Thread #558847625
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https://www.youtube.com/watch?v=rY0WxgSXdEE
http://emulation.gametechwiki.com/index.php/Main_Page
Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.
Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.
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>Where do I get games
OR
>What is the best emulator for...
Check out the wiki for the emulator you're using if you run into trouble, there may be a solution there too, often including recommendations for optimal game settings.
Check out our new wiki for vidya recommendations
https://vsrecommendedgames.gametechwiki.com/index.php/Main_Page
Previous Thread: >>558051724
339 RepliesView Thread
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>>558847918
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the bad guys are attacking Iran, the world just keeps getting worse and worse guys, when will the good guys win? download all the roms you need, I don't think the internet will survive as is when AI gets even more powerful, everything will be seized
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>>558847625
>pic
noooooooooooooooooooooooooooooooo
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emu
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>>558829774
>Bittorrent over I2P
That's still BitTorrent as you can't enforce people to use I2P trackers exclusively (the torrent hash is the same and people can still redistribute the torrent using the DHT). Public I2P trackers are still public trackers. As for VPN, you can still set up your own for now (with a cheap anonoymous VPS) if you're really worried about commercial VPN implementing future KYC laws. Don't get demoralized by the ambient noise called "the news" and trolls though.
>>558843873
I guess everyone has its own worries. I thought Xbox stuff was already mirrored quite well and never checked.
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>>558860909
oh, I didn't notice that, I haven't made an xbox360 xlsx yet I assumed the sites I visit would have the roms, but they don't, I guess I have to build a list now
does anyone have lists of xbox360 exclusive games?
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>>558860909
>That's still BitTorrent
True, over the I2P protocol, not tcp or udp, works differently and the IPs are hidden from the network. Qtorrent already supports it.
It will not survive as a torrent though, nobody is going to seed 400tb day and night unless they want pay for a seedbox and then it's back to stage 1.
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>>558863624
>It will not survive as a torrent though, nobody is going to seed 400tb day and night unless they want pay for a seedbox and then it's back to stage 1.
That's why you usually split these large collections in smaller chunks. Having a (or even multiple) torrent by systems/stores should be fine. You can even add a date for collections that are likely to be updated. Public torrent retention isn't always that bad though. If you don't split the swarm between multiple identical torrents and have a decent amount of traffic (peers), it can be seeded for years.
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honestly if I ran a site like myrient I would change the domain every couple weeks so randoms wouldn't even know how to access it at any given moment
for added benefit I'd leave the old urls up with a fake website and a bunch of ads so I can profit off retards following outdated /r/eddit posts
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>>558864680
>>558865337
>build up massive ratio
>tracker goes down
Never again.
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Is there still decent headroom left to meaningfully speed up the 86Box recompiler in future releases, or is the hardcore low-level cycle-accurate approach dooming it to only tiny, negligible perf gains from here on out?
Also, any realistic chance of finally fixing the annoying I/O and file explorer slowdowns (especially in Win9x)?
The emulator still has tons of random crashes and compatibility fuckups, yet looking at the repo it seems like the devs are mostly piling on more new obscure hardware emulation instead of stabilizing what's already there.
How accurate/complete are these newly added cards and machines anyway? Feels like they're chasing breadth over depth/fixing the existing breakage.
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Gemini:
The I/O and File Explorer slowdowns in Win9x are often tied to how the PCI Bus is emulated.
In many current 86Box builds, disk I/O effectively "locks" the emulation thread for a split second.
The devs have been working on Threaded I/O. By moving the disk and network emulation to a separate host thread, the CPU recompiler doesn't have to wait for a virtual "hard drive" to finish its task. This is currently in the experimental stages (often found in the "manager" builds or dev branches) and is the most realistic path to fixing that Win9x "jerkiness."
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>We offer the following features:
>Fast downloads - We use high-end servers for the best performance possible.
>Multiple concurrent downloads - We do not limit the number of files you can download at a time.
>Download files in quick succession - We do not make you wait in between downloads.
>Download managers supported - Myrient can be used with most download managers. Check the FAQ for more information.
>No advertisements shown - We do not serve advertisements anywhere on Myrient.
