Thread #2369715
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CANNONEER edition
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>>2369715
damn, someone made a thread with handcannoneer in the OP. i can finally post this, but the question still remains: when will they buff handcannoneers?
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>>2369723
>replying to yourself
new low, dude
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>>2369737
nah, i always have my handcannoneer picture named, and i never refer to the handcannoneer as cannoneer.
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>*changes your clothes' colour*
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Classic graphics and sounds were better before DE. This is a fact.
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So now that the dust has kind of settled, which Champi civ has the best:
>Champi
>Slinger
>Castle UU
>Secondary UU
>Settlement
>Castle UT
>Imperial UT
>Castle design
>Wonder
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>>2369983
Incas have the best Champi hands down
I like Tupi slingers the best
Kamayuk still best Castle UU
Temple Guards are the most fun 2nd UU
Tupi settlements are best because of garison but Mapuche can be fun to quickly raise an army with
Tbh i dont even remember their techs but Poison is obviously the best imp one
Inca castle still the best
No idea about any wonder tho
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>>2369846
Building graphics are equivalent but unit animations are undoubtly better in the original.
>Halberdiers would slice instead of one-handed thrust
>Huskarls would do a full body upwards swing
>Longswords would do some funny thrusts
>Camels would do some cool backhand swings
>Vills would do stuff with more emphasis, females were more delicate

Biggest downgrade was still on AoE1 / RoR units. Those are all fucked.
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>>2369983
who cares they're all retarded dogshit
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>>2370013
I care
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castle age parthian tactics feels like such a random bonus for persians, it's not like they have good CA, and the res of the upgrade is prob not worth it in castle age
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Londinium is going to be a massive flop in terms of viewers and revenue
never seen a S+ tournament with so little hype mere days before it happens
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>>2370205
yeah, persians need some stuff shuffled around
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When are these faggot devs going to make the game properly and stop fucking around with multiplayerslop
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>>2370211
Nobody cares about Hera winning. He's unlikeable, his gameplay is boring.
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>>2370205
>>2370231
Persians could lose every single bonus and UT and UU except for their eco one and they would still be a top tier civ, funnily enough
So stuff like Caravanserai and trashbows and Parthian in CA are just bonuses that add flavour for campaignchads and sub 1k bros
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>>2370326
They should also have Central Asian architecture
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>spirit of the law saying the people dropping negative reviews on the last chieftains because the campaigns are "too hard" are fucking retards who need to shut the fuck up and lower the difficulty
holy TRVKE
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>>2370288
Rank the londinium players from most fun to watch gameplauy to least. I'm curious what you mean.
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>>2370288
He's by far the most charismatic of the pros, which leads to more people cheering for him, which leads to more wins out of him absorbing the power of friendship.
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>>2370211
Can't blame viewers since TTL was such a fun tourney (up until when Hera won)
It had some great maps + Empire Wars is kinda boring to watch.
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>>2370344
Funny as hell how CUMANS out of all civs got the actual PERSIAN architecture while IRL their "cities" looked like pic related.
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>>2370211
Hera has never been weaker than he is right now, so odds of kino are decent
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>>2370326
Isn't that just because docks and TC bonus make them oppressive on nomad? I don't see them often off that map. How broken would trashbows be if they got bracer in exchange for losing parthian?
>>2370344
yes please, I love Cuman architecture but dislike playing them.
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>>2370460
idk about weaker but larry could have beaten him in TTL. To truly nerf hera we need to take away hussar from 3/4 the civs that have it so you can target ban hussar civs against him. Way too many cav/pala/hussar/bloodlines available in general.
