Thread #12423951
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Why is there no drive emulator that's based on SD cards? There is one for the PS1 and Dreamcast, Saturn too I think.
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i waited 60 seconds to call you a retard
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/thread
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>>12423971
It's slower than DVD drive
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>>12423973
Faster than using the usb ports.
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>>12423979
Still slower than the DVD
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>>12423951
Every single hole in this slut of a console can be used to stream an ISO, from the ethernet port, IDE bus, and even the memory card slots. Why should someone spend time and money researching and developing an ODE and waste money manufacturing a niche product nobody wants all for one autistic Anon on /vr/ who has spent years shitposting about this useless hypothetical contraption?
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>>12423982
You're never going to get anything loading significantly faster than DVD on a PS2.
Even if you have a fat model with an SSD in it, it's limited by the IDE bus that interfaces with the system.
Loading games via the memory card port is bound to be even slower, given it was only meant to read 8 MB of static data at a time.
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>>12423984
>You're never going to get anything loading significantly faster than DVD on a PS2
iLink, HDD, and UDPBD
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>>12423984
My ssd seems to load games fine. I dont remember it taking any longer than usual
>>12423982
Then fucking cry about it. If you have a slim the best option is running stuff off the memory card slot as opposed to USB 1.0. Ive transferred files through the USB port and it was like 500kb/s at its highest. Idk anything about IDE to SD card converters but you could try that.
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>>12423951
Lack of interest I assume. One of the big benefits of an ODE would be to load PS1 isos without using shitty popstarter.
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>>12423951
Ps2 has no fandom that would buy something like an ODE. Why would they play the old ps2 when there is the latest GTA, Madden and Fifa on Ps5
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I wonder what the bandwidth of the dreamcast's expansion port (where the modem attaches) is. It'd be nice to have an ODE that doesn't remove the ability to play discs entirely. I really appreciate how the Saroo for Saturn is plug-n-play and picoboot for Gamecube does require soldering but it's very simple and easy soldering at least, and both still retain the disc drive
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>>12423984
>You're never going to get anything loading significantly faster than DVD on a PS2.
You actually do on internal HDD. That's one of the reasons OPL has several compatibility issues. By default, OPL loads the games as fast as possible, bypassing DVD speeds. Some games are sensitive about read speeds so they break. You have to enable "mode 1" in opl for the game to load at "dvd speed" and load the game properly.
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>>12423951
>>12423971
>>12423982
3 retards in a row.

It's 2026. You don't need HDD, MX4SIO and USB sticks for the PS2 anymore.
The definitive all-in-one solution is MemCard PRO2, PSxMemCard Gen2 or SD2PSX.
Flawless gameplay and no cinematics stutter.
Also already working with POPStarter MMCE for PS1 games.
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>>12423973
>why isn't there x?
>there is x
>B-B-BUT THAT'S NOT AS GOOD AS Y!
retard
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>>12423983
>Every single hole in this slut of a console can be used to stream an ISO, from the ethernet port, IDE bus, and even the memory card slots
Every single one of those has some sort of compatibility issues with certain games. An ODE would solve all those issues once and for all. The main argument against it is that it would be to complicated to do it, because some of the drive's functionalities are in chips on the main motherboard. Basically, only a handful of people have the knowledge to do it, and none of them are willing to do it.
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>>12424657
Aren't there revision differences on the drive? Supporting all models could be a nightmare, and most of your userbase has been happily using HDD or LAN for ages, there isn't gonna be any market pressure.
That said, it'll probably happen eventually as some scuffed hobby project
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So from what I can tell the memory card slot has lower bandwidth than the actual cd drive bus. But it has the advantage of not needing to physically seek data with a laser. So it's kind of a mixed bag situation on if it is slower than loading a regular disk game? Anyone have any experience with the load times have an opinion on how well the memory card options works?
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>>12424627
Buy an ad. I already posted the memory card sd card readers and OP cried like a faggot.
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>>12423982
But still faster than using the USB ports.
:^)
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>>12424627
Yes, yes (you) are.
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>>12423951
guys, I need a plug & play sd card reader for my PlayStation 1, has someone created one yet? All the ones I know of require soldering ughh
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>>12424627
Really? So the objectively best choice is to grab one of those memory cards that boots games off of ali?
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>>12424701
You also gonna need a genuine and good quality micro sdcard.
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>>12424676
It depends on the game, but in general random access does not make up for the slower read speeds; there is one game I know of that actually loads faster off a USB than a DVD, and that's Crash Wrath of Cortex.
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>>12423951
Because the DVD drive in it is basically just the laser and other mechanical parts. All the drive electronics are integrated to the motherboard, so you'll never see a plug-n-play ODE for PS2, instead if anyone actually makes one it'll be an absolute nightmare that'll make PS2 modchips look easy to install.
>>12424148
Double stacking is a real thing on the Dreamcast, though I've never heard of anyone doing so with an ODE. Plenty of folks who've done it with the original GD-ROM drive and an HDD via GD-IDE though. Unless there's some major software incompatibility, it should be just a matter of a custom BIOS and a horrific monstrosity of an adapter.
Here's a pic of someone putting a SATA SSD and the original GD-ROM drive all in the original plastic shell.
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>>12424627
>The definitive all-in-one solution is MemCard PRO2, PSxMemCard Gen2 or SD2PSX.
>Flawless gameplay and no cinematics stutter.
Nice troll post. The memcard ports on the PS2 are slower than the disk drive, and even slower on the slim than a far PS2. This means it WILL cause stutter and incompatibility in games.\ if you try to play them off your memcard slot.

