>>1654907 >no charge immediately cheat like Flovira Yep. They could pretty much change every charge type unit to have one immediate charge for first turn to make them usable probably, but no idea when they'll do it.
every single update for this game adds almost an entire gigabyte to it's size it was originally about 7 gigs, but now it is at 13 gigs after one or two more updates it will have doubled in size it is bigger than Arknights which is also on my phone I managed to get two gigs of space on my phone by mass deleting older images, but then the most recent update happened and I have slightly more than 1 gig left even if I deleted every image on my phone, it would only give me about six or seven updates at most I don't think I can keep going for much longer the giantess game... is too big...
>>1655522 You get one victory protection per day. Needing both an attack team and defense team is cancer and this fucking whale is only at a 7 streak apparently assuming it matches you to equal win count.
I have a gold 6 star max level awakened stable attack core with 100% augment progress it should be 100% completed, there isn't a single thing I can do to make it better it has 1125 attack but the fan made google doc says that a maxed out stable attack core is 1175 attack what went wrong? here is the doc https://docs.google.com/presentation/d/11HLEFdxwXRUxTaeC8LxxV9eaHPEtE7BaMPRcXnENj20/edit#slide=id.g3130e791008_1_60 it is on slide 74
>>1659724 I had a 12 win streak until my game crashed and that counted as a loss I lost several of my win streaks because of the game crashing it sucks because I was in the top 100 even with these crashes up until yesterday, and I'm pretty sure I would still be there if it didn't crash so often
>>1659742 Bluestacks I'm guessing? I made the switch to Mumu last year and it was huge improvement in terms of not crashing for all my games. When it hangs, it actually continues loading rather than giving up.
>>1659746 it wasn't an emulator, it was my phone the game keeps crashing to my home screen after a certain amount of time passes the game starts out fine and smooth, but after a few matches it starts lagging and eventually crashes unless I exit the app and restart it I'm thinking it is a memory leak issue, since it behaves similarly to fallout new vegas crashes, and those can be fixed by clearing the loaded files in your RAM every now and then with a console command or fast traveling which does the same thing but since I have no space left on my phone and the game keeps growing by half a gig every week, I might need to switch to an emulator anyways I'll keep Mumu in mind when I do
it seems that the daily tasks for the cosmic showdown event can still be collected despite the event ending you can't complete 3 attacks anymore, but you can get the daily log in soda collect your daily soda until the event disappears
>new story actually has the giantess characters interact with the populace as giantesses They didn't do anything particularly sexy, but it's a start. The indigenous tribes should've worshipped Gin.
>>1662339 mail rewards in this game are like a stray cat you feed it will disappear for several days until you start to fear that it might be dead, and then it will show up at your doorstep as if nothing happened I once had a stray cat disappear for several months before he found his way back I would give it at least a week before we should start worrying about receiving our mail
How does this Jormungand raid even work? It seems to have an attack range of "the entire damn field", I can't seem to figure out how it chooses it's attack target even when looking at the boss info, and it's attack is strong enough to take out my level 100/95 characters in one hit.
I keep seeing familiar names show up in pvp I've fought PacAce, Tiamat, and Marlin before, and now they've shown up again within 5 fights of each other Tiamat and PacAce are right next to each other too it is kind of grim for the game when randoms you match with in pvp become familiar faces, but it is nice to see them again *update* I just finished 40 pvp tickets as I was typing and encountered PacAce again twice
>>1667741 That happens from swinging around the same ranks. >win, move up >win, move up >win, move up (face same guy) >lose, move down >lose, move down >win (face same guy) The ladder is a literal ladder, and each player is a rung.
I used 50 stamina pots during the double core drops. I got single stat cores for my entire team and now I realize, the real grind is leveling everything up. At least this has a measurable end in sight, compared to other game's equipment farming.
I was a retard and splurged my golden tickets on the guitar girl for some reason, even though I could get her from the selector thingy, and now there's a cool mech. What was I thinking?
I have made a discovery I didn't have enough room on my phone for Haze Reverb anymore, so I played it on mumu and noticed that the file size was much smaller I then reinstalled it on my phone the size went from 16gb to 6gb someone before recommended clearing the cache, but that didn't get rid of the useless files you need to uninstall the game and reinstall it I also have a question why are there 6 people to give treats to in Lilith's bakery when it seems like there is only going to be 3 treats total?
