Thread #2344418
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Long winter's nap edition
Previous >>2271392
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Man, being a Crusader King is kinda boring. I basically just declare war on Fatimids and wait until the truce ends so I can declare another war on the Fatimids. I'm probably just gonna have to start conquering Sicily to make it less boring or something.
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Dev Diary #192 - Spring Cleaning
Previous Dev Diary 191 - 2025 in Review >>2298825
Realm Maintenance Update: Q2
Accolades Revamp
>Squires as a buff/debuff to Accolade successor, who is automatically selected
>Glory ranks are now spent on Attribute upgrades, rather than just being a passive increase to modifiers
>No glory loss if Accolade dies in battle
Ledger
>Artifacts, Characters, Ongoing Wars, Houses, etc
Spring Cleaning Session
>Thursday "Community Fix Day" -- submit a bug on Discord and see those forwarded into the game
>will run an Open Beta for the update to bugfix
Other
>some mapping screenshot
>not from this Dev Diary but from another discussion: a province size that unlocks District slots (to be added some time in 2026)
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>>2344418
mysterious attached image they later removed. Are they teasing us that roads will be included?
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The Mani peninsula in southern Greece was majority Greco-Roman pagan until the 9th century AD, being the last known region to abandon the religion.
Paradox devs have known this for years but refuse to make the associated county Hellenic in the early start date just le because they want to make restoring Hellenism as hard as possible.
They could make a historically plausible Hellenic adventurer start based around this or something, but no, no fun allowed.
Putting their own desires before historical accuracy pisses me off!
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what're the preferred map graphics? AuH looks too cheap and light
Yusseter's Better Map Graphics? It has a deep tone that I like for the summers, but its winter is just a blindly painted white without any patches https://steamcommunity.com/sharedfiles/filedetails/?id=3378722062
oGongzelin's UnderstatedEleganceInGraphics?
Gongzelin's almost as light as the base game, but its winter has very fine details and even absorbed a snowfall effect from a since-abandoned mod. It also has some bloat and a fontmod I don't like https://steamcommunity.com/sharedfiles/filedetails/?id=3656676664
I miss the classic IR Terrain and Snow with some Patches that have served me since 2021
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>>2345689sage
nvm, Gongzelin's was just light due to the startdate snow effect. It's summers are just as good as Yusseters
I just need to find a good fontpack
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After years of waiting for the game to build up, I just bought CK3. What mods are recommended? QoL, Ruler Designer expander things. And are there any really good total conversions? I know there's a Warhammer Fantasy, LotR and TES ones, are they good?
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>>2346439
Grab EK2 (that's the elder scrolls mod) + Systrean Restoration (fixes a retarded retcon EK2 devs did recently), CK3's mechanics work way better for that setting plus it fixes some of the mechanics (religions are way more detailed / nuanced for example; cultures are actually tied to specific regions where they spread more easily so there's less culture gore; etc). Although be aware that EK2 is currently for version 17 of CK3, not version 18, so you need to opt in to the older beta.
Also CK3 is actually a pretty good porn game, grab carnalitas off loverslab and all the degeneracy you want on top (but be aware as well that you need to grab the versions for the version of CK3 you're on, if you do use a total conversion that's on an older version, like EK2)
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>>2346439
>And are there any really good total conversions?
Princes of Darkness is a very easy recommendation for trying out, and they are up to date fast as fuck in relation to DLCs/patches. Very communicative too from what I've seen.
Might not work with some other mods though. It'll throw up a warning against Better Barbershop for instance last I checked. Something about it fucking with menus.
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>>2346948
I started as a minor noble house, played politics to make myself first in line for appointment to the governorship of my family's home district of Iyo, then leveraged what little influence I had to force the incompetent governor to retire. Now I'm trying to max out my income, be a good governor, and play more politics to increase my own family's influence while keeping the Saga bloc from becoming powerful enough to break the system. I was forced into the Saga bloc before I even got the governorship but switched over to supporting the Sugawara for balance and also because they paid me. It's almost a completely different game.
>>2347467
>Did they fix the estate buildings? I remember something being funky with those at launch
They seem fine to me.
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Randomly generated character with SIX personality traits. Married her to my courtier immediately just because I could barely believe it. Has anyone else seen this many before? How does this even happen?
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>>2347578
>How does this even happen
3 is default, +1 from ward interaction, +zealous or cynical from learning events, +brave from martial event, +greedy from coronation event, +eccentric from stress LV 3 event.
At least those are the ones I am aware of.
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>>2348088
I'm actually still here and I'm really enjoying this run, but I don't want to be Kampaku. The administrative government is kind of fucked because high turnover for the lesser houses lets a few established clans grab a bunch of offices then use their power to constantly start civil wars by forming claimant factions or making offices hereditary.
My galaxy brained six million layer keikaku is to grab all the administrative offices on Shikoku for my family, ask the Kampaku to become a Sōryō vassal legally, then Assert Regional Dominion without a fight because the other offices in the duchy are held by my family members. After that I'll either try to become the shogun and restore order or overthrow the regency and help the actual Emperor unfuck the administrative system.
Also it's retarded that I have to go to Chang'an to get Silk Road Innovations. China is literally right there, why do I have to walk to the far side of it?
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>Today, however, I’m not here to talk about anything that’s part of the next chapter. Instead, I want to talk about something else-
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Honestly what brings you back to ck3? After I don't know how many hours playing both ck3 and the agot mod for years everything just feels the same playing it, I did fuck around with that elf destiny mod but that just made me wish that was a standalone game rather than a mod
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How the fuck do I deal with this?
I've been raiding as much as possible and stacking gold because mercenaries are my only chance, right?
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>have succession
>treasury income collapses for no reason
>update budget 45-45 when the event comes up
>everyone get -200 opinion for no reason
>treasury income recovers right after you take the hit
>forcing budget update only gives +30 opinion for salary increase
broken dog shit, why did people even praise byzantine dlc
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>>2348851
Nah
There is no Warhammer Fantasy CK 3 mod because the team working on it is slow and probably mismanaged
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>got scammed by a traveling jew
i seize this opportunity to condemn one more time from the bottom of my soul and of my visceras the state of israel
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idk if it's me or that new innovation UI is unreadable
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since northmen are being turned into boers in next ek2 update going to have to check if they snuck Die Antwoord into any of those courts
really doubt it but it'd be funny I guess
>>2349076
It feels like I'll start getting a headache if I look at it too long, if that counts
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>>2349084
One of the devs implied it was looking like the update was going to drop two weeks ago but they decided it needed more polish/bugfix/loca(?) work. They've been saying soon for about a week and a half now. If that gives you an idea of about how close it is to being released. I'm personally assuming it should be out before March, unless shit happens.
that aside, they dropped Breton namelist teaser about 16 hours ago. Pic is that, alongside a somewhat older teaser that felt relevant.
As of the time of posting, there are no mpreg emoji reactions to the namelist post.
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>>2349105
nah, but from ctrl+fing to see what a "Reachman Breton" was, just found out Reachmen don't have Nedic(/North Nedic?) heritage anymore, so I guess they're Breton heritage in the next update
Bjoule won't get hybridized out of existence every single game if that's the case, which is nice
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>>2350064
Well they blacked up the Systres (which are canonically Breton, in fact they're so Breton that in the Oblivion remaster you can pick between High Rock and Systres subraces when making a Breton character) and then seethed and banned people when anyone complained, so seems unsurprising.
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>>2349534
Is marriage broken in this mod? I keep seeing kings marrying their sons to foreigners
Like this guy, heir to Wayrest but he was married off to the now queen of Daggerfall matrilineally
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>>2350313
Yeah I figured it's some woke retardation. Any way to fix it or revert the marriage laws to default?
Oh and look at this west Skyrim now has a vampire high king.... who's a Meridia cultist
I feel like vampirism is way too lenient, nobody seems to care really
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>>2345712
>events every 35 seconds but they are all identical
>go have a feast and see every single possible event in two of them and get stuck doing them again, and again, and again
No. Events make this game a fucking slog to go through.
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>>2350313
muh orcs
>>2350309
Can you check when the marriage was arranged, in relation to who the then-current ruler was? My first thought was that they got married while the boy was still a grandchild to the then-King. That's usually where basegame and EK2 fuck up, they seem to have no concept of grandchildren being important. It's usually most noticeable on elves since they live for ages.
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>>2345712
>>2344418
As someone who tried CKIII during a free weekend and has never played CKII (but still have it on Steam because of an official giveaway), which do you seriously recommend I get into.
I liked CKIII from what I saw and I wished to try out more stuff, but again, never compared it to CKII.
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>>2350719
I will strongly recommend CK2, if you actually care about the strategy part of the strategy game.
Obviously the game itself is still very good at the larp aspects, but it rewards you more the more you engage with the dynasty management/realm building/intrigue systems.
The map is also a lot more textured because of how different the religions/governments are and the regional mechanics (merchant republics, trade roads, nomads in the steppes)
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>>2350736
To add to this there's definitely something fucked up with the marriage system in that mod because I had to stop myself from easily marrying into every kings family because everyone was alright accepting a matrilineal marriage with my daughter with their first born sons and heirs and I was just an adventurer turned count
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>>2350737
>I had to stop myself from easily marrying into every kings family because everyone was alright accepting a matrilineal marriage with my daughter with their first born sons and heirs and I was just an adventurer turned count
if that's the case with no absolutely no other mod in use, and especially not some art mod since those are supposedly gremlins when it comes to introducing issues, then yeah that sounds like odd as fuck behavior coming from playing it prior to AuH release
I haven't gotten landed yet so I hadn't really had a chance to see it firsthand. Be lucky if I can see shit as bright as the snow is.
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Im just made this meme some year ago
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ayo hol up
since nativity regions can get tacked onto existing cultures in ek2 now, it should be possible to entirely subsume the summerset isles into some autistic ilniviri offshoot without it all being some migratory culture
or maybe straight-up "we have akavir at home" ilniviri with a few imported baandari and imga
all without being fucking blinded by snow
I know what I'm doing now
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>>2350951
ooh actually to add to that, since Ilniviri have that female dominated/warrior queens shit, that could alleviate equal succession marriage bullshit since they'd favor matrilineal by default
OK yeah akavir at home it is
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>gain Unyielding from war focus
>+2 martial from worshipping the Suomenusko god of war and another +1 from being a devout follower
>gain Sturdy from a ritual sacrifice to the ancestors
>gain Brave from warrior lodge
So this is the power of the Old Gods huh?
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>>2350940
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>>2351781
not him but I'd be willing to buy a standalone Princes of Darkness game if it meant they wouldn't get devastating anal rape from a Paradox DLC the instant after jerry rigging something that could be called a Mage
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Does anyone know if they actually got payed by the Chinese government for the propaganda? It's either that or they got infiltrated.
>>2349974
It's irredeemable ahistorical trash. The best thing they added for years is "hard" difficulty which apparently doesn't do anything except stop the AI realms from breaking up.
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>>2352187
>Does anyone know if they actually got payed by the Chinese government for the propaganda? It's either that or they got infiltrated.
Why do they need to get paid or be infiltrated for Paradox to want some Yuans in their wallet?
