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Showing all 166 replies.
>>
I've been trying to figure that out for years.
You ask five people and get twelve different answers.
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>>98089096
If people I don't like play it it's freakshit
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>>98089096
That's a forced meme invented for the sole purpose of shitposting, it doesn't actually mean anything.
>>
In the games I run, I usually give elves animal ears and animal tails, and reserve the traditional pointy-eared look for half-elves.

Elves already have nature-themed associations, so I do not find this to be too great a stretch.

And yes, I often wind up giving them touches of East Asian culture, mostly China due to gacha brain rot.
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>>98089096
Acceptable is what your group accepts, freakshit is what they don't.
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>>98089096
>thing i find cool
>thing i want to play as
>thing i want to fuck
>thing i like
normal/ acceptable

>thing i dislike
freakshit
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>>98089096
Those frogs look pretty based and id fuck that tiger so those are fine.
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>>98089096
Only people who don't play games concern themselves with what people in other games play as. Usually in fictional scenarios in their head.
To answer your question, the line is between humans and anything else.
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>>98089156
>animal ears and animal tails
I think this along side some other weebisms deserve its own class
I here propose the creation of the animeshit or weebshit
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>>98089096
When you start just putting animal heads on human bodies you've crossed the line.
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>>98089096
>human, elf, dwarf, hobbit
vs
>everything else
>>
>Acceptable
Anything the GM says is allowed in the campaign

>Freakshit
Anything that you have to ask the GM to include

Not really that hard a question to answer.
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>>98089096
whenever tards start screeching you're probably away from the acceptable choices
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>>98089096

When the face/hands have some difference from humans.
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>>98089096
Freakshit is as freakshit does. You can have a dragonkins who's cool or a dwarf who is freakshit. However, the less traditional the species, the more risk of becoming freakshit. Proximity to furries is also a risk.
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>>98089293

Hobbits today would be borderline, with their furry feet and all
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>>98089096
It doesn't exist. "Freakshit" is a meme made up by Neckbeardia and Virt.
Normal people just play what they want and the DM allows.
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>>98089293
Why do you need two kinds of short niggas?
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>>98089625
Kender are freakshit.
>>98089642
>purple tiefling hands typed this post
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>>98089668
Lurk moar, newfag.
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>>98089096
Its just some meaningless bullshit some faggot started spamming a few years ago to manufacture outrage in nogames. It never meant anything
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>>98089096
Freakshit is a forced meme used only by shitposters.
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>>98089680
the problem being old doesn't make it not a problem
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>>98089878
>Seething that his forced meme is roundly shat upon
lol
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>>98089884
>Forced meme
Freakshit predates you
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>>98089660
two kinds of tall niggas, two kinds of short niggas, it's balanced
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>>98089096
There are two potential answers, one of which has already been provided in this thread.

>1
What is normal/acceptable and what is freakshit is determined by your own predilections and those you play with.

>2
What is considered freakshit obviously varies, but it becomes more normal/acceptable if the actual fluff and crunch supports what they are and what they do. For example, there are certainly vore fetishists out there who can only get their rocks off by the thought of devouring others or being devoured themselves. But there are elves in the Elder Scrolls and elves in Divinity that do just that; it's justified and explained enough that it fits in. And there's been little to no complaints about these elves that I've seen, aside from it being "weird", which is expected and the intended message since they are nonhuman.

However, if there are 8 races and none of them do anything resembling what we would consider inhuman behavior and thought processes (i.e. the "humans but with head protrusions" or "humans but with exotic skin colors" tropes) EXCEPT those elves, then they would stand out and could be considered a form of freakshit within that setting. Clearly someone wanted that to be in there, or esle it would not be present. Perhaps sometimes this happens when the creators are not ambitious or confident enough with their own work that they could only fit "that one weird race" in, but I would say this tends to be a less frequent reason than fetishistic desire.