>>1680173 >>1680184 if it MUST be guard only, then Zofia can ignore armor including Mo's buff Zofia can also reduce mobility and attack, all while still being doing decent damage
>>1680972 leveling drivers is easy enough and you don't need them to be max level immediately but cores require other cores to level up, so you need to grab as many as you can not to mention the fact that good cores are rare you should focus on cores
>>1681000 for cores, single stat cores are almost always better than dual stat cores and while it depends on the driver, in general the best stats are attack and hp here is a google slide with a core guide at slide 74 https://docs.google.com/presentation/d/11HLEFdxwXRUxTaeC8LxxV9eaHPEtE7BaMPRcXnENj20/edit#slide=id.g3130e791008_1_60
>>1678710 >>1678737 The actual Valentine's event has cake materials in the rewards, so I'm guessing they messed up again as the Valentine's prelude where you could use them went away.
I've been neglecting the core stuff, I have 5-star cores on most of my team, but I never leveled them up, feels like you need a stupid amount of resources to do so compared to level or skill ups, am I holding my characters back much by not paying much attention to the the cores?
>>1683251 do they even care about nukes? there are drivers that aren't in global yet that do the same thing but for guards and supports if they though nukes were a problem, then surely they wouldn't have released more nukes I'm pretty sure that both of the other nukers are guards just like Morgan too, so they probably had Morgan in mind while designing them
>>1686556 they will bypass the bosses immunity that is most convenient, her debuffs are really strong, but i'm not sure, upgrade at your own risk, the last main story boss is immune to her debuffs.
So are we ever gonna get a banner for the shorty with a fear of heights from the first event? I can't even remember her name, that's how badly they left her out to dry
>>1688414 Why did you do your first page a second time, but with the costumes off? Anyways, for actual pvp, it seems you want to build the guard team with Mo/Hlokk.
>>1696978 I would also like to know this it is called extra damage when reading her skill, so even if the damage wouldn't kill an enemy it should still at least deal damage but the enemies that survive her nuke never take a single hit, it is as if they were ignored by whatever line of code targets all enemies at first, I though the enemies must be immune to extra damage since enemies sometimes have immunities, but the types of enemies that survive are too numerous for that to make sense to me I suppose it might still be immunity, but since I never know which will live and which will die to the nuke and can't read enemy skills after starting, I can never tell if any enemy had these immunities
>Make Valentines Skadi to try and do something about tanks running the game >Make her skill affected by taunt Whats the point of debuffing your current target, the closest target, and the farthest target if most of the time all 3 effects target the same character
>>1701542 Main dps needs to attack within the first 3 turns of the round Caihua > Bolina turn 2 = 174k dmg Mizo > Julius > Envy > Caihua > Bolina = 110k dmg and it gets lower the more turns pass.
I don't have any tanks that start with a passive taunt so I added Gin as a sacrifice and had Julius taunt at the end of the 1st round.
Numbers when ending simulation early are meaningless. Even if you get your team wiped on that turn it wont give you those points
Anyone else not able to install the latest update? It keeps getting to 100% then starting the download over a few times, then gives an error message that here was a network error and it just gets stuck at "Initializing Game Files" after that.
I finally understand how "Increases damage Reduction" works. The text is misleading, if it says 105% it's actually adding 5% to Armor, it's additive to any armor core you might have in your character however, so technically you could complete damage nullification on characters that have 150% damage reduction and 2 fully upgraded armor cores, Mira for example who buffs herself at the start of round.
>>1708937 reduce damage accordingly, "150%" damage reduction increase it's actually a 50% reduction on damage taken, pretty good for bosses that don't dispel your tank or deal fixed damage
>>1708943 Let me try to clarify my question. You say a 105% is +5% to armor. Well Hurley has a skill that says increases damage reduction by 70%. What does 70% do in this case?
>>1709595 It was a lot of words, and I haven't even finished it, but it has its moments. I am liking the hag baddie in this story bullying the Navigator to court her.
my account is linked to gmail the announcement says that I can ignore it if I am linked to gmail or apple ID but there is a new alert on the screen that will not go away and says that the current transfer code will no longer be valid soon do I need to do something, or can I ignore the alert?
>>1721042 They're just really making sure everybody fucking sees it as there's always some bozos who don't link their accounts. You're linked so you're linked, you can ignore it.
Anybody tried playing this on the new Google Play Games beta that finally lets you try to run any mobile game? It used to run fine back when it only let you play a small curated list of games and I had to hack Haze Reverb in, but now that it lets you try to install any mobile game when I tried it again Haze Reverb is stuttering like crazy.