Really, a slim is just plain not ideal for a hacked PS2, but if that's all you got or insist on it, then loading ISOs over the network is your best bet.
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>>12424732
>that power supply
feel bad for the dreamcast, feels like it's ground zero for all kinds of fucked up mods.
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>>12424745
>troll post
I have been using this setup for almost a year... Sure I'm a troll.

>PS2 are slower than the disk drive
it's fast enough for 99% of the games on a FAT ps2, which has a faster mc speed.
Unless you can't tolerate Gran Turismo 4 cinematic mild stutter, then yes, schizo, go for the old but dated homebrew methods
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>>12424627
Meh
>>12424745
anon here is right
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>>12424773
The Dreamcast likes being modded hard and deep in every plug and socket
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>>12424784
all it means is everyone thinks their fucking phone charger is the be all end all and can drive a custom disc drive, fan, 25 year old cpu and gpu and that it's somehow acceptable to do that to these things. Then it takes a decade for an actually good part to show up and it also turns out the original ones are all good too and people were just being stupid assholes about it.
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>>12424794
Sega consoles is like the one place where custom PSU replacements are sensible
For one thing there's plenty of japanese Dreamcast and Saturn consoles floating about the european market so those need a PSU replacement anyways to function. Dreamcast also additionally leaves one of the PSU rails unused when using with a GDEMU, so to avoid self-destruction you'll either have to desolder parts from the PSU or replace it entirely.
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>>12424808
>so to avoid self-destruction you'll either have to desolder parts from the PSU or replace it entirely.
You bastard you're going to break VGA.
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Here's a video comparing all of the ways of loading games on ps2. I'm looking to cope or learn some hard truths.

https://www.youtube.com/watch?v=ucDNykNh8RA
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>>12424745
This. A bunch of CCP agents trying to shill AliExpress shit product is obvious to spot.
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a better question is why hasn't there been a replacement for Poopsharter
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>>12424657
>An ODE would solve all those issues once and for all. The main argument against it is that it would be to complicated to do it, because some of the drive's functionalities are in chips on the main motherboard. Basically, only a handful of people have the knowledge to do it, and none of them are willing to do it.
Problem is this you need to consider how financially feasible such a thing would be.

Most people just want something "good enough" which is what all the current software ODE options offer. These are the people who are perfectly content with emulating a game on their phones or getting some crappy arm-based emulation handheld from Temu. They could not care less about inaccuracies or some game does not work when they have thousands of others. I remember back in the HDDLoader era where a "fix" for FF12 crashing on cutscenes was found... just skip the cutscenes. Nevermind the story in a story-based RPG I guess? Needless to say, these people would have zero interest in a hardware ODE.

