Thread #3933092
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Have you played any interesting RPG Maker game lately?
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>>3933092
I've enjoyed TLS quite a bit but unless you follow a guide it's definitely going to be a "make the best out of a bad situation" kind of game since it' can get pretty convoluted and the investment system in such a long game means that if you fuck up your early investments then things are gonna get a little bit worse for you every time you invest again which makes your choices even harder later on.
I also really wish it wasn't a porn game. It's not particularly erotic and just gets in the way of the good bits.
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>>3933092
I've been going through the towelket games.
6 is really quite shit but I've enjoyed the rest of the games. It starts off edgy and then you get sidetracked into Agochu Pucchi shenanigans later alongside some other meaningless characters that say nothing of value. I can SOMEWHAT see where the dev wanted to go with the story with the later chapters but it's in between a bunch of unfunny interactions. But then the game just ends there with "THE STORY WILL CONTINUE... IN TOWELKET 4". It really feels like he gave up halfway through. The combat is somehow even more skippable than the other games.
I just started 4 and am already having a more enjoyable time with it, in part because I'm biased toward ocean settings. I don't expect anything more than simple RPG gameplay from the series but the focus on more traditional RPG gameplay intrigues me.
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>>3933092
Started 7th Stand User recently, never been a big fan of Jojo but some of the entries in the series are alright I guess.
I'm more surprised about the huge variety of stands the player's character can have, tho it feels unfair how some of them don't have Overworld interactions besides extra dialogue while others can straight up net you unique items or cheat out specific portions of the game
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Is there an RPGM chart for untranslated games?
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Replaying B. B. Rider recently. The battle system... could be interesting, but the required grinding in areas that have no relevance to the story makes it suck. Still, the story's interesting (Yeah, let's summon a hero from 1200 years ago! Wait... what kind of person would be so famous they end up in books as a hero for so long...?) and the reveal of the true relationship between the protag and main heroine hit pretty hard my first playthrough.
And it's a free RM2K game from 20 years ago with a vocal OP and ED, so it stands out for that if nothing else.
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Play Kinoko Nun
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>>3938419
It does... eventually. It's definitely true that it thinks it's funnier than it is and it drags on. At least once the final chapters start the dumb shit is kept to a minimum. The sub-events that unlock from talking to the people in the town also don't really add anything to the story, and only a couple are good enough to be worth reading.
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>>3933612
The dev is Francis Coulombe. If the name doesn't ring a bell, he was the artist for Barkley: Shut up and Jam: Gaiden and worked closely with the Tale's of Games people. He's the only one of that group that successfully escaped from the dumpster fire that was Barkley 2.
He's also worked on Katana Zero, Kingdoms of the Dump, and Snakebird. He's a talented indie dev with decades of experience, in other words.
It's neither FotM or horrorslop. He worked on it for close to a decade, livestreaming nearly every bit of development, and it's a very polished and well designed game.
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>>3933092
Anything else worth trying beside contains of this list?
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Enchant Farm, seems to be a typo in Heal III's character information page on the vrpg honyakubu site.
https://vrpghonyakubu.neocities.org/enchantfarm/charadata/heal-iii
Under the "How to Get Her" section it says that you can get her by pressing SHIFT twice on Spirit Bless, although I think it's meant to say Quake III instead. Seems like whoever wrote it was copypasting the text template from Confuse's page, which happens to be right above Heal III's page. Only making a post here about it since the additional info text file included in the game download mentioned to make a post here if anyone found any typos, though I will admit it's not exactly clear if they meant typos explicitly within the game rather than a typo on the FAQ pages, but both seem to be maintained by the same group, so I hope someone from R&D sees it here. Fun game btw, has consumed two weeks of my life so far.
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>>3938992
There is Wind I creator, but no Enchant Farm, for some reason.
Peret Em Heru, the RPGMaker game that took first place over Corpse Party, is not there.
Dunno if "Megaman Sprite Game" qualifies. I kinda think it does.
The first "Hylics" game is RPGMaker and is not on the list.