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>get into the game again after nearly a year
>play as Japanese noble family, unlanded initially
>get a province
>civil war breaks out months later, years of peace beforehand
>insurrectionists always occupy my province first
>quit
I hate the AI in these games, EU4 does the same shit. You can be the most irrelevant co-belligerent in a war, the AI will walk past their war target to siege you. Immersion-breaking nonsense.
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>>2352426
>throw your entire army directly into the heartland of the enemy, where they will be waiting for you
>effortlessly pick off the frontier where there will be no resistance
the hardest choices require the strongest wills
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>>2352187
What propaganda? That it always collapses and, when it stands, is a bureaucratic mess of warlords vying for power while governors steal as much from the treasury as possible?
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>>2352549
They're the highest power in the world, emperors of emperors, recognized by Icelandic lords as something to "kowtow" to, the only place in the world that values education and a source of tech that for some reason doesn't propagate through Europe. In CK3 world the rational Icelandic lord would go on pilgrimage to the holiest holy mecca of China over any other place. It's almost definitely Chinese state propaganda. In reality they were just another empire, less interesting than Persia except they didn't get fucked by Islam.
In hard they never collapse and the Mongols don't touch them.
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>>2352370
Always thought they were more on the caveman tan white side, still definitely white but years in the sun made them a caveman tan.
Iirc the reason they turned them back into normal-ish Bretons and shit was because "original" lore basically made them Nordic/Breton colonists and settlers who were just kinda celtic and independent from the rest back in PGE. Newer lore basically made them a mongrel race bred from Orcs, Nords, Bretons and whatever nedes were still in the area and practiced worship of Daedra.
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>>2352586
>highest power in the world
Quite comparable, yes
>Emperor of Emperors
Gameplay mechanic because the scope of Empire in the East isn't the same as Empire in the west. There is only one Middle Kingdom, the same as there only being one Roman Empire
>recognized by Icelandic lords as something to "kowtow" to
It was common across East Asia to kowtow to China for benefits, yes. It's not something westerners need to do.
>the only place in the world that values education and a source of tech that for some reason doesn't propagate through Europe
There were certain technologies and techniques that were unique to China and propagated outwards, but that they stop at Byzantium and Cairo is inaccurate--the same that Japan and SEA are cut out of it, too, for gamey reasons. The dumb "travel to silk road market" activity is fucking dogshit, just like Bloody Weddings and Cat-apults.
There should certainly be more unique Innovations to different regions but Paradox says it's a sandbox so Africans are the same as Norwegians (which isn't wrong)
>In CK3 world the rational Icelandic lord would go on pilgrimage to the holiest holy mecca of China over any other place
You certainly aren't punished for not doing it, given how the AI can't manage to actually use any of its benefits
>In hard they never collapse and the Mongols don't touch them.
Tang always collapses but the Song is a different story, particularly because the AI always chooses the path of least resistance and never fights and equal or larger foe. It is a CK3 problem more than just Chinese
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>>2352782
The truth isn't propaganda, hakgwei
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>play chinaman for the first time
>hardstuck in 8th rank of civil career
>have to complete local examination to go higher
>go to activities and attempt to start a local examination
>can't go through with it because of "You have not passed the local examination"
So to conduct a local examination I need to have passed a local examination but I can't pass the local examination without conducting one
What do?
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The fall of the Ming to those Manchu savages has got to be one of the biggest tragedies in the history of China.
Steppe nomads are subhumans who should have been all genocided 1000 years ago for the greater good of humanity.
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>>2352837
I found the solution. To participate in the exam I needed to not be an active governor so I quit my job, went back to school and got that higher degree. Then applied for higher paying jobs than before (in chinese)
Weird system and the game does an awful job at explaining it
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What would be his playstyle starting as Baldwin?
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I have bought the most important CK3 DLCs and i'm wondering if i should buy the CK2 subscription. I'm craving and old school paraslop game but EU3 and Vic2 look a bit dated to me. I think CK2 is the sweet spot in what i'm looking. What do you think
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I was thinking about developing a free, open source clone for ck2.
It looks like a good idea, so if you want to excuse me i'll have to withdraw in my ivory tower and spend at least six months studying c++ manuals 24/7.
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>>2345712
If governance wasn't so heavily restricted by tech, it'd be great. Fucking retarded you have to wait til the late game to get normal ass inheritance laws, like primogeniture.
Landless is fun, however, especially if you play as a brigand or you lose your territory. The most fun I ever had was being a Norse Duke of Normandy under France, having the king start a revocation war, lose to him, have my guy die, then watch as my eight-year old son is made to wander with a camp for twelve years, rebuilding. He eventually took Lotharingia, most of the Netherlands, Burgundy, Normandy, and half of France, all in revenge wars with claims. A real Return of the King moment. That was peak gaming. But moments like that are incredibly few in CK3.
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>>2353798
I want to like Imperator, but the problem is I like playing no name kingdoms and building them up. And you can't do that because Rome just stomps right up to you with giga armies. If only they gave a scenario BEFORE the ascendancy of Rome so you had time to build up first.
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>>2353857
if you're playing outside of Italy or Greece, you can usually get away with ignoring Rome for a bit while building up a power base
if you're playing in Italy/Greece, then unless you're playing as one of their initial subjects you can generally rush them before they begin rolling
just make sure you save up enough for a decently-sized merc stack and assault the shit out of everything, targeting Rome itself especially
>>2353860
>Seleucus shouldn't even be landed in 304.
Huh? Are you confusing 304 with 314?
His exile ended in either 312 or 311
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Picking a start date was always going to be difficult.
Between Alexander's death and Ipsu,s shit is messy.
During Achcmenids there is no point because the Achaemenids would be overpowered.
I feel the latest viable start date would have been 626 BC. Which was the beginning of Neo-Babylonian revolt against Neo-Assyria.
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>>2353995
That's how I feel playing anywhere near pic related.
Assuming it is the same in CK3 at least event troops never regenerate manpower so even if you lose one or two wars you can still bounce back as long as you inflict great losses on them.
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>>2354089
The only special troops worth mentioning in ck3 are crusader heavy infantry and assorted bandits from adventurer. Bandits being pretty much player only and only because they're both free and you can get insane numbers of them. But those order heavy infantry and all other special troops can't be stationed so base stats and can't refill while not being immune to attrition or siege attrition. So, former means you can kill mongol horse archers 50:1 with basic ass MAAs since ai is dumb as shit and will attack you in mountains and latter means you need battles not wars to attrition him. Of note all special troops disband on succession so if you're a single county or something when 7 gorillion horsefags come a knocking you can still assassinate the khan or the like and remove them from the game with no questions asked.
In short don't be fooled by random whining.
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>>2353995
>play anywhere in Persia
>Seljuk spawns
In CK2 there's Sabuktigin Ghaznavid, then Seljuk a few decades later, then Genghis Khan in the early 1200s and finally Timur around 1350.
It's certainly the toughest region to keep a hold of in the game because of great conquerors always wanting a piece (or all) of it. I wonder why everyone wanted this mountainous, difficult terrain.
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I don't think Seljuk ever recovered in CK2 with whatever changes accompanied the map getting extended east to the Tarim Basin/India, he either died to something random(/in battle as a commander?) before getting land or his initial army ate so much shit in his first war that he was little different from another random ducal shitter
I forgot Ghaznavid could even spawn
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>>2354294
Seljuk has the problem that his initial force is scaled based on who controls Merv. So he can easily lose if some puny shitter has the target area and has allies. But then he if he wins he gets a doomstack like Sabuktigin and his descendants can even get resurgence for more troops.
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I hate how most Total Conversion mods for this game are in the "develop irrelevant shit nobody cares about now and put 0 thought into mechanics people care for". Realms in Exile had finally added more invaders after spending all their time focusing on some dumbass nigger cultures nobody plays, and EK2 niggas actively kill submods while cutting out cultures out of their mod. What the fuck are these retards doing?
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>>2354534
I think the former is mostly because king's landing wasn't a thing before Aegon and since you can't replace terrain with the current engine the devs just gave up on that. I heard they're not making the War of the Five Kings because they "need" to implement the white walkers correctly, even though a submod already did good enough on that front.
Btw wich agot hoe you fuckin? I'm rebuilding Harrenhal and giving Danelle Lothston a son for each tower repaired.
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>>2355100
>But by that metric India shouldn't be a hegemony as well, as it was never united before brits came
Wasn't there that ashoka bauvragati fella that killed a bunch of jeets then went "boohoo i'm sad ill become buddhist now"?
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Here's your White Hegemony.
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>>2355083
>>2355088
>>2355100
I just don't get why you're not allowed to form a custom hegemon if you hold three or more empire titles. Yeah yeah they want the hegemon titles to have historical 'flavor' or whatever, but in that case just add a rule that you can't do it when two or more of the empire titles already belong to a de jure hegemony.
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>>2355352
my favourite historical instance of this sort of thing is that Henry I of France (the king just before Philip, the king in 1066) took Anne of Kiev as his wife solely because Kiev was the closest place with a viable candidate which wouldn't be incestuous by church standards
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>>2355372
And the Reims Gospel so insignificant and valueless french kings did their coronation with it, among other equally worthless manuscripts, and enough gold, jewels and furs to outfit several abbeys including but not limiting to Abbey of Notre Dame at Laon or Abbey of Saint Vincent in Senlis. The bitch was rich, 18 years younger than Henry, had ties to Bohemia and Poland and the Pope was happy because he got to stick it to the byzanmemes.
Do a google search deeper than wikipedia my man. It's a fairly interesting story.
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>>2355410
Right? It's not like it was called Bible of Anna Yaroslavna or anything before some Hussite wiped his ass with the original. To be fair probably something Peter the Great capitalized on and pulled out his ass but again, interesting story not fully covered by zoompedia.
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>>2355413
Or much of the Anglophone internet in general outside of like two Ukrainian websites, one of which explicitly refers to the origin with Anna Yaroslavna as a "legend".
Regardless, if the part that came with Anna was the big deal, surely you can name any French monarchs who used it in their coronation before the Caroline half showed up?
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>>2355414
>capitalizing the F in french
I can deal with you being a passive aggressive douchebag desperately trying to get a one up on some random in a pissing match that only exists in your own head. I read up on a topic you brought up, and thanks for that by the way. Fun read. But this is just... barbaric. I cannot abide with faggotry this uncivilized. Treating them bowlegged chainsmoking cheese munchers as... people. Ew.
Seriously nigga. Dislodge that stick from your ass and have a normal chat if you're capable. You don't find it amusing that actual kings swore their coronation oaths on muh lost language that could just as easily have been a polish recipe for kielbasa?
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>"My name is Constantin, Emperor of Romans in Constantinople:
Look on my works, ye Gr**koids, and despair!"
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>>2352354
One of the devs was having a melty at white people for ... some reason and decided to remove the canon Bretons from the Systres and add Redgaurds just because (even though the sea is already full of Redguards). Was just bizarre.
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>>2355580
I don't recall seeing anything about wypeppo melty prior to Systres getting the axe myself and I sit in there harmlessly. I think the stated reasoning was that it was never intended to be in a release build to begin with and in their infinite wisdom decided to shitcan it in favor of something supposedly more suitable for the time period. At least one dev stated it was intended to give Bretons a decision to form the culture on holding the islands, but I never had access to it myself when I tried having a go at it after seeing that statement, so I assume they had some internal disagreement or the guy who wanted to do it lost interest and fucked off.
fuck knows what contentious autism has been going on in their dev channels lately
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>>2355783
works in my realm of ticcing the isolationist button while exclusively landing children after ensuring they won't be able to make goofy-ass children with goofy-ass nords. Deaths are infrequent enough I can just tank tyranny/legitimacy hits to fix up stray internal border shenanigans. Those cadet dynasties are going to fucking die though
also, turns out an elf with herculean can easily push 350+
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>>2350735
Ok, so, I creampied the game.