There is also how common a fetish or taboo is, and trying to tie a race to the idea in some form. The less taboo and fetishistic the idea is, the more likely it is that others will see that race's characteristics as freakshit. Like the example from above, vore is relatively rare to come across in a fetishistic fashion, and so is easier to pass off as, "Well, that's just what Bosmer and Divinity elves do" since exposure to sexual or more taboo versions of that idea are encountered much less often.
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>>98089096
>Where does the line between normal/acceptable race and freakshit falls ?
Would a normal person want to fuck it?
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>>98089096
You weirdos are all the same. You can't be satisfied with an elf or something like that, you need all your games to have a race selection like this:
>Human
>Sharkgirl
>Jumping cactus
>Marionette
>Fire elemental
>Giant intelligent friendly talking spider
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>>98090672

A normal person wouldn't think of fucking an elf already, anon.
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>>98090427
See >>98089680
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>>98089096
If "freakshit" actually means anything, it's races that look weird and should be weird, but act exactly like everybody else and are treated exactly like everybody else. A hengeyokai or a dray is way weirder looking than a 5e tiefling, but nobody ever bitches about those. Basically, races that play out like making your CRPG character into some alien freak in the character creator and then nobody reacts to them in cutscenes.

Elves, dwarves, halflings, and other "low visual difference" races aren't ever considered freakshit because if you saw them in real life you wouldn't really react much.

It doesn't actually mean anything, tho.
>>
Everything that isn't human male fighter is freakshit. Your elf or dwarf isn't safe, in fact they're patient zero if freakshit and only in the game because Gygax's faggot friends wanted tolkien races in his game
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>>98091012
Bro, that was a lie because he got sued. He put in fucking ents and balrogs.
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>>98091012
If you were not a underage retarded nogames you would know that only only did even in the first few games people play stuff other than fighters but also Gygax let someone play as a balrog.
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>>98089096
Whether it appears in Tolkien or not. Argonians are an exceptional depending on the type of player.
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>>98089096
Depends on the group dude. Done of us don't care most of the time
>>
26 years ago
Halfway between the start of the hobby and now.
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>>98090427
>Continued seething that his forced meme is roundly shat upon
lol
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>>98089096
Wherever it's convenient for your mindless identity politics.

Just a guess.
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>>98089096
anything is acceptable until the point where it becomes obvious that it's the author/creator's sexaul fetish projection and not "sick sexual shit for the sake of shock factor but nobody here is gooning to it"

the worst eldrich horror dark elf rape gore psychic torture daemonculabra humunculus demon birthing factory shit is fine, that's all valid depth for lore that makes sure the normal participant is uttery repulsed by whatever it is, usually describing what's obviously the antognistic entites or evil guys. the moment someone starts glorifying this as normal or popping a boner it completely breaks down immersion and will from that point onward, always be about sexuality and not about horrific depictions of the worst hell imaginable
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>>98091202
None of the worst hells imaginable people give me ever beat simple 'Direct stimulation of the spine and brain to produce pain'.
It's all fetish bullshit, and that's OK, because fetish men care way more about their work than the standard man, and the passion improves the entire affair.
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>>98089096
In general i would say anything chosen to shock, annoy or disgust people is freakshit.
>>
There should be a list of /tg/ forced memes, with freakshit and human/male/fighter(the idea that it's some super special stunning and brave move in the culture war, not actually playing one) should be part of it
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>>98091012
LOL?
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>>98089680
Gary only wrote that to appeal to freakshit monster fuckers in Arneson's Blackmoor game
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>>98091304
>neither losers nor winners
Don't care about your PbtA art book, sorry
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>>98091348
Nah. You sound upset though, cry more!

