Thread #12427583
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I just 100%'d the entire trilogy back to back and I don't know what it is about Part 3 that pisses me off so bad. The level design feels way sloppier in general and has none of the kinetic energy the first two entries have, some of the levels are butt-fuck retarded like that stupid rocket stage, the koindozer level, that waterfall with the barrels falling down, etc. The soundtrack sounds like stoner music and Kiddy Kong makes me irrationally angry.
I know the general consensus is "its a good gaym but not a good dankey kerng gam" but I'm struggling to even call it that. Do I just have skill issue? Am I just a spoiled brat for expecting better?
+Showing all 29 replies.
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dk3 is best dk
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#3 is the experimental entry, after the n64 was born and the snes was fading away. It feels like an unexpected afterparty, after most people left and the people who stayed have a cozy good time that is going to be remembered as much as the rest of the event by those who stayed after hours.
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I haven't played it since it came out but I remember they really dialed-up gimmick shit in 3, but some of the bosses and levels were good.
I've replayed 1 and 2 so many times, maybe I'll give 3 a shot again just to see. I tried playing it last year but after replaying 2, Dixie and Kiddie are both noticeably slower than Diddy and it felt so shitty I only played 2 levels.
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>>12427592
I've never played DKC and don't give a hoot about DK period but this was interesting
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>>12427583
The first two sold well so they said "fuck it we can do no wrong".
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It's a good and challenging game, it definitely doesn't suck, and is above average. But general consensus is that 2>1>3 (though, I personally prefer 1 these days, back in the day 2 blew my mind and fingers away)
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I wish I could get into the DKC games but I just never found them interesting the few times I tried. Even that water stage music that people are always ranting and raving about just doesn't do anything for me in the same way plenty of other SNES soundtracks do. Maybe someday something will change my mind.
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To be fair, one must transcend to immortal munky status to truly appreciate Donkey Kong Country 3.
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>>12427583
I've only played (and completed) DKC3 as a kid and never played the other ones to this day so these comparisons are endlessly fascinating to me
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>>12427583
I think it mostly comes down to you being retarded. I'll give you the level design, it's not as whimsical and uh, arcadey? as DKC2. There's a lot of starts and stops, or gimmicks that slow you down like killing the rats on wheels or the cheese puff shots. The game also makes a horrible impression music wise, with the worst song in the trilogy being on the first level.

What >>12427592 said is pretty on the money. It was made by a B team while the main boys were working on N64 games. It has a very cozy atmosphere, almost chilled out entirely. I wouldn't call it an acquired taste, but I wanna say it's something you need to mature into. The pacific northwest inspired map, the bears sidequest, getting more agency on the overworld and building little vehicles, it's comfy.

The music gets better and the bosses are the best out of the trilogy. I'll give you Kiddy Kong being awful but otherwise it comes down to DKC2 being a tough act to follow. You weren't gonna get a game that would top that in 1996, when the SNES was effectively done. But even then, I would still give this game's setting over 2's (I hate pirates).
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>>12427583
I really liked Rockface Rumble, but yeah, most the soundtrack isn't as memorable for the game. I also really likd the one underwater level where your controls were reversed as one of the successful gimmicks. But 3 is definitely the weakest in the trilogy. Still enjoy it though.
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>>12427802
> The game also makes a horrible impression music wise, with the worst song in the trilogy being on the first level.

It's because a majority of the music was done by a women. Dave barely did his part for the game.
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>>12427583
Kiddy Kong was based. He only really took off as a character in Japan. Americans were too stupid and thought he was lame.
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>>12427583
If you don't think 3 is better than 1 well then you are wrong.
2 is the goat though.
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>>12427583
the first two were made with passion by talented devs. the third is a quick cash grab made by the b-team.
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>>12428684
>the third is a quick cash grab
3 has the most stuff in it by a pretty big margin though. The graphics are possibly the best on the snes too. 3 is outright netter than 1 in almost every way. If you prefer the music and aesthetics of 1 I got no argument, but 1 is jank with unpolished controls (compared to 2/3), worthless bonus rooms, crappy reused bosses, etc.
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daily reminder 1 is the best game because it actually focuses on platforming with kongs and not cramming a stupid gimmick or mandatory sidekick into 90% of stages
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>>12428621
> by a women
greetings from America amigo
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>>12428689
No thats why 2 is the best.
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>>12428689
>mandatory sidekick
Aaaand nailed it. I hated how you have to use both kongs if you want to 100% the game.
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Kiddy controls great, like a slightly heftier Diddy.
Shame he is also a wailing baby and every time you die as him you gotta listen to him cry
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The main teams had switched to n64 basically put all the women/interns/shitters on it. It was a cash grab for them. Should never have been made as it tainted the brand
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>>12428702
I don't think you know what a cash grab is.
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>>12427583
I always felt dk3 was subpar compared to the first 2 as well. I dont think I ever got past the first world, and I've beat 1 and 2 multiple times.
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>>12427583
Such a great game. Yeah you have a skill issue.
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>>12428740
>I don't like the game
>I haven't actually played the game
many such cases
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>>12429018
Its a platformer. You know what you're getting within the first couple levels majority of the time. Moreso, its DK. I beat 1 and 2 already and am smart enough to conclude that 3 is no different. If it couldn't draw me in within the first couple levels, that's not my fault.
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>>12429104
>You know what you're getting within the first couple levels majority of the time.
nta. Not this time.
With older games, even platformers, there is often a tutorial intro section. Some games, like OOT or Golden Sun for example, take hours to get remotely good. The first "world" in DKC3 is hilariously simple Kirby-tier shit. Then it goes off the rails, it's a wild game.
Modern games often pre-load the beginning of the game then they fall off toward the end because everyone at least sees the intro. I prefer the old way where the good stuff comes in the middle or end.
Still not as good as 1 or 2, but it's a different thing. Lots of minigames and mindfuck levels with weird gimmicks.
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It’s an inspiring game. Definitely different from the first two….

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