Thread #12411613
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last thread:
>>12377480
last weekend map download:
https://files.catbox.moe/rz3g40.park
Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads
>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip
>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip
>Anon's devkit v0.2
https://pastebin.com/y857FdJH
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file
>/vr/ct RCT1 Collab
https://files.catbox.moe/gldfii.zip
- - - - - - -
>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchiv e.com/knowledgebase/index.shtml
>RCT1 Manual
http://replacementdocs.com/download.php?view.1111
>RCT Sites Archive
https://archive.rctspace.com/
>Headless Server Guide (PLEASE fix it)
https://pastebin.com/smsQWZtB
>Weekend Parks Archive (Needs updated)
https://files.catbox.moe/2h17nx.rar
>Current state of weekend multiplayer: Every weekend
95 RepliesView Thread
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>>12411613
>>12411616
more like La-Z-thread lmao
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experimenting with some art nouveau inspired monorail supports
>pros
looks surprisingly nice
>cons
can only go in a straight line point to point without looking shitty
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Here you go, i didn't include any objects because they bloat the file size (its still 6mb for some reason). So if you want more props you'll have to add them yourself. The map is called Cramped Caves. The objective is 10 coasters of atleast 1000m in length
https://files.catbox.moe/eilp67.park
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>>9343040041
Sunshine's jank is kinda charming desu, this vid captures it well: https://youtu.be/oJJFG_jVsAo
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>>12412695
I know this is the wrong thread and you've already acknowledged it, but to make it thread related it would be cool to see some maps recreating the landscape of a few stages, specifically the first 4 maps.
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The virgin looping coaster
The gigachad twister coaster
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>>12413026
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>>12412689
>black cube in the middle
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lol I just noticed these entertainer options. Host please add them to this week's park. If you don't have them then you can find them by connecting to random public servers like mozar's free for all.
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>>12412689
It would go insanely hard to have a bunch of mine trains and mine cart rides in there, and then a building outside mimicking coal breakers
I think I'll make some coal breakers this weekend
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>>12413864
>no T-Rex entertainer whose dancing animation is the guest eating animation
shame
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>>12413026
>>12413043
All my niggas hate the looping coaster
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>>12414205
>>12413026
you fags better not start acting like the looping coaster is the new Togo Standup. It is a perfectly fine German rollercoaster type.
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>>12414370
>>12414391
I draw the line at togoslop
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>intamincels
>togocels
>schwarzkopfcels
Move aside for the king:
Chaddiger & Mogillard
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>>12414465
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>>12414370
>Japanese somehow made a shitcoaster that is objectively worse than a corksludge coaster
>no powered launch
>no boosters
I get that some people view the stand up coaster as a challenge but that doesn't make it any fun to build with.
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>>12414465
Do we really not have any Gerstlauer trains in the game other than the Eurofighter? I wanted to make an infinity coaster... I guess Zierer Tower Speed trains work well enough.
>wasting 90% of the Scenario in Katie's Dreamland to build this monstrosity
All in a day's work
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>>12414645
have you considered making an actual layout instead of whatever the fuck that is?
i mean, we all know it's a shitcoaster, but you aren't even trying with that one
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>have over 500 scenarios
>still no search or filter in scenario menu
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Cave map hosted.97.69.161.131:11753
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posted for comparison
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>>12413864
HOST-ANON! ADD THESE SHITTY ENTERTAINERS AND MY LIFE IS YOURS
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Could somebody please post the IP address for the server again
I have not played in quite a while but have found myself with the itch again
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what is going on here
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>>12418814
right here >>12416285
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>>12418821
>>12418880
Okay, I didn't scroll up and read
>>12417792
your shit might be fucked and you might need to delete your object folder and reinstall.
If you log back in and the pier looks like shit it's on your end. I've had this problem before
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God fucking dammit. Reinstall your objects folder, the whole area is now misaligned
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Shown in the inspector, the tiled sections are at 45, and the wood is now at 46.
...thank God I already woke up with a headache
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>>12419571
That's what I had to do, yeah. It's not an issue right now since the server is up so it'll just auto-download everything you need to join.
It's not fool-proof because some previous weekend parks will just refuse to load because the host doesn't keep the scenery objects 100% consistent (understandable) so you have to figure out how to get those files if you run into that problem.
Post the filenames and we'll help you out if you run into issues.
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Damn shame the water isn't more transparent
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Honest question, but do you mess up guest pathfinding on purpose?
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>>12420648
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Weekend Map Download
https://files.catbox.moe/coqrxd.park
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>>12421445
There's a lot to love about this one. The buildings are wonderful. It's kind of a challenge to path this bitch, and guests keep trying to walk across the whole fucking park for rides. But I still liked it.
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>>12421445
Glad you all liked the park. Having lots of little areas seems to work well. I'm surprised there wasn't more out and back coasters running through the tunnels but maybe the map scale is too high or the walls occlude what you can see. The single rail coaster is how i imagined it would play out. Good job all round
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there, i fixed it and you can't even notice a difference unless you hide scenery
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>>12421680
I wanted to do a little more like that when I built Void Crawler but couldn't think of much to do. Overall it's a really fun map though, you did a great job.
Side note, whoever did the New Vegas Primm area, I loved it.