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From what I've noticed you need people to retweet your shit. The only difference between one of my posts getting seen by thousands of people and getting me dozens of new followers and it being seen by 30 is whether a certain guy in Austria I'm more or less friends with and who for some reason has 10k followers was awake and saw it.
Also Twatter is so full of bots I don't think you can even know how big you are not should your u care anyway, 80% of my followers are sketchy as fuck, like they haven't posted anything since 2018, keep retweeting camgirls and crypto shit, that kind of stuff. Maybe less so for older accounts, maybe it's because I draw porn sometimes and it attracts them, but still, Elon can eat my ass, I'm not paying for premium.
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>>7928972
its rough man
been posting for a few months now and i get maybe 1 or 2 likes on a post if Iim lucky
i think ill start replying to bigger posts more but ill never succumb to the humiliation ritual of asking for art friends or mutuals and posting under such beggars
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>>7928972
>been posting consistently for awhile
unlike gallery site such as pixiv, social media doesn't have a centralized chronological feed for new artworks, so while consistent posting is good for maintaining existing audience, it might have limited impact on growth. Algorithm doesn't actually understand your content, it merely predict who might be interested based on how your account associate with other accounts. You must seek out and interact with profiles that produce similar content for your intended audience, mainly by association like following and retweeting.
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>>7928972
I grew from 0 to 1400 followers over the last year getting into drawing because I draw genshin stuff and I love that game.
A big thing is you need a fandom to really catch attention, some kinda game or anime series that has a buncha fans that would appreciate seeing your ideas and takes with the characters of that world. People don't care too much about its quality, but about the idea. The appeal, the humor, does it make them laugh, theres alot that goes into people liking your work!
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>complains about lack of engagement on socials
>never posts their art
95% of the time a lack of attention is because your art is bland, boring or amateurish.
Another thing is time. Some artists have been on twitter a long time and some artists had big followings on other places and brought them to twitter (or whatever)
But the main reason is your art doesn't stand out.
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i dont care for twitter or billionaire tyrants so ive been trying to nurture a small following on bsky off of SFW only art, making an account in 2023 but only starting earnestly jan 2025. since then i have accumulated....... 200 followers. which i am grateful for, but that's not exactly impressive. an acquaintance of mine joined bsky and within three months rocketed up to 600 followers which astonished me, although they do draw loli on the razor thin edge of bsky moderation. i'm not really sure how to reach wider audiences or if i'm even at a skill level deserving of such. but it would be nice for the sake of opportunities and collaborations, both of which are really appealing ideas. i'm not really sure what to do though. not lolis lol
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Let the algorithm learn who to push you. Make Pixiv and DeviantArt and use tags there to let your target audience find and pick you up. Then advertise your Twitter there. Now big group of people with similar interests start following you in Twitter and Twitter's algorithm learns that these kind of people like and follow you and the algorithm will start to push you to similar accounts.
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>>7929110
You need to go where people interested in art go. People go to Pixiv and DeviantArt to find art and artists that interest them. Twitter, BlueSky and Instagram are algorithm based social media where browsing art is not as big.
If you dont know your demographics and how to market yourself, social media algorithm wont know either.
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>>7929160
>I post my anime tiddies arts. I hate X so much but that's where my community is.
I'm pretty sure Twitter is not the only place to post anime tiddies art. You do realize lot of Twitter users use it with their real life identity with their friends, family and associates there. Do you think they are comfortable letting them see what they wank to? So why not post to other sites too? Ones that are not usually linked to their real life associates?
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>>7929196
There are artists and viewers who use Pixiv, but not Deviant Art or Twitter. There are artists and viewers who use DeviantArt but not Pixiv or Twitter. There are artists and viewers who use Twitter but not Pixiv and Deviant Art.
Do you see the advantage of using all 3? When you start whining that Twitter is limiting your reach, what do you do next? Cast a wider net? Whine more and hope things will magically fix themselves?
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>>7929187
>>7929201
Big mental problem with artists sticking with 1 site is that they think if they post to more than 1 site, the time they need to work on their art and posting multiplies when in reality you only need to draw the pic once and simply post it to multiple sites, adding maybe 2-4 minutes more compared to posting to just 1 site. But some drawfags multiply the drawing time too for some reason.
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>>7929208
Aight, use tags. In Pixiv you have 10 tags to use per work so make them count for max reach. If you search the tag in English, the site offers you the japanese tag too so check which one is more popular and use the more popular or both.
