Thread #2243009
Spiral Knights | 4chan's Bizarre MMOdventure Anonymous 02/16/26(Mon)06:08:26 No.2243009 [Reply]▶
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Spiral Knights is a top-down, dungeon exploring action MMO. It plays similarly to the 2d Zelda games.
>Download
https://store.steampowered.com/app/99900/Spiral_Knights/
https://www.spiralknights.com/download.xhtml
The MMOdventure anons will be playing this for the next 2-3 weeks. Feel free to join in.
>>2172128
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>>2243009
Improved, community-made launcher:
https://github.com/lucasluqui/KnightLauncher?tab=readme-ov-file
It appears there will be an update very soon that will update the Java version that the client uses. When this happens the Knight Launcher will probably be down for a bit.
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are you telling me the knights are spiralled
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>>2244169
first keep in mind you have to increase it's appetite by clearing levels with it equipped. sprite food may be indicated as it's favorite, but you can and should only feed it any other material you have in your inventory, keep the sprite food for level ups. higher star materials will progress the heat bar further than lower mats, to the point you may not feel progress at all if you only feed it 0 star mats.
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>the quarter-yearly spiral knights thread
>>2244169
you gotta collect color-coded crystals during floors, it gets shared between other players so stacking them is good if everyone is running the same sprite, the colors are as follows:
>red = drakon
>yellow = seraphynx
>purple = maskeraith
green and blue are useless iirc. once you ccllect enough you gotta craft them at food vendors (reskinned crafting ones), or you could alternatively feed your sprite appropriate materials.
battle sprite training is one of, if not, the worst grind of this game, excluding being a smartass and not going with the standard issue equipment you get from rank missions.
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>>2244185
>green and blue are useless iirc
technically they are not useless since sometimes they will be a requested item for the daily prestige mission
in fact when it asks for minerals is basically the only time that mission is worth doing
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>>2245122
yes. in fact it has one of my favourite boss fights in any game, the roarmulus twins. where the party basically has to solve a switch puzzle to raise and lower gates while the boss fight is ongoing in order to make the 2 bosses hit each other with their attacks. very creative boss design.
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>>2245158
I've always been interested in playing it but never had the time to try it out, plus all the reviews would often say it's extremely grindy. I'll give it a try. Any tips you could give to a brand new player?
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>>2245234
the main progression gates are the 'hall of heroes' where you can only access certain missions if your gear meets the requirements of a certain tier of armor, helmet, shield, and weapon (you need 1 of each)
so for example if you're approaching the 4-star hall of heroes, don't waste materials on making 2 4-star weapons if you haven't made the other pieces yet. make sure you have at least one of each before you branch out because then you'll spend less time at those progress blocks.
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Where is this artwork from? Seems official but doesn't show up.
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>>2245593
Found it. Final page after filing a complaint about someone.
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>>2245576
>>2245593
The original version of this artwork is one of the icons you can use when posting in the games' forums, i cant find a full-sized version however
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>>2245795
I was doing a Golden Rook Gate elite run from Depth 0 to grind some basic materials and by the third or fourth level down I was thrown into an arena stage with two other players and told in a tooltip that I couldn't progress at all unless I fought in the arena against them. I don't understand how or why. I just decided to leave back to Haven because fuck that.
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>>2245804
lmao what. Arenas are normal pve stages, you just misinterpreted the tooltip. Arenas have 3 battles of increasing difficulty with an elevator to the next floor after each one. The tooltip is just saying that you can leave after the first fight instead of doing all three.
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h8 my n8
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the clover crusaders triumph over their most difficult challenge yet
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How the fuck does spiral knights manage to blue ball me on an update in 2026.
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>>2246973
if you play the game a lot and actually get dedicated to it, you can get silver pretty easily with some decent merchanting and fsc'ing
but if youre just gonna stay around a few days then yeah, no way you can get silver PC
>>2246955
yeah its a shame, once you reach *5 it has such great deliberate combat. This should have been the golden standard for the genre but sadly it was too underdeveloped to be influential.
