/beg/ & /int/ - Beginners and Intermediates General Anonymous
05/08/26(Fri)20:34:08
No.
7936516
[Reply]
►
File: 123616.png (303.1 KB)
If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
DO NOT REPLY to crabs, nodraws, retards that whine about how hard drawing is or talent debates and instead focus on posted works!
>STICKY:
Completed: https://drive.google.com/file/d/2Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
New collaborative: https://hackmd.io/UMnZVhNITW-T1wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/8k0XRnIQR6SValR77TDfZw?view
Hardcore (wayback archive):
https://hackmd.io/@0uRfwdEoRDsHFz9wibb5sA/ry8nyys6-l
>WHERE to get study materials
>>>/ic/artbook
>>>/ic/video
>Want to practice figures?
quickposes.com
characterdesigns.com
lovelifedrawing.com
posemy.art
line-of-action.com
>Post Your Work and give your feedback
What can be improved?
Are there any resources videos or books you'd recommend to them?
Maybe a redline or a technique, be specific.
When receiving a critique, try to provide one in return
>best art teachers
Glenn Vilppu
Michael Hampton
Steve Huston
Brent Eviston
Marco Bucci
Andrew Loomis
George Bridgman
Hikaru Hayashi
Hide Sensei
>best art books
The Art and Science of Drawing
Framed Perspective
Figure Drawing For All It's Worth
Previous thread: >>7935638
Showing all 355 replies.
>>
>>
>>
>>
File: IMG_0879.png (931.2 KB)
What makes women draw better than men? What’s their secret?
I also find it interesting how back then (Renaissance days and such) women artists weren’t renowned, but now they’re abundant. My theory is they view the world more romantically so their aesthetics are more appealing.
>>
>>
>>
>>
>>7936543
Abundant isn't the same as good. There are a lot of legitimately great female artists out there. There are also a lot of female content creator "artists" that are just sfw onlyfans with extra steps, or otherwise have their lifestyle funded by a man
Women are better on average with color though. berrypicker af
>>
>>
>>
>>
>>
>can visualise stuff quite well
>start drawing
>struggling to visualise a box in proper perspective
>step away from the tablet for a few minutes
>can imagine stuff again
>go back to drawing
>it's gone again
Okay what the fuck is the problem? Am i even a human?
>>
File: 1776167663535611.png (522.8 KB)
Why do I feel like my lines always come out way thinner or different than they should be? Like I try to replicate someone drawing on youtube, I'm doing the same brush with same settings, same size canvas, same zoom in... and more often than not my lines are sparse and hard to see and the guy on youtube is getting thicker and clearer lines to the point it looks like a completely different brush being used but is not. This has happened enough times with different people/brushes to realize this issue is probably not on differing brush settings. Is there some secret setting out there? Is it my tablet? I have a wacom intuous and wintab is selected. Pic related, supposed to be the same brush at the same canvas settings
>>
Every time I share one of my art related successes with my friend he just visibly cringes at me and changes the subject. Idk why I even keep trying to tell him about stuff but its my only hobby and I guess I want to share with people.
>>
>>7936571
just do the spamming option
it worked for when he was trying to split the threads between /beg/ and /int/, but jannies don't seem to be doing anything about him almost instantly making a new thread as soon as we hit bump limit, despite the board's slower activity and still being on like page 2
>>
>>
File: loomis.jpg (140.9 KB)
>>7936543
This has never been true for literally any profession in the entirety of existence.
Men are better at EVERYTHING compared to women, on average.
This is why the most popular writers are men:
>William Shakespeare
>Stephen King
>James Patterson
>Christopher Columbus
>Neil Gaiman
>David Baldacci
This is why the most popular artists are men:
>Leonardo DaVinci
>Picasso
>Andrew Loomis
>Vincent van Gogh
>Adolf Hitler
>Michelangelo
>Proko
>Rembrandt
Nearly ALL of the best chefs are MEN.
Nearly ALL of the best musicians are MEN.
Nearly ALL of the best ANYTHING are MEN.
Men, on average, are ALWAYS better than women at any difficult pursuit. Sure, there are SOME females that are better than males at something. But on AVERAGE, most men are BETTER than women at literally everything.
This isn't a misogynistic take, it's literally factual.
>>
>>
>>
>>
>>7936634
Unfortunately in this life that is the most common reaction friends will have to news of your success. If you get a promotion at work, it reminds them they're not trying hard enough in their career. If you get in better shape, it reminds them they're not being diligent about exercise. And it's probably even worse with art skills, which are known to be difficult to even learn, let alone git gud or monetize, and which many "people" regard as frivolous anyway
It takes a very secure person to be happy for another person's success irl. The natural human reaction is to crab. Pay attention to what reactions you receive from which people, and don't dim your light for anyone, they aren't worth it
>>
>>
>>
>>
>>
>>7936619
Are they conventionally aesthetic successes or are they "artistic" in the modern sense perhaps with less broad appeal? I'm friends with painter who's doing very well, and I'm pleased for him, but I sometimes don't see what others value in his work. The visible cringe is a bit much, though.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: Screen Shot 2026-05-08 at 11.13.14 PM.png (441.1 KB)
feels like i'm stagnating a bit, trying to punch above my weight a bit
what are your thoughts on the fabric texture at this stage? i want the dress to be more exceptional
also, feet and hands kick my ass
>>
>>
>>
>>
>>
>>
>>7936627
to be honest it's tough to say this as women were not considered whole people for most of history. we don't know if there could've been a female artist better than davinci because women were basically just cattle
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>7936855
Are you saying /ic/ is useful so that I will stay in here?
>/ic/ was ten times meaner just a couple years ago, this is nothing
It is still as cruel as before. It is impossible to tell whether the critiques I am receiving here are trolling or not, as you said,/ic/ is nothing but dust.
>>
>>
>>7936859
nta, I have gotten good critique on /ic/ a handful of time, but none of it was stuff I couldn't have gotten on reddit or discord as well. In general, I think discords or other closed groups are the best place to get critique, cause feedback is much more meaningful if the other people know how you've been progressing. Unless you're one of the thread celebrities, no one here will even remember the last thing you posted, nevermind be able to tell it was you.
