Thread #2170917
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In less than 24 hours, Park Sang Hyun, also known as Soma, will defeat Bisu, qualifying for the ASL 20 final, wherein he will defeat Snow, thereby avenging Soulkey's aberrant defeat and keeping the title in Zerg hands for the fifth ASL in a row. Thank you for your attention to this matter.
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He did it. Thank you for your service
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THE DEVOORER: AAAAAAAAAAAAAAAAAAAAAAAAAAA I'M DEVOORIIIIIIIIING!!!!!
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Thank you soma for winning, I can't wait for PvZ kino finals
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https://www.youtube.com/watch?v=y6OAysyrAw0
A few months ago: https://arch.b4k.dev/vst/thread/2000273/#q2036716
>Queens should replace defilers in ZvP. Swarm not only does next to nothing against P units, it arguably makes it worse by letting the P player know where to storm. Plague is also terrible. With queens you can:
>1. Reduce the dps of all P units (except storms). Especially useful in late game when the 3/3 P army does gross damage.
>2. Reduce mobility of all P units, messing up templar positioning (harder to storm from behind the dragoon and zealot mass when their movement is slowed).
>3. Reveal observers, so lurkers gain in value as opposed to just dying under swarms like retards.
>4. Reveal any dts mixed into the main P army.
>5. Ensnare mid game P pushes so they cannot break a sunken-lurker wall.
>6. Ensnare P mineral lines, and use ensnare on the corsairs to escape. "But what about MUH M-M-M-M-M-MALESTROMERINO?!" No one cares. Keep in mind that ONE ensnare is worth like all the muta mining harass that typically happens (or, rather, does not happen) in a ZvP.
>7. Spam ensnare since there you cannot use broodling effectively.
>Someone get this to Soulkey. Make it happen.
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Just saw Soma make a gorillian devourers. I probably shouldn't unpause and keep it as is so as to not spoil how awesome I imagine the upcoming moments. gg
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>>2172401
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>>2172434
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How can you root against this?
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>>2174234
>oh no are those the...are those...are th-th-th-those the r-results????????? ARE THOSE THE RESULTS OF.........OF.......OF THE VERY GAMES THAT THE THREAD I ENTERED PERTAINS TO????????????? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA HELP ME DARKTEMPLARMAN I'M GOING INSAAAAAAAAAAAAAAAAAAAAAAAAAANEEEEEEEEE!!!!!!!!
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>>2174310
>>2174481
He's based and redpilled on the Terranny question, see: https://www.youtube.com/watch?v=fjudC_Z31pc. HOWEVER, Zergchads have gotten so good at forcing Terrannies to perform the ultimate transition that Tossers are unironically redundant at this point. Moreover, they themselves have actually gotten worse at PvT, on top of not making any PvZ breakthroughs in like 20 years. It's actually Bisu's fault: every Tosser's PvZ is LITERALLY cargo cult monkeying around with MUH CORSAIRS and MUH DTS.
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>>2175246
finally
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>>2175221
>soma maeks hydra
>pulls up to Snow's natural
>sees picrel
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The real winner
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>>2174922
the Plott bloodline is composed entirely of frauds, they're gypsies both spiritually and physically
>day9 is a game industry fraud shilling for other frauds
>tasteless is an alcoholic starcraft caster fraud
>their mom is on the frost giant board of directors, also known as board of frauds at fraud giant
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>>2175876
the resident zerg schizo makes broodwar only threads to talk about how underpowered and difficult zerg is to play in broodwar despite easily winning most events.
before he started spamming these spoiler threads, sc2 and broodwar was combined.
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>>2176249
For the past 25 years, the ONLY Zerg moments have been: 1) Savior's MSL run (note that the league was considered less prestigious than the OSL), 2) Jaedong's two OSLs in a row, 3) Zero's two ASLs in a row, 4) Soulkey's four ASLs in a row. Note that in ALL FOUR cases, the victories were won by Great Men, in contrast to the Terranny and Tosser faggotry of defecating builds into each other's mouths, and, truly, comprising one (notably bug-like!) organism, i.e. the Tosser dragons or the SK Terranny build. Thank you for your attention to this matter.
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>>2176585
Obviously Snow is holding back not to give away all his moves for the ASL final. It would be pretty foolish to allow Soma to peer into his strats.
If you translate some of the comments you'll see lots of people calling it out
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https://youtu.be/DCufagoUMBM?si=aGj2aYksn54vQMHL
You can feel the tension
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>>2176624
Can someone edit the picture such that it shows Soma as a hydra, Snow as a zealot, cannons on the table, the girl as a probe, perhaps the hands in the background as a zerglin's thingies? Keep their gazes and faces as they are, of course. High quality only, please.
