//tg/
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Showing all 142 replies.
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>>98144772
Post models.
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>>98144772
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>>98144803
>>98144806
Normally I'd tell these two to kill themselves, but it's a great opportunity to start a hobby thread and prove you're not one of those faggots you describe, OP.
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>>98144865
You should still tell them to kill themselves thoughbeit
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I would estimate 98.77% (repeating of course) of Warhammer youtubers do not actually play the game.
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>>98144891
I find it hard to believe that at least some of these people aren’t just playing games in TTS then larping about how it all went down at “an event” implying it’s in person.
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>>98144890
lmao bases
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>>98144908
Sorry chud are you telling me you don’t follow the Official Games Workshop Warhammer Painting Guides?
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>>98144865
They’re just wannabe janny trolls.
The general culture is that demands for models require models posted accompanying the demand and they never deliver. This shows they are trolls.
Thank emperor they’ll never actually become jannies.
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>>98144772
Never being able to change your army in any way sounds way to restrictive. Like in Deadzone for example I made the mistake of giving my Veer-Myn nightmares acid guns instead of drills even though they get a bonus for melee attacks because they're bigger models. I don't know how it works in 40gay kill team but they're supposedly very similar so I assume you could fuck yourself over if you built your army the wrong way.
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>>98148651
Building your army how
>you
want it, rather than optimally, is the essence of Stillman non-WAAC gaming. Fluffy lists is king.
While the Stillmania stuff is a bit of a satire, it is definitely meant to poke fun at meta powergamers who tailor lists and swap armies whenever the meta changes.
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>>98144806
you mean "if you even have a hobby"?
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>>98148830
Why wouldn't you? The point of a competition is to win.
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>>98149329
How many world championships have you ever won in anything?
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>>98149346
What's with the non sequitur? Had a stroke?
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>>98149329
>the point of interacting with someone in a game of dice rolling is to win
This leads to a mindset of slavishly awaiting changes from GW for even the smallest things because either you’re too much of a sweat to be trusted to write rules or you feel like you’re deviating from the “right” way to play.
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>>98149329
The competition happens on the tabletop, only loser tacticlets use listbuilding to try and tilt the odds in their favour.
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>>98144772
This is why I love Turnip28, an wish it was more popular. I feel most tabletope games are too "gamey" in that they are all about list building, instead of your guys in scenarios.

You can just do this you know, you do mostly play with friends and not tryhards at the club right?
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>>98151031
>You can just do this you know, you do mostly play with friends and not tryhards at the club right?
Hard to do when the friend group are addicted to GW FOMO
I could tolerate 8th and 9th because at least I could still make my own dudes and almost mandatory named characters did not gimp your army if you didn't take them.
10th is just ass for people that play wargames and know what 40k was before it happen.
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If a game isn't fun when you try to win it's a bad game.
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>>98151065
I would just try to convince them, tabletop is fucking lame when its treated like quickplay lobbies in a videogame. I dont play 40k anymore though so maybe its just not the same as it was, but I almost exclusively just play games with friends now and try different stuff.

