Thread #2326883
HomeIndexCatalogAll ThreadsNew ThreadReply
H
prööööööö edition
Previous >>2319314
+Showing all 564 replies.
>>
https://steamcommunity.com/games/813780/announcements/detail/532121412867983041
Preview of DLC
>>
Wardogs in the main game when
>>
>>2326905
Hopefully never
>>
first for coolest unit in the game
>>
>>2326883
Why do you hate TheGhostmaster? What exactly is your problem? There already is a thread, post there.
>>
>>2326922
Fuck off pajeet shitposter.
You made that thread malliciously
>>
Another day another chinese player cheating on the ladder. Clearly there's been some new hack distributed over there.
>>
>>2326972
>pvp
why do you do this to yourselves
>>
>>2326982
I'm playing with a full team of friends
>>
>guy wearing feathers and not much else
>tanky unit
how
>>
File: file.png (181.8 KB)
181.8 KB
181.8 KB PNG
>>2326883
>buy a $900 computer to play aoe4 because I felt i was "too late" into aoe2
>actually the game feels like shit to play
>thought it was gonna be easier to learn due to not having to do micro lot of micro shit early like walling in feudal
>turns out instead of walling your base you just die at any rush as a noob
>constantly out of resources despite following build orders
>lack of basic QoL like seeing exclusively how many villagers you have in your entire pop despite being the newer game
>no drop off key
>no "you're about to be housed" sound and the housed sound is barely noticeable
>miss hard aoe2 despite not having that many hours on it
>install again
>have a lot of fun
did I fell hard for a reddit meme of "aoe4 is a lot more casual friendly"? I only play rts pvp exclusively btw
>>
>>2327577
>Listening to Reddit
>Ever
>>
i hope they buff handcannoneers when the new dlc comes out
>>
How fucked is my computer if it turned off all of the sudden while playing the Thoros campaign.
>>
>>2326883
What the fuck is wrong with you
Please don't split an already slow general
>>2326313
>>2326313
>>2326313
>>
>>2328898
the other OP is some jeet-obsessed shitposter posting other people's screenshots as his own
>>
Can we please call this thread /aoe2g/?
>>
>>2328978
Everyone talks about Age2 because its most active but it cna still be used for 1, 3, 4, Mythology, and Online
>>
>>2328966
and? You're a woman or something? Why do you care?
>>
>>2329024
>implying
>>
>>2329168
>Why do you care?
Why YOU care so much to post other people screenshoots that are not yours?
>>
>>2328898
>already slow general
This is probably one of the fastest threads in the board lately, specially with the upcoming civs speculation
>>
>>2331086
I didn't post it, take your meds. I just asked a simple question
>>
>>2331091
>I didn't post it
Sure you didn't, jeetposter
>>
>>2331132
>jeetposter
AFAIK that's TheGhostmaster. You're confusing me with a lot of people.
>>
>>2331150
You being this obsessed with TheGhostmaster is kinda funny ngl
>>
This is the only good AoE2 thread desu
>>
Clowning the clowner
>>
Might as well post it twice
You ARE supporting ACCM this wololo, right? AoE2 is a millenial game.
>>
>>2331898
I'm supporting Liereyy and Sebastian
>>
>>2331901
why
>>
>>2331905
Cuz I like Liereyy and I will support my fellow southamerican Sebastian
>>
PROOOOOOOOOOOOOOOOOO
>>
act like a daut
think like a viper
>>
>>2331898
i'm only ever against hera, no matter what, i just want him to lose.
>>
>>2326896
> pre colonial America
> mounted unit
>>
>>2332862
Based devs saying new world colony era indians are the same as medieval armies
>>
>>2332852
that sucks rooting against the guy who won't stop winning
>>
>>2332862
because the mapuche are relevant for fighting the spanish and its more of a unique identity than the other infantry/archer civ
>>
>>2332862
Justified in this specifric case, the Mapuches DID steal the Spaniards gimmick, tamed horse relatively quickly and used against them
Also it's not like it was exclusively of them, northamerican plains natives also did extensive horse usage against colonizers

Always remenber horses are already tamed, not really hard for natives with a lot of contact with the wild to easily tame them, and in places with extensive plains, it's a very logical thing to do.
Amazon, Andes and Centeramerica natives were the exception of the horse rule as far as I know
>>
>>2332862
>pre colonial America
they represent post-colonial americans actually
>>
>>2332862
El Condor Pasa smiles upon them...
>>
DLC prepatch when
>>
File: file.png (62.2 KB)
62.2 KB
62.2 KB PNG
>>
>>2339838
Noob
>>
I'm just tired of DLCs desu
>>
>>2340343
I dont really mind buying dlcs for this game but there are too many civs
>>
AoE2 is great, but I went back and played the age of kings campaign for the first time since I was a kid, and holy fuck does the campaign in this game glaze muslims. Muh peaceful, advanced and intelligent muslims being attacked by backwards Christian barbarians!!! Was this really necessary? Id understand portraying both sides as morally grey but it straight up depicts islam as a bringer of knowledge and civilization and Christians as barbarians.
>>
>>2340507
>Id understand portraying both sides as morally grey
it straight up says that toward the end the saracens start turning into exactly the monsters the christians made them out to be (as a direct result of the violence between them)
but also reynald really was just a freak like that
>>
>>2340507
It's not just the age of kings campaign either, el cid is more of the same.
>>
>>2340507
Every campaign is based from the perspective of the civ you are playing, so they are going to glaze themselves and talk about how awful the enemy is. Also the victors wrote the history books.
>>
AoM just introduced the myth-tech Thorned Walls which allow walls to deal damage to nearby melee units. Like Orc buildings in warcraft 3.
That's the sort of technology I was expecting for the Tupi or another civ (like when people spam Polynesians).
Something that takes a mediocre building they are limited to, and makes it a nasty suprise for people who aren't paying attention.
>>
>>2340763
>allow walls to deal damage to nearby melee units. Like Orc buildings in warcraft 3.
Nearby melee units or melee units attacking it? Because the first is closer to the demon hunter's immolation than spiked barricades.
>>
>>2340763
Does it have any visual effects in AoM? It might be the scale of War3, as Age2's buildings are relatively small in comparison, meaning there'd be a LOT more spike-added visual effects, but it is quite clear to players if Spiked Barricades is active
>>
>>2340763
That couldve been an upgrade to the palisade walls that costs a bit of stone instead of having stone walls directly
>>
>>2340507
>>2340570
El cid is the worst. The Muslim imams teach the backwards European priests about religion and science, this is literally how the game describes it. I think western libs mistake the Persian Islamic golden age for all of islam under the arabs. It's literally a warrior cult founded by a warlord that took child brides, their "golden age" was nothing without Persian knowledge.
>>
When is the next sale? I wanna get some 4 DLCs
>>
>>2341049
>The Muslim imams teach the backwards European priests about religion and science, this is literally how the game describes it.
This actually happened, though. Notice that we use fucking Arabic numerals for math. Arabic alchemists played a big role in setting the foundations for later European alchemists to start inventing something we might recognize as science. I could go on.
>image
Okay, now let’s see the map of battles of Christian conquest, such as the Reconquista and the Northern Crusades and the Saxon wars.
>>
>>2341225
Arabic numerals greatly simplified the process but Europe was doing just fine with roman numerals. Laughable concept that muslims invader "civilized" the christians, give me a break.
>>
>>2341225
>Notice that we use fucking Arabic numerals for math. Arabic alchemists played a big role in setting the foundations for later European alchemists to start inventing something we might recognize as science. I could go on.
The Muslims temporarily preserved European knowledge from classical Antiquity, before the inbreeding fucked their gene pool.
>>
>>
>>2341366
The true aryans?!
>>
>>2341433
The arab golden age always was kidnapping Persians and converting them with Islam so that they could have access to Mediterranean information
>>
>>2341505
>converting with
>persians in the mediterranean
Your are borderline retarded and should be banned from ever accessing the internet
>>
>>2341505
>always was
Learn to spell before attempting to belittle Arab achievements, loathsome subhuman goblino
>>
>>2341290
Astronomy, Al-geebra, the scientific method, modern medicine, chemistry, optics, etc and etc... were NOT """preserved knowledge"""

Not only judeochristian euroaches belittle Muslim achievements many of them outright stole them and erased the actual innovator from the credits
>>
>>2341549
Guess they were seething about arabs making progress in all fields while they kept VGH'ing about how Rome was the pinnacle of Europe and they couldn't reach the same level of greatness because "muh barbarians"
>>
This is the Muisca wonder.
>>
>>2341565
It's cool
>>
>>2342039
it's a latrine. Their biggest cultural achievement is a big latrine
>>
>>2341565
Humble, but I like it
>>
>>2342070
>latrine
Based, Pajeets could never
>>
>>2342070
it's the fucking sun temple dipshit
>>
>>2342458
my apologies, first world historically relevant nations make an effort not to make their temples look like a designated villager shitting spot
>>
>>2341565
At least is a building that existed, unlike the Tupi and Mapache wonders which is their generic huts sitting atop a hill/waterfall.
>>
File: images.png (720 B)
720 B
720 B PNG
>>2341553
>>
>>2341049
The spread of Islam brought about the end of the Dark Age in Europe. If Islam had not tried to bring their faith to Europe then Europeans would have remained like Sub-Saharan Africans for another 1000 years.
>>
idgas about longer queues anymore, make a ladder exclusively for arabia
im tired of all these meme maps and having to close the game from the steam library
>>
should i preorder the DLC? i really want to play as my ancestors, but usually the DLCs are always bugged at launch
>>
>>2344995
Not saying it WON'T be bugged at launch but the water rework at least was even used in tourneys and none of the new civs introduce completely new mechanics other than the gechua healing so it should be ok.
>>
>>2344995
I pre-ordered, I will just play the campaigns at the first days after launch
Bugs matter less when you are playing by yourself
>>
>want to play rts with people
>1v1 one friend
>i stomp him, no competition
>1v1 other friend
>he stomps me, no competition
pain
>>
>>2344995
>supporting microslop
>>
>>2345085
2v1 other friend with one friend
>>
>Black over dark background
>Try to play the first Mapuche mission only to crash to desktop
Lmao
>>
>Female monks
Lmao
Yeah that checks out
>>
File: images.jpg (36.1 KB)
36.1 KB
36.1 KB JPG
>>2345517

