Thread #12470753
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last thread:
>>12442513
last weekend map download:
https://files.catbox.moe/axjcqu.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>Anon's devkit v0.2
https://pastebin.com/y857FdJH
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file

>/vr/ct RCT1 Collab
https://files.catbox.moe/gldfii.zip
- - - - - - -

>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111

>RCT Sites Archive
https://archive.rctspace.com/

>Headless Server Guide (PLEASE fix it)
https://pastebin.com/smsQWZtB
>Weekend Parks Archive (Needs updated)
https://files.catbox.moe/2h17nx.rar

>Current state of weekend multiplayer: Need more TOGOslop
+Showing all 83 replies.
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>>12470753
Did someone say BOARDWALK?
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more like BORED walk
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>>12471210
why are you bored?
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Boardwalkanon better make a boardwalk on >>12464459 this weekend. I'm going to finish up Wendigo hopefully.
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>>12472059
It's been a wild ride
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>>12470758
Great now someone's gonna come in and post the daily dose Paradise Pier 2 pic.
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someone rang?
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>>12472117
Thanks, doc
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>>12472117
You called? I answer
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>>12470753
What's your guys favourite scenario (from either RCT1 or RCT2)?
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>>12472264
for me it's Pickle Park
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>>12472264
Rotting Heights. Repairing Phantom is breddy cool.
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>>12472068
it's a different one every time. That's my favorite part of the bit.
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>>12472264
Magic Quarters is my favorite even though I always struggle to fill up the desert quarter
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>>12472264
Ghost Town is my shit
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>>12472264
When I think RCT scenarios I think Diamond Heights. Having a relatively functional park to keep things afloat while I was off designing people pulveriser 9000s over the lake was the only way I could play the game as a small child who doesn't know what a G force is.
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Rocky Ridge hosted.
72.31.18.168:11753
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>>12472117
Thanks doc
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I built some path that goes further into the rock if anyone wants to use it.
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for me it's pickle park
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Dear guests who are low on money but not completely broke yet in my RCT1 scenarios:

GO HOME ALREADY

Sincerely,

Fuck off
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>>12475647
remove all the restrooms, it encourages guests to leave faster
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>>12475647
>having happy guests
this was your first mistake
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>>12475647
Step 1: Void Exit maze
Step 2:
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>>12475647
obviously you need more low-cost rides to milk those last few dollars out of their pockets
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>>12475859
This, put in a bunch of flat rides to milk them for all they have until they leave. Either that or pick them out one by one and drown them in a lake.
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A scenario where something extremely necessary is gated behind an obscene amount of research. Any good examples of this (besides trolly ATM gates or shit like 3 Monkeys Park designed to troll people who go all in on thrill/coasters at the start)?
For instance, a scenario with a 2 year time limit that starts with no beverage stalls and has 15 stalls to research before you actually get it.
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>>12476812
I can't think of any scenarios specifically. Fort Anachronism kinda starts you out with jack shit, but it's not obscene or anything.
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Is there a way to set a default entertainer instead of having them be random? I like making them all gorillas.
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>>12477097
not that I know of
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Weekend Map Download
https://files.catbox.moe/ihpbi2.park
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>>12477941
fun map
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If you were to flip the original game's scenario order, how would you change the earlier and later scenarios to fit that type of difficulty progression?
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>new RCT game announced
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>>12480516
>Forest Frontiers: The player begins with a ring of owned land around the perimeter of the original scenario's land, an average of 6~7 tiles wide, completely cleared of trees - now the center "hole" contains all the trees
>Second park entrance added over the pond in the northeastern part of the map with a sloped footpath for its initial tile, at land height, on land you own construction rights for
>Building above tree height forbidden
>Landscape changes forbidden
>Construction rights available for extremely limited sections of raised land that can be used as tunneling entrypoints to build underground
>Construction rights purchase price: €200
>Advertisement forbidden
>Wooden rollercoasters only
>Guests prefer higher intensity rides
>Park Rating is harder to get and maintain
>Guests are harder to attract
>Charge for park entrance
>Initial Loan: €1,000,000
>Average guest cash: €48
>Guests spawn with 80% hunger
>Only food stall researched is candyfloss after all other possible souvenir/utility/drink stalls (sans Cash Machine) are researched
>2500 Guests at the end of Oct. Year 3 w/600+ park rating
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>>12481675
That actually sounds like a really fun spin on Forest Frontiers.
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>>12481675
Did you test this? How does it play?
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If serveranon is around they should put up Micro Park tonight as an april fools bit.
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>>12480516
thunder rock: no money scenario
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>>12483480
What RCT really needed was an option for "have x coasters in your park with y excitement" which would check if you used a prebuilt or not. The flag already exists for this to check for the "Best Custom Coasters" award. I feel like it was a missed opportunity to have "easy" scenarios to ease people into coaster building by giving a small selection of forgiving shit (Woodie/Wild Mouse variants/Virginia Reel/Junior/Looping/) while enforcing custom construction.
Something like "Have 5 custom coasters with a minimum excitement rating of 5.30" to get people building stuff that merely satisfies stat reqs would have been a good category if paired with a time limit and park rating limit since the actual problem with that scenario type is that there's no incentive to build an actual park beyond a few thrill rides/a shuttle loop/whatever to fund it.
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It really needs more scenario options in general because there's really only a couple, park value, guests by X, merchandise profit per month, coaster X length. They're pretty lame. I'm not sure what parkitect did or if it had more variance. You could have something like build a coaster with X score, build a (specific type of coaster) of X metres long, profit from coasters per month >X, build (a list of different rides)
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Marcel did it again
https://www.youtube.com/watch?v=YZrGarjbIxE
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>>12484649
wake me when he reaches 1 graham's number
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>>12482695
april fools goatse map
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>>12485665
Ok

