Thread #2352716
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>be me, Roman with Celtic ancestry
>choose the Iceni
>found in Steam Workshop the 'Iceni Legionaries mod'
>gives to the faction uniformity, Roman armors and straight banners
>mod is deleted, it's joever
>all the culture % you in the cities means nothing
>I can't civilized the Iceni nor any other barbarian
>no marble cities (despite I conquered a city with 'marble pit')
>all must be mud-holes, all map cities are the same, battles are shit
>climate means nothing, your soldiers still wear pants in the Sahara
>EVERY SINGLE CAMPAIGN, same tech tree, Groundhog Day all over again
>you can't create your own culture, uniforms, buildings, laws, tech... it's all the same always
I can't believe I fell for it just because I love that era.
The worst thing is every single new Total War is just like Rome 2 and people STILL fall for this.
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>>2352776
I am of Briton-Roman descent, so for me it fits to play as Iceni. I just wanted to make my own "Blue Rome", and I couldn't because this game sucks.
It's not a sandbox, despite they sold it as that, it's a concrete block.
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>>2352772
I heard that even if Empire still broken af, it's still better than any post-Shogun 2 TW and that mods actually fix it.
Idk if this is true, but for the campaigns I have watched, it looks more fun to play than R2.
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>>2352842
Almost everyone in Britain has some of every pre-20th century migration culture in their blood. Hell, lowland scots have more anglo-saxon in them than the English.
That said if its a blue British Rome you want, RTWR makes the Britano-Romans a proper faction with real faction goals.
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>>2353382
You've heard wrong.
Empire's unit collision is unfixable. Various persisting bugs are also unfixable.
What mods do is making various awful elements less annoying, but it doesn't fix the issues the game has - just sugarcoats them.
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>>2352716
I have all sorts of complaints and things I would want added into Total War games, but I still play them, about the best you gonna get if you want battle spectacle. And Rome 2 (maybe with mods) is about the best you gonna get for visual candy.
>mod is deleted
That's why you back up mods (and game install files) on an external HDD.
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Total War is awful
>neighbor starts war with you
>defeat them, another one pops up, the moment you have some momentum 2 other nations want to fight with you
>constantly locked on battle with 2-4 nations
>out of far ass end of the universe another declares war on you for no reason
>diplomacy boils down to, pay 10 years worth of GDP of Europe or I declare war on you!
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>>2352716
Well, you could roleplay that your Chosen Sword Band are now the backbone of your armies as imitation Legiones. But yeah, the game pins you as a defined culture with little changes as you play (the only one iirc is government type)
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>>2353927
>the game pins you as a defined culture
The whole % of cultures in your cities are a nothingburger, as always.
>government type
Useless shit, another nothingburger, I switched back to the previous version of the game.
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100% with you OP, Rome 2 was such a shitty game, people say Atilla is good but it's just Rome 2 with more questionable design choices. CA never learn from their mistakes, and make them again and again. Thrones of Britannia was the last I played and that was a pile of shit too. At least with Empire and Shogun 2 they took some chances and pushed the ideas of what Total war could be
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>>2356391
Indeed, it's even worst for the people that invest in new PCs just to play this game in "ultra" and not only the game still looks like shit, but it can crash your new gen PC Master Race.
And the worst part of all is that the most ground-breaking TW was not developed by CA, but by (an actual indie dev) NeocoreGames. It was realised in 2009 and Warhammer 1 in 2016, Wh1 stole mechanics from a (back then) 7 years old game.
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>>2356464
Which one do you recommend?
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>>2352716
Wrong game.
Should have played Imperator: Rome.
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>>2352776
Britons have majority Briton DNA
Germanic influence is small
They intermingled, else redheads and swarthies would have stopped existing
>>2353428
>Almost everyone in Britain has some of every pre-20th century migration culture in their blood.
Why don't you say pre-8th century or thereabouts given the belief viking settlements were significant even though they weren't?
Sure, there was a 19th century colonisation by the Irish because they were willing to work for pennies which has permanently scarred parts of England but there were no other migrations until WWII and its consequences (rich Jews, poor blacks, middling (south) asians, varied expat soldiery such as a small Nazi Ukrainian colony in Scotland that took over a church to this day, rich Americans, European Union nation dismantlement etc).
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>>2359046
I have no problem with Civilization (all franchise), AoE (all franchise), Imperium (all franchise), Imperium Civitas, Battle for Middle Earth, Pharaoh, Caesar, Shogun 2, King Arthur (the Role-playing Wargame), World in Conflict, CoH, etc.
I love the strategy genre, but those mods and games are genuinely boring.
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>>2362392
The biggest issue is there is NO real strategy nor tactics, just spam armies until you overrun your enemy.
Plus all the maps are fucking the same, so you can't try different things.
Plus urban combat is shit and you can't change your provinces nor administration.
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>>2353382
Empire's biggest issue is that AI is completely and I do mean completely retarded. All battles are extremely easy.
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>>2352716
>I want a barbarian tribe pre-roman conquest to have roman legions
Just play the Romano British in RTW or remastered, or the Welsh in Thrones. Also what’s the ancestral larp? Are you just a welsh person trying to make your background sound more exciting, a coping englishman, or some kind of mick/wop mutt?
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>>2375324
Don’t they all do the latter? Like if the armies meet on the coast there will be a coast on the battle map. In pharaoh if they meet in the desert it’ll be a desert map with higher chances of sandstorms. Meeting on a river will have a river crossing, and so on
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Rome 2 apologists infest this board, OP. They make endless excuses for its shittiness.
>have tons of barbarian factions
>they all sound exactly the same
>all their cities look the same
>they all have the exact same units
I hate it so much
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>>2375050
I'm from Northern Spain (Galicia, Asturias, Cantabria), here we're Celto-Romans.
And, the late-republican Roman armor was inspired and developed based in the celtic one, if Celtia had not been invaded it would have developed a similar armor to the early-imperial Roman one. It was already in the process of developing city-states like the Greek ones.
I just wanted to recreate that 'What if' pathway, but now I can't.