Showing all 99 replies.
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File: rj.png (1.4 MB)
I'm sure there are more differences, but at a quick glance two things are obvious
>edges
Old paintings had more variety and softer edges were much more common, allowing the hard ones to pop out.
>colors
Again, old stuff had more variety with the palette usually incorporating a much wider range of colors, new stuff is quite monochromatic in the sense that he picks one color for the subject and sticks to it, armor is pretty much always the same hue for example.
It's strange that even these days he begins his paintings with a much richer palette and then ends with the most boring shit imaginable, it's not like he can't make something look interesting, he just pivots towards gray slop no matter what
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>>7924236
Have a look on artstation or something to recalibrate your view on art. Beg retards like you seeing anything skilful with effort put into it and reacting like some cringe teenager that thinks that not trying is cool is tiring. Let the word "slop" have a deserved rest while you are at it.
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>>7923632
Your eye is untrained. Ai does a bunch of weird shit a human would never do in the rendering, especially hair. It’s very noticeable since it would be incredibly difficult for a human to replicate what a machine does, the strokes are almost abstract and completely incoherent when put under a microscope.
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Ruan's older work consisted of a lot more "found detail", that is detail that is suggested as a result of color or texture. It created an artwork with an ethereal vibe that could be carved out with sharp edges wherever he wanted to put emphasis.
His modern evolution leaves nothing to the imagination. It's still technically impressive obviously, but it loses some of the character.
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There is a reason impressionism and hatching don't really work in digital. There is no reference point for size.
His brushwork is too small and his canvases are too big. So in the final picture his brushwork is smudged, due to sizing down the resolution. Even a 4k monitor is too small to properly display his pictures.
I don't understand what his goal is. If his art would be painted on a 1x2m canvas, it would be impressive.
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>>7924973
>surpassed classical master artists
Nope. He is good at rendering but lacking in pictorial design, which is what elevates mere depiction to the status of art. Also, compared to the masters, his figures are quite static. The greats composed pictures with many figures in varied poses, heads seen full-face, side profile, three-quarters, tilted up and down. You're just impressed by rendering and detail.
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File: Louis,_Grand_Condé.png (2.6 MB)
>>7925024
Louis XIV is not really the guy you want to use to support your argument. He was one of the most participatory leaders in war, having led the crossing of the Rhine and also constantly being in range of musket fire while inspecting front line trenches.
Besides that, you're also 120% wrong on the role of nobility in war in the 17th century. Their culture evolved entirely around their glory being earned through triumph in war. They all led cavalry units because they could quickly dive into skirmishes with their professional corps and make major moves on the battlefield. If your contention is that they didn't die uselessly in the infantry, that's because you're spiritually a peasant and a charmless faggot.
Pic related. It's Louis Grand Conde, a veritable war hero during Louis XIV's reign.
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>>7923632
The right one is probably one of the most un-AIslop-like ever. Unless you have to use a specific Ruan Jia lora (even then, no doubt it would fuck the AI up since there are so few images like that)
AI can do flat stuff as well as heavy rendered stuff now, so claiming every heavy rendered piece as AI is retarded
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Now that the sentiment around AI has done a 180 and recent reports from MIT and S&P Global have shown that nearly 95% of AI pilots in the enterprise sector have failed to deliver a measurable impact on the bottom line and AI companies have started bumping up their prices to get somewhat close to not burning a hole in their pocket (every AI company is unprofitable ATM) and people beginning to push back against data centers, and companies like NVIDIA being BTFO by China's Huawei chips (China is becoming self sustaining, ruh roh!), it's prime time for those of you who weren't demoralized by the jeets and shills to get hired in the upcoming rehiring wave now that grift is being seen through and the negative ROI and performance plateaus are impossible to look past. You've all been studying and practicing right?
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>>7923627
He had the freedom to work with more impressionist brush strokes. Now everyone wants something tightly rendered. Ruan is a fucking autist so he doesn't know where and when to stop even if he has 80/20 in mindvwhen requested to do such a piece.
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>>7925375
there's a pre and post wei feng, ruan jia. ruan jia was heavily influenced by wei feng not the other way around.
when ruan jia was doing this: https://www.artstation.com/artwork/5XRmJ
wei feng was doing this: https://www.artstation.com/artwork/n03m6
wei feng had better draftsmanship for the longest time. still does.
by the time wei feng did this: https://www.artstation.com/artwork/EZkd4
ruan jia was doing this: https://www.artstation.com/artwork/3qPEv
ruan jia focused more on color and light, and eventually eclipsed everyone in that regard.
now ruan jia does things like this: https://www.artstation.com/artwork/Bk44km
and wei feng does stuff like this: https://www.artstation.com/artwork/zxwXxd
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>>7928209
always so weird that people pit artists against each other when they likely learned and corresponded with one another and have a respectful relationship
like imagine if you grew with your friend and the influences between each other become obvious, it slips into your work and it slips into their work then out of nowhere some guy calls you a hack copycat and you're just like: the fuck
it must feel pretty weird
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File: 1663787401068243.png (28.9 KB)
>always so weird that people pit artists against each other when they likely learned and corresponded with one another and have a respectful relationship
>like imagine if you grew with your friend and the influences between each other become obvious, it slips into your work and it slips into their work then out of nowhere some guy calls you a hack copycat and you're just like: the fuck
>it must feel pretty weird
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>>7928209
If your barometer for greatness in draftsmanship is tightness in rendering then I can see where you're coming from. I would disagree with this premise however.
Nothing in Ruan's early work is lacking in comparison to Wei's early work; they're just made with different goals. I can agree that Ruan's goal has transformed to pursue a greater tightness in rendering (to a visually exhausting degree). I can't speak to the impact Wei's portfolio had on him in this regard. Do you know if they even know each other?
