Thread #12405071
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Do you prefer standalone emulators, multi-system like RetroArch or a frontend like EmulationStation and Launchbox?
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I use Retroarch whenever something more than just drag and drop isn't needed because I'm just young enough to be bad at computers beyond basic functionality. I can follow instructions but I'm not getting custom shit going if I don't need to. Are frontends more or less brainlet-proof than Retroarch? I haven't looked into them.
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>>12405089
a frontend is what retroarch is. if you can't wait to turn 18 before channing you could make it less obvious lol
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>>12405093
This. I do use Retrofuckered now and then, but only when there's no other choice. So I prefer small isolated emulators that do one thing well in an uncomplicated way.
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>>12405119I'm turning 30 this year
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>>12405071
Retroarch. Runahead, shaders/crtswitchres and cloud saving make it a no brainer for software emulation. The front end aspect of it didn't really matter to me in the beginning but over time I started to see the appeal. It gets tiresome dealing with a dozen totally different emulator and their quirks. Better to deal with one where all your saves are the same format and the UI is the same. Only dogshit aspect of Retroarch is the controller mapping. Even the convoluted menus aren't bad once you utilize the option to get rid of clutter that you'll never touch and get used to where everything is.
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All
I keep standalone emulators and Retroarch alike installed, and I have it all tied together with Launchbox.
>>12405089
A frontend just ties files together. They're pretty simple to use.
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>>12405157
I guess what I meant is if you want to play that game on a particular system whose only hope for playing said game is by Retrofucked.
>in b4 but standalone
Sometimes the only way to play a game is to use a core that is run by RA and that's it.
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i just use standalone ones. I don't use shaders or anything, so once they're setup I don't need to change any options or anything anyway so I don't need a frontend really
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>>12405159
I already covered the menu part. The controller problem could be a number of things but I guarantee there's an answer for it if you Google it. If using Steam version, make sure Nintendo button layout is disabled. If not, some cores like Mesen have different controller settings, like standard nes controller or snes pad. You change those or simply create a remap file with your preferred buttons bounds. If you backup your config folder or setup a cloud saving account you will never again have to fuck with controller and core settings that you've already configured to your liking. Backup your retroarch.cfg file too.
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>>12405071
Retrobat is king for me. Been using it for 2 years now and no headache.
>Inb4 buy an ad
Fuck you
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>>12405396
Retroarch can improve a few things easily but they don't. Otherwise it's mostly a user laziness problem. The real issue lately is that emulation is more heavily into later systems and RA cores aren't keeping up (Dolphin is a major offender here).
Once you learn how to use RA it's great and once you set it up it's equal to any launcher. I especially like not having to mess with the controller settings for a new system just because I want to play some random game.
It's other strength is that it's designed to work with controllers and as a full-screen device, so it is most similar experience to playing on a console. Turn it on and then I can use the controller to switch games, etc, without having to get up, use a mouse, mess with settings and configs and all of that.
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>>12405403
>Turn it on and then I can use the controller to switch games, etc, without having to get up, use a mouse, mess with settings and configs and all of that.
-t. has not used any other emulator since falling in lurve with RA
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>>12405396
I seriously fucking hate the interface, I hate the configuration and setup, I dislike some of the changes made my various core teams, and have had bad experiences reporting bugs to the absolute shitheads that "maintain" certain cores about games they broke and then did not give a shit about.
On top of that, I have a strong dislike of Master Control Program bullshit projects that try to swallow up all the other projects and shove them into some (often increasingly rickety) monolithic framework.
>>12405403
Retroachivement unlocked: make excuses for the worst emulator frontend
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>>12405426
if you want a tr00ned-out interface you can add pink horse stickers too that's a matter of taste. in terms of functionality RA works great for finding and playing games across a variety of platforms, ie it's purpose.
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I stopped using RA after I needed to change my inputs and for some reason it didn't do anything. Don't remember what was exactly going on but I deleted RA and refuse to use it. It has nice shaders but outside of this feature it is too bad to use.
