Thread #12411148
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>14 characters
>only 2 women
>they have almost the exact personality and background
It's a good game, but with serious flaws, this being one of them.
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>>12411148
2 females is all you need. One to do the healing and the other to cast the black magic. Anything else is man's work
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>>12411246
>>12411250
GBA version with SNES OST romhack
https://www.romhacking.net/hacks/657/
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>>12411198
The original with this: https://www.romhacking.net/hacks/5864/
The bonus stuff added to GBA versions is mostly unnecessary junk meant to compensate for overall lower quality, but the English translations are much improved over the originals. This also includes some of the GBA version's bugfixes and button-dash. If you heard there's another hack that's better: there isn't, and there probably won't be unless it's another straightforward attempt at porting over the GBA translation as is.
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>>12411148
Gameplay-wise, they are almost identical because the way the story unfolds, both leave, join, and rejoin the party at specific points, and when one leaves, the other joins, so you always have at least one prime spell caster with access to lots of equipment. Character-wise, though, no, they're not very similar beyond both having been Imperial soldiers.
>>12411445
Assuming you don't mean to cheese it with the Moogle Charm and want to fight your way through it as intended, no, neither is necessary (though obviously they help a lot, almost to the point of trivialization). You'll definitely want most of the high-end spells learned, such as Cure 3, the level 3 spells, and Flare, as well as support spells like Haste 2 and Osmose. You're also gonna want good defensive gear with as many elemental resistances as possible (especially Fire - there's at least one monster who casts Merton). Wall Rings are also not a terrible idea either, as they will protect you from a lot of attacks and some enemies have Reflect on themselves. Prioritize high MBlock and Magic Defense. As for the boss, it's possible to defeat him even without Life 3, just requires a bit of creativity.
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>>12411552
What about "Final Fantasy VI: Revised Old Style Edition" https://www.romhacking.net/hacks/5037/ ?
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>>12411541
And here we see people shitting on the SNES translation don't even know what's in it.
>>12411606
>playing FF6 pixel demaster to shut off encounters
It's a 3-byte change to the ROM
# (offsets are for unheadered, v1.1)
# offset origval -> newval
# Make Moogle Charm equippable by all
0x186a05 0x0 -> 0xff
0x186a06 0x4 -> 0x3f
# Terra starts with moogle charm
0x2d7cb3 0xff -> 0xde
# (optional) Terra starts with a backup moogle charm in relic slot 2.
0x2d7cb4 0xff -> 0xde
# (optional) Add sprint effect to moogle charm
0x186a09 0x2 -> 0x22
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>>12411594
>As for the boss, it's possible to defeat him even without Life 3, just requires a bit of creativity.
Cast Rasp over and over on him and he will die automatically once his MP runs dry.
Also, you can bring Umaro and watch him beat the everliving crap out of the cultists while he laughs at the "No fight" condition,
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>>12411606
>but the ability to turn off random encounters and speed up the gameplay is a godsend.
You could do the same 25 years ago on Zsnes using cheat codes. And if you had an action replay or Game Genie device you could do it on a Snes.
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>>12411926
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>>12411932
I've always hated Rasp strategies. They've just never been satisfying to me. But yes, that's one of several ways to cheese him. Another is to cast Berzerk and so remove both his spells and WallChange, and the easiest one of all is to just equip Wall Rings on everyone and do absolutely nothing, in which case his WallChange script never triggers and he'll kill himself with his own spells (don't do this last one with Umaro, though - he'll fuck it all up). As for Ultima, if you don't have Life 3 or the HP to survive it, just get him down to very low health, summon Palidor, and finish him off while at least one character is still in the air.
It's so weird to me that what's supposed to be this game's superboss can be trivialized in so many ways.
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>>12411906
Final Fantasy VI has dozens of text-hacks by rose-tinted (heh) authors that make SNES/GBA script amalgamations that increasingly add more and more "quality-of-life" to outdo the previous hack, and ROSE is simply the ultimate expression of that. Text-wise, it's not doing anything new since the time the Retranslated author challenged the TWUE author and a bunch of others chimmed in with their script-combos. And it's ridiculous since most of these people are Legends of Localization hangers-on with little-to-no Japanese skill themselves.