>No paywalls - We do not charge for access.
>No account required - No registration is needed to download content.
Bro put that on his front page and then get surprised when his server and bandwith get ass raped.
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>>558867658
>>558867883
it's time to bend the knee to killjew
flawless QEMU victory
>100% compatibility
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How about improving QEMU's MTTCG, so it would make software way more portable and we wouldn't have to depend on Microslop WHPX anymore on Winblows?
Do you think meaningful performance gains are actually possible in the future if people like killjew focused on that part?
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>>558869894
sorry schizo, I'm not giving you any files for free
>>558869919
dude killjew is not in charge of developing QEMU, you realize this? Only upstream QEMU can fix TCG or implement qemu-3dfx in the main branch, so the seething faggot above me can enjoy it fot free
instead of begging killjew you should contact QEMU devs
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>>558870232
>killjew is not in charge of developing QEMU
I'm aware of that bro, I just wonder if it's possible to make that dream come true.
That would solve the puzzle in the long run for WinXP and late Win9x emulation without depending on WHPX.
I don't know the exact potential of MTTCG, but right now the performance isn't enough for WinXP or Mac OS X on PPC, probably needs a ton of optimization and dev time.
kvm is basically the only way to go right now
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Honestly, I'm fine with 86Box not getting faster. Its approach guarantees it's never going to be the go-to solution for late 90's/early 2000's Windows games (QEMU is evidently our best hope for those). It has its niche and it *almost* fills it well. But those random stalls and performance drops as well as remaining inherited bugs from PCem are definitely a stain, and I think their priority should definitely be on ironing those issues out.
Now, if they can later on attach virtualization and GPU passthrough akin to QEMU, I wouldn't complain, but I won't hold my breath.
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>>558870902
please, read the 86box FAQ and temper your expectations
they have an entire section explaining why people should stop asking for newer CPUs emulation, why QEMU's approach is not feasible, and why it all comes down to CPU manufacturers to up the clock speeds
it's not going to happen, your only hope is someone equally competent to kjew forking qemu-3dfx and distributing it for free
that's it
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>>558871076
Ok? I just said I won't hold my breath for it taking the QEMU approach, and that I'm fine with it not getting faster (because it doesn't really need to be for the niche it covers). I said it has issues with random performance drops (the whole IO access stalls deal I and others ITT have been harping about) and other bugs, and that they should look at that.
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>>558871372
...you still don't get it, do you
>However, if you only experience casual drops in emulation speeds, you should not instantly worry, as the guest might simply be doing some heavy I/O operations.
the explorer slowdown is not a bug, it is a feature
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>>558871457
meant for >>558871314
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>>558870718
WHPX is trash tier, bro. Yeah, performance wise it kinda gets the job done, but the implementation is absolute garbage and it's pure Micro$oft slop, and fuck depending on that proprietary crap.
KVM is perfect, straight-up king if you're on Linux. Near-native speeds, no drama, actual hardware accel done right without affecting host perf. etc.
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>>558871870
yeah I know, I'm on Linux
well, looks like the only option is to ditch Wangblows and embrace the superior OS
or just run those games natively on your host, apparently they run out of the box, no need for QEMU or 86box
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>>558872018
Yeah, I always hated using Hyper-V/WHPX on these machines, left a horrible taste in my mouth that never went away...
KVM is good, no doubt, but late Win9x and WinXP emulation really shouldn't depend on VM acceleration at all.
I hope in the future we get a proper MTTCG solution that actually works well, something that makes it fully portable, OS-agnostic software emulation without needing host-specific crap like WHPX.
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>>558872180
>something that makes it fully portable
I think VMWare .vmdk files were essentially portable VMs, but VMWare went to shit after Broadcom bought them, I suppose QEMU doesn't bundle an entire VM in a single file that is portable across systems then
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>>558872180
>I'm hoping that software emulation will magically become faster than hardware accelerated virtualization
ain't happening, and that's not even the real issue with qemu-3dfx, the real issue is the paywalled WineD3D binaries
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>>558872290
.vmdk files are disk images
what are you fags talking about portability? QEMU binaries do not require installation and are less than 30MiBs, disk images are also portable obviously and they don't even need to be in qcow formats, QEMU is capable of reading all image disk files, including vmdk
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>>558872508
>QEMU binaries do not require installation
we're talking about acceleration, not the binary itself bro. On Linux it's not a huge problem, you've got KVM ready to go. But on Windows, depending on WHPX is a massive no-no.