>he would rather play with a christian/muslim monk that diddles little kids than a qtpie mapuche girl
>>
>>2345551
If it matters, I hate both parties.
>>
Meme potential
>>
>start game
>instantly get all achievements for the new dlc
based devs, won't ever have to buy this garbage to 100% the game
>>
Multiplayer results so far?
>>
>First mission is a risk-style one
Hell yeah

The voice acting is really bad though.
>>
>all the negative reviews are about achievements
>>
>>2345731

i play all the campaigns in hardest difficulty available by default, so i would get pissed if i cant get the achievement properly
>>
damn im 1400, played the first mapuche campaign and i got my ass kicked
i dunno if im rusty for not playing ranked in 6 months or that difficulty is actually challenging
im excited now
>>
>>2345775
>They send Archers, Conquistadors, Hand Cannoneers, Knights, Long Swordsmen and Spearmen against the player, and may also deploy Battering Rams and Mangonels as the scenario progresses.
Use your settlements and skirmmax, make monks to convert knights and swordsmen, use the enemy units you convert/your own siege to destroy siege
>>
I love a well executed ram push
>>
>>2345775
Literally just wall up, spam towers and garrison towers with archers
Make 1 mangonel per chokepoint and you win

Legendary difficulty btw
>>
>>2345617
how is this not patched yet
>>
>>2345617
>start game
>didnt get all achievements
man did i miss it....
>>
why even have this tab if i have to replay the entire level in order to choose anything different
>>
>>2345788

i dont want to sound like a pedantic asshole -which probably i am anyways and i own it- but im chilean and brown: i bought this DLC to HUMILLIATE the Spanish. So no, im not walling and making towers, i am taking all the villages and killing these assholes.
I will try again tomorrow when im ready for it
>>
>settlements just use the mining camp sound
>>
>>2345860
...?
Settlements have an entire new sound, what you are on about
>>
>>2345865
i'm literally placing them in the editor right now and they just use the mining camp sound
what the fuck
>>
>>2345867
>Editor
Try playing the campaign and click on the settlement, you should be able to hear the new sound
>>
>>2345874
that was where i first heard it
idk maybe if i reload my game it'll be fixed
>>
for combat elephants should i go armor first or bloodlines first?
>>
>>2345941
If if you're facing pikes or knights, bloodlines
if you're facing crossbows or plan to raze defensive buildings, get armor
Husbandry is also important, but more important if you're facing crossbows or monks
>>
>>2345857
El Chileno menos raro del board
>>
The insult "boludo" came from the bolas riders, and it's used to call out someone on their retarded naivety, in this case, a bunch of indios fighting gunpowder with paleolithic weapons.
>>
>>2345959
Then why are gauchos famous for it when the rest of the cowboy world gets revolvers?
>>
>>2345959
Boludo and Pelotudo are such widespread used words but I never really questioned it's origins
I know the origin of the word Carajo at least
>>
>notice update is out
>read the new civs' tech trees
>muisca - herbalism: makes archers and champi move faster
So the Colombian civ has a unique tech where you use cocaine? Because that's the Colombian herb that makes you faster, right?
>>
Its up

https://www.youtube.com/watch?v=pXOuiqHY0EE

>>2345959

i dont know why Argentinians clench or even talk about the mapuches so much: every single relevant part of history and war of the Mapuche happened in Chile, every hero was born there, and the spaniards and argentinians never gave a single fuck about them because the VERY few mapuche who crossed the Andes always went for to get pastures for their cattle for a few months before coming back to Chile.
The argentinians only use them to pretend they have some kind of glorious native past or to pretend they had to conquer their absolute empty wasteland nobody gave a fuck about 500 years ago.
>>
>>2345971
its an old ass insult and malones were a problem all over the southern cone
>>
>>2345971
>i dont know why Argentinians clench or even talk about the mapuches so much
We don't. I don't know what gives you this impression.
t. Argentinian

Boludo is a funny insult however, hard to not use it
>>
>>2345970
Oh, but the Tupi can't have cannibalism in their tech tree, right FE?
>>
how come i never see burmese elephants
>>
>>2346036
Because Arambai and Monks exists
>>
>>2346004
Biggest let down of this DLC
>>
>>2345965
too lazy to load gunpowder
>>
>>2345788
LEGENDARY victory for India
>>
When in doubt just spam gorillon castles lmao
Bolas Riders really hard counter Spanish
>>
So the champi warrior line is OP (especially the muisca one) but falls off in imp. The blackwood arches are OP but falls off in imp as well. Settlements are strong af.

Also did they nerf the incas just to make the other champi civs more pay to win? The food discount is far weaker than 15% recovered from dead units.
>>
>>2345941
armor always, get bloodlines absolutely last, giving +20 hp to a unit that already gets like 200 hp is nothing. armor then attack, get husbandry/first attack earlier if against monks and bloodlines absolutely last.
>>
Swedes and Danes (Vikings split) will be the next DLC, according to investigators on the Aoe2 forum (also posted on reddit).

I hope it happens.
>>
Tarascan civ Archer/Blacksmith
Can train Arblasts in Castle Age
Harvests from shore fish 50% faster
Outposts give +1 range to ranged units within LoS

UU: Keriti (Plumed Archer but Mayan get Skirmisher UU instead)
Castle UT: Trade Network - Trade Carts and Trade Cogs gain +1 gold for every Blacksmith tech researched
Imperial UT: Infantry Blacksmith Attack upgrades gives 50% Attack bonus to Ranged units
Team Bonus: Towers cost 5 less stone
>>
https://www.youtube.com/watch?v=-JoXW0UxvB8
great well-thought out dlc once again, cysion
>>
Heh.
Feels slightly unsatisfactory.
>>
>>2346120
Or maybe a split + Frisians or Saxons?
>>
Anybody have a list of new factions added to Age of Empires Definitive Edition in the order they were added?
Mostly want to know the ones added between "Chronicles Battle for Greece" and "Chronicles Alexander the Great".
>>
>>2345551
for me it's the Rabbi screwing over everyone
>>
>>2346210
That would be the 3 Kingdoms, Khitans, and Jurchen
>>
https://www.youtube.com/watch?v=F4Q6LK5fBb8

Ornlu interview with the FE devs about the new DLC
>>
>>2346149
What would satisfy you?
>>
>>2346352
thank you! wish you could sort the faction icons by "time added" when you pick one.
or rather, make it sort by "age" to play on the game's title.
>>
>>2346357
does he ask any actual questions or is he just licking corpo boot the entire hour?
>>
>>2346004
>What's the unit refund
>>
>>2345551
I like historical accuracy so female pajés grinds my gears.
>>
>>2341565
>Muisca: actual wonder, no actual fort (castle)
>Mapuche: actual fort, no actual wonder
>Tupi: get neither
Nothing remains for the brazilian.
>>
>>2341049
Retarded post. There were crusades in Iberia, Balkans, Central Europe, Baltics, etc.
>>
>>2346564
Look at the comments and you'll get an idea.
>>
>>2346588
>eating humans gives you wood and gold
>>
So the Muisca are snorting coke to go on a high speed murdering frenzy while the Tupi are eating the corpses of their fallen comrades. Metal as fuck DLC
>>
>>2346624
You can either reuse their weapons and clothing or sell them for goods.
>>
>>2346624
well those humans are made from food and gold so yeah
>>
>>2346608
>actual fort
Nah, that's an inca building, whose expansion ended around the Maule river. The mapache never built anything more complex than their straw longhouses and earthen forts. The tupi castle is a VERY creative interpretation of pic related.

>>2346624
>eating humans gives you wood
Calm down, /d/
>>
>>
File: garisson.jpg (252.6 KB)
252.6 KB
252.6 KB JPG
>>2346641
>>
>>2346632
>Nah, that's an inca building
yeah but it’s an inca building the mapuche occupied and used isnt it?
>>
>>2346654
It’s like the Tagut don’t get included because the Khitian took them over after they got driven out of the eastern territory.
>>
>>2346657
it’s the same premise as the huns castle
they didnt build castles so their castle is a castle they stole from somebody else
i have no idea what this has to do with the tanguts getting shafted
>>
>>2346632
>Nah, that's an inca building
An inca fortification, case in point.
>>
>>2346657
Not what happened at all. The tanguts were chilling in their own little corner until they decided to kill a mongol envoy.
>>
ok here is my million dollar idea
stylites as a monk tower that converts units that get in range
>>
>>2346660
They go their UU and wonder coopted into the Khitian as the Western Liao were Khitian ruling over the surviving Tangut.
Rather than the main Khitian-Chinese empire of the Eastern Liao.
>>
>finally reach +1100 elo
>proceed to lose 6 games in a row and back into low 1000s
ok you piece of shit garbage game, i get it, i wasnt 1100 worthy and just experienced a matchmaking fluke
does anyone here have any tips to escape 1000 elo hell? I've been here for months
>>
File: Champi.jpg (244.9 KB)
244.9 KB
244.9 KB JPG
I still find funny how the new architecture set is the four disparate civs rolled into one, that's economical. Hell, even the new regional guy looks like he belongs to one of the four civs with each upgrade.
>>
>>2346765
Similar thing with the Africans having mostly Malian architecture but in imperial at least you can see a little bit of Ethiopian architecture. Or how the Asian set has a Shinto gate on the monastery and mostly just looks Japanese. Or this official Burmese preview, pic related, using what to me is clearly the kamakura daibutsu from Japan, representing Amida Buddha who isn't even worshipped by the Burmese. This kinda thing is hell for autists who care about this stuff.
>>
So if I got this right:

Mapuches = Plains natives
Tupi = Jungle natives
Muisca = Mountain natives
>>
>>2346758
make vills
clean up your build order
cant really give good advice cuz i dont know what you are doing wrong without a rec and i have very little to work off, just try perfect the basics.

also spent your res quickly and dont over queue units.
>>
I can tell I will be spamming gorillon towers in this campaign

>>2346769
My god now I remenber the silly idle sword stance of 2handers back in the original version of the game
That and skirmishers always holding their javelins up
>>
>>2346564
>>
>>2346856
>>
>>2345941
always armor
>>
>>2346564
>>2346856
>>2346857
Yeah, it's an ad masquerading as an interview
>>
Blackwood archers are incredibly powerful, the DoT stacks so hard it becomes pretty much an instakill, not too different from compbowmen
>>
>>2346120
this is not going to happen because vikings is an aoc civ
>>
>>2346120
>>
>>2346933
They die to siege so easily though.
>>
>>2346765