What is this HIP stuff? A mod overhaul I get it? How does it change the game, and shold I use it for a first playthrough?
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>>2355826
HIP is a mod that supposedly makes the map and some mechanics more historically accurate and also balance the game to make it more difficult.
I liked most of the changes but I disliked the smaller map (it removes India and a chunk of the eastern map) and dropped a campaign when I found out you can't raid anymore after reforming a pagan religion and converting to feudal.
Play the vanilla game (with all de DLC) on your first playthrough. If you like it, try HIP afterwards.
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>>2348727
Still standing. After not playing for many days I was pleasantly surprised to go back to the campaign and immediately see Khazaria split after the Khagan's death. My old ruler died and I immediately attacked my brothers for my lost counties and launched a subjugation on Novgorod.
I CONFESS though, I cheesed for gold by inviting everyone I could with 20+ and abusing imprison + banishment. I was afraid to be attacked by nomads and not have gold to hire enough mercenary bands to survive and I really don't want to start another campaign.
When I was done uh, collecting everyone's donations, I had to basically imprison, revoke and kick out all of my vassals + my courtiers because everyone had -3000 opinion of me from the tyranny.
It's for the greater good though, for the survival of the Suomenusko faith and the finno-ugric peoples, I'm sure they'll understand.
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>5 modder dlc's by Q2 and no Chapter 5 info
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>>2356104
the more clothing and hairs they add the more I wish they'd implement a means to adopt "court clothes" from another culture without outright hybridizing
or maybe at least implement a means to vary some of that shit by climate
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ck3
I just started a new playtrough as some buttfuck nowhere Sami tribal nation and got two children boy and a girl as twins, both intelligent and Giant, and now I want them to go full Cersei and Jaime and make babies, but how to force it?
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>>2355083
>>2355100
>>2355317
Rome has always been the "Hegemony of Europe." The title of "Roman Emperor" is synonymous with "The Ruler of Europe / Western Civilization." Any European empire that would have succeeded in conquering most of Europe would have naturally evolved into being "The Roman Empire." Even as late as the 19th century, Napoleon Bonaparte tried to style himself as a "Roman Emperor." You could even argue that Nazi Germany in the 20th century was trying to roleplay as a "Roman Empire."
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>An error occurred while parsing the configuration file!
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Anyone else got a bug where hunting deers,stags and the like, just give you a shit quality skull or hide with 0.001 prestige and the artifact doesn't mention it was from a deer like other hunting artifacts do? Seems only one other guy on the plaza got this but no fix in sight. I spent more than 2 hours patching the hunting events but nothing to show for it. What do?
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I haven't tried out the asia DLC, so I started a save in Korea as a vassal to try it out.
>ruler dies early, now I'm a baby
>spend 30+ years helping others' examinations to boost my merit
>finally get some governorship
>keep getting moved around, there's nothing to do in the long term other than developing my state
>can't declare wars unless I'm in a military region
>die early again
>I'm a baby again so I'll have to spend another 30 years doing nothing only to get another governorship to keep doing nothing
Epic gameplay. I'm assuming China is more of the same but with more cancer because merit goes all the way to 1st.
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ek2
>sponsor invade a little under Balfiera as a glenumbran
>flip to witchman by conquering duchy of Evermore, hand it off to a daughter then fuck off to Systres and get independence
>Balfiera/daughter expand into the western Reach and I wind up culture head with two provinces, both in Abecce region
>decide to make weebwitch knights since I have some ilniviri on hand, wait ages as that sets up, make some clones and bully crowns to pass the time
>migratory
reload into divergence it is
>nativity regions imported 1:1 from witchman, not considered native to abecce despite only having land south of Betony(? island off south coast of Daggerfall)
guess I'll save edit or delete it tomorrow, maybe check in debug if culture heads diverging in particular fucks with how it checks nativity shit
also a late-20s non-conqueror Godlike(piety) Mane had tributized most of Nibenay including Imperial isle about 10 years prior to that
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>>2357270
>Rome is around
>Everybody and their mother hates the Romans, including the Romans
>Rome collapses
>Everybody and their mother wants to pretend to be Romans, including the Italians
Make it make sense
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>>2358384
>Make it make sense
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>>2358644
Unironically this. Even if they create a new title of equal or one lower rank if one is otherwise unavailable I could deal with it. I mean I only got myself to blame for running partition. But they'll do that already AND take my landmark county on the other side of the empire.
Greedy fucks.
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>>2358643
yeah it's still bad, especially zoomed in far enough that realm colours disappear
It used to be significantly worse IIRC, overrode realm colours to the point of having no distinguishing tint to know who owned what, I think it was brighter too
hopefully they can get it fixed soon, from what I gather (hearsay) they aren't the only ones having trouble with snow
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>>2350729
>>2350735
Sorry, I tried playing CKII, but the UI is so unintuitive it's hard to figure out what exactly is everything or what to do next. I'm currently trying again CKIII with all DLCs and it's so much easy to figure out where is stuff and how to make it work, great QoL improvement.
Is there no way to bring 3 to the level of 2 or beyond it using mods?
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>>2358381
mod updated, nativity should work nowI deleted my save already lmfao
also they bolded text in the update post that the next update "won't be savegame compatible ! ! !", whatever that implies they're fucking with
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>>2358974
>In the first place, shouldn't witchcraft basically be the character secretly converting to some pagan religion?
no
Plenty of proper Catholics, at least, practiced witchcraft during the medieval era, though IIRC it was mostly starting in the 1200s
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>>2358975
What? That's blatantly false
Sure, there were plenty of degrees of non-standardized practices due to the difficulties of maintining church orthodoxy, particularly across the whole of Christendom when you had expanding/shrinking frontiers, localized sycreticism, and cultural exchange, but never "practicing" witchcraft. It would be subtle things, often traditions that were created over the conversion practices--spin a maypole, celebrate the midsommar, etc, but they're overwritten with christian teachings and cultural normals of the time because people are still people and enjoy a festivity and the seasons/celestial events are literally in front of their eyes. To seek out a wizened woodswoman for herbs wasn't witchcraft, for after all, they were all part of God's creation, too
As you mention about the 1200's, that's when the Dominicans were created to combat unorthodoxy, particularly amongst the Cathars and other splinter groups, who were eager to crack down on anything too unorthodox or syncretic, but, then again, it's not like the noblemen and women were gathering in cabals to sacrifice goats to secure the summer's eve--they were people going to a local esoteric for hopes of some help that could offer; nothing different than the Japanese getting a "good luck" charm from their local shrine to pass entrance exams--it's not like they're actively begging and sacrificing to the Kami, it's a cultural positivity.
Sure, there are cases of people actively trying to curse and ruin other people, which was a part of mysticism, but it's also in the same context as trying to hire an assassin--a means to an end
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>>2359066
For one example please consult the University of Paris' Condemnation of 1277.
You don't issue a denunciation of "the books, scrolls, and leaflets dealing with necromancy, or containing experiments in fortunetelling, invocations of devils or incantations endangering lives, or in which these and similar things evidently contrary to the orthodox faith and good morals are treated", nor do you "pronounce the sentence of excommunication against those who shall have taught the said scrolls, books, and leaflets, or listened to
them, unless they reveal themselves... within seven days in the manner described" unless there are people actually doing that among your ranks.
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>>2359095
Not sure why you're trying to imply the need for Catholic apologetics? It's not like I singled out Catholicism because I perceive it as a religion of demon-worshippers, just because A: it's Crusader Kings so the emphasis is (ostensibly) on the guys doing the Crusades and B: it's the one I'm most familiar with sources for in the time period
the point is that you can believe everything Catholicism teaches, to the letter, and still decide that "yeah, actually, I'm gonna talk with Satan instead." Or any other sect of Christianity. Or the equivalent for any other religion. Suggesting that witchcraft should change your religion is some hardcore no-true-Scotsman shit
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>>2359093
That is a correct assumption, but that isn't proof that "Plenty of proper Catholics... practiced witchcraft during the medieval era"
As I said, the Dominicans were hunting Cathars and aware of any idiosyncrasies in the 1200's. The condemnation itself was a trial against Aristotlian beliefs, a repeat of previous condemnations. That there were people were attempting fortunetelling or seeking scrolls of the necromancy are, as a mentioned, an outlier. I am not familiar with the sources for the Condemnation, but, in my interpretation, it's the same kind of warning of a company mass email--one guy suffered an injury not wearing his safety gloves, that doesn't mean that everyone leaves their gloves in a truck. Some churchmen found one or two localized instances, or even a group of people together--it wasn't a whole village in romping Saturnalia or a cabal of nobles abducting children.
It's like saying "Plenty of proper gsg players are trans" because HoI4 exists. They are a tremendously extreme, though vocal, minority, not "plenty."
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>>2359109
>>2359111
I will concede that "plenty" may not have been the best word but I stand by my point - at least in the minds of the elites, there was a very real threat of some of the educated and elite, the two groups that make up the majority of characters in this game and which include the clergy, taking up black magic.
The addition of witchcraft as a serious mechanic is a shitty meme in general though and it was in 2 as well. Big problem is that before the inquisitions of the 1200s, nobody took any of this shit seriously. Saying that witchcraft should make you a pagan because they would denounce you as such doesn't hold up as well when for the majority of the game's timeframe, you'd get that treatment merely for believing that they existed at all.
But "lmao you discovered someone else's witch secret, guess YOU'RE gonna get fucked in the ass by the Pope" isn't really a fun gameplay mechanic
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>>2359129
Your loss.
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>>2359129
Yeah, I'll agree that's all reasonable
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>>2359359
but in seriousness, if she was willing to sex, she would wind up with an assortment of bastards and at least one STI, CK3 AI is in permahorny mode. Really, her and her mother should probably both be in "disappeared without a trace" death mode.
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Feels like so much of the semi-recent stuff in this game is just a complete mystery with little to no documentation.
Like this decision for example. It's been over a year since the DLC released yet there's nothing about this anywhere. It's not in the dev diaries, it's not on the wiki. Shouldn't some autist have written something about this there by now?
It seems to default to asking the Pope which depends on his opinion of you and he can give you 4500 special soldiers for the war only which is very cool but I have no idea what triggers it to cause a crusade or how that crusade involves you if it does at all
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>>2359916
>mannimarco seems to be missing
he's tucked inside of a mountain range now, I think about southwest of thunder falls or w/e it's called
>blacked systres
they doubled down on the weird decision to axe that culture from the mod, but considering all the shit they've dumped into Bretons recently particularly Witchman, I'm hopeful that they'll compensate. I know diddly shit about how the Systres was depicted in ESO but what little I did hear was like what, witch knights? Druidy fucks? It seems absolutely baffling that they wouldn't give them something exotic at some point with their own little namelist. If we're going with meme tier names like with the fucking Northman digivolving into Boers, I'd say give them some Manx names alongside Jamaican because FUCK IT.