DeviantArt lets you use more tags so go nuts. Use all tags that apply.
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>>7929156
>"follow me and I'll follow back" mentality right?
While I do appreciate the occasional follow back, that's -never- the expectation.
I follow people because I like their art and wanted to keep track of it, and I do it willy-nilly. Although if they don't post their own drawing very often I won't follow and I'll just book mark ones I like as example for reference and inspiration purposes.
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>>7929117
surely devart is a dead end these days? i havent had one since 07. never tried pixiv though. and ive uploaded a view things to newgrounds but im not sure about it...
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>>7929263
NewGrounds has fraction of userbase Pixiv and DeviantArt has. You want to go where people already are and not make them jump through hoops to find you. You can post to multiple sites. My sites are DA, Pixiv, Twitter, Instagram, NewGrounds and Tumblr and that's also the order from most active to least active.
No one cares about your personal preferences or mental imagery or presumptions. Numbers don't lie.
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>>7929160
>>7929187
I would say use insta, but it's unironically a shithole now. static post don't work well and removing the recent tab on hashtags killed any chance for new accounts to grow unless you plan on spending any money, you need to make shorts now. Deviant art is worse off than insta, mainly because the higher ups hanged themselves while shooting themselves in the balls like the art station did, by dick sucking gen sloppa. newgrounds is filled with preteens now because of THAT game and you have to be there from the start to get any form of traction. I don't even need to mention on why plebbit fucking sucks. Pixiv would seem like a decent option if it weren't for the fact that you need to draw anime specifically and you would have to censor your artwork because of the jap rules/laws. Tumblr is okish now, but it's almost as bad as new grounds in terms of engagement though. zoomietok is super easy to get any engagment, followers, etc, but the major down side is that site is full of mostly pre-teens, so don't expect any money from that. Other sites are dead or forgotten already, so don't bother with those. Your 3 best options would be twatter, insta, and maybe tumblr or newgrounds, you really don't have much options just posting static images, but if you're any animator, then everywhere. Being an animator and a decent one at that is basically cheat/easy-mode, but the downside is that shit if fucking hard and takes a fuck load of time.
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hentai-foundry.com
If you're seeking an anime tiddy cumminity shouldn't you go where your audience will most likely be looking for adult artwork, where you can also tag your work appropriately?
Normie social media is just big numbers without any real substance
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>>7929771
https://graphtreon.com/patreon-creators/drawing-painting
https://graphtreon.com/patreon-creators/adult-animation
https://graphtreon.com/patreon-creators/comics
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I've come to the conclusion that I have zero clue what people want to see from me. I pour everything into a drawing, tinker with it for many days, revising over extended periods, by all my standards it looks great, then basically nobody interacts with it. Then I'll look at a commission I did, think it looks like dogshit with mistakes that I don't feel like fixing, hesitantly post it because I haven't been posting much, and it will take off like wildfire. I honestly just have no fucking clue.
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>>7929932
do you art have "mass appeal"?
porn, animation, comic art, create some nice looking characters and ship them together, quirk chungus romance where people don't fully know how to approach thanks to each other uniquines
>werewolf x vampire
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>>7929740
because "following" feed already do that, I want my retweet and likes to affect my "for you" feeds so I can discovery more similar stuff, and I want my followers to see them too
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>>7929984
Mostly cheesecake and porn, but even among the same type of art the difference in reception is so drastic and so often at odds with my own assessment of quality that it leaves me pretty bewildered. It's almost reached a point where I feel like the worse I think the drawing is, the more people like it. And this isn't just content, but the actual quality of the art. It really reinforces my belief that "appeal" is really an intangible thing that you either have a knack for finding or you don't, and no amount of technical ability or accuracy can make up for it.
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>>7930244
People are more interested in subjects they have personal attachment than just technical ability. Like for example the Little Nuns artist Diva. I'm not saying their technical ability is greatest of all time, but they post daily interesting picture of cute girls doing funny stuff and there's a lot going in the pictures that make them intersting to scan through to see all the fun details. They definitely have appeal and it's easy to understand why they have large following.
One of my most liked pic is very rough sketchy doodle with a concept that covers multiple sub-niches of my regular big umbrella subject and it had 2 very iconic characters from 2 different franchises acting it out. I doodled it just for fun and thought it would be just fun little post but it skyrocketed because it had appeal and the appeal covered not only my usual stuff, but also stuff that went together with it and if you were fan of the characters, even if you werent' my usual targeted audience, you'd still get something out of it.
