Thread #2344418
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Long winter's nap edition
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Man, being a Crusader King is kinda boring. I basically just declare war on Fatimids and wait until the truce ends so I can declare another war on the Fatimids. I'm probably just gonna have to start conquering Sicily to make it less boring or something.
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Dev Diary #192 - Spring Cleaning
Previous Dev Diary 191 - 2025 in Review >>2298825
Realm Maintenance Update: Q2
Accolades Revamp
>Squires as a buff/debuff to Accolade successor, who is automatically selected
>Glory ranks are now spent on Attribute upgrades, rather than just being a passive increase to modifiers
>No glory loss if Accolade dies in battle
Ledger
>Artifacts, Characters, Ongoing Wars, Houses, etc
Spring Cleaning Session
>Thursday "Community Fix Day" -- submit a bug on Discord and see those forwarded into the game
>will run an Open Beta for the update to bugfix
Other
>some mapping screenshot
>not from this Dev Diary but from another discussion: a province size that unlocks District slots (to be added some time in 2026)
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>>2344418
mysterious attached image they later removed. Are they teasing us that roads will be included?
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The Mani peninsula in southern Greece was majority Greco-Roman pagan until the 9th century AD, being the last known region to abandon the religion.
Paradox devs have known this for years but refuse to make the associated county Hellenic in the early start date just le because they want to make restoring Hellenism as hard as possible.
They could make a historically plausible Hellenic adventurer start based around this or something, but no, no fun allowed.
Putting their own desires before historical accuracy pisses me off!
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what're the preferred map graphics? AuH looks too cheap and light
Yusseter's Better Map Graphics? It has a deep tone that I like for the summers, but its winter is just a blindly painted white without any patches https://steamcommunity.com/sharedfiles/filedetails/?id=3378722062
oGongzelin's UnderstatedEleganceInGraphics?
Gongzelin's almost as light as the base game, but its winter has very fine details and even absorbed a snowfall effect from a since-abandoned mod. It also has some bloat and a fontmod I don't like https://steamcommunity.com/sharedfiles/filedetails/?id=3656676664
I miss the classic IR Terrain and Snow with some Patches that have served me since 2021
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>>2345689sage
nvm, Gongzelin's was just light due to the startdate snow effect. It's summers are just as good as Yusseters
I just need to find a good fontpack
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After years of waiting for the game to build up, I just bought CK3. What mods are recommended? QoL, Ruler Designer expander things. And are there any really good total conversions? I know there's a Warhammer Fantasy, LotR and TES ones, are they good?
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>>2346439
Grab EK2 (that's the elder scrolls mod) + Systrean Restoration (fixes a retarded retcon EK2 devs did recently), CK3's mechanics work way better for that setting plus it fixes some of the mechanics (religions are way more detailed / nuanced for example; cultures are actually tied to specific regions where they spread more easily so there's less culture gore; etc). Although be aware that EK2 is currently for version 17 of CK3, not version 18, so you need to opt in to the older beta.
Also CK3 is actually a pretty good porn game, grab carnalitas off loverslab and all the degeneracy you want on top (but be aware as well that you need to grab the versions for the version of CK3 you're on, if you do use a total conversion that's on an older version, like EK2)
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>>2346439
>And are there any really good total conversions?
Princes of Darkness is a very easy recommendation for trying out, and they are up to date fast as fuck in relation to DLCs/patches. Very communicative too from what I've seen.
Might not work with some other mods though. It'll throw up a warning against Better Barbershop for instance last I checked. Something about it fucking with menus.
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>>2346948
I started as a minor noble house, played politics to make myself first in line for appointment to the governorship of my family's home district of Iyo, then leveraged what little influence I had to force the incompetent governor to retire. Now I'm trying to max out my income, be a good governor, and play more politics to increase my own family's influence while keeping the Saga bloc from becoming powerful enough to break the system. I was forced into the Saga bloc before I even got the governorship but switched over to supporting the Sugawara for balance and also because they paid me. It's almost a completely different game.