It's not even normal stuttering, it's more like it's almost playing the frames out of order and rapidly jumping back and fourth between them. Similar to glitches I saw in the RTX 5000 series card's frame generation, except, I don't have a 5000 series card.
>>1721542 Google Play Games just broke and did that with a lot of games after some update. No idea if anybody ever found a fix for it, but I know it happened to more than one game.
use mobility ignoring drivers for this joint crusade christmas Bolina does no damage after the first hit Lily's continuous damage is pretty good she was my main dps for hell difficulty
>stack a zillion dodge >stack a zillion damage >can't remove any of it >only option is to spam one tank, Skadi and 7 supports because any more attackers just boost its dodge stacks more >takes like 300 turns to die Why is every single joint raid boss so fucking annoying
>>1724397 what tank are you using? my nastya gets one shot after the boss gets enough buffs stacked also you can just push the skip button, the result is predetermined
>cant just rely on bolina this time >oh well I guess I can skadi and chill >can barely complete difficult >entire team has maxed cores Jeeze, they really punish you for not building the right character(s). This game has the largest difference between meta and non-meta. Non-meta characters are practically unusable.
>>1724433 Julius with 20K HP I thought the skip button was bugged at first because I just kept getting all zeros but eventually I got one where I got the kill bonus... and a penalty for taking so many turns to win. Fucking ridiculous
>>1724496 you're not wrong in general, but for this boss in particular you can use plenty of non-meta drivers just look at >>1724255 and >>1724312 their main dps are both non-meta, because the bosses gimmick this time is high mobility which those drivers counter it's a little weird to bring up meta on one of the few bosses that isn't a meta check when almost every other boss is a meta check
>>1721542 >>1722351 >>1722675 Wow, they actually managed to make it worse. When I saw that it was updating I thought that maybe they fixed this, but now not only is it still stuttering, but there blocks of red checkerboards flashing on the right side of the screen too now.
>none of the whales have gotten on after update for Cosmic Showdown >used up all resources to finally make guard team >most people do not have 2 teams still >get up to 11 wins before getting the 1 person who also has properly built teams among the people with 5 wins Their Chiaki actually cut through my Nastya, so now I want to build her, but I have literally nothing and used up all my stam pots too.
>>1728512 I was getting the message that it was not available in my region when it was taking me to the store. Looking it up manually and updating from there worked.
>>1729195 kek was thinking that myself. Where are the anniversary level rewards? Spent 20 rolls on Morgan le Fay before remembering I need to save for summer limited time banners
>>1732117 before this game, I played Kemono Friends Kingdom unless something changed after I deleted it to make space for Haze Reverb, it hasn't had any new content in somewhere between several months to over a year, and the reruns always had the dates of when they first happened in the announcement menu in fact, one event has a bug where it is unplayable because the date is never updated and is already over the moment it starts every time that event would rerun we got all the shop rewards in the mail as compensation, but it was never fixed and was still getting reran when I left Kemono Friends Kingdom wasn't dead the last time I checked, even though it should have died a long time ago Haze Reverb still gets content, still gets updates, bugs get fixed, and the global server still has content to catch up to, it will last for at least half a decade even if it isn't popular I liked Kemono Friends Kingdom, I like Haze Reverb, and I've liked too many dead-on-arrival games in the past, why is everything I like unpopular and plagued by threats of EoS almost immediately after they start?
>>1734391 I don't pay attention to skins and have several log-in skins that I've never bothered to check out but of the ones I do know about, Mizo's nurse skin is nice
>Check Nip guide >Skadi is good for clearing hell since she can avoid its gimmicks >Use Skadi >She also dies in 1 hit because God is Tired of Hope After taking basic attack, deals damage to the attack equal to attacker's MAX HP x 35% Treating multi hits as multiple basic attacks.
Looking at the Nip wiki it seems they altered ours to counter Bolina kek
who are the best armor and damage reduction debuffers? I'm currently using Loki for armor on the boss, because Lailaps also reduces mobility but the only damage reduction reducers I know are Kinkura who only does it once every 2 rounds for only 6 turns due to being a purple driver and an SR guard whose reduction is much weaker at about 60% or so reduction for 9 turns which is bad compared to Kinkura's 95%+55% reduction(she does it twice and I don't know how that is calculated) neither are going to do much against the bosses 400% damage reduction you can't just dispel it with Ashlica or Kokorokami because it can't be dispelled, it needs to be reduced who else can reduce the damage reduction?