I think hey used Hearttt as model of how a South American bicep looks like.
>>
>53.5% of players have the destroy a ship with a melee unit
>Only 9.6% have the raze 200 buildings with Tarkans
Uh, I would have assumed the first one would be rarer. I got the second by the third Attila mission
>>
ever since phosphorus came around there are lots of wannabees trying to be the next phosphorus and going for cheese strats
play meta or dont play ranked at all, this is so boring man
>>
Brutal, was a slog of a mission, once again carried by Blackwood Archers

>>2347361
>play meta or dont play ranked at all
Spoken like a true metaslave, damm the people that dont want to repeat the same thing for the 5439857939th time and try something new
>>
no fucking way 4chan now forces me to disable ublock to post
>>
How viable is it now FC conq and use donkeys to gather every relic while conqs keeps enemy in base and snowball?
>>2347373
Same. Won't. Blue Clover is forever.
>>
>>2347376
im pretty sure donkeys cant pick up relics, thatd be busted
>>
>>2347392
>he lacks critical information
:)
>>
>>2347397
yea i got 500 hours and i still dont know how every civ works
>>
>>2347376
Conqs are so OP and extremely opressive in castle age you can make anything work in that stage of the game
So the answer is yes, it doesn't matter, you're getting carried by conqs regardless
>>
>>2347399
>i still dont know how every civ works
Brother it LITERALLY said in the most recent patch notes
Apply yourself
>>
Anyone enjoying the extended dark age champi battles?
>>
>>2347412
I have not had anyone do this to me yet, though if you small wall your lumber camp and goldmine you should be fine, you don't even need gold if your going scouts
>>
>>2347412
Nobody has done this to me but I've done it to a few people, they are broken like making scouts in dark age.
>>
>>2347376
It was already meta before the patch
>>
>>2347361
Get fucked metaslave, queuing up right now to phospheru just to spite you.
>>
>>2347454
But not with Missionaries.
>>
>>2347403
even hera has opened the fucking techtree in tourneys kek
this is why i dont understand people who want the devs to keep adding civs, theres a shit ton of content already that would take 1000s of hours to experience
>>
>>2347458
I just want a Vikings split, that's it. Then no more civs. Remove the 3K civs too.
>>
>>2347458
Civ bloating will continue until the meme list becomes real
>>
>>2347462
Saw some schizo-posting about an Easter egg scandinavian flag in the dlc patch notes. Gives me hope
>>
>>2347468
you mean this >>2346642?
>>
I'm genuinely convined every online space including thread is filled with shills whose only purpose is to generate "hype".
Since the new flag update everyone suddenly wants a viking split.
Before tthe last mestizos everyone started wanting South America. Same with Age of Mythology.
All Viking shit is 99% the same and they don't need a fucking >spleet
>>
We need a Celts and Britons split first. Welsh, Scots, Irish, English are needed now to offset mudhutters.
>>
>>2347495
>regional tech: sheepshagging
What effect does it have?
>>
all i want is for the USA to be added and handcannoneers to be buffed
>>
>>2347495
Nope, Vikings split is more urgent since Swedes and Danes are way more relevant than Welsh or Irish.
>>
all i want for aoe2 is (You)uuuuuuuuu
>>
>>2347502
>all i want is for the USA
Hopefully never, we already have enough nigger civs as it is
>>
I'm getting filtered by the second El Dorado mission, bros...
>>
So new civs also get Xolotl warrior if they convert a stable.
>>
fucking LOL at the new dlc being marketed literally as 'resist le colonizer!' how do you cucks even cope?
>>
>>2347496
villager production time 20% longer.

>>2347503
Swedes weren't a thing during the game's time period.
>>
>>2347552
>Read the mapache campaign intros and outros
>It ends with the injun epically defeating le evil spaniard in single combat and razing Santiago, then dying of his injunries after having his revenge for dramatic effect
>In reality, Valdivia was captured and killed (most likely cannibalized) in Tucapel (which is the third scenario). Lautaro never managed to attack Santiago, and the spaniards avenged Valdivia four year later in Mataquito, killing Lautaro right at the start of the battle and turning his head into a decoration for Santiago's plaza.
So this is how the other countries feel when FE makes fanfics out of their history...
>>
>>2347558

the thing that pisses me off the most is that they could have killed Lautaro after the 4th map at least, and let the 5th one be like the french campaign -where the french wins the war in Joan memory- and make it about how the mapuche beat the spaniards in a decisive battle in 1598 in Curalaba, which caused a domino effect where the spanish lost all his forts at the south of BioBio and were forced to propose a truce to the mapuche and never try to conquer south ever again.
>>
>>2347558
>injunries
lmao
>>
>>2347495
Britons MUST be split into Wessex, Mercia, Northumbria, and East Anglia. It is absoluetly essential for the game.
>>
>>2347558
aoe2 campaigns always had unreliable narrators that were either embelishing stuff or straight up lying to make themselves look better or their ennemies worst why are you upset about that shit now ?
>>
>>2347666
Because it's his country, anon. Learn to read.
>>
>>2347552
What would you expect a dlc where you play as tribes that resisted spanish colonisation to be marketed as?
I swear you people get more retarded with each passing day
>>
>>2347552
>'resist le colonizer!'
I mean... yes? Southamerican natives DID try to resist the colonizers, that what happened in real life
Are you just dumb or a shitposter?
>>
>>2347726
>>2347798
To his defense though, isn't Arariboia all about allying with the colonizers against a different set of colonizers? That's not resisting.
>>
>>2347810
Yeah, and?
>>
Is it true that vikings lost demoship but got fireship? Because with hulks that just seems like a pointless nerf.
>>
when people say AoE4 is more palatable for new people interested in MP, what exactly are they saying? what's the actual differences between 2 and 4? does 2 have jank mechanics like brood war? i want to give competitive RTS games a go but i'm deciding between 2 and 4
>>
>>2347892
Age4 has a newer community, so you're dealing with 5 year veterans instead of 26 Age2 players
But some of the differences is that Age2 is more standardized across the civs, while Age4 plays with a lot of different things to make them more unique (sometimes at a detriment, meaning its harder to learn a new civ)
They both play with much of the same rulesets, just tweaked in different ways: Age4 has 100% accuracy (and tracking) while Age2 has juking. Age4 reduces monk conversions to AOE effects, while Age2 is every monk. Age4 ages up with a unique landmark, Age2 is a research. Age4 has unique units as equivalent replacements, Age2 had them (mostly) from the castle.
Age2's not jank but the pathfinding can always be better. I personally like Age4 MP, but Age2 still is great and an easier entry
>>
>>2347503
>Swedes weren't a thing during the game's time period.

The Roman historian Tacitus was the first to write about the tribe in his Germania from AD 98, referring to them as the Suiones. Locally, they are possibly first mentioned by the Kylver Stone in the 4th century. Jordanes, in the 6th century, mentions Suehans and Suetidi. These names likely derive from the Proto-Indo-European root *s(w)e, meaning "one's own". Beowulf mentions the Swedes around 1000 A.D.

According to early sources such as the sagas, especially Heimskringla, the Swedes were a powerful tribe whose kings claimed descendence from the god Freyr. During the Viking Age they constituted the basis of the Varangian subset, the Norsemen that travelled eastwards (see Rus' people).

Source:
>https://en.wikipedia.org/wiki/Swedes_(tribe)

A few hundred Swedes famously painted themselves black and invaded Rome at night, and basically took over the Roman Empire. This was written about by Voltaire.
>>
File: viking.png (29.5 KB)
29.5 KB
29.5 KB PNG
>>2346120
>Longboat regional naval unit
>Danes retain the Berserk
>Norwegians get the Birkebeiner, a fast moving archer unit
>Swedes get Hirdmen, a heavily armored infantry unit
fuck yeah it's time to SPLEET
>>
>>2347970
okay but who gets free hand cart
>>
>>2347892
i never played age2 MP and just quit age4 after playing non stop for a year. age4 has more interesting gameplay dynamics due the amount of unique units, building, reseacher, etc, but a MUCH steeper learning curve. something that isnt talked about as much as it should be is the balancing issues. you can go aoe4world.com and look at the win rates for each civ across the leagues and theres a difference of a full 10% between the civs with the highest and lowest win rates. not to mention some civs are MASSIVELY easier to use at a given elo. also im pretty sure relic straight up lets chinks maphack. its a fun game just dont take it to seriously.
>>
>>2348001
Danes which will just be identical to vikings in every way except name and knight replacement unit they'll share.
>>
>>2347892
at babby level aoe4 has no boar luring and no food decay, so early build orders are easier (pro scouts are big micro but not mandatory)
>>
>>2347489
all vikings need is a name change to norse
if swedes/danes/norwegians got added i would much prefer they were based off of the later christian period than have anything to do with the viking era
we already have romans and italians so it would be perfectly fine
>>
>>2348008
at babby level aoe4 has extremely gimmicky civ and unit design while aoe2 has just a few regional units with simple ass bonuses like '+1 range'
>>
>>2348014
those don't matter when you play 1 civ like a normal person
>>
>>2348015
>Your opponents don't matter
>>
>>2348016
Correct.
>>
>>2348016
They don't. That's why I want to kill them.
>>
>>2348018
>>2348019
You objectively have more chances to win against an opponent using a civ that you do understand how they work so you can actually counter them, such as destroying connector buildings vs abbasid
>>
>>2348022
Specific matchups are really nothing you need to concern yourself with for the first 500 hours of either game
>>
>Use the civ maker to make a custom civ
>Game crashes no matter what
Of course...
>>
>>2348024
>Just ignore the mechanics bro that makes the game more approachable
>>
>>2348040
he's right though a civ 35% win rates vs a certain civ doesnt matter if you dont even know how to play the game in the first place.
>>
we had a good run
>>
File: ExIndia.jpg (202.9 KB)
202.9 KB
202.9 KB JPG
>>2348066
>look it up
>first news article
>"Asha Sharma, formerly head of development for Microsoft's AI enterprise teams"
>>
>>2348054
Learning how to play the game has to do with learning how the civ works. And AoE2 is easier to learn how to play a generic game since the civ differences aren't as drastic and a bunch of the weird shit like deer pushing and quickwalling are just efficiency increasers, not the base gameplay mechanics that set civs apart.
>>
>>2348038
i dont think the fork has been updated yet
you're not still using the original site, are you?
>>
>>2347891
Why would Vikings need demos when they have hulks, they are now fully capable of playing feudal age water with their 10% ship discount.
>>2348066
What does this mean for AoE 2?
3 more jeet civs?
>>
>>2348089
>What does this mean for AoE 2?
Probably new subsaharan and pacific islander nobodies chosen merely for being matrilinear and not patrilineal.
Oh and no more S tiers because money.
>>
>>2348089
Why give them fireships instead of demos tho?
>>
>>2348098
Because old shitty UI.
>>
>>2348098
I think the point of the water rework is that fires are water cavalry, hulks are water infantry, and galleys are water archers. That way it's less confusing for people who mostly play land and feels more complete.
>>
>>2348066
>>2348068
THREE MORE INDIAN CIVS!>>2348089 Damn it! beat me to it