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>>7930244
appeal is pretty much "soul vs soulless" but for a consumer mindset, because most people can't grasp the intricacies of the art piece like other artists do and is one the reasons that video essays that destill the essence of their favorite show get alot of views, so you kinda need to "Keep it Simple, Stupid" or have a art pieace so unique ta people stop to see it
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>>7928984
Why is X so against some small artists getting a small following for a niche? Say a new obscure cartoon comes out and a few artists draw fanart for it and want a few hundred or a few thousand follows as per the old days.
Instead, we get void posting. It's weird because this shit happens even to accounts that have popped off. It really is a per tweet basis unless you produce thematically identical slop that registers the automatic reflex of clicking like in a normie's brain. One post will get tens of thousands of likes and the next one would get 5.
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>>7929160
>Turns out I got shadowbanned and deboosted because I post my anime tiddies arts. I hate X so much but that's where my community is.
How even? How do the tons of nsfw artists that make a living on twitter get any engagement? I see them get 5-10k likes easy and they usually have less than 100k followers. 100k is pretty big for nsfw artist standards and 300k seems to be a soft cap.
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>>7934390
they gotten big before muskrat took over and put out high quality stuff for social media standards(animations and comics), those type of artist usually have the most loyal fanbase, people actively go to their pages. growing as a nsfw now is almost impossible and even worse if all you draw are is just white background and pin up shit, if you can't post on a daily basis.
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>>7934436
So is there any case of new people getting any small following on xitter now? By small i mean about 1k ish. It seems that for a while now people have just been posting to the void. Do all new art, especially nsfw art, accounts just get 2 views and no likes for the rest of eternity?
If it is, it’s strange that they call it social media. The millennials that brought this shit up can now unironically adopt the term anti-social media since it’s all people hating on each other, preaching doom, secularizing themselves, mocking each other, and regurgitating the same tired old opinions from 20 years ago.
Anything except be social like forming communities.
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>>7934380
>Why is X so against some small artists getting a small following for a niche?
its not getting popular on social media has always been a lottery there is no rhyme or reason to what gets popular and what never see's the light of day
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>>7934546
>So is there any case of new people getting any small following on xitter now? By small i mean about 1k ish
in terms of sfw or nsfw? If by sfw then all the time, but those people cap out quite quickly(1k-8k) for a long time (may even take literal years unless) until they finally reach 10k+, unless they do coombait(between sfw and porn) artwork, would easily reach 20k-50k+ within a year or even a few months. This is based at the start of 2025 and the start of 2026.
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>>7934640
The thing is with coombait, you can escape xitter shadowban for a long time or may never even get hit by it, with porn, you have to amass a large following quickly before you get hit with a shadow ban now.
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>>7928972
Musk, the algorithm, shadowbans, bots, have very little if nothing to do with your lack of growth, those are all myths and always have been. If your growth is stalled, it's typically one of two situations:
A. Your work isn't as good as you think it is, and you've hit your skill ceiling. Everyone who will share your work, already does share your work. It's not hidden from anyone, they just don't care.
B. You interact with so few people that you have zero discoverability. The point of following people or retweeting others' posts isn't a 'give and take' thing. If you don't show up in people's notifications and comments literally no one is going to know you exist.
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>>7934692
That is blatantly just untrue. Good taste is a skill no matter how you slice it. You see artists with 'bad' art that have high follower counts because they're skilled at appealing to a sizable demographic. Technical skills are fairly unimportant in the grand scheme, but soft skills very much are not. And in most genres: sfw, normie fetishes, fanart, technical skills are actually very important.
There are a lot of people who manage to gather a couple hundred followers and then think they've been shadowbanned, when in reality they've just exhausted the small closed loop of people willing to tolerate their shortcomings.
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Taste has nothing to do with finding some moral ideal. It's the ability to discern what has value and that's all. Value is arbitrary and relative to the audience, it is not universal. It does not need to line up with what you personally find correct, meaningful, or refined.
>>7934736
He found a large audience and is skilled at predicting what they want. He correctly recognized that edgy webcomics would be highly valued as teenagers flocked to early social media. This is good taste whether you like it or not.