>>2347467
>Did they fix the estate buildings? I remember something being funky with those at launch
They seem fine to me.
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Randomly generated character with SIX personality traits. Married her to my courtier immediately just because I could barely believe it. Has anyone else seen this many before? How does this even happen?
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>>2347578
>How does this even happen
3 is default, +1 from ward interaction, +zealous or cynical from learning events, +brave from martial event, +greedy from coronation event, +eccentric from stress LV 3 event.
At least those are the ones I am aware of.
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>>2348088
I'm actually still here and I'm really enjoying this run, but I don't want to be Kampaku. The administrative government is kind of fucked because high turnover for the lesser houses lets a few established clans grab a bunch of offices then use their power to constantly start civil wars by forming claimant factions or making offices hereditary.
My galaxy brained six million layer keikaku is to grab all the administrative offices on Shikoku for my family, ask the Kampaku to become a Sōryō vassal legally, then Assert Regional Dominion without a fight because the other offices in the duchy are held by my family members. After that I'll either try to become the shogun and restore order or overthrow the regency and help the actual Emperor unfuck the administrative system.
Also it's retarded that I have to go to Chang'an to get Silk Road Innovations. China is literally right there, why do I have to walk to the far side of it?
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>Today, however, I’m not here to talk about anything that’s part of the next chapter. Instead, I want to talk about something else-
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Honestly what brings you back to ck3? After I don't know how many hours playing both ck3 and the agot mod for years everything just feels the same playing it, I did fuck around with that elf destiny mod but that just made me wish that was a standalone game rather than a mod
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How the fuck do I deal with this?
I've been raiding as much as possible and stacking gold because mercenaries are my only chance, right?
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>have succession
>treasury income collapses for no reason
>update budget 45-45 when the event comes up
>everyone get -200 opinion for no reason
>treasury income recovers right after you take the hit
>forcing budget update only gives +30 opinion for salary increase
broken dog shit, why did people even praise byzantine dlc
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>>2348851
Nah
There is no Warhammer Fantasy CK 3 mod because the team working on it is slow and probably mismanaged
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>got scammed by a traveling jew
i seize this opportunity to condemn one more time from the bottom of my soul and of my visceras the state of israel
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idk if it's me or that new innovation UI is unreadable
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since northmen are being turned into boers in next ek2 update going to have to check if they snuck Die Antwoord into any of those courts
really doubt it but it'd be funny I guess
>>2349076
It feels like I'll start getting a headache if I look at it too long, if that counts
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>>2349084
One of the devs implied it was looking like the update was going to drop two weeks ago but they decided it needed more polish/bugfix/loca(?) work. They've been saying soon for about a week and a half now. If that gives you an idea of about how close it is to being released. I'm personally assuming it should be out before March, unless shit happens.
that aside, they dropped Breton namelist teaser about 16 hours ago. Pic is that, alongside a somewhat older teaser that felt relevant.
As of the time of posting, there are no mpreg emoji reactions to the namelist post.
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>>2349105
nah, but from ctrl+fing to see what a "Reachman Breton" was, just found out Reachmen don't have Nedic(/North Nedic?) heritage anymore, so I guess they're Breton heritage in the next update
Bjoule won't get hybridized out of existence every single game if that's the case, which is nice
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>>2350064
Well they blacked up the Systres (which are canonically Breton, in fact they're so Breton that in the Oblivion remaster you can pick between High Rock and Systres subraces when making a Breton character) and then seethed and banned people when anyone complained, so seems unsurprising.
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>>2349534
Is marriage broken in this mod? I keep seeing kings marrying their sons to foreigners
Like this guy, heir to Wayrest but he was married off to the now queen of Daggerfall matrilineally
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>>2350313
Yeah I figured it's some woke retardation. Any way to fix it or revert the marriage laws to default?