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>>2247372
make sure you're on elite difficulty.
for 3* orbs farm mission 5-2 Rise or Fall
for 4* orbs farm mission 6-2 Sewer Stash
for 5* orbs farm vanaduke and buy energy with crowns then buy orbs for energy
https://steamcommunity.com/sharedfiles/filedetails/?id=268682827
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>>2247402
what are you talking about. i got 1300+ crowns from a NORMAL jelly king run yesterday. not even elite. elite vanaduke gives ~8000 crowns per run. 4k crowns is basically nothing at the point in the game where you need 5* orbs. and the orbs below 5* can be farmed pretty easily rather than bought.
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>>2247372
also bear in mind green treasure boxes have an extremely low chance to drop rarities (fire crystals/orbs of alchemy) so you want to basically farm missions with lots of RED treasure boxes since those are the ones that have a good chance of dropping rarities.
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Get dunked on
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>game keeps telling me to reinstall even after reinstalling
It's over
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why though it's been working flawlessly all week
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Posting some screenshots. This game's bosses are really fun.
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This triple turret fight was very satisfying to beat.
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Super fun level.
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Super fun boss.
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>>2247392
adding to this, 6-1 Axes of Evil is also surprisingly good for hunting advanceds and elites, although may get mind-numbingly repetitive. bring your farthest reaching gun and run to the small treasure cache to southwest of the start of the first floor. open the boxes and shoot the ones across the chasm too. vial throws and charged shots are the furthest reaching projectiles. if they reveal an orb, run the level to grab it, if not, restart the mission.
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>>2247098
>but if youre just gonna stay around a few days then yeah, no way you can get silver PC
ive wanted to get into this game since 2013 so i think i do feel inclined to stay for the long haul at least, its very charming
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>>2247402
here i did 1 fsc run to double check and yeah its not hard to farm orbs or crowns in the lategame. just got to make it though the early/midgame to unlock the good farming spots. although i will admit i did have good luck this run. you wont get an orb every run
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it's grindslop
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18k crowns for 3 elite orbs, need 15 to craft 4 star gear to progress which is 90k crowns am I missing something or is this game just cock and ball torture, I haven't seen a single orb drop in the 40 hours i've played
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>>2248343
what missions are you playing? for 4* orbs you want to farm some very specific missions. here's a guide: https://steamcommunity.com/sharedfiles/filedetails/?id=268682827
there's also some useful information about farming routes in the comments so check there. I'd start with farming the first floor of 6-2 sewer stash. or if you havent unlocked that yet, 5-2 jelly king.
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>>2248756
After the update, I couldn't get the game to start anymore. I've been using the Steam version. I had to not only uninstall, but also delete the game's folder manually.
Then, I reinstalled it from Steam, didn't apply the custom launcher or anything, and it worked, hasn't crashed either.
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Anyone need an invite?
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>>2249578
If you want to metafag then the best swords are Brandish types (Archeron, Combuster, Gladius, Voltedge). You can buy a Brandish and upgrade it from there using crafting.
The other good swords are the Sealed swords (Divine Avenger and Gran Faust), need 20 jelly tokens for that one, and the DLC Hammer.
Also get Swiftstrike Buckler. Yes its still good at 5*.
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>>2249586
>So you won't like ruin the game or something if you play with new players?
Nope, it'll just be faster, especially if the player with the higher gear knows how to beat bosses. Like Jelly King, get that fucker high on the Poison status and melt him down.
>>2249587
Adding to this anon, be careful with Gran Faust if you go for it, it can inflict Curse on enemies AND you if you use the charge attack. Curse will randomly mark some of your weapons and items, and if you attempt to use those marked items, you will be damaged, and it last for 40 seconds.
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>>2248787
I remember wasting hours trying to get it working, and some guy on linux doing the same. these fags put less than the minimum effort into making their threads, and then they just fuck off and play something else.
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Busy battle arena.
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I swear this boss is tough...
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We found a love puppy (super rare)
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>>2251332
Based Trans Rights enjoyers.
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Depth 28 danger room cleared
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>>2252494
Gearsets are pretty optimized, Perfect Seerus mask is a must if you have the DLC.
Otherwise Chaos seems to be the sweaty choice if you're going to be good at dodging
If you want a safety net and are okay with committing to gunslinging, Shadowsun and then a Swiftstrike buckler is a decent enough set
Black Kat is sorta endgame but not really easily obtainable. I've never seen Margrel/a book in my entire time playing although maybe that's a lack of effort on my part.