>>98091357
From BX lmao
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>>98089096
Humans mostly. But then at that point you might as well be playing in some generic ultra curated game based on like one guy's novel about a specific story meant for a broad audience.
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>>98091572
Humans only games can be fun, though.
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>>98089096
were ever my wife lands.
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The 10% rule
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>>98089096
>normal/acceptable race
Human
Elf
Dwarf
Half Elf
Halfling
Gnome
Half Orc
>freakshit
Everything else
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>>98091634
Wakfu/Dofus is not human only
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>>98091882
All of the playable classes are human, though.
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>>98089096
Acceptable:
>Humans
>Elves (limited to 1 per every 3 humans in the party)
>Dark elves (for correction and taming)
>you can have one half-orc rapebaby, as a treat
Freakshit:
>dwarves
>half-elves
>good orcs
>thieflings/assimarts
>kobolds
>half-elementals
>any furfag animal person
>black people

Hope that clears it up for you!
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>>98092000
The dragonborn aren't. They're aliens.
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>>98089096
I think this tg meme, like some tg memes, sees one characteristic of a broader problem and misidentifies it as a problem in itself.

Theres a good reason people like freaks, we like to imagine crazy and different shit in our speculative little fiction games. However, the actual burden of roleplaying something truly alien to your own human experience, and connecting it to it in such a way that resonates with everyone else at the table is just way harder than the average roleplayer can pull off. So most people who pick these characters end up just acting like zany humans with personality disorders, which takes up space that they could have otherwise developed interesting characterization with, and doesnt even deliver on whats interesting about that alien existence.

I genuinely think that theres a form of pedagogy here around the stages of roleplay development but this post is already too pretentious.
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>>98092306
As long as they are not disruptive there not really a good reason to get upset about someone playing a zany humans that look weird
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>>98089096
Speaking of Wakfu/Dofus like >>98091634, that inspired me add my own flair to the races in my next setting, does anyone have any resources for designing races or modifying more classical ones like Dwarves, Elves, etc. please?
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>>98089096
i would say it depends on the setting.
like you wouldnt bring in a tiefling or a shark dude into a lotr game.
or a xenomorph born from a half dragon gorilla in a woiaf that is also half vampire with demon blood.
or the writers poorly disguised fetish, like those psionic lion centaur things in, i think, the star trek universe.
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>>98089096
all races are acceptable

>but what abo-
all of them

>even the one thats a million ants shaped like an ant blob
yes

>living crystal?
yes
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>>98089680
>>98091304
Anon why are you doing? Stop humilliating fake grognards!
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>>98089680
>>98091304
fair enough but if everything is unique then nothing is, and creative constraints can help keep internal consistency and verisimilitude.
games/settings with a kitchen sink mess and no clear creative theme or design are most often just a big sloppy directionless mess.
>>
Someone post the PETA "where do you draw the line?" billboard
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>>98089096
whereever my gf at the time lands.
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>>98089680
>>98091304
Oh no no no no... HMFfags what's our cope???
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>>98089096
Acceptable: Humans

Unacceptable: Lizards, goblins, furfags, elves, w*men
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>>98089181
this, but unironically
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>>98089660
hobbits are small, not just short
dwarves have as much or even more mass on average than skinny-ass humans
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>>98090696
Pathfinder literally has 4/5 of these as player options. Fortunately as the GM I can ban whatever I want, but it still pisses Me off that goblins are considered a "core" species in 2e.
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>>98089096
Depends on the setting.

>WAHH THAT MEANS NOTHING
Then I'll explain what I mean. If we even want to define "Freakshit" (which really, it's just a buzzword that means "thing I don't like" retards on /tg/ use) in a proper way, I would define it as a species/race/ancestry/whatever you call it that does not fit within the game being run.

For example, if you were to run a more grounded fantasy setting, then anything more than elves or dwarves would constitute "Freakshit".

If you were to run a setting where Humans are all extinct due to some cataclysm or war or what have you 1000 years ago and someone brought a human to the table, in that instance the human would be freakshit.

Conversely, if you run a setting where non-human options are more common, then freakshit might not exist at all within that game.

It comes down to rarity and consistency within the setting of the game being run; if a character option is inconsistent within the internal logic of the setting, then it can be considered freakshit within that setting.

