Thread #97600737
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Cover Card edition
Previous >>97564768
>Basics Pastebin
https://pastebin.com/GWjTU9Uv
>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL
>Fanmade PC sim
https://pastebin.com/u6aKrBSg
>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/
>EX11 Dawn of Liberator questionnaire
https://docs.google.com/forms/d/e/1FAIpQLSfKekXzQjNCav1yyoN7nqLa9BRoZF V6K5H9nz8Vk5sCMvbrlw/viewform
>News
Banlist, Errata:
https://world.digimoncard.com/rule/
New and Upcoming Releases:
https://world.digimoncard.com/products/
Digimon Liberator:
Latest web comic chapter is Episode 23 Part 2! Next chapter scheduled for February 26th
Latest web novel chapter is Debug 26! Next full set of chapters in March?
https://digimoncard.com/digimon_liberator/
EX11 Dawn of Liberator is out now!
AD01 Advanced Booster Digimon Generation has been announced. Reprint set scheduled for release March 27th
LM07 Another Knight is scheduled for delivery by March 28th.
ST23 Digimon Beatbreak & ST24 Digimon Savers are scheduled for release May 15th
BT25 Dual Revolution has been announced. Introduces "Dual Cards". Scheduled for release May 22nd
EX12 Digital World Shambala is scheduled for release July 3rd
LM08 Final Crest pre-orders are closed. Scheduled for delivery in August.
https://p-bandai.com/us/item/N9059070001
BT26 Timeless Bonds has been announced. Scheduled for release September 4th
EX13 Chivalrous XIII has been announced. Scheduled for release October 2nd
>TQ
Any hopes for the last few unrevealed slots in AD01?
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>>97601096
But w-we're a protagonist deck too...
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>>97601107
Come back when your tamers or bossmons are highly-marketable girls that can move boxes on their own as SRs and SECs! You already had your chance as trait sloppa before Bandai pivoted the game to be about trait decks.
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>>97599369
Now you fuck around and add shit (preferably a millennium promo and the machine/kimera pieces) to trash till you hard play/delay out a millennium then find various ways to kill yourself which can also result in dedigivolving/killing off the opponent's field.
I have only really evod up to kimera once, every other time im just shoving shit into the trash. It feels more like ex9 purple machinedramon in the setup part till you suddenly pop your level 7 on them.
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>>97601186
BT15 Nyaromon gains memory when attacking
BT6 Ciel gains memory On Play
EX11 Cendrill has Alliance and plays out a level 4 Puppet + a token for each of your opponent's Digimon
EX11 Arisa plays out a level 4 Puppet when another is deleted by Overclock
Using Nyaromon or playing Ciel during your overclock attack regains turn, allowing you to use it again.
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>>97601313
Puppets won hard this set.
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>>97601313
The meta's just in a really bad place right now. If your deck's main output isn't damage, it's unplayable. You don't have to otk but it really helps, and if you don't otk you better have a way to do like 3 checks with rush or an insane floodgate.
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>Keep getting suspiciously disconnected at certain opportune times while playing DCGO
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>>97600737
>Any hopes for the last few unrevealed slots in AD01?
Not really a "hope", but if they expect all the decks they promised to be playable out of only AD1 cards to ACTUALLY be playable, we still need at least one BG Imperialdramon Dragon Mode and probably at least one more Paildramon or Dinobeemon. And some 4s and 5s for Gammamon.
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Posted without further comment.
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Green and Red are the only masculine colors right? Like Purple and Blue are all about avoiding conflict and shit while Yellow via DP reduction and Black via Dedigivolve (if you can hit the Digiegg) are those bitchmade situations where they need to cry to Daddy Gamerules to get shit removed from the field because they're lacking in spine to fight like a man.
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>>97601985
>Teaming up with your boys to hit shit and coming back from the dead to throw even more hands
Sounds pretty masculine to me, bro. While Red is less manly than Green, even it still attempts to get into more fights with your security and Raid into your strongest creature.
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>>97599369
>Speaking of Millie, I'm having some trouble understanding what the gameplan is now. Before, I knew I had to climb to BT18 Kimera, then play BT18 Machine to delete Kimera and DNA into Millie.
>Now, from what I understand, you're supposed to loop between Promo Millie and the old Millie, and I'm not really sure if I understand what's the purpose of that. I have some difficulty piloting decks that don't follow the traditional stack-building route. I also don't get why BT19 Kimera is better than BT18 Kimera now.
>Can someone give me a better idea of how Millie works now?
BT18 Kimera used to be your best way to get a Millenniummon on the field, but the new Millenniummon's Assembly cost makes that completely unnecessary now, especially when combined with Insane Synthetic Monster's Delay effect. Now you just stuff your trash with Assembly materials and play out promo Millie as soon as he's ready, ideally with the extra cost reduction from ISM. While you can use his On Play effect to de-digivolve and delete your opponent's Digimon, the real combo for when you have enough material in trash is as follows:
De-Digivolve something, then delete Millenniummon itself.
Return 3 other DM/Composite/Wicked God cards (which can include Millie himself, as well as used ISM or Wicked God Emerges) for Millie's On Deletion to play BT19 Kimera and BT18 Machinedra
BT18 Machinedra's On Play first, then Kimera's On Play to delete Machinedra (and also up to three
Machinedra's On Deletion to DNA into BT18 Millie in hand
BT18 Millie now deletes something, gains back a bunch of memory, and screws your opponent's draw. And since it was DNA Digivolved, it can attack this turn if you gained back enough memory to steal back the turn.