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>>2252494
It completely 100% depends on the guns you want to use, but a lot of gunner armor is a massive pain in the ass to get, so I'm going to tell you now - use the gunslinger set (cowboy hat and poncho) when they become available, and use guns with large magazines (3+ shots) to make use of the attack speed. This is by far the easiest gunner gear to get, you can just buy the recipes from the vendor in 5-2 hall of heros. Before that, just use whatever. Cyclops helm is good.
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Do you guys wanna take some group photos? Let's do some later at 9:15 pm UTC, Saturday.
>Time Zone Converter: https://www.timeanddate.com/worldclock/fixedtime.html?msg=Spiral+Knigh ts+-+Group+Photos&iso=20260221T2115 &p1=1440
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>>2250720
Nah, this is just really shitty trolling. If you actually knew how to fix those issues, you'd have replied with that instead of saying
>uhhh, try a LLM? saaars. it work for me with no issue
I think like the others you changed your locale, and the game worked on your older hardware the first time, and you never once saw a completely silent crash.
Otherwise, you'd have been left with no information to search for, and little to do beyond what you already knew about getting older games to work. And you'd probably be making unconstructive posts about the mmo fags instead.
>uggh (you) guys are brown. i asked llms and I still cudnt get the game to work.
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>>2249578
https://www.youtube.com/watch?v=fPAb1qkuhUo
>>2252494
https://www.youtube.com/watch?v=Z-GwM1g_zy4
best armor for any playstyle is chaos set or black kat set
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Quick battle screenshot before it's time for group photos.
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Thank you everyone! This game is a lot of fun.
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This game's best feature is just hopping into a dungeon your guildies are doing. I wish it had better social features besides that (no easy to set up chatroom you can join if you have no guilds, terrible chat filters, etc), but that one feature makes it so easy to play with friends.
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>>2251448
We found one too!
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>>2254628
Well, this is the kind of situation I'm thinking about too. Not just the swarm slimes, but there's plenty of situations the game has intentionally spawned too many enemies for anyone to fight. Sometimes they even have shield mechanics in huge swarms. So you can neither shoot nor sword.
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bombs can be pretty fun but brandish charges are better than bombs as a whole probably 90% of the time. you really need quite a few specialized bombs to really be effective with them, theres only a couple all purpose ones and they arent that good especially on their own or without slot upgrades to have a sword on you. bombs for the small little fuckers in compounds is valid though, those things are queer and deserve to be nuked.
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>>2255408
Yeah I'm sad they ruined my WIFE the WINMILLION and made it PURE SLOP. All those years waiting for a tier 5 and this is what it is? Man..
>you wanna try rephrasing that, buddy?
Anything over 50 ping is unplayable as a swordsman. Hit by nothing. Hit mid combo on a stunned enemy. Hit out of the charge attack midway through the explosions already going off by something now halfway across the screen. God forbid you are in a swarm situation cause being hit is now inevitable no matter how well you set up your approach. Now I know why my friend went with the troika line when playing. I guess a lot of anons are in the EU or something cause this is pretty bad. Was fine back in the day. Just weird and frustrating.
Also I already have a full 5 star set of swordsman stuff including several 5 star swords. One of which is the archeon. Which is so close to obsessively meta already that it's fine. Which I had already finished back around the swap from mist energy to the current system. It's also ASI based and I prefer that for swording if it comes to it. I don't gain much making alternate swordsman gear.
May as well try something new, and I've noticed bombing is the part of the trifeca most unfilled. Between status and space clearing, most groups need either of those really bad. One more 5 star swordsman won't help most situations. I did a trial run in 3 star gear and it felt a lot better till we obviously hit tiers I couldn't hang in with 3 star gear. One ASI swordsman can assasinate a problem mob in 3 seconds flat, but that's also not a niche the current playerbase seems to need.
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>>2255440
I feel the need to clarrify something.
I don't have a lot of gear. I have some neat stuff, but really only the one usable 5 star set which was intended for Vanaduke back before the mission system. Some alternate stuff useful for lower tiers before the boss for niche situations.
