Thread #12409897
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Finally have a proper shmup setup in my retro collection -- it took me ages to save up and figure out how to "tate" a new monitor.
I'm play Guwange, which is Cave's magnum opus and final shmup (Cave is the best shmup developer according to hardcore Japanese players).
Only issue is this game is ridiculously hard! Almost impossible imho and the Cat spider boss thing is ticking me off! I'm using Kosame - the girl archer with the wolf. I watched some replays but the japanese players are fighting the Cat-spider boss for sooo long without even bombing, like they are trying to show off and not use bombs, which I prefer since reacting to the bullets is almost impossible for me. Then I watched a western guys' longplay and he was doing insane dodges I can't replicate
Anyway /rant over!
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>screenshot reverse image searches to reddit
>the reddit post is somehow much higher quality than OP
>retards replying to it unironically
Wowzers, is this the part where OP skin walks as someone actually playing a video game and gets angry at the attention he gets?
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>>12409957
>>12409957
thanks, I used to play keyboard for platformers but shmup movement is more "fun" on stick imo
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Oh yeah. It's shmup em up time.
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>>12409995
Why not reference the furry shooter people actually play, theres a shmup for every fetish dude
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>>12410005
>that one isn't retro
And yet sharty could spend the entire last thread making hundreds of posts abour a 5 year old Korean rhythm game to derail the thread while mods did nothing, curious. Surely this retro throwback furry shmup is against the rules.
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>>12410008
just play Shippu Mahou Daisakusen! or Twinkle Star Sprites you troon, you goober, you flaming f@ggot!
>>12410007
>the best, challenging action packed games full of mind bending puzzles and mechnical complexity are boring and INSANE!
agreed they are "insane" (in the good sense) but definitely not boring
you must've been dropped on your head as a baby and educated by tiktok, monkeys and blue-haired jarpigs
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Tips for OP and others. Try to master some stages while making others "passable"
For survival, I call a stage “mastered” if I can no-miss, no-bomb it consistently. That said, I rarely go that far. I’m usually fine with “passable” which means good enough that, combined with the rest of my run, it leads to a 1CC. It’s mostly resource planning: how many lives or bombs can I spend here and still survive what’s next? Hit that quota and move on.
For scoring, “mastered” would mean near world-record level. Realistically, I aim for noticeable gains over my old average. Example: In Deathsmiles, with Casper in the Forest, top replays hit about 45m. I averaged 20m, grinded it to 30m, called it good, and shifted focus. I rotate stages, boost each a bit, then stitch it into a full run and watch the PB climb: 241m to 250m to 277m. Same goes for Mushihimesama and Futari (my bread and butter games)
And yeah, even when I’m not playing, I’m “training.” Mentally. I recall stages, movements and patters in my mind and form a "memory castle" of sorts. So I can train while not playing and not watching replays. Totally counts. You really need to be in touch with your meditative and spiritual side to get good at shmups and I mean deep introspection and honesty, something that surprises me when seeing how good T3 Kamui is at Garegga yet he is completely self-deceived in some aspects of his life.
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Something I've noticed is that generally shmups whole heartedly embrace Japanese culture and frequently reference Japanese philosophy and aesthetics, whereas jrpgs constantly deconstruct and shit on Japanese society while referencing western mythology. Why is that? I think it's no coincidence that genshiken constantly references shmups and fighting games, but scarcely ever references jrpgs outside of them as existing as characters for whores to cosplay as.
https://youtu.be/EzptQtXOPJg
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>>12410043
I don't think shmup devs have actual "writers" so they are more rural and nationalist in their mindset, whereas jrpg writers are more cosmopolitan, having received literary training which usually involves a ton of Western Canon, look at Haruki Murakami with his love of jazz and western shite etc
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LISTEN UP /vr/
After playing shmups exclusively for over 8 weeks, and watching dozens of hours of twitch streams and finally getting my first ever Batsugun 1CC I have decided to aura-farm my skills by playing Dodonpachi seriously, become a giga shmupChad and mog everyone including the top japanese superplay leaders.
Plus I have a confession -- every other genre, every NON-SHMUP, is pic related tier aka retarded piss easy in comparison!
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>>12410073
All these "superplayers" are going to be shitting their pants soon.
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>>12409897
It took you years to figure out how to flip your screen vertical??? Kek
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Rate my TATE setup
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>>12410210
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anon: shmups are boring I don't get it
shmups: https://streamable.com/m3lcoh
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>>12410210
>>12410218
amazing lel
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>>12410307
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>>12410052
>I don't think shmup devs have actual "writers"
https://youtu.be/GVOZai8cFRI
Seems pretty good to me
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>>12410043
The appeal of RPG's to Japan includes the western fantasy aesthetic, that's probably it.
Fighting games universally tended to be a working man's genre, due to being centered on the arcades and easier to access than buying a console.