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>>97602138
I feel like we just need one more wave of support, preferably including an option card that places itself in the battle area when trashed from hand that lets us add things back to hand and an on theme chaosgallant, something similar to EX4 in how it freeplays itself but it has rush execute instead of just DP deletion.
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my locals are usually about 6-8 people and consistently i go against at least two stun decks. it's getting to the point where not playing the game isn't worth the 3+ hour commitment on a friday night. what's the play, /dcg/?
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>>97602203
>option card (...) that lets us add things back to hand
Nigga...
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>>97602245
I think the more important part was "places itself in the battle area when trashed from the hand" part. You can bring her back with Growlmon but that still requires two cards instead of one. And you discard so aggressively now that even if you have 4 of those Yuukis out I don't think you get to make use of more than one or two of the cards you add back before you're Hellbent again.
>>97602203
>something similar to EX4 in how it freeplays itself but it has rush execute instead of just DP deletion.
I still think Regulusmon plus memory setter Yuuki does that well enough.
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>>97603759
arie you want to turbo to because you can just swarm your board and threaten heavily with her
but you don't mind going into your 6 first because you can play it out with arie decode (she decodes 6 or lower), but the real meat and potatos of the deck is swarming out your little guys and THEN going into the 6 on your 5 or using your 5 to threaten aces so you gotta clear a bunch of shit
nyaboot you don't want to go into first because kaguya exists, but you don't really go on top of kaguya with nyaboot and want them both on board seperately
dullaha it depends what necro you use, with ex11 you kind of want to, but the deck is a bit more toolbox top end to deal with their board and press aggro so its kinda of, dullaha dying makes a massive board and is a very good offensive tool on an open board so it isn't as if you don't want to go into him, its just that you might go into either him or a necro that deals with the opponents board
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>>97603857
Yeah most YGO anime had it but Zexal straight up made rewritting cards already in your hand a thing and that wouldn't come back up again until the first episode of ARC-V where the protag bullshits into existance an entirely new summoning mechanic
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>>97601313
>EX11 Arisa plays out a level 4 Puppet when another is deleted by Overclock
Oh shit, you can recycle Ciel. Couple that with her awakened form and you can also start adding security.
You can also recycle the new Shoemon that plays a token, especially with Kaguya, and its hilarious when opponent tries to delete any of your mons, you use some protection, """sacrifice""" shoemon, play a token then re-play shoemon from trash. Meaning you end up with more bodies on the board than you started with. If you have any of the Cendrills that trigger when something dies, you can get even more stuff on board.
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>>97605135
2 copies of ex11 arisa
2-3 copies of ex7 arisa
2-3 copies of ex9 mirai
You can use EX11 Kokeshi to freeplay Mirai and for the inherit which pops a puppet to stop attacks, you can use EX9 Hanimon to recycle and also for the inherit.
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>>97606213
Yeah thats an assumed given.
>>97606275
How many do folks run?
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Bought a box
Box Toppers: Kaguya, Narrative Ronde, HeavyMetaldra, Melting Retital
SRs: Medusa, Ryugu, Pyramidi, Metatro, Arisa, Yuuki
Sec: ExMaquina
AA: Close, and Violet
Limited Foils: Loud, MasterTyranno
I like a lot of archetypes in this set, and although I have a fondness for Violet and Close, I would have preferred my AA slots not get eaten by rares.
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>>97606540
BT19 Sakuyamon is worth considering as well, it's the limited one.
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>>97606548
Thanks. I didnt know it was limited.
I didnt fucking expect them to be so expensive though.
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>>97606584
It's a mixture of the cards being good, the cards being old, Renamon being a popular mon, Sakuyamon being a popular mon, the deck being good and Sakuyamon being a hot anime lady in cosplay
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>>97606727
Yeah that's probably right
The novel tried to do some weird Digi shipping thing with Winr and Funbeemon but he's such a non-presence that nobody cared. I feel like Suzune didn't get much to do after her initial chapter but her and Reina were a unique dynamic and she at least propelled the story forward
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>>97606727
>Best
Owen because he's cool, handsome and Elizamon is adorable
>Worst
Shoto because he's gay and sucks, get that recolour loving, cancer introducin noob out of here.
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>>97606727
Nobody really had enough depth to interest me much (not that I expected them to) but I am glad that none of the girls were ever totally useless. At least, when it comes to the webcomic, because I still haven't bothered with the webnovel.
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>>97607767
No removal sadly BUT it shits on Vortex so it's good.
With ST-9 Dragon Mode you can make another paildra effectively for free, then evo into fighter for 1, get two more checks then close the game with examon or omni X
Also it evos for three LMAO thank you bandai
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>>97607970
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>>97608054
You can also just skip DM and digivolve into Fighter Mode for only 3 when attacking, very flexible.
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BANDAI
Give this guy his own deck again! I'm tired of having to play Omegamon turbo just to use my all-time fave
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>>97609663
AIIIEEEEEE
>>97609838
But I don't want to play Omegamon! I wanna play Wargreymon!
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>>97603857
Atem could top deck any card he needed, it was apparently a power of the Millennium Puzzle.