So that leaves the minority who is invested in it being as accurate as possible. Issue is, even hardware ODEs are not perfect. They can have issues and flaws. I have seen several examples with recent developments in both software and FPGA based Saturn emulation, trying to define if gameplay issues are accurate to real hardware or an issue in the emulation. There were some that were deemed accurate to the real hardware, but then were changed to being a bug when it was discovered that it was tested on Saturn ODEs which exhibited the same bug, but retail or burned disks did not. So your clientele will be people who want more accuracy than software ODEs, but are ok with it likely not being 100% accurate.
(continued)
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>>12424657
>>12424865
Then there is ability to install it. The PS2 is one of the hardest consoles to hardware mod in history. Even when you consider modern consoles that have hardware mods, the PS2 is still the hardest and most involved out of any of them. It would not be a device an amateur can install. So now your device is limited to those with advanced soldering skills or those who can afford to have it installed by a professional.

So your potential clientele is the minority who are not happy with using either emulation or software PS2 ODEs, an even smaller minority of that who would be ok with it potentially still not being as accurate as playing off a disk, and even smaller minority of that who would be able to afford it since a device like this would be very expensive, and an even smaller minority of that who would either have the soldering skills to install it or be able to afford to both buy and have someone install it.

Not a very good business model, you would sink years and thousands into it and definitely not even make your money back.

Also:
>>12424669
>Aren't there revision differences on the drive?
This. Even the XStation is only fully compatible with a single PS1 motherboard model, with plans to try to add full compatibility to two more. It would likely also only work with a specific PS2 model. Even further limiting your clientele. There is currently no solderless ODE solution for even the PS1, the PS2 is going to be an even bigger mess to design and install an ODE for. It's not going to be like the Saturn with a single solderless ribbon cable nearly one-size-fits-all $50 device.
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>>12424148
IIRC none of the DC's ports are faster than the disk drive. It really should not be hard to make an ODE for it that lets you keep the disk drive, the issue is just that nobody cares. Many who use an ODE are happy and seem to prefer to get rid of the disk drive for some asinine reason. The DC (at least most models from what I understand) had pads on the motherboard to solder in a freaking IDE connector for a harddrive, nobody seems to be making use of that. And since the ODEs are of the "ribbon cable from the disk drive" variety it would be trivial to make one that lets you keep the drive.
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>>12424775
>I have been using this setup for almost a year... Sure I'm a troll.
>"I've been using Windows ME for a year and it's never once crashed"
Just because you have either gotten lucky or are too ignorant to even notice the issues does not mean your anecdotal evidence trumps actual facts and the reports of hundreds of others.

>it's fast enough for 99% of the games on a FAT ps2, which has a faster mc speed.
No, not even close to 99%, even ODEa loading off a HDD are not at 99%. Don't make up statistics on the spot and look even stupider. Also, if you have a FAT then just use an internal harddrive you idiot. It's not "dated' you retard, it's the best method currently available.
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Well I really wanted the memory card loading thing to be the Final Solution for ps2 gay men, but I watched that comparison video and the kingdom hearts intro fmv chugs dick. So that's not IDEAL. But if you're poor or if you just don't give a shit it seems like a nice budget option. It does seem to be a good option overall.
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>>12424865
>>12424870
Yeah, it's not going to happen any time soon, if ever.
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>>12424814
Keep in mind that MX4SIO is slower than MMCE
Therefore >>12424627 I'm right!
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>>12424840
I am not against the Memcard Pro 2, it's just that it's ability to load games off the memcard port is more of a last resort sort of option, not the ideal or even recommended option. It's fine for saving your games.
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So much misinformation from brown retards in this thread.

>>12424745
>The memcard ports on the PS2 are slower than the disk drive
Not to a degree that it matters with the newer MMCE standard.
>even slower on the slim than a far PS2
Only the later slims. The 70k slims are the best in general and that includes having uncucked memory card slots. There's no reason to buy a later revision or a super slim.
>This means it WILL cause stutter and incompatibility in games
Name them.

>>12424840
The MemCard Pro2 isn't sold on AliExpress. Only the inferior knock-off from Bitfunx, and they don't need to advertise on this shithole.

>>12424919
That video is ancient and based on an older form of memory card loading. A higher bandwidth solution has since been developed.
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>>12424937
Damn I had forgotten about that halfway through the video. I'm seeing on another video that the kingdom hearts fmv stops stuttering after 5 seconds and then runs perfectly with mmce
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>>12424948
Are the aliexpress cards actually worse than the 8bitmods pro one? It looks like the only difference is wifi updates for the expensive one.
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>>12424959
It looks like PSxMemCardGen2 supports all of the same shit. And they're six times cheaper than the official NFL ps2 memory card solution. Also it's open source, so no one is even being robbed with this device, which is nice.
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>>12424908
>you have either gotten lucky
Buddy... just use a top tier micro sd card.
I have the Sandisk extreme A2 256gb. Bought it directly from the sandisk website to avoid fakes.
Loading times are faster than dvd, expecially in games like NFSU2 and RE Outbreak
Pic related is MX4SIO vs DVD, so expect slightly faster numbers with MMCE.
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>>12424948
>So much misinformation from brown retards in this thread.
I agree, so I would appreciate if you would stop spreading misinformation. Shame you can't do anything about the other problem without a lot of bleach.