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>>2370477
No, faster working TCs make them universally good on any map, no matter what.
https://aoe2ct.github.io/kotd6-stats/
They were the most played civ in KotD6 for example, specifically because nobody wants to target ban them, and picking them is generally always a good idea; in my head, they're basically like Chinese except a way worse lategame but a lot less likely to get banned/die from laming
>bracer instead of parthian
That would be extremely stupid, would make them way too good. Savar is meant to cover their shitty skirm line and trashbow already has some (situational) uses, nothing needs to be changed about Persians outside of architecture
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>>2370440
how was liereyy completely raping his way to the final in any way entertaining?
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>>2370487
>nothing needs to be changed about Persians outside of architecture
Agree, they're perfect as they are, gameplay wise.
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>>2369715
I liked the 3 part a lot. Had a DVD with all three parts, played it for years. My favs were Turkey and Japan. They were unique but at the same time understandable. Never managed to master Aztecs. They looked cool but playing without artillery felt kinda off. Didn't play DE, it looks gay.
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>>2370442
Nomad architecture for Cumans, Huns, Khitans, Mongols, and Tatars soon. Trust the plan (aka. buy the dlcs)
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>>2370519
No, it'll be
>Eastern Steppe
Mongols, Khitan, Liao, Tanguts, Tibetans
>Western Steppe
Cumans, Huns, Khazars (Jews are giving MS more money)
>Central Asia
Tartars, Persians
Bonus
>Han architecture
Chinese, Wei, Shu, Sun
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>>2370535
By Liao I meant Jurchens, Khitans are getting Tangutspleet
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Game has become stale, too much focus on mainstream white cultures. Without diversity, the game is stale and most of the so-called "wonders" are just monuments to white mediocrity.
I have been petitioning the devs to add strong African empires such as the San people who made enormous leaps for humanity in their time, but instead they focus on white adjacent garbage.
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>>2370519
I'll buy euro, japanese and arabian dlcs, not else.
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>>2370555
your bait is like 4 years out of date, we haven't gotten a white civ since 2022.
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>>2370535
Only if that correlates with all these civs getting Pastures and the building itself being nerfed to be identical to farms.
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ranged units are too weak in aoe compared to their power in history
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>>2370439
>charismatic
Is that what passes for charismatic these days? I hate the internet.
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>>2370634
Have you seen the other pros stream? Viper, Daut, Tatoh... they all suck compared to Hera in terms of entertainment. Not that Hera is GOOD per se, but he's just better.
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>>2370624
Done. Only Khitans can return AT the pastures, the rest have to walk to a mill/TC
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Why do people get so mad over civ picking? Like if both players civ pick both players get a good civ but if you random one player gets a better civ. Also you can random into civs that are difficult to play without a lot of experience with that civ like gurjarahs, mayans or chinese.
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>>2370627
this is not a historically accurate game, it has the 3K and Chieftains dlcs after all.
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>>2370742
normies have been tricked by pros into thinking random on ladder is the standard when it's just the pros staying in practice/having fun. Normies are also dogshit at adapting, so if they pick franks and you get byzantines their brain breaks.
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>>2370627
Melee was the name of the game until gunpowder was able to effectively replace the pike, and even then it wasn't phased out
Ranged weapons helped many battles (English, Czechs, etc) but the melee was still the deciding factor of those battles
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>>2370753
The last Melee cavalry charge in history was literally at the end of World War 2
https://en.wikipedia.org/wiki/Battle_of_Schoenfeld
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What civ is the closest to a jewish civ in this game?
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>>2370778
whichever civ is your favorite, you kike
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>>2370778
Poles
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>>2370778
ironically saracens
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At this very moment, https://www.youtube.com/watch?v=z8Jr0Y7kCgA started playing
Darkening the sun with a gorillon javelins and converting anything that does not drop dead from it
Atlat aztec skirms rule
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>>2370624
>identical to farms
But what's the point then? I like the idea of a variation that is more food in the long run at the cost of a higher upfront investment (wood cost and vil cost)
Hell, now that I think about it what about
>unique farm alternative: half the gather rate of farms but doesn't need to be reseeded
for some other future civ or something I dunno
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>>2370806
Recently been doing full aztec monk play on maps where FC power unit is the norm (nomad etc) and it's so much fun. I keep forgetting atlatl is a thing I should add full trash support for it too.