>>1735989 I did a quick survey of all the debuffers i could find -SSR- Loki arm -40% Kyla -30% mob (reactive) Valentine Skadi -30% ARM, 100% damage res, 30% dodge dmg red. (possibly x3?), -20% arm on ult below self 50% HP
-SR- Kurobane -100% ATK -60% crit damage gloria arm -25% (when critting) Christmas Crim -55% mob chance -45% and 45% (every 2 turns) Celesia -125% RES Kafka -75% ATK -45% mob Lailaps -40% ARM -20% MOB Kurobane -100% ATK CRT DMG -60% Chenglian -105% RES Jenny (when critting) ARM -55% Christina -80% ATK, blind Mojun -24% crit chance Rosalind -65% RES, dispel healing Zofia -120% ATK -35% mob Anan (everyhing except health) -22.5% Flora -75% ATK -30% mob, dispel all buffs Lyfa -20% all except HP
>>1737668 Sorry, I meant the event one from Circle Distortion. No skip or quit or anything, the game seemed to just declare it a victory after over 50 rounds of a stalemate had passed. Needless to say I didn't get the complete in 35 turns bonus. (Didn't even know you could go over 300 turns)
>>1739831 I never level up all the way to 100 for most characters, only supports that i want to max out their support %, 90 to 100 is a steep credit and xp drain
>>1740792 >Can you romance the giantesses? Not really. There's an affinity mechanic, but it only affects the girl's stats, and not interactions. Every semi-romantic or intimate interaction between the protagonist and any of the girls has them normal-sized and being submissive. The size content of this game comes almost exclusively from some of the girl's alt skins and the interactive home screen portraits that come with them, most of which you have to pay for. It's one of the biggest complaints I've seen of this game. They pander to a niche in their marketing, but lean away from it in the actual game.
there are 20 glittering reverbs that appeared in my inventory somehow I know I didn't have them before, because I've been immediately using them on drivers and it has been a bit since I've been able to turn the purple reverbs into glittering reverbs is this a bug, or did we get it in the mail at some point? speaking of bugs, I maxed out Christina but it still says that I can upgrade her skills instead of the usual "skills maxed" that appears when maxed out this is bad, because it isn't letting me convert her extra reverbs into purple reverbs I looked at my other maxed out drivers, and they all say that they can be upgraded even though they can't as well, but I still seem to be able to convert them for some reason
(1) During the first half of the event, a special login bonus will grant you a Special Requisition Ticket, which guarantees one of the collaboration SSR Drivers: Himari Azuma or Nei Okawamura!
(2) Participate in the event to obtain the collaboration SSR Driver Aoba Wakura for free—raise her to max RANK through gameplay!
(3) Log in during the event to receive Aoba Wakura's collaboration Outfit for free!
(4) The collaboration Transcendent-type Driver Kyoka Uzen can also be obtained for free—join the sign-in campaign to claim her!
Is the new transcendent even worth it? It barely looks like she does anything except hit hard, but that will get mitigated by armor or damage reduction against any boss that matters.
Tried this again cause of the collab and I do like the manga collab is based of. But man the game is ass, client runs ass, do the collab girls even go giant? Not seeing it from their intro in chap 1 of the event.
Seriously why even bring the collab characters into a giant girl game if there's not some bullshit reason for them to go giant.
>>1747553 I have over 100k gems saved up, Ive never spent any since the game launched. Im hoping to max a transcendent before I quit (lol, lmao even) and thought this could be the one. Don't think Ive seen a more irrelevant collab character in a gacha before.
How are Chapters 3+ of the event still not available yet? Did they run into a bug and had to delay it or something? There was just a 500MB update and still it says "Not Open" if I click on Chapter 3.
>>1761307 There are 2 separate pages. One for the first half, one for the second half, for 2 separate gachas. I got tripped up by this too. They don't have red dots to indicate they're gacha pages rather than alternative ways to enter the event page.
is there a way to read the event story online? the game crashes every 2 story nodes I forced my way to the end, but the last one crashes every single time it is impossible to see the ending to this event on my phone and it will end before I can download it on an emulator
>>1771025 I am still on Chapter 1 of the event but I am already considering for the first time just hitting the skip button. I know the writers of this game like their purple prose but good lord is this a whole lot of meandering nothing so far. Did they really just go on about a paper boat in the water?
And for some reason 90% of the time I can't advance the text faster when I click the screen during this event.
>>1654891 What's the deal with this game? It seems to have a global version, but having looked through a character list and seeing some of those wild skins there's no way it isn't censored for global. Do you just deal with it or is there some PC client with one of those "just do this" changes?