>>2348078
The original site is still in maintenance so I used the fork posted in the other thread
>>
>>2348104
Why not let Vikings the meso civ of water then? People have been using the excuse not having fires being part of their identity back when it meant being shit on hybrid maps, but now that it literally doesn't matter, they get to lose demos instead.
>>
>>2348117
I'm not joking anon. It's literally the hardcoded UI.
Same reason the 3K don't have normal trebs. You need 2 buttons to allow for demos (one for demo one for upgrades) and civs with naval unique units don't have enough buttons for everything.
The exception even proves the rule with the Dravidians, who have the space because there is no Elite Therewhatever.
>>
>>2348120
I still don't get why demos don't get upgraded with the other ships. Are they not "warships"?
>>
>Look at the new campaigns online (because I didn't buy the dlc)
>They have the injuns ugly mugs for icons like the 3 chinkdoms campaigns instead of an artifact/miniature like every other campaign
Goddamn it, it's the little things. Please tell me they'll drop that trend.
>>
>>2348125
:))))))))))))
Jokes aside, literally blame T90 and his autism about the dock
>>
The game is boring now after the release of these new broken civs. Nobody plays anything except Champi drush and there is nothing you can do to beat it.
>>
>>2348152
>Small walls on your wood/gold/berries
>Pump out scouts or pump out man at arms
>Don't make a range immediately
Champis are not a problem, scouts are miles better than a dark age champi and also better than feudal age champi, man at arms can fight them 1v1. I typically send my military straight to the opponents base because the build is tight and they don't have time to wall up making them very vulnerable at home, don't dive too deep with man at arms until you have numbers to match him, unless you can kill a villager. Countering it is easy
>>
>barely a bump in player numbers
did it flop?
>>
>new map pool comes out with lots of great fun maps
>friends keep wanting all the good maps banned and want dogshit like arena/arabia/nomad favourited
I need new friends
>>
>>2347952
not civ worthy, we only extend such anecdotal mythological origin to mudhutters.
>>
>Had to 2v1 because buddy is rusty and tired
>Abbasid economy carries anyway
AoE4 is fun sometimes
>>
Every day we get closer to complete joke additions like the Sami becoming real
>>
as a new player, is it a good idea to practice in skirmishes against the AI before going online? which map or settings should i use to best replicate pvp???
>>
>>2348286
>is it a good idea to practice in skirmishes against the AI before going online?
Only for build orders the AI does not play like a player does, it'll teach you bad habits imo.
>>
>>2348287
i heard this game is super punishing for new players so i'm very intimidated, as a layperson, i don't understand why you don't have placement matches
>>
>>2348289
>i heard this game is super punishing for new players
As long as you know the basics of a build order and are comfortable with your hotkeys you really don't have anything to fear.
There's probably some cheese strats that will catch you by surprise but you'll learn.
pvp in rts games is always intimidating at first but once you take the plunge you'll realize that most people don't take the game that seriously and matches aren't as stressful as you thought they'd be.
>>
>>2348286
Yes, even though you won't face actual micro it's useful to get a hang of it.
Try each difficulty and beat them once before moving to the next. After the last one try online.
>>
>>2348361
is this applicable for both Aoe2 and 4?
>>
finished lautaro on legendary , that was a fun campaign overall
>>
I've missed most of the recent matches, is T90's league being played on the current patch and with the new civs?
>>
>>2348377
It's not a LAN so it's not like he has much of a choice.
He has been worrying about it and the naval rework in stream too.
>>
>>2348384
Not an enviable position to be in. Out of the siege tower and into the settlement, I guess.
>>
>>2348369
There is no Age of Empires 4.
>>
>>2348372
I'm enjoying Arariboia's mainly because the Tupi villager voice is pure sexo.
>>
>>2348384
not like he can ban any of the new civs either cuz microslop is funding the prizepool and would nuke his shit if he ever dared criticize them
>>
>>2348433
He's been saying time and time again they don't get paid for their opinions but he did replace saying stuff is OVERPOWERED or BROKEN by saying it's STRONG so yea.
>>
>>2348435
yeah but you don't get rehired if you're a malcontent
>>
The champi run animation really enhances the comedy of 3+ ugly bastards wearing burlap sacks and wielding wooden clubs wreaking havoc on your economy
>>
Who's a good youtuber to watch for a let's play of the new campaigns? The only campaign content creator I know is Ornlu and his gameplay is insufferable. I'm not interested in giving any of my money to MS and Cysion
>>
>>2348467
>Who's a good youtuber to watch for a let's play of the new campaigns?
Have you instead considered playing them yourself?
>t. Boomer
>>
>>2348482
read the entire post before replying
>>
>>2348467
I started replaying Alexander on Legendary and reminding myself of how stupid Ornlu's gameplay is.
>>
>>2348489
>The only campaign content creator I know is Ornlu and his gameplay is insufferable. I'm not interested in giving any of my money to MS and Cysion
Again, have you instead considered playing the campaigns yourself? Why do you need to watch someone play them?
It's not like a tournament where you have to be highest level of skill, the campaigns can accomidate 7 year olds (like when I played AoK back in the day)
>>
>>2348501
>I'm not interested in giving any of my money to MS and Cysion
means I'm not buying the fucking DLC you illiterate
>>
I own the DLC, currently playing Lautaro. Campaign is ok, not the best neither the worst. But seriously, i dont understand why pro-players dont even fucking consider playing the campaigns for their youtube content. Its like free clicks and subs for your channel.
Theres literally zero competence in that space besides fucking Ornlu that is charming but fucking suck at gameplay.
>>
so...did men de sa just not return in mission 3 of Arariboia ? his timer ended and he just not back
>>
>>2348539
Viper has done campaign content in the past. But I think he does it when he feels like it, not necessarily when the campaign has just released.
>>
>>2348546

Viper hasnt played a campaign in years, and when he did, he literally didnt gave a fuck about the campaign themselves, like it was a chore to do.
>>
>>2348467
>check ornlu campaign
>first mission is a survive for x minutes slog
>pedro is 80's boomertoon saturday morning cartoon villain tier
>everything you do results in a cringe one liner quip from him you will listen one hundred times be the time you are done
I wouldn't even bother to be fair. Go work on your backlogged anime instead.
>>
Considering the amount of custom campaigns and mods for all the games and versions of games in this series, and considering the amount of people who mostly play AoE for the single player, it's indeed weird we don't have more youtubers doing this kind of content. How's it just Ornlu?
>>
>>2348541
alright redid the mission , do not capture the fortress back before Men de sa is back or else his script just get fucked and he dont spawn and durand will just destroy the fortress which might break the script further if thats not what break it
>>
>>2348572
I doubt it's just him, but it's just that I have been subscribed to him for years and I don't see why I would search for another dude playing the exact same thing. I imagine most of the anons here are the same.
>>
>>2348574
So, one mission gets fucked if you challenge yourself, and they gave everyone all cheevos for free?
Come on devs.
>>
>>2348578
well it does make the mission more challenging as you bassicaly now alone for the whole mission but yeah that script breaking shouldnt happen
>>
>>2348549
Viper isn't at all charismatic, all his videos suck.
He's funner to watch playing though.

I used to enjoy Twest's pacifism runs but I never watched a legit campaign run by him.
>>
>>2348589
>Twest's pacifism runs
I miss them. Only one kill was left right? The mounted dude?
>>
>>2348377
Yes and most players are banning the new civs, Mapuche and Tupi aren't really a problem, Incas can instant drush, Muisca get cheaper settlements and melee armor so you can't just make scouts to counter them, I have beat Incans with Mayans so I know what I am talking about and yes they do need to be nerfed (in Dark Age).
>>2348549
I don't think the newer campaigns get a lot of views, classics like Joan and Genghis Khan have a lot of views
>>
done araiboia in legendary , was better than lautaro in my opinion
>>
>>2348066
Microjeet nepotism, seriously 75% of the company is now jeet, from the CEO to the "independent" "advisors"
Saaaar superpower by 2030 saaaaar
>>
>>2348066
PAJEETA! RESUME SUPPORT FOR AGE OF EMPIRES III AND MY GIFT CARD'S CODE IS YOURS!
>>
>>2348066
>jeets fire whites and hire other jeets
TheGhostmaster is about to become AoE2's director and you're crying? This is great news
>>
>>2348664
I blame this on you, jeet shitposter
You shitposted so much about indians you made this happen