Scenario games are king, having bad odds just makes it more fun to figure out how to overcome it, you know its not balanced, you have to try and score points in other ways than just weight of your list.
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>>98150807
No, if you respect your opponent, you should be using every advantage available.
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>watch slop video about tournament
>it's about the tournament
What the fuck were you expecting?
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>>98151105
I usually can wrangle them up to play 4th (they can use all their new shit there so is not a hard sell), but as soon GW drops an update for 10th or in this case 11th, they run back.
It would be tolerable if I did not also hear them bitch about 10/11th.
Like guys we already have 4th why do you insist on playing a shit version that you are still complaining about.
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>>98151031
Yeah my only issue is that everyone in my local area is a post 8th Ed player and they’re “fine with” what’s currently in vogue despite them constantly complaining about something or another. It’s like they have an idea of what they want but they’re too afraid they’ll get banned from their LGS for criticizing any of the products they sell. Ironic these same people will say things like “don’t yuck someone else’s yum, let people heckin enjoy things!” despite being exclusively catered to and refusing to deviate in any way from what GW sells them.
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>>98151120
Maybe some photos of said tournament and models used, but I’m sure the YouTuber didn’t actually play irl or did so with styrofoam packaging as terrain and neoprene circles.
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I watched that video too
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>>98149329
And thus the circle of is completed and Stillman proven right yet again.
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>>98149484
>muh non sequitur
The point is to win, but you'll never win. So maybe the point isn't to win everything you do?
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>>98153665
>why do people play football trying their best to win? they'll never win the World Cup
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>>98153665
I'll never win *the world championship* but why wouldn't I not be able to win the matches and tournaments that I'm playing?
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>>98153774
>>98153787
>esl
Good luck
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>>98149329
you are a stupid retarded retard
but you do play warhammer games so it makes sense
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>40k players begging for GW to add the condom keyword to the bull datasheet in an FAQ
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>>98154118
TL:DR: I'm a scrub
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>>98156388
But can you cite one example where power gamers actually made a game better be it tabletop or vidya? I legitimately cannot think of one.
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>>98156573
All of them. It's fun to compete. In fact, the expectation that players will persue the most optimal course of action makes game designers create better games, since there will be no "make your own fun" or other similar bullshit, and the game will be made so you naturally gravitate towards the most fun way to play it.
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>>98156974
Excellent bait.
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>>98156995
It's literally true. A competitive mindset always makes games fun. If your game is getting worse because the other guy is doing his best to win and it's only fun when someone is willingly kneecapping themselves, then it's either a shit game, or it's a skill issue in their part.
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>>98157035
Try winning at something that matters for once. It might change your mind.
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>>98156297
The bull. Is. Pozzed!
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>>98154118
Reminder that he eventually got to make a game based on this ethos and the game that it resulted in was 1st edition age of sigmar.
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>>98157142
I spend 1 CP to use PreP which should protect my wife HQ unit until the end step of the ejaculation phase of close quarters combat.
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>>98157127
I can see that you have no argument, which is why you can only babble nonsequiturs. It's fun to compete. It's fun to have your opponent try their best to win. It's fun to test your skill at something. Simple as.
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>>98157035
I’ll just go with the “it’s a shit game option”
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>>98157188
So what other aspects of your life do you apply this philosophy to? What other skills? Or is it just making jerk off motions with your wrist and saying “CP” out loud for four hours straight at a game shop?
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>>98157191
Typically correct. In a good game, both players trying their best to win results in a fun match. Any game where you need to bend over backwards to have fun is badly designed.
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>>98157192
As opposed to you, who are apparently doing the exact same thing, but not trying to win? Meaning you just like to run in circles, I suppose.
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>>98157188
There's no point in me making an argument for something that normal people innately understand.
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>>98157202
>you’re not a tourneyfag so you must not want to win
Jewish mentality, rabbinical inference.
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>>98157202
>dodging the question this hard
>esl
kek
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>NOOO THE GAME IS ONLY FUN IF YOU DON'T TRY TO WIN
Why are LAACfags like this?