>Hlaalu is now 2 duchies
rip
>removed some cool theocratic realms I liked to vassalize
I've never played in Morrowind proper, can you circle where they were roughly on the map?
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>>2359929
also as for systres there was druid controlled island and there was breton one, which they weren't really that much special from what I recall just more knightly/feudal (though that could be just comparing release eso and late eso which added systres)
there was also prison island but that one didn't had much settled presence
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speaking of druuds though IDK if it's actually related to druuds
>...bretons will be getting new faith to represent religion before Empire and Divines
>That's why next update won't be compatible
quoting one of the ek2 devs in their ck3 channel
so that's happening, hadn't seen hide or hair of further information about that myself though beyond it being next patch
>>2359962
ah, shit I didn't even know knights of the eight existed
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>>2345712
No.
If you want a historical strategy experience CK2 blows CK3 out of water. If you want feudal or government dynamics CK2 blows CK3 out the water. Even if you just want to do a boring tall game that CK3 players are so fond of CK2 tall play blows CK3 tall play out the water too. Nothing added to CK3 over the last 6 years has moved the game any closer to any kind of meaningful strategy or historical realism.
CK3 is a wish fulfilment sandbox game with a medieval theme. You're meant to play it more like the sims, where you just use all the surface level shallow mechanics to achieve whatever stupid outcomes you desire.
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>>2359613
There are many things not documented well or on the wiki. Like that syrian nestorian kingdom the dev diaries mentioned last year gives a house or dynasty modifier (cant recall which) witj different options but it still isn’t on the wiki.
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my favorite realm in ck2 is the HRE because I like the realm color and the CoA
if I'm playing in Europe and I'm NOT the HRE, then it's my goal to become it, usually followed by taking Rome from the pope and making it my capital
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>>2360528
I'm gonna be honest idk what's broken with it it seems fine to me
but I don't actually know how it works on a deeper level
I like it conceptually since it's closer to how the byzantines worked since government salaries were super important
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Decided to launch a good old Barristan Selmy campaign in CK2 AGOT. Initially the goal was to create a kingdom of the Dornish Marches, but I got caught up in an early revival of dragons and eternal war between an independant Stormland who dragon conquest a lot in Essos, the Iron Throne, and one of my heir getting a child of destiny event but abandonning me to launch an adventurer conquest of Ghis.
Eventually the Baratheon storm king murdered my character because he was at war with my character's mother, and my new character enacted the TOTAL BARATHEON DEATH protocol on the Stormlands, killing 5 of his relative in the field and getting 9 more in his dungeon.
Now that the Iron Thrones lost its dragons I'm just going to fix this bordergore and then moving on to another campaign.
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>the treasure hunt quest that lets you choose a location can be repeated indefinitely as a loot pinata so long as you never send the artifact back
lol
>>2360954
I can vouch EK2 works at least
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>>2360991
should've posted this image instead, clarifying
7 alessian weapons so far
also for some weird reason captcha kept saying "expired" despite just clicking it, had to navigate to banned page and that let me solve some penguin-crossing-a-road captcha, came back and it let captchas solve again. In case anyone else gets that shit.
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>>2361000
also, you can reroll quest locations for it
>enter planning
>see shit destination through pestilence and filth
>exit planning, reenter
>destination regenned, could be as close as directly next province over from camp
apparently it'll slip artifacts to you without flare too, I have two daedric armors idk where the fuck I got them
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Also the war CBs for duchies that the latins and byzantines are supposed to get after the 4th crusade shown in the dev diary is just not there at all. I don't know if that's a bug on my end for some reason or if it just doesn't exist. Nobody ever talks about it.
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>>2359353
>>2360892
Convert to a religion that allows concubines, abduct her -> make concubine. This causes her to lose the celibate trait. You can then marry her. You can't seduce her, because she's asexual, but you should still be able to get her pregnant over time especially if you give her fertility boosting items (Lamae Bal is also a vampire and has similar fertility penalties and gets pregnant extremely easily).
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>>2360892
>not making your vampire gf beg to suck on your bloody fingers instead
ngmi
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I'll be dumping my AAR today, so filter me if you want to avoid my wordvomit
{Count Eudes Robertine of Anjou}
Eudes, son of Robert the Strong, was the count of Anjou, Samur, and Chartres. Only 10 years old, he had received his counties when his father had been slain by the viking warlord Hæsteinn the previous year at Brissarthe, one that had given the Norsemen the mouth the the Loire while maintaining Brenton control of Anjou's western borders. While it was Frankish custom to succeed the appointments of one's father, Eudes (or Odo) was underage and so his duchy had been confirmed to Hugo Welf, his half-brother through their mother Adelaide, with Eudes and his brother Robert being the Strong's immediate children. Having been confirmed to his father's lands in the Argengau, Hugo would remain mostly in the east, in Auxerre and Nevers, more preferable to the Yonne than the Loire. Thus, Eudes would be under the wardship of his elder half-sister, Bertha, who had some political sense in her: while the Robertines had done well for themselves and Neustria, Eudes was not the cream of Frankish nobility. Amongst possible matches in the realm, there were few eligible maidens who could serve Anjou, but for a low courtier in the Bellacin court of Prince Louis, whom would, at least, provide Eudes an entrance into the future-king's companions. Meanwhile, Bertha was not idle herself, having taken a husband in a miles by the name of Angelbert, that, while common-born, was a decent soldier: one who could teach Eudes what his deceased father could not. Squiring for many years while Roi Charles feuded with his kinsmen in Lotharingia, Eudes was excited when he heard that a great horde of Norsemen had invaded Flanders. Whilst they were unsure if Hæsteinn was amongst their number, the chance to learn what it was to fight the northmen would be valuable experience indeed.
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>>2361785
Instead of cleaning half-uncle Angelbert’s sword of blood, Eudes would merely clean it of rust: Roi Charles was more interested in Lotharingia, and so Eudes would come of age and receive the honor of Hugo’s council without any pagan blood. He would also take his wife, Heloise, who, while 7 years his senior, was appreciative enough of him and his manners.
It wouldn’t be until the winter of 873 that the Frankish armies would finally finish their petty squabbles and make for Flanders, which had already been ravaged by the invading host. Roi Charles’ host would be accompanied by the King of Alba, Causantin Ailpin, who took Eudes under his wing, for this was his first time truly leading the Angevin men. In some way, the delay had proved fruitful: the Norsemen had been starved by the winter, and the swamps of Flanders hadn’t contributed to their supply. They had been forced to Lille, whose castle along the Leie was well stockpiled and defended. Lead by the miles from Bourbon, an excited cavalry charge took the enemy by surprise, and the force was destroyed with few issues--besides half-uncle Angelbert, whose maile now needed to be cleaned of his own blood.
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>>2361786
With parting words from the King of Alba, passing sympathies and prayers unto Bertha, Eudes return to Anjou came with the displeasing news that Hæsteinn had been sighted in Wales, apparently seizing a large portion of its northern lands. Fearing his return with veteran forces, the summer of 874 was spent drilling the Angevin army, for there was much that Eudes had learned from Causantin about fighting the Norsemen. However, by All Saints' Day, it turned out he had another reason to celebrate: Hæsteinn‘s armies had been vanquished the warlord had been forced to flee the field, all but his closest allies abandoning him--or dead!
His lands driven into anarchy, Eudes was eager to test his new forces in Montaigu, seizing advantage over Hæsteinn’s former servants, but also contesting, and overpowering, the Duke of Poitiers, who had also attempted to steal Robert the Strong’s lands. Though suffering a gash across the face, Eudes would overcome Barthelemi and the remaining Norsemen, returning Montaigu into his domain.
With that accounted for, Eudes could then look at other affairs, such as that of his brother, Robert, whom had been in the care of his other half-brother, Konrad Welf of Savoy. Indeed, one of Eudes’ ideas was that he could form an alliance with the King of Alba by betrothing Robert to one of the many daughters that Causantin had talked about. But that arrangement could wait for another day, for Heloise’s pregnancy had been premature, once again, and, to recover her spirits, Eudes sought to give her a comforting feast with all of her friends.
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>>2361788
However, it would be a different kind of feast to remember, for Eudes’ wine had been spiked--cursed with some poison, no doubt planted by that gutless coward, Hæsteinn. How it had happened would be debated by many historians, for it was highly improbable that a viking servant would be able to infiltrate Anjou and deliver such a stealthy blow to his rival’s son, but the undisputed fact was that all blame, and anger, was directed towards the landless Norseman.
{Count Ruprecht Robertine II of Anjou; r.877 - [878]}
Robert, or Ruprecht as Konrad called him, tried to understand the news of his brother’s passing, for he had never met his brother in Savoy. It had only been a few times that he had met Eudes in Auxerre, for Konrad had been attending to some business with Hugo and had brought him along. He had never anticipated becoming the Count of Anjou, but, receiving its honors and appointments from his eldest half-brother, and, while Bertha would remain in control over the house over the Loire, and Konrad would teach Robert to rule his house, to lead men in war, and to hate the man who had killed both his father and his brother.
At least there was one last gift that had been left by Eudes: a betrothal to Der-Ilei MacCausantin, and, with her hand, the armies of the King of Alba, whom would prove worthwhile allies in the years to come.
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More will come later but I have to finish editing
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>>2361789
{Count Ruprecht Robertine II of Anjou}
Robert, son of Robert the Strong, count of Anjou, was a boy caught between several words. To his immediacy was his half-brother, Hugo of Auxerre, who had presided over Anjou since the death of his father. Meanwhile, he had been raised in the German way by his other half-brother, Konrad of Savoy who served Roi Louis “the Younger” of Italy, rather than Roi Charles’ court. He had enjoyed his youth, split between Moûtiers, Ivrea, and Geneva, and he even commonly went more by Ruprecht than his birth name of Robert, and had been tutored in the ways of war, paging for his half-brother--something he would continue whilst his half-sister Bertha managed Anjou, just like she had during Eudes’ minority.
It is from both Eudes’ and Robert’s memories that Ruprecht found his strength: both had been killed by the viking warlord Hæsteinn; the former by poison and the latter by an axe. Ruprecht, one day, would avenge them, in some way.
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>>2361890
But the advantage would be Ruprecht’s, for Hæsteinn had lost his warhosts and, according to the Scottish merchants who braved the Irish Sea, and had taken up the company of the Chief of Mon, a depraved and cowardly viking, only second to Hæsteinn. With his life still to grow, Ruprecht was taught the ways of war, and, while Konrad did not serve in Roi Charles’ war against the Muhammadans in Iberia, he was quick to study and learn from them. Ransoming his uncle Eudes from the Sultan’s dungeons, Ruprecht was inquisitive of the aged soldier, learning much of what Konrad could not teach him.
His eagerness for combat left him somewhat disappointed when he came of age after the war’s conclusion, though seeking out the veterans in Auxerre soon earned him a good reputation not only for strategy, but for logistics: like his brother before him, he was appointed as marshal by his half-brother Hugues.
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>>2361898
However, somewhat embarrassingly for a marshal, Hugues would be beset by bandits within his own domain. While they were unable to steal his treasury, they did hit the Duke quite firmly, in fact, that knocked his mind loose--and there was some suspicions from his wife, Amelie de Menthon, that it had been a ploy by Ruprecht to reclaim Robert the Strong’s honors. That had never been any intent of Ruprecht, but the thought was enticing in the back of his mind, and would germinate for some time.