I have not been playing all this time! I quit many years ago then saw the thread on /v/ and came back.
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>>2255440
the ping issues are very hit or miss, solo is completely fine 95% or the time but multiplayer is a crapshoot. if ping is fucking with you though charging become more reliable, not less. unless youre surrounded from all sides AND have full aggro. all you have to do is find literally anywhere you can breathe for one (1) second, dash there, and delete something with your charge.
>It's also ASI based
honestly i barely get anything out of asi on brandishes, the combo is more of a "good enough" attack for when you dont have the time or space to charge. flourishes are much better if you just want to smack shit fast (you can shield inbetween attacks to get the first swipe three times instead of stabbing if you need and it feels great to do so)
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>>2255457
forgot to mention
holding shield for half a second, initiating charge, then dropping shield will save you time and let you move more precisely for the charge, works for both swords and guns, especially great for the autoguns to skip the long ass useless first attack. requires a little practice to get down reliably.
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>>2255457
I'm sure one day I'll go completely insane and just make the chaos set and live with the pain of status affliction for INCREDIBLE COSMIC POWER and do nothing but charge attacks on stuff.
Also anon, you're supposed to use the three star shield too. You're not a WEAKLING are you? The final bit of ASI from that is a huge difference to the point you need to mind how fast you click. Unless something is corner trapped, you'll attack too fast and miss some hits. The build is basically a fire resist build that can use the archeon's charge if needed for space clearing but primarily for basically assassinating one target after another. Again, meant for Vanaduke back in the day. It's only real problem is the clot issue that seems to be hosing groups hard.
But I figure a bomb suit will be fun. Besides, brandishes are OP, but I can say from experience there are practical issues with saying, "Why don't we all just uses max charge reduction brandishes?" in actual practice. I already have a 4 star ready to turn in to a nitronome from back then and the 4 star electric field. Just need at least one more status bomb to swap between and then work on 5 staring everything. Then I can still keep my snarl shield or ASI shield on with my archeon if it really comes to it.
Most of this game's content is not that hard, and doing the nonsense stuff they have added will need far more money to get the right random qualities on everything and such. At which point it's probably better to just spend some real money if it came to seriously playing long term again.
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>>2255484
>>2255468
Anons have no idea. I used to spend 20-50 bucks a month on this game back when mist energy is a thing and this is still all I have to show for it. That is INSANE. One 5 star armor set, a few 3 five star swords, a couple bombs, and two usable guns. Well, I have some alternate 4 star armors for lower tiers for damage type reasons, but now that I'm back I just live with the pain of wearing vog cub to everything.
Oh and Snarl set wasn't even a set you could just.. make. You had to get to the shadow lair, and that was pure RNG if you could even do that. Couldn't even buy your ass in there. So, yeah, ASI set.
Man this game was a trip back then. Too bad the swap to the current system came a bit too late.
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>>2255484
i would just make the chaos set instead of the bomb suit, having ctr max on everything without needing to whale for uvs is sooo nice to have. especially if youre going to be using not max leveled bombs, you will be missing that extra ctr a ton.
>Also anon, you're supposed to use the three star shield too
duh, i have a vog cub set to max out asi and if im using that then im probably going to be using my gran faust or flourish instead of a charge nuke.
>I can say from experience there are practical issues with saying, "Why don't we all just uses max charge reduction brandishes?"
ive never had an issue running all brandishes though probably half of my 1k hours is solo and i havent really played in a year so i dont know what the current playerbase is like skillwise, everyone should be running a utility weapon in their second slot though.
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>>2255512
Slumming it right now with 2 slots, but I had a third unlocked always back then. Yeah, why wouldn't you take a useful bomb? I have a 3 star vortex too for that reason. It's not there to even deal damage, but I feel like it's been nerfed in the intervening years?
>>2255505
Part of my issue may be the meta has shifted out from under me. I played back primarily when MIST was a thing. Only a little in to the shift to the current model, but they also reconfigured a lot of stuff a bit by bit over time. A lot of stuff wasn't simply.. available.. just cause you have the wealth. Pure aching RNG on even being able to buy it was for a lot more stuff than it is now, and even health/heart/capsule drops were much rarer. The new rate has to be something insane like 50x over the original. Taking ANY damage or status was a complete disaster for your run. Tension was super high, and it took energy to use every elevator and revive. With only 100 free energy every 26 hours.