Saint did a playthrough of Bloodlust long ago, I guess it can be a part of the list too. Here's the vid: https://www.youtube.com/watch?v=BzovLRihOTw I'd add Dooms for shits and giggles, but that trilogy is sheer stupidity.
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Is this Tales of Drunken Paladin game is a one of the example of "ironic recommendations" or something? I trying it right now it and it legit feels broken from the start. Different sprite of Anebriate in his non-golden armor when you interact with the bed, then there's few walls that don't have collision when you leave the first room of the house, combining with complete softlock if you accidently return to first room while looking through the main part of the house, because you literally can't exit it again. If you get softlocked this way you also forced to go through unskippable 10 minute intro because fuck you, dev just decide randomly turn off the save feature in the beginning of the game.
The most crazy part is - this is from the version of 2025. This game is supposedly 16 years old, i could literally fuck it legally in my country! How do you just left shit like this in your game, in literal beginning?! Like what the dev of this inverse-masterpiece even doing man.
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>>3941437
I got a little bit further. After he get into a fight with a mechaknight, or whatever, and then get knocked out by a woman who pretend to be attacked by a said mechaknight. Tried explore the town further, only to get a script error crash after interacting with a candle in warlock house...
Is there a version of this game than isn't a hot steamy pile of bugs? I'm lowkey fuck with cringy writing of this game and all, but playing like this is just impossible for me. Without ability to save freely at least.
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>>3941525
Alright, so i got to the actual gameplay, since the candle seems to be the only broken script, in the part of town i explore at least, and it's what you think it gonna be - literal brainless z-mash with random encounters every five seconds.
Someone should erase this fucking game from the gem list outright or replace it with Doom & Destiny, cause at least that low-quality, default asset using, non-funny-but-tryint-to-be rpg maker game was actually working game and not tortured you with inability to save whatever.
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>>3938992
>zakuzaku actors
starts out average then game keeps getting better after the first defense stage. tons of playable characters to play arround with
fuckton of content that main story takes 70-80h, with postgame story (basicly season 2+3 of an anime combined for comparision) game goes to 200h++
>gathering light
untranslated but someone is working on it
>light tower
enchant farm dev, untranslated but an anon from few threads ago is working on it
>cradle of nightmare
SFW black souls 2 made by chinese (except few enemies), right now has couple of issues but enjoyable if you can forgive them
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>>3941865
>loight towah
Just convince goblinchud to stop being ADHD and focus on one thing at a time, holy shit.
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>>3942251
...this is an RPGmaker thread, and Look Outside was an RPGmaker game released last year. Anon mentioned Barkley, and the guy who make Look Outside worked on Barkley. Also, it's not an "Undertale-clone", what the fuck? Also, obviously I'm not the guy who made Look Outside, in case that actually need to be said.
Why are you so upset about 3 mentioned of Look Outside in an RPGmaker thread?
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>>3942253
>Also, it's not an "Undertale-clone"
It is.
Reddit-coded undertale clone, with any resemblance of the actual serious atmosphere is being there for like first two or soo floors, then you get all this infinite hordes of mutated quirky chunguses npc, this is also the time you start get companions, with follow the same pattern.
Oh, and this is was my experience on release, i seen few shorts with the updated enemies and stuff, and it seems there's even more undertaley quirkysloppa now. Also literally everyone on this game, who isn't some cartoony monster, are brown.
>Also, obviously I'm not the guy who made Look Outside, in case that actually need to be said.
Well you definitely not from there in any case, so you could get back.
Also it's 6 mentions, in 59 reply thread.
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>>3942262
>It is.
Nope.
>Also it's 6 mentions, in 59 reply thread.
It's 3 mentions. One up top, a small conversation in the middle, and this one.
I didn't read your post because you're clearly an upset shitposter, but I don't think you tried to explain why you're so upset about an RPGmaker game being mentioned in an RPGmaker thread.
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Is there a way to increase the resolution (stretching it I suppose) for these games? the window is so tiny for Enchant Farm for example, I am considering just turning my resolution down to play it, but I figured I'd check.
