Thread #3936125
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>Heh, this Hero of Gothic doesn't even realize what rich and adventurous back story I ha-ACK
His last thoughts before you killed him for his overpowered one handed sword.
Apologize.
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>>3936125
>mug him for his sword and crossbow in in the first chapter
punished Scar
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>>3936132
It was a shit twist
>Here's how you fixed everything, good job hero
>Also you get thrown into the barrier so we can railroad you one last time
I'm cool with fan canon being picked up in other mods, but this one is just bad.
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>>3936282
>>Here's how you fixed everything, good job hero
>>Also you get thrown into the barrier so we can railroad you one last time
I will never understand why people are butthurt about this. It's believable that a nobody rapidly gaining influence is bound to be noticed by the elites and either recruited or destroyed.
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>>3937506
Yes, there is a fair bit of replayability
>Can join the Guard as a faction, they give you the option to specialize as either a crossbowman(unlike NoTR here it is very viable option) or 2 handed melee combatant
>Trade guild(Araxos), bowman or 1 handed melee
each specialization comes with their own quests too
or if you feel like ditching your faction, later on you can also go independent with unique armor and quests (plural it depends on the faction you ditched)
you also have to make a choice between your professions
>Butcher
>Alchemist
>Blacksmith
>Carpenter (the "not thieves guild")
>Bowmaker
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>>3937643
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>>3937570
>plenty viable as long as you skip all the crossbow training(meaning you won't hot anything that isn't right on front of you) to scrape together enough str and dex to use it and deal actual damage
no, fuck that gay balance
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>>3937707
NTA but I think the crossbow was designed as a supplement for a melee-focused character, while the master sword was a supplement for an archer, so neither of them was supposed to be the core of one's build.
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>>3937714
in original Gothic 2 yes
Notr removed that idea completely, there just isn't enough LPs to have a decent handling on crossbow
in Archolos you can be okay swordsman and a master crossbowman, hell you can you can even wield high dex weapons and still train str and handling if you want to roleplay as duelist/spearman
NoTR's balance also destroyed paladin magic (it sucks dicks in the expansion)
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>>3937737
>Notr removed that idea completely, there just isn't enough LPs to have a decent handling on crossbow
Eh, I think you can do it if you use tablets and potions optimally.
>NoTR's balance also destroyed paladin magic (it sucks dicks in the expansion)
That part is true, the magic becomes more of a flavor rather than a tool.
>in Archolos you can be okay swordsman and a master crossbowman, hell you can you can even wield high dex weapons and still train str and handling if you want to roleplay as duelist/spearman
My Archolos build was bullshit. Had high STR and DEX, used one-handed DEX melee weapons, I had a crossbow (I didn't use it much, admittedly), and maxed out spell circles, although my mana pool was rather humble. It wasn't a problem, though, because I used the mana regen set.
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I just played through Gothic 1. It was nauseating dogshit. The entire game had me running joyless errands. Nice jogging simulator for homosexuals. The end game swarmed me with hordes of enemies until it was unceremoniously over. My only other Gothic experience was 3 in 2006 which was garbage. I'm not holding my breath for 2. If 2 games so far were bad I'm not expecting a masterpiece from the most hyped of them.