Thread #558999305
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ZONA edition.
S.T.A.L.K.E.R. Trilogy guides, tips, information and much more:
rentry.co/STALKERTrilogyGuides
S.T.A.L.K.E.R. Trilogy mods, anon's merges and resources:
rentry.co/STALKERTrilogyMods
Common misconceptions about Shadow of Chernobyl game mechanics:
www.metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.html
Running S.T.A.L.K.E.R. on Linux:
docs.google.com/document/d/11HcSFSyb0DX3ymModXZ9tNdpTuktTioC
>BugTrap, crash to desktop, freeze/lockup? Find your crash log, stalker.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx.
Copy the last few lines from the log and paste them here if you want any help.
S.T.A.L.K.E.R Trilogy new & popular mods:
>IWP Standalone
www.moddb.com/mods/stalker-improved-weapon-pack
Recommended addons: CotZ, Absolute Nature, Structures Redux
>SoC Update 1.4
vk.com/topic-147828435_49497922
>SOCGA
www.nexusmods.com/stalkershadowofchernobyl/mods/1089
S.T.A.L.K.E.R. 2 mods and tools:
>nexus
www.nexusmods.com/games/stalker2heartofchornobyl
>Mod recommendations + config (less stutter, more fps, NO compiling + full Mouse fix)
pastebin.com/Ma6W4BcM
Lost to the Zone >>557713872
86 RepliesView Thread
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>"In other mod packs, they use a ballistic overhaul mod that tries to make projectiles work a bit better."
>"So I took a look at their mod, and all I found was bloat."
>"19 scripts that constantly just run from one mod."
>"And then you're wondering why you can't get 40 fps with your 3060 in gamma."
>"Therefore, I made my own ballistic mod."
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If I disable these in the middle of a playthrough, will the active rad zones go away after some time/sleeping or do i have to start a new playthrough for them to disappear?
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>fotm is another anomaly modpack
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I get that a lot of mods/modpacks are going for the "dark and gritty" atmosphere, but fuck me. I have to install reshade for eyeadaptation on every single one (except gamma) because the games are so dark I have to fucking strain my eyes trying to spot a bandit in a bush on an overcast day.
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>>559009129
You too friend
>>559009524
Progression level must be tourist to get expert tool that early
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I guess that's one way to get rid of rads lol
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>>559020941
It's a good spice, what've you got against it?
>>559021015
pic?
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>>559024270
after some investigation it looks like i can put an AK together, as long as i have all the parts like the stock and handguard
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fuck this garbage mod, we're ZONA niggas now
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>>559031701
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Happy 15 months of STALKER 2 being out and still not having the CNPP in it!
Gotta focus on that pointless Unreal Engine version change first!
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>>559035087
Nevermind, I found some video about it.
What the fuck is this UI lmao.
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This faggot got stuck in the table during a psi-storm and now he's glitched the bunker doors, goddamnit.
>>559046969
( ͡° ͜ʖ ͡°)
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>>559044826
If you're the guy who admitted to making his own "minor changes" to the mod then you really can't complain about that. It would be like if I modded in maximum carry weight and complained that I could sprint everywhere and take everything with me.
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Can someone redpill me on Anomaly Anthology 2.0 vs ZONA? Trying to find something to play with at least something of a storyline and the thought of being able to play through vanilla storylines in Anthology 2.0 is intriguing to me, but of course with a bunch of new content.
The main concern is optimization and overall polish, which both of these mods seem to differ quite significantly from Gamma in that regard (for better or for worse).
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>>559049480
>misery anon mentions modifying medkit healing values and other minor changes to balancing
>somehow equate this to him consequently being at fault when other weird balancing changes (like arbitrarily reducing quest reward amounts) or game-breaking bugs appear
retard
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>>559051093
>arbitrarily
just because you(a pseud) don't understand the balancing changes of The full concept modification, Misery™© for Call of Pripyat, doesn't mean they are done without any meaning or purpose. (ie not arbitrarily)
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>>559055213
I've died three times, once to a snork and twice to friendly fire.
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AND THIS IS HOW WE DO IT.
I made it to Pripyat with all four guys alive. Although I can't find Zulu in the laundromat. And no cutscene played when exiting the underground, for some reason.
I was excited to see how Pripyat looks with the brown/grey color palette. Looks pretty spooky.
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Still playing my game on master. Nearly have a few things upgraded to the point where I'd feel safe taking them out into the field, shit is so expensive I won't take better gear because maintenance is too high for most of it without the wear and tear upgrades. For reference I have a saiga nearly ready, a kharod, and the Spark SEVA suit nearly upgraded all the way. I tried running them for a while and it was just too much upkeep.
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goodnight /sg/
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>>559040192
don't know if thats an old version or modified but it looks like this now
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>>559108325
I'm kind of a hoarder. I have one of everything and I don't sell anything unless I have at least another copy. Also I don't sell artifacts I keep them so I can use them as quest items because you get way more fucking money doing that. Why sell a crown for 2k when I can give one to Owl for 10k as an artifact hunt quest?
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>>559112089
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>>559114829
kek nice one
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>>559121625
only day 2 for my character but pretty good so far. really need to find some mags for my saiga, and trying to get an AK fixed up so i can go fight the mercs in wild territory. oh, and mutants hit hard as fuck, need to upgrade my armor too