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>>12412073
Disregard, Shibuya's original character pixel art predated the Amano art, and there was no WSC version.
>>12412063
The pixel remaster series give the games a bad case of Pokéremake sameyness, with uniform assets and effects. In FFVI's case, the original graphic design is incredible for SNES and still holds up today. It was the game that least needed a pixel facelift. PR brightens the sprites considerably on par with the already-saturated GBA levels, ruining the atmosphere, and there's new graphical censorship in this version. Would still play over the older mobile release but still.
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>>12411279
>https://www.romhacking.net/hacks/657/
big doubt on this, since the GBA doesn't have the same sound chip as the snes. there'd need to be a setting in the GBA emulator to fix it, you can't fix is just on the rom end alone.
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>>12411198
>All these plebeians who can't handle Woolsey's work.
>>12411445
No, you can get through the entire tower with wall rings and dodge Magi Master's parting shot with Palidor.
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>>12412707
You'll also want flame shields or at least fire-resistant armor to deal with Merton. It can fuck your shit up. I think some of the monsters also cast Meteor, but that's not quite as dangerous, and there's nothing to do about it other than tank it, in any case.
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>>12412272
Is it just me, or did they somehow make the monster-defeat sound even grainier?
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>>12413554
There are 12 other (permanent) playables in this game, if 6 each could be mothered by Terra and Celes then who would they be?
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>>12418540
Well yeah, but. But she's.For cute. Not secks.
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>they have almost the exact personality and background
What?
Terra
>forced to be a warrior by having a slave crown put on her head
>doesn't have any relationship storyline
>later takes on a motherly role
Celes
>she was Empire to the core until they turned on her
>had magic infused in her
>had relationship stuff with Locke
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>>12411445
One is enough. He only ultimas you when he dies so as long as one party member survives you win
And yeah, just get the moogle boots if you don't want to slog your way through. It gets pretty monotonous
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>>12418680
I believe I was around Relm's age when I first played this game, and for younger-me, the target player demographic(?), Relm is sex.
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>>12412063
>Random game mechanics changed for no reason
>BGM has terrible sound engineering except for the "big" tracks like the opera and the end credits (and even then Celes' aria is unlistenable unless you are playing the Italian version)
>Cool effect where shields change color depending on what element they are blocking removed
>Remastered sprites look awful/out of proportion
Play the original. It's a masterpiece.
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>>12412063
It looks like slop, and it's not the original game?
Honestly, what is with you idiotic, underaged dumbfucks constantly wondering if remakeslop is "worth it"? Why would you NOT want to play THE GAME THAT EVERYONE ACTUALLY LIKED AND MADE IT A SMASH HIT?
Why do you think it needs to be "improved" by a "remaster" before you've even seen the original? How the fuck does slime like you remember to breathe?
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>>12419840
For every relevant bugfix there are like 5 pointless downgrades. Sketch bug is fixed in r1.1 and evade bug is something like 10 bytes to patch in the rom. The vanish bug you can just choose not to exploit. What other bugs do you even care about?
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>>12411445
One of my playthroughs I cheesed it with the moogle charm and cast Life 3 at the end
…and didn’t get wiped anyway
I was mad because getting Locke back was like the penultimate thing I’d do after the world went to shit
And if I wasn’t going to die I’d rather have his toys earlier
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>>12419840
Listen to me very carefully:
You
don't
need
bugfixes.
The "bugs" did not stop the game from becoming a legend. This is true even of the first title in the series, which has "soOOooOo many bugs" --t. the dipshit retard youtuber you got all your opinions from.
They do not detract from the experience that made these games a phenomenon. Learning to cope with them is PART of the experience. (If you even notice them, WHICH 99% OF THE TIME YOU WILL NOT, without the aid of your shithead youtuber cult leader.) YOU, shitty little newfag that you are, do not need that "fixed" before it's "worth it".
If you can't play a fucking videogame for what it is then I don't even know what business you have here begging for peoples' opinions on how to "get into" something you can't even make up your mind is a hobby worth your time. Why the fuck do you soulless husks exist? Why do you decide, externally, that you need to "get into" retro games, but you find the whole concept "icky" and don't want to actually touch them unless all the rough edges are sanded down and safety padding is added to all the corners? What the fuck are you, even? Do you have a personality at all that isn't "channel subscriber"?