Judai got dangerously close with the Sebatiel card, but it didn't count exactly because what it did was copy any card in his deck that he needed in the moment.
The Crimson Dragon did do that shit outright.
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>>97609846
WarGrey has his own deck, just take out all of the Medusamon.
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>>97610098
I'll forever be mad that they picked the best Digimon type and then didn't print a single non-Liberator (/non Sistermon, the worst puppets) puppet that fit the playstyle during the entire Liberator run
Deck is fun though
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>>97609648
>found a site that would let me round off my missing agumon agumon X AAs
>debating if its even worth because wargrey is dead right now
Outside of unbanning Greymon X, I don't know if it has the tools to do anything outside of just being OTK slop. With TS megazoo though, Raid is looking pretty nice right now as well
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>>97611488
Just giving it some dedicated new support is most of what you would want. Having a greymon that has the newer wording of getting a free tamer if you have 1 or fewer and making a version of the old virus agumon searcher with an inherit would both do a lot for the deck.
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>>97611909
I mean EX1 greymon isn't completely terrible on an inherit, but I do agree. I don't like the SEC greymon for having to die to cheat out a tamer, but it's also an option I guess.
>>97611930
Wargrey/Gaia Force dual card is 100% gonna be a thing, that or Brave Shield.
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>WarGreymon/Gaia Force
Main: You may play Gabumon without paying the cost or digivolve a Gabumon into MetalGarurumon ignoring digivolution requirements.
Arts Digivolve: (Instead of trashing after use, your Agumon may digivolve into this card ignoring digivolution requirements and without paying the cost.)
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>>97612017
You just know this is what they're gonna do and then strap the "delete a guy or evolve the other level 3 to level 6" on the digimon half of the card
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Being an early adopter of a new card type is always painful. All the early ACE cards were shit and you know even if the early Dual cards are good, they'll release much stronger ones down the track so you'll pray that your favorite mon's Dual card is a later release.
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>all my cards came in except my maniquamon
>all 20 of them from fl to ny
i know it has barely been a little over a week but ive had mail lost from enough times to make me concerned whenever I buy.
>>97612886
I would love to shove magna in almost any yellow deck that I can if I didnt drop all of them barring 3ga.
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>>97612886
Zudomon was the star ace of BT14, and yeah still see Angewomon often enough. Many of the best ACEs were BT16 and it's not like they ever got much better, I could see Dual Cards peaking relatively early too
>>97612967
>maniqua
beautiful name for a baby girl
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fuckong finally
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>>97613971
>>97614001
lvl 4 searchers are incredibly strong
evoing into a 4 and digging lets you go through your deck so much faster
the kyubi searcher in sakuya is insane, but its also a when moving that makes it even more insane
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>pyramidi aa and normal came in today
>normal art is better
Well not gonna lie, I like the normal art better than the aa for rocks this set compared to the previous sets being the opposite. Good thing im only playing this deck for magnetic and not pyramidi(i regret spending money on the aa for rocks in this set).
What aas have you guys regret buying?
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>>97614833
the SP looks REALLY good though.
Don't think there has been any AA I regret buying for the art, I very often prefer the regular art and just get them instead, but wish I had a full art version of the regular art.
do have some I regret paying so much for because I ended up not playing them much or they got another art soon after that I preferred.
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https://twitter.com/digimon_tcg_EN/status/2026598045782032513
Liberator finishes Thursday
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>>97615834
But Black Dynamite...I play Styracomon...
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Nothin personnel
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>>97615644
Hopefully this means Alysion soon.
>>97617314
I think we will see support for Liberators like we have with Seekers. So pretty limited for a while
>>97617624
Euros use cardmarket I think. Although I think Cardmarket does not service all of Europe. If it's just Canada, I have some personal stupid solutions. There are mail forwarding services, but those can get expensive. If you have a local scene, I would talk to them about how they procure cards. /acg/ would also be a good source to ask well.
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What are some good melting recital replacements? I'm not paying £10 per copy + shipping, it's out of my spending limit.
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>>97614833
The EX7 Cendrill AA I lowkey kinda regret because I picked it up after the BT22 stuff was revealed and didn’t expect to get such a new busted Cendrill so soon. Its funny how much better puppets are now and how cheaper the deck is now thanks to not needing ex7 cendrill or promo arisa.
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>>97618509
I agree promo arisa is still good but you can build puppets without it much easier now in my opinion. Puppets right now have alot of good cards they can play. Personally I cut out Nyaboot and the Arisa Emblem and committed more to the Mirai stuff to keep the deck most consistent and Ive been having alot of success with it. Only Arisa I still run is the new setter one but I have been meaning to try going back to the old setter one for the rush. Not even saying my list is the best, just Puppets are a very flexible deck right now and I don’t think there is one objectively best build right now
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>>97618422
>10 funny dollars
>cant be that bad right?
>it isI know heavy is good now but damn.
>>97615035
I usually am set the moment I see the art but I thought maybe the foiling woulve save the close aa and pyramidi aa in person but nope, that i why im upset.
>but wish I had a full art version of the regular art.
Same, still mad that the shinegrey bt12 tourney one has the r/sr border and ugly stamp while japs get the fullart (though a year later)
>>97618479
Hey as long as you like the art, thats all that matters.