>>1800986 I don't know if anything has been censored but at the very least when Lily's event was running, the Lily boss fight had her nipples visible I downloaded the game from the google play store on android, the same place I get all my apps
>>1801018 I was looking around more. Apparently not in any way unique to global. Before global launch they removed some idles for everyone, but apart from that none of the crazy skins or similar were removed or edited. Global I guess got things out of order so hard to tell if there was a design shift. >I downloaded the game from the google play store on android Found out there's no PC client. Guess i'll have to re-download an emulator again if I want to try it.
>>1800986 >>1801018 >>1801027 I think only the Chinese version was censored? Or was it Korean? Some Asian version was censored, but the global version which is the one the US got is the uncencored one, and yes, it's heavily towing the line on what they are getting away with.
>>1801352 >>1801027 Also forgot to mention, the PC version of Google Play lifted it's restrictions on only allowing a curated list of games to be installed on it, now pretty much any game in the entire Play Store can be installed on it. I have been playing it using that. It's not as robust as some of the other Android emulators but I trust it a lot more than the likes of things like Bluestacks or Nox, both of which have been caught (and IIRC still are) putting all sorts of trash on your PC when you install them.
>Starting around February 2023, the installer began forcibly installing a crypto wallet application from now.gg, Inc. (a sister company of BlueStacks, Inc.) as well as an icon on the system tray that runs on startup and cannot be disabled. This application has since been renamed to BlueStacks Services.
>>1801356 >the PC version of Google Play lifted it's restrictions on only allowing a curated list of games to be installed on it The one "in beta?" That's surprising. While I was looking for an emulator earlier everything still said it was restricted. Pretty nice if not. I'd use it over Bluestacks or LDPlayer/Mumu.
Oh hey, I remember playing this game as a joke as soon as it came out. After all, not many gacha games would have a giantess niche with a furry sub-niche. I even got the furry sword girl! Unfortunately, I don't like autobattlers.
>Make game centered around giantess fetish >Forget to include giantess content about 80% of the time >Add a minigame which caters to this by having you washing the girls' backs and increase your affection level for doing so >... you don't get to choose which girl, it's randomized daily >... and girls you have already maxed out affection for, which would likely be your favorites, won't show up in this minigame. >Also the furry girls are both missing their tails and just look like they have colored skin instead of fur in this minigame Just how do you fuck it up this badly?
>>1877237 If you care about PvP, Hlokk is probably the best girl on that banner for her armor support. Otherwise, it's not worth it. This banner doesn't have the rolling pity that the regular gold ticket banners do.
>>1877081 I, uh, picked an interesting time to start playing this, huh It's because I just upgraded my phone to something that can run it. I'm actually here for Mizo
>>1681130 Macross Though Meltrandi might actually be too small to be on the same scale as Drivers.
I doenloaded this game a few days ago. I'm mostly using sexy girls who happen to be primarily 1*. I have some ridiculous trouble trying to simply complete any story mission. I try to level them up but I'm still struggling. Is it just because I'm using 1*s or is this fully a skill issue problem
>>1881204 I'm a day 1 player and cannot remember if I had this problem I do remember hitting a point where I felt under-leveled, but a day or two of grinding later and I was fine guides recommend using 1 and 2 star characters in the beginning because they are cheaper to level up(I ignored it and was fine with a mix of 3 and 2 stars, but it is still decent advice if you want to be frugal) just keep in mind that not all 1 and 2 star characters are created equal, there are some really good 1 and 2 star characters that I still use even now that everyone should have leveled, and some that are straight up bad but even the bad ones can clear story content >or is this fully a skill issue problem just make sure units with a large attack range hit as many enemies as they can and try to look at when and where the enemies are going to hit and you'll be fine if you want to really play on easy mode, there are characters that nuke the field when they get a kill on certain types of enemies they are: Morgan Le Fey for assault types, Alvitr for support types, and Mirai(swimsuit) for guard types Mirai(swimsuit) is a summer event character and I don't know if Alvitr is in the customized requisition pool or not, but Morgan is definitely in the pool so you can pick her and pull on that banner for increased odds of getting her what happens exactly to cause you to lose? I used to have trouble with an enemy that boosted it's defense to 100% and became invincible, until I learned that true damage bypasses all defense and mobility Skadi is a 1 star you must level up for this reason, she deals true damage and is still usable even for max level raid bosses(but, there are better options for raid bosses and the current transcendent requisition banner has Kosgaard, which is basically an upgraded Skadi if you don't mind waiting 7 days to claim the free Kosgaard in your event tab(she is a 3 star and will be expensive to level))
>>1883577 I have no idea how good Meria or Red are but don't worry about having a lot of guards guards are the best class in the game and all meta pvp teams use them(very specific characters for those teams, but Mo and Hlokk require at least 4 guards on a team so you will see a lot of guards in pvp) Mo and Hlokk buff all guards all the nukes are guards Nastya is a must-have pvp unit(but also high investment due to needing to max her skill tree all the way to 10) the free Julius everyone gets can stun, which is very useful taunt is nice, and there are guards that ignore mobility or armor guards can deal similar damage to assault types too depending on who it is of course there are good SSRs of other types, but don't feel down about having lots of guards SRs and Rs have good characters too if you want a more balanced roster if you need a healer, Franca, Hotarugusa, and Mizo are good options Crim turns enemies against each other, and can be kept at level 1 too if you need to deal more damage, Franca, Hotarugusa, Caihua, Tina, and Odora are all good options depending on who they're buffing the free Skadi everyone must level for missions is a great damage dealer too every single one of those except for Mizo are Rs
For fuck's sake! How many random ass pointless battels can they possibly pad this event out with? It's not like they are using different enemies or even making them progressively harder! It's just the same god damn level 35 fight with the enemies in slightly different formations over and over and over and over and over and over and over and over dozens of times!