For, at the front of his mind, there were more pressing worries: somehow, Hæsteinn had returned with a large force that intended to conquer Brittany and, having secured a foothold in Léon, seemed like he would overpower Ulfret mab Alfrond if no assistance arrived from Causantin.
Seeing an opportunity for Roi Charles to display his authority over that peninsula, and perhaps gain some recognition at the same time, Ruprecht went to a royal recital, hosted in Normandy, to plead his case against the Norsemen. His words fell upon many appealing ears, for many had suffered from the previous northmen invasions, but, as men began to rally behind Ruprecht, their enthusiasm faltered, for Causantin had arrived and defeated the Norsemen at Luigné, a victory that put an end to Hæsteinn’s ambitions.
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>>2361901
Still, Ruprecht’s words had been appreciated and he was invited to speak with Archbishop Guethenhoiarn about his mission to defeat the vikings, which elevated his place beyond that of just a mere count. In fact, it had given him a series of new contacts: former warriors who were more than willing to take Frankish silver to rid the world of Robert the Strong’s killer.
His determination would soon be put to the test, for King Causantin now found himself under siege from Ivar “the Boneless” of Suðreyjar, aiming to secure a hold on Inverness. Mustering out alongside Ulfret mab Alfrond, who disliked the aggressive Angevin and made him seek his own trainsport, Ruprecht sailed to Argyll, dispatching his contracted men to Man en route--who would later report back with news of Hæsteinn’s death, poisoned in the same way that he had killed Eudes.
That victory raised morale within the Gaelic-Brenton-Frankish forces, as much as the arrival of an expedition from East Francia, with Count Udalrich of Breisgau leading the army of Oldenburg, experienced fighters against both vikings and the pagans of the east. Ruprecht was quick to strike up a friendship with the Swabian and learn of his kingdom’s strategies in combating the Northmen.
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>>2361906
However, the year’s campaign season would be wasted by the pointless bickering of too many nobles, for a united force was needed to defeat the vikings, but no united front could be presented. While the lowlands were clear of Ivar’s men, the norsemen retained their position in the highlands, apparently fortifying Inverness and its length up to the Loch. From there, they expanded south, taking the hills and the glens, and, as the armies of Christendom debated and argued, Causantin’s family was seized from Scone, prompting the King of Alba’s formal surrender to the Boneless.
Returning to Francia with some nominal pleasure in avenging Eudes, Ruprecht was then called into other family matters: King Louis of Italy had died, and his realm had been split between his daughters: Ermengarde would retain Italy, but her sister, the 14 year old Isabeau, would take reign over Provence and Savoy--something that Konrad Welf saw as inopportune. Having been fighting for the length of Ruprecht’s time in Scotland, the Ermengarde’s support had been a great challenge for the Savoyard, but Ruprecht believed he could repay his mentor with his experienced soldiers.
(5/9)
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>>2361908
One particular ally in this fight would be Ruprecht’s nephew Wolfgang, though, Ruprecht spent little time with him, fighting the Provencals on the right bank of the Rhone while the Auxerrans took the left with the Savoyards. That would, unfortunately, leave them prey to Ermengarde’s forces, and, by the end of the season, Konrad and Wolfgang were defeated by the Empress, for the Karling sought to make claim on Charlemagne’s legacy over Rome.
Too late to save his mentor, Ruprecht was further saddened when he passed away, ending the conflict, for his daughter, the hunchbacked Adelaide, bowed her head to Isabeau. Some would say it dishonored Konrad’s memory, but the Welfen of Savoy were already on their last legs: it was a fight they never could’ve won.
(6/9)
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>>2361911
With Ermengarde’s proclamation of Emperor, Karl, who had united East Francia with the rebellious Bavarians, made his own play at Charlemagne’s honors, proclaiming a letter of recognition by the Papacy--though there is no good evidence to prove that was true: he was sort of a madman, if not zealous.
Regardless, the usurpation of order in the Frankish realms would also be seen in Anjou, for Wolfgang’s losses alongside Konrad had devastated the Duke’s army, wheras the Angevin army had only minor losses against the Provencal garrisons. If there was any time for Ruprecht push his claim to his father’s titles, especially since Hugues had only received them for Odo’s minority.
Though it would require some planning, for Causantin’s forces had recovered since his loss to the norsemen and only a portion could be sent when there were vikings on in the highlands. Adelaide's Savoyards were as weak as Wolfgang's, so there was little to be trusted from Burgundy. Meanwhile, those two successive campaigns hadn’t given gains to Ruprecht’s treasury, but there were some mercenaries willing to sell themselves cheaply: there were 400 Westmorland huscarls who needed to recover their gambling debts. Meanwhile, Wolfgang had allies in Poitiers and Flanders who were much closer, and so Ruprecht would have to be discreet in gathering his army--which was, unfortunately, not successful. Rather than be surrounded, Ruprecht made the tough decision to along the Brenton marches, avoiding Ulfret mab Alfrond’s eye, attempting to link up at Saint-Malo, but he was intercepted outside of Combourg, notably by a set of Wolfgang's own Anglo-Saxon mercenaries However, the strategic dance of posture and positioning lasted just long enough for Ruprecht's allies to arrive: outnumbering the Auxerran alliance 3:2, Count Lothaire of Poitiers gave way to Ruprecht.
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>>2361914
What followed was a pleasing series of successes for Ruprecht, for the Angevins, Gaels, and Westmorland Roebucks would strike at Wolfgang’s divided forces and take their castles, while the Savoyards contributed little to the campaign. It would drag on for several years, but without any serious losses for Ruprecht’s forces, there were few further battles of particular note, besides Blois, which ended any resistance from Wolfgang, capturing Lothaire d’Auxerre, the most competent commander of his force. In the meanwhile, Roi Louis, the grandson of Charles “the Bald” (Louis “the Stammerer had been slain in battle during Eudes’ days) sought that his kingdom should be organized as one coherent bloc: unlike Provencal Burgundy’s split from Italia, the future heirs of Francia wouldn’t split Langueoïl and Languedoc.
With the victory at Blois, Wolfgang agreed to confer the honors of his duchy, and kingly immediacy, upon Ruprecht, as was his rightful succession. In turn, the Duke of Anjou rewarded his allies, gifting Causantin horses and paying the Roebuck’s debts, as all honorable men should do.
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>>2361918
While there were ducal duties to perform, the most immediate was that of royal prerogative: attending a melee in Reims, Ruprecht met with his king to confirm his oaths and titles, rightfully obtained, before joining with his cousin Eudes of Bourbon, winning the tourney. However, the time spent in along the Vesle had given time for Wolfgang’s friends to gather arms for their feud, particularly with the backing of Ulfret mab Alfrond, who hated nothing more than a strong Angevin duke on his borders, once again. While the de Cornouaille wasn’t related to King Salomon, who had allied with Hæsteinn against Robert the Strong, Ruprecht’s animosity was just the same.
Much like his earlier war against Wolfgang, his enemies were near and his allies were far: while glories and titles could be won, holding them would be hard.
(9/9)
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>>2344418
>I "centralize" the tribe by giving my subjects more power over the realm... wat?
>they hate me for it
>the sole benefit is a meager vassal limit increase, which makes no sense with the whole "centralization" thing
can someone explain me the retardation behind this? this looks like some gamey bullshit to make it more difficult to reform a tribe
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>>2361927
It doesn't give your vassals more power over the realm.
It gives you (and your vassals) more power over your vassals and each other.
It's basically saying that "rather than being a loose coalition of tribes who rely on the NAP to deal with each other, lets actually make some laws and whoever we vote isn't following the law we can legally strip their rights away instead of deciding everything through violence".
You're making a feudal government out of pagan warlords who don't want to answer to some made-up law youre creating and are probably gonna use agains them eventually.
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>>2361927
To me, the worst ones to deal with are the title grant and revocation committees.
Even vassals who are not loyal will be on board with you on the vast majority of war declarations because the vassals are glory seekers, greedy, good ole pragmatists or because the enemy is of a different religion/culture. With imprisonment they usually don't interfere as well unless it's tyrannical. But good luck granting a title to that midas touched, erudite, high learning courtier of yours when your vassals dislike him for some bullshit personal reason or because they want the title for themselves instead.
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>>2362083
yeah I remember sitting over demesne limit because my vassals didn't allow me to grant land
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>>2344418
Any 'must have' mods for CKIII?
So far I see:
>More Family Relations
>Character UI Overhaul
>Name Plates
>Smaller Knights
>Smaller Court
What else? Any Bugfix/Patch/Balance mods?
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>>2361924
it really has almost no impact. not worth it really
for your own courtiers you pretty much already know exactly if they are good or not with the ABC ranking and foreign characters you almost never know anything about them with no way to learn more
the concept sounds interesting but actually using it you quickly realise that it does not add anything to the gameplay at all
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>>2362295
Fascinating.
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What the fuck is a 'Vigman'? I mean, where does the terminology/etymology for it come from? Viking and Hirdman?
I can't find anything about it online. Did they just make up a word for it?
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Apparently it is a real hypernationalistic Japanese meme that the half-brother of Minamoto no Yoritomo, the man who established the Kamakura regime, fled to mainland Asia and became the Great Khan?
https://en.wikipedia.org/wiki/Minamoto_no_Yoshitsune#Rumors_and_legend
Anyone done this as a stupid joke campaign yet?
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>>2362766
>fled to mainland Asia and became the Great Khan?
I mean, he did have the power of the Amahagane. It's totally believable.
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>>2362898
why do they insist on including pregnant knights?
Like you'd think pregnancy would automatically disable them.
>muh that one legend about 9 month pregnant vikign warrior
yeah, but maybe the exception should not made the norm?
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>>2363230
Being pregnant is only a -2 prowess debuff same as being a drunkard
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Do the japanese understand just how close their people were to being conquered by brutal foreign barbarians?
I concede that japanese terrain is very defensive and not suitable for nomad cavalry tactics, but mongols were highly adaptive as shown in their conquest of Jin/Song China and let's be real if the mongols landed a big army the samurai were toast.
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>>2363391
tengri did not will it
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>>2363584
I'm hopeful they bother updating ruler designer to by default let me choose to make a character have a specific body build without rerolling like hell or praying a mod lets me select such things without crashing
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Just found out paradox finally fixed hybrid cultures being 90% white a few patches ago
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>>2363630
It feels like most people are under the impression that the samurai had a fighting chance against the mongols if it weren't for the typhoon.
I don't know how good the samurai were at the time but from what I've read they expected "honorable" 1v1 fighting and were taken aback by the combat style of the mongols with it's full unit engagement, keep away strategy and lots of deceiving tactics and feigned retreats.
I think the japanese rulers didn't fully grasp what they were dealing with.
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>>2363812
eh that was probably a load of bullshit with the 1v1 thing, though I'd be curious how they'd fare centuries off from having dealt with Emishi though admittedly I only say that from having learned about those from fuckin MAA existing
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>>2363391
>>2363812
Overseas operations are seldom easy, especially when you're not a seafaring culture. And the Mongols were reliant mainly on dogshit Chinese sailors, and preyed mainly on cultures that were in favourable terrain and/or undergoing severe social upheavals. They did well in the Chinese plains, the Russian plains & steppe, in peripheral areas near the Eurasian steppe, and in the Carpathian basin. They did poorly in densely forested & hilly regions, such as Vietnam, where cavalry was less manoeuvrable, grazing land was more scarce, and the locals were more adapted to a landscape that the Mongols were not.