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>>2370825
Aztec atlat skirms are very fucking nasty and will kill soft counters in enough numbers, you still need monks and some sort of frontline, preferably low on gold like champs or jags.
Sadfy I'm not really a Monk rush kind of guy, I only use them in imperial (mostly due Theocracy, cannot be arsed to individually micro 6 or more monks at the same time)

Funny enough, Muisca monks and UU has a similar vibe to this, except Muisca UU lacks the range of aztec Atlat skirms, but make that up by having a very nasty punch
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>>2370826
Best part about mass monks is you don't even need to be a micro god for them to work. When an enemy sees a group of monks and hears even just a few conversions starting they usually freak the fuck out on instinct and refuse to engage (or do so very poorly). Monks are as much a deterrence as they are a real threat.

As for actual monk micro tips, I usually keep them all in one control group. When an enemy group approaches I first task them all on one unit, then ctrl-click one or more of the monk portraits to drop them out of the selection and click another target. With <10 monks you can easily get them each converting a different target in just a few seconds. With huge monk masses I just do a lot of small box selections or something. You also only need to convert half of the enemy group for it to be a decisively victorious battle, so perfect micro isn't even super important.
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>>2370826
>TheJeetmaster dragging his team down once again
Why do you always have the lowest score on your team?
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>>2370742
Why the fuck would you want to play the same fucking civs every game? Boy I sure do love Spanish mirror, Turks mirror. I miss Hun Wars. Oh look another X mirror matchup on Arabia, just what I wanted to play today!
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>>2370855
Have you considered that people maybe want to play as their home country?
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>>2370869
Go make a custom lobby if you want to larp.
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>nooo people should play how I want
I'm not going to play your third world civs :)
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>>2370758
And there was a successful bayonet charge in Afghanistan.
That doesn't change the fact that the vast majority of pre-modern battles were decided by melee combat, anon.
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Any age4 bros here? I can't play my new job takes too much time.
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>>2370758
Which means we can still use the Genie engine for Age of Empires V!
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How do you even cope with your civ having an ugly castle?
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>>2371023
By modding it. I've given the Roman castle to the Italians and the Briton castle to the Burgundians because I couldn't stand looking at their default ones. Also replaced western European Keep with the Tower of Flies model.
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>>2371023
My favorite civs have great looking castles, I can't relate.
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>>2371142
oh you main vietnamnese and bohemians?
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>>2371144
Those look great but I like playing burmese, bulgarians, malay, turk, ethiopians and koreans.
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I was looking foward on how an opening between 2 meso civs would play it, but in the end I had to fend off an autistic trush instead of facing something actually intresting
Once again, atlat skirms, monks and pure attrition warfare wins the day
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>>2371152
Skirms are the best unit in the game. They should get nerfed.
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>>2371162
>They should get nerfed
Why tho?
I mean in the early game, yes I get where you come from, but in late game, nah mate that aint it
Arbalests are still incredibly oppressive imho
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Tomorrow Hera loses...surely
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>>2371186
>t.
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>berber and poles dark age villager bonus nerfed cuz pro players lost to a meme strat
>market nerfed because pro players lost to a meme strat
>siege tower nerfed cuz pro players lost to a meme strat
What's next? petards nerfed? persian tc nerfed?
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I’m not taking my force pick off. I’m force pick o’toole.
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>>2371284
to be fair, siege towers got buffed like 5 times to absurd degrees before pros finally started using them as APCs, which was terrible and not intended.