But, of course, we need to remember Freakshit is just a retarded buzzword made by shitposters to mean "anything I don't like" just like cringe or soulless or whatever the kids say these days, so it's probably better to just disregard the opinion of anyone who uses Freakshit to describe a character option.
>>
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>>98098536
Most of these are non-playable and are enemies.
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>>98098536
freakshit is for the monster manual, I agree
player characters should be white humanoids
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>>98089096
>normal/acceptable race
Yours
>freakshit
All the ones not yours
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>>98095039
>if a character option is inconsistent within the internal logic of the setting, then it can be considered freakshit within that setting
Not just the setting, that particular campaign, too. There might be elephant-men on the other side of the world but that doesn't make sense for a current pirate-themed campaign in the other hemisphere.
Keep it rare to keep it interesting.
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>>98099553
if the campaign can't accommodate an element of the setting it doesn't belong in the setting
>Keep it rare to keep it interesting
that doesn't apply to example you gave retard
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>>98099572
>implying there aren't contradictions in the real world, too
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>>98089096
>Where does the line between normal/acceptable race and freakshit falls ?
Here. This is the line.
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>>98089096
The only freakshits are humans.
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>>98091572
And yet, that attitude alienates a lot of us.
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>>98089096
Is it something a typical peasant in the setting being used would react very negatively to, but you expect the GM to bend the world around you to accommodate your need to be special? Then it's freakshit.

Do you go to any lengths whatsoever no matter how small to present it as fuckable/hot when nobody outside of weird fetishists with plush bondage suits would want to fuck it? Freakshit.

Is it just X(human, elf, dwarf etc), but with animal traits for no good reason? Freakshit.

Finally and most importantly: do I like it or not? If not, freakshit.
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>>98090696
>Giant intelligent friendly talking spider
>freakshit
Fuck you
>>
I've never understood this mindset. Tabletop is THE place where anything is possible, and people just want to constrain everyone to the same stuff you see all the time already being forecefed to you in mainstream media.
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>>98089096
21st century society managed to turn "Humans" into a freakshit race, so I think execution is what's important
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>>98101391
Bump
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>>98089096
If you can look at the silhouette and determine whether it has human anatomy with no beastly features
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>>98089096
Depends on the how insufferable the player in question is and how thematically cohesive the rest of the party is.
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>>98089096
Everything that isn't a straight white male human fighter is freakshit.
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>>98089096
easy:
Freakshit is when you have more than three playable races.
Less than that and you can fully flesh out each of them and really make them interesting, while giving your setting a very distinct flavour.
See Avernum: the alternate races could be typical freakshit (lizardmen and cat people) but they aren't because that's the only two options and therefore they have a very distinct vibe and complement each other well.
More than that and you can't really build any coherent setting and just invite people to bring their own special snowflake race.
The only exception to this are scifi settings with a bunch of aliens.
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>>98091634
>>98091882
NTA but let me reiterate:
Humans only games can be fun
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>>98103580
Of course they can.
Sparkledog races don't actually change or add much of note.
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>>98099585
OH SHIT IT'S MOVING
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>>98103541
Why three? Seems restrictive.
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>>98104757
Three is a good amount to flesh out, giving you enough space to substitute total new races with base races and subraces that have more depth. When you just go crazy with all sort of races usually it results in most of them being basically background noise even within the history of your own setting/story.
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>>98103541
Exile/Avernum has 4 major races (humans, lizardmen, cat people and grey aliens) with 3 being playable. The lizardmen and cat-people started out as mid-level orc equivalents in the first game and then became playable from the second onwards at which point both races are pretty much sidelined to focus on the grays.

>>98105594
That doesn't actually work with your example. There are 5+ cultures in that setting with 4+ races.
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Freakshit is when you take something that used to be considered dangerous hated and horrific and turn into something that is safe, loved and wonderful, for a player to play and stand out with by challenge previous perceptions. It's usually an attempt by a publisher to appeal to a wider market and something for narcisists and the oppressed like to play, so that everyone is forced to notice and accept them more.

