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Showing all 73 replies.
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Is he still doing the hall of honor or whatever it was on his website if you buy the army bundles?
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>>98105931
>in the industrial age.
feels more rural desu
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Arnyarans v Creevin starter box this summer right?
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>>98106567
I was wondering how that worked desu.
>>98106584
Rural is more of a landscape than an era.
They certainly have cities and manufactories, England during and after the industrial revolution was still mostly rural.

>>98106646
Ancestors willing.
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>>98106646
June or July, from the cadier's mouth last I checked
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>>98106584
It's not some cyberpunk setting. Unless you're some kind of Hong Kong place you have large areas of rural.

>>98106961
It was the 1920 US census when it flipped that there were more urban people than rural for the US.
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>>98109247
Apparently Qualtieri originally envisioned the Quar inhabiting more of a science-fiction setting.

Over time, it seems he decided he preferred the smell of diesel, and the lingering remnants of old-world nicety.
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The coftyr sharpshooter spotter, when it says the spotter is assigned to another rhyfler, is it just one guy he's permanently attached to, or can he bounce around if you have multiple sharpshooters? And is the spotter worth taking?
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>>98110709
>The coftyr sharpshooter spotter, when it says [[While gathering your Patrol this rhyfler is assigned to another specialist with the same Profile name]] is it just one guy he's permanently attached to, or can he bounce around if you have multiple sharpshooters?
As written they are a team that are paired at force creation so can not bounce.
>And is the spotter worth taking?
They let you reroll the highest die (roll under game) in a sharpshooter shooting action roll so it can turn a failed roll to a success. This is only at the cost of the spotters limit of one combat action per turn. The Sharpshooters Dead-eye/Aimed Shot cost a Pluck. So the spotter ability use is for all purposes free.

Worth is based on the tactics/play style you're planning to use.
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Finally getting around to painting the Quar I have. God damn I'm shit at painting. But for Alykinder, I will persevere.
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>>98105931
I want to play a Quar TTRPG campaign. What system works best for Quar's weird semi-WW1 seting?
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>>98112276
GURPS
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>>98112348
That's not an answer and you know it.
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>>98112276
Never played it as a RPG but between contraptions, airships, and machineguns Quar comes across as Space 1889 + silly.
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>>98112465
:P
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The setting looks Ghibli to me done by Bakshi
You know what I mean by that kinda of Miyazaki tech in rural settings
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>>98112465
What, you don't want the real answer? Arguably GURPS does ca. WW1-WW2 the best, but if you want to heavily involve vehicles you're probably SOL unless you play 3e and that has its own issues
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>>98114147
It does really have a Castle in the Sky vibe, I agree.

Given what Mr Quar said about the setting having certain mysteries it may be closer to that than we think. An ancient super weapon would explain that weird ass extra storm season they can activate.
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>>98114147
>>98114233
Aye, it's definitely got that chonky even Toriyama-esque sense of vehicular playfulness.

Dude seems to have picked up a faclity for shape language eother before or during his tenure with Pixar.
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Skin colours done, next will be spots, bases and last touches.
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Wonder if Strange Plastic have plans to start 3d printing Kryndyl contraptions any time soon?
They already printin dem Krassyls, and they have a sort of loose equivalency.
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>>98114233
I thought I was the only one who had that theory- the 1772 Cythwyn was TOO well-timed to be a fluke. I have a hunch it's either Coftyr or Achon's hands
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>>98120227
This got me imagining somebody at Crusader GHQ doing this and ranting about how the 1772 Cythwyn must have been an inside job
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Pyter Gwyffin
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>>98120227
>>98120840
>>98121373
It's the (((gwynts)))
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>>98122199
Toulmore was promised to us 1700 years ago
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>>98122199
>king Chyyldryc
>nephew Syrnol
I'm laughing my ass off now. Looking like the royals of Coftyr are named after Cedric and Cyril Sneer, two of the aardvark from the Raccoons cartoon.
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>>98120227
Is it even a theory? It's noted to be an unnatural season and it happened at the exact right time. Something is definitely up with the setting.

I'm all for it, though. Laputa my shit up.
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>>98120023
What is the Kryndyl? Is it like an apc, or aqc in this case?
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>>98122603
This is just propaganda. Gwynt is just demilitarizing Toulmore crusader radicalists and creating a buffer zone.
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>>98123391
I believe it's supposed to be a recon vehicle if I'm remembering correctly
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>>98123721
Did anybody actually get fingered for the Sleevish embassy bombing in Solvik?
The fire spread to The Banana Roach pub and boarding house, and the cellar boy was treated for smoke inhalation.
To say nothing of the Sleevish ambassador and his Entourage, who were blown to bits upon entering the state car.
The valet was found trussed up in a compost bin in a residential allotment.
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>>98122199
Everyone knows about Alykinder's book, Principals, but few have heard of his other work, On the Gwyntish Question
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What exactly are the Tollyn Maeryn Pykpluckers? The name makes me think they capture enemy pykpyks with a butterfly net or something but there was some fluff blurb I read that made it seem they were like standard pykpyk handlers so I'm confused
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>>98125579
Hot take; the Gwyntish merchant princes were always Crypto-Arnyarans.
Also the Arnyarans aren't the real Arynarans, but that's a whole other thing.
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>>98125954
Probably a way to replenish a squirrel handler's pykpyk squirrels once they're used up... Given how many low-skill units are in the tollyn maeryn, it would be pretty good to have.
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Done!
I'm happy to call these table worthy, now I can buy my Crusaders a Krassyl without falling into grey tide debt.
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>>98125957
You're telling me the Bank of Gwynt is the quar version of Anaheim Electronics?
And do tell about these false Arynarans
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>>98122621
what an oddly deep cut. Those creatures do remind me of the ones from that Felix the Cat movie though.
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>>98128005
The so-called "Arnyarans" claim to be the rightful inheritors of a large stretch of already inhabited arable land in Creevin, they call "Aber" and claim conveniently to be descended from the Quar of Old Arnyara, driven into inhospitable Western Arnyara by their "Cruel Oppressors", this providing these USURPING GYPSY BANDITS a convenient narrative to chase honest Creevish off their land.
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>>98097720