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>>97618910
Being able to evolve from trash and not being limited to cheating Yuuki when 1 or fewer tamers (thanks to Growlmon) helps a lot
Ice-Snow technically isn't limited either but struggles to get both an extra body and Skadimon in play
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>>97620298
>This final boss fight is moving at speed.
>my maquina singles may take longer to arrive than the length of the boss fight
>>97620419
Seekers was even worse it basically skipped to "yeah we did THAT" then epilogue.
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>>97620492
Yes, the deck archetype is called Red Hybrid. It's get some reprints in AD01 and a few new cards. Currently it's not meta, but a lot of people have non-meta decks that they will bring to use outside of local tournaments. There's an official learner app if you want to try the game out with some older starter decks and the bandai tcg app will help you find stores and tournies in your area
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>>97620463
The irony is that it is just the maquinas. My locals would let me proxy it if I asked but im already this far in waiting so i feel not to out of stupid principle.
>>97620656
It wouldnt be so bad if my local post office isnt known to be REALLY shit. They lost my college acceptance letter nearly 2 decade ago.
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this design is a mess lol
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>>97620741
Huh, there is a lot more going on with this design that I thought. Razor/energy wing things, knight helmet + Unicorn sword horn. Flandere wings, shoulder pads with swords, arm wings with armor plating and swords, I think tiny armored wings, and then tiny jet thruster armored wings, with a split tail. No wonder No wonder I didn't care for how all over the place the card arts were.
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>>97615644
Honestly idk if it was just me but I expected way more from Liberator, stuff like
>something more centered around the Vortex Warriors
>all the protags eventually evolving into some elemental Vortex Warrior (water, earth, fire, etc etc)
>Arisa getting more spotlight since they literally gave her a structure deck lol
>Level 7s being tied to fairy tales and legends since the first three were Puss in Boots, The Little Mermaid, and the Headless Horseman
>honestly just give the novel protags Level 7s even if they’re just random ass Digimons
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>>97621420
>>all the protags eventually evolving into some elemental Vortex Warrior (water, earth, fire, etc etc)
You're retarded. Vortex Warriors have always been Wind-aligned and Wind-aligned only.
>>Level 7s being tied to fairy tales and legends since the first three were Puss in Boots, The Little Mermaid, and the Headless Horseman
I'll cut you slack on this one because it's obscure as fuck, but Ariemon isn't based on the little mermaid.
https://yokai.com/arie/
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>>97622663
The parallel
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DEAR FUCKING CARD SELLER
THE SOONER YOU SHIP MY CARDS, THE SOONER I CAN BUY MORE CARDS FROM YOU
DO NOT TAKE TWO WEEKS TO SEND ME MY CARDS
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>>97623276
Silly Jirenbrony, you're supposed to compile a list of all the cards you want and purchase them all together at a set time to minimize waiting time and delivery costs instead of impulse buying each desirable card you see individually
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>>97623734
Fucking sweet, that's not bad at all. No interest in either SEC so if I can pull all AAs, I'll be happy.
>>97623735
Thanks, I always forget how the EX sets go. Bodes well for when I go all in on Shambala.
>Whatcha hoping for bro?
Funny enough, anything but stuff for the Maquinamon or Pteromon decks. Those don't interest me as much, but I'll be happy for anything else. Bees, ghosts, puppets, I'll be good no matter what.
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I rembember in the last thread people said that the ACCEL/Chaosmon deck only need a new rookie but is that all though?
I feel it need more options cards the effect of the Liollmon let you grab one digimon and one option and exactly what would need the new rookie do?
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>>97623949
To be barely functional it needs another rookie. Obviously more is better but right now it struggles to even do its intended thing because it only has two and if you have to waste Liollmon on raising (or playing before you've raised the other stack) you're already doomed
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There is already any ruling on the dual cards?
Lets say in the future they give us a Sakuyamon dual card and i play Renamon BT17 can i add any card of the line and the dual card or the dual card would count as a digimon or a different type of card?
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Shocking nobody, searcher Eri wasting a slot in the upcoming store tournament promo
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They are going to give Jellymon and Kiyoshiro to the Deep Savers, so they can have a tamer just like Reina for Night Soldiers arent they?
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>>97627406
Making five "reveal 3, add 1 / when you Digimon gets linked, gain 1" tamers instead of just one or some pairs, then clogging up tournament packs with them all year is bad, especially because nobody plays those fuckass decks and none of these cards are good enough to make them start
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>>97627517
"search 3, gain memory when action" tamers aren't new many archetypes have their own version of them, most infamously Sakuyamon. It helps imrpove the consistancy of each appmon archetype and also makes app link cheaper, they're good pieces of support unless of you're of the mind that only decks you like should get support.
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>>97627566
I think anon is saying that giving each deck one so a bunch of basically identical tamers need to be printed instead of a generic one or even having dual tamers that work for both archetypes so you can use them in either (and promote blending decks) and use up less promo slots
because they are just printing nearly identical cards for each of the appmon decks in these tamers.
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>>97627588
>promote blending decks
You're already limited a bit because of app fusion, each archetypes playstyle and their level 3 searchers, the first wave of tamers and option cards are also already generic appmon support, I don't see why appmon needs to become another trait slop archetype like the recent Story Game archetypes.