This is all your fault
>>
>>2348665
I have no doubt you will do great things for this game, starting with hindustani spleet to include your dalit tribe
>>
>>2348673
No I'm pretty sure you are the one getting hired, only an Indian would be happy at these news, and you're the only one happy about it
>>
>>2348625
I'm in the middle of araiboia right now and I'm finding the huge amounts of enemy units spammed at you to be really tedious.
I can admire the scripting from a technical perspective, but there's a bit too much going on for my tastes.
>>
Pajeet civs will be made overpowered until the needful is done.
>>
>>2348686
Make onagers
>>
>>2348501
ESL or retard?
>>
>>2348504
I really thought MS and Cysion were some streamers I never heard about
>t. Boomer
>>
>>2348504
>means I'm not buying the fucking DLC you illiterate
Why would you want to spend your precious time on something that isn't worth your money? If the DLC isn't worth buying, then why do you want to watch someone else play it for you on Youtube? What the fuck is going on with you kids?
>>
I thought there was an achievement for stopping Santiago from being built. Meh, it was fun.
Overall, as a chilean, i hate the story they went. Valdivia should have at least died in the narration after the third scenario or at least the 4th. And the final battle should have been a fight that ended with the spanish asking for a truce, like it happened in real life between 1598-1602 where the mapuche and the spanish army agreed to a common frontier.
Old campaigns sometimes would include ridiculous changes to history, but the endings would be somewhat related to what really happened.
Anyways i rate Lautaro as B+, because Mapuche late game really sucks balls and playing against post imp power units is awful, and the ending of the campaign sucks too.
Also... why the fort is shaped like this?
>>
I'm honestly surprised at how poorly recieved this DLC was by the community, I just checked the steam store page and it's sitting at 48% Mixed reviews
for context this is the same score Three Kingdoms has
>>
>>2348782

seeing the reviews most of them are: 1.history is not accurate at all, 2.Is too hard on Legendary or 3.Bugs
2 is complete retarded. Why the fuck are you playing a campaign in Legendary if you dont have skills to do it? and then you go complain on Steam? the fuck is wrong with you
I agree with 1 thought, theres a big difference between taking narrative liberties and straight up chaging history.
>>
done with all three in legendary final verdic :
Arariboia > El Dorado > Lautaro
>>
>>2347558
>So this is how the other countries feel when FE makes fanfics out of their history...
Now imagine how it feels to be a Celt
>1.75 actual scenarios
>Fanfic campaign ending
>Relegated to showing up as roadbumps in almost all campaigns appearances outside the Longshanks campaign
>No chance of ever getting an actual campaign, can’t even show up as protagonists in shit like V&V
>Also pure campaign focused DLCs are kill due to V&V despite it being a scenario pack and not a campaign focused DLC
>>
>>2348782
A lot of peope just got the achievement bug and voted negative, or saw the open mic thing and voted negative, or got dark age champi rushed and voted negative. People are retarded
>>
>>2348751
MicroSoft and Cysion is the lead dev on all these expansions since the HD days and the man responsible for all the retarded bullshit they shove into the game
>>
>>2347521
Same, this scenario is suprinsingly hard
>>
Well guess I nailed it on the next attempt
>As soon as the game start, get capped ram, fully garrison your starting rams and siege in one direction, move out with your hero and archer units, leave infantry behind
>Engage with your ranged units before sending the rams in, pick off all melee units from outside grey castles, once all melee units are dead, send the rams
>In the meanwhile, make another 2 rams and fully garrison it with your leftover infantry, and siege the defenseless towers scattered thru the map
>Once all towers on your side of the map are captured, converge all your forces and capture one of the western or easter bases, these two have a blacksmith
>Start creating a Diplomat, try to capture the base on the opposite side of the map, start gathering all your army near Iraca
>Go full ranged army, crossbows, slingers, UU, put defensive stance near your diplomat and hero and bunker in until blue allies with you
>Scenario is pretty much won once blue is allied with you. Max out in army, get ballistics, get a few trebs
>Leave half an army in Iraca while you slowly advance and take each bases 1 by 1, do it slowly and take your sweet time, time is in your favour
>Evetually win
It's VERY important you get your Bodkin arrow and archer armor before fighting for blue alliance, tried to do that without upgrades the very first time and I got overrun
>>
>>2348766
>Also... why the fort is shaped like this?
star fort (literally)
>>
>>2348824
all of those are completely valid reasons to rate a dlc negative.
>>
Ranked is gonna be unplayable until the next patch, innit?
https://www.youtube.com/watch?v=clZyPslumZw
>>
>>2348784
>Why the fuck are you playing a campaign in Legendary if you dont have skills to do it? and then you go complain on Steam? the fuck is wrong with you
People don't like unbeatable games and playing on a lower difficulty means you didn't beat the game.
>>
>>2348782
It's definitely not as egregious as 3K but there are a bunch of small things that drag it down when put together
civs themselves are fun tho and still more thematically appropriate than 3k
>>
The allied AI are so useless in these new campaigns feels like I am back to the conquerors
>>
>Figured I'd come back to finish all campaigns.
>Check what I have left
>Only HD era slogs with barely any triggers where you 1v3 or 1v4 AI with infinite resources and half of them are elephant civs so enjoy fighting infinite res perfect micro monks
>>
I am fucking retarded, I kept failing the fourth tupi mission because I believed Tupi didn't had arbalest and I kept getting rekt with just trash and the shitty uu agaist cav and gunpowder
>>
>>2348664
>more buffs for militia-line
Based
>>
>>2348994
>i no know techtree
Do hotkeyfags really?
>>
>intense, even game that lasts 30min
>drop a "GG"
>opponent doesn't

>meme game that lasted 10 minutes and I ended up resigning because I accidentally placed a lumber camp on my forward gold while starving for res
>opponent drops a "GG"

Are people fucking retarded?
>inb4 says the guy who placed a lumber camp on gold xdxdxdxd
>>
>>2349016
they're not fucking retarded, this is completely normal and expected behavior
>opponent expects to win and doesn't
>seethes and leaves without gg
>opponent expects to win and does
>gloats and drops a gg even though he didn't earn it
people are niggers, when you grow up you'll come to realize this truth
>>
>>2349033
>>opponent expects to win and doesn't
>>seethes and leaves without gg
my first scenario was a game I MYSELF lost, it actually happens the most in games I lose
>>
File: t90 chat.jpg (10.9 KB)
10.9 KB
10.9 KB JPG
wtf is wrong with T90s fanbase?
>>
>>2349078
Who vs who?
>>
>>2349081
Sebastian vs Nicov
>>
>>2349078
Now this is interesting. I always saw T90 viewers as redditors who would never dare to joke about racism
>>
>>2349083
Lmao.
Although I would read a fanfic of S-tier Champion Sebastian as the seme and Jobber Team Leader Nicov as the uke with the rest of Wonders watching not gonna lie.
>>
>>2349085
>joke about racism
Noone cares of you are racist towards 2 white men of the southern cone.
Call me when they say that towards Dragonstar or some bronze league nobody from central america or the SEA.
>>
>>2348890
Hard is enough for these missions (same for Alexander). Everyone should play on Hard at first and only then replay on Legendary if they feel like it.
>>
>>2348888
Champis are countered by MAAs but people prefer to rush archery ranges against a 0/4 armor, fast moving almost-a-horse unit.
>>
>>2349153
>Champis are countered by MAAs
That implies you can reach feudal first, which Hera's opponents clearly haven't managed to.
>>
>>2349156
>That implies you can reach feudal first
I hate this "I suffered a slight inconcenience in dark age so fuck it I quit gg I hope next game goes exactly as my last 10k did" so much.
Just invest 10 wood in palisades ffs.
>>
>>2349090
>white
good one
>>
>>2349151
Way to out yourself as a casual. I played the entire Alex campaign on legendary only and only had a problem in Tyre and Gaugamela.
>>
I'm baffled how in Immersive mode these new civs ALSO use the basic AoK soundtrack instead of either Conquerors like Inca or the HD soundtrack like the Rajas civs...

Is there any mod to pick one specific soundtrack you'd want instead of the dynamic, immersive, etc bullshit they have on the menus?
>>
>>2349166
Can't you just replace the audio files in the respective folders yourself?
>>
>>2349016
i say ezpz if i win, and i say ezpz and make the enemy destroy all my buildings if i lose
>>
>>2349156
>which Hera's opponents clearly haven't managed to.
He just showed how it looks against a 2k player, which to him is basically 1k. Show me it against someone on his level like Lierrey
>>
>>2348866
Acshually the open mic thing is base game.
>>
>>2349161
It's true tho, southern cone is whiter than USA and Europe at this point
>>
>>2349168
It's not that I dislike the normal AoK soundtrack it's just that it doesn't fit with the new civs at all. They should've gotten the flute-based tracks you hear in the Conquerors OST. If I replace them, I get that music with all other AoK civs and that isn't ideal. I just wanted a toggle to swap soundtracks which I could do once per game no problem.
>>
>>2349161
>white is a nationality
>>
>>2349156
Militias also beat them 1 on 1 if they stick around to fight.
>>
>>2349194
thats not true at all, I live there, argentina was 80% white like 50 years ago but its brown now
chile was never a white country
>>
File: Int_logo.png (94.1 KB)
94.1 KB
94.1 KB PNG
>>2349201
>>2349198
It's like I'm back in /int/ c.2012!
>>
>>2349185
>>2348866
dark age champi rush too, incas are base game
>>
>>2349201
>I live there, argentina was 80% white like 50 years ago but its brown now
Fucking lmao, masterfully crafted bait
>>
>>2349206
retard
>>
>>2349200
But that would require 2k+ robots to change their build orders!
>>
>>2349210
lmao, the nigger worshipping gringo is upsetti
>>
>>2349203
>>
I feel like everytime someone throws 30 cavalier at my eco they rekt me hard but when I throw 30 cavalier at someone elses eco they die to TC fire
>>
>>2349258
bro your blacksmith upgrades
>>
>>2349258
>I feel like everytime someone throws 30 cavalier at my eco they rekt me
Get ballistics, blacksmith upgrades, get masonry/architecture, ring the town bell
>but when I throw 30 cavalier at someone elses eco they die to TC fire
Get bloodlines, get blacksmith upgrades, enemy is paying attention righting the town bell, make a distraction so you catch him unawares
>>
>>2349263
>ring the town bell
No! Stop! Think of the efficiency!
>>
>>2349264
Select vills being garissoned individually is better early game when you get raided by 2 archers
town bell is better when you suddenly realise 30 cavaliers just got into that hole in the wall made by your lumberjack
>>
>>2349264
>Think of the efficiency!
Losing all your villagers is less efficient than having them safely garrisoned in your buildings for 30 seconds.
>>
Brutal
>>
>>2349313
Will you also go through the altered Incan campaign? I imagine it's probably not too different though.
>>
>>2349261
I was only missing the last armor.
>>
>>2349317
Unlikely, as I'm getting my ass handed on a silver plate on this mission
>>
>>2349318

the last armor upgrade is the most important one because it gives +2 pierce unlike the other ones that only give +1
>>
Again, brutal
This last campaign really pushes your limits
>>
>>2349176
>He just showed how it looks against a 2k player, which to him is basically 1k. Show me it against someone on his level like Lierrey
Watch TheViper play against this strat for the first time here (without knowing anything about it):

https://www.youtube.com/live/aOUr84dXNLE?&t=7098

He really is the GOAT.
>>
>>2349353
I've lost like 200 elo from people doing this shit against me on ladder. A friend of mine gained 300 elo from doing it.