>>The memcard ports on the PS2 are slower than the disk drive
>Not to a degree that it matters with the newer MMCE standard.
The PORTS are slower, you realize this is not an issue that software can just solve right? Software isn't going to rewire the PS2's hardware for faster speeds.

>Only the later slims.
Which is the majority

>Name them.
>"spoonfeed me so I can cherry-pick"
You know compatibility lists exist, you are looking for excises to cherry pick
>"Ha! So you can't name an-"
Again, the compatibility lists name them all, you are looking for excuses to cherry pick. I am not new to the internet unlike you, I know exactly how this always goes down. You are either trolling or desperately trying to cope with having the inferior option when everyone who knows better is calling out your bullshit.
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>>12424985
>Buddy... just use a top tier micro sd card.
Buddy, the fastest MicroSD card on the planet isn't going to magically make those limits go away. If I put a Gen 5 NVME in my PS2 it's not magically going to run it at max speed. Also, news flash, most people here do not buy shoddy MicroSD cards from Aliexpress. The fact that your first reaction is to think people here buy as crappy cards as you are used to speaks volumes about your standards.

It is a limit of the Ps2's memcard port hardware, no amount of software, "top tier SD cards", or your endless fountains of cope will fix that.
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My slim is an early one thank god. So I guess I can try the memory card loading since I need one of those anyways. And if it sucks I can install a drive inside later
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>>12425014
The subject here is not micro sd speed or micro sd vs nvme, retard.
The point is, if you want games on mmce to run properly, you need a good quality microsd card, not "getting lucky". This is also valid for xStation on PS1.
MMCE is superior than using discs. That's all that matters.
People waited years for an easy way to modify and play games on the PS2. It's here, but there will always be retarded contrarians like you
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>>12423983
There is one retard that wants another solution... It is OP. Everyone else is fine and everything that you said is true.
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>>12425075
>The subject here is not micro sd speed or micro sd vs nvme, retard.
The point here is that a "quality micro sd card" means jackshit because the interface you are connecting it to is too slow, retard.
>MMCE is superior than using discs. That's all that matters.
HA HA HA HA HA
NO
>People waited years for an easy way to modify and play games on the PS2. It's here, but there will always be retarded contrarians like you
There will always be retarded copers like you who refuse to admit their crappy cheap solution is inferior to better ones because it's all they've got and they want to feel good about being a poorfag
You always will be a retarded poorfag, time to come to terms with it instead of shitting up the board
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>>12425204
>the interface you are connecting it to is too slow, retard.
Different anon here. Just want to be sure you're aware that older fat PS2s have a far faster memory card interface than the slims. Sony changed the interface many times. Some people will be getting faster than DVD, some almost DVD, some much worse than DVD.
You're probably aware, but I felt it was worth pointing out.
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>>12423951
You don’t need that.
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>>12425204
You probably spent a lot of time and money modding your PS2 and now you're resentful because other people can achieve the same easily, spending little and in an hour or two with a single and tiny memory card.
There's no other explanation for your retardation
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isn't the final solution to PS2 ODEs just using a jailbroken backwards compatible fat PS3?
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>>12425343
Yeah, that’s right. The final solution is a piece of shit that cooks itself. You’re so fucking smart.
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>>12425345
everything dies eventually. Enjoy what you have while you still have it. Mine still works fine :^)
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>>12425343
Doesn't output 240p.
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>>12425357
true but not a big problem if we're specifically only talking about PS2 games and not PS1 emulation. Really not that many PS2 games that output 240p, and the ones that do are almost all collections/ports of older console/arcade games that are available on other platforms. The only prominent non-port example I can think off of the top of my head is ico.
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>>12425303
>Different anon here. Just want to be sure you're aware that older fat PS2s have a far faster memory card interface than the slims.
Yes I know, I even mentioned this previously.