I'd say /ic/ is just ahead of reddit and twitter in terms of critique, but it's probably the only place with this many trolls and nodraws crabbing you, so if you don't know how to filter information, it will be the place most prone to misleading you
>>
>>7936863
>no one here will even remember the last thing you posted, nevermind be able to tell it was you.
We can tell. Blogposting is not the way, place is insufferable these days for a reason
>nevermind
It can be done through text, Do you really think it's impossible to do isolate individuals through their drawings?
>>
>>7936865
Individual anons will care, that's probably true, but speaking from my own experience, I have never had the experience of someone here referring to my old work, while it's common practice in other places. The most I've seen is people preemptively pointing to their old stuff as well.
Again, aside from thread celebrities like purple guy atm
>>
>>7936847
>Is it AI or something?
It probably is AI or a copy of another artist, alternatively it's a copy of a 3D pig disgusting body (proto AI) . It's easy to tell right? It looks soulless, aimless, boring, it has no gesture. Funny because even copies that are actually drawn look soulful
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: file.png (150.0 KB)
>>7936884
Heads are hard.
I'd recommend blocking in the general light and shaodw shapes with a big brush, or even the lasso tool and then working on the smaller shapes and details. You seem to have used a mostly uniform brush for everything, which will be both messy and not flexible enough for the fine details.
>>
>>
>>
>>
>>
How long realistically should i take to practice drawing boxes and circles? As in the length of time it should take to draw one? I find circles to be particularly brutal but i realize my construction is horrible because I don't have the ability to draw the shapes in a 3d manner.
>>
>>
>>
>>
>>
File: IMG_3901.jpg (1.2 MB)
>>7936983
Is this watercolor? I kneel….
Do you have any advice for someone trying to get into it? Sometimes what I paint turns out really nice and I’m able to block out animal parts well, otherwise it turns into muddy shit(here’s a recent piece with both). This is super clean so I want to see if you’ve got any insight.
>>
>>
>>
>>
>>
>>
File: IMG_25690509_161741.jpg (243.9 KB)
How do I appeal?
>>7936516
Are all the links broken?
>>7936989
I just got into watercolor too.
>any color can be made
>cheap
Sometimes watercolor annoys me. because I use print papers. than make blending hard and using too much water ruins the paper. There is a reason why colors get muddy. I don't remember why. Colors that are too far apart in the color wheel get muddy or something.
idk I just got into watercolor, I have nothing to say.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: PXL_20260508_170503778.MP~2.jpg (721.4 KB)
>>7936774
the fact that no one responded to this filled me with Rage. it is very solid. it is cute and good. fix the perspective on the shoulder and arm that is farther away because right now it looks significantly larger than the other side. I make this mistake often and cannot correct it because I am tradcuck. use the medium to your advantage. he/she is very cute.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>7936775
this is complete hogwash
women have literally taken over the writer's sphere and it's still MEN who are the best at it
men simply have a proclivity for greatness because no one is there to coax them when they suck
men are forced to be great
men are NOTHING if they are not good at something
women already have value, men are fucking worthless
so it's obvious that men have to work 10x harder just to be seen and by the time they are, they far surpass females
thats why you can go on GoodReads right now, read a sample of all the books written by women and all the books written by men (of which there aren't many because GoodReads pushes female authors over men) and 100% of the time the men's books will be better than ALL of the females books
every single time
>>
>>
>>
>>
>>
>>
>>
>>
>>7937041
This is the truth but foids and white knights will never accept it. Bell curve etc.
Also the narrative that women were just human chattel up until 1950 is inaccurate, you can find examples of women owning businesses or going into politics even in ancient times
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>7937078
can I redraw this
im >>7937028
you are early on but you have decent creative concepts if these are original, and not copies it's an oppressive amount of creative execution and design. if these are copies just keep on going at observation
also, you're shading a lot when you should probably be focusing more on your solid lines and structure at your stage. if you want to do more with the values, remember that brighter highlights make things look less muddy
either way, keep up the good work
>>7937034
just ask me for a you in particular etc
>>7937035
honestly, I may not be the best person to critique anime faces because I can never tell where they stand in quality
>>
>>
>>
>>
>>7937078
>critique this
Again, this is not asking for critique. When everything is wrong, critiquing is not possible.
Look for posts that get the most (You)s and see what they're like. But then again you don't have any interest in learning so ¯\_(ツ)_/¯
>>
>>7937085
I live a busy, unfortunate, uncomfortable life relatively speaking. It’s hard for me to sit down and learn but I have watched videos and took art lessons. You seem to be incapable of critiquing because this is a beginner and intermediate thread anyway…
>>
>>
>>
>>7937091
I've never watched like a study video or anything. I just look at references on my phone also. you can just screenshot the pose you want on the sketchfab model so that it's stable and you won't accidentally move it. It's going to be the place to find the best references for your subject matter probably
I never really watch any videos for learning or anything or study in a conventional sense etc but observation gives you way better ground and it's honestly easy and probably won't interfere much with your work cycle to just have something to look at that's more structured and proportioned and then put your own ideas on top
>>
>>
>>
>>
>>
>>
File: 60.jpg (591.3 KB)
The mouth was so unbelievably difficult to draw.
I think I'll just write for the rest of the day.
>>7936794
Is 7 years in the room with us right now?
Lmao, it's hilarious people are so mind broken they think I'm in their walls at this point.
I took a break from /ic/ and people were still talking about me in the old threads, accusing others of being me.
And this is only from being consistent for two weeks. Imagine what months of consistent posting would do to /ic/.
It would be unrecoverable. Everyone would potentially be "the 7 years fag."
I will say that being in OP three times in a row does make me a suspect.
I don't have the time nor care enough to make collages as a guise to to promote my art.
I really don't care.
>>7936863
/ic/ is the only place you'll get responses if you're an actual beginner.
Reddit is what everyone tries first until they realize actual beginner artwork gets no replies in r/LearnDrawing so they look for other places. That's my story, at least. Which is funny because if I got actual responses on Reddit, I wouldn't have discovered /pol/ and been redpilled about dajoos and the vaccines. So I guess I got something good out of it.
>>7936904
>>7936901
What are you benchods talking about?
>>7937014
I personally believe anyone that is good at drawing while also being a crab didn't struggle to attain their skill. Because it came easy to them, with very little work on their part, they're worried other people might also attain that level of skill with the same amount of ease. That's why they have to crab on other people and make sure that they are demotivated before they even start.