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>>98157218
>reboots entire console when losing in a video game
>insists on being player 1 even at your house
This is the person now telling you that competetive minded games are fun.
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>>98157257
You still haven't answered if you apply this mentality to anything else.
>>98157259
Competitive minded games can be fun. Just not with fags like that.
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>>98157257
Post models lol
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>>98157267
Competetive may be a misnomer. I mean e sports faggot games specifically which is what 40k is trying to be. I don’t know a single person still playing 40k who wasn’t a post 8th grimderp larper
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>>98157267
He can’t answer if he applies this mentality to other aspects of his life because it’s so obvious he doesn’t. Nobody with a normal well adjusted life and goals actually feels the need to sweat over a game of dice with plastic toy soldiers, and of course they don’t ever paint their minis either so that doesn’t help their case of showing themselves to be well adjusted responsible individuals.
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>>98157275
If you can't engage with the basic precepts of a game (try to win) i can only assume you're a lazy stoner who reacts to anyone telling you to maybe go get a job with "chill out mannnnn". Maybe if you could try anything at all, even if it's winning at game with toy soldiers, you wouldn't be this much of a faggot.
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>>98157571
>the basic precepts of a game (try to win)
Games are for fun. Post minis and tournament winnings.
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>>98157257
The game's fun is supposed to be the journey to win, not the win itself.
I've spend much bigger part of my life than i would like to admit, playing and keeping up with CS and Dota2 scenes, and every single time such an "e-athelete" would praise a patch, i would go on a hiatus, because i knew for a fact that it will be the lamest and most boring slop imaginable.
Competetive players hate interesting and unconventional strategies, or fun builds, they want a single, straighforward way to win, which they can sit for a thousand hours and try to become mechanically better at.
Every CS cyber-sportsman wants the game to be exclusively about Ak's, M4s and AWPs, every Dota2 cyber athelete wants the game to be about sitting in the jungle for 40 minutes and whoever farmed more gold to win in the end, and every Tabletop compfag wants the game to be about sitting on objectives beancounting imaginary numbers of Command points, Objective scoring and Victory points, all of which are 1 - Not fun, and 2 - pull attention away from the actual miniatures, which are literally the very reason you would play a tabletop wargame
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>>98156297
*remove keyword you mean
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>>98157721
In the case of Custodes and Knights players yes.
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>>98157571
That’s a lot of projection anon, I hope things get better for you. I fail to see any models being posted so I must presume that is also another extension of your projection.
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>>98157591
Comp players are usually midwits who can’t actually fathom that in depth rules meant to simulate combat and thus hone their actual generalship they’d rather have abstractions of abstractions so that they can optimize their play styles to table their opponent turn 2. I remember enjoying league of legends as fun friendship before it started becoming really sweaty. Dota always came off a sweaty game to me but the champions or heroes or whatever seemed really cool.
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>>98157784
Friendslop* not friendship
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>either you purposely throw or you are waac!
I hate autistic people. Do you paint your minis like shit on purpose too, because putting in effort would make you a tryhard painting competition waacfag?
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>>98157808
Who are you quoting? Everyone is just saying you're a nogames fag that can't imagine having fun without being a tryhard.
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>>98157784
>Dota always came off a sweaty game
I would say its less competetive then League, in a sense thats its less directed, standartized and streamlined, which ironically makes the comptetive part more interesting, because unlike what Compfags will say, streamlining makes the competetive parts less interesting.
Biggest tellers are the fact that you are essentially forced into your lane, and how common it is in League tournaments for large parts of the roster to not get picked at all, to the level that they had to run them by Highlander rules where you cannot pick a character more than once
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>>98144772
That video came up in my feed, agree on all points. Also as an AOSfag he made it sound like everyone just spams the biggest kit their faction has access to? Is 40k really this way or is it just shitty video edit stuff?
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>>98157588
Games are fun. Fun is made from playing the game. To play the game you must try to win. If you say "let's play chess" and just move pieces randomly you are not playing chess.
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>>98157591
I fucking WISH the Dota devs were balancing for comp. Balancing for comp is how you make a good game because balance doesn't even matter all that much at the casual level. Balancing for casuals is how you make Overwatch.
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>>98158118
Except its not chess. The point is to do something with your miniatures, otherwise everyone would lay with abstract pieces. If you remove the aspect of representing your models, then theres no reason to play a miniatures wargame.