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locke is so repulsive he ruins the entire game for me
i really can't overstate how just plain offputting it felt with him wedging himself into every single storyline like he was just supposed to be soo charismatic or something when he's not
>Oh a strange mutant girl with a mysterious past, I wonder w-
>HEY TERRA I'M LOCKE I'M GOING TO BE YOUR PROTECTOR NOW, THE HEROIC THIEF I MEAN TREASURE HUNTER (HEH, WINK *^_-*) WITH A HEART OF GOLD THAT EVERYBODY LOVES :)))
>Oh a warrior-woman general who still kind of believes in military might even after being betrayed by her empire, I wonder w-
>HEY CELES I'M TOTALLY GONNA BE YOUR PROTECTOR NOW, YOU CAN TELL ME ANYTHING *AND I MEAN ANYTHING ^_-* IF YOU EVER NEED A SHOULDER TO CRY ON I'M THERE BABE :)))
and he doesn't gel with any of the male characters at all but is still just there all the time like the writer thinks he's just so awesome the spotlight of the game should be on him at all times
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>>12420556
I disagree. He's friends with Edgar and they have consistently good chemistry throughout the game. Also his feelings towsrds Celes are somewhat justified given his background. I can kinda understand why you might find him to be annoying at first though. I suppose he is also just kinda there in the latter half of the game as I recall.
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>>12411198
Just play the "Final Fantasy III" SNES version. It's the version that was actually popular for one thing. Are you really sure you're going to get the "real" experience playing some random rerelease where they change the graphics, the music, and all the dialogue?
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>>12420834
>It's the original US script with graphical and text censorship removed
And a bunch of other little weird changes peppered in that make it a smidge closer to the fan/GBA versions like every other FFIII texthack.
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I'm split whether to play the Revised Old Style Edition or the Ted woolsey uncensored patch. The Ted woolsey uncensored patch seems to be more popular.
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>>12419276
Relm has pretty big boobs for a ten year old.
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>>12420917
>GBA that low
>Relocalization that high
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>>12420851
I will never forgive whatever faggot protoredditor convinced Square to standardize on those stupid-sounding spell names.
>Liking JRPGs isn't embarrassing enough already, we need to really fag it up and make 100% sure these autists never smell a vagina in their lifetime.
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>>12421102
I thought the whole point of TWUE was to be the minimalist "if there was no NOA censorship" base standard. Seeing >>12420851 felt like false advertising. Is there no texthack that leaves names alone?
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>>12421189
If I wanted that, there is no shortage of texthacks to choose from; replacing the syllabic system with numeric was a matter of player conveyance and is in no shape or form "if Ted Woolsey was uncensored," and if I can't trust one of his own preview images to demonstrate that then I can't trust his hack.
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>>12421183
>>12421220
One thing I'll at least give TWUE credit for is giving you the choice to keep all the bugfix shit to a minimum so the game plays almost the exact same as the original.
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>>12421313
This. Texthacks are kill, even the og texthackmaster floundered his way through and never knew what he was doing, his hack regressed into the near-minimalist state it is now because his early attempt at a super-ultra-fantrans/GBA-combo turned out to be terrible but he managed to remarket himself after everyone and their mother made me-too hacks.
If you really want raw Woolsey with uncensorship, your best bet is https://www.romhacking.net/hacks/3813/
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>>12420497
You’re not totally crazy
I thought the road to the mountains beyond Zozo were weird because I was expecting a gimmick of some sort
Turns out, that was one of the bugs
I didn’t really notice how ink on my face didn’t wreck my accuracy, though, although after spending real-life days looping around the Lethe River I should have noticed something
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>>12420497
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>>12421771
I noticed it immediately, since darkness is such a big part of FFX's combat, but I figured FF6 is just a shitty game where status effects have low impact and low chance, and where the winning strategy is to spam attack.
I was annoyed when I learned the whole evasion was bugged and useless. Obscured mechanics in RPGs are annoying anyways. If I remember correctly FF6 doesn't even tell you if an enemy is afflicted with a status effect.