I don't see any connection beyond that, the only "Japanese" shmup I know is Touhou, which you can call me secondary or tourist over, but it's aggressively Japanese on purpose while the rest of space ships.
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>>12410339
Many "space ship" themed shmups are about some eastern Buddhist cycle of death and rebirth and stoic resilience in the face of overwhelming odds, often sacrificing oneself in the process. I'm not really sure why you felt the need to comment if you don't know, but you play rpgs so I guess you're retarded or something.
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>>12410359
Ironically, the digibro video posted most greatly reflects you, as this individual is a brony who's spent too much time on 4chan that is more enthusiast about making superficial analysis on video games rather than actually playing them. I feel a lot of what's left on 4chan is like digibro.
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What I find funny about the unironic seethe over jrpgs is that it comes from a /vg/ discord where autists were trying to lord it over others with score and 1ccs and the people they were trying to beat, or shit on, were off playing Arc the Lad and didn't give a shit.
They were unironically upset that other shmup players weren't exclusively playing shmups.
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Not a single person here is responsible for flooding every single board with 20 "what am I in for" rpg threads per minute and it's funny to me that the guy who's been shitting up the thread with concern trolling outted themselves as an rpg tard immediately. Any time someone is shitting up a thread if you bring up rpgs they'll take immediate offense to it. They truly want every board to be nothing but rpgs.
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>>12409897
>Cat spider boss
>jap players milking
don't use scoring strats
>western longplay
those are all TAS cheat runs
for cat spider, For the Cat Spider boss in Guwange, stay low center and micro dodge the spreads. Destroy side turrets quickly to reduce pressure. Use shikigami to control popcorn enemies and manage bullet density. During the fast phase, stream bullets horizontally instead of panic dodging. Bomb early if cornered you're not scoring anyways. just find a normal 1cc or no death run replay and check that out
>>12410309
it's trash, I Must say.
>>12410368
>>12410391
only ricky was unironically seething at jarpigs, the rest of us were just having a laugh
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>>12410368
>>12410391
You type like you're gonna burn down an anime studio
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>>12410407
I don't have a problem with rpgs, I just think it's obvious there's someone spamming the board like an absolute retard and there's a seething moron that has to go into every thread and scream about trannies and "memoslop" whenever it's not an rpg. And regardless of my personal feelings it's the dumbest genre you can play, I really DO truly believe that, and it has zero gatekeeping as a result so it attracts the biggest retards. And that's not funny to me.
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>>12410416
How is talking about a video posted in the thread "schizo nonsense"? Digibro is a person who feels he does not need to play video games because he already beat them in his mind, and writes video essays on how he totally vibes with them and they fit into his hipster auteur life style. He's the quintessential 4chan poster, because, well, he's literally a 4chan poster. It's like Clayton making FF8 threads around the clock and dodging every human being on earth in Karnovs.
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>>12410449
>>12410460
no one asked for this incoherent rant
stay on topic
what are you playing?
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>>12410472
Beating a DDP 800 million tier World Record is going to take maybe 6-10 years of consistent daily practice until your asshole and elbows get blown out from sitting down so much, while a WR in an easy shmup won't be anything like that
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>>12410481
Depends on optimization of the game and player potential.
Hituji was at 740million in 2014, then 750 mill in 2015, and broke 800million in 2020,, note that he started playing DDP in early 2000s so already had decades of experience
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>>12410501
https://www.youtube.com/watch?v=p_K0piWN7jw
CAVE Shmupmania 2020 streaming event; starts at 1:15:30.
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>>12410805
You're definitely not making me dislike the person you're complaining about, and isnt openly admitting you're in here just to complain about shmups completely justifying everything they've said? This is so fucking weird dude. I'm gunna be honest, I've been seeing you shit up a lot of threads so I've done some light estalking and here's what I found out about you
1)You're the person who makes Alice threads on /v/
2)You post in black souls generals
3)You post in touhou threads but have never beaten a touhou game
4)You samefag extremely maliciously and are what I refer to as a "board killer", or one of the schizophrenic individuals who moves onto boards and just sits there for 18 hours at a time bumping the worst shitposting threads off page 10 to ensure content is as low possible
Seeing shit like this really makes me wonder if 4chan is going to be around much longer.
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>>12410959
seems like you have a general idea of what's going on but haven't routed it completely and since you're relying on reading patterns and reacting you're doing some unnecessary risks, A-L is a fast ship but you don't have to zip around like crazy all the time, you almost got clipped quite a few times
did you watch Pan's videos on safely clearing DDP? He uses a different ship but the ideas are still valid
https://www.youtube.com/watch?v=FGib_1e6gaE
https://www.youtube.com/watch?v=oXoxIXS-jTU
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>>12411012
The problem with his videos is that he doesn't seem to go for the bees. Though I'm not playing for score, It'd still be neat to route around getting all 13 bees each stage. And yeah, I have some close calls a bunch of times. Some changes to my movement to avoid unnecessary risks should be the way to go.