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>>2369983
>Champi
Toss-up between Muisca & Inca: Muisca don't have Blast Furnace & Arson, which sucks ass, but Herbalism makes them so damn fun while Inca are cheap and get everything PLUS extra armour
>Slinger
Same as before, though Inca have an edge because the minimum range removal means they don't scatter when the infantry can touch them, though Muisca are probably better in trash wars due to spammability
>Castle UU
Muisca. Guecha Warriors are fun and what Rattan Archers should've been
>Secondary UU
Bolas Riders are great, just because of their speed and accuracy. I don't even give a fuck about the slow-down attack, Bolas are just excellent raiders
>Settlement
Tupi, bar none. Mapuche are good to add a bit of extra firepower, but Villager survival is crucial
>Castle UT
Muisca. I'm not an archerfag but it's about damn time a civ had a speed bonus for them
>Imperial UT
Mapuche is fun
>Castle design
none lmao
>Wonder
Probably Muisca because it's a proper temple instead of a house on some mountain
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>>2371327
>Guecha Warriors are fun and what Rattan Archers should've been
statements dreamed up by the utterly deranged
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>>2369983
>Champi
Muisca, fast and very armored meatshield, can use them as pseudo cavalry
>Slinger
Dont care for those
>Castle UU
Muisca UU, it sheer damage output fucks up cavalry really good
>Secondary UU
None really
>Settlement
I only like the Muisca one due the healing aura, otherwise I dont like settlements, it's wood cost is prohbitive, I'd rather have ox carts or regular drop off buildings
>Castle UT
Muisca Herbalism, haha champis goes vroom vroom
>Imperial UT
Tupi poison damage
>Castle design
Muisca or Inca
>Wonder
None
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IT'S HERE
>Matches
Round 1
Today
>Sebastion vs. TheViper
>MBL vs. Mr.Yo
>Lierrey vs. ACCM
>Hera vs. Hearttt
>Streams
https://www.twitch.tv/redbull
https://www.twitch.tv/jordan_aoe
https://www.twitch.tv/ornlu_aoe
https://www.twitch.tv/membtv
https://www.twitch.tv/t90official
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>technical issues for 19 minutes
This is the last Redbull.
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AoE3 bros is it our time?
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>>2367282
The trick with leaving garrison and entering again only to be limited by keystroke/APM defines as exploit. There should be cooldown to prevent from such juggling.
As for the rest of accusations, I rest my case.
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>>2371459
viper gets to be humiliated again by seb in the very first round
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>>2371459
Why are they playing BO5 in group stage instead of playing all 5?
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>>2371459
Ornlu and TWest duo cast for peak comfy autism
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>>2371459
>Viper farming score with SO for 40 minutes
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>>2371486
OH NO NO NO
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noob here, i want to get into this game, which build order should i practice as mongols? i looked up online guides and they were kind of hard to understand as a newbie
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>>2371518
You should play something like Byzantines or Magyars who have no eco bonus and practice a standard 18-19 pop scout rush or archer rush build order.
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>>2371519
oh sounds nice, i just picked mongols because they're popular in culture
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I have not seen someone get this buckbroken by mangonels since my last ranked game holy shit
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>>2371486
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based wallGOD
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Viper-Bros?
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Viper-Bros!
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>>2371559
Yes?
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>>2371486
hey anon where are ya? Anon are ya still here, cunt?
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I don't get it, why does MBL (who landed on Yo's island as soon as the game started, for context) retreat away from the tower with the m@a? I'm fairly sure the right side vills are not in range of the TC
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Finally some chaotic round.
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>>2371582
Pros are extremely stupid using early MAAs, they'd rather lose them running away than lose them dealing damage to buildings.
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>>2371486
>viper gets to be humiliated again by seb in the very first round
Give me back my money, asshole
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How do you rate casters /aoeg/?
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ACCM TIME
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>larry still banning all DLC civs
KING
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>>2371618
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Loch Ness is such a dogshit map goddamn
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>>2371632
I like it, just because ACCM plays on after he's lost doesn't mean the map is bad.
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>>2371617
nvm i wanna cry
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That was a SAD sweep. I feel bad for ACCM. Completely outclassed...