In Japan, a forested, hilly country, they would have been out of their element. And they weren't stupid, after operating there for a while they would have concluded it wasn't worth the losses / expense to try conquering, just as they did in Vietnam and Hungary.
>"honourable" 1v1 fighting
The Japanese weren't stupid either, nobody expected that.
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>The relative peace in Japan during the Kamakura period favored ideas of honor in battle, expressed in customs such as announcing one's family name and/or lineages before fighting, attempting to limit fights among warrior nobles to horseback archery or sword[16] duels[17] with no subterfuge or trickery, and conducting oneself like a legendary character or renowned hero (tales of daring were popular in the Kamakura period[18]).[19][20] Pre-bushido honor codes during this time were also contributed to by commoners, who sometimes took on similar roles to samurai[14] and often used their family names as introductions to fighting despite not being noble.[20] However, even during the relatively small family and land quarrels of this time, as well as duels thought to be honorable, warriors often disregarded these norms of combat and the announcement of family names or lineages was mostly a way to brag and assert a right to fight and/or gain whatever a faction was looking for after a fight.[19][20] Outright bragging was also known to happen.[13] These already tenuous codes of honor were weakened when the Japanese, expecting the invading Mongols to be laid-back with their combat, humiliatingly sent an envoy that fired a noisemaker arrow to officially commence the start of what the Japanese assumed would be a series of small duels and skirmishes.[20] Additionally, Mongols usually cut swathes through soldiers that attempted to announce their lineages before facing them.[19] Despite ultimately winning against the Mongols, these honor norms, along with the shogunate, were weakened enough to cause endemic division that led to the end of the Kamakura period and the court wars of the Nanboku-chō period.
lmao
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Is there any way to make escaping from prison harder? The game literally punishes you for not stripping everyone of their titles as soon as you imprison them even though usually the best option is to throw them in the dungeons
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>>2364653
they prolly just don't want to deal with steam comments
originally I was perturbed at it, didn't feel transparent at all, like I wouldn't be able to gauge general opinion or even see if they were doing fishy shit, but after a while I understood it more and more. A lot of players are really fucking whiny and stupid, not to mention there seems to be an uptic in recent years of lying bitches that eat hot shit and lie all over the place.
my main gripe remains "I don't like having to join some discord just to get a drip feed on what's what", but maybe in light of the privacy thing that'll change a bit. Hopefully not just funneling people into yet another platform that wasn't intended as a long-term forum
ultimately it's their own thing at the end of the day and if they don't wanna they don't wanna.
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>>2365025
I've seen people saying they are the same thing before or that one has no effect at all and never really checked into it. I finally noticed the actual effect when playing with the Princes of Darkness mod, because they've nerfed everything so hard that provision cost for MaAs ends up being outrageous, so what things are doing what becomes more apparent. Provision Use reduction is pretty much shit and shouldn't be sought out in perks for sure, because the terrain cost is a fraction of the travel cost in most cases.
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Might play as Volga Bulgaria.
Irl the Bulgars traded with Vikings, Byzantium, The Caliphate, and China.
They'd transport Balt and Slav slaves down all the way to the Andalusian Moors.
Their capital was apparently on par with any city in the Middle East.
Massively underrated in terms of economic and trade power, moving people and goods in medieval times, even if today it's a total shithole.
It better be possible to recreate it's economic prowess...
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>>2365361
At least prior to khans of the steppe the economy thing was a very easy No, I don't know how it is now. Maybe could do some real gamey shit and yoink Admin Horde government assuming a game rule doesn't automatically do that
if there's ever a Turkish DLC can only pray they get special attention beyond a special building. I feel doubt they would touch on it with a trade DLC but who knows with the Swedes' priorities.
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>>2344418
Swedish psychological horror
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Why did I get zero war contribution as a landless mercenary? I had 350 elite mounted cavalry and I assisted in 1k vs 1k war where my character not only ended up leading most of the battles, but also swinging the favor so badly my side took almost zero casualties. I attached my forces to the largest company my side had
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>>2365775
IIRC seiging holdings guarantees you get counted as participating, I had to do that myself a bit back though I forgot if that was vanilla or a total conversion mod
also Attaching might be fucky depending on who is considered to be leading the battle
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apparently in EK2 if you're using some liturgical language faith like some Dunmer shit or like Tsaesci, the request realm priest decision doesn't show up unless one of your non-priest councilor slots is empty
so just fire some guy briefly and it'll work again
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>ck3agot
>It is the year 225 AC
>Daeron the 'Good' is almost dead
>Prince Valarr is set to inherit the throne
>Daeron and his Ironborn wife suddenly shat out another son at the age of 71
>dies
>fucking Shiera declares the toddler king
>second dance of dragon
>Valarr loses because the reach is fucking op
whew
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As a new player is CK3 a good game to get into, any tl;dr pros and cons with the game?
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>notice CK2 WtWSMS has an updated fork
>they fixed Proclus so he's no longer erroneously theocratic
oh hell yeah time to play as the Neopl--
>remember he is childless, elderly, and celibate and chaste simultaneously
>also no way to even pick him without console short of getting lucky with random ruler selection
oh
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I think I need to stop paying attention to ek2's discord conversations so I can have an easier time just enjoying the mod for what it is and the work put into it, independent of their takes on things external the mod itself
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>>2366928
You should've always done that. The woke crap in EK1 and 2 that they shove in can easily be modified out as long as you're not illiterate and are capable of tweaking a few lines. I did the same for ATE in CK2 when I removed the homo/bisexual trait, the ridiculous female clerical church in Canada and some other minor things I've forgotten.
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>attempt an eastern european tribal run
>eastern europe is almost completely taken by nomadic hordes in a few decades
>be the only significant tribal leader left in the region, with a decently sized kingdom and a tribal army of 8k, 1.5k of those being light cavalry from my retinues
>vassal khan of neighboring horde attacks
>4.3k army, 3k being light cavalry and 1.3k horse archers
>let them siege a few provinces and rally all my troops in favorable terrain
>they attack
>despite superior numbers and favorable terrain, my army is FLATTENED
>5k dead on my side, 700 on theirs
>they regenerate at a rate of 200 per month
I ragequit and deleted my save.
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>>2367144
wish I'd thought to spitball "Tennessee Titans" and the Parthenon in Nashville at the original ate guy happened to be popping into gsg early into development. Maybe would've just been an eye-roller since yet another person asking for greek paganism somewhere in ck2 and might have amount to a greek twist to Fallout's Legion at the end of the day at best, but eh. I expect current ATE modders to just depict all the appalachians as inbred snake handling retards forever.
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>>2367155
HOW could it possibly be a skill issue?
From the beginning of the run I did everything in preparation for the eventual wars against nomads. I expanded north against other tribals, amassed thousands of gold and built a large retinue with light cavalry SPECIFICALLY in preparation for nomads and it was all in vain because these stupid hordes are absolutely fucking broken.
There is NO reliable way to beat nomads unless you are a nomad yourself. This is not fun.
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>finally get to play CK3agot with friends
>none of them gives a single shit about canon houses
>make their own donut steel houses with 0 effort put into it to take over lord paramountcy title
>metafaggotry ensues
>begins to whine that the game is too easy while using every advantage possible
>complains when I change the gamerule to be more difficult
>now Westerlands is replaced by house gaynigger and the Vale by house stewardfaggots
what's the fucking point? why would anyone play like this?
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>>2367205
I make a nobody westerosi, elope with the one vain targ daughter once she's available in the oldest bookmark, and do merc shit over in Essos while seducing random women, maybe bounce back if things shatter desu
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>>2367205
I either play as the velaryion dude in the crowned stag start and fuck every widow and +30 old woman i find.
Or i play as jaehaerys and make an eugenics program for the targs and pump out as many dragons as possible. Also remember to put cannibal in the cuckpit or he will fuck us up later.
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>>2347578
>>2347615
>>2347808
https://youtu.be/dPcNo4uxBRM?si=MNmnnBv8UbUF5AQ3&t=145
You can generally have FOUR personality traits in the game from the get go as long as you raise your child right. Like, you can influence the child up to two times in childhood if you would want them to have at least one or two of your personality traits, then the childhood events that fire up when they're older and develop their own personality, it will add either two or three ones, depending on whether you managed to give only one or two personality traits growing up.
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>>2354236
>mfw Human Sacrifice isn't a core tenet of Judaism
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>>2367365
What's the point in just adding extra debilitating illness bloatware like this to the game for extra micromanaging?
Was "Infirm" not enough of a 'catch-all' type of trait for old age?
This is actually retarded. I could see it being somewhat interesting maybe first or second run but if you start seeing it over and over again on each of your character, it would just get super annoying. I think I'd just end up going out of my way to have them kill themselves more often or just put them in a dangerous situation or choose the most dangerous event option possible just to have them killed as soon as possible so I don't have to deal with these traits that have massive downsides.
There seems to be a game rule option that allows you to disable them at least, and makes it so "Infirm" is the only trait that elder characters could gain, just like before, but it's still retarded nonetheless and it's going to be activated by default.
Maybe it would be interesting if it spawns on AI rulers and that gives you more interesting ways to go against them, but otherwise, this just seems like needless bloat similar to how some mods like that ChatGPT flavor pack adds hundreds of needless and random retarded personality traits and whatnot.
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>>2344418
this war is making me itch for a grand strategy game run.
i've always wanted to try a Sardinia run but the discovery that superdukes don't join their kings when you declare a war on their duchies left me with a sour aftertaste.
and bannerlord is still shit.
and i can't go back to warband after experiencing the smoothness of bannerlord.
and of course, CK3 is still shit with no boats or non-generic levies
thanks for reading my blog
/blog
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>>2367365
I'm not sure about stewardship change. Seems like it will nerf tall playstyle while not really making it any more interesting. Current solution is not a fix, it's a band-aid. Also, the reasoning for it is pretty retarded.
>People don't pick diplomatic options enough? Should we fix it? Nah, let's remove the main advantage of another playstyle.
Imo, domain limit should go altogether. Make it so that both centralized Parisian France and hundred-of-counts Frankish Empire both have valid reasons for centralization/decentralization, and both have advantages and disadvantages. Sliders maybe? I really think whole thing should be more fluid, less set in stone
>>2367402
I could see the opposite happening - die young and play well-groomed heir instead of failing geriatric, but probably not, people tend to be rather sentimental about their character.
>>2367659
You rise a good point. Is this even valid for a game like this? How many kings actually went on to become blind Alzheimer cases, instead of dying from heart attack or stomach ulcer?