>Some people will be getting faster than DVD, some almost DVD, some much worse than DVD.
You're probably aware, but I felt it was worth pointing out.
It's actually going to be slower than fastest speed the DVD drive can read at even in the best hardware revision.
the thing about optical disks is that they don't have a linear read speed, the read speed is slower the closer you get to the center of the disk and faster the closer you get to the edge. Gamecube took advantage of this by writing the data outside-in instead of inside-to-out like most standard disks are, and many console games in general that come on disk if they were designed worth a damn also take advantage of this by putting data that most needs the speed on the edges, usually with duplicate and/or dummy files to push it there. Though not all developers were keen enough to do this.

Basically, whether the memory card slot is faster or slower than the DVD drive, even in the best-case scenario, depends on where from the disk you are talking about. Reading data from the center of the disk, it will be faster. Reading from the middle, it will be around even, reading from the edges however it will be slower than reading from the DVD drive. Meaning if you are loading a game through the memorycard slot and it's "reading" where normally the laser would be near the edges, whether that's just where the data happens to be or if the dev intentionally put it there to load faster, it will read slower than the DVD drive would have, and this can cause stuttering or crashing in games that needed that speed.
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>>12425334
Bitch, please. I would love it if there was a simple all-in-one solution where you just plug a memory card into any PS2 and it hacks it, functions as a virtually limitless automatic memory card, AND loads your games off of it. However, this ain't it. Did you miss the part where I said I like these cards for their ability to load homebrew/hacks and function as an endless memory card? They would be a perfect ADDITION, not replacement, for a HDD modded PS2. They are just not at all the superior or even the recommended choice for loading games. It has jack shit to do with cope, unlike your cope-drowned posts.

>>12425343
No? Not only were those only the early models, which had all sorts of reliability problems (I've gone through two, both the same issue, PSU fried. And a third that is having overheating issues, no thermal paste replacement don't help, it's the compound under the IHS that is to blame) but they have compatibility issues, they are not 100% perfect BC like the Wii was for GC games.
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>>12424937
Congrats on your small penis, anon.
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>>12424627
>You don't need HDD
i didn't know this level of cope was possible.
HDD is the best and will always be the best no matter how hard slimfags seethe.
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>>12424148
the dreamcast's internet port is for dial up which is like 56k max. and thats not even 56 kilobytes per second its much slower baud speed
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all the issues in this forum are solved by emulating PS2 or Dreamcast on a computer. its just a wildly better experience. If you really want a natural experience get an HDMI out or some other video out, put to a digital to analog converter and whatever crappy tube TV you want. theres USB adapters for every controller type to use the real controllers
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>"why is there no drive emulator"
>proceeds to list drive emulators
What did OP mean by this?
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>>12423951
Theres already alternative solutions for the PS2 Slim and Phat. These solutions have years of development. For example streaming games to the consoles works on both.
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>>12425458
there is an official ethernet adapter too.
so, it is higher bandwidth than just 56k.
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>>12425458
>56 kilobytes per second its much slower baud speed
can be slower but this really depends on whatever modem protocol they've used when connecting to their network. some protocols are more efficient than others, some use compression.. etc.
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>>12425458
what about the broadband modem
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>>12424627
You're an idiot.
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>>12425460
/thread
all my games are booting at ludicrous speeds thanks to my SSD
you people are actual retards
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I just load ISOs over SMB via the ethernet port, never had a problem
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>>12425917
>SMB
Deprecated. Use UDPBD.
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>>12425921
I set it up many years ago, I'm lazy
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I just wish there was a way for me to play the Monster Rancher games with any of the PS2 piracy methods
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ps2 slim
fcmb
load ps2 games over ethernet connection

+

ps1
xstation optical discdrive emulator + sd card

neither ps1 nor the ps2 produces noise because no big fans or any moving mechanical parts. it just works. I dont care about anything else this is unironically the only real answer here. we can close the thread now, there is nothing to dsicuss or argue here.
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>>12425921
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>>12426148
It's faster and has better compatibility.
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why did my favorite console have to be such a headache.
Already shelled out for a fat after my slim's laser started failing. But the POS refuses to display properly on my CRT and some of the games load fine then freeze so I'll have to update the HDD loader and probably change the IDE drive that came with it that's only 40GB so it can hold like 9-12 games at best, or try the MC loading that might introduce other issues
Dreamcast and Gamecube don't have these issues
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>>12426153
smb is already fast enough. kingdom hearts opening plays just fine for me.
compatibility is fine.
udpbd is less convenient. need to have a full blown pc running instead of literally any embedded device that can do samba shares.
well, unless you are me and install this.
https://github.com/Sakitoshi/udpbd-server_dietpi
just use what you want.
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>>12425923
I set my PS2 up with HDD Loader 20 years ago, still updated it to newer shit when I started using it again despite how much work it would take to redo everything. Have fun sticking to ATA partitions and finding an IDE drive that fits.