And noone is saying that you shouldnt aim to win, the issue comes when Game designers listen to Compfags, and as a result you get a game where theres literally nothing beyond beancounting
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>>98158125
Well, you are wrong then, i bet you also think Supports not being piss poor carry-servants is also bad
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>>98158145
A multiplayer game should always be balanced around the highest level of competitive play because that's the level at which balance actually matters


As you approach a higher standard of gameplay and the margin of error shrinks, a character being 2% more efficient suddenly means a lot in a way it doesn't at lower levels of play where that 2% is entirely drowned out by the noise of individual variance.

In all but the most egregious of cases, the biggest effect 'balance' has on a casual player of a competitive multiplayer title is half-remembered factoids about 'the meta' impacting playrates
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>>98158138
>The point is to do something with your miniatures
If that was the only point, there would not be whole books' worth of rules. You would be smashing Gundams against each other and going "booom" and "woosh."

The game matters, exactly as much as the models. And there's guys handling the models. Sculptors. They're the ones handling the models. It would be retarded if we built the models based on what the rules guys wanted. The guys with the rules should handle the rules, and they should handle the rules with the assumption that they are rules in a tabletop game, and that everyone is going to do their best to win. Because that is how every goddamn tabletop game should be balanced. They didn't make Carcassonne with the assumption that you wanted to throw pieces around because they looked pretty.
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>>98158178
>If that was the only point, there would not be whole books' worth of rules. You would be smashing Gundams against each other and going "booom" and "woosh."
Modern warhammer doesnt have "Whole rulebooks" worth of rules.

The point of a wargaming system, is to have a common medium for miniatures to interract, and produce interesting and cinematic results. A unit of Guard whiteshields should shit their pants and run away when they see chaos terminators etc. Because such interactions are the goal, not calculating which unit has a higher Objective scoring parameter. Thats also why Objective running will always suck ass compared to proper scenarios with a clear defined goal and plot
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>>98158209
That's literally your opinion. And if you want to run predetermined scenarios, you can. Literally nobody is stopping you. Tournament play however is just as good. It is even good for scenarios to have the game be balanced for tournaments and have a points system. Do you know why? Because tournament balancing means that every faction has to be somewhat comparable to each other. This means that if you want to construct a scenario, you don't need to do game design. You have a handy lever to press to make a scenario that's as equal or unequal as you want.
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>>98158118
>To play the game you must try to win.
Yeah, and normal people want to win with their guys in their way. Not be like you. And you still haven't posted minis
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>demanding minis posted
>has posted no minis of his own
lmao
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>>98144772
>Never change anything
I get that that's fun but surely armies by your logic develop and add new things over time
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>>98158945
Your move?
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>STOP TRYING TO WIN AT A TOURNAMENT
you suck at the game
cope
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>>98158969
lmao
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>>98158974
>competitive plastic army men
lmao
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>>98158996
seething lol
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>>98159003
nah the concept itself is hilarious
especially with a game as bad as warhammer with the creators even saying they are now a model company not a game company
the game is not competitive, new models usually have power spikes so you buy them etc.

if you think warhammer is competitive you have brain worms, especially when games like chess exist if you want competitive table top lmao