Contrast this with people who genuinely struggled to get good at drawing: these people will try to help you. Mainly because they know it's so fucking difficult that it's unlikely that their skill will appear "common." This is why they don't care about the fallout of teaching others to draw. They know that only a tiny fraction of the people listening will actually improv
>>
>>
>>
>>7937108
Yeah but that’s the epic fun of this website is everybody saying faggot and Retard and all the words my mom doesn’t like. Jk but yeah it takes too much time. If you guys could help me report em thatd be cool.
>>
>>
>>7937107
Yeah. Less access to resources back then. I could see how. I missed the mark I guess. I’m still young I could be professional before I die maybe. I’ll never stop drawing. I’m in love with it. Though there are off days or even off weeks or months. What are some cartoons that had this kind of style?
>>
>>
>>
>>
>>
>>
>>
>>
File: 1756030735964217.jpg (575.8 KB)
>>7937113
It's pretty bad but I'd say this is my worst: >>7936454 and pic related was when it started to fall apart.
Draw more unironically doesn't work in every case.
Particularly in mine where I fell into a negative feedback loop.
It'll only increase frustration and lead to burnout for the fiftieth time.
I gotta either take a break or draw some easy shit to get back to normal.
This is particularly true for beginners, not so much for /int/ artists. An /int/ might draw something bad once in a while but not enough to fall into a loop and break their motivation for drawing. /beg/ operates differently so "just draw" doesn't always work.
If I do break the negative feedback loop cycle, I'll update with how I did it.
>>
>>
>>
>>
File: 01.jpg (620.2 KB)
>>7937126
>>7937126
As mentioned previously, the advice of "just draw" doesn't work for /beg/, but I think it's important to elaborate on why this is the case; particularly because it appears that /int/ artists are unaware that advice that works for /int/ artists doesn't necessarily mean that it will work for /beg/ artists. That would be like saying manual transmission vehicles operate exactly the same as automatic transmission vehicles. They appear to operate similarly but juxtaposing them will reveal their drastic dissimilarities.
>just draw
The idea of "just draw" assumes that the receiver of said advice understands the nuance of those two words. This is often not the case as it is typically /beg/ who are asking for advice, those of which cannot discern the the nuance of said phrase. Thus, when dealing with /beg/ artists, a different approach must be taken.
>context
Beginner artwork lacks one HUGE thing that /int/ artwork doesn't: context.
The reason why it's easier to critique /int/ artwork is because it's easy to discern the context in which it is drawn in. The mistake people often make in comparing /beg/ artwork to /int/ artwork is assuming that the complexity of critique comes from the fact that /int/ artwork is generally better anatomically than /beg/ artwork. This is not the case. It's the context that matters. /beg/ artwork CAN, in fact, be created within context, but this is unlikely as learning context requires skill (of which a /beg/ won't have).
So what should we do?
>questions, questions, questions
In order to critique /beg/ artwork, questions must be asked. This encapsulates said artwork into a particular context making it significantly easier to give valuable critique to said beginner. Would people actually spend time doing this?
>time & skill
I don't necessarily think it's a matter of time. I mean, if you're on /ic/, your time can't really be THAT valuable. Thus, I believe it has to do with lack of skill above anything else.
(part 1 of 163)
>>
>>
>>7937138
the thing is simple: have a high or midline IQ.
If you aren'ta retard you don't need advice, you are intelligent enough to see mistake and to seek solutions (youtube, googling,blogs, books, observing others drawing). But if you are a retard or mentally ill, then no advice will ever be good enough to help.
Advice really is more for /adv/ or very high /int/, when the fundies are firm and expertly applied. What advice could anyone in /beg/ even want or need? Open any how-to-draw source, no matter, and see the same techniques being presented again and again.
For copying learn accurate angles and distances by... drawing more. For drawing from imagnation learn drawing in 3d (boxes, if you are a retard who needs this),construction and then experiment a bit to learn attractive new symbols that work-> especially for the face and hands.
What else is there even to say. Advice is just noise. Beginners should just ask a LLM. Those are good at repeating back what has been said hundreds of times.
>>
>>
>>
File: 1749704517599788.jpg (886.8 KB)
>>7937139
>time & skill
Not to be confused with lack of skill for the process itself. The lack of skill I'm referring to here is the lack of ability to teach. To teach a beginner requires an immense amount of conscious foundational knowledge, much of which is lost when one attempts to pursue any skill at a high level. This is because in order to be able to draw, you need to be able to do things subconsciously. Things that your hand just do without you telling it, like getting right proportions, perspective, line quality, etc. But to teach, you need to be conscious of all of this all of the time. That's simply a bar that's too high for the average /int/. The average /int/ just want to post in /beg/ threads for validation before they move onto their next drawing. This is 100% true of all artists, particularly the ones who started drawing before they were adults. The /beg/ must be different, however. That leads into another point.
>validation vs discipline
Most artists who started when they were young rely on validation. It's erroneous to believe that most artists are disciplined. If you look at the state of /ic/ /int/ artists, you'll quickly find that these people are the opposite of disciplined. The only reason they draw is because they FEEL like drawing, not because they force themselves to. This is complete opposite of how the people of /fit/ treat the gym. The gym isn't a place you go to when you FEEL like going, you go there because you HAVE to. You use discipline. The average /int/ artist DOES NOT have discipline. They got good by simply drawing whenever they felt like it. This is particularly why it typically takes 10+ years before they achieve any level of competency. It's not that drawing consistently, every single day, for 10+ years is what it takes to be good at drawing, it's that they need to balance video games, movies, social media, and jacking off within that time frame. The point is, discipline is a rare trait found in all artists.
(part 2 of 163)
>>
>>
>>
>>
File: 1774931629001465.jpg (628.0 KB)
>>7937140
The idea of:
>you just have low iq / mentally ill / permabeg / etc.
is just a way for /int/ artists to avoid criticism of their bad advice.
The fact of the matter is that TEACHING IS HARD.
It's very, very difficult.
You think that just because you can draw that automatically means you can teach?
ABSOLUTELY NOT.
Teaching requires the same trial/error and failures that learning to draw requires. However, because most /int/ artists never failed at drawing much (either drawing came easy to them or they just always felt like drawing enough to get good), the idea of failing a lot is foreign to the average /int/ artist. Thus, when they continuosly give advice on how to draw and it keeps on not working, the only fallback they can come up with is:
>WELLLLLL YUORE R JUST RETARDED!!!!!!!