>>7928232
You should give people more grace. That post is a very balanced observation of the evolution of both artists. It's nothing to be combative about.
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>>7928843
Can't you read the post? Jesus your own insecurity controls everything you post.
I wrote that as an artist i recognize how skilled he is. But as a random viewer? It's a freaky mess! It looks like a photo in the worst way, and it looks like a silly chinese drawing in the worst way too. It has no design, just detail heaped on unpleasantly. I don't want this shit on my wall when there are painters who make beautiful things that are a pleasure to look at. I went to an art gallery recently, full of both skill show offs, paid commissions to baroque noblemen which are huge in size, but boring, and the equivalent of "i drew a really cute girl i'm really horny for". All of them are more pleasant to look at than this shit, especially the one on the right in the OP.
So from this i gather that i only appreciate RJ because of my own skill ambitions as an artist. I don't want to draw the crap he draws either, just have the skill to.
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File: RJ-2014.jpg (101.7 KB)
>>7926886
>Syd Mead
The fathers of digital art are Criag Mullins and mid 2000s MtG artists. Early RJ emulated their style and themes. Digital art will always be defined by the fantastical and video games, not some dead boomer obsessed with chrome.
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File: rj.png (3.2 MB)
>>7924118
I mean, he's shown a fuckton of timelapse processes of exactly how he does it, and it's not all that complicated, and at least at a mechanical level arguably not even all that hard, it's just very boring and most people don't have the patience for it.
>draw a background
>lay in high level compositional shapes
>refine background details and block in light
>spend 30 years cleaning your render
>repeat for 10-15 hours around your piece,
>done
Pretty much the determining factor is "were your compositional shapes IN FACT the right shapes" and "do you know what must be done to clean your render?", both of which are mostly a mileage question. Go draw 1,000 women and 1,000 still lifes
https://www.youtube.com/watch?v=ziyhu5_SBQ0
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>>7929674
For what purpose, you're literally incapable of comprehending it, the best you can hope for is attaining awareness that you shouldn't be offering your retarded opinions of things you haven't the slightest idea of
Realistically you'll just get butthurt
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>>7929697
real talk, is this just what you do?
wander into a thread, say
>wrong
then asked why, do a Frenchman-style thousand yard smoking stare and say
>it iz ineffable...
>all zee ways you are wrong...
It'd be okay if you at least added something to the thread, but man, I'm struggling to imagine a more cancerous way to use the internet.
If curses are real, I curse you. Let every banana you eat hereafter have the tips be disgustingly mashed up in that nasty "gets all over if you open it wrong" way, and have that "mildly alcoholic" awful taste, too.
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>>7929704
You're projecting too hard, and after I warned you about getting butthurt. I've posted a playlist with his streams earlier, I checked the thread again and saw you giving retarded advice, so I called it retarded for the other guy's benefit, there's literally no reason for me to waste time feeding a butthurt DK
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File: Study 3.jpg (205.5 KB)
>>7929607
I watched everything from him.
The problem is even his pictures are mid res, his videos are just shit.
He is not a good draftsman. All you can see in his videos are the early stages. But all the rendering shit is done with small brushes on a giant canvas. And you just cant see what exactly he is doing.
He is a bad teacher and his demos arent good as well. There is not much sense in learning fundis from him.
I try to replicate his stzle for a while, but its harder than one thinks. There is no material were you can see his brushwork in good quality. There is no real explanation how to achive the broken color effect. There are some '''''explanation videos'''' videos on youtube, but they are done by douwning krugers.
I just dont get it. So the best i was able to do is pic related. I hatched different hues over a skin tone base, but it just feels off while drawing and looks off as well.
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File: file.png (272.8 KB)
>>7928209
Idk how to break it to you anon...
https://www.artstation.com/artwork/XJgvL
https://www.artstation.com/artwork/Poney
>>7929737
kek
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>>7929737
>ble to do is pic related. I hatched different hues over a skin tone base, but it just feels off while drawing and looks off as well.
Well maybe you should learn the planes of the face first, and how to align the facial features on the same angle first, then worry about Ruan Jia's style.
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>>7923632
it actually doesnt, but you have the visual acuity of a grandma who has withdrawn from all pictures because theyve been deceived far too many times to ai scammery and has developed a catch all survival response by categorising anything even slightly off kilter as robotic sorcery
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>>7928209
>by the time wei feng did this: https://www.artstation.com/artwork/EZkd4
ruan jia was doing this: https://www.artstation.com/artwork/3qPEv
this batch of images is funny, they are using a bunch of layers and not caring to have light make an impact on any object, it all looks so painfully flat, whats the point of chasing this lrvel if detail when you are forgetting the single most important thing?
i know that it might look like i am just being a hater, i dont think i will ever make a piece that detailed, but you cant tell me with a straight face that i am 100% wrong.
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>>7930378
He's right. If you can recognise your own biases here, you can go further much more quickly.
You're in that initial stage where you're starting to grasp or grapple with fundamentals. You're climbing that first hill while not experienced enough to know the mountains that lie beyond it.
If you can let go of the need to be the "advanced" artist who's reached the summit and recognise that you're only just at the start of the climb you can see with objective eyes and realistically move towards self mastery without the hubris of ego clouding your perception.
You instinctively calling that guy a crab and so dismissing his criticism is the exact attitude that will keep you stuck in delusionland.
Humble yourself. The journey has only just begun and that's ok. It simply is what it is.
>ok crab PYW
Ok... it's not my problem. But at least we tried to steer you towards the summit.
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