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>>>/jp/50756651
all Motarou games
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>>3945717
the passive it gives her isn't very useful, but it doesn't have any drawbacks like Blood
iirc it only triggers under some stupid condition like a party member dies?
the event is worth it though
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Playing Hat World and spicing it up by going to each world evenly and fighting all the minor bosses first. Dora brought up Yoko having been "tea pestered" by the Tea Twit despite Yoko never meeting her. I don't think I'm supposed to be playing this way.
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>>3945717
not that worth if you play her as pure tank, gets better if you play her as dps but you still have base darkness unlike blood event
man blood was so dissapointing
>high expectation because you are trading a pretty good character (protean in pokemon got nerfed hard for a reason) for a new character
>the scene and her lines gives me impression she is lore important, checking her status gives abit of creepypasta feel giving expectation things will change alot in future
>turns out i'm getting a high maintenance okay payment instead of a sidegrade and playthrough is still exact same
>ending simply defaults to no with 0 explanation given
>>3946563
i had this in wishlist but card art made me skip it
i'll give it a try since i don't have anything to play right now
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Anything I need to know before playing Enchant Farm?
Is Wind the best starter?
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>>3946794
>Is Wind the best starter?
She's not good against secret superbosses. Otherwise, absolutely. Just don't forget to stick her into the last position.Also, you can get a lot more souls and skill training chances if you leave her at SL140 (her final ability unlocked at SL200 is kinda a shit skill that gives fixed STR for melee weapons)
Makes me wonder who the best starter is too.Fire II guess, her magic damage boosts are highest in the game.Physical Form-2 Water Iis a fantastic choice as well.
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>>3946794
>Anything I need to know before playing Enchant Farm?
Game borrows alot of stuff from pokemon notably typing
Weapon evolutions doesn't mean it will be stronger, some are straight up downgrades depending on who is using it/bosses (you want to save before using rare mats)
>best starter
That would be water because she is just that good, the only catch is in very early game she sucks andforced to waste a turn to change form if she dies since default form is really suck. Wind is the best starter in hardcore/tactical mode however due to certain reasons
But choosing starter is pretty much whatever outside of enabling certain events since you can recruit everyone in the end
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>>3933092
Umbral Soul is pretty good so far. I like how it's not just heal + spam highest damage attacks and the setting of actually playing the villains of the story is fresh. There's a lot of soulful touches like dialogue and battle scenes changing depending on who is in the party or which monster you summon too. Also Pandora is hot.
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Anything else for the feel of this, without the "dev gets brain trauma and in his derangement destroys his own creation" part?
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>>3952893
Depends on what you mean you're looking for. If you're looking for something dark, a bit edgy with a unique aesthetic then Ark's Wonder Dungeon fits the bill. If you're looking for something a bit more schizocore then maybe The Endless Empty.
>>3952963
It looks like he got worse again, since he delisted the game and has started scrubbing everything off the internet. It's a shame and I hope he gets the help he clearly needs.
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Why are these games so comfy? I've bounced off shit like FFX or newest SMT, but put 2 weeks and 99% Atline (didn't beat the secret final boss) and now I'm playing Ghost Path and enjoying that too
Also liked wadahonara and first towelket game
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>>3953698
I also find myself liking RPM games an unreasonable amount lately. And I spent decades writing them all off, wholesale, as trash, simply because I remember that I made my own shitty RPGM game when I was in the 5th grade.
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>>3953991
It's simple, you're just used to it. Look at any other genre or console and you'll notice the exact same sort of trends, mechanics, ui styles, sfx, etc in that category. It's a meme in the actual meaning of the word.
Also people who get angry about default assets are silly in general and their opinions don't matter, most developers use premade assets and 100% of them copy other titles and tropes constantly. Expecting developers to remake the wheel every time they make a game is retarded.
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God damn it feels good being a Towelket fan and having a TON of games to play, rather than wallowing in misery because my favorite RPGM develper made only 1-3 games and then made nothing else aside from bad lazy remakes!
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Is there a place to find and download games now that the archive is dead? The only ways left being begging for links here or praying that it's on internet archive is pretty sad.I've been trying to download a rpgm torrent pack of games for years to no avail. I'm slowly getting attached to the futility of it.