This is further exacerbated by the fact that whenever you say:
>drawing isn't fun right now
/int/ artists say:
>if drawing isn't fun, then just quit
That reveals the fact that /int/ artists did not use discipline to get good at drawing. They drew when they felt like it. Thus, any talk of discipline is invalid and this immediately reveals why they immediately say /beg/ artists are retarded or low iq.
/int/ artists simply don't like being told that they're bad at something. But it's not a hit to the ego if you're bad at teaching. Teaching is fucking hard as shit. You need to have the mental fortitude of a fucking boulder to handle it. And the average /int/ artist just doesn't have the mental fortitude or discipline to handle teaching /beg/ artists.
That's fine.
But saying
>everyone is retarded / low iq / mentally ill
is just a huge copout for lack of skill in teaching.
>>
>>
File: On Drawing Page 54.jpg (937.2 KB)
>>7937146
That's the thing.
I don't fucking know.
I just write a lot because I love writing.
I can sit here and pretend like I can give great writing advice but the fact of the matter is that I'm simply so obsessed with writing that all I do is write almost all of the time.
This is how most artists who are /int/ are like.
They just love drawing so much that they can't stop drawing.
But when you ask them how they got so good, they have nothing, just like I have nothing.
The truth is: I don't fucking know. I just wrote a lot.
This is why I said:
>either drawing came easy to them or they just always felt like drawing enough to get good
It's because it's true.
Writing came easy to me AND I always felt like writing.
But artists are here pretending like they have this extreme amount of discipline when they don't.
They're just like me when it comes to writing, they do what they feel like doing and what they enjoy.
That's fine, but don't get an ego about it.
That's the main reason AI fucked artists so hard when writers barely took a hit.
>>7937144
>if i reframe my intentions then I WIN!!
lmao, good try
unlike you, i actually enjoy writing about drawing
pic is page 54 of my series about drawing
>>7937151
>new
I have bad news for you.
>>
>>
>>
>>
>>
>>
>>
>>
>>7937165
I would watch your tone.
You're the one asking for a tldr.
This implies you are incapable maintaining consciousness when reading for more than a few seconds.
Thus, by this deduction, you are incapable of attaining knowledge beyond it's surface level.
This applies to all of you as well:
>>7937166
>>7937162
The incapability of pointing out the flaw in any of my points proves that I am the only one here so far with any sense of reason.
I do realize I am on an art board and thus the people here might lack logical sense in favor of intuition, but that would only prove me right. Feel free to prove any one of my points wrong using actual logic, if you dare. I wouldn't recommend it though. Seeing the responses I have gotten in my time here, I have found not a single person capable of proving even a single one of my points wrong.
I am starting to believe that I am impossible to prove wrong.
>>
>>7937154
it really isnt, most of it is just laziness and no real intent to learn. you can do anything if you truly set your mind to it and it wont come easy. draw a thousand hands by the end of the year, from reference and from memory after and you'll be a master next year. shit just takes time. cute face.
>>
>>
>>
>>
>>
>>7937169
Exactly.
So watch your tone.
If you are incapable of reading, calling others "low iq" is a projection of your inadequacies.
It's okay to be on the low end of the bell curve, but you won't catch me making my way on the other side of the bell curve to respond in the manner in which your uneducated kind responds.
That's precisely why I take you down with logic and why you are incapable of responding in tandem.
I don't need insults.
Those are for the lower class. The uneducated. The poor. The peasants.
The white man needs not worry about the opinions of the other kinds. He simply puts them in their place, as I do to you.
>>
>>
>>
>>
File: alsdklf.png (1.7 MB)
I feel like faces that are almost symmetrical but just tilted/angled very slightly are the hardest to draw, this shit is turbo nightmare mode. It feels impossible to get everything lined up right without just redoing shit over and over until it looks right.
>>
>>7937168
Nope.
Like I said before, /int/ artists just happen upon being good at drawing. They don't make a conscious effort to get good. They do what they feel like doing in the same manner in which I got good at writing by just writing. I didn't discipline myself or force myself or do something ridiculous like write a hundred thousand poems to get good at it. I just wrote a lot. There isn't any specific piece of advice that I can give to teach others how to write because I genuinely don't know.
What you are trying to do is just make something up.
You yourself didn't grind a thousand hand drawings yet you tell others to do that.
Almost any advice that you or any /int/ artist gives is not anything they actually did.
The only advice they actually followed was "just draw."
But that's as eroneous as saying, "just write."
It's true but means nothing.
This is why I say that teaching how to draw is harder than drawing itself.
It's because anyone who actually knows how to draw is on the same boat as me when it comes to writing.
They don't know what the fuck they did to get good.
The difference is that I don't pretend to know how to teach others to write and get mad at people for not taking my shit writing advice seriously.
/ic/ on the other hand can't handle criticism.
Look at this thread.
They can't argue a single one of my points.
They're talking back and forth with each other about surface level shit when we could be getting deep into how to actually deduce this drawing business. It's a critique board after all, the whole point of this board's existence.
But people treat it like an art gallery and validation farming.
That's why no one improves on /ic/.
That's why my points are never refuted.
That's why I remain correct on all of my points, all the time.
>>
>>
>>
>>
>>
>>
File: 08.jpg (658.7 KB)
>>7937192
Because I'm past the point where analyzing how to learn writing as a beginner wouldn't work.
I'm not a beginner writer anymore, what the hell do I know about beginner writers?
I am, however, a beginner artist.
Thus, I can START NOW to theorize and figure out ways to get better at drawing NOW.
Relating drawing to writing gives me a logical advantage in figuring out how to learn how to draw.
If I "just draw" a lot and get good at drawing, I'll be in the same boat as I am in writing.
That is:
>i would be able to draw, but i wouldn't be able to teach it
Then I'd have to do what everyone in this thread is doing which is BLAME THE STUDENT to deflect criticism.
That's why I document literally EVERY drawing I do.
That way, if I stick with drawing, anyone can go back and deduce what it took for me to get good, not just believe anything I say with my words.
Look at any /int/ artist's advice.
What proof do they have that they actually got good with what they are telling you?
What's stopping them from just lying?