It can be interesting though if a DM puts the old school races up against a current carebear version, it really drives home why the race/faction/species is usually hated.
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>>98089096
There's no hard line it's dynamic and situational.
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>>98089096
Brownest post on /tg/ right now.
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>>98092043
>t. retard who never played in his underage life
>>
Acceptable
>Humanoids
Freakshit
>non-humanoids
>>
The line between acceptable and freakshit is whether or not the character is interesting and has a valid reason to exist that appropriately engages with the world and the group storytelling of the table.

Yes, this means often the human fighters so many players here gargle on are the unacceptable freakshit.
>>
>>98108263
I really don't know how to put that, but you really need to free yourself from the culture war talking points.
People have been discussing/complaining about freakshit races decades before the post-2011 Great Pozzing. The terms were different, sure, but the question were the same: what's the difference between a rich setting and a kitchen sink?
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>>98112703
>Freakshit
>non-humanoids
>Saying this when Tiefling are the textbook definition of freakshit
>and when your very own pic related would make a kickass playable race
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>>98089680
5e cannot mechanically handle this, btw.
2e can.
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>>98115018
>Tiefling are the textbook definition of freakshit
how ?
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>>98089096
The trick is to gather players who would never want to play that shit in the first place.
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>>98115018
WoW is the ugliest goddamn game ever made. Even the humans are freakshit.
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>>98089096
What about artificial races like Warforged or Homunculi, what guidelines should one follow with those?
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>>98091572
These niggas never heard of The Dark Crystal?
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>>98093536
>If everything is special nothing is
NIGGER THE FUCKING VILLIAN THE ANTAGONIST SAYS THAT IN ORDER TO JUSTIFY WITHHOLDING AND HOARDING USEFUL RESOURCES THAT COULD BE USED TO SAVE LIVES
YOU ARE A FUCKING MORON AND SO IS EVERYONE ELSE WHO SAYS THIS
YOU ARE NOT SPECIAL FOR SAYING THIS. YOU ARE JUST A CHUD NPC
>>
>>98099553
>but that doesn't make sense for a current pirate-themed campaign in the other hemisphere.
On the high seas, with scoundrels that pillage and kidnap? Fuck, man, that’s exactly the context in which you SHOULD be seeing one-off members of races from far corners of the world.
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>>98108263
Imagine being so assblasted about a corporation depicting something that doesn’t have to be in your games that you felt obligated to take out your crayons and scribble something like that.
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>>98117830
Why would anyone care about it when it bombed twice?
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>>98089102
Oh, well, shoot, anon. It's really easy. Normal/acceptable is what you like and tolerate, and freakshit is what you don't.
>>
The secret to dealing with freakshit is by defining races by their flaws and drawbacks rather than their strengths.
Trespasser is a human only game by default but has options for elves, dwarves, and orcs, with each race having a distinct curse, the effects of which are felt more and more strongly as the player character gains levels. Humans become corrupted by power and turn into giant assholes. Orcs are unable to farm, destroy everything they touch, and waste resources faster. Dwarves all slowly turn into the same guy with the same skills and same worldview and opinions as they gradually become literal slaves to tradition. And elves literally gradually cease existing; they have iirc like a month to live after hitting the level cap.
When playing freakshit has actual consequences, players will not make the choice to play them lightly, and when they do it makes them far more interesting.
I posit that the problem with freakshit isn’t that it’s freaky, it’s that players who play it often do so with the expectation that they’ll be treated exactly like if they were human, turning their race into either a cosmetic, or a cosmetic with some stat adjustments.
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>>98108263