Oh and look at this west Skyrim now has a vampire high king.... who's a Meridia cultist
I feel like vampirism is way too lenient, nobody seems to care really
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>>2345712
>events every 35 seconds but they are all identical
>go have a feast and see every single possible event in two of them and get stuck doing them again, and again, and again
No. Events make this game a fucking slog to go through.
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>>2350313
muh orcs
>>2350309
Can you check when the marriage was arranged, in relation to who the then-current ruler was? My first thought was that they got married while the boy was still a grandchild to the then-King. That's usually where basegame and EK2 fuck up, they seem to have no concept of grandchildren being important. It's usually most noticeable on elves since they live for ages.
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>>2345712
>>2344418
As someone who tried CKIII during a free weekend and has never played CKII (but still have it on Steam because of an official giveaway), which do you seriously recommend I get into.
I liked CKIII from what I saw and I wished to try out more stuff, but again, never compared it to CKII.
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>>2350719
I will strongly recommend CK2, if you actually care about the strategy part of the strategy game.
Obviously the game itself is still very good at the larp aspects, but it rewards you more the more you engage with the dynasty management/realm building/intrigue systems.
The map is also a lot more textured because of how different the religions/governments are and the regional mechanics (merchant republics, trade roads, nomads in the steppes)
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>>2350736
To add to this there's definitely something fucked up with the marriage system in that mod because I had to stop myself from easily marrying into every kings family because everyone was alright accepting a matrilineal marriage with my daughter with their first born sons and heirs and I was just an adventurer turned count
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>>2350737
>I had to stop myself from easily marrying into every kings family because everyone was alright accepting a matrilineal marriage with my daughter with their first born sons and heirs and I was just an adventurer turned count
if that's the case with no absolutely no other mod in use, and especially not some art mod since those are supposedly gremlins when it comes to introducing issues, then yeah that sounds like odd as fuck behavior coming from playing it prior to AuH release
I haven't gotten landed yet so I hadn't really had a chance to see it firsthand. Be lucky if I can see shit as bright as the snow is.
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Im just made this meme some year ago
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ayo hol up
since nativity regions can get tacked onto existing cultures in ek2 now, it should be possible to entirely subsume the summerset isles into some autistic ilniviri offshoot without it all being some migratory culture
or maybe straight-up "we have akavir at home" ilniviri with a few imported baandari and imga
all without being fucking blinded by snow
I know what I'm doing now
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>>2350951
ooh actually to add to that, since Ilniviri have that female dominated/warrior queens shit, that could alleviate equal succession marriage bullshit since they'd favor matrilineal by default
OK yeah akavir at home it is
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>gain Unyielding from war focus
>+2 martial from worshipping the Suomenusko god of war and another +1 from being a devout follower
>gain Sturdy from a ritual sacrifice to the ancestors
>gain Brave from warrior lodge
So this is the power of the Old Gods huh?
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>>2350940
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>>2351781
not him but I'd be willing to buy a standalone Princes of Darkness game if it meant they wouldn't get devastating anal rape from a Paradox DLC the instant after jerry rigging something that could be called a Mage
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Does anyone know if they actually got payed by the Chinese government for the propaganda? It's either that or they got infiltrated.
>>2349974
It's irredeemable ahistorical trash. The best thing they added for years is "hard" difficulty which apparently doesn't do anything except stop the AI realms from breaking up.
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>>2352187
>Does anyone know if they actually got payed by the Chinese government for the propaganda? It's either that or they got infiltrated.
Why do they need to get paid or be infiltrated for Paradox to want some Yuans in their wallet?
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>get into the game again after nearly a year
>play as Japanese noble family, unlanded initially
>get a province
>civil war breaks out months later, years of peace beforehand
>insurrectionists always occupy my province first
>quit
I hate the AI in these games, EU4 does the same shit. You can be the most irrelevant co-belligerent in a war, the AI will walk past their war target to siege you. Immersion-breaking nonsense.