Plus there seems to be an influx of smurfs on the ladder for some reason. Like 1 in 4 of my games are against very blatant smurfs (under 200 games)

Cant wait to get all my elo back and more once all the people who got boosted doing this shit end up in an elo they cant keep.
>>
>>2349353
clearly it was also the opponents first time executing this strategy. He allowed Viper to take chickens, that should never happen
>>
Fun last mission, if a tad disappointingly easy, got it on the very first attempt
Muisca campaign is by far the best campaign of the trio, both storywise and in maps design
Comparing to the Mapuche and Tupi campaigns, which were pretty much nothingburgers

Muisca skirmishers are pretty fun to use, so are Blackwood archers too, Mapuche cavalry felt very underwhelming
>>
The nerf to Champis will be giving them the shock infantry armor class. You heard it here first.
>>
>>2349518
That won't do shit since the fundamental problem is that players don't want to build barracks in dark, and watchers don't want 4 minute games. Also Militia already wins one on one against the 2 main offenders. No idea if the Mapuche survives one on one to be fair but noone is doing this with them anyway.
>>
>>2349194
Whiter doesn't mean white.
>>
>>2349379
I truly wish bolas riders were as innacurate as arambai to hit and run nicely and spread their bolas around
>>
>>2349518
I'm surprised they don't have that from the get go desu

What IS shock infantry anyway? Should've been all the speedy guys.
>>
>>2349555
>What IS shock infantry anyway?
It just means "we want you to use infantry against these units".
>>
>>2349317
some where changed on some part (not like a completly new map but more like where ennemies are located and objectives) as well as the new civs being present , so its interresting to replay
>>
>>2349379
Asha Shwarma will make sure TheJeetmaster has an actual challenge to overcome in future campaigns. These ones are piss easy
>>
>>2349562
Lots of visual changes though, with new animals, trees, terrains and stuff.
>>
>>2349564
>These ones are piss easy
No they were not
>>
>>2349541
Wrong, southern cone IS white.
>>
>>2349555
The only commonality is being a vague repurposing of the Eagle Warrior weakness for other regional or secondary UU Barracks infantry designed to counter cavalry and/or archers to an extent, but it's not for all of them. Was a little more clear cut with at least moderately faster infantry units until Champi and Temple Guard muddied the dynamic. Nothing from a Castle is shock infantry, so that's a bit more easy to remember even if Ghulams are basically eagles.

So basically what >>2349558 said as the game moves towards making more civs with an obligatory two land unique units each.
>>
>>2349521
>Also Militia already wins one on one against the 2 main offenders
Wrong since champis can simply run away from the Militia.

Also, dark age Celt movement bonus was incredibly inoffensive compared to this shit
>>
>>2349596
>Also, dark age Celt movement bonus was incredibly inoffensive compared to this shit
What's funny is I think Champi are faster than Celt militia was pre nerf. Champi are 1.1 and Celts were 1.05 I think?
>>
>>2349596
>Wrong since champis can simply run away from the Militia.
A champi running away is a champi not raiding, aka a waste of resources that makes the drush worthless.
And, again, the main issue is that players hate dark age military and for a good reason, unless you really want AoE2 to become like AoE1, meaning, Age up? For what?
>>
>>2349593
I truly thought Ghulams were shock infantry, they even have the same walk animation as eagles and use the same weapons...
Very strange indeed, this is becoming AoE3 territory of meaningless unit classes.
>>
>>2349612
>meaningless unit classes
Not even close. It's just an easy and quick way to buff infantry. It's just a name issue, unlike in AoE3 where you have cannon that deals 10 damage to units and 1000 to other cannon and cannon that deals 1000 damage to infantry and 10 to anti cannon cannon.
>>
File: file.png (27.5 KB)
27.5 KB
27.5 KB PNG
>>2349616
I would just call it something like "Line Infantry". They are supposed to be your main, relatively tanky, unique barrack unit.
Then you remember Infantry doesn't counter itself and that it's a barracks thing and there, it now makes sense.
>>
>>2349642
>I would just call it something like "Line Infantry".
Line infantry is a 16th century term, not a medieval one where the game takes place
Shock infantry is a good name, but the game does an atrocious job at explaining these differences and exposing hidden bonuses in a clear and informative way
>>
>>2349564
>piss easy
shit easy*
>>
>>2349663
>16th century term
I'm pretty sure Shock Infantry as a term (not as a concept) didn't exist until WW1.
>>
>Stone age tribes are broken in the Dark Ages but worthless in Imp
Nice
>>
>>2349668
>but worthless in Imp
You mean broken even in Imp, since you can't even get that far :^)
>>
>>2349642
So the tupi clubmen are not shock infantry?
What makes the musica guy to be that class but not the tupi guy?
>>
>>2349697
Tupi Clubman is supposed to dab on infantry.
Muisca Guy is supposed to get dabbed on by infantry.
>>
File: file.png (63.8 KB)
63.8 KB
63.8 KB PNG
>Didn't add push to talk
???
It's going to be another month before they nerf champis btw
>>
>>2349709
>mic on by default
>"issue"
Riiiiiiight, whatever you say M$.
>>
Does Grubby have a spec delay or something? I have the exact same elo as him (1442) and I've tried sniping him for three days now. Every time he clicks "Find game" I click at the same time, but I haven't matched up with him a single time. Wtf.
>>
>>2349747
He has anti-degen aura, so you can get close to him
>>
>>2349602
Dark age is currently the most boring part of the game though. It's 10 minutes every game where you do the exact same thing every time. They can solve this by either:

1. Introducing more dark age military units or,
2. Cutting down the time spent in dark age by increasing the starting villager count to 9.

I'd prefer the second option but at least option 1 is better than the current state.
>>
>>2349759
Ehm. *cant
>>
>>2349759
>He has anti-degen aura, so you can get close to him
But there's a bunch of other people who have sniped him multiple times. Elvis James, Feel Noided Inc, and that German dude I forgot the name of. They're all in chat and have played him at least three times each.
>>
>>2349761
A boring dark age is the price of a good game. If aggression is too good from the start, forget "every game's dark age is the same", it becomes "every game is the same".
Just play Empire Wars.
>>
>>2349761
It's funny how starcraft 2 LotV designers thought exactly like you did and even "solved" the made up issue exactly like you propose... and it killed the game, forever.
>>
>>2349772
but if I play empire wars then my opponent will have access to a good military unit at the start of the game as well.
>>
>>2349802
Correction. Both will have access to an unit. It's not like getting raided in Dark while you don't even have the wood for a barrack and can't even defend yourself, which is the actual problem here. You start with the barrack already.
>>
>>2349824
They had wood to make their own barracks, why couldn't you?
>>
>>2349899
Hera said I need a lumber mill.
>>
>>2348823
Celts and Goths aren't real civs so it makes sense. They should be reworked into Somalians and Benin.
>>
>>2349904
There are trees right next to your town center in every map generation did you know that
>>
>conquistadors
>mangudai
>organ guns
>longbowman
I hate this archetype of overpowered unique units that will never get nerfed because they are fan favourites.
>>
>>2349968
Organs get nerfed every other patch tho?
And playing >>>>>>>>>>britons is enough a nerf already
>>
>>2349970
they keep getting both buffed and nerfed i guess so its really hard to say if they are getting better or worse.

And Britons is situational, team arabia since the other flank is forced to play arabia you just win all the archer fights as soon as the +1 range in castle age kicks in. Black forest lategame once they get to longbows + castles + warwolf they are unkillable.

Think the only time they suck are on nomad/water maps and 1v1 open maps.
>>
>>2349977
Rushing them is worse, massing them up for lategame deathballs is better.
Compared to 2020, at least. HD portuguese were a whole different civ.
>>
>>2349970
You are right, Britons should get nerfed even further
Piece of shit civ with OP bonus for OP units for scrubs
>>
>>2349970
Give them thumb ring already you cowards.
>>
By the way why don't they add civ bans to the ranked ladder? Seems like a logical addition.
>>
Ghostmaster is indian? This is betrayal, I thought he was a honest sudaca
>>
>>2349968
Conquistadors got nerfed in Castle Age. Longbowmen are generally passed anyway when the archer line does mostly the same thing.
>>
>>2350123
He keeps saying he's bolivian, then switches to argentinian, then in another thread he claims he's from uruguay. When in reality he's just a coping jeet
>>
>>2350123
https://www.aoe2insights.com/user/2826762/
he's Argentinian
>>
so will the arambai get updated to do poison damage instead
>>
>>2350167
why would the arambai need poison dmg?
>>
>>2350185
>>
>>2350207
the game doesn't need to be designed around historical quirks. The arambai is a high damage low accuracy cav archer and adding poison damage makes no sense
>>
>>2350210
they have high damage specifically to represent the fact that they were using poisoned darts
now that we have poison in the game, why do they still need to be high damage instead of the more accurate poison?
>>
>>2347521
>>2348827
Slingers+scorpions hard carry you through 4 of the 5 missions in that campaign

Also at least for me, taking the centre asap in the 2nd mission made things easier as the enemy seems to focus exclusively on retaking it, letting you slowly take more bases
>>
>Watch pro gameplay
>They get eagle spammed
>Try to counter with archers (vs 3 base pierce armor unit) or scouts (eagles deal +3 bonus dmg vs cavalry)