Ah, ha, ha, ha.
>>
>>98117846
That's not true.
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>>98089096
Gets too furry. Too, this is just elf/dwarf/orc/etc but with a few changes to be "different." Or this is just fantasy "X culture" especially when it's cringe shit. You can use other cultures in your races and all that, however do more than make it I saw a movie that show this culture and I made them demon people or to be different I took elves removed the ears and made them cat people or something like that. Put some real effort into it
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>>98117997
Twice? What are you talking about? Regardless, how do its races rate?
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>>98089096
everything in your picture is freakshit.
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>>98117846
Thank fuck someone else sees it. Don’t forget that said villain is a petty manchild with no redeeming qualities who’s doing what he is doing out of spite, and ends up dying a humiliating death. This is the character people are quoting as if he’s right entirely because it’s a pithy statement.
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>>98089096
Freakshit is freakshit.
Race is almost tertiary; it's how it's done.
Shit, you can even do straight animal people and not be a retard about it.
Basically, if the level of tumblrism is too high, it's freakshit.
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>>98122270
Important Corrolary; humans can also be freakshit.
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>>98117852
Yes, one offs. Sometimes those guys have to stay on the boat during port calls.
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>>98117515
Make them sexy.
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>>98089096
>acceptable
Aragorn, Legolas and Gimli
>freakshit
everything else
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>>98089096
Depends on the group and setting
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>>98089096
Just ask: Is it just a human with a couple supreficial diferences that ultimately dont matter, and heres your answer
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>>98089293
I have never seen anyone actually give a shit about hobbits/halflings enough to play one, these people are as mythological as the PC race they supposedly play
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>>98120534
Original movie bombed, then the prequel series on Netflix also bombed despite people praising its quality ans faithfulness.
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>>98122961
I played a halfling and am reasonably sure I exist.
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>>98122961
Dwarves and hobbits/halflings/gnomes are literally a fucking meme. People love to talk them up and say how essential they are yet when it comes time for someone to play a fantasy race almost nobody ever cares about playing as them and just plays human or elf.
>>
>preferred
Human non-magical
>acceptable for minority of the party
Human magical
Orc non-magical
Elf of any variety
Dwarf non-magical
>freakshit territory but will play if the person is cool
Orc magical
Dwarf magical via theology (cleric)
Human shapeshifter that can shift into exactly one animal form, like bear or wolf and is either 100% Human or 100% animal at any one time, no halfway bullshit. Dropped at the first sign of yiffinf
>discord tranny tier
Tieflings or similar
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>>98099553
>There might be elephant-men on the other side of the world but that doesn't make sense for a current pirate-themed campaign in the other hemisphere.
Poor example, that's exactly the type of campaign that can justify such a character. They've heard of the riches in the current area of the world the game is set in and have gone there seeking treasure and glory as an up and coming pirate.

>>98090696
As someone who's actually written their own TTRPG and had complete strangers be extremely excited with the options within it, yeah, people like variety unless they're boring and/or autistic spergs.
>Human
Specialized, they are both the gun race (to keep up with all the natural advantages other races have) and the F R E A K Y one (they are notoriously down bad for non-humans).
>Sharkgirl
Technically that's one option within a subspecies of the aquatic species. The saltwater ones are anthropomorhic sea life; sharks, squids, that sort of thing.
>Jumping Cactus
Well, more like bootleg pikmin.
>Marionette
It's modern fantasy so more like androids that are second-class citizens.
>Fire elemental
Technically a subspecies of the androids, but they're more like toa from bionicle then elementals.
>Giant inteligent friendly talking spider
Technically allowed as a variant rule (NPC species types can be used to create player-facing species by the GM), otherwise the biggest arachne subspecies is less than friendly.

Anyway, you sound incredibly boring.
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>>98123078
It's either one guy or multiple who just look for any thread across the site vaguely alluding to fantasy races and reposts that pasta.
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>>98092043
>black people
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>>98094774
Aren't a lot of those "freakshit" races specific to their region? So you really wouldn't be running into the spider guys outside of not!Africa for example?
I usually have unorthodox races be region specific so if a player wants to be one, they have to be a foreigner from where they should be native or have some other plausible explanation as to WHY they are where they are.
For example, I am running a campaign right now in a region where holstaurs (cow ladies) would be native and as such wouldn't be considered out of the ordinary. But that same race would be weird to see in the far south where they aren't present.
Freakshittery is all about context at the end of the day.
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Only the races from 4e PHBs are acceptable.

