 could probably do a better job with Mercs than PoE1 because PoE2 is still in development and they can adjust things accordingly. Dropping Mercs into PoE1 is too much of a grenade that would require shitty individualized balancing of allowed items and interactions.
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>>559062576
it was busted because of poorly coded interactions, not because it actually did more damage than a good normal build with the skill's intended function.
with full cold convert, you lost 2 additional ailments (30% more, 45% more with taming), shock (up to 50% more), forbidden jewels (20% more), and your 4th ascendency (lets say just 15% more)
so triple damage was already baked in, and full convert would only truly give you on average about 11-15% more damage. i dont have the pob i was working with on hand but if you have a better example of how it would do 60m dps instead of 20m then post it
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>>559062712
That's insanity. Nothing in this game has enabled as much shit as Mercs. And useless uniques actually having an use case is a GOOD thing. Dropping a Kaom's Binding and it selling for 50c instead of 5c is a GOOD thing.
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>>559062759
the companion system for poe2 will likely get expanded in some way to various other followers. right now there's the mount, the wolf pack, tamed beasts, and the Abyss unique to let you play pokemon and capture an Abyssal Rare undead.
I would be extremely surprised if we didn't get a "Bind Demon" equivalent gem for INT, and "mercenaries" being an Animated Guardian style companion where you have to give them gear but they're not allowed to wear jewelry or something.
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I'm rolling this dogshit on hc trade with Guardian new point, its going to be shit, but i will enjoy it, the visual dogshit of all the ice on screen is truly something
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>>559063031
No it isn't, because a mercenary becomes MANDATORY and any build that cannot actually benefit enough from it to overcome the HP buff suddenly is even worse and falls even further behind. Mercenaries have to be built in very specific ways to provide the damage to overcome the health buff. But since they also give loot if you don't use one you're actually trolling yourself. Mercenaries themselves hurt build variety because if a build cannot effectively use one then it either needs to just accept losing damage (monsters have more HP that is not compensated for) or accept losing loot. What a shitty ultimatum to give someone.
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>>559062962
ben_ said basically the same thing when POBing it earlier, it would be a lot more damage but the opportunity cost of using two jewel sockets plus your ascendancy for it means it's not really as straightforward as just OMG DOUBLE DAMAGE!!!!
two jewels is the same opportunity cost as Forbidden Flesh and Flame.
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>>559063251
>>559062962
eleSHIT sissies need to find another build they're gonna copy from rue
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>>559063234
>a mercenary becomes MANDATORY
do you believe party play is mandatory right now?
do you believe playing ben's build every league is mandatory?
>WELL THAT'S DIFFERENT!
no it isn't. you're literally saying that anything less than the most optimal possible strategy is non-optional to avoid. If you think a merc is mandatory because it's more divs per hour you'd already be in a four stack as an aurabot.
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>>559063251
I think there's a reliquarian build where you just play it rainbow with a crest of desire and coined multistrike, get beacon of madness for full conflux and then use EE and elementalist FF.
Might be the strongest ehit.
Don't need no stinkin cryogenesis.
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>>559063394
That is not even fucking remotely similar and you saying it isn't doesn't make it so.
A MERCENARY IS A BOT. AN NPC. It is not another human. If you think Mercs are so great why aren't YOU playing with 5 other people?
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>>559063242
>30000 base DPS corrupting fever banner
>Nobody is playing banners
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>>559063479
if you think a mercenary is mandatory you'd also think that playing the best fubgun zoomzoom build is also mandatory cuz that gives even more divines per hour than the 50% reduced quantity scaling from mercs
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>>559063531
No it isn't. Mercenaries buff loot no matter what strategy you're doing. How does this make any fucking sense? It is not the same as
>Strongboxes too good pls nerf
It is
>Unless I am running Sanctum or Heist then a mercenary makes every monster drop more shit
If there was a keystone in the atlas that said "Monsters have 50% more life and drop 50% more loot" everyone would pick that.
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>>559063479
>If you think Mercs are so great why aren't YOU playing with 5 other people?
the entire point of why Mercs are good is that it lets solo players engage with a fraction of the power and build synergy that party play does.
I don't have five no-life autists or RMTrs on speed dial and even if I did I'd still prefer using followers/hirelings the same as in Diablo 2.
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>>559063676
>If there was a keystone in the atlas that said "Monsters have 50% more life and drop 50% more loot" everyone would pick that.
we literally just had an entire league in poe2 where monster effectiveness, which is literally just a "monsters have X% increased life and loot", was the main scaling factor and the vast majority of players were not willing or capable of fighting 500% increased effectiveness Abyss pits or temples.
in poe1 mercs were 100% more life for like 12% more IIQ/IIR and 50% currency.
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>>559063865
You totally ignored my point. Builds that are either just not that great or cannot effectively utilize mercenaries to overcome the HP buff they give monsters either have to accept being slower and shittier or get less loot which is kind of a problem when your build isn't great. We already saw that some builds massively benefited more from Mercs than others and people were already warping the meta around the mercenaries. The entire game became centered around them. Sure, they were the league mechanic, but I don't want PoE to become that. And as I said before, if we start nerfing items or changing how they work or just disabling them on mercs, then what are we doing? Is it Path of Mercs or Path of Exile?
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>people more hyped about 3.28 than about 0.5
man, i should have sabotaged 1 more...
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>>559064090
>>559064090
>>559064090
the capcha for making new threads is cancer
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>>559064021
>have to accept being slower and shittier or get less loot
this is literally no different than only doing maps with 100% monster effectiveness instead of 300% or 500% because you're slow and shitty and can't deal 500% more damage to make it worth the loot.
yes, if you cannot increase your damage by 100% do not press the "monsters have 100% more life" button, ESPECIALLY since they don't even give 100% more loot, it's less than half that.
If running two maps at 100% loot is faster than doing 1 map at 125% loot with 200% monster life......DON'T RUN THE HARDER MAP!
It's no different than not running maps at 100% delirium because you're not strong enough to clear them fast enough. "Shitty builds will be worse by comparison because they can't juice harder" applies to EVERY mechanic in the game