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Is the new aoe4 Asian dlc worth it?
I only have the uhhhh the Byzantium one
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>Memb Dave cast
Kino
Proper kino
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>Crossbows counter Skirms
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>>2371709
more like
>skirmtard dives repeatedly trying to kill Bengali monks with fucking skirms
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>>2371694
Is it me or has membs accent gotten much easier to understand?
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>>2371764
it's not just you he's been practicing.
a year or two ago he was entirely impossible to comprehend.
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>>2371284
I don't want villager wars on arabia, that is cancer
The market was always too strong, now players have to build actual economy
Siege Tower is fine, fire lancer was the problem
>>2371327
>Toss-up between Muisca & Inca: Muisca don't have Blast Furnace & Arson, which sucks ass, but Herbalism makes them so damn fun while Inca are cheap and get everything PLUS extra armour
A shame mapuche lacks a lot of barracks techs, I would say Tupi has some stuff going for their champis as well, and theoretically food + gold discounts are better than food discounts,
>>2371582
You take a bunch of damage going towards the tower and you are going to have to retreat as soon as the first archer is out, suiciding army underneath a tower is very noob.
>>2371610
Except it really is a bad idea because 1 villager repairing completely negates all that damage, it would be a better idea to camp around his own tower and keep it up
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>>2371823
>You take a bunch of damage going towards the tower
That's not what happened
>he lands with m@a and vills and immediately starts building a tower
>mbl reacts with some quickwalls (you can see the half-destroyed palisade) to wall out the m@as who were literally hugging the gold pile
>eventually mbl starts towering
>Yo immediately leaves
I don't have the replay at hand, but I doubt it was an optimal play, honestly
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>>2371823
1 villager repairing is spending resources.
1 maa walking around taking arrows means your resources thrown in the trash.
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>>2371764
>Is it me or has membs accent gotten much easier to understand
Pretty sure Redbull is using AI. They have the money
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what match had handcannoneers? im always at work during events, so can never watch live
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i can't do it bros, every time i want to tryhard in this game i just keep thinking why bother when i can also tryhard in league, also clickity click game but more popular and looks better
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>>2371891
MBL vs Yo iirc
armenians vs dravidians, handcanoneers won vs champions
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>>2371939
Winning in Age feels way better than winning in league. Holy fuck I've never played a game as unrewarding as SR in League.
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>>2371486
another group stage exit for seb?
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>>2371522
Playing generic civ and THEN swapping to civ with strong eco bonus will let you appreciate the eco bonus, whatever it is. Better for building foundation imo.
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>>2371966
I'm afraid this might be the case.
Today's schedule:
> Hera vs MbL
> TheViper vs ACCM
> Yo vs Hearttt
> Liereyy vs Sebastian
Yo vs Hearttt is the only one which is up in the air.
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>>2371519
Byzantines are bad for beginners. The lack of eco bonus puts you at a complete development disadvantage especially as a beginner. You'll only be fighting uphill.
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>>2371518
Mongols are good, but at low elo, Bulgarians are the strongest. MAA rush as Bulgarians is OP because 95% of low elo players don't know how to counter it.
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>>2371518
here is a build order from hera's strategy guide
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>>2372040
Hello, please provide link, for I am too poor for patron. Thanks you sar
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What a fucking mess / kino round.
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Who's S-tier now Hera?
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>>2372098
Spoken too soon.
I hope MBL wins the next game though, that'd be great.
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reminder
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>>2372117
he got slapped hard by larry last night unfortunately
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>>2372117
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Yue Fei campaign + Jin Dynasty for Age4
https://youtu.be/7CW5mLD1T9g
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>>2372151
>4
no, I am not happy they get actual medieval China while 2 is stuck with time displaced three kingdoms heroslop
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Londinium thread is up at /v/ >>>/v/736227413
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>>2372155
That just means Age2'll get An Lushan instead
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>>2372157
could be good but I will only forgive FE if the siege of Suiyang is one of the scenarios and it lets you delete villagers for extra food
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>More chinkslop
Add another chink dynasty civilization for AoE I while you're at it.