cope
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>>98158969
>cares about winning
>plays that shit
You btfo yourself
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>>98159015
>they are now a model company not a game company
This has literally always been the case, the very reason Warhammer was created is to sell more DnD miniatures
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>>98159040
I think you might have issues with reading comprehension
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>>98159042
nah you're a retard trying to re-write history
they started with that but warhammer evolved from it's own rpg-lite wargame
narrative always mattered, no one gave a shit about their "boardgame ELO" you stupid faggot
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>>98144772
Fuckass sperglord, that stillman
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>>98158015
I used to play world eaters after they got their own codex and you basically cannot hope to win unless you brought angron and another hq and exalted eightbound. Also rule of 3s means if a unit is broken expect 3 of them and generally the bigger the unit the more silly the stat line (shit going above 10 just breaks the entire system) so yeah in my experience. Either I see it or I’m forced to play that way with my faction just to avoid turn 3 tabling.
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>>98158306
>literally nobody is stopping you
Except the people writing the rules sucking the soul out of every single faction to adhere to an abstract, reactive, data driven balance system (or so they claim, they ARE a model company after all)
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>>98158969
Those look cool anon, I think you know they're a little lacking in variety but they look nice as a horde.
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>>98158969
source? I want some wee minis like that
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>>98159669
>abstract,
buzzword
>reactive
wtf they change the system based on how it performs? if something is going badly it's fixed???? wtf?????
>data driven balance system
oh god they use "data" to design the game. they look at people playing and make things based on how people play. they should be throwing darts at a wall instead
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>>98158318
here
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>STOP!!!!!!! PLAYING!!!!!!! THE GAME!!!!!!!!!!!!! THAT!!!!!!!!!!!!!!!!!!!! WAY!!!!!!!!!!!!!!!!!!!!!!!!!
You never hear competitive tournament players seething about casual games. What's up with the anti-competitive seethe?
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>>98160600
>how it performs
And not
>sales metrics and the blatant rules abuses of WAACfaggots
Lol
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>>98158969
Is Warmaster any good?
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>>98160651
It’s because they’re too busy seething at competetive too, trooning out over stratagems and balance patches and waiting for GW to fix the most basic rule for 3 months (they would NEVER EVER mutually agree with their opponent on a fix themselves).this is like asking why R6 Siege players don’t seethe about boomer shooters; because the current paradigm of shooter games anymore, but I guarantee you they’re seething about the newest operator or the latest patch or the new ranked system or anything else.
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>>98160628
Good for a first mini
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>>98161004
>they would NEVER EVER mutually agree with their opponent on a fix themselves
Every rule that has to be ignored for the game to work is a rule that is a failure. Nobody says "just ignore the rules" if the rules are good. You sound like a D&D fag who spends $150 on books and then just ignores all of them to do improv with his faggot friends
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>>98160938
>wtf they're closing rule exploits after they're discovered why would they do that
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>>98161180
>paying hundreds for un playtested shitty rules
Compfags are something else.
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>>98161221
>wtf the playtesting team didn't catch every single possible loophole after hundreds of games played because game states have near infinite variance?
>THAT MEANS THEY AREN'T ALLOWED TO CHANGE IT LATER WHEN PLAYERS PLAY HUNDREDS OF THOUSANDS OF GAMES IN THE A FEW WEEKS AND FIND NEW LOOPHOLES
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>>98161240
Very disingenuous, they have 3 years to write rules and they fuck it up so bad that it has to be patched on / before release, so why even release new rules? I know you have trannybrain so you’re acclimated to live service slop but some people like for the rules they pay for to at least be functional on release, especially if they’re supposed to replace an existing ruleset. I don’t think it’s insane to expect to play a game out of the box after you’ve paid $300 for it.
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>>98161146
I genuinely do not know what the point is you’re trying to make here. If a rule is ambiguous and poorly written most normal human beings playing games with each other can decide on a solution to move forward. I don’t think that’s quite the same as smashing action figures together; which ironically is the current state of modern 40k, at the most competetive it’s ever been.
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>>98161273
>NOOOOOOOOOOO YOU CAN'T CHANGE THE RULES TO FIX LOOPHOLES YOU CAN'T YOU CAN'T YOU CAN'T!!!!!!!!!!
Imagine being this fucking retarded. There is simply no way to account for everything that could possibly happen in a real game no matter how long you spend writing and testing rules.
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>>98160651
>You never hear competitive tournament players seething about casual games.
Why lie?
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>>98161483
Kek my friend had a full blown meltie because he went to an Official Tournament (tm) and he couldn’t stop bitching about “casual TOs” whose cardinal sin was writing their own missions and terrain. Ironically every itemized complaint my friend made was entirely the fault of the shit rules interactions rather than the TO making his own mission lol
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>>98161328
No one’s denying that you retard we’re just saying why do we wait on the same people who fucked the rules to fix them (which somehow they never do) rather than just saying “let’s do things this way in this specific scenario to make the game run smoother” and having a dialogue with your opponent. Are you too much of a tranny to be trusted to write rules without going crazy and making game breaking rules that allow you to Win At All Costs? You seem to be sucking GW cock an awful lot for a customer, larping as a shareholder is mental illness
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>>98161328
>no models
>greentexting what your tranny mind parsed rather than the actual text of the reply
Lol still waiting on those models.
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>>98161971
>>98161983
>you can just ignore loopholes, so it's bad when GW fixed the loopholes!!!!
lmao
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>>98162013
>resolving amongst yourselves is the same as ignoring
Holy fucking autism, no wonder 40k players are stereotyped as asocial retards.
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>>98162087
>projecting sperg hyperfixates on irrelevant wording
Explain precisely how ignoring a loophole is at all different from "resolving amongst yourselves" and how this difference magically makes it bad for GW to update their rules to close said loophole.
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>>98162380
>rule 1 is blatantly wrong
>the solution is apparent
>nah dude ill just wait for gw to fix it and just suck shit for the next 3 months because I’m too autistic to have a dialogue with my opponent
Lol
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>>98162380
You’re fixated on “he thinks gw shouldn’t update anything” when I’m simply asking “how can gw fuck up so bad that you need to rewrite rules on release after everything has been committed to print”. Ironic that you’d call anyone an autist when you’re incapable of parsing intent, which explains why you can’t play Warhammer 40k without gw explaining every little detail to save you the trouble of any critical thinking or decision making.
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>>98162013
>absolutely zero models posted
lol
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>>98162547
>>98162555
>>98162577
Welcome to the /tg/ 4chan subreddit, friendo! The blue text at the top of each post allows to you see the post that it is replying to! Hope that's helpful!