It's proprietary Micro$lop garbage with janky implementation, and even when it "works" the perf can be meh or buggy. We need proper portable solution that doesn't lock you into host-specific crap.
>hoping that software emulation will magically become faster than hardware accelerated virtualization
Of course that's never gonna happen bro, pure software emulation can't beat native hardware accel in raw speed.
But even if MTTCG (or whatever equivalent) hits an acceptable perf level someday, that'd be good enough for a lot of us.
true portable software emulation that runs decently cross-platform, no more begging for OS-locked accelerators and host dependencies would make everything way less painful.. Just solid, agnostic TCG that doesn't suck for old Win9x/XP or PPC Mac shit
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>>558873031
but you can use the same disk file accross different systems, but yeah you need different binaries for each OS
>>558873274
yeah I get you, but don't get your hopes up, Win9x are officially not supported by QEMU or VMware, for QEMU specifically you need a patch from JHRobotics to even get Win98 running without a gazillion run32.dll errors, so looking forward things seem extremely bleak for 32-bit software support
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>>558873274
XQEMU and Xemu kinda already make that possible for emulating PIII@733 MHz, so yeah, I think it's totally feasible to pull off something similar.
Sure, it's not exactly the same situation (Xbox vs WinXP ACPI machine), but the potential is definitely there with TCG.
If they can get playable speeds emulating a ~733 MHz SSE supported Pentium III-class chip in software, imagine what focused MTTCG work could do for WinXP or late 9x, decent perf without needing WHPX crutches?
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>>558873517
> but don't get your hopes up, Win9x are officially not supported by QEMU or VMware, for QEMU specifically you need a patch from JHRobotics to even get Win98 running without a gazillion run32.dll errors
Yup, that's exactly why forking QEMU specifically for this shit is the move, like what killjew is doing with qemu-3dfx.
His approach nails the 3D acceleration side, now we just need the same energy poured into TCG/MTTCG improvements.
A dedicated fork focused on beefing up portable TCG could make everyone's life way easier. Potential is there if someone actually commits to it.
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>>558874350
would you donate to this?
realistically speaking, Win9x emulation is so niche, there's barely enough people to commit on such a massive undertaking, let alone competent programmers who are also willing to do it for free
I mean that's why nobody has managed to fork qemu-3dfx successfully, not enough people care about it, especially considering the multiple alternatives that exist for late 90s games on modern systems
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>>558874604
>considering the multiple alternatives that exist for late 90s games on modern systems
None of those are actually convenient or count as proper solutions. It's just a bunch of half-assed wrappers, hacks/patches/workarounds, or leaning on Micro$oft's broken WOW64, emulateheap crap, compatibility shims, etc.
We still don't have a solid all-in-one emulation solution for late Win9x (D3D7 era) or WinXP (D3D8-9 stuff). Everything's short-sighted band-aids until a real long-term, reliable emulation layer shows up.
Potential is definitely there (look at how xemu handle PIII@733 in software), but as you said, years later and nobody seems interested enough to push it hard.
Real hardware for those ecosystems is ancient now, relying on flaky old rigs is like refusing to emulate PS2 and demanding you keep a real one around forever. I think it's time now, that excuse "it still runs on modern Winblows muh" is expired, as Winblows has gone full shit
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>>558873385
lol to be fair, what killjew does goes way beyond mere criticism, I'd be pretty pissed if some obnoxious SEAmonkey or whatever the fuck he is came in talking mad shit peppered with incoherent ESL schizobabble AND shilling his wares in the same post
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>>558875132
https://www.phoronix.com/news/D7VK-1.4-Released
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>>558875296
>>558874679
Yeah, those DX-to-VK wrappers/translation layers are pretty cool. kjliew could probably leverage them if they're Win32-compatible enough, problem basically solved for D3D stuff thanks to qemu-3dfx.