Like usual you'll have to add your own props if you want stuff to build with
https://files.catbox.moe/uf48ui.park
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>>12484649
marcel does lots of things, lmao
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>>12486010
what the fuck it looks like a good map to build on
holy shit we have to play this
>>12487759
so he DOES know how to make things look good.
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>no server
it's over
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>>12487859
yeah hold on I'm still adding the objects
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goat quarry hosted. 72.31.18.168:11753
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>>12487790
anon, that scenario was made by a random locomotive person, not marcel... you know he'd never do that ncso thing where you use fences and multilayered walls to cleverly add ornamentation to building exteriors
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>>12487913
please tell me he didn't shit up that beautiful map with micro-screws
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I wondered if i could make my own custom objects. It has been mad annoying trying to figure this out. I'm sure this is all obvious if you know what you're doing but i feel like a blind guy just smashing into stuff chaotically atm. Anywhere here is a bunch of grass textures i scribbled on
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>>12486010
>no ring
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roller coaster tycoon
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I built a path to my mine train coaster, but it kinda looks like shit so if anyone has any changes they want to make to the path, be my guest.
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File: get it.png (301.4 KB)
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>>12489560
I did my best to spruce it up
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>>12487869
it looks okay
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>>12487919
I only sat through a few of his streams but he pretty much just makes normal parks with some shitpost rides. He only ever does the autism stuff if someone sends him a challenge scenario that he actually wants to try and beat.
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>>12489645
and spruce it up you did
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File: rct2.png (3.8 MB)
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How do we cope with picrel?
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>>12490851
You go back in time and tell Chris Sawyer to make tracked rides' stats modify the soft guest cap provided by each ride to dissuade this kind of spam.
Something like each ride type having stat targets that subtract/add % of the soft cap.
>Corkscrew Coaster: 100 base soft guest cap contribution
>Excitement Target: 6.00
>Lose 25% guest cap contribution for each point of excitement below 6
>Gain 15% bonus guest cap contribution for each point of excitement above 6
There, now you're actually incentivized to make proper coasters. I'll take people spamming "efficient" compact coasters all day, every day over micro corkscrew/shuttle loop spam.
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>>12490851
I don't really care about the challenge of this game I just want to buying funny coasters that look cool.
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Weekend Map Download
https://files.catbox.moe/d3vpqr.park
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>>12487919
:)
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Still messing around with custom ground textures. Here's an attempt at cracked mud, it's ugly because i just crapped it out. If you were serious about this you'd need to automate it because there's 18 sprites that make up the ground texture and i'm just brute forcing it atm, which is slow as hell
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It feels like it's been longer than usual for an update to come out
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>>12492992
on the contrary I feel like we just got a couple in quick succession
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You've heard of Candy Land but have you heard of Meat World
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>>12493875
just in time for goatse
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I don't even speak Dutch
Why does Youtube keep recommending this?
https://www.youtube.com/watch?v=1vFoUnlQInU
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>>12493875
https://www.youtube.com/watch?v=ZP7K9SycELA
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>>12493875
Just what the Permian Basin needed, rollercoasters!!!
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>>12492992
>>12493432
We've gotten one about once a month. Next one is supposedly v0.5 so it may take longer to release.
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>>12494320
Getting it in my recommendations too. I guess I just watched too many RCT videos
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>>12494320
>>12495669
my recommendations are mostly ASMR
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>>12493875
perfect for the beef exhibit in my food-themed park
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>>12493875
Looks like a hell texture from Doom
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our fortnightly torment
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>>12497781
I'll make the new thread later on. What should the theme be?
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NEW SCENARIO
>>12498158
>>12498158
>>12498158
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>>12497925
Whatever you do, don't make a lame youtube thumbnail as the OP image.

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