How can they be so high level if they're so dumb?
>>
>>2350589
"pro" players will do literally everything before making a single swordsman
>>
>>2350589
The amount of games I've seen decided because of:
>"lel who needs loom lmao" into loses 10 vills
>"lel who needs forging lmao" into loses a key early/mid scout fight
>"lel who needs ballistics lmao" into loses an archer fight
is staggering.
Almost as dumb as the time around the time when scorps were buffed and players were trying to survive until imp without making any military but a single mango/scorp depending on matchup.
>>
>>2350163
nice VPN. Post skin color with time stamp
>>
will aoe2 pros ever take the game seriously? imagine if the pros were as good as broodwar pros
>>
>>2350589
unit transitions are almost impossible in pro games because you're neck deep in debt for res constantly, so once you commit to a unit you're usually stuck with it for a while
>>
>>2350693
You say that but pros constantly take engagements with unupgraded units.
>>
>>2350730
i dont think i've ever seen that, unless you mean "they didnt get every single upgrade" in which case yeah. usually if youre going for archers its better to just get fletching and avoid armor (at first) so that you can use those res to maker more military
>>
>>2350751
I'm judging mainly from the current titan's league and I've seen tons of players just rush 0 armor upgrade knights into blobs of ranged units only to get slaughtered every time. Also they rarely ever get forging before imperial age even when massing melee units.
>>
>>2350589
Post match
>>
>>2350684
pay them as much as bw2 pros and maybe they will.
>>
>>2350765
could you please point me to a match? i don't think you're lying, i just wanna see it, i only watched like 3 matches of TTL
>>
>>2350794
well, maybe if they could be interesting streamers it'd happen. bw pros make 90-95% of their income streaming lol
>>
>>2350790
>>2350796

https://www.youtube.com/watch?v=M8KomvWTJWU
2nd game here

https://www.youtube.com/watch?v=lhzQIUf-a7U
3rd game here

both with bad responses to eagles, there have been more but I don't really remember which.
>>
>>2350809
>silver
>>
so, after playing the DLC campaigns

what did my fellow AOE2 posters learned about the Mapuche, Muisca and Tupi? did you learn to appreciate their bravery and culture?
>>
dead general
>>
>>2350871
>did you learn to appreciate their bravery and culture?
No.
At best I'm still indifferent towards them.
>>
I haven't played the campaigns but watching Ornlu I'm seeing Arariboia referring to his tribe as the Maracajás. According to wikipedia, maracajá means margay (a tipe of wild cat) and is a derogatory term used by their enemies, and they refer to themselves as temininós. Which is the exact same thing that made them change the Iroquois to Haudenosaunee in AoE3, so it's weird to see them make the same mistake again. Except since it's a campaign only thing and not the civ's name this time, I doubt anyone will care to change it.
>>
>>2351216
desu TEMININÓS is a weird as fuck word to speak in english while MARACAJÁS sounds better.
Still they went with SON OF THE SUN for the Muísca campaign and I have to laugh every time.
>>
Catching up on my favs on Platinum. Was there any set where the new civs weren't banned and actually used?
Because everyone is doing the same drush bs with other civs it seems.
>>
>me, 2023: I wish infantry was good!
>>
>>2351542
Once people get good
Or more likely they whine enough for nerfs.
>>
>>2351542
There was someone vs Daut on a hybrid map who tried to champi rush as muísca, failed, got converted en masse since they have no lightcav and champis dont resist conversions like eagles.
>>
>>2351552
Bulgarian one is pretty baller, there's a reason for the high win rate.
>>
"The Last Chieftains" is now the 2nd WORST reviewed DLC (47%), only ahead of Victors and Vanquished (32%).
Why?
>>
>>2351899
So much for the "pandering to the south american market", a better pandering would be making a decent localization like the original, there's shit like both knight and cavalier translated to "knight" while the original were "rider" and "knight", or keep being translated to "fortress" and (I think) arrowslits mention both "fortresses" and "keeps". r/chile lo pierde todo (como de costumbre).
>>
>>2351899
Reading the reviews, people are complaining about campaign designs. Saying they're just unit spam from an AI with infinite resources. There are some retards complaining that it's too hard on legendary as it should be, and some retards complaining about champi rush even though you can do it with the base Inca civ, but it seems to be mostly about the campaign.
>>
>>2351919
>just unit spam from an AI with infinite resources
This is bad tho. Very bad in fact. Just like AoM:R where the norse campaign is literally spam Hersir and rally point against the opponent's endless flood giants you literally can see respawn from nowhere in real time after you get to their production buildings after an hour long grind.
>>
>>2351899
What did people expect, really?
I find the Mapuche campaign kinda annoying, but Tupi was ok, on par with the above average HD ones and Muísca is nice, better than a few DE ones.

Champis need a huge training time increase for the dark age version.
>>
People unironically want campaigns to be nothing like the mongol campaign where you just stomp retarded AI enemies with overpowered units
fuck these people
>>
>>2351942
I just want the AI to play by more or less the same rules.
>>
>>2351944
That's for Skirmish games with a billion map variations.
Campaigns are for scripted missions and challenges, no matter how they're structured.
You still get value from raiding the enemy even when they get free units.
>>
>>2352020
I'm pretty sure harder AIs literally cheat.
>>
>>2351899
play shitskin games, win shitskin prizes
bring AoE2 back to white europe
>>
>>2352021
iirc last time i checked the Extreme AI didn't cheat, but that was in 2020 soon after DE came out and I wanted to know if they changed it (since HD AI didn't cheat either)
>>
>>2351899
The game is full of retards now
>Bitch about full res enemy spam on Legendary when most other RTS games do the same but worse for their hardest difficulty
>All discourse is people bitching about people criticizing the game or ranting about eurocentrism
>Updates keep breaking the game for some people and those get ignored
I know it's jeets and sudacas, I can feel it in my blood, they ruin every MP game even worse than balkanoids and vatniks
>>
>>2352112
>most other RTS games
There were any other RTS games developed since LoTV (11 years old)?
Didn't think so.
>>
>>2351899
just because reddit shills something doesn't mean it necessarily appeals to the general public
I don't care about brown spear chuckers and they'll never be a real civilization, devs need to get their heads out their own asses and start making medieval content for their medieval game instead of adding AoE3 rejects
>>
im a sudaca and i did NOT want sudaca "civs"
>>
>>2352179
I wanted an actual empire like the Chimu, not savages who didn't even have clothes.
>>
>>2351899
based
fuck Microsoft and fuck Forgotten Empires for what they've done to this game
>>
>>2352179
based, you know your place, this is well.
>>
>unused garnisson banner imply a viking split into several nord civs
>next pandering is most likely north america with mississippians
>>
>>2352229
>Wonder : Hut on a Dirt Hill
>>
>>2352179
I did, the contrast is funny. Tupis beating Koreans is hilarious. You have a a civ with a mecha dragon that fires a rocket barrage losing a fight against a civ with shirtless dudes wielding wooden clubs. We have more than enough Euros with knights already, they're boring.
>>
>>2352234
I don't want to play injun's advocate, but at least those guys had actual cities and a candidate for Wonder, unlike the mapache and tupi. Plus they wore armors and shields, instead of being the amazing potato sack squad with stone clubs.
>>
>>2352223
>you know your place
im not a tupi/mapuche/muisca, I look like patrick crusius but with smaller lips
>>
>>2352112
>it's jeets
You fucking retard, it's chinks and spics that plays this game the most
t. spic
>>
File: Mexicans.png (167.5 KB)
167.5 KB
167.5 KB PNG
>>2352179
>Latin American(90% native genes, 10% european)
>Christ is King! We wuz Catholic Conquistadors!
>Latin American(10% native genes, 90% european)
>fuck off back to Europe whitoids!
why are you guys like this?
>>
>>2352223
>you know your place
You just sounded like a black person
>>
>>2352269
>>Latin American(10% native genes, 90% european)
>>fuck off back to Europe whitoids!
By the same reason youy Americans kicked out the brits of your nation and still hold them with disdain to this very day
In Southamerica's case, Spain actively took all the gold and silver they found in this continent and took it away to Spain, effectively stealing the riches of this land for themselves
I dont like the natives, but the colonizers were also terrible.
>>
>>2352269
I just didnt want the "civs", dude. I literally learned 2 weeks ago that Muiscas were a thing.
Also the catholic church is the reason south america is brown, so it makes complete sense for a brown to worship it.
>>
>>2352274
>Also the catholic church is the reason south america is brown
Black American hands wrote this post
>>
I dont care what you fucking idiots say
the natives are based and strong, and you are fucking hypocrites because you never complained about the Huns being on the game
fuck the chuds
>>
>>2352276
Cope, despite the memes about kuruminha, the conquistadors DID actually start practicing ethnic cleansing to open up the possibility of a true, ethnic, spanish conquest. Guess who vowed against it and stopped the whole thing? The catholic church. They still do this shit in modern times. In the 90s argentina (back then it wasnt nearly as brown as today) was going to demolish one of their biggest brown ghettos, but the catholic church prevented it.
>>
>>2352277
Difference is that steppe nomad peoples are COOL
Attila, Timur, Genghis were all fucking awesome and I'd glady play any campaign as them, whereas I couldnt care less for some rando natives
>>
>>2352279
Counterpoint:
https://en.wikipedia.org/wiki/Desert_Campaign_(1833%E2%80%931834)
Tho some extend I agree the catholic church is a very cucked institution, we at least dont fucking worship niggers like you Americans do
Argentina is whiter than most of USA and Europe nowadays.
>>
File: images.jpg (6.2 KB)
6.2 KB
6.2 KB JPG
>>2352282
i'm from uruguay, dude
>Argentina is whiter than most of USA and Europe nowadays.
no it fucking isn't, argentina in the last 30 years probably went through the most brutal replacement of modern times, they were like 80% white in the 80s and now would barely scrap 35%, maybe 45% if you count castizos as "white" (which would be desperate)
the USA has its issues but it's still mostly white, and europe is still overwhelmingly white, you're incredibly delusional if you legitimately believe argentina is whiter
at least the negroes that invade the likes of sweden are tall and full of test so even if they are extremely low IQ they still have a conqueror build, argentina got conquered by brown, retarded, midgets
>>
>>2343659
As the Tupi wonder they should have used something like pic related, the São Lourenço dos Índios church. It's not big or impressive, but it's the foundation landmark of the city of Niterói, which was founded by Arariboia right after the campaign finished. Since according to the campaign, the Tupi in this game represent the forces that allied themselves with Europeans anyway and not "pure savages", this church is a good representation since it was build by natives and represents their legacy on founding the cities of Rio de Janeiro and Niterói. But I know exactly why they didn't do something like that. They want to portray this DLC as the poor natives in wood huts defending themselves against the evil Europeans, so their wonder can't be a symbol of the alliance between the Portuguese and Tupi, even though the Tupi campaign is exactly about a Christian Tupi who changed his name to Martim Afonso. Their current wonder makes no sense.
>>
>>2352295
*built by natives
>>
>>2352270
never heard a black person say