>>
>>
>>
>>
>>
>>
>>
>>
>>7937203
>Thus, I can START NOW to theorize and figure out ways to get better at drawing NOW.
I assume this part confused you.
But I specifically used the word "figure out" to imply that I don't CURRENTLY know how to get better at drawing.
That's the purpose of documenting literally everything I do and think.
/ic/ is just another place I can also document my progress, in case anything happens to me.
>>7937204
Don't tell other people what to do.
I understand that you have little control over the aspects in your life and the only place you have any semblance of control is on /ic/ threads, but not when I'm around. Leave your daddy issues at the door when I'm in the building.
>>7937205
Fair enough.
My goal is to be able to draw like Andrew Loomis.
Not at his level of ability, that's not what I mean.
What I really mean is:
>how to have fun with your pencil
That's my goal.
What does it take to have fun with your pencil?
How do you make drawing actually enjoyable?
That's my primary goal above all my other goals.
I feel like I am getting close.
And the closer I get, the stronger the crabbing becomes.
/int/ artists realize that if I release the truth about enjoying drawing, it's like releasing the cure for cancer (which already exists). It will discombobulate the entire industry. Instead of fighting against corpo Jews, I am fighting against a botnet of crabs.
But like that pepe picture says:
>one life, worth an attempt
>>
>>7937189
A lot of evidence on what enabled people to make big contributions points to a professor was a terrible instructor and the student had to work hard to learn it for themselves. I suggest a rule:
What you learn from others you can use to follow;
What you learn for yourself you can use to lead.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>7937218
I don't buy this.
How did I get out of /beg/ in writing?
I will say that I haven't surpassed /int/ when it comes to writing and for that I will need to sit down and really study how to write like the great writers, but I never used "discipline" or any of this stupid shit to get good at it.
The same is true for artists.
Especially the ones that tell you to quit when you don't enjoy it. That just proves they didn't use discipline to get good at it, they enjoyed doing it and so they did what they felt like doing and got good.
That just proves my point.
That's why people in this thread are avoiding my points because they realize that they're proving all of my points right. They thought they could tell me to quit and that it would actually happen but the only thing that happened was it gave me valuable insight: it proved to me that artists don't
>put their nose to the grindstone
or use "discipline" to get good at drawing.
They just drew when they felt like drawing and got good.
This is how it worked for me in writing and why, without really trying, I have every single one of my professors telling me I have the best writing they've ever read (granted, these are college students so not exactly la crème de la crème but that's besides the point).
>>
>>
>>
File: 44.jpg (602.2 KB)
>>7937230
Great!
Lets do direct quotes if you want to die on that hill.
>so you admit you don't know anything
What does this say?
Literally: knows "absolutely nothing."
Yes, see pic related.
Is that "knowing absolutely nothing"?
You tell me :)
Oh, and I'd advise you to not say:
>i'm not a crab
Because if you're that anon that said that before, you're only going to trap yourself in a logical loop.
>>
>>
>>
>>
File: file.png (653.7 KB)
He's partially right. Just drawing will not let you improve, for that you need to constantly challenge yourself. However anyone who is serious about improving should already want to challenge themselves, so "Just draw" actually becomes the correct advice again. Those that understand "Just draw" as only ever staying in their comfort zone either had no interest in improving, or are scared to fail. Neither of which makes the advice bad.
Also saying that no int has ever had to have discipline or make a conscious effort is the stupidest take I have ever heard
>>
>>
>>7937246
Granted.
I should have said MOST /int/ artists have no discipline.
Or rather, any artist on /int/, particularly ones who ell you to quit when you don't immediately enjoy drawing as a /beg/, have not used discipline when learning how to draw.
/int/ artists are simply not as impressive as they want you to think they are.
They say they "put their nose to the grindstone" while actively telling people who don't enjoy drawing in the beginning to quit. Does that sound like a disciplined person to you?
>>
>>
>>
>>7937250
I still don't agree with "most", but that's besides the point and I doubt I can change your mind.
Fwiw, I don't think not enjoying it sometimes as a beg is a sign you will never make it. There were certainly times I didn't enjoy it. And even ints have times where they don't enjoy drawing.
However if you NEVER enjoy it, and constantly have to be assured that it can be fun, why are you even drawing? If you have no faith that drawing will be enjoyable, even if it isn't currently, why would you torture yourself?
Of course most anons that complain only want to vent a bit, which is totally fair, but some genuinely seem miserable and like they want to do anything but draw, and I question what they even see in art.
>>
>>
>>
>>
>>
what social media should I use if i want a lot of likes and attention?
tumblr? it kinda good, but no porn. It makes me sad.
X? post dies in 10 sec
DeviantArt? I get a lot of views but no stars or any comments. It makes me sad, too
Reddit? No karma
.BlueSky? Twitter but worse
YouTube? i cant make videos
>>
File: 1757137839930024.png (113.6 KB)
>>7937256
It's the same as the gym.
Why bother going to gym if you don't like lifting weights?
But that's not the point.
The point is that it gives you something.
That's discipline: doing what you don't want to do for a benefit.
That's why I say that /int/ artists don't have discipline. If you LIKE drawing and WANT to draw, that's not discipline. That's just doing what you feel like doing. Which pretty much proves my point.
>>7937259
I always admit when I'm wrong. That doesn't happen often because I am often not wrong.
>>7937263
I never made a /beg/ thread, it's too much work.
I already have to keep tabs on my 27 other threads I made.
>>
>>
>>
>>
>>7937266
>Why bother going to gym if you don't like lifting weights?
Yes, that would be my question. There are so many other things that give the same benefits, why would you spend your time doing the one you don't enjoy over finding something you do enjoy.
Also, what is the "something" that drawing gives you, if you don't enjoy it? The skill to draw better? But you don't like or want to draw apparently, so it's actually of no use to you, since you would never actually apply it to make your life better. So being able to draw has zero benefit to someone like that.
>If you LIKE drawing and WANT to draw, that's not discipline. That's just doing what you feel like doing.
Again, even ints and pros will have days or things they don't want to practice. Most still do it. Are there some that only draw when they want to, yeah. But discipline isn't about never enjoying something. It's about keeping going even during the low times. That does not mean you can't have high times.
>>
>>
>>7937274
>/fit/
>you're NGMI bc no discipline
>/ic/
>you're NGMI bc drawing is just not for you
Completely different mindsets.