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>>2352426
>throw your entire army directly into the heartland of the enemy, where they will be waiting for you
>effortlessly pick off the frontier where there will be no resistance
the hardest choices require the strongest wills
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>>2352187
What propaganda? That it always collapses and, when it stands, is a bureaucratic mess of warlords vying for power while governors steal as much from the treasury as possible?
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>>2352549
They're the highest power in the world, emperors of emperors, recognized by Icelandic lords as something to "kowtow" to, the only place in the world that values education and a source of tech that for some reason doesn't propagate through Europe. In CK3 world the rational Icelandic lord would go on pilgrimage to the holiest holy mecca of China over any other place. It's almost definitely Chinese state propaganda. In reality they were just another empire, less interesting than Persia except they didn't get fucked by Islam.
In hard they never collapse and the Mongols don't touch them.
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>>2352370
Always thought they were more on the caveman tan white side, still definitely white but years in the sun made them a caveman tan.
Iirc the reason they turned them back into normal-ish Bretons and shit was because "original" lore basically made them Nordic/Breton colonists and settlers who were just kinda celtic and independent from the rest back in PGE. Newer lore basically made them a mongrel race bred from Orcs, Nords, Bretons and whatever nedes were still in the area and practiced worship of Daedra.
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>>2352586
>highest power in the world
Quite comparable, yes
>Emperor of Emperors
Gameplay mechanic because the scope of Empire in the East isn't the same as Empire in the west. There is only one Middle Kingdom, the same as there only being one Roman Empire
>recognized by Icelandic lords as something to "kowtow" to
It was common across East Asia to kowtow to China for benefits, yes. It's not something westerners need to do.
>the only place in the world that values education and a source of tech that for some reason doesn't propagate through Europe
There were certain technologies and techniques that were unique to China and propagated outwards, but that they stop at Byzantium and Cairo is inaccurate--the same that Japan and SEA are cut out of it, too, for gamey reasons. The dumb "travel to silk road market" activity is fucking dogshit, just like Bloody Weddings and Cat-apults.
There should certainly be more unique Innovations to different regions but Paradox says it's a sandbox so Africans are the same as Norwegians (which isn't wrong)
>In CK3 world the rational Icelandic lord would go on pilgrimage to the holiest holy mecca of China over any other place
You certainly aren't punished for not doing it, given how the AI can't manage to actually use any of its benefits
>In hard they never collapse and the Mongols don't touch them.
Tang always collapses but the Song is a different story, particularly because the AI always chooses the path of least resistance and never fights and equal or larger foe. It is a CK3 problem more than just Chinese
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>>2352782
The truth isn't propaganda, hakgwei
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>play chinaman for the first time
>hardstuck in 8th rank of civil career
>have to complete local examination to go higher
>go to activities and attempt to start a local examination
>can't go through with it because of "You have not passed the local examination"
So to conduct a local examination I need to have passed a local examination but I can't pass the local examination without conducting one
What do?
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The fall of the Ming to those Manchu savages has got to be one of the biggest tragedies in the history of China.
Steppe nomads are subhumans who should have been all genocided 1000 years ago for the greater good of humanity.
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>>2352837
I found the solution. To participate in the exam I needed to not be an active governor so I quit my job, went back to school and got that higher degree. Then applied for higher paying jobs than before (in chinese)
Weird system and the game does an awful job at explaining it
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What would be his playstyle starting as Baldwin?
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I have bought the most important CK3 DLCs and i'm wondering if i should buy the CK2 subscription. I'm craving and old school paraslop game but EU3 and Vic2 look a bit dated to me. I think CK2 is the sweet spot in what i'm looking. What do you think
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I was thinking about developing a free, open source clone for ck2.
It looks like a good idea, so if you want to excuse me i'll have to withdraw in my ivory tower and spend at least six months studying c++ manuals 24/7.