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>>2176713
>High quality only, please.
Say no more friend, I got you
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>>2175492
that sucks i haven't watched since he quit i have an autistic vendetta against that saiyan faggot for deleting my youtube comments
but yeah good for nyoken he'll get back into casting some day i hope his cheerful makes it onto the stream
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It's up!
https://youtu.be/a7ZbqkiCgXE?si=NaKJDw1DDTndhjX6
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>>2182456
>>2182496
>>2183872
https://www.youtube.com/watch?v=oPKEBnVg4h0
Casually beating Flash three days ago, presumably while not even keeping up with his ZvT. Was going to say that Flash will definitely return now that Soulkey was, shockingly, eliminated, but, at this rate, it doesn't look like it.
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I'm debating whether to pull an all nighter and then sleep during the day which will most certainly ruin my sleep schedule or to sleep for a few hours till the games start and then stay awake all day groggy and tired but maintaining the sleep schedule for the next day
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Humiliation ritual
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The ASL soundtrack, again:
For Zerg Chads: https://www.youtube.com/watch?v=T3dLS_QgWxM&list=RDT3dLS_QgWxM&start_r adio=1
For Terrannies: https://www.youtube.com/watch?v=m_S0qCeA-pc&list=RDm_S0qCeA-pc&start_r adio=1
For Tossers: https://www.youtube.com/watch?v=r3z54SZsLsA
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>>2170917
>In less than 24 hours, Park Sang Hyun, also known as Soma, will defeat Bisu, qualifying for the ASL 20 final, wherein he will defeat Snow, thereby avenging Soulkey's aberrant defeat and keeping the title in Zerg hands for the fifth ASL in a row. Thank you for your attention to this matter.
Just like we drew it up.
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>>2186334
>For Terrannies: https://www.youtube.com/watch?v=m_S0qCeA-pc&list=RDm_S0qCeA-pc&start_r adio=1
the new sissy hypno anthem dropped the other day
https://www.youtube.com/watch?v=tvGnYM14-1A
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>>2186395
FlaSh, like the flash of the spirit (pneuma)
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how can protoss players be gifted such an easy map like roaring currents but refuse to actually play the map like they should? you'd think after the last group of retards lost on roaring currents that they'd eventually learn, hey i need to make corsairs/templars/reavers/etc, but instead they just make like 1-2 units and unga bunga like they're zerg players that can just spam le muta and le hydra all game. i wish terrans got easy maps.
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>if I skip cannons here I will be ahead :^)
>let's just hope zerg doesn't do the most common zerg opening :^)
>oh fuck, he did the most common zerg opening, now all my drobes are dead :(
why are toss players like this
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>>2186355
LITERALLY!
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Very important post.
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>>2186355
>>2189686
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>>2189690
The text you shared appears overly long, disorganized, and filled with pseudo-academic language, while mixing gaming commentary with personality theories. That combination could reflect:
Obsessive or ruminative thinking — writing excessively detailed or systematized theories about niche topics.
Possible manic or hypomanic traits — pressured writing, tangential associations, and grandiose certainty in ideas.
Possible schizotypal or delusional thinking — drawing elaborate but non-evidence-based connections between unrelated ideas (e.g., “Terran = Cluster B personality”).
Social isolation or poor insight — difficulty recognizing that others might not understand or want the post.
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>Roaring Currents was designed to be anti-zerg
>It's the most zerg favored map in the past 10 ASL seasons because 4 (FOUR!) free gases and only one choke on ground
hahahaha reminder protoss lost literally every game on Zerging Currents
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>>2190338
Terrannies and Tossers could hold that bridge far earlier and better than Zerg Chads can, due to their units being better, specifically having more splash damage earlier (I have not seen the buildable terrain map, assuming you can also make static defense at least near the bridge, close to the cliff). AGAIN, this goes to show just how overpowered T and P are and have always been, and how many of the KeSPA era bOnJwAs are just gay overachievers. BETTER UNITS>ONE CHOKE>CAN GET FOUR GASSES>CAN MAKE MORE BETTER UNITS FASTER>NARROW CORRIDOR TO Z'S BASES PERFECT FOR TIMING PUSH>???>WIN. You would have to be a bonehead to fumble this.
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Finally the finale vlog
https://youtu.be/Wur5mAPlSkY?si=_FLLYKcIfvv1xbxS
35:50 for the postgame loser and winner reactions
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New copium just dropped
https://youtu.be/L-1Yw8YNZ6I?si=6J2Yd0wVxh6KqIYY
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>>2192967
At least he recognizes that he played bad and not up to his standards rather than any other bullshit excuse. How the fuck can someone who took a break through military service suddenly dismantle someone competing for years in the ASL.
