Thread #3927353
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Why did Xenoblade's art style change?
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>>3927353
I don't see any change. It's still ugly, garish, chaotic and nonsensical asiaslop. None of those outfits even look remotely like garments. It's just random shapes with random colors, failing utterly to flatter the figures of the characters or to distinguish them from each other. There is no story told there. You can't tell by looking what or who any of those people are. They're just hideous agglomerations of random noise.
Fucking ugly. It's the amateur bullshit you'd see in a middle school art class being scribbled by the nonverbal fat kid in the back of the room with the emo swoosh tsunami hairstyle in 2026... and he's always wearing a chain with a medallion of sonichu cobbled together out of sculpy and chunky acrylic paint.
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Because goon sells
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>>3927353
remake is unironically better
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>>3927353
artist change?
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>>3927353
This is a retarded comparison as the top are drawings and the bottom are models.
Compare either art:art or model:model, not mix and match.
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>>3927353
Strange, when ff does it it doesn't look as bad.
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Because every Jap company just started licensing generic Falcom models and changing the textures instead of making their own
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Remember how normalfags used to say all anime looked excactly the same with the pointy chins and googly eyes and the only difference was the hair color?

Well now that's actually true.
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xenoblade was drawing inspiration form western rpgs which is why it looked different and had a mmo style battle system.

It's no wonder it was a bigger hit in the West than it was in Japan. But now it wants to be trails of

It's not just the artstyle that looks worse but the remake even has less detail.

Looks like they smeared vaseline over the screen
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they smeared vaseline over the screen
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>>3927353
weebs
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Iirc they already wanted to go with the anime artstyle in the original but they couldn't
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>>3927954
They just turned him right into a girl
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>>3927418
When they see your porn folder
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For the zoomers, a "folder" is an abstraction that we used to use to organize files, which we kept on our own computers.
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>>3927353
there's a reason you didn't use the original 3d models for this comparison btw
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>>3927353
I love xb1 original, but even I have to admit the characters looked like ass, not just the models but the art itself
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Because Xenoblade is now for gooners and coomers not JRPG players. If this game was a new release now, Shulk would be the only male, the rest would be females and a lot more scantily clad.
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>>3927353
How many people know the first artstyle of the game was just some intern armor designer and not an actual character designer? It wasn't gonna stay in the first place.
Also if you're going to cry about the Xenogears artstyle being gone, too bad, you didn't like X enough to keep it around.
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>>3927592
Kunihikos character designs do not translate well to 3D
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>>3927353
So I never played Xenoblade because am poor and busy, but I do have a failed art degree... which further leads to me being poor and busy.

Using the knowledge I have from that, I think I can see why the designs were changed. The top designs are so busy and filled with so much noise that we're losing the shape of the form in some places. For example the character that's 3rd from the left... orange looking... since his legs are completely apart it reads just fine. If you look at the leftmost character on the top row... it's almost like he's wearing a skirt. Meanwhile the bottom row leftmost character you can still read the fact he's wearing shorts due to the far less busy design. Continuing to use this character, there's this zig-zag lavender pattern that bands around his waist. If we look up to the top row... if I didn't know to look for it I wouldn't see it at all because it just gets completely lost in the noise of the design.

That said, neither rows are outright awful. They're just different. Top is a bit more noisy. Bottom is a little more simple.
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>>3927353
hot wahmen good.
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>>3935116
The designs themselves are exactly the same. The difference is in art style, the top has more shading and unique facial features while the bottom is simple shading and stock standard featureless anime faces

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