Vog cub with archeon as my primary sword, the buckler, and some alternate useful things was just.. sensible. Fire is the WORST especially when farming Vanaduke was the go-to activity. Now? Yeah, I'd probably make different decisions. Max CTR and DMG for being ruined by statuses? Whatever. Things can't hurt me if they are DEAD, and now we free revives.
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>>2255457
solo is functionally the same as multiplayer lag-wise, you must be joining someone who defaults to a different server where you have worse internet
>three times
you can swap swords just like you can swap guns, except you can do it thrice. like you can attack with the flourish 3 times and then switch
(or attack twice and then do the finishing thrust instead as it hurts more)
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You know what I'd think would make Bombs better/possible easier to fully focus into? Let us use them like the Gremlin Demos. Make the throwing range shorter than any Gun, but when they hit enemies, they quickly explode in a small radius, dealing whatever damage type they do (i.e. Dark Briar Barrage will do it's usual Piercing damage). The charge for them stays the same.
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Knights <3
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>>2255279
Bombs are mostly about niche value. Graviton for grouping, shivermist crowd control, etc. I'm not going to shit on anyone who wants to run full bombs and use the DPS bombs but it's mostly a support class where swords are pure DPS and guns are safer DPS with some niche uses too (Polaris does huge CC, even if it can be annoying in a party, Blitz does more burst than any sword can hope to do, etc)
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This game seems pretty small in scope from a new players' perspective, I kind of expected... more, I guess.
Three daily prestige missions, four different arcade branches and the story missions that you've already completed or are cockblocking you with their gear requirements.
The loot kinda sucks, too. Everything is so incremental.
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>>2256283
And frankly most games are the same missions pretending to be different one. The combat in Spiral Knights is at least somewhat varied and actually really interesting.
But if you could slam out a five star set in a day or two, what would be the point?
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>>2256313
I still think the endgame progression should be accelerated, like once you have a full 5* set you should be able to grind the next one faster somehow (hidden multiplier that increases the chance of getting orb drops?) or like even better FSC economy or something
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>>2255928
It literally is. You are connected to the same server. There is literally nothing that changes in terms of how much server you have to go through when you are playing solo
If you find yourself having more lag in multiplayer, its either just
>poor luck
>someone let 999 scarabs alive in apocrea
>(most likely) you joined someone who plays in servers of another region, you can see the instance selector in the top right when at haven
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>>2256233
Specific monster damage bonuses are considered trash tier for the most part
Why would you want a weapon that specifically does +high damage against Constructs when you could have a weapon that does +high damage universally to everything it hits?
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I doubt it as I've looked through the modding discord, but were there any mods for making the UI scale up better? I'm only on a 2k screen but it's still so crusty.
I'll probably just downscale my resolution, as annoying as checking on this thread is after doing that.
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>>2256385
I mean that's fair, I think? Ultimately they've settled on shilling cosmetics anyway, and that's perfectly fine. I think the issue comes down to it's first monetary model still having it's fingers in too many design choices to just.. change. Also, unfortunately, other anons were right. In the face of things like Chaos Cloak, how many 5 star sets do you need? From there you just need to find which weapon classes you actually like the feel of. Honestly, beyond the need to trick out my existing stuff in UVs and get trinkets, I could probably live in my vog cub permanently.
Also, it all comes together faster than it feels like. The game just take a LOT of energy as survival takes a lot of concentration. One session through the clockwork can feel like hours. Might be a sense of time dilation when in truth, had I not been spending my effort on finalizing my look, I could have had more 5 star stuff in the few days I've been playing.
Also people don't spam Vanaduke anymore which they really should be if they want more money for more stuff that badly.
>>2256405
>>2256474
There's.. a lot of stuff like this that doesn't really matter. At times I question what they thought people should play like. Having armors for every situation isn't really that useful.
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>>2256974
I'll agree in general terms. A lot of things are just.. bad. Why would you EVER?