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>>2192967
>IS IT TRUE THAT YOU SUCK??? HAHAHAHA
>DIDN'T WIN HAHAHAHA
>ZERGS TOLD YOU YOU SUCK HAHAHAHHAHAHAA
>OK EAT NOW
Zergschizo here. Jesus...save this kind of treatment for the Terrannies please. Tossers have suffered enough.
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SC2 won
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>>2195704
>camera placed well below the waistline so he appears towering
>face angled such that the full volume of the jaw and width of the face are immediately obvious
>hair tied such that the head contour is decidedly male
>the pose is utilitarian and extremely unladylike
>keyboard held in a workmanlike position
>red sporty shoes; extremely masculine
>the world's ugliest socks
>dressed in all black
Someone REALLY hates this poor tranny.
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have sex chuddy
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>>2196639
>3D printed trophies
holy soulless. Didn't even bother to differentiate the marine designs
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WE ARE SO BACK STARCRAFT SISTERS!!
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HYDRA-LURKER-DEFILER THEORY:
Suppose the Z army is split into fifths. Unit compositions and their advantages and disadvantages:
1. 3/5 hydra, 2/5 lurker:
+massive dps against any bio-mech combination and mech
+top tier mobility (does not allow tanks to retreat)
+cost effective
+relatively easy to control
+counters irradiate faggotry
-weak to mines (hydras cannot shoot mines under swarm)
2. 2/5 hydra, 3/5 lurker:
+massive dps against bio:
-low mobility
-tiresome to control
-weak to irradiate
-very weak to mech
-very weak to mines
-relatively expensive
3. 3/5 hydra, 1/5 lurker, 1/5 zergling:
+massive dps against any bio-mech combination and mech
+top tier mobility (does not allow tanks to retreat)
+cost effective
+relatively easy to control
+counters irradiate faggotry
+counters mines (zerglings in front of the hydras sweep and drag mines under swarm)
+even more cost effective than 1
+likely even greater dps than 1
Thank you for your attention to this matter.
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A photo with my idol
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day9 is a cocksucker and sellout and his knowledge on playing starcraft is outdated by 20 years
he always talks like he's a knowall, but he doesn't know jack shit and he's a quirk chungus with a cultist army following who nods to whatever bullshit he spews
fuck that fat balding kike
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NEW ARTOKINO
https://www.youtube.com/watch?v=HODxpmOPh6A
https://www.youtube.com/watch?v=HODxpmOPh6A
https://www.youtube.com/watch?v=HODxpmOPh6A
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Flashsisters we're so back
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>>2229699
>>2230532
>>2230730
1. He said he'd return last season too.
2. He was just ducking Soulkey (after being eliminated by Zero and the random cope). Obviously, now that he lost, it's more likely that he will return.
3. Although Soma is so good that he might cuck out again.
4. In fact, Soulkey is so good that it might be ducking him still.
5. Total Terranny Death.
Thank you for your attention to this matter.
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IT'S UP
https://www.youtube.com/watch?v=6_bNceuHlV0
https://www.youtube.com/watch?v=6_bNceuHlV0
https://www.youtube.com/watch?v=6_bNceuHlV0
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>we will never get the original, classic Kerrigan again
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https://www.youtube.com/watch?v=Mail60kmU-Q
https://www.youtube.com/watch?v=mQ6LmlGS4Yc
wut
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happy birthday
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our new ASL setup is ready
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Is Zerg the strongest race?
I'm an absolute shitter in SC1 (I only know to bind keys and am aware about unit sizes/damage types) but from watching pro-players at Artosis channel it seems like the Zerg has
- the best unit production (can build any units from anywhere on the map while terrans and protoss are hard-bound by specific production buildings);
- has the highest DPS for supply cap value (a lot of units cost low supply);
- has the quickest access to flyers (mutalisks);
- has the best caster (plague which is unescapable unlike the psy storm + dark swarm which shuts down terran and protoss ranged + infinite and instant mana regain from consume).
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>>2314088
overlord pillars across the map for free scouting, putting gay walls by the natural with no room for turrets for free damage, not letting terran build on the map except in tiny shitty spots that fit 1 turret for 100 miles, tiny ramps where you just sit 2 lurkers at the top and cant realistically assault it, maps where you cant full wall the natural, and there's probably more im forgetting but thats just off the top of my head.