Why the hell gate actual events of the story between tons of levels of this pointless slog? Previous events were not like this. Even after you finish the event they toss another half dozen more at you to actually clear everything for good measure with no more story after them.
I got every driver I have to 5 affinity now the bath has everyone again and my favorites can show up if your favorite drivers have stopped bathing because they like you too much, then you better start seducing everyone
>>1889539 Unfortunately, yes. In events, it shows up in 2-3 segments at most. Lucky if it's CG, could be story text. Or worse, nothing at all (Hikari's story)
the new event boss's skills gave me a quick chuckle >self-protection >after a normal attack, it bestows the autistic and manic skills on itself for 3 turns >autism buffs armor and manic deals fixed damage when attacked
>>1899739 level Skadi true damage is very useful there are some new player google docs around somewhere, but I don't feel like searching for them right now here is one that was posted earlier in the thread https://docs.google.com/presentation/d/11HLEFdxwXRUxTaeC8LxxV9eaHPEtE7BaMPRcXnENj20/edit#slide=id.g3130e791008_1_60
Happy 1 year anniversary, thread. You're as lively as fanart scene of this game. I only remembered this game existed because a vore animation with the pink furry girl.
>>1927866 I don't post often, but I'm always in this thread unless I'm sleeping I'm assuming you're talking about the old animation? or is there a new one? being into giantesses but not dying sucks I wouldn't even hate vore if they didn't always start off talking about how your going die and that nobody would miss you if Mizo just kept her mouth shut in that animation, I could have at least pretended that she'd spit the guy out afterwards
>>1928960 if you want the most rolls the moment you start, then the anniversary would be the best time since they give out a lot of free rolls and an anniversary banner unfortunately, I don't remember when that is I feel like one happened recently, but recently for me can mean anywhere between 2 to 8 months because I'm bad with time but, I do remember there being 2 anniversary events so far since the game was added to the google play store, I've being playing every day since it came out in the west if it's been over 2 years since it came out, then there are no half anni events if it's been only over 1 year, then 1 of them must have been a half anni event sorry that I'm not that helpful
>>1950137 It also appears to have added the option to choose what costume you want your background character to have instead of them only having the costume you've equipped on them for battle. I only found this out because my default background character was wearing an outfit and after this update she had reverted back to her default outfit.
>>1984498 No, it was shitty writing. Reminds me of crap I used to write decades ago in grade school of self-insert invincible characters. The writing just feels like it was written by someone who hates Haze Reverb and is a fanboy of whatever game that event is crossing over with. All the 4th wall breaking moments just feel like the writer has contempt for the game and it's writing style, while at the same time also being a heavy simp for that overpowered character, I think her name was Ran? Going on about how she's literally killing near-gods by doing a casual motion like kicking a pebble and at one point even gloated about how that character is so much better than previous event characters in yet another 4th wall breaking moment where the writer was simping on her.
By far the worst writing I have seen in the game yet, and that's saying something considering how the earlier chapters were a barely-translated mess.
>arknights get a 3 gb update >haze reverb gets an 800 mb update the same day >I only have less than 500 mb left after deleting unused apps and moving all my photos to an sd card I'll download an emulator on my computer later, but I doubt that I'll be able to log in today what a bummer