See this post: >>7937272
You HAVE to enjoy drawing in order to pursue it.
That's a ridiculous concept in /fit/ when it comes to the gym.
You LEARN how to enjoy the gym, the same applies to drawing.
Not this weird astral magical bullshit where you just have to magically enjoy drawing for no reason.
That's childish bullshit.
Like these children:
>>7937271
>>7937270
>>
>>
>>
>>7937279
Difference is working out has actual benefits. Drawing has what? It improves your mental health? I don't see why anyone would draw unless they enjoy it or want to make a career out of it. Plenty of other productive hobbies out there that someone can do if they don't really like drawing.
>>
>>
>>7937279
drawing is very hard, most are NGMI by default. low IQ and mental illnesses make it even harder.
enjoying drawing makes it x100 easier. most people who made it enjoyed at least some part of the process or result.
a mentally ill /beg/ who doesn't even like drawing is almost certainly NGMI, they should just give up. any effort to help them would be better spent helping 100 times more people who actually like drawing.
>>
>>
>>
>>7936912
List of courses or resources I've gone through:
Evolve painting course (unfinished)
Steven zapata secrets of shading
Marco bucci videos and color course.
Russian Academic course (unfinished)
Aaron Min channel
Dorian Iten free videos
this video by bucci covers a good amount and is the single most condensed video on rendering.
https://www.youtube.com/watch?v=DQ5QF0q4QqQ
In order to render, you need to familiarize yourself with each modeling factor. You should be looking for which ever one you're currently trying to understand in art or references you are drawing => form light/shadow, terminator, cast shadow, reflected light/ambient light, core shadow, ambient occlusion, halftones, center light, specular reflection, and the penumbra (least important). You can practice all of these concepts in isolation too, Dorian has great exercises for that if you can find them. Keep in mind If your shapes are wrong, rendering won't matter nor will your values! If your values are wrong, then your colors won't matter either.
>>7937138
begs, much like yourself, don't know how to draw. Telling them to just draw is not practical advice. To be fair most begs need to be spoon fed and don't actually listen to actionable advice because it's boring or just not fun sometimes. Beg art is difficult to critique for a lot of people because there's too much that's wrong, ints less so. To critique a beg, you have to address proportions, shapes and observational abilities because that will offer the single most amount of gains. In order to realize those gains, you need to do a lot of drawing.
>>7937143
Teaching through ic is a waste of time because you cannot keep tabs on a beginner or what they are actually doing unless they post their body of work consistently and are identifiable as the same person. It's very difficult to track progress this way as someone who likes to teach.
>>
>>
>>7937285
Not meaning to quibble but drawing has a lot of crossover benefits to other professional fields, or at the very least draftsmanship and form thinking do. Certainly in engineering where nearly every kind of CAD design is going to start with a sketch or whiteboard drawing. Historically many scientists and physicians have been competent sketch artists, it reinforces understanding and is a very useful type of note taking. Capital-A Art aside, even a little bit of drawing is a powerful communication tool
>>
File: file.png (295.4 KB)
>>7937279
i think people say that because just showing up isnt enough, people think you will get pro or even just int if you draw regularly? No, thats the BARE MINIMUM. If you're pulling teeth to get yourself to draw you're not gonna go anywhere.
Picking up the pen is step 1 and there are like 100 steps ahead to just get to int.
Even in the gym, just by showing up you will get a mid body, seriously, this is a pretty widely acknowledged fact now in the fitness community. The amount of sacrifices, strength of character, humility, ingenuity, creativeness, and just pure insanity to get to a single level above a beginner is unimaginable to people who can't even start. The gym is a perfect example of this, you can't even pick stuff up and put stuff down, to even do that effectively is a whole art which has people shouting over each other from every side.
However hard you think it is to get good at something its actually 100 times harder
>>
>>7937152
You've been writing you're entire life. We've failed writing plenty enough as kids. How would you not be good at it? The same applies in drawing. You don't know how to teach writing, or teaching for that matter, because you don't think about it or have never done it. You have projected your personal experience and understanding of writing onto ints. You are making assumptions.
>>7937150
>WELLLLLL YUORE R JUST RETARDED!!!!!!!
This statement is rude, albeit true.
Teaching is a different skillset from drawing. Teaching is a game of patience and repetition with students.
>>7937216
>how to have fun with your pencil
You can do this without drawing any subject in particular. Scribbling can be plenty fun. In fact Tim Gula has a great video on Proko for this. Drawing can be fun or miserable dependent on mindset and goals. Go into it the way Tim does here, with the intent of relaxing and just making shapes and marks you find interesting. You might find what you're looking for.
https://www.youtube.com/watch?v=MJYGFwGhHnA
>>
>>
File: IMG_4231.jpg (180.0 KB)
Today’s longer studies. I’ve noticed I frequently get the length/width ratio of the eyes wrong, they’re so small that they become finnicky and hard to measure.
>>7937325
Based drawing
>>
>>
>>7937152
I think perhaps the discipline people speak of comes from drawing consistently before you get to enjoy drawing. I enjoy drawing now, but I had to go through a period of time where I had to force myself to draw for at least an hour a day, and would feel like shit because my drawings didn't look good. Though I would argue that rather than discipline, it was my desire to improve that carried me.
>>
>>
>>7937346
Linework is the one thing that really does just improve with mileage. I’ve barely ever done any “line control” exercises except maybe a bit when I first started out, unironically Just Draw and you’ll naturally get more confident over time and discover different types of lines that work for you
>>
>>
>>7937329
If you're putting your art anywhere then there will always be the possibility of someone stealing your art no matter what. You just gotta do it.
With that being said, I've been having little to no luck on twitter. Pretty much all of my follows have come from an outside source one way or another. So either their algorithm heavily disfavors smaller accounts, or I'm shadowbanned because of boobies.
>>
>>
>>7937360
>If you're putting your art anywhere then there will always be the possibility of someone stealing your art no matter what. You just gotta do it.
that whole thing really terrifies me though
I think i'm just gonna not share my art publicly, until I have one BIIIIIIIIIIIIG project that will do numbers right after it's released. like an animation or a comic or game or a series of projects like that. and it will make enough of a splash that I gain some reputation and I won't have to worry about it
>>
>>
>>
>>
>>7937363
I think you just gotta bite the bullet man. The chances of you getting popular off a single project, even if it ends up being really good, is very low. And even then people could steal that before it hits the spotlight.