What we really need right now is MTTCG getting some serious love (and maybe Qt6 stuff)
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>>558875205
well to his defence, he has spent years presenting his stuff on VOGONS, only to be met with extreme hostility from PCem/86box fanboys and Sarah's simps, whom also made outrageous claims about the capabilities of Sarah's trashbox
don't get me wrong, he is batshit insane, but I kinda get where he'd coming from
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>>558875714
those "it just works" types have always existed bro, they've been spamming the same cope since the XP days for every piece of software out there.
Every time a better solution shows up (or Windows inevitably breaks more shit), they just shift goalposts: "mine works fine," "runs perfect on my Win11," "compatibility mode carries," etc. Bunch of normie corpo-slop enjoyers who can't handle anything outside the walled garden.
Reality is, Winblows has gone full mad bollocks now, forced Copilot AI slop everywhere, telemetry bloat making everything sluggish, out-of-band emergency patches just to unfuck the previous fuckup. Microsoft even admitted they went off the rails and are "swarming" to fix basics while dialing back AI cancer.
That kind of instability is exactly why we need proper portable emulation to take off.
I think we're gonna see some impressive progress for emulating that era in the near future, people are finally fed up with Redmond's decaying dumpster fire, and that frustration/popularity spike could actually motivate devs to make the dream real. No more relying on flaky modern Windows or dying real hardware.
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Have any of the DOSBox forks gotten better at working with Windows 9x? Last I fucked with DOSBox-X, it was unexpectedly sluggish running even some 3.x-era edutainment titles, and it just felt janky overall. I wouldn't expect it to run Windows as well as 86Box, but still
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>>558879028
https://emulation.gametechwiki.com/index.php/Windows_9X_Compatibility_ List
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>>558877046
thanks for this post, I agree 100%
as a Linux user I don't even have the option to use the shitty wrappers anymore
personally I could not wait for the emu scene to get its shit together, so I'm already set enjoying my games with qemu on Win98 and XP, so for me I consider the issue solved
but I completely understand your pov and how a proper, feature complete solution, and most importantly free, would be the best for everyone
>>558877412
let me tell you this, if you actually manage to get his project down, I'll release all the binaries I have
godspeed
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>>558847625
How do I get hbmenu and JKSV to work on Ryujinx? I've tried putting them in sdcard/switch/ in AppData and I've tried running them directly in the emulator, but every time I look for info on getting either to work the results are always for a modded Switch or transferring data between Switch and Emulators.
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>real life footage of killjew in his habitat
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>>558786596
As a follow-up to myself, it looks like it's the GPU tuning. When it's in desktop mode the performance is completely stable and uses about 20%. Clock speed maxes out at around 1700hz. As soon as it gets focus the usage jumps up to around 70% and starts pushing 2500Hz.
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>>558865397
Yup, same here, and same with the other one, black cats? Built 1.0 just to download DQ5 and it still got pruned.
Avistaz to more recently, the owner just went full overdrive with the greed and to push for donations, probably,threatened everybody that was not downloading regularly, over 3 ratio with TBs "available" to download and I had to let it get pruned because I didn't have the storage at that moment.
FUCK.PRIVATE. TRACKERS
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>>558863501
>>558863992
If so, then no, I won't be able to finish the 16bit CD collections, it's going from bad to worse.
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>>558897692
Actually, picrel is sourced from one of killjew's vids. (It's some Radeon demo.)
https://www.youtube.com/watch?v=KR6SYrVorQI
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>>558864680
I was on gazelle. There was nothing on there that wasn't on 1000 other websites. And the other websites didn't have a ratio and list of stupid rules i had to follow.
My account got pruned because i never used it because the site was useless.
The last good gaming torrent site was Underground Gamer and that was like 20 years ago.
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Relevant due to being a rom site. Can't believe the owner of vimms lair is such a shitty person wow
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>>558918513
the problem with mobygames is that they don't consider remasters as the same game so the lists are filled with old games, but that's fine, thanks for the tip
the downloads on myrient are super slow so if anyone wants to download anything you have to start now
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>>558945373
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emu
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>page 10
I won't let you myrient on me, /emugen/
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>>558966965
Hoarder ruin the site.
