Thread #563834128
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Jannies are scum Edition
We will not back down, brothers.
>Update 12.0 patch notes:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/b logs/356-patch-notes-12-0
>Hotfix 12.2 patch notes
https://community.focus-entmt.com/focus-entertainment/space-marine-2/b logs/367-hotfix-12-2-patch-notes
>February Community update
https://community.focus-entmt.com/focus-entertainment/space-marine-2/b logs/355-february-community-update
>Year 2 Roadmap:
https://i.imgur.com/61HZRF3.jpeg
>Where to get the game:
https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2
>Lore Stuff:
https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page
>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):
https://steamcommunity.com/groups/sm2general
>Workaround with matchmaking (not finding players, only 2/3):
Back out to the main menu and re-enter battle barge.
>Workaround with matchmaking (defaults to waiting for players instead of looking for games)
Queue for siege mode, leave the lobby and requeue for operations.
>Datasheet showing hidden difficulty modifiers for each difficulty (for easier damage reference):
https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-Q fkCsaVvXKF5g_Q9sU/htmlview
>Spreadsheet useful for damage calculation:
https://docs.google.com/spreadsheets/d/1HzX5LzOD8NZyOTV-BUyL8kWoLEpt-s kM/
>Recommended prestige perks:
https://i.imgur.com/vHSeEDt.jpeg
>/sm2g/ Dude Wall - Compilation of Dudes:
https://dudewall.github.io/dude-wall/
>/sm2g/ Phantom Links Chapter Lore:
https://rentry.org/ChroniclesofPhantomLinks
>Other useful links:
https://pastebin.com/VZ0ryCNB
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>>563835667
I don't need evidence I just know they're guilty
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>>563836434
Clearly they have been touched by the Warp and as such should not be trusted
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>Sly Marbo has joined the game
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Put your hands together for Saber and clap NOW!
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>Start SM2 back in December.
>Wow this is really fun but gearing sucks. Time to ask for Tactical tips.
>Stalker, Pyreblaster, and Plasma Incinerator. Those are your options. Bolters suck.
>Kay.
>400 hours later, every weapon maxed, all classes P4L25.
>Play mostly Sniper/Vanguard, some Tac as a treat.
>Pyreblaster suddenly has too low of a ttk for my liking, and Plasma gets me killed half the time mid charge.
>Switch to Kraken rounds and swap Pyre for Auto Bolt Carbine.
>Able to run up on Majoris, magdump > execute state > Radiating Impact the rest in less than two seconds.
>Extra pen and body shot boost lets it sweep gaunts decently too.
>Start having fun again.
I know it's been said to death that bolters live and die by their headshot bonuses, and that's true, but I've gotten so used to them that I legitimately can't use other guns. Maybe a Melta or two depending on the loadout but everything else is a bolter now.
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>>563834128
Link to the previous Battle-barge, Brother: >>563392304
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>>563841328
Oh I'm very well aware. I'm just talking about how I got stockholmed into using nothing but Bolters. My Tactical loadouts are just the Headshot BR, Headshot Stalker, and my Sniper/Vanguard Carbine setup now.
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This kinda pisses me off
>most purchased items 3 are ammo, health, grenade
no fucking shit you retarded niggers everything else is non static and thus appears less kill yourselves
>fastest extraction
>12 seconds
literally impossible so I'm not even sure what this shit is about, literal swede retard niggers who took a hackers statistic at face value (again btw, they did this for VT2 too and event sent them eye tracker hardware). The timer is over 12 seconds.
>couple thousand people playing 500k hours together is "the equivalent of 56 years of non stop gameplay"
this is such a retarded faggoty way to phrase it like it's meant ot be impressive, but in reality the number is fucking sad. The game has like 10k concurrent players average, the rule of thumb for MMOs is that 10k concurrent means ~100k total users. But MMOs have users put in notoriously high playtimes so there's likely more total regulars for Darktide (since lower playtimes = lower concurrent numbers).
But even then going by 100k, the most generous estimation, this means that on average each (ACTIVE!) player put 5 hours into expeditions. I hated it and i put like 20 hours into. Now imagine how fucking low the playtime of all the non-sweats must've been. They played maybe one or two missions tops. Nice brag you stupid fucking swedes, literally accidentally releasing a statistic that proves the mode is fucking dead lol.
Also on a lesser note the little picture made me realize that tech remnants are probably meant to be a joke about how expensive RAM is now
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>>563847414
before ai these kinds of infographics used to be made by interns who had no idea what the statistics they were asked to put in it even meant. we had a similar one made for space marine 2 that was so stupid they took it offline, or at least i can no longer find it on focus website.
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