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>'recruit to spy' character that I want to agree to move to my court or otherwise be dealt with
>their liege inevitably finds out, pretty quickly if they don't have high intrigue
>reliable outcome between them being executed/imprisoned to a quick death/dismissed from court based on the liege and their opinion of + relation to the spy
>snipe skilled marshals, commanders, stewards, doctors I want while still denying a useful ally to others if I can't get them
>cripple neighboring rulers when their crucial council members get found out for spilling tea on petty unlanded romances and have to be punished for it
>get loyal-but-guileless bodyguards of a nemesis gradually fired (and eventually replaced with high-intrigue ones with no qualms about 'honor' or accepting money to kill their liege)
>any callous/sadistic leader can be baited into being deposed by widespread internal revolution by recruiting their family members and letting them make a show out of torturing/killing them and thus become a de-legitimized kinslayer
littlefinger's got nothing on me
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>>2368037
>playing 876
lol
lmao
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769 wasn't early enough. they should have made the only start be 632
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>>2368037
it rolls sometimes in an event for independent rulers with big domains, it's a bunch of buffs to allow them/you to get stupidly aggressive and kickstart snowballs
disable it being inherited to slow the bloat, heirs get the trait by default (even for AI)
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I wish there was a mod that would let me create a secret cabal that rules the world from shadows in the game
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Vgh....Elendil's vision, the legacy of Elros and Numenor secure forevermore...
Tall ships and tall kings
Three times three,
What brought they from the foundered land
Over the flowing sea?
Seven stars and seven stones
And one white tree.
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>playing as a Saltcliffe bastard in Reign of the Conciliator
>wind up beating up my dad, taking his title and creating a duchy title (also called Saltcliffe)
>run through all of Pyke's county titles except Pyke itself
>in the mean time raid Dorne cause Jaehaerys invades for a Kingdom Title
>massive Greyjoy war for Pyke (County) & Under Islands Kingdom
>Honestly it's kind of egregious how you can cheese this war so fucking easily, the AI will strait crossing themselves to death with shit tier troops
>manage to get Red Rain
>have so many Reavers and Mangonels I'm taking most castles in 3 months
>get Lunatic
>manage to defeat the Greyjoys, they move to the Goodbrother castle
>raid Essos
>invade the small islands to the north of me until I can claim the Iron Islands
>win a much easier war, now the LP
>start causing insurrections by trying to revoke the Greyjoy's county title
>wind up killing almost every Greyjoy until only 4 remain, two are women who are married off (one to the LP Tully)
>other two men are brothers who I sent to the Night's Watch
>every other lord aside from my kids who I gave Duchy titles are fighting me
>during this the Tully's try to rebel and I try to break away but they get shrekt
>have literally every other Duchy lord imprisoned
>revoke all of their titles
>give my literal infant sons and grandsons duchy titles cause why not
>decide to run out the clock until my character dies
>massive rebellion against the Targs, literally everyone against them and they're trying to put a Stark on the Iron Throne
>break away, Aemon says lolwhatever then calls me to war since we allied at some point
>send my army to the North
>cheese Winterfell, capture the Heir and the wannabe Rob's wife
>turn his wife into my concubine, Aemon presses his demands
>Aemon dies like three weeks later by being incinerated by Balerion
>an aside the last true Saltcliffe that isn't 50 and barren is my great niece who dies beyond the wall
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I just got this game, have formed the kingdom of ireland but don't quite fully control the landmass because scotland has a corner, I ended up in an alliance with them so I may as well just be friendly, they had a bigger army too
Anyway I suddenly had somebody come up to me and offer a secret about somebody else, that sure was a more wild secret than I expected
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>>2368396
Well in the end I indeed had to give up my kingdom although I kept my actual holdings, but between the debt I accrued foolishly trying to hold it off and my now weakened position I decided to take this option to play as this instead
I find it weird the person I sent was the one chosen to have Jerusalem itself since I had little contribution in the end, I started a siege I left before it finished, but I guess maybe since I got there earlier than everybody else I got given more score
also surprised they allowed a woman to take this role
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Wonderful snow in the desert.
On an unrelated note: can someone explained to me why Mahayana and Zoroastrian faiths view each other as Astray while Mahayana and Shinto are mutually Hostile?
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Reinstalled after a while and after a couple false starts, finally a proper run (With RICE, Merchant Republic the Papacy expansion, ObsCKure)
This is Liubice (Lubeck) in 1066 with RICE, which are basically the Christian Polabian sons of St. Gottshcalk, who get kicked out by pagans, and you have to reclaim Polabia and kill Krutoj.
But you start with an Alliance with Saxony so killing both them and Luticia is cakewalk. Problem is you are poor as shit and start with no MAA, so good luck if people decide to raid you. Also the Elbe floods. Budivoj is also not a great character, at least he has learning so he can maybe get the theologian line as starters so you can quickly convert.
But with some luck and some Normans I survived and later formed the Kingdom. Though only on the second character (Budivoj's only taughter, an absolute Mary sue girlboss with like 30 Martial and 40 Prowess at one point), cause I was slow with my conquests and I needed also to kick the Swedes from Pomerania (and why Danes own Prussia and I only that bit of Latvia).
Well, I had managed to bring the Baltics under tribute (which is probably from some mod somewhere, but makes sense), but then Novgorod got a Great Conqueror and kicked my ass out of there (cause my children kept dying and alliances fall apart). They still have that great conqueror, but they haven't done anything probably scared of that big hor to their east. I'm more scared of Genghis, so I, for a couple of reasons and also lore, cause this character married a German milf, joined the HRE. I don't think I am getting Baltic Empire any time soon anyway, plus I could join as a march and with war priviliges.
Current plan is to conquer Denmark and to hybridize danes, a couple traditions for Polabia are useless and I want Huscarls and Seafarers for free. Also try to bang courtiers cause I have seen more miscarriages in three characters than my entire 300h of playtime.
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Do you lads like the beauty mod?
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As a hobby in the last months i decide to add to my CK2 HIP mods some historical accurate minor cultures lacking both in the base game and in the mod.
For example, as you can see in the pic, i added the Muladi/Mullawadi (native iberian muslim converters) culture distinti from the Andalusian One.
Which other minor/obscure historical culture can i add? For the moment i included:
>Pontic, Cappadocian, Tsakonian and Griko culture to split the greek blob
>Galindians
>Gallo culture in France
>Melingoi (Peloponnesian slavs)
>Syriacs (western assyrians) and Melkites (syriacs/greeks mix)
>Azeri (late middle ages melting pot turkish culture)
>Scots (lade middle ages melting pot english culture)
>German prussians (late middle ages melting point for both low german or norse cultures in Prussia
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>>2368683
In the Andalusia society there was a clear ethnic split between the paternal Arab/berber descendants, and the paternal descendants of local iberian converts, plus the influent saqialibah (descendants of slavic slaves)
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>playing in ainu lands
>think I am safe from the mongols
>suddenly see them swarming my one remaining neighbor realm, shit myself and then instantly do the decision to submit to him
>later try to have a look at schemes against him and notice an assassination is listed as very easy
>remember that he made me his spymaster when I submited to him
Man this is tempting, historically his empire fell apart the moment he died right? will the same thing happen here?
also i'm a little confused, where does the game actually list my position, it's not even in my characters memories
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>>2368805
Based Genghis Chad, rewarding men of good merit
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>>2368665
Well, if you really want to, you could:
>add Yavatingian
>split West Slavs more, with Moravians and local tribe-sized cultures in Poland, maybe with mid-late game melting pot
>Add Gascons
Should there be non-Coptic local Greeks in Egypt? I don't really know.
I feel like you would like NEOW, as there's a lot of local and minority cultures in that mod. Although, for fairly obvious reasons, it is not a historical mod.
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Great news! They added the canonically gay pedophile character who gets lectured by negroes into the game in the new version!
You can find this traveling around the land stick his cock up the arse of every little boy's encrusted shit hole!
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I wish ck3 had something like bloodline hunting, I miss my genetic engineering
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>>2368968
This is what development time is used up for... lol.
At least you have a character you can look forward towards killing every single time you start up the game. Normally, for me, it would be the first jewish character I find, but now, this one might be a contender for that instead.
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Look at the amount of faggots on the dev team, and that's not even counting the homosexuals.
For if you were wondering why the game is so shit.
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>>2369238
I think it's easier on PR to make them bisexual unless there's strong evidence one way or the other, assuming those are goofy additions like the Kingdom Come guy if I'm understanding >>2368968 correctly (hadn't played it)
>>2369277
someone prolly shat it out during spare time and they decided to cram it in
meanwhile roman empire can get royally assfucked because reasons
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>>2369298
in that case
>>2369238
>open debug
>set all their sexualities to asexual
>set all their ages to 0, then remove all their traits
Save at least at this point to avoid possible fuckup burnout.
>set them all up with guardians and try to raise the best dev team you can
>land them all so they can take less vacations
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Never played CK. Whats the best vanilla option? What and for which game are there the best degenaracy mods (violance and sex)?
>inb4 read the thread
No.
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>>2369421
CK3 is the most beginner friendly and is more streamlined then CK2 but is missing some of the features of CK2(like republics) but those will likely be added. In alot of ways it's like Sims
CK2 has the most mod variety at the moment especially since it's completed development which means you don't have to wait months to a mod to update after the main game updates. The only downside is all the characters in CK2 look like potatoes so unless you using portrait mods you get to deal with that.
CK2 has the most degen stuff with CK3 slowly catching up. With how the games are set up CK2 you really need to use your imagination for things since most stuff is just an icon with a static portrait. CK3 the characters are more expressive and detailed which makes them feel more real. Downside to that is you need a decent to good PC to run CK3.
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>>2369434
Cool. Thanks, friend.
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>>2369421
CK2, just pirate all of the dlc and get yourself a portrait mod like Better Looking Garbs for portrait enhancement. CK3 was made to be easy at the foundational level with its useless levies/space marine-like man-at-arms/supermen knights, easy alliances with strong powers, incompetent AI that doesn't know how to handle basic game mechanics like MAA stationing, linear lifestyle skill trees that make education tier meaningless, global gavelkind that breaks immersion and cripples the AI who do not often retake land from their brothers like the player does, etc. CK3 is just irredeemable at this point. All the coping in 2020 from the fanboys was for nothing.
>>2369434
>expressive
They make a few retarded poses and faces and that's that. Inferior to the simple but tasteful art of CK2.
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>>2369610
Are there any designated dlc that make the game worse or should I just bulk download everything?
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>>2369729
You might want to disable Sunset Invasion, if you don't want the Aztecs in your late medieval Europe. Conclave changes how the laws and the council work, which can make the game easier, although I would say Conclave councils are more interesting than they are in vanilla. It also reworked child education system, and it's improvement over very simple child education in vanilla
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Why did they downgrade the warfare system so badly in CK3? The one in CK2 is outright better. Could have literally copy pasted it and nobody would be offended
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First attempt at this game. Unifying Ireland was easy enough, even extending out into bits of Scotland, however a combination of multiple plagues, pox and a wife more interested in fucking her own brother left me trying to rule with a pair of child daughters. The title of Ireland was quickly taken from me and I was forced out of my county not long after as the country descended into civil war.
My main learnings are to be more brutal in keeping my vassals in line and focus more on forming alliances. Letting my titles scatter with each succession rather than taking the tyranny hit and snatching some of them back left me with only a single county title alongside the Kingdom of Ireland by the end. I was barely able to field one and a half thousand levies in the face of a faction and their ally fielding five thousand.
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>>2369847
It was preparation for Vicky 3 where wars are so simplified you don't even get to move the troops yourself. You just get to watch the AI fuck it up.
Navy being missing is a disappointment since in the game files their are things leftover showing they had the groundwork for navy and naval combat but decided to scrap it and make boats appear like magic for a fee.