Well, I'll repeat something from other posts. I don't have a perfect memory of what you could or couldn't get on demand in the Mist Energy days, but I do remember some of what are now considered stock armors (thanks to being in the Hall of Heroes after you rank up) were not things you could just buy in town. A lot more stuff was Basil only. And some smaller details were different in crafting stuff and leveling it. Back then you had the choice of making something easier to obtain but obviously more limited in usefulness.
And then you have the fact it was designed to be a quarter muncher. Arcade style. You were lucky to get one heart per level, healing capsules were rare, no auto revive, no sprites, and so on. They've done a lot to make the game outright easier. But when taking even one hit probably ends your entire run, suddenly having overly specific gear for every single situation isn't so insane? I have a 4 star suit JUST for playing in levels with fiends cause getting hit by a chair you didn't see thrown is too devastating to not have shadow resist. If you go down, you hope someone is feeling generous enough to give you half their health to revive you.
Chaos Cloak used to be for insane nerds who were confident they could play 100% clean. I had never considered making it back then.
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>>2256405
>>2256474
The reason it's whatever is that you have easy access to universal +damage via black kat and chaos sets, and they don't stack well with tribal damage. But I'm not building those, so it'd be useful to have a sidearm to switch to that's just really strong against constructs. You can't design your game around metafags. You have to make it playable for everyone else too.
>>2257017
Even if the game were more punishing, people of today would still use the high damage set. We've discovered what the broken weapons and strategies are. You can get maxed out charge time and damage on your brandish charges that do a million damage to the whole screen, there's no reason not to build it. Damage is defense, burst damage even more so.
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>>2257034
Well, I can tell the red daily missions are 100% intended to do with absolutely tricked out gear that deletes the screen. I tried one a few days ago with others and we got wiped, and this setup was made to farm Vanaduke back in the day. It's like I'm walking around in 3 star gear. Freakish.
And I used to be so scared of those wheels. That was the one part of every Vana you knew if this group had what it took or not. One day I realized you just rush up and hope you have a way to escape if the wheels come at you. No better way. And now that I'm back, who cares? A little damage isn't a big deal.
Man, this game has so much neat stuff, but yeah BRANDISH and CHAOS CLOAK it up. Cause I'm tired of spinning my wheels not able to do half the stuff in the game they added.
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>>2256769
Yeah, same.
>dodge fine on my own, don't miss my slow sword attacks
>join a public lobby
>hit radius for enemies seems to massively increase
>suddenly taking hits everywhere and dropping spaghetti on minor puzzles
It definitely feels like getting a large amount of ping added, and not just having another player moving enemies.
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>>2257041
And this is why I have a full vog cub setup from back in the day. If I had to pick an easy first gear to get, that was it. Then I started on others, but the game emptied out. Swapping out of Mist was too little too late. I do hope a few anons stick around at least. This game is great despite it's flaws and weird jank.
You will not find another game that plays like this, and you probably never will.
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>>2257053
>You will not find another game that plays like this, and you probably never will.
I don't see why. Isn't this a pretty standard Hack n Slash? Its biggest strength is that the art team knocked it out of the park.
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>>2257036
you can buy it from other players, but its cheaper and easier to do that during the BK season. it comes around every few months
>>2257046
the game is pretty skill based, in a way. eventually, specially after clearing the red missions with busted gear, you will get more and more able to do it with subpar gear or worse weapons youre experimenting with for fun. of course great teammates goes a long way
The real rape is Grinchlin Assault, a christmas-exclusive red mission
im not home right now but im down to danger missions with you guys, im a bit rusty but have plenty of maxed out gear and can usually comfortably solo those
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>>2257058
>>2257053
theres genuinely no online rpg/mmo type thing with deliberate weighty combat like spiral knights, sadly
you can find better in other genres, but in online rpgs youre out of luck. At most you get something that is a worse version of roll souls (ie; no rest for the wicked) that is just a coop game instead of mmo-style
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>>2257314
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>>2243009
got a cool shield drop, didnt know equipment could drop. Is anyone from the guild online and available to send me an invite?
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>>2257397
how rare of a drop is it? is it worth trading if im not super attached to the look? also please I want to play funny knight game with internet strangers(affectionate) instead of internet strangers(derogatory)
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brother... 2 of them...