>>98159669
>>98160600
>>98160938
>>98161180
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>>98162647
Edit: thanks for the gold kind stranger
>>
None of these compfags / Stockholm 40k fans can offer any rebuttal, just an autistic fixation on one specific point, maybe when GW drops an FAQ for what the words “ignore” and “resolve” means these trannies will be able to move beyond their little mental hurdle.
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>>98162739
kek
>>
Are trannies in the room with us now?
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>>98162785
considering how many troons love warham
yeah probably
>>
Casuals infiltrate every hobby and reduce it to slop. They ruined MTG, they ruined 40k and Fantasy, and they ruined videogames too.

People can't try to be good at any games because that's mean. They can't compete because that's unfair, what about me (who am bad at the game?).

Games should be all scenarios curated to me where all players willingly do stupid things so I can take my minis and be the hero and defeat allllll the bad guys because I spent sooooo much time painting them, it wouldn't be fair if I lost!

You try to make an army that is good? Mean. Stop doing that. Play with armies like me which are bad. Instead of "playing" or "taking my turn" do it like me, and RP fights between my units.

You caught me in a trap??? You shot my guy??? Wtf. You can't do that. Let me play the game the way I want to, meanie. You can't let Colonel Fuckpants die! His character arc wasn't complete! I'll be reviving him. Huh? That's against the rules? We'll agree to ignore them. Because otherwise you're being mean.
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>>98163174
buying a product doesn't make you good at a game
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>>98163200
Thank you for your nonsequitur.
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>>98163174
Except its the reverse. The casuals coming into 40k are the ones that hop on the tourneyfag carousel focusing on the meta and the L shaped ruins while back in the day it was all about making cool battles and scenarios with your own dudes.

A return to 40k tradition would see hyper competitive faggots removed and narrative chads with their homebrew faction and kitbashed leader rising up.
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>>98163754
you're whining about being a "competitiv"e boardgame player and not being taken seriously while being to retarded to play Go

you are retarded go buy another box of models you won't paint or even build
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>>98156995
>>98157035

It's not bait anon, these 'people' actually think like this, that's why the hobby is creatively dead
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