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>>12421802
People don't like FF6 as a game, they like the "story" and "characters" and music. That's why they snarl and get mad at retranslations and the GBA port, those mess with the only parts of the game they care about.
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>>12421806
>That's why they get mad at retranslations
No, we get mad at relocalizations because they're made by wannabe localizers who don't know the source language and look at our works of art as targets for their weak resumes ever since the TWUE guy came along and decided you don't actually need to be a translator to be in charge of a text hack, the game already has so many resources over the years like kWhazit and the wiki etc. so who'd really notice as long as you sold the audience a masterhack and gamed the site's submission system by submitting as a lower-threshold hack where more eyes are likely to be than as a translation?
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>>12421860
Sorry, the retranslator made fun of autists once so they hate him and have an autistic drive to undo his legacy by crashing and burning this idea with no survivors.
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>>12421893
>dunking on Sky Render
Based. Why do they hate that again? They don't like him anymore ever since Tomato did the same thing. What are they, lobsters?
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>>12422171
My teacher friend made an activity where the students play/watch old games and discuss the differences in translation. From what I hear, they think Woolsey work is refreshing and has its strengths and weaknesses like any translation. They like how characters like Kefka and Croco are handled, but Cyan and Frog seem to confuse them.
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>>12422195
There was basis for it is the point. It didn't come out of nowhere like people falsely claim. FFII also got rid of spell charges per magic level in favor of the MP system, so realistically, they could've gone back to numbered spell names as of FFIV. Having numbered names and levels together is where it can be tacky and confusing.
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>>12422336
Weebs and performative hipsters don't care at all about the holistic quality of the product, only in how 'authentic' the text is (authenticity as determined from a handful of online blogs and discussion forums mostly Legends of Localization). They aren't playing to enjoy the story and certainly not to enjoy the gameplay (which is 90% of the time spent in the game). They are playing to experience as much pure Japaneseness as they can manage. This is why they don't even notice differences between SFC and GBA. All the graphics and fonts other meaningful aesthetic elements are all fine, because both versions are equally Japanese and that's all they care about (except actually learning to read Japanese themselves, that's out of the question).
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>>12422351
No, they are retarded and so are you and anyone who likes them better. Everyone with even a little bit of taste will agree.
btw I don't blame Tom Slattery for this. It was the translators of FF8 and FF9 mainly responsible for this atrocious change.
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>>12422335
I'll be honest - I'd have completely forgotten about the hidden cave at the beginning of the game if they didn't add a player-feedback line to Locke telling Terra not to forget about it, and it is my endless disappointment that every text touch-up thinks this is an evil woolseyism that must be vanquished.
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>>12422359
Yeah, I would agree. There's certainly an argument to be made about text accuracy from a "spiritual" aspect for lack of a better word but the argument on both sides seems to always argue from the worst standings possible. It's the same when it comes to adaptations/remakes of media, I'd prefer it to be as close as possible but there are always concessions that need to be made. And ultimately I couldn't give a shit as long as the changes are GOOD, which the problem is that they rarely are.
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>>12420497
no this is patently false. As a teen I got a hand me down NES and got FF1 from a garage sale for like $3 (this would be like 2004).
It was fun to play but hard and fucked up because the tent/saving thing was fucked up and because magic didn't work right. its a miserable experience playing it as is.
all the references to YouTube and shit makes it sound like YOU are the one obsessed with watching other people play video games. who the fuck even does that?
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>>12422359
>Legends of Localization
Speaking of Tomato, he "literally has nothing else going on at the moment" so his site is active again and now you can see he is redoing Final Fantasy IV by comparing the J2e patches and current Namingway Edition against the official SNES versions. From the initial article, I don't think Mato understood that NE is more of a script-amalgam than a "translation" since this time he won't comparing with PS1/GBA/PSP/etc. (Wasn't LoL in read-only mode at one point just like RHDN?)
Spoiler Alert:NE has been on a very consistent losing streak since the very first stream, yes J2e is somehow in the lead, I told you all that allowing a self-aggrandizing "localizer" midwit "translate" was always a horrible idea and I hate every single one of his sycophants who tried to jam this stupid fanfic hack down the fanbase's throats.Prepare for FFIV to be FFVI 2.0 in the near future.