>>12426148
Posting an image showing off your ignorance does nothing other than reveal your ignorance. Let me guess, you still use ZSNES and Windows XP?
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>>12426187
ps2 modding is not for brainlets.
check your ps2 video settings.
stop using hdd loader and use opl or neutrino (nhddl) instead.
drive size only depends on how many games you intend to play concurrently. on an actual hdd you can always uninstall some games to install new ones without issue. on ssd's you want to avoid that to not kill the drive.
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>>12426187
>and probably change the IDE drive that came with it that's only 40GB
Jesus, are you using the official HDD for HD loading? Get a SATA conversion kit and a modern SATA Drive. A simple 1TB would be enough to hold over a hundred games. And if by HDD Loader you mean the actual extremely out of date HDD Loader app itself, switch to OPL already. The latest versions support exFat so you can just have a standard partition computers can easily read to toss your ISO files into instead of dealing with the slow way HDD Loader uses a zillion partitions within a partition.
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>>12426265
>udpbd is less convenient. need to have a full blown pc running instead of literally any embedded device that can do samba shares.
?????????
Immediately after uttering this, you we t and posted a link to a UDPBD image for Raspberry Pi's
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As far as I know, the disc drive is very complex and making an ODE is not an easy task, also since there are other methods, there's no urge to make one.
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>>12426293
>1TB
why always terabytes?
you don't need "hundreds of games". just what you are gonna play.
apa partitions are safer. exfat apa jail can fail every time you plug your drive to copy something and has shit support for homebrew.

>>12426307
>Raspberry Pi
read again, retard. it is not for raspi.
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>>12426316
the drive is not that more complex than ps1.
the real issue is that it's integrated into the motherboard, so installing an ode would not be a plug and play affair like gc or dreamcast. it would need lots of soldering to the point of being very inconvenient compared to just using a softmod and opl/neutrino.
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>>12426290
brainlets want to have fun too :(
I didn't have tim to doublecheck but I think the seller fucked me over with a PAL PS2. The menus are in B/W and on the CRT the picture is rolling but once I load a game over component it look ok, it might be the loader changing video modes idk
>>12426293
> Get a SATA conversion kit and a modern SATA Drive.
I know this will fix some of my issues but that's more shit to buy. Doesn't help it's the worst time to buy drives.
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>>12426337
if your model number ends on 0 or 1 it's an ntsc model. if it outputs pal then it sounds like you may have a modchip installed.
hold triangle and circle then power up your console to access the modchip menu.
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>>12426323
>why always terabytes?
Because at this point it's not cost-effective to buy smaller drives, hell, I wouldn't even recommend getting a 1TB drive if you can't find one at a good deal. Currently the sweet spot is generally at 4TB, since the price difference between 2TB and 4TB is pretty small, but there appear to be some 1TB drives left for a decent price that are likely old stock trying to be cleared out.

Storage devices being TOO big for older devices is actually starting to become a problem for some things, SD cards are an even bigger issue since their standards had set sizes and different filesystems for said sizes. Sure, you can force-reformat an exFat formatted 128GB SD card to FAT32, but not many devices that were never designed for SD cards over 32GB can accept that, or play nice if you partition it.

Anyway, that's a bit of a tangent. I recommended a 1TB drive because you can still find some at a decent price if you look enough and it's not cost effective to get a smaller HDD. Recommend just getting a SATA conversion too (Though I hear some models suck and cause issues?) because it would be hell trying to find a decent old IDE drive these days, especially one that fits since you need a specific spacing between the data and power ports.