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>>97627622
where does a suggestion that allowing them to better blend their decks means they should be a "trait slop" archetype
they can already all evolve on each other, they just don't because you don't want to pay the evo costs
they already have many effects to link for free, being able to better include other archetype effects so you can use more varied link effects from them isn't a bad thing, appmon decks are not so tight that they are only running the best cards, many run cards they don't really want to because of the name requirements.
but sure, defend printing half a dozen identical cards that could have just been a single tamer because you want to ree about your super special ultra different to all the others appmon deck.
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>>97627638
>where does a suggestion that allowing them to better blend their decks means they should be a "trait slop" archetype
Because that would essentially turn the deck into Appmon goodstuff, you can already mix and match pieces it's just not as memory efficient and you don't double hit on search as much depending on what names you run + searcher.
>your super special ultra different to all the others appmon deck.
Why yes, my table 500 all black Deusmon deck is super special ultra different to all the other appmon decks, how did you know?
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>>97627698
>you can already mix and match pieces
except they become unsearchable
so it means people need to run generic draw rather than search
and not run the new tamers they are printing
>I don't even play appmon
why the fuck are you even trying to talk when u don't play any of the decks?
seems you don't even understand the mechanics of them, let me guess, you are one of them schizos who never even plays the game in person but thinks they can have an opinion?
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>>97627718
>except they become unsearchable
Every searcher can search for [appmon] in traits + more specific types, thats why I said "you don't double hit on search as much"
The new tamers only searching for specific types used in their respective archetypes is fine, I said as such from the beginning. You can use out of archetype pieces and you have the leeway to do so but its not as memory efficient which is an actual trade off that helps the deck from becomming trait sloppa.
>last paragraph
It's you again, I hate that I can now recognise the little phrases you use and your inability to understand jokes.
>>97627706
There is no saving this deck, they either need to remake certain pieces or have Knight be an incredibly busted tamer. I shouldn't have fell for the Warudamon milkers.
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>>97627566
I'm of the mind that these tamers are not good enough to be so narrow in effect and have such mid payoff. Sure they can grab two Digimon cards of their specific deck but they
>bottom deck their appfuse tamer counterparts
>bottom deck their options
>take 3 turns to offset their cost
>can't tag out like similar searchers (Yuugo, Mirai, Hiroko) meaning you can lock yourself out of free playing the more useful tamers
They're shit cards that haven't scraped the surface for fixing their decks. It is shit that the 40% of this year's store tournament promos will be wasted on them.
Also, most of the app decks have overlapping attributes. Haru and Torajiro literally both search and gain memory for Navi and Tool. Rei and Eri will share Life. Yujin's non-Leviathan Appmon? System (shared with Rei) and, once again, Navi and Tool.
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>>97627750
>The new tamers only searching for specific types used in their respective archetypes is fine, I said as such from the beginning
you saying its fine doesn't mean its fine
it means you think its fine, not that it is objectively fine, it is not fine because if you want to include unsearchable alternative links you either change how you are going through your deck or you don't run them.
the new tamers discourage any blending or teching in other appmon cards, which is not good.
>inability to understand jokes.
so you think using sarcasm to dismiss a point is a joke?
no, refusing to engage with someone and trying to brush them off with sarcasm is called being an asshole, by fucking definition.
so if you want to act like a dickhead, expect to get treated like a retard.
its very obvious who I am talking to after your first post of not understanding why people would care about tournament promos, because you have straight up said, on multiple occasions, you do not play the game in person and exclusively have played on DCGO so you would not understand why anyone would care about them are trying to defend poorly designed promos.
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>>97627750
>There is no saving this deck, they either need to remake certain pieces or have Knight be an incredibly busted tamer. I shouldn't have fell for the Warudamon milkers.
Speak of the devil, new promo for him too and I get my emblem too.
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>>97627791
lmao it's like they realised how shit the searcher tamers are as soon as they made Eri so they immediately made a better one for Yujin
DATS and Glowing Dawn should of course be in their starter decks. Machina emblem is cancer and Destruction Cannon can't take out Vortexdramon.
Bravo Bandai
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>>97627772
>so you think using sarcasm to dismiss a point is a joke?
What point is being dismissed? The joke is that the super special ultra different to all the others appmon decks that I stated is shit -- Deusmon is already bad, all black Deusmon doesn't really function. This is what I mean by you don't understand jokes, you don't even need to know anything about Deusmon to understand the intention when I preface it with "Table 500."
I hate this. I hate that you have to constantly type out a paragraphs over not getting a simple joke. I can't stop laughing, you did this to me you fucking monster. I'm finished. I'm dead.
As for your first paragraph you could've better used >>97627762 's point about the overlapping types being searched to better reinforce your original point about how they could've made into dual tamers, but instead you're saying things that are wrong for already previously stated reasons: every appmon searcher can already search out anything with [appmon] in traits.
The new searcher tamers search out overlapping types(Navi and Tool), this even applies to the new DoGatch which can link with ANY Navi and Tool mons for reduced link cost. You are not prevented from using other appmon, it's just not as memory efficient which remains the only real trade off, which I think is fine.
>>97627791
>Searcher
Okay
>Link from trash when a link is trashed
Very nice, very good. Should've been all turns but it's better than nothing. Let's hope Knight doesn't shit the bed.
Machina emblem is good for the but it should've been 2 cost and white.
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>>97627791
Judge Pack 9 - the six warp Liberators, 3 TS options and SkullBaluchimon
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>>97627799
Please understand, we needed to make room in the starter decks for the starter deck promo cards. You only need to buy 4 starter decks to get your pet deck's next mandatory update, isn't that so much better than going to locals?