Site owner announces closure.
Hoarder all bumrush to hoard shit they will never play.
Site become unusable and the hoarder won't be able to get anything until the shutdown.
I like this.
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O people, do not take the works of others without permission (بِمَا لَيْسَ لَكُمْ حَقٌّ). The copying of games and programs for free is forbidden (حَرَامٌ), for it violates trust (أَمَانَةٌ) and the rights of their creators (حُقُوقٌ). Ease of access does not make it lawful (حَلَالٌ). Whoever disregards this has transgressed (تَعَدَّى) and sows injustice (ظُلْمٌ). Uphold justice (الْعَدْلُ) and respect the labor of others, and your hands shall be clean of wrongdoing.
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>>558973847
>your country has been taken over by the Jews
just like all Western governments
https://youtu.be/lGcdtfto10E
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>>558977250
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Since Myrient is dying I guess it's finally time for me to figure out how to setup Mame.
Do I need a specific romset with a specific version (and if so, where do I get that) and is there any way to do decent shaders in it?
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anyone know how to set up PPSSPP ad-hoc servers? I know there are a couple of community ones but I prefer doing it myself where possible
>>558983238
think I sorted it by using the SDL version rather than the Qt version
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are you fucking kidding me
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>>558987604
boy
we must use better websites
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>>558988332
>tbf it doesn't matter who does it, just that someone does it
Except nobody is gonna do anything since the larger folders will simply not be able to be downloaded in time. And it already looks like the site is gonna be dead by next week if this continues.
Hoarder stupidity is just mind-boggling.
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>>558988019
how? It's throttled hard for me
>jumped to 24d wait while I was typing this
jesus CHRIST
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>>558989731
boy
hear my words
use archive with a download manager
dont ask me why it simply works
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>>558989865
>>558989731
>>558988019
>The worst of the Old-schools God of War.
Bros, I played that shit on real hardware back in the day, I wouldn't bother if I was you, even if its an exclusive.
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>>558991095
>NoPayStation
cool, now I just need to figure out what the difference is between a PKG and RAP and pray that the game is already decompiled because being an autistic fucking nigger that makes everything as user unfriendly as possible seems to be a prerequisite for hosting games
one of my favorite things about Myrient is that it was made by a human being and not a fucking beep boop flesh robot that thinks people are using these sites for anything at all but playing videogames
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>>558990823
consult the r****t repository
https://r-roms.github.io/Sony/sony-playstation-3
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>>558992476
Got it, though I doubt I'll get the Gamecube and PS1-2 ISOs at the crawl the download speed got reduced to. I was late by a couple of days it seems. Already got NES and SNES (why is it that only the former is divided into headerless and headered?). Currently halfway through the GBA roms but I'm skipping anything aftermarket and/or private. E-reader is up in the air. PC-98 seems woefully incomplete too but I'm guessing porn is banned there?
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>>558996943
https://emulation.gametechwiki.com/index.php/Save_disk_space_for_ISOs# Before_we_begin:~:text=for%20easier %20compression.-,CHD%20Compression, -Archive%2Dquality%20dump
https://emulation.gametechwiki.com/index.php/Ripping_games#Comparison
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>convert 10gb iso into a base64 string
>post it on twitter
>free storage
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>>559002330
The guy was paying 6k out of pocket every month, or at least he claims as much, he clearly had some cash. And I don't think someone running a project like this in such a philanthropic way could stand deleting all this shit over night.
It'll probably just become a personal/private project for him.
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>>558895118
>I'm trans btw
Trans in emugen?
You are… one of the based ones? ʕ •ᴥ•ʔ
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>>559019157
You're going to need more printer paper
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>>558988142
>>558988332
>>558988505
>scene preservation
Are these imaginary brazkies and ruskies are to pay for the proper backing up, hosting and transfer of half a petabyte of data?
After what just happened?
No?
Thought so.
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HELLO! Get the kids outta the room.