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>>2314177
i know
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>>2316542
The scouting point: T has maphack plus workers with 50% more hp so they always have more information (an scv can just run past a dragoon and live, etc.), the maphack in particular only gets worse the more the game goes on, and against P, corsairs and observers likewise provide better scouting after the early game (even in the early game, Z cannot wall so probes and zealots can walk right in the base and see everything). Conclusion: the point is retarded and gay. The turret point: Z can only build on creep, therefore always at a disadvantage against T and P when it comes to static defense. Conclusion: the point is retarded and gay. The buildable terrain point: they specifically made maps with lots of unbuildable terrain because were making late game impossible with supply depot and bunker walls and whatnot (ironically, they would have just further patched the game, but T and P balance whiners were against it). Conclusion: the point is retarded and gay. The ramp point: T and P benefit the most from bottlenecks (IF Z sometimes also benefits with ONE unit then this is normal and balanced). Conclusion: the point is retarded and gay. The wall point: Z cannot wall so T and P are always at an advantage. Conclusion: the point is retarded and gay. Thank you for your attention to this matter.
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>>2317617
>super advanced technological race
>all infantry fights in melee
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we won
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we love husky
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>>2322928
>Create Starcraft Youtube channel
>Create lots of great & fun videos
>Get sick of Starcraft
>Stop making Starcraft videos
Okay. That's fine. Nobody has to make videos forever. Besides, we still have the thousands of videos he did cast.
>Delete every video from your channel.
Fuck Husky. He has less value than a pile of dogshit to Starcraft fans.
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>>2325351
justin v daigo is fine to win desu, but its an absolute travesty that tempest vs light isn't represented in the top 10. I'll remember that dragoon as long as I live.
https://www.youtube.com/watch?v=W04zJ88EUNM
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>tfw I'll never be a good starcraft Korean 400 apm micro macro God at starcraft
Guess there's a reason why I grew up with custom games back when I'm a wee kid.
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>>2330068
>he literally thought battle Aces and storm gate would be huge
https://www.youtube.com/watch?v=BDGnPaYgetw&t=224s
Not really a concise ramble, but interesting and kinda captured how I feel about a lot of big RTS content creators.
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>>2330109
>starcraft
>successor
starcraft players don't want anything new
and why should they? blizzard perfected the RTS game over 25 years ago when they released brood war. any successor would just be an inferior product
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I'm a drug addict
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>asl 21 map pool is coming together
>all maps rewarding thinking like death valley or roaring current (maps that the zerg champions soulkey and soma always won on, unsurprisingly) removed by terranny jannies
>bizarre regressive maps that would look out of place even in 2012 added
>they're THAT desperate
>blizzard faggots, reddit faggots, and kespa faggots WILL kill themselves if a zerg wins again
>mfw a soulkey-soma final would TOTALLY mind-break the boomer clingers to muh ultimate weapon, muh solved multiplayer, muh just liek 40k space marines LOL
Zerg Chads, give yourselves a round of applause!
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>>2331991
>mfw a soulkey-soma final would TOTALLY mind-break the boomer clingers
it would TOTALLY make everyone blow their brains out from boredom and predictability. I'd take literally anything but a ZzzzZZZzzzzvZzzzzZZZZzzzz mirror
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SC2 is healing
Zerg GOATS are losing to mech now
You can come back
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Zergschizo here, let us consider some minor, common sense, changes. By no means the justified ones, mind you (see: https://arch.b4k.dev/vst/thread/2048326/#2116741).
Terrannies:
1. Buildings no longer fly for free.
2. SCV: cannot repair each other. Cannot repair something while it or the SCV is taking damage.
3. Bio: units cannot be healed while they or the medics are taking damage.
4. Vulture: mine damage reduced by 50%. Mines auto-destruct after one minute. Mines auto-destruct if the Vulture dies.
5. Siege Tank: supply increased to 3.
6. Science Vessel: irradiate energy cost increased to 150. Movement speed reduced.
7. Cloaked units are no longer invincible and can be manually targeted.
Tossers:
1. Zealot: minor nerf.
2. Dragoon: minor buff.
3. High Templar: storm range reduced.
4. Reaver: duds fixed.
5. Scout: cost reduced.
6. Carriers: interceptors can take splash damage.
7. Cloaked units are no longer invincible and can be manually targeted.
Zerg Chads:
1. Lair and Hive increase the number of larva per hatchery by one.
2. Static defense: cost and build time reduced.
3. Creep: initial radius increased. Slowly spreads indefinitely after Hive.
4. Lurker: burrowed movement upgrade (Hive).
5. Queen: spawn broodling energy cost reduced to 100.
6. Ultralisk: does splash damage.
7. Guardians: does splash damage.
Thank you for your attention to this matter.