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>>2257067
Phantasy Star Online, the first one technically had similar combat and mechanics to Spiral Knights, just a lot clunkier and way more in favour of ranged/magic damage dealing and a lot less emphasis on mobility.
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>>2258031
>in favour of ranged/magic damage dealing and a lot less emphasis on mobility.
which basically kills the whole appeal because its a lot more about braindead undeliberate ranged attack spamming rather than actually being precise and good at pressing buttons, interacting with enemies, dealing with environmental stuff, flinches and cc, etc
back when i was younger i used to assume spiral knights was a sillier dumber simpler game compared to the rest of the genre and most action games, but now after playing other stuff, i realise its literally the gold standard of what the genre should have been. Sure, more fleshed out movesets, enemies etc would be great but its the opposite of everything that makes online / action rpg combat typically so bad
anyway whos up for some danger missions??
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>>2258688
Nothing major if you live in north america or europe.
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I'd be genuinely happy to see them unfuck some of the code debt, add a bit more content and hopefully get a new surge of players. I don't ever expect this game to be some huge mainstream hit but I absolutely do think it should have like 4-5x the amount of players it has right now and be a solid niche title that brings in enough revenue to be sustainable and see some active development.
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>>2258825
Honestly, maybe. This is the kind of game that i think would work really well on the Steam Deck, format-wise, and there's probably a significant amount of people who'd pick it up and enjoy it if they got a bit of advertisement going.
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Top 5 cutest knight armors
1. Kat line
This upgrades from 3 stars to 5 stars and all of them look good. At 3 star it has a sad sack covering your face, at 4 star a sleeping/happy cat face hood, and at 5 star it wakes up and you get a scarf... All of them have their own appeal.
2. Wolver line
Serious fur and a cute face. I also like how it looks as actual armor. Not that it'd be realistic armor, but the layered front and the fur really looks like it would block some damage.
3. Angelic Line
This armor set looks more classic than other armor sets that were here from the beginning of the game, somehow. Has a skirt and ponytail, so its one of the more feminine armors.
4. Almirian Crusader
A sidegrade to the Cobalt/Azure Guardian line, the Almirian Crusader set makes you look like you're determined and maybe a bit angry. I think its ideal.
5. Harlequin Doll Costume
Maybe this is bad taste on my part but I think this looks good. Its a very modern costume with a big too much going on, but its a harlequin costume after all.
Honorable mentions:
Cherub Set (Dev only)
Stranger Costume
Megadolon Costume
Nefarious Costume
Rose Regalia Costume
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>>2258958
Heart of Ice really isn't that bad, I've soloed it several times.
Compound 42 is the true hell. It says a lot that many people craft a whole 5* armor set and shield (Dragon Scale) exclusively for Compound 42 because running Chaos is suicide.
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>>2258735
Holy fuck cunt
I have never in 1064 hours had good internet or a close server to play sk on
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Real grind hours question.
As a FTP, at what point does it become more worth it to save up crowns to buy something right off the supply depot versus crafting it up? Between the time needed to get alchemy orbs, put heat in to items, and other concerns would it be worth it to simply.. buy off the depot after converting your crowns to energy? Take the Chaos Cloak set. Available in the Hall of Heroes, but on the supply depot that's just short of 400k for head and chest.
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>>2260829
>>2260912
shivermist starts get annoying once people are too fast at killing enemies
>>2261289
weapons from the supply depot is a pure, unfiltered scam. Its only worth it if youre a very rich player and are feeling incredibly lazy, at which point youre probably better off buying such a weapon with a nice UV from another player anyway.
With that said, buying orbs on SD (bar eternals) is generally better than farming them
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>>2262304
sadly no
the closest i can think of is Astlibra for a comfy rpg with very basic gear based progression, but its still immensely farIf my next few games keep getting increasingly more successful and i somehow get rich out of them, i hope i can get my hands on the spiral knights IP when i move to 3d. I know devs usually only make their own IPs for a reason but i so much want to do a singleplayer or coop adventure
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Whorly Knights, I invite you to join in on the MMOdventure voting bonanza.
Here's how you apply:
Anons that already participate in this current round of voting don't need to do anything and will receive the next token automatically.