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>>7934436
That's not what I was talking about though. I mean generic pinup stuff. Frontal view porn. The typical omniman squat with the big ass. Some of them at least have unique and coomable bodies but even more are just a dime a dozen anime bodies.
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>>7934380
After Musk bought Twitter, he wanted Twitter to produce profit. Before Musk, Twitter didn't make profit. Now Twitter wants engagement for advertising profits and sell stamps showing you are good customer.
There's no profit in helping small artists share their scribbles
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>>7936418
talking about skill, not the impact you retarded fuck. It's almost like that's the entire point in the first place. Skill doesn't matter in the end, all you need to do is be entertaining or make shit that people like.
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>>7934666
>>7934702
THRUVTHNUVKE
The problem with /ic/ is that instead of appealmaxxxing, they want to technicalmaxxx which is extremely difficult and takes 20+ years of drawing just to MAYBE hit a high level of technical skill.
Meanwhile, an artist with 3 years of experience is shitting out mid-high/beg/ artwork and has a following because they knew how to appealmaxxx.
In the GameDev thread no one could prove to me that a game that was actually fun to play was not popular. They kept screeching about how it's all "luck" and shit when their garbage ass games didn't sell.
JUST ADMIT THAT YOURE THE PROBLEM
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>>7936618
>>7934762
>>7934748
>>7934736
It doesn't look like any one thing. It's the ability to play to the crowd and come off as genuine at the same time. You need to have enough niche interest in whatever you're drawing to not look like a poser to everyone who actually likes it. This is why simply drawing fan art, or furries, or porn, doesn't instantly get you a gorillion likes. You actually have to be interested in the fine details and mechanics of those things. People WILL be able to tell if you're phoning it in. Even the guys who are popular because of their technical skills are that way because they show genuine interest in visdev, not just 'looking good'.
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>>7936469
>talking about skill
Then why didn't you isolate the art-skill variable? People forgive comedy because comedy is a powerful tool, Why do you think politicians go on comedy shows/ podcasts? They understand the power of levity and how it gets people to be more agreeable and forgiving. Having a simplistic style often benefits comedies.
Also comedy is incredibly hard, you may think that channel is shit now, but it was pretty funny for its time, so much so the webcomic was scaled into an animated show. I'd watch that anyday over bigmouth
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>>7936953
there's hundreds of pages that sell "engagement" anon
https://www.youtube.com/shorts/MnQLE7WopPo
It's just one fat guy with 100 phones giving likes and retweets, and that just triggers the normal algo to do it on it's own for a bit
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>>7938996
mostly draws commissions and when he draws something with known characters he rarely names them in the caption. has good composition and colors but everything else is lacking and every piece looks like it could use double the time. the study you attached is some of his more completed work and did numbers on threads, go figure
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>>7938996
>>7939133
It's a good study, but it lacks stylization.
https://x.com/0mmmmm7777777/media
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>>7939159
Good for a beginner, but the brushwork and color choices are very amateurish.
You don't HAVE to stylize, but you do have to keep in mind that if 20 people are drawing the same thing, users don't follow all of them, they only follow the best one. If you aren't the best, you're SOL, be more creative next time.
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Also damn, not to be a doomer but does it blow anyone else's mind just how much more difficult this shit is now compared to 15 years ago? I feel like this level of suppression of new talent is going to have catastrophic effects on the art world over the next 5-10 years.
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>>7939289
>they don't give a fuck because YT doesn't make profit anyways
You don't make profit either in yt buddy
There's only ONE way and ONE way only to make money on yt, and that's views and views alone.
On twitter at least, if you have 300 likes, maybe 20k views on a piece, you can get a commission, maybe. There's a chance.
On youtube, you get 20k views on a video, you get 4-6 bucks. That's it that's the endline. No chance for anything, that's everything, that's it. 4-6 bucks.
Any artist would rather make a piece and have a chance to get a commission for more, than make a piece for some guaranteed 6 bucks. Imagine putting work into actually making half an hour of minimum wage (AND getting those 20k views is not easy either)
Yt is soulcrushing if you just do art
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>>7939831
>On youtube, you get 20k views on a video, you get 4-6 bucks. T
actually you can get a couple thousand bucks every month or so from that many views. What matters greatly is how long the vid is(8 mins minimum), who is the audience(3rd world shitters = rip), and watch time. You don't even need to upload all that much, maybe like a few vids a month. This is why so many art tubers only put out tutorials where a lot of the advice is fluff or has already been said. https://youtu.be/yQU1lKmtmFg?t=559
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>>7939843
Forgot to mention about story time animators as well. They make large sums of money from their vids and would constantly put out fake stories just to get money as well. The only artists that genuinely would have a hard time would be those that only draw static images and only upload speed paints.
