>>1024820 >Exploding vertext in multires sculpt. They are trying to fix that but they aren't able to make the propagation without fucking something else, so you basically can't touch the lower levels, they should remove it or to reimplement a new one just for the sculpt mode at this point https://projects.blender.org/blender/blender/issues/149485 https://projects.blender.org/blender/blender/pulls/148976
>>1024855 >it's not easy. The problem is not the Korean guy, the problem is that the blender fundation wants tofix the old modifier instead of to make a new one, even if they keep old code, because it works with animation too, shits like sculptgl have a better multiresolution mode.
>>1024965 the korean guy is the sculpt module owner Sean Kim, the ones against to remove the old multires are the people from the Blender Studio, Kaspar, Hjalti, Francesco Siddi, etc.....
>>1024820 by eliminating the cult and the idiots and making it to a subscription model so only professionals can work on the program not bewannabes programmers.
>>1024820 There is not fixing that retarded software you have to scratch it from zero and why blender keeps the retard bewannabes 3d artist from real artist. Think of blender as gatekeeping software. You don't want losers ruining autodesk or cinema 4d.
>>1025468 >You don't want losers ruining autodesk or cinema 4d. Autodesk is perfectly fine fucking over itself, let's be real here.
Blender's not a good program, but let's not lie to ourselves and say Autodesk is any better than the BF in terms of incompetency and how they update and run their software. As someone who's used both programs, they've crashed an bugged out on me frequently, even on higher end equipment.