>apa partitions are safer. exfat apa jail can fail every time you plug your drive to copy something and has shit support for homebrew.
Same can happen with APA. And I an not talking about an APA jail, I am saying just a standard exfat partition like a standard USB drive that's over 32GB would have. The APA partition would just be a small one at the start of the drive, not where your games are stored.
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>>12426323
In my case, there's always permanent games like fighting games or compilations, and PS2 games are huge. I'm already juggling with a 256GB card.
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I have my gameplan. Start out playing games out of the memory card stot. Then install the sd card internally when this mod is restocked.

https://arthrimus.com/product/iflash2ps2-flex-kit/
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Imagine wasting a single neuron flash on hardware
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>>12426323
>it is not for raspi
DietPi is an operating system for Raspberry Pi's you fucking retard.
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>>12426391
There's countless resources for UDPBD on Raspberry Pi's too if you'd just consult a search engine:
https://github.com/4gordi/udpbd-server
https://youtu.be/AehZ7NsNPcw
https://www.psx-place.com/threads/raspberry-pi-udpbd-tutorial.47253/
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>>12426391
i dare you to find any mention of raspberry in the page.
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>>12426382
you play on air?
still need hardware to run emulators.
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>>12426353
>And I an not talking about an APA jail, I am saying just a standard exfat partition like a standard USB drive
but then you need freemcboot or ps2bbl instead of just booting directly from hdd and saving precious memory card space.
yes, i know vmc exist. but it sucks balls. nothing beats using an official memory card.
a memcard pro costs extra. and if you have one, may as well load your games from there too, making all of thia pointless.
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>>12426429
Dietpi
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>>12426463
yeah, because it's only for raspbe... oh.
the script says it's for a specific sbc, the author probably didn't intent it to be used on a raspi.
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>>12426462
>but then you need freemcboot or ps2bbl instead of just booting directly from hdd and saving precious memory card space.
I have a modchip with DEV2 booting capability
But can't you install the current hacks on the HDD and not need a memorycard anymore?
You could also just get a device like a Memory Card Pro 2 so it runs the hack and then loads into a proper memory card for each game
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>>12426538
not if you format as regular exfat.
you need regular apa or apa jail.
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>>12426538
also, modchip DEV1 boot uses a __boot apa partition.
DEV2 is usb right?
having a usb drive plugged can mess up udpbd detection as usb takes priority over other block devices.
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>>12426558
I would need an apa partition for DEV2 yes, but not make the entire drive apa.
>>12426569
No, DEV2 is accessing the the boot folder on the hdd apa aprtition.
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>>12426485
All those SBC's are Raspberry Pi clones, it's like the modern version of an IBM compatible
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>>12426717
ah, right DEV1 is memory card boot/boot.elf.
DEV2 is hdd __boot partition.
some modchips have usb boot, i assume it would be DEV3.
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>>12423951
>Why is there no drive emulator that's based on SD cards?
Use an SD card to IDE adapter + Network Adapter + FreeMC Boot.
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get the latest memory card mod that supports opl and play games from there
it's not that hard
https://www.youtube.com/watch?v=4BrjcE5BNlk
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>>12423984
Even if what you said was true (it's not) a hard drive from the era would read at speed of over 100MB/s while most DVD drives could do at best 20MB/s I don't know the speed of the PS2 drive, but even at the most generous of circumstances a IDE HDD will read 5x faster than that DVD drive. Now I don't know anything about IDE to SATA or whatever kids do these days maybe there's some gains or loses with an SSD. Regardless the HDD is always faster than a DVD.
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>>12427748
little correction.
the ps2 ide interface technically supports up to udma6 (133mbps). but it is unstable, so the maximum is udma4 (66mbps). and due to ps2 bandwidth, hdd seek times and whatnot, it's something like ~20mpbs with a 5400rpm drive and ~50mbps with a 7200rpm drive.
still way faster than the 4x dvd drive of the ps2 (~5mbps).

source: https://github.com/ps2homebrew/PS2HDDTester
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>>12427748
What >>12423984 said is even easily disproven officially when you consider that there were dozens of PS2 games (Especially in Japan) which had the option to install to the HDD for faster loadtimes. I am talking about an official feature, not some homebrew hack.
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>>12427827
That's interesting, I always thought the drives limited the speeds of IDE more than anything. I guess I shouldn't be surprised since IDE always had quirks.
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>>12427827
You are confusing Mbps and MBs. 5Mbps would be 640 kilobytes per second lol
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>>12428651
too lazy to write in caps.
you got the idea anyways.
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post this to scare usb/mem card loaders

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