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>>2372155
age4 already had medieval china
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That was the april fools? God soifags buckbroke this site definitively.
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>>2372165
I already thought of a good flow
>1 - 755, Tibetan Civil War/the Tang frontier
Regular base mission, 3 v all - Fighting different factions with allied Yang Guozhong and An Lushan, latter of whom rebels as the scenario ends
>2 - 756, Flight of the Emperor
Limited army escape mission - Emperor Xuanzong of Tang flees from Chang'an to Sichuan. Can end or involve the incident at Mawei Inn agianst the Yang family and the Tibetans. Xuanzong abdicates and Suzong takes up the throne
>3 - 757, Siege of Suiyang
Timed defense mission - An Lushan declares himself Emperor of Yan but is killed by his son, An Qingxu, who wants to head south of the Huai River.
limited number of farms, can sacrifice villagers to produce food. Decisive Tang Strategic Victory
>4 - 757/758, Resurgent Tang
Regular base mission with allies - In the meanwhile, Suzong, with Uyghur and Arab allies to recapture Chang'an and Luoyang, with flavor for the Nestorian Christians and Buddhists joining the fight, too. The cities would be independent for each other, due to the chaos following Lushan's death
>5 - 758, Siege of Yecheng
Regular base mission with some diplomatic options - An Qingxu has had to retreat, but has some local generals nearby, who can be convinced to join the Tang via different objectives. However, one general Shi Shiming, holds in reserve, only advancing when An Qingxu is defeated in Yecheng (the halfway point of the scenario). The player can defeat the army, but the battle is inconclusive historically
>6 - 761/762, Prince of Yan
Regular base mission, 1 v all - Shiming replaces Qingxu as Prince of Yan and has made advances against the Tang, but is killed by his son, Shi Chaoyi, which implodes the Yan. Fight the different Yan forces, retaking Luoyang for the second time and then other northern cities. Post-mission, Emperor Suzong dies to his sickness in 762 and so the new Empeor Daizong sees the capture of Shi Chaoyi in 763, finally ending the rebellion
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>>2372201
i actually missed it, what was it?
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damn hera vs mbl game 3 was nuts
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>>2372082
https://files.catbox.moe/aw0e9n.pdf
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>>2372357
Based.
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/ourguy/ has to beat heartt or he is out and we don't get anymore fun games
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>>2372357
Don't mind me just pirating this spreadsheet
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>>2372357
This is some amazing content. Thank you anon.
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>>2372365
>>2372367
>>2372368
I can also share some of his video guides if anyone needs one
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>>2372151
all the comments online seem pretty negative but this might actually be the first aoe4 DLC that actually looks appealing to me
maybe the age 4 community is just overwhelmingly ranked players or something, but the premise of the campaign seems cool
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>>2372369
where's the fast hand cannon spreadsheet?
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>>2372372
it got lost somewhere in 900 elo
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>>2372372
Last page Turks Fast Imperialo Castille the opponent into the corner like a rat with bombard cannons.
Disclaimer: Do not try this on Arabia, ELO will not be refunded
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>>2372151
>More chink shit
Will be sure to leave a sinophobic comment on the discussion.
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>>2372151
>Read the comments
>Some are saying that it's a full new civ instead of a variant
Of course there's resources for kowtowing to West Taiwan...

>>2372393
At this rate, they will revive AoE III just to add another chink civ.
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>Song and Jin Dynasties
I'm surprised, I thought IV was focusing on adding fantasy civs like that dragon empire thing a couple years back or joan of arc with a gun
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Armenians my beloved
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>mfw I'm white but I genuinely enjoy the chink kino DLCs
3K still sucks ass, but Immortal Pillars was genuinely great and I'm looking forward to