Regardless of which edition you are playing.
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>>98123595
>Only the races from 4e PHBs are acceptable.
Why 4e specifically?
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>>98089096
There will probably be like, endless different answers to this question, but I think the two most universal answers are the conservative answer of 'anything that isn't human' or the liberal answer of 'anything that isn't the core tolkien races of human, elf, dwarf, and maybe hobbit'. Sometimes it may be used to refer to furry bait races or freakshit races that aren't just random ass furries, but I think in those cases it's freakshit enjoyers insisting that their minority taste freakshit is a majority taste or whatever.

Freakshit is a silly word that doesn't merit any real energy in terms of defining it though, so freakshit races are basically any races you wanna call out as being lame or bitch made for whatever reason.

Also you can say that freakshit is basically the same as calling something 'reddit' but for a species specifically.
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>>98126654
Huh, you don't really see elephant-beastfolk often. Never really noticed that before.
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>>98138001
>elephant-beastfolk
It's not one. It's an eldritch alien god from a Conan story
>>98126654
Not a great representation of it, either, but I've yet to see an artist manage to show Yag-Kosha which really does a great job at picturing how it feels in the story.
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>>98139700
Okay, thanks, the text not being in English doesn't make it any clearer if you hadn't said that.
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>>98143723
Speaking of, translation please? Thanks.
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>>98090696
How about giant, intelligent, seductive, talking spider goddess mommy that hates me.
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>>98139700
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I like when the artists make it look more like an alien then just a guy with the head of an elephant
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>>98147349
>>98139700
"our powerful wings driving us through space much faster than light"
>>98151684
>make it look more like an alien
Yeah same. I prefer when it looks like an alien which just happens to have a casual resemblance with an elephant. Pic related is the best I found.
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>>98089156
If I was a player at your table I'd call you a filthy weeb for ruining elves with some lame weebshit trope.
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The difference between an elf and a weird tiefling subspecies is that a player, and other players, generally understand typical elf culture and how it embeds within the world. If you play as an intelligent homosexual tentacle anthill, I have zero clue about the tropes and, what's worse, you probably have zero idea either. That's freakshit: outside of the grammar of the world.
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If you don’t like freakshit you’re not a real nerd, simple as.
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>>98155494
>The difference between an elf and a weird tiefling subspecies is that a player, and other players, generally understand typical elf culture and how it embeds within the world
The problem with this is that every setting has a different elf culture. Not to mention the settings that have multiple.
The idea that elves, weird sometimes fey creatures who may or may not be aliens too, are all easily relatable and understood cultures that can be plopped down in any setting vs the mutant human with fiendish essence who is going to be a human, is remarkably stupid.

Its a shitty argument born of thinking Tolkien's bullshit or generic D&D elves are universal and supersede any actual differences that have arisen from making a different culture and set of elves for that particular setting. No race/ancestry/species should be tokenized to the point of generic use.

Pathfinder's Ekujai are different from Tolkien's bullshit who are different from Poul Anderson's Three Harts and Three Lions elves, which are different from classic Oberon and Titania and Puck. There is no universal elf. But humans with odd looks are going to be human.

Also, freakshit is a shitty meme term that only exists on 4chan for culture warriors to whine about things. It started from a stupid autist pushing the term that was eventually picked up by shitposters and newfags from /pol/. Its only use is for conformist retards to push the idea that anything fun or interesting or simply different from their very old childhood fantasy books is bad wrong fun you should deny yourself and only play these very few designated races designed by the one true prophet of fantasy, aka Tolkien. Or if you want to be a Real Man, while playing pretend like a child, you only play humans (aka white men only because this site is infested with the vermin that are nazis and their various ilk)
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>>98155500
>If you don’t like freakshit you’re not a real nerd, simple as.
What qualifies as "freakshit" for you though?
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