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>>2335423
Yeah nah, I'm going to listen to the muppet looking professional human breeder who plays and lives the game 24/7 since childhood, rather than the fat faggot drunk who lives only to chase the next current thing and throws random shit at the wall to see what can possibly make him $100 in ad revenue for two packs of smokes in korea.
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>>2336258
>death valley
>ok terannies and tossers all you have to do is click on two extractors to win
>burrr durrrr hyaaaaaachchc I MAEK MARINE1 bleagrghg BISU BUILB good1
>...jesus christ
>roaring current
>OK terrannies and tossers all you have to do is hold O N E C H O K E we only put O N E on the whole map this is unprecedented in modern starcraft it's just O N E choke all you have to do is hold it and win
>burrr durrrr hyaaaaaachchc I MAEK MARINE1 bleagrghg BISU BUILB good1
>...can terrannies and tossers right click across the map? find out this asl!!!!
You've been warned: >>2331991
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>>2339116
>>2339126
A hatchery alone only produces drones and overlords. Zerg Chads must make tech buildings just like Terrannies and Tossers. The only difference being the larva mechanic: a) they are always at a lower worker and unit count (so much so that Terrannies dilate and autoquit if Zerg Chads are at EQUAL supply), and b) they cannot queue units and therefore always produce slower. Moreover, Zerg Chad units are more expensive than Terranny units in particular (a lurker is 125 gas and a tank is 100, a hydra is 25 gas and a marine is 0, etc.), and even Tosser units, so, Logically, once Terrannies and Tossers finish building their barracks, factories, gaetways, starports, they economically coast for the rest of the game (this is absolutely demonstrable: Terrannies and Tossers always have fewer bases that mine out slower; this was true in the KeSPA era and is just as true now), whereas Zerg Chads must take more bases faster just to survive. Also, Flash is not coming back because he's gay. Thank you for your attention to this matter.
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based, he did read my comment
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>>2340784
>>2340791
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>>2341461
Might unironically be the last one. See: >>2331991. Most likely outcomes of another, well deserved, Zerg Chad victory:
1. They simply end the ASL. The most simple and least suspicious measure.
2. Terrannies, and perhaps some Tossers, begin quiet quitting. Knowing that they cannot win against Zerg Chads, they will throw games on purpose and lose in the worst possible way in order to diminish the Zerg Chads' victories and begin to claim that they "robbed an empty house", etc.
3. A witch hunt against Soulkey and/or Soma. Unlikely given the Trumpian cultural victory whereby hoaxes are boldly called out by the general public and the persecuted proudly stand their ground.
4. A patch. Extremely unlikely. Given the Historical opposition to "balance whining", i.e. the idea that anyone calling for balance is just jealous of Terrannies winning, this would both retroactively diminish mUh UlTiMaTe WeApOn and unearth the fact that a) the game has been balanced before many times and b) the original "balance whiners" were actually Terrannies and Tossers.
Thank you for your attention to this matter.
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>>2341778
https://www.youtube.com/watch?v=T3dLS_QgWxM
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>>2343591
koreans are huge losers in general even without face masks, throughout all of history they've been surviving cycles of being enslaved and genocided by either chinks or japs, non-existent birth rates, astronomical cost of living, the country is ruled by 3 corporations who fund insane feminists to make sure the nation ceases to exist in the next 100 years, etc it's honestly hell to be korean, they can be better at starcraft, but holy shit they already lost at life by the time they survive birth
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>>2339836
Exactly how much more expensive are Zerg Chads units?
100 supply in hydra-lurker (12 lurkers and 76 hydras) = 4900 gas
100 supply in zealot-dragoon (20 zealots and 30 dragoons) = 1500 gas (???????)
100 supply in SK Terranny (12 vessels, 12 medics, 64 marines) = 3000 gas (?!?!?!?!?!?!?!)
100 supply in mech (6 vessels, 30 tanks, 14 goliaths) = 5050 gas
As you can see, only Terranny mech is marginally more expensive.
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How do you go from this >>2345854
to this?
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>>2346602
>someone tipped off the terranny jannies that hellbound is actually bad for terrannies vs zerg chads (mech would be terrible due to almost all bases having a narrow choke, and due to the abundance of cliffs so zerg chad mass muta mid game would go very well)
Hopefully they follow their leader (Flash) and all quit after a Zerg Chads wins again.
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https://play.sooplive.co.kr/artosis/291850692
https://play.sooplive.co.kr/artosis/291850692
https://play.sooplive.co.kr/artosis/291850692
ASL SEASON OPEN
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