If you build a fanbase beforehand then at least people will be willing to side with you to sus out anyone who does end up stealing from you.
That's my view, at least.
>>
>>7937363
Here's a hint dude, just because you wait to release it all at once doesn't mean people won't try to steal the idea then. The other anon who responded to you is speaking sense. A good idea and concept doesn't mean shit if you don't have a community that supports it. Guess what? If you don't have a community and someone who steals you idea is better at creating a community, who will people be inclined to believe was the original founder of the idea? Look a Mike Pondsmith. He's not the creator of the Cyberpunk genre, but now when people think of Cyberpunk, they think of him.
Think of this way my guy. People don't steal ideas. They steal momentum. If you don't build that momentum, they can easily take your idea and build the momentum you never built themselves. You're basically handing them a blueprint. You're literally shooting yourself in the foot because you're too convinced your idea is that precious. It's not. What matters most is that you get a following that believes in your vision.
>>
>>7937374
>>7937381
you're probably right
this whole art promotion thing is so fucked up. it sounds like it's just a lottery on whether or not it works or you just get screwed over. i feel like there has to be some cheat code or way around all this crap. i'm making a game at the same time as my art, so i was thinking i could show my art & OCs only through the game so that that way it's impossible for people to steal or whatever without accidentally promoting my stuff
>>
>>
>>7937386
Yeah, reality can be a cruel mistress when you don't choose an NPC path. Trying to succeed in an oversaturated and hypercompetitive market isn't for the faint of heart. Once you go from passive algo lottery spins to actively taking your success into your own hands, you realize there are a lot of sharks in the water, many of which don't like sharing their share of the ocean. Shits exhausting anon. I've only gotten small tastes of it and it's not fun, but I mean, we chose this path for a reason. Maybe because we're retarded. Lol. Or maybe because we wouldn't have it any other way.
>>
>>
>>
>>
>>
>>
File: 1736431189561186.jpg (35.7 KB)
>>7937410
>schizoid posting
if you think anything in that post is either deranged or shows signs of seclusion, you are the crazy one. all the nodraws and begs cant even fathom to draw for more than an hour a day in order to improve, thry'd rather be lazy and complain
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>7937344
My argument is that MOST /int/ artists DID NOT have a period of time (in the beginning) where they didn't enjoy drawing. They enjoyed drawing nearly all the time and oftentimes they had nothing else to do or anything they were better at. All they had was drawing so they did that.
It's very rare that an /int/ genuinely used discipline to get to /int/.
Now, to get to pro, I'm sure you need discipline, but that's not what I'm talking about here.
>>7937328
If this is true, why doesn't everyone write well?
This is the ego of the artist who thinks that because they can draw they can do anything.
Then you read their work and it's high school level prose.
>>7937325
That's besides the point.
The point is getting yourself to enjoy drawing which is true for the gym.
When you're a DYEL, going to the gym sucks. You'd rather do anything else.
As you lift more, study more, and improve, it starts to be more enjoyable.
Should the DYEL have quit just bc, in the beginning, it wasn't enjoyable?
That's what /ic/ says when it comes to drawing.
>>7937316
It's about perspective.
It FEELS like "spoon feeding" only because you DO NOT remember what it was like to be a /beg/.
You don't remember what you didn't know as a /beg/ so the idea that you have to explain such simple and fundamental concepts to someone who has never drawn before just feels like you're doing extra work who seems lazy. But that's just your perspective.
Going on /ic/ at all is a "waste of time" so I don't think that point has much to stand on.
The point of this board IS to waste time.
>>7937294
>drawing is very hard
Yes.
>drawing is very hard
Yes.
>low IQ and mental illnesses make it even harder
Sure, but I doubt this is as rampant as people like to believe.
It's an excuse to be bad at teaching.
>enjoying drawing makes it x100 easier
Yes.
>most people who made it enjoyed
Yes, which negates the "discipline" point people make.
>>
>>
>>7937449
>My argument is that MOST /int/ artists DID NOT have a period of time (in the beginning) where they didn't enjoy drawing
You got numbers to back that up?
Also, you still haven't answered the question: What benefit does learning to draw give someone who neither likes nor wants to draw?
Given that you're mostly drawing anime heads, I doubt it's stuff like this >>7937322 (which from personal experience, people in math and physics that sketch also enjoy the experience, and I doubt engineers don't enjoy sketching the thing they are trying to make.)
Because if you can't name the benefit, or it's something that requires you to enjoy drawing, by your own logic you are also not disciplined.
>If this is true, why doesn't everyone write well?
Most people don't write a lot, or even their whole lives.
>When you're a DYEL, going to the gym sucks. You'd rather do anything else.
Sounds like a you problem. Deadlifts and bench felt awesome from the first time. If it weren't I wouldn't have continued and just found another sport. I haven't really met anyone who didn't enjoy the gym at least partially that ever really stuck with it. You know what the other ones did? Found something else they did enjoy. Like calisthenics, rock climbing or whatever.
>>
>>7937449
It's an ebb and flow for me. I'd love drawing because I'd think I was good enough. Then I'd hate drawing because it wouldn't satisfy me anymore. Then I'd get better and think I'm amazing. Then think I'm fucking trash. It's been this way all my art journey and will always be this way I fear. Although, now I'm worried that there might come a day where I say, eh, fuck it, good enough, and just stop trying to get better. I'm approaching a level now where I'm finally starting to be able to reliably execute on and draw the more advanced ideas I see in my mind and refining a style, but the road here wasn't all happy go lucky and effortless or free of doubt. There were many times I almost quit throughout the past few years.
>>
>>7937466
>What benefit does learning to draw give someone who neither likes nor wants to draw?
How am I supposed to want to draw and love drawing if after 20+ years of drawing I can't draw anything, haven't learned anything, and haven't improved in any way?
>>
>>7937436
I don't get scared from poorly drawn maids with stiff clothing, French fry fingers and unappealing feet. The line texture isn't really working as hatching or an effect either, I think using a noise filter or smaller strokes in the vertical strokes would be better.
>>
>>7937471
Why didn't you just quit drawing then?
That's that's what /ic/ would have told you to do.
Don't enjoy drawing?
Quit.
Why bother?
