Anonymous
Stop using the mirror modifier.
03/23/26(Mon)18:42:04
No.
1026849
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Showing all 4 replies.
>>
Anonymous
03/23/26(Mon)22:29:26
No.
1026853
>>1026849
What about inorganic items like guns or cars? Do we stop using it for those?
>>
Anonymous
03/24/26(Tue)02:40:29
No.
1026870
>>1026849
Just unwrap after applying and paint textures assymetrically
>>
Anonymous
03/26/26(Thu)11:47:32
No.
1026937
>>1026849
>mirrors
>randomizes verts
Heh, nothin personelle patrick
>>
Anonymous
03/27/26(Fri)02:53:02
No.
1026978
>>1026870
Unwrap into a separate UV map before applying the mirror so you can bake textures from the symmetric UVs to the asymmetric UVs later