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>>12410816
>Seeing shit like this really makes me wonder if 4chan is going to be around much longer
Hopefully not. The site has no preventive measures for this kind of malicious shitposting, and people eventually just leave. Slow boards like /3/ and /ic/ are completely unusable at this point because it takes only one permanently online schizo to drive them into the ground.
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>>12412191
Because eventually I do want to improve my scores and having a route around getting all 13 bees would serve as a baseline for how I would improve my score. At that point, I'd just have to worry about chaining and not bombing.
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I remember going to arcades weekly when I was a teen and never seeing any bullet hells, or if I did see them they made absolutely no impression on me, but I do recall playing Raiden 1 and 2, Aero Fighters and Strikers 1945 and getting btfo
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>>12410478
>>12410490
Dumb take. Most of the WR practice time is spent on executing unoptimal routes and researching better ones, or simply not playing. Teenagers are the most likely to have the time and energy to practice the best known route and execute it better if they cared enough. Bullet reading and streaming is not some ultra difficult skill that takes years to practice.
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Believing you can beat the game is half the battle. Its the laws of attraction, baby. Can't let the shmup beat you down, it's a test of the human spirit. Will you accept being cattle?
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>>12413289
>try GC version
>it has on-the-spot restart
>menu instantly pops up instead of having a 1 second animation
>you can pick the fucking stage segment to practice and even watch a demonstration for it
wait, they just sold a pc version with LESS features and somehow that became the template for every later port kek
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https://www.youtube.com/live/HxhFnXIVgnk
This actually looks kind of good
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>>12415421
Lord have mercy on you if you're actually playing that for real. But anyway https://vxtwitter.com/Dirtride2005Men/status/1931674514762469654
He describes how to hug the left wall before going for the safe spot to correct the screen scroll or something
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I just 1cc'd ketsui. Holy fuck my heart feels like it's gunna burst out of my chest
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>>12417276
welcome to shmups lad
gg what's next?
also for future reference might be a good idea to capture replays of your achieves
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>>12417309
>gg what's next
Dunno garegga is the only one left of the big 3 meme games but I don't want to play games like that back to back
>also for future reference might be a good idea to capture replays of your achieves
Already do, it's a clear on the m2 version. I'll upload it later.
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If you're playing shmups for score or at a high level why wouldn't you play a top tier shmup like Garegga, Ikaruga, Dodonpachi, Daioujou, Batrider, Rayforce, Tatsujin Ou, Gradius 3, etc
Why score cryptic shmups know one nose about
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>>12418998
>Scoring Gradius 3 or Tatsujin Ou
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>>12409897
play dodonpachi or much better play slap fight/gradius before playing guwange, you need to understand the fundamentals before entering into the meat grind of guwange.
If you don't want to do that simply know how to absorb bullets with the spirit and always try to speedkill bosses at your skill level. the nuances of the spirit movement, the mix of spirit and normal shot, movement capacity and more will become a second nature over time.
>>12410008
real chads play both genres, shmups and racing games, they are related because they are route oriented correct spacing games while having a lot of arcade ties by racing games being one of the first types of videogames with shmups.
>>12410025
the thing is that the patterns aren't predetermined by rng, position rng, game state, shot types, power usage and more, they have logical rules of moving and shooting but every pattern has his own unique way to dodge depending of the way it's designed and the game movement nuances like movement speed, special hitbox states, movement mechanics and more mixed with the weapon mechanics.
aka the game has a ton of fun complexity and you are just baiting.
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>>12418998
I score shmups I find fun and interesting to replay, and shmups I can 1cc consistently, in theory. Scoring adds a ton of extra risk and difficulty already.
>>12419071
I really like tatsujin ou but wish it was around 40minutes instead of 55 or an hour per loop.
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>SPS Ketsui world record
>no video at all
>Juju Kenobi Donpachi world record
>no handcam video at all
curious???? its my firm belief that japs need to provide handcam replays and westoid whites need to provide HANDCAM replays
NO EXCEPTIONS FOR WORLD RECORDS!!!!!!!! NONE!
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>get esp ra.de. m2 port
>there's like a pet loli raising minigame as an added bonus
what the fuck is going on
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>>12419261
M2 will just add things including entire new games to rereleases at random. Most effort I've seen from them outside of Haunted Castle Revisited was hiding an entirely new game inside of 3D After Burner II that uses the same assets but has entirely new levels/mechanics/story.
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>>12409950
https://youtu.be/rbts2qTrbAg?si=sjpBM45qxkNdGHJj
Guh-waaaaang
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>>12418998
Scoring garegga is fun, ddp games are chaining memo autism but I get the appeal, but who would willingly play tatsujin out, let alone for score? Does that game even have a scoring system or is it just milking tick points?
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Jesus dude.
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