As this anon says: >>7937466, why bother drawing. What's the benefit? What's the point?
Except these people all look at it wrong.
Why does there need to be a benefit in drawing?
Why do you need to get something out of it?
This is the typical /int/ mentality.
/int/ artists drew because they felt like drawing.
The idea of drawing even when you don't really want to is foreign.
What the fuck is discipline?
>>
File: file.png (11.7 KB)
>>7937481
You still haven't answered the question. What benefit does it offer you? if the benefit is you can eventually enjoy it, does that mean you WANT to draw? Might I quote you:
>If you LIKE drawing and WANT to draw, that's not discipline
Even if you say you need to have both, you are hoping to like it eventually. So you will someday just quit being disciplined?
>>7937484
In that case, the point was that they wanted to draw and had times where they loved drawing. Something you say you've never had
>>
>>7937484
>Why do you need to get something out of it?
This is the typical /int/ mentality.
YOU literally said discipline is when you draw to get something out of it, while not wanting to. You brought it up, not the "ints". If anything it's the opposite of int mentality, because according to you, they are doing it purely for the love of art, not to gain anything
>>
>>7937484
Brother the first person I ever asked for critique tore my art apart and told me to quit and it was brutal. You can attribute it to a mix of stubbornness, spite of that person, sunk cost fallacy, enjoyment of the challenge and actual belief in myself to do anything I set my mind to, all for some goal of just wanting to draw cool shit. The point is, I think that having doubts and periods of stagnation/wanting to quit is a very common thing. I think the truth lies somewhere in the middle, as it does with everything. You need to have some degree of consistency to make any form of advancement in a skill. Conscientious helps with that, sometimes discipline takes part in that, especially when having to work on your weaker fundamentals.
>>
>>
>>7937494
>First one wasn't me
Hard to tell sometimes. Mb then
>I have some things I need to figure out.
Go do that. Fwiw, I think the fact that you are so frustrated by all of this means you do at least care somewhat about art and I do hope you find a way to learn that works for you. Cause I think nobody is destined to be a permabeg as long as they keep at it. Good luck man
>>
>>
>>
>>
>>7937449
Ehh, fair enough. Writing was my "talent" and I ended up /int/ at that whereas all my other skills languished. You shouldn't make a big deal over it though. They stay /int/ because they've only polished their skills to the extent that it pleases them, so in most cases they've been stagnating for years. Everyone who wants to get truly cracked at art has to scale the daunting wall of obsessive discipline at some point. Until you pass that point, we're all just larping. Few of us have gotten there, we're more similar than we think.
>>
>>7937449
You're misunderstanding my use of spoon feeding here. I'm not using it in derogatory fashion. It's literally how teaching works. You have to spoon feed students the relevant information because they don't know. They don't which is why they need guidance. Explaining fundamental concepts isn't a hassle and it's ok if you don't understand. You can provide examples or analogies so that the student can latch onto one to better understand. Teaching most often is spoon feeding information. Going on ic at all is not a waste of time, I've improved plenty myself by critiquing and doing demos that allowed me to reinforce and explore different subject matter. From a teaching standpoint, it's very difficult to be productive for long term.
>why doesn't everyone write well
Failure of parenting/teaching during childhood in most cases, although can also extend to the student for learning disabilities or lacking engagement. Some are just retarded. Most of the general population can write well. Hell instead of writing, what about walking? That's a ridiculously fine tuned motor skill that every toddler has to learn which is arguably very difficult. You have to throw yourself out of balance then catch yourself. Lets look at swimming some people can't swim. Why? They never learned. Some people that learn to swim don't swim well. Why? They haven't been taught or learned how to do it yet. The same applies to every skill. You haven't learned it yet. Look at language and speaking. Learning a language is arguably even more difficult than writing, swimming or walking. I take Miyamoto Musashi's worsa to heart: "it may seem difficult at first, but everything difficult is at first."
Hope this helps. You also never engaged with that Tim Gula video as a suggestion as to have some fun with a pencil. Why? Don't you want to have fun?
>>
>>
>>
File: 1752222694230752.png (626.1 KB)
I'll be honest with you; I have no idea how the fuck the hatching lineart works. Does anyone have a tutorial on how it's explained? I know some people have different methods of deciding how and when to use it...
>>
>>
>>7938262
>Do I need to check if every boxes are right compared to Horizon line?
No no. I think it's really just illiterate artists lacking proper English terminology when trying to say "make it look 3d". if it looks like a "grabbable form" in that you can make out what you're looking at like a 3D object, then you "get" the forms. Art runs on vibes at all times really.
Use the method that works best with your mind. Using any method to achieve "form" that fights with your comprehension of a 3D space is not the method you should use. If you feel like turning an organic figure into a technical drawing by comparing with the horizon line, then do so. But if you want to eyeball it, then you can do that too.
>>
>>7937773
Dunno what that means, to be honest.
>>7937526
Someone told me a trapdor spider is way more scary becuase you cant see what it does to its prey even when you know its pretty much going to eat it, unknown threat is indeed scary but its hard to capture that feeling when the whole point of the drawing is to show a character on a maid outfit.
>>7937482
Im sorry, i guess?
>>7937447
Thanks for the feedback.
>>
>>7938473
you could try experimenting with hiding certain parts of the figure that aren't the body. artists really like the whole face in shadow thing
or even placing the face somewhere unexpected. like in a mirror that's at an odd angle
>>
File: couldn't figure out the face.png (984.9 KB)
>>7938262
>tom fox
how are you studying him/what's your thought process while reading? he filtered me a bit. i didn't really like how messy his drawings were
>>
>>7938473
>it its hard to capture that feeling when the whole point of the drawing is to show a character on a maid outfit
nta You could possibly draw another pose where the underside of her dress is a black hole dripping its blackness down her legs, but then it'd lose the sexy element. Hm...
>>7938490
>tom fox
He's a messy artist?????? The dude's art is disgustingly clean to me. (I mean this in an affectionate manner)
>>
>>
>>
File: 1767289493402778.png (1.1 MB)
>>7938539
by messy i more meant it's tough for my /beg/ ass to understand what i'm meant to see when i look at his stuff. am i to try and understand the shape of the muscle? does he want me to go and look up its actual anatomical shape? stuff like that trips me up.
several artists i admire endorse him however so i know it's a me, inexperienced thing