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>>2345712
If governance wasn't so heavily restricted by tech, it'd be great. Fucking retarded you have to wait til the late game to get normal ass inheritance laws, like primogeniture.
Landless is fun, however, especially if you play as a brigand or you lose your territory. The most fun I ever had was being a Norse Duke of Normandy under France, having the king start a revocation war, lose to him, have my guy die, then watch as my eight-year old son is made to wander with a camp for twelve years, rebuilding. He eventually took Lotharingia, most of the Netherlands, Burgundy, Normandy, and half of France, all in revenge wars with claims. A real Return of the King moment. That was peak gaming. But moments like that are incredibly few in CK3.
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>>2353798
I want to like Imperator, but the problem is I like playing no name kingdoms and building them up. And you can't do that because Rome just stomps right up to you with giga armies. If only they gave a scenario BEFORE the ascendancy of Rome so you had time to build up first.
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>>2353857
if you're playing outside of Italy or Greece, you can usually get away with ignoring Rome for a bit while building up a power base
if you're playing in Italy/Greece, then unless you're playing as one of their initial subjects you can generally rush them before they begin rolling
just make sure you save up enough for a decently-sized merc stack and assault the shit out of everything, targeting Rome itself especially
>>2353860
>Seleucus shouldn't even be landed in 304.
Huh? Are you confusing 304 with 314?
His exile ended in either 312 or 311
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Picking a start date was always going to be difficult.
Between Alexander's death and Ipsu,s shit is messy.
During Achcmenids there is no point because the Achaemenids would be overpowered.
I feel the latest viable start date would have been 626 BC. Which was the beginning of Neo-Babylonian revolt against Neo-Assyria.
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>>2353995
That's how I feel playing anywhere near pic related.
Assuming it is the same in CK3 at least event troops never regenerate manpower so even if you lose one or two wars you can still bounce back as long as you inflict great losses on them.
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>>2354089
The only special troops worth mentioning in ck3 are crusader heavy infantry and assorted bandits from adventurer. Bandits being pretty much player only and only because they're both free and you can get insane numbers of them. But those order heavy infantry and all other special troops can't be stationed so base stats and can't refill while not being immune to attrition or siege attrition. So, former means you can kill mongol horse archers 50:1 with basic ass MAAs since ai is dumb as shit and will attack you in mountains and latter means you need battles not wars to attrition him. Of note all special troops disband on succession so if you're a single county or something when 7 gorillion horsefags come a knocking you can still assassinate the khan or the like and remove them from the game with no questions asked.
In short don't be fooled by random whining.
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>>2353995
>play anywhere in Persia
>Seljuk spawns
In CK2 there's Sabuktigin Ghaznavid, then Seljuk a few decades later, then Genghis Khan in the early 1200s and finally Timur around 1350.
It's certainly the toughest region to keep a hold of in the game because of great conquerors always wanting a piece (or all) of it. I wonder why everyone wanted this mountainous, difficult terrain.
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I don't think Seljuk ever recovered in CK2 with whatever changes accompanied the map getting extended east to the Tarim Basin/India, he either died to something random(/in battle as a commander?) before getting land or his initial army ate so much shit in his first war that he was little different from another random ducal shitter
I forgot Ghaznavid could even spawn
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>>2354294
Seljuk has the problem that his initial force is scaled based on who controls Merv. So he can easily lose if some puny shitter has the target area and has allies. But then he if he wins he gets a doomstack like Sabuktigin and his descendants can even get resurgence for more troops.
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I hate how most Total Conversion mods for this game are in the "develop irrelevant shit nobody cares about now and put 0 thought into mechanics people care for". Realms in Exile had finally added more invaders after spending all their time focusing on some dumbass nigger cultures nobody plays, and EK2 niggas actively kill submods while cutting out cultures out of their mod. What the fuck are these retards doing?
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