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>>7939843
>actually you can get a couple thousand bucks every month or so from that many views
>couple thousands every month
>for 20k views every month, "couple thousands"
You are fucking deluded and I will not talk to you anymore
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>>7939843
>from that many views
brother in christ, that dude you are using as an example has ONE THOUSAND VIDEOS+ on his channel
ONE THOUSAND videos
I don't think you have ever draw that many pictures in your life, that's his amount of videos
And if he makes 5k a month then yes
That's 5 bucks per video x 1000 (one thousand) videos
His revenue isn't coming from his video, is coming from his UNGODLY AMOUNT OF CONTENT PUSHED OUT
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>>7940175
>His revenue isn't coming from his video, is coming from his UNGODLY AMOUNT OF CONTENT PUSHED OUT
you're so close yet so far. Saying, you can reach that amount if you upload a fuck load of lowish view vids. This board always complains about artubers being shit for uploading a fuck load of fluff/filler, but that's the point, so they can get a large sums of money each month. This is the same with story time animators as well. Higher views just lowers the requirements to get that amount of money.
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>>7940175
Besides, Yt is a marathon, not a race. It's the same with social media, you can't expect to just blow up and start making large sums of money. These vids posted are from just a few years of uploads. You just have to find ways to utilized yt, it doesn't hurt to try, that's why using uploading everywhere works is the go to advice.
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>>7940271
>>7940282
Brother that guy uploading 1k+ vids in 3 years, its practically one vid a day nonstop every single day.
That's above and beyond work.
You are now posting a pic of a guy that has 4 MILLION views in a year.
That's above and beyond the mark.
You niggas need to stop the delusion and stop pointing at EXCEPTIONAL people and saying "See! Look he can do it! You just follow this pipeline and..."
This niggas are not the norm and you will not get that amount of views in your entire life, you are just delusional
Reminds me to the girls pointing at the 5 Onlyfan whores that make a million saying "See they make a lot of money!!" meanwhile 99.9% of the other 20 million users barely make 200-500 bucks
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X seems to try very, very hard to funnel you into a clear demographic so they can shove you a bunch of exclusively high engagement shit
I've managed to find really productive ways to use Pinterest and Instagram but it's really hard to get that on X
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>>7940401
I mean, it sounds like you're following a bunch of A. beginners or B. artstationers. Which in either case the algorithm isn't going to have any idea what to do with that. It doesn't read images, it just serves you the average of what the people you follow and like also like. If the people you follow and like aren't interacting with things, or are interacting with shit art, it's going to serve you shit art.
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>>7940408
I kinda want my feed to just be a bunch of interesting, experimental, half-dogshit half-awesome stuff.
Not really sure how to do that but maybe the smart idea is to go deep diving into the feeds of the coolest people you find
I was hoping my timeline would figure shit out but it hasnt
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>>7940362
Typical retard, I don't know why I engage with this stupid retards every time
>Look at elon musk you can be a billionaire as well he did it isn't it!!!!
>Uhg then do NOTHING instead!!! Stay completely still!!!
Fucking amoeba brained retards unable to live fucking normal lives, it's either "top dog 1% of the world" or "do NOTHING NOTHING i tell you!" with most people living average lives
Jesus christ this retards, every time with the extremes, every time
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>>7940382
> fast food tier art
No matter how you curate the algo will always recommend FotM shit and things that everyone is clicking, how do you think that retard frieren blew up? Twitter like to bless certain people for some reason, maybe to fuel the dream that you'll get selected one day.
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>>7940437
The "average person" is an obese walmartian who sits on the couch and drinks himself to death after working his dead end job that he'll probably be laid off from within the next five years
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>>7940521
So what
That doesn't change anything on this matter
In fact, it makes it simpler
If an anon asks "I never had a job what do I do", by your account the best starting point (and the correct one) is saying "apply to walmart, and get the wheel rolling".
But the other retards would say
>become ceo of your own company, the mentality should not be "how do I eat on this expensive restaurant", is "how do I buy this restaurant"!!
>do nothing if you fail at that