Thread #1027615
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H
imagine beign this guy right now
+Showing all 4 replies.
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>>1027615
Wow you gonna have to tell the AI board
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>>1027615
his argument isn't "wrong", exactly
it's just coming from a very cynical corporate viewpoint of generating more content for more profit
which maybe is great if your life's ambition is to make a bunch of billionaires slightly richer
and shortsighted, as well, because those corporations are not gonna give a shit if a snotty artist has "full control" of the positioning of every element in a scene. they'll just replace him with a marketing department and pump out whatever tests well enough with the target demographics
also, let me take this opportunity to vent about pic related
I'm so fucking tired of this "well, all the technological advancements we use today were just as maligned as AI :)"
motherfucker, this wasn't that long ago. most of us lived through most of this stuff. it's not the same
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>>1027625
>I would have lost my job
What fucking job? Dude's a grifter that does tutorials and scams people with materials. He's never worked on a production in his life. He thinks that because he's been making tutorials for beginners for 15 years he's suddenly an expert on the industry and it's practices. He's a perpetual beginner himself that never progressed past the wall, and instead pretends to know what the fuck he's talking about.

That being said, I think AI in 3d has its merits. It's just another facet of procedural generation, which artists already use to fill a scene with detail that they don't have to do themselves. Genning models of clutter or other BS objects I think is fine and it gives more time to work on the main aspects of a scene but still keep an extremely high density of detail. If someone's not using genned 3d as a way to fill a scene or make it do a team's worth of work that they wouldn't be able to do themself in a decent timeframe, and just using them as their main focus, they're a fucking retard just like Price over here.
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andrew's a prick but i do think arts as a profession as it exists today, is mostly doomed
some of the most prized positions in arts are stable, salaried, jobs at large coroporations where artists are mostly there as crafstpeople in big pipelines to create products that can be sold for profit
games is fucked, vfx is fucked - those industries have responded by reducing headcounts. any opportunities to cut costs, they will take.
capital is unsentimental in prusuit of profits.
disney will not save you.
the system of ip law that been bent and shaped by capital will not save you - the same one that everyone hated just a few years ago
the marketing machines which shit on vfx (it's all le practical, bro) will not save you
the directors who do the same will not save you
the public which wants le practical effects will not save you
the best you can hope for at this point is that the machines come for everyone else's jobs too

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