>this is well

so fuck off person who lives among blacks
>>
>>2352323
You are black.
>>
>>2352277
>the natives are based and strong, and you are fucking hypocrites because you never complained about the Huns being on the game
Huns are natives to Europe?
>brazilian education
>>
>>2352274
>Also the catholic church is the reason south america is brown
pretty sure it's the climate and sun exposure, they would be brown even if Europeans never discovered south america
>>
>>2352458
>pretty sure it's the climate and sun exposure
The entire american landmass was brown before europeans arrived, but in protests countries the browns were close to wiped out, while in catholic countries they were integrated.
>>
>>2351899
setting nobody gives a shit about + boring poorly designed campaigns + champi
>>
>>2352546
>setting nobody gives a shit about
B-but leleddit told me Lautaro was famous all over the world, nah, the multiverserino! And his tactics are studied all the way to West Point!
>>
all the things people care about are already in the game
>>
>>2352632
if you open r/aoe2 you'll find they're currently arguing the game needs to be more like warcraft 3 with more unit abilities because the Tupi have poison damage
never ever listen to anything those idiots have to say
>>
Do the new expansion campaigns even put any focus on the naval overhaul?
>>
>>2352646
>Half-jokingly said the other day that this dlc bloat will reach the point of no return when a vanilla vs dlc civ match would be like pitting a aoe I civ against a warcraft 3 faction
>Leleddit unironically wants that
Bloody hell
>>
>>2352458
the post wasnt about that, and btw, """natives""" came from asia a couple thousand years ago
>>
aoe2insight just had a makeover, kinds looks like the official age of empires website
>>
>>2352290
>I'm from Libruguay
Stopped reading there, not giving a damn about Little Argentina.
>>
>>2352295
Comfy church
>>
>>2352815
I know you read the whole thing and it burst your bubble.
>>
>>2352646
Unfortunately the devs do.
If you:
>criticise DLC/ DE in any way
>state that X was better in AoK/ AoC
>want more European civs
>don't want more shitskin civs or don't want more civs
>think any of the changes nudevs made are unnecessary or trivialise a certain aspect of the game
>complain about anything at all apart from 3K
>want more micro intensive gameplay instead of it being taken away
You will get screeched at, downdooted and ignored + banned
reddit aoe2 is 99% shills, glazers, fanboys, shitskins and actual retards with 15 APM that hate all Yuropoors because 20 retarded spaniards used to run trains on their great grandmama, and the devs use them exclusively to decide what people want
>>
>>2352684
and """"natives"""" in asia actually came from africa. We are all niggers
>>
>>2352295
>the native wonder is a colonial church
kek. Fuck niggers and shitskins lmao they're worthless
>>
>>2352660
>mud hut people
>navy
Lmfao
>>
>>2352939
No, that's my suggestion. The actual wonder is a glorified waterfall, nothing they've built.
>>
>>2352773
kino, it also seems to run smoother on mobile now
>>
>>2352660
Tupi campaign had the most water but they're best as a galleon spamming civ anyway and no missions let you use catapult ships.
>>
appearently everyone knows how to use mangonels except me, i keep losing like 3 to 1, no they arent placed together, they snipe them one by one
>>
FE takes a page from the Star Wars AoE clone and adds more unique techs for civilizations. How big would be the shitshow?
>>
>>2352773
still has the cringy AI-generated introduction on profiles, though it's less hyperbolic now
>>
>>2353165
the "best civ" stat still works like shit, I have 2 civs with the same amount of matches, but one with like 70% wins and the other with like 55%, the one with 55% appears as "overall best civ" lol
i also have another one with +80% win rate, but that has 10 less matches than the other 2 so maybe that's why, but still, the first case remains
>>
>>2350589
>pro game
>Dark Age into Archery Range
>2 archers into X skirms
>Castle Age hits
>insta Bodkin for both players: higher scored player gets Xbow/lower scored player get ESkirm
>forward workshop into mangonel
>defensive workshop into mangonel
>???
>gg
Holy FUCK I am glad that we get to see more drushes and infantry all-ins, this shit would be soporific otherwise, especially for Bronze/Silver shitters who clearly know 1 fucking Arabia build order and are afraid of building a dreaded "Stable"
Even worse listening to T90 glazing players for their "perfect micro", which consists of jacking off a group of skirms on top of a hill for 5 minutes straight because skirms counter every single fucking Feudal unit except for skirms
FUCK I hate skirms so fucking much it's unreal
>>
>>2352268
you misunderstand, the jeets don't play the game but they whip the whiteboys making it
>>
>>2353358
...Que?
>>
Why you all are so obsessed with Indians anyways?
>>
>>2353345
While all of these things happen we've been seeing a lot of MAAs, scouts, spears, rams, scorpions, monks, tons of unique units and all kinds of ships in addition to all the archery range units.
I've seen pro aoe2 be more standardized than it currently is. It's just the swordsmen line that does NOT see ANY play ever outisde of feudal.
>>
>>2353434
Scouts and spears and monks have always been the only units that are relevant in Arena for obvious reasons, and I'm happy we see the occasional ram push or a scorp push, but the majority of fedual still plays exactly the same
I remember the days of Huns Wars, and I'm happy with the current meta, but it's undeniable that skirms are way too fucking good now, they literally have no downsides
>>
Make cav and stop seething at skirms
>>
>>2353524
>sits 10 skirms on a hill with 3 spears mixed in there
>completely invincible
Heh
>>
>>2353525
MAAs say "Hello"
>>
>>2353494
>they literally have no downsides

>Barely any attack (can't raid)
>only good vs archers and spears (can't deal with any cav or any other infantry)
>melts to siege
>any micro you can do with them is best done with foot or cav archers
>delays your advance times unlike foot archers
>>
>>2353525
>ignore it because it does absolutely no damage to eco
>focus on reaching castle first (which I will because he keeps making food+wood units)
>>
>The players here are still mind broken by archers after 2 years
Lol
>>
>>2353628
Archers are still OP
I will glady take skirm meta over archer meta
>>
>>2353529
>>2353548
>>2353627
*hits u with a javelin that's 3 times your height*
*walks away at a brisk pace*
Heh..... nothing personell......
>>
What's your philosophy for picking civs? I only play the eight civs the Chinese get because I know they'll never get too badly nerfed on account of MS fearing Chinese netizen backlash.
>>
>>2353916
I like celts, therefore I pick celts
>>
>>2353916
My philosophy is picking the civs that have Teutonic knights
>>
Teamwork makes the dream work
There's no better feeling than flattening an entire stack of annoying Mangudai and Mamelukes
>>
>>2354007
one errant twitch
and KABLOOIE
>>
>>2354113
What makes me a good Celts main?
If I were a bad Celts main I WOULDNT BE SITTING HERE SHITPOSTING ABOUT IT would I?
Demoknight is better than Demoman
>>
>>2354129
Props to Irrelevant for always being there for his bro.
>>
>>2354138
Truth be told more often than not he carries me with his better economy, macro and late game timings
>>
ITT: sub 1200 elo arabia players seethe about what they perceive to be the meta.
>>
>>2354233
Post 1vs1 RM ELO or shut the fuck up
>>
>>2354339
I can't. Ghostmaestro would hunt me down
>>
>>2354342
Coward.
>>
>The Song in the third scenario of the mongol campaign were translated as "Cantar" (literally "sing") in the spanish version of DE
So much for pandering to the spic market...
>>
>>2354342
Just play ranked 1v1 and youre safe
>>
According to gemini, this game has more sudaca players than norf american players.
How can we promote aoe2 to americans?
>>
>>2354485
Better promote AOE3, as then the playerbase will spill into AOE2. For that they should include a Confederate Revolt option for the United States as they are really historically incomplete.
>>
>>2354485
>this game has more sudaca players than norf american players.
That's a good thing
>How can we promote aoe2 to americans?
You dont, we dont need more Americans ruining this game
>>
>>2354485
americans are bad at video games that require high intelligence
>>
How would you guys feel if future civs reuse certain gimmicks of the post-DE civs (like unique buildings)?
Part of me really dislikes those but the other part of me tells me that if more civs get them, they would feel more ordinary and not as jarring.
Would it be too much to give a civ 2 unique buildings (I was thinking of how pastures and settlements would work toghether for nomadic or semi-nomadic civs)
>>
>>2354665
As always it is a question of does adding the new mechanic to an old civ make it op, settlements and mule carts are balanced around their civs not being that good, if you wanted more civs to get settlements they would need to be like 150 wood, a normal civ would build about 2 eco buildings for every settlement so 150 wood is still cheap
>>
Which one of you was this (Fentanyl Floyd)?
>>
>>2354766
What was the chat like for that game?
>>
>>2354768
I dont think most people realized what it meant
>>
>>2354728
Maybe incas should just not have houses and they need to rely on settlements for all their population needs which might be clunky and slow them down.
Housewalls also not being possible limits their early defense and forces them into palisades early on.

Also dark age chompis need to be created much slower like eagles in feudal.
>>
>>2354665
Pastures should be given to more civs. Same for Mule Carts.
>>
>>2354778
Imagine Hun bases with Pastures, Mule Carts and no houses.
>>
>>2354766
Kek
>>
>>2354776
That sounds incredibly awful, having to plop down clunky settlements at the start of the game and in lategame for your pop needs
I'd rather see another civ with another gimmicky substitute for houses, but not that
>>
>>2354766
kek, based mexiGOD
>>
>>2352112
>they ruin every MP game even worse than balkanoids
We're just very rarely loud in CS2 but generally know our place and shut up when discussions go on. We all suck at video games and we know it
>>
The new slingers are worthless. Way too expensive for what they do.
>>
>>2354485
add a USA civ like i've said for years
>>
>>2355334
yeah adding some retarded stone age fucks nobody in america knows about will definitely bring in the masses
Stupid fuck.
>>
>>2355401
Mississippians bros...

Reply to Thread #2326883


Supported: JPG, PNG, GIF, WebP, WebM, MP4, MP3 (max 4MB)