Thread #2343815
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Anyone played this? Seems interesting and it's on sale
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>>2343815
It's fun but a bit underbaked. The plot only really starts in the last non-True Ending chapter. The streamship gimmick could be improved by making the streams more influential, as you're probably using the one halting enemies or the one boosting movement 95% of the time. A lot of late-game elites are overbuffed, so your main strategy is just throwing bodies at them (and the devs seem to notice that as one of your last recruits' entire deal is respawning immediately). The non-recruits path is a solid challenge run after you complete the game properly for the first time but doesn't really utilize the fact that you play as a self-proclaimed psycho villainess and her handler rejecting or outright killing the rest of the cast. I didn't expected full-blown evil route like Soul Nomad, but getting a few alternative cutscenes beyond the ending or seeing how the True Ending chapter could be done with two units would be nice.
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>>2343949
Mostly agreed but I never had to throw bodies at any of the end game stuff. You should have plenty of broken combinations of your own by then.
Never did the kill route though, I would never be able to stomach killing Carmine.
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It's decent. I haven't beaten it and I'm on my first playthrough (evil) but it feels kind of juvenile and a little bit half baked. The story is pretty dumb, but the gameplay is alright. Kind of stale, but you can only play 2 units in this route so it's probably better on the good ending.