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>>97627810
>What point is being dismissed?
the point about that not being how appmon decks are constructed
you are making a claim about how they are built and how the name requirements mean nothing else is run in them
except that is not how they are built, they not only very commonly share the options and other tamers, but even splashing in other links that are partially searchable, I question if you have even played an appmon deck since you obviously do not know this as you are talking about it as some weird obscure thing rather than very obviously intended.
you sarcastically saying you play a very shitty deck to attempt to dismiss the point of not understanding the fundamental building of appmon decks.
You genuinely seem to not even understand what you are saying and are just vomiting out thoughts
I am not surprised you don't play in person, you think trying to make fun of someone because you dislike a point they make a joke and not you just being a rude asshole, you don't even realize what you said and are probably surprised when people dislike you in person and think its just everyone else out to get you or whatever schizo shit you think.
some big projection on not understand what a joke is, thinking a direct insult is a joke, some people deflect with that to smooth over situations when it is very obvious to everyone involved it was not a joke, but you genuinely seem to think you have some joke humorous to both parties, lmao actual insanity.
I am not even going to address the overlapping traits as I already pointed them out and mentioned them, but its not surprising to me that you didn't even understand the issues being talked about with the tamer because you just whinge about shit you don't understand constantly.
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>>97627884
>you are making a claim about how they are built and how the name requirements mean nothing else is run in them
I have stated multiple times that you can run other appmons in the deck, you just lose memory efficiency as the trade off, this is the now the third time. You were the one stating that they were unsearchable, not me.
>you sarcastically saying you play a very shitty deck
That's the entire joke, why are you like this? Nothing is being dismissed when you literally ended a post by saying
"reeing over your super special ultra different to all the others appmon decks." I was riffing off of that, and you think that was somehow meant to be an actual argument and not just a Joke? It's not even at your expense, it's at mine.
>big paragraph of your personal feelings
Anon, it's clear that -- no -- you don't understand jokes, you don't even understand hyperbole and instead interpret it as a genuine attack, you fucking DEMON. I'm not going to attempt to psychoanalyze you because -- other than not being a psychiatrist, armchair be damned -- I don't know you personally beyond this thread and the interactions I've seen or had with you. And yes, you're extremely reconisable.
>last sentence
You didn't and you're not even arguing in regards to that, it shifted to the splashability of none theme'd appmons.
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>>97627926
the entire post is you just going
>no I said its this
>which means its that
with 0 argument against points or even understanding whats being said.
you saying something doesn't make it so.
Either about the cards or your lack of understanding about how to interact with others.
Its okay, when everyone says these cards are shit and they eventually print new ones that do exactly the thing they are obviously going for you can change your opinion and claim you never thought that and were right all along, but you can't change how retarded you are.
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>>97627955
Why'd you post this instead of just using pic related, it's functionally the same thing but less verbose and reptitive.
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>>97627791
Yujin is funny because the card is obviously good/strong (though it would be better if it could link from trash for looping Cometmon protection), yet it's barely useable because Deus still has only ONE card in the entire deck trashing itself/other cards on Link.
Seriously what the fuck were they thinking??
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>try the digimon liberator card out in maquina deck
>always draw liberator turn 1 and one to zero maquina so I have to pick and choose since I lose access to the white color if I evo over it so I cant lib turn 1
>man I need another maquinamon, instead have liberator in hand
Man I cant tell if I like or hate this card.
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>>97632666
when it hits it feels so good
but when it doesn't its an absolute brick
the emblems are basically just a better version of it
and with more draw and search options being available in liberator decks its difficult to justify it
maquina is in a unique situation with it, but it just isn't good enough
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>>97634660
The tekken news is that despite the entire playerbase complaining for two years straight, they aren't going to change anything in season 3. This is after a season 3 announcement trailer where they might as well have flashed the words "WE'RE GONNA CHANGE EVERYRHING!!!" .
The digimon news is the shitty regional pricing and them releasing a full promo pack with nothing but mem boosts and appmon tamers in it.
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>>97635108
Not that anon but with all due respect to the Tekken remnants. They're really EWGFing a corpse at this point. How often do you need your abuse partner to say to you "I swear I'll change" before you recognize that they are full of shit.
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I've never hated Appmon or it supposedly "taking up" space. I do wish they'd done more with the decks, though, since they're all pretty boring and weak.
I really DO hate them wasting three promo slots with appmon tamers promos that are essentially the same cards minus one word.
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Update from the anon who was thinking about buying a box earlier this week: I went for it, and I'm fucking stoked
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>>97636041
Calm the fuck down youll wake up omeka.
Well im glad you got a buncha stuff you wanted and a chase pull from it.
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>>97636041
>AA Yuuki and emblem
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>>97636135
It did turn out to be the boob box, huh
>>97636403
Omeka deserves it
Thanks though, really did remind me how much I love the art in this game. I'd love to get another, but I think I'll wait and just go all in on Shambala when that drops.
>>97636487
>>97636625
Yuuki that good? I suppose every memory gain counts but still. I had no intents on building that deck but I might. The box seems like it wanted me to do that and puppets, not that I mind.
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>>97636403
>>97636041
What's the pull rate on those special cards? I got Espimon but I want to trade for a Vortex.