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the perfect dark 360 version (digital, xbla) is tiny 230mb, but apparently it is a remaster from the nintendo 64 game
>>559031573
don't get used to it
https://myrient.erista.me/files/No-Intro/Microsoft%20-%20Xbox%20360%20 %28Digital%29/
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>>559039145
I'm using Downthemall out of convenience and being too lazy to check of Jdownloader works on Linux/Ubuntu. I'm only getting things I know can be feasible emulated on either my PC or on official hardware. Insofar as the latter is concerned, only the PS2 and PS3 qualifies what with my jailbreaking the latter to run ISOs of both. Granted, PS2 ISOs need an annoying few extra steps. Pray for me.
And in case anyone's curious, the combined total of the NES romset is 1GB, give or take. 550MB if you only take headered or headerless. 3.7GB for SNES, but no telling if there's a header or not. GBA is now at Y and will likely stop at 13GB, give or take a decimal.
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>>559039474
https://emulation.gametechwiki.com/index.php/List_of_notable_ports
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>>559040387
BTW, I tend to hear mixed opinions regarding ports of Altered Beast. Some say the Genesis versions is the best home console version, while others say it's the PCE one. I fall into the latter category, since all the sprites and sounds are more arcade-accurate. (Hell, I never knew each Beast had their own roar until I played versions outside of the Genesis.)
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turns out a lot of the games on my list I didn't get are actually pretty cool so I'll have to get them
my favorite square enix game is the last remnant so I have to give a chance to all those square games they launched outside the sony consoles
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>>558746009
It locks up right here but you can play it until then.
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Lots of Freemasons and Judaic-Protestant fags ITT, turning this place into Reddit/9gag.
>>558985862
This has to be the funniest thing in this thread so far.
>>558902538
I wonder who actually uses MAME to emulate computer systems that it only partially emulates. Kinda pointless what they're doing there.
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>>559083840
>>559083953
M
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>>559084865
U
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>>559094191
I'm trying I keep getting disconnected
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>https://git.eden-emu.dev/eden-emu/eden/pulls/3511
>Among the known games affected by this bug are Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Tears of the Kingdom, Kirby and the Forgotten Land, Luigi's Mansion 3, Xenoblade Chronicles 3 and possibly others as well.
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>>559117996
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>>559133659
>>559128173
naah
https://emulation.gametechwiki.com/index.php/Support_emulation_project s#Notable_projects_and_people
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>>559144276
>>559143818
>Namco systems in PCSX2 when?
%0
https://emulation.gametechwiki.com/index.php/PlayStation_2_emulators#E mulation_issues:~:text=significant% 20emulation%20hurdles.-,MechaCon,-% 3B%20Dedicated%20chip%20handles
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>>559095984
Try again in a few hours to a full day and stick to one at a time. For me, each Saturn ISO downloads at 500kbps. It'll take a week to complete the set at this rate. Had I counted earlier I would've done PC Engine first.
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>>559158228
I want to be so autistic about fnaf but if you post on /5naf/ you instantly get report spammed because it's clear you aren't one of the circlejerk regulars. I just want to talk about lets plays and fan songs and theories...
Also uhhhhh I found out about the Wonderswan recently. It seems cool, might look for a romset.
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>>559162957
I downloaded 1 PS3 game and it was in .ISO format. Not sure if the rest are like that but PCS3 fucking sucks at reading ISOs. Apparently some old bug from years ago the devs are too lazy to fix. Either way all sony games, updates, DLCs, themes, etc from PSP, Vita, and PS3 on already on noplaystation and in proper pkg format and so no need unless there's a game not on noplaystation.
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>>559163817
Yeah its also missing some games too. The US version of Aursua's Wrath isn't on there but the update and DLCs are. I wanted to contribute but I think you need an actual PS3 or something. Been awhile since I read the guide.
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Thanks, Shitman!
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>>559172556
worth it
https://www.youtube.com/shorts/4AdnKCrJVXw
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>>559172658
Deranged behavior.
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>>559172903
well he is not wrong
https://files.catbox.moe/vhxqg2.webm
https://files.catbox.moe/87lg71.webm
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>>559173838
cope and seethe. 32gb is a minimum now.