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Should I start an FPGA thread or post here?
Everytime I look into this I'm more confused than the last time. I was busy in college when mister platform started to gain popularity, and it was described to me as "not emulation" because it was replicating the chips themselves. now that crts aren't free on craigslist and the 5th gen console cores are out, these seem to be a great alternative to boxes of retro consoles.
but i've heard from fpga dev blogs that it isn't actually chip replication after all on these 5th gen consoles? is there really no point to using a mister for n64/psx compared to, say, a NUC or other mini pc?
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In handhelds I rather have a Frontend OS like MuOS or OnionOS to launch Retro Arch cores.
In PC I rather use standalone emulators, specially Duckstation whose GUI is superb to the point of becoming standard with PCSX2 as well.
Flycast could improve its GUI but it is also a great one. Much easier for begginers and simplified use than Retro Arch.
RetroArch does have the first place as the best most customisation emulation software I have, it is incredibly specific, but it takes time to master, which can be a bit frustrating and does filter a lot of users.
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I don't play games that often so I use retroarch while keeping in mind that it's important to keep it updated. Not just the frontend, but more importantly the cores themselves. But if you're serious about retro emulation on a regular basis, then have standalones too.
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>>12406657
>was described to me as "not emulation" because it was replicating the chips themselves.
Technically correct, but not a very useful distinction except to mean "it will run faster than doing this in software." Whether it's correct or not is up to the developers of the core.
Being done in hardware can potentially make it easier to avoid synchronization problems in complex multi-chip architectures, too, but that's not a big deal for most emulated systems.
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>>12405071
EmulationStation but with standalone emulators. Fuck Retroarch, and Launchbox eats way too much resources.
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>>12405071
https://demo.emulatorjs.org/
Always online, no need to install anything. Just load your rom and go.
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>>12406915
I used EmulationStation before Launchbox and I liked it, but I found it a bit lacking when you have fullsets. For smaller collections it's still perfectly fine.
My setup with videos and full sets of images for almost 25,000 games eats up around 600 MB of RAM while it's open. If I open a game, the CPU and GPU utilization drops to almost 0.
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>>12405089
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>>12405071
>Do you prefer standalone emulators
I love them!
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>>12405071
I'll be completely honest, I don't wanna figure out how to use retroarch or anything like it. I know how to use the emulators I have been using for 20 years at this point and I am gonna just stick to them. Most standalones these days just werk out the box and if they do need tweeks they are well documented and easy to find. Retroarch is just a confusing mess to my brain, it would be like if I used a Mac I would have to relearn everything for an arguably worse experience.
I do see the appeal of it for a dedicated emulation machine but that's about it.
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>>12405071
RetroArch is where its at for me, having it all on one place, and making my setup feel like the PSP did, is great.
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>>12405071
I mostly use RetroArch, be it on my pi, or my SteamDeck. I'll use standalone emulators for some things; like DuckStation makes good use of Gyro controls - making light gun games on the PS1 really fun to play (sure it's not the same as the GunCon - but its better than nothing).
The real answer for me is still to play things on the hardware if I can, but failing that RetroArch does a fine enough job. A place to run basically all the games I want to play? It get's out of my way and I'm playing the games I want to play in only a few minutes? Great! Anything beyond this would have be really niche to bother with.
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This thread's probably a much smarter place to ask rather than /v/.
Does anybody have the old Cylum 2021 Rom Sets archived somewhere and could reupload them? My old HDD I had them on finally died and I didn't keep a backup. The old 1fich links are dead and on the internet archive there are a few still up but it's missing a lot of the obvious ones. Even if it's just like SNES and GBA that'd be mighty helpful, I can't seem to find a reupload of them anywhere I look but that could just be a personal failing. If you have a link to it, that would also be nice.
Thanks.
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>>12405071
Standalone only because RetroArch reminds me of some Google Play Store garbage
I'm on a PC, so I want to start games with something that actually looks like a computer program