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>>97636825
Espimon is worth a bit more currently
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>>97637026
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>>97637026
>>97637034
>Adventure trait
>digimon that featured in Adventure: but not Adventure
>fairly unique deck turned into Omegamon turbo
Behead Bandai
Roundhouse kick Bandai
etc. etc.
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>>97637026
>>97637034
Aint even mad, I love my alter s adv deck.
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>>97637026
>>97637034
>protect both stacks with Blitz
>end of turn alliance (2 checks)
>opponent must remove stacks with tamer/options because if they don't and attack instead, they get full protection Alter-S
>oops, Our Courage United!
>DNA to Alter S and do two checks
>spit out parts end of attack
>rush from Matt & TK for two more checks
>DNA to Alter S (or Adventure Omni) for game
Thanks for sabotaging Ver.2 by wasting its ACE on a shitty version of this Cres btw!
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>>97637026
>>97637034
Im surprised to see these two when the SEC doesn't work with them, but there's actually still room for Warg and Melga for that and Alter-S for these (assuming he's White first).
>>97637101
Yeah unfortunately they already broke that ground in EX9. But also, these are kinda good on their own without Omega. Blitz let's you attack with Alliance even without DNAing first (like his DM Ace counterpart), but this time with Digimon protection and Piercing. Then CresGarurumon unsuspends both so Blitz can block while still being immune to effects.
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I want to build this deck. Angemon is enough. He is already in his perfect form and does not need to go further.
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Still mogged by EX9 art I fear
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>>97638482
I'm just fucking amazed that they took Adventure, which was cool, and one of the only fucking level 5-focused decks in the game, and they turned it into FUCKING EX4 OMNI
WHAT THE FUCK
WHY DO THEY KEEP PRINTING THIS STUPID LADDER SHIT
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>>97638662
Hmmm nyo
You WILL pay $300 for her and another $800 for the UR dual card
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I still think pic related is quite cool even if it doesn't fit the rest of it's given line very well.
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>>97638544
It's honestly the EX4 double ladder thing except it has the Adventure trait and can use adventure stuff
But in reality you're hardly ever going to focus the Adventure toolbox into this, and the black line is never really going to work, so they're going to stick to some variant of GAS or use that blitzgreymon as a tech in the variants of adventure that already run Alter S
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Jesus Christ
WarGreymon AD1-004 SR <05>
Mega | Vaccine | Dragonkin/ADVENTURE/Hero
[[Digivolve] Lv.5 w/[Greymon] in name or Lv.5 w/[ADVENTURE]/[Hero] trait: Cost 3]
<Raid> <Piercing>
[On Play] [When Digivolving] Delete 1 of your opponent’s Digimon with as much or less DP as this Digimon.
[All Turns] This Digimon gets +1000 DP for each of your Tamers’ colors and, for every 3 of their colors, gains <Security A. +1>.
[End of Your Turn] 1 of your Digimon may attack.
---
Inherited: [When Attacking] (Once Per Turn) Delete 1 of your opponent's Digimon with DP less than or equal to this Digimon with [Greymon] or [Omnimon] in its name.
```
```
MetalGarurumon AD1-014 SR <05>
Mega | Data | Cyborg/ADVENTURE/Hero
[[Digivolve] Lv.5 with [Garurumon] in name/Lv.5 with the [ADVENTURE]/[Hero] trait: Cost 3]
<Blocker> <Evade>
[On Play] [When Digivolving] [When Attacking] (Once Per Turn) Delete 1 of your opponent's level 5 or lower Digimon. Then, until your opponent's turn ends, for every 2 of your Tamers' colors, 1 of your opponent's Digimon or Tamer can't suspend.
[All Turns] (Once Per Turn) When any of your Digimon suspend, this Digimon may unsuspend.
---
Inherited: [When Attacking] (Once Per Turn) If this Digimon has [Garurumon] or [Omnimon] in its name, until your opponent's turn ends, 1 of your opponent's Digimon or Tamers can't suspend.
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>>97642651
I like how they work if you go into their x antibody forms. They are strong in both Adventure and their own decks, although their own decks won't hit the color requirement for the tamer related stuff easily or consistently.
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>>97642651
I have a feeling we're looking at a Tai and Matt Tamer that lets us slide digivolve our 6s and 7s.
>>97642676
>although their own decks won't hit the color requirement for the tamer related stuff easily or consistently.
Well if you're looking at running the Antibodies, Cool Boy can help.
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>>97642651
They honestly seem fine for the game's current power level. Probably weaker than Blitz and Cres given both of their removal is deletion and they don't have baked in DNA effects.
I'm sure Tai and Matt will be absolute cancer to make up for it
I wonder if AD1-22 will be Izzy and TK or Ken and Davis
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>>97642651
Thank god these ones aren't entirely dna fodder though obviously they still work for it. I've gotten really sick of every wae of Adventure support since the starters decks trying to morph it into a dna deck. I want to a lvl5 zoo deck damn it.