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Anon, why have you not been studying for your Shengyuan degree? You're failing your family, and you're failing China. I know you don't want to do that. Remember, stress doesn't mean anything until you reach level 3.
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>>2370151
>No, the united Mongol Empire was stable through three different rulers
After Genghis Khan it wasn't the same thing and the authority of the Khagan gradually became more nominal and ceremonial over the years. The rule of Ogedei and Guyuk together spanned only 14 years and while Mongke was a strong ruler, the far reaches of the khaganate had become largely independent already.
The civil war just formalized what was already going on.
To think all of this happened because some dude raped Borte and made her pregnant with Jochi.
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>>2348579
>>2350327
>>2369627
Why does events feel so shit in this game, compared to ck2? Frequency perhaps, arguably. But I feel it has got to do with the UI and the fact that you have 3d characters popping up in your face. Like, it's mentally demanding the way the game looks, especially when you get the same shitty events over and over.
Could it be mitigated if they just put more events into decisions like
"Take a walk in your garden" and you get 1-5 flavor events, so more it's up to the player? Being for instance rakish works like this, but you always get like the same event. Quite interesting and strange design choices
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>>2369421
What and for which game are there the best degenaracy mods (violance and sex)?
For CK2, this config I got from a Loverslab post works.
> Dark World Reborn
> Luxuria Fantasia
> House of O
> Lesbocracy (you can also use Tentacled Dreams/Tentacled Dreams Extended, but Lesbocracy is more up my alley, they are not compatible with each other)
> ALoHa - Abos Lovers of Harems
> Kings of Slaves and Vices [Remastered]
> House Irae
> Tale of Nine Tails
> There's also a funny blowjob mod called Blowjob System, but the problem is that your character really is fucking insatiable for BJs, so you gotta edit the files to make the blowjob fire not every month but at least every six months
For CK3, there's
> Carnalitas
> Carnalitas: Love Reimagined, Slavery Reimagined
> Family Romance mod
> Unlimited Romance mod
> Character Body Overhaul
Can't provide the same for violence, but there are some people doing it. I wish there was a mind control mod other than Regula Magestri (just not my cup of tea), kinda wanna get back to PDXScript myself (only really modded HOI4) but i've got other shit to do.
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>>2370959
considering the border policy shit I think it's plausible they may fix that up to count as a war against relevant title holders & their liege(s) eventually
probably too complex for their chewed gum+lint+string+paperclip engine to be implemented as a game rule or I'd have assumed it'd already be in place
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Why does the Linux pirated release for ck3 never work on arch linux
I literally have to go out of my way to dual boot to get it working
Also very impressed at how ck3 balances the performance but everything gets so blobby and annoying
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the war system is fucking retarded
>two county lord of shitholia start a faction
>kingdom tier vassal join said faction
>declare liberty war
>I win because I sieged all of shitholia land
>kingdom vassal is now at my mercy instead of continuing the fight on his own because??????
wooooowww duddeeee
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Why is acquiring more land making my treasury income collapse? I went from +5 to -20 from diploannexing some independent duchies and I can't just reduce my spending without making my vassals all hate me. These provinces are in the North China plain so it's not even like it's some impoverished shithole.
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>>2373750
Skirmish in regards of battle phase is a thing in CK3 as well.
I am talking about skirmishing as an alternative to battles, as in between thing between raids and battles, like it was irl. It is criminal that it is still not in the game after all these year, considering how important of a tact it was historically.
>>2373756
True, but I just can't help myself trying to enlighten the fools.
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Is it too lame and gay to invite courtiers carrying considerable money with the sole purpose of stealing it with imprison/banishment?
I feel bad about doing it but man is it hard to resist when I see some landless chumps going about with hundreds in their pockets.
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>>2374918
please be good
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>>2374931
Wrong, I am from Slovakia, you dumb retard. Latinos are literally overseas Spanish. It makes perfect sense for them to venerate the conquistador spirit.
And if you want to say it is unnatural. Well then, amerimutt, you also will never be aryan or eropean and you can't claim anything from that history as yours.
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Confirmed stuff from new Dev Diary:
>Expansion focused on Christianity and especially Catholicism
>Rework on tenents, rites, holy orders, personal conversion, heresies and schisms
>New meter system of your devotion, with bonuses if following the faith's core tenents
>Sainthood system
>Playable Papacy with grand new Cardinal System and three type of leverages for the election (dynastic influence, personal piety, radicalism)
>Calchedonian Christianity in 867
https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-195-sal ve-in-domino.1914929/
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>>2374974
there has to be, right? 867 starts with Chalcedonian and Catholic and Orthodox have different holy sites. Unless they're doing a more rigid pre-set holy site list for certain breakaways, but it sounds like they're trying to have it dynamic so the holy sites should be customizable.
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They seem to be changing a good deal of this with these coming updates... So I think I might as well not touch the game until at least the next big update releases (which I'm hoping it to be Merchant Republics). But a bunch of the campaign ideas I had in my dead and how to go about doing them are absolutely going to have to be rethought when looking at the changes they're looking to make, especially with the changes for Christianity.
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>>2375115
Well, tell me what you find good about it that doesn't involve murex fisheries or estates since you can add those to any other government with minimal effort as well.
What I find awful about it, and that's with ignoring the shitload of bugs that still haven't been fully patched, you're doing more for usually much less.
Thematically it tries to emulate byzantines, arabs, turks and more recently chinese without really doing justice to any.
As a ruler you for some reason have less control over your vassals both in what you can do with them and what they are. New republics and theocracies for example were completely impossible to create last time I played because they default to admin ones. You can forbid wars or demand and punish to stop one if they refuse but you can't stop vassal A using intrigue to take a province from vassal B on the other side of the empire. You can't stop a vassal from fucking up your theme army either. Add to that zero reason to use the special mechanics of it like co-ruler, chief eunuch or guard because they're directly designed to fuck you over.
For vassals there's zero connection to your legacy, land or inter vassal relations within a realm. And why would there be when both your title, with all the lands and armies, and theirs can be swapped at any moment based on AI mth event. And who doesn't enjoy doing mandatory penis merit inspections?
Shit just ain't fun to play other than maybe doing one byzantium into rome game.
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>>2375297
I'm expecting silly levels of balkanization along arbitrary lines fueled in part by AI being happy to press buttons simply for their availability
it'll maybe also anal ravage TC mods for ages, especially if they neglect to include an off switch for most of the features
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>>2375297
>playable theocracies
That's all I've wanted since CK2, I may have to start playing 3 now
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Would you rather have it so once you’re Pope you’re Pope for good or would you prefer to be playing bishops of somewhere like Cologne and just get to be Pope now and again? I wonder if it’s still dynastic (i.e. you will return to being a secular ruler in your dynasty after your tenure as Pope is up)
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>>2375309
I'm hopeful that it's relatively simple for certain areas/regions to come to favor particular gods or even a single god from a pantheon
it'd sure as hell make it fun to see how some faiths pan out once they settle in to a province, especially something fundamentalist that could maybe lead to infighting like the falmer chantry
ooooh actually, Ilpenda (Daedra worshiping Ayleids) could benefit a hell of a lot depending on what Paradox shits out
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>The Puppet system is not specific to Church matters but is also extensible to other domains that we will explore in future expansions, and will even be accessible to modders to create their own ways of manipulating other characters directly.
May I please push my own children to learn more languages
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>>2375457
Seriously, I don’t get your seethe. Maybe you’re an ESL? I’ll explain what I was asking in simple terms
>You (the player) are chosen as the Pope by the Cardinals
>You die (or are deposed)
Do you think you should
>A) Continue as the next Pope
>B) Pick up at your last character’s spot or member of your “holy order”
>C) Continue as a member of your dynasty (per pick a new destiny)
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>>2375798
it's an interaction with the child, it's like study language or something. You need a court tutor to do it. It opens a menu to select a courtier with a different native language for the child to start a learn language scheme on.
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>>2375856
I fought a battle with lots of light infantry and some light cavalry on the right flank and light infantry plus heavy infantry on the center flank. Commanders on both flanks with about the same martial score.
Both flanks were doing about the same damage on skirmish, but once melee started the center flank was doing more than double the damage.
Now I remember it was on a forest province so that may be the reason.
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Anyone got a download for the Godherja beta? I don't want to pay troons for it or move back to 1.16 to play the old version from a year ago
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Getting back into CK3 after a few years of not playing.
In CK2, nomadic and tribal rulers' strength was tied to how many empty holdings were present in counties that they ruled.
Is the same true in CK3? One of the decisions nomads can eventually get access to builds a city in all of their steppelands but my CK2-focused mind is telling me that that's a detrimental effect
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>>2376372
Raze it all to the ground
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I came with up an idea to survive nomads in case they start eating up all of Eastern Europe again for my 3rd attempt at a finnish reformed suomenusko Russia: Become nomad myself!
Apparently it is possible to become nomadic if you inherit to or from a nomadic character because nomadic government type overwrites every other government upon succession.
As a nomad I'll not have to rely on mercs and outnumbering 4 to 1 in order to survive them anymore. I'll just need to win one war to install a successor as khan.
However, I wonder if this isn't a bit too cheesy and lame. I wanted to do it as a tribal, the "legit" way, but... as a tribal you just get trounced and the territory I want to conquer is mostly steppes.
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>>2376003
>t.
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>>2376783
It's not impossible, pic related is my current Suomenusko Finnish Russia run, I've made half the steppe my bitch, and the Mongols are rather cordial.
There was admittedly a degree of luck involved, but by and large I managed to do this by just expanding aggressively and pushing to get the religion reformed ASAP. Started out as the chief of Veps.
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>>2378715
>Phrasing could have been better there: we're deep into development as in the act of developing, not as in our progress through the cycle as a whole.
>In other words, we're busy putting these core systems together. This is also why we didn't have any "proper" screenshots in the dev diary; the expansion is still very raw so everything visual is a mishmash of pink debug text, visual placeholders, and "TO BE IMPLEMENTED" flags.
>In other other words, we shared the design vision and intent behind this expansion far earlier than we normally do precisely to allow for more fundamental feedback to be acted on.
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just found out this is a thing, AI integration with CK3
I feel like this is the future of crusader kings whenever they get around to make 4, actual varied character interaction
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i've played like 5 long playthroughs, became byzantine emperor, norman king and crusader before, basically experienced many things of the game. Are there any good-to-have mods? anything that mix things up, overhauls or just additional content.. i have never modded ck3 before.
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>>2379734
>RICE and VIET together for vanilla+
>Game of Thrones for well, Game of Thrones
>Elder Kings for Elder Scrolls
>Realms in Exile for LOTR
>Princes of Darkness for World of Darkness (vampires, werewolves, mummies, etc)
>After the End for post apocalyptic North America
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>>2380175
EPE is a mixed bag, it does add more granular ethnicities and that make cultures and characters look disticinct. It does however make every character uglier to make them distinct. Most noticable in the form of facial asymmetries, though other flaws and defects are rendered such as eyebags for example. This does make them stop looking like dolls, but I prefer them to look prettier.
RICE has cool flavour but poor mechanics, for example Sicilian Frontier can't be ended if your capital isn't in Sicily, and many events and decisions that generates characters from predefined ethnicities lists as opposed to dynamically sourcing them from the relevent region (Reinforce Relations with Silk Road Communities for example).