Any anon that has not yet applied for a voting token can do so by following this procedure:
>screenshot your character and character information window, see pic related
>attach this screenshot to an email addressed at mmodventure@proton.me
You will then be added to the token mailing list and can participate in future MMOdventure polls.
The verification screenshot can be from a previous MMOdventure title.
please be sure to use any email provider that can:
>read mail
>send mail
>attach jaypegs to a mail
The voting process will look as follows:
>receive your unique token link via email, one for each round of voting
>cast your vote in two rounds of voting that will be held to determine our next game
>njoy results
So, get your cosmetics in order, feed your cat and take a screenshot as described to send as a verification to:
>mmodventure@proton.me
mmodventure@proton.me
>mmodventure@proton.me
mmodventure@proton.me
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We brought a cat statue home.
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>>2263244
My favorite part of this is targeting people from /v/ who don't participate in /vm/. I ask them for a screenshot a few days after mmodventures moves on in the guise of checking their build. I have 5 extras for voting. And I have like 3 more screenshots from 2 different games left. Probably won't be able to get them in now, but I have enough to rig shit.
I'm just saying this now because others are trying the same thing too.
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Certified 5-star champions fighting a boss.
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Let's have some more group photos at 9:15 pm UTC, Saturday.
>Time Zone Converter: https://www.timeanddate.com/worldclock/fixedtime.html?msg=Spiral+Knigh ts+-+Group+Photos&iso=20260228T2115 &p1=1440
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>>2264538
I'm not even sure what's wrong with nonbrandish swords honestly. I'm such a metaslave that my swords are a brandish, the snarbolax rapier, and the sealed sword. Might have to try one out to see what's wrong.
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>>2264538
I just don't think it's possible to make them good. Later enemies just damage you by moving at you and you're better off using those weapon slots for a brandish, lingering effect bombs, or the piercing-charge-attack guns.
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>>2264570
This is my unfortunate observation as well. A lot of swords have problem getting in position to hit anything at all, and then there's the huge swarms later levels love. They lack the clearing power or even a point in having individual killing power 1v1. Which they don't do as well either.
There's a reason brandish meta became a thing. It's enemy design itself.
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Why is Nightblade even part of the brandish line? It doesn't look like it should be.
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Beta Valkyrie armor doesn't look bad, they should readd it.
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>>2264570
>Later enemies just damage you by moving at you
This is fixable, with a lot of work potentially, but fixable
>They lack the clearing power or even a point in having individual killing power 1v1
And this seems like it'd be easy to change.
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RNG blessed me on my first roll.
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After so many battles and a lot of effort, this scene was so satisfying.
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Ahem: FUCK ROCKET PUPPIES, FUCK GREAVERS, FUCK GLOP DROPS, fuck mortafires (for being annoying), AND FUCK TOXOILS!
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Costume goes hard.
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>>2265813
>Bunch of flashy accessory slots with no overarching synergy/design
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>Decide to join a random guy's party since he's close to depth 12
>Kill a few mobs
>We reach the elevator
>He stops and asks me if I'm going to keep going to the next stratum
>I answer yes
>Move on
>In the middle of the next level, he thanks me again for joining his party
>Get to the next level
>He starts writing how he's so glad I joined his party and how he's always solo when he's playing
>Next level is a ??? so I stick with it
>Its a lootbox level
>When we're done with it he nervously asks if that was fun
>Quietly go back to haven
>Jump into someone else's slime king boss mission
>The heebie jeebies get to me and I embarassingly die on the first level
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Do you think peg legs are a 3D modelling mistake that nobody bothered to fix? They don't seem to fit the armors that have them.
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>>2265956
You can actually see the Almirian Crusader armor has floating knee guards, so I'm pretty sure its a bug.
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>>2266035
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Thank you everyone, this was a lot of fun!
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>>2268142
I'm still playing, but yeah. Here's the biggest Spiral Knights discord https://discord.gg/0owCmcPUQe5cJLRj
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> Spiral Knights left their home planet
> Because they destroyed it with constant war
> Need a power source strong enough to end that war
> Find the weird clockwork planet instead
> Already has inhabitants
> First thought is HOW CAN WE TAKE THE POWER FROM THE CORE FOR OURSELVES?
Are we the baddies?