Thought I answered that, been busy. It's 28mm
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>>98128745
Neat, I had no idea there was a 28mm metal run of that guy, though I suppose it must have been for the old mass battle ruleset that the unit is from.
When did they come out?
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Are there any other sources of fluff than Western Iron? I need more Quar lore in my life
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>>98129712
It might not be the most all-encompassing, but the War of the Tall Hats PDF on the Maebwysh and Ergydwir models on zombiesmith is a fun read. I'm hoping to have some of the Ergys printed soon

Also rhyfler.com was recently updated with all the old rulebooks mostly available for free, which all have some great stuff in them.
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>>98129781
How do you pronounce those names?
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>>98130294
Nta, but I'd say "May-bwish" and "Er-dee-gweer"
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>>98128108
The bitter pill to swallow is that all Creevish are just truly scum of the lowest order. When all of your neighbors want to invade you, it's you who did something wrong. Even their dowager whore is coordinating attacks on the Creevish while taking foreign dick.
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The character entries in western iron read like historical documents, and somewhere I saw mention on Mauvn's diaries discovered in the 1800's. Does this imply an eventual farewell to arms in Alwyd?
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>>98129617
I don't know when exactly, but I think they were still available before the Pandemic(tm)? They were for the small unit skirmish game that uses a different set of rules currently being used.
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>>98131033
From what little I've heard/read, it seems to have a least a dash of balkanization thrown into the mix. Sometimes pieces just fall into the right place to form the ugliest of disasters.
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>>98131133
Mr Q on multiple occasions stated his dad is a historical wargamer and how he got started gaming. Half of Mr. Q's shelves are military history books. Memoirs, diaries, and interviews are often used primary sources for covering a history topic. He has stated one thing he tries to do is have his books mimic Osprey books, he has a shelf of them.
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>>98131033
But if they were really Arnyarans they'd call it Eastern Arnyara.
What is Aber?
A lie!
A damned lie!
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>>98112276
Maybe not the best, but I was thinking about the comrade mechanic in Only War and felt like it could work as the basis for a quar hack. Only Quar
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>>98112276
What would be the objective in a Quar-pg?
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>>98139114
Well the setting is basically ersatz first world war, with approximate technology levels, and a big damn war on.
So you could run any sort of plot that would make sense for earth during WWI.
There are regions of instability across Alwyd, and even relative backwoods where you could run Quar-ified pulp adventures, though since Alwyd has only a single known continent, there are unlikely to be tribes of primitive Quar surviving to the modern day.
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>>98142490
>there are unlikely to be tribes of primitive Quar surviving to the modern day.
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>>98143079
Those are bumpkins, the difference between bumpkins and primitives is that one can hotwire the engine on a combine harvester, and the other hasn't yet gotten over the novelty of dancing round a sacrificial pit in animal skins.
However, neither are likely to have indoor plumbing.
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Considering taking my previous statement that there are unlikely to be tribes of "Primitive" Quar to this day under revision.

Kryst is a large desert area, and may contain tribes of Quar equivalent to "Bedouin", though calling them "Barbarians" might be a stretch, "Warlike Nomads" might be accurate.

I presume the Inischol islands are close to the equatorial zone, as nearby Coftyr is known to be tropical in the south, these could be densely forested and host to tribal Quar in the interior.
There are also what appear to be arctic islands off the coast of Sleevin, and Alwyd could have an icecap home to some sort of Eskimo-like Quar.

Also, there are broad expanses of rural Alwyd, particularly on the fringes of the continent, where the locals may live essentially pre-industrial lifestyles, though that is a way of life that will be slowly coming to an end.
There are probably a few "Frontier" zones left by the current era of petrol engines and powered flight, but they will be changing rapidly, and maybe vanishing entirely, which can be a plot hook of it's own.
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So, base values for "Patrols" vary.
Coftyran patrol total value: 258: seven rhyflers, one machinegunner, yawdril and milwer

Fidwog patrol total: 235: four rhyflers, yawdril and milwer, one Fynyrdhad scout tractor

Crusader patrol total: 273 yawdril and milwer, three ryshi rhyflers, five bogen rhyflers

What units would you add first to bring them up to 300 points respectively?

Vehicles are probably the most direct upgrade, but an anti-tank squad would be a direct counterpick to that.
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>>98152933
Interestingly Toulmore's basic squad setup is 26 points overbudget
But to fill out coftyr at least I include a few sharpshooters and their yawdryl in place of three rhyflers which brings it to an even 300. And a bike cook for crusaders
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>>98153265
Not a bad shout.
Didn't notice the Toulmorese being overbudget, but they are just straight better troops.

For my FOD force a single Graefenk lancer and a cook would round me out to a perfect 300.
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my gwynt starter just shipped. i'm looking forward into finally getting into this
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>>98114147
I'd say it's more like Vaughn Bode than Bakshi, goofy guys with guns
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Quar Bump because I like them.

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