Thread #12419001
HomeIndexCatalogAll ThreadsNew ThreadReply
H
How was it to play Half-Life for the first time back in the 90s?
+Showing all 40 replies.
>>
>>12419001
I got it off a burned disc and used to jack counterstrike CD keys from internet cafes
>>
bretty cool
>>
I bought a second hand box set in 2009, entered the CD key into steam, and additionally got team fortress classic and ricochet
>>
File: s-l1200.jpg (294.6 KB)
294.6 KB
294.6 KB JPG
First played on ps2, still a good version of the game
>>
>>12419001
It felt like you had the starring role in a blockbuster movie.
>>
>>12419001
1998 in general was an incredible year for video games. We'll never get a year this great ever again
>>
>>12419001
it was amazing before halo came arond
>>
>>12419203
Whole 1996-2000 was like a fever dream.
>>
>>12419001
It was the first game I played with WASD+mouse controls by default and that alone was a real game changer.
>>
>>12419014
>>12419020
>>12419024
>>12419181
>>12419203
i hate this board
>>
>>12419330
Let me guess: 5th gen bad?
>>
>>12419001
when i played it, both half-life + counter-strike 1.5 / 1.6 were just becoming a big deal.

so anyone who played half-life at the time was also playing and getting into half-life deathmatch and counter-strike.
at that time pc gaming and counter-strike wasn't mainstream like they are now, and the game was mostly played by cool and genuine people, edgier nerds typically. there was a great community, you'd have your favorite HL deathmatch or CS servers and the regulars would always be there hanging out.
so all of the games kind of led into one another.
>>
>>12419001
Nobody actually played half life back then.
It was all about counter strike.
>>
>>12419330
filtered
>>
>>12419001
It had a few wow moments, coloured lighting and graphics that were more than just shades of brown. Interactivity continued to improve from golden eye and duke nukem.
This ran pretty decent on a pentium 133 while basic PS1 ports like tony hawk needed a p 233.
The game I was really blown away from was Gran Turismo.

>>12419203
I had a christmas preview newspaper somewhere and even back then they mention how the ps1 still managed to impress despite being old.
>>
>>12419336
nta, but the
>what was X like in Y year?
>was this really what X was like in Y year?
>how mind-blowing was X in Y year?
>how was it to play X back in the day?
threads are spam designed to ruin the board.

everything they need to know can be achieved via a fucking google search.
>magazine articles
>old forum posts
>tv news broadcasts
>old trade shows like CES and E3
>etc
it's all there if you know how to type something into the google search bar.
>>
>>12419001
It felt very immersive and ground breaking. Very addicting too, I got it not long after release and I remember spending a 2 weeks holiday doing nothing but playing it and replaying it.
>>
>>12419001
When Counter Strike came out, they were selling it as a stand alone game for nearly the same price as Half Life.

However, you can't play Half Life if you just bought the retail version of Counter Strike. But if you bought Half Life, Counter Strike was free since it was a mod.

Valve has always been scamming.
>>
>>12420064
Retail versions had additional content and there were no free mod releases after 1.5
>>
>>12419001
Between-level load times were atrocious
It looked cool. I forget if I had an OpenGL card or not
One big thing it could do in software was translucent water. In Quake you needed, like, a Voodoo2 card for that
I went back and forth across the tentacle in the blast pit because I didn’t notice how to turn on one of its dependencies
It’s because of people like me that video games will have Alyx or a hey-listen tell you to push the button
Listening to Red Book audio spoiled me because the same music reused in HL2 is compressed way too much in MP3
>>
>>12419783
You're just an insufferable fag. Can't help that. Leave and go make your community.
>>
>>12419190
Damn!
>>
File: autism.jpg (758.3 KB)
758.3 KB
758.3 KB JPG
>>12420269
>y-you're insufferable
says the faggot retard spamming the same shit for over two years straight
>>
>>12420330
I'm not OP and none of those posts are mine. You're delusional.
>>
>>12420337
I don't give a shit if you're OP or not. This isn't /v/, we like actual discussion here. Meanwhile, spam threads like this are irrelevant time-wasting bullshit.
There's no way it's not a deliberate effort to make the board less interesting for the userbase.
>>
>>12420346
You must be a time traveller from before the hack, mods have turned /vr/ into shitpost central now
>>
>>12419765
I had a P100, 16 MB of RAM and 2 MB video memory and HL was plain unplayable on my machine.
>>
>>12419783
You will keep getting
>HOW DID PEOPLE REACT
threads and you will LIKE IT.
>>
>>12419686
The fuck?!
>>
>>12419001
It felt like the worst regression in level design that I had ever seen in a genre. Seriously, nothing came close to how dumbed down this was from Doom.
>>
>>12419783
>wanting the opinion of members of a community is lazy and gauche
That’s the whole point of this website, anon.
>>
>>12419329
Fun fact: the first game with WASD+mouse controls came out in 1986.
https://www.youtube.com/watch?v=6U6v3XyrPLc
>>
>>12419001
at 640x480, which was more or less what resolution you expected a computer screen to have at that time, it looked like video of real life. some of the time - not the characters but lighting explosions, sparks etc., so if you had that hallway with a gas bottle you can shoot with a red emergency light that comes on in the uplink demo, it basically 'seemed', felt, like 'might as well have been' footage from a movie or life, just shown through a grid of pixels to go on a computer screen.
Of course, anybody playing now will look at it in higher resolution so it's completely clear that it's just polygons and flat gifs of explosion, will see the big staircase block shadows on walls, etc., It will look like some corny old computer game.
>how was it to play?
i dunno about that issue, because i was just running through like dumb kids do. I didn't notice until 25 years later that, for example, if you walk somewhere, zombies follow a scent trail where you went
>>
>>12419329
Same. Even though I owned a PC since 1994, it was HL that prompted me to switch to mouse-look.
>>
>>12419001
It was a good game, but there are lots of good games. Don't let boomers mislead you into thinking that the good games from their childhood were magically better than the good games from your childhood.
>>
>>12421528
I wouldn’t say they were better, but the perception of the transition in graphics and game mechanics during the mid-to-late 90s was something truly unique (especially if you were a kid/teen).
>>
File: IMG_6538.jpg (265.9 KB)
265.9 KB
265.9 KB JPG
>>12420982
If you want to play it, go to https://infinitemac.org/ and choose All Releases and pick the System 4.0 one
You might need to use a different/better emulator because you want one that will capture your mouse pointer if you move it above where the mouse actually is
Like, you don’t want your guy to stop moving his arm up just because your mouse pointer ran out of room to roam in your emulator window
Probably best to play it full-screen
>>
>>12421107
You can run HL1 in a 640x480 window right now and see that this is not true lmao
>>
>>12420330
bot threads made to drive engagement
>>
>>12419686
Are you stupid? Half-life had a killer FFA mode that even still gets players

Reply to Thread #12419001


Supported: JPG, PNG, GIF, WebP, WebM, MP4, MP3 (max 4MB)