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>>97644221
YOU WILL LOVE OMEGA
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>>97644406
it will be the omega of omegamons
>Omnimon (Transcendent Sword + Supreme Cannon ): Red, Black, White, Blue, Purple
>Rule: Name also treated as:
WarGreymon, MetalGarurumon, Omnimon Alter-S
>Holy Warrior/Royal Knight/ADVENTURE/Hero/LIBERATOR/CS/DM/Ver.1/Ver.2/ME/VB
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>>97644799
>>97644865
I just want my boy wargreymon to be free. Is it not enough that he is the boss monster of RK, Omni-nokia and now advanture? All the deck needs is a new greymon, and a wargreymon
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>>97642651
People will seriously get hype over the weakest fucking cards if you make them omnimon support
Neither of these cards do anything in any of the decks they're intended for. They read like BT17 cards. Reddit and discord are CREAMING themselves. I've seen at least two people applauding these because they're "more control focused", which I guess means that they have a bunch of bad removal effects instead of effects that win the game. Yay, I guess swarm is even worse into omni than it already was?
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>>97645665
people in general have a problem with decks like omnimon
it is not a strong deck
but people still complain about how strong it is
just like people complain about decks like vortexdramon and magnamon x, because immunity is "broken" and they must be super strong
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>>97645665
Omnimonfags are the lowest common denominator of taste in Digimon. People that like Omnimon are essentially incapable of any form of meaningful thought and given how shilled Omnimon is to the extent every single DLC for TS had at least one Omnimon in it, you can tell Bandai is aware of this too.
Literally the kinds of people who Bandai love to shill to because they'll eat whatever shit is printed out.
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>>97645665
As a guy who played every omni deck since bt01, id only consider metalgaruru good while the wargrey is more like promo wargrey sidegradeBUT OMNI part. The ace are still better (outside of omni buildof course)
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>>97645665
Reddit tends to be more "no-games" than /tg/ and skews to overly positive. It's cool that those 2 cards work with their slide forms as well as omni. But neither are strong enough to have an impact on the meta I think.
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>>97646450
>>97646544
in terms of the series/videogames, Omnimon is the Mewtwo.
In terms of the TCG, Omnimon is the Charizard
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>>97646650
I do think TS will have a longer shelf life, but I don't think Zephagamon is going to get power crept immediately, even with Dual Cards running around. Not every deck is going to be able to run them comfortably, not every Dual Card is actually going to answer a beefy Vortex or even Zephaga cleanly, and even when they do the deck still has explosive comeback plays as long as you don't lose on the spot. All the TS decks seem likely to lean towards going wide based on the prevalence of Alliance and Zephaga is a deck that can take advantage of that, after all.
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>>97646878
I think people are overrating Zephagamon a lot. It needs a lot of pieces, it's easy for the player to trip over their own effects, and people are readily preparing outs for him specifically in their recipes.
It's also relatively slow giving it's not doing as many security checks as other decks even after Vortexdramon hits the board, so there's plenty of time to build a comeback.
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>>97646650
this is cute because TS support is doomed to stop too
At least the liberators with common traits will get incidental support, there was no real effort to make the TS decks able to incorporate anything outside TS
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>>97647084
And I think you're overcorrecting. It isn't dominating but that doesn't mean it's bad or that it'll be unplayable as soon as we get the next hit thing. And when that next hit thing comes out and DOES take over the meta, people won't be running silver bullets for Vortex anymore.
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>>97647401
The thing is, it's too operator dependant and not nearly as fast to ever be super egregious. Like we've been getting rid of Magnamon X Antibody, which was immune to everything, for ages now. It's battle effect is only one thing, too, like it's not too crazy to protect from battle either which is at the end of the day basic deletion.
Even ust looking at liberator decks, Styracomon & Medusamon can protect themselves and even armor purge, Cendrilmon and Kaguyamon can have barrier as well as token saves, Metallicdramon and Pyramidmon can fragment twice, Ice-Snow flat out shuts down Zephagamon in it's entirety
Like, it's strong but you hardly need to run a "silver bullet" card to deal or prepare against it.
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people worried about vortex but exmaquinamon is what really fucks me up every time
he hits and board and you've lost the game but it takes him 3 turns of you thinking you can come back to actually lose
feels like shit every time
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>aa dalphomon still hasnt come yet despite shipping one day later from the same seller
I like how metatro arrived last week and this guy still hasnt came.
>>97647698
With the way I brick with the deck i deserve that 180 whenever exmaq hits the field.
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what are some good off meta decks right now? I had fun piloting some euro's weird hover espimon into shakkomon into justimon pile of cards awhile back. I've finally been playing some liberator decks but im looking to branch out- some fun piles of cards that aren't in the meta sites right now. I still like old ulforce compared to the new update for example
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>>97648804
Depends on how it was played.
Meruki played from hand and used on play to attack? Yes, you can attack again at EOT.
Played off of a throne using Dan & Kanan's EOT? No, you will only get 1 attack (either Dan & Kanan's attack, or Meruki's attack, you will have to choose one)
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>>97648804
No, only one attack can be declared during the end of your turn.
Any additional End of Your Turn timing effects (like an additional Dan & Kanan) have to be processed before the attack goes through. Of course, you can't declare an attack during an attack so it would just use an option.
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>>97648804
>>97648837
To answer your question more directly:
No, if neptune is played from the hand and memory stays on your opponent's side, it will not be able to attack twice. Meruki could choose Neptune as the recipient for his on play attack, but there's no way to do that and attack again at EOT if Meruki is preexisting and Neptune is played after.
You could use Homeros to copy Meruki's effect, or you could use Dan & Kanan to attack, but either way you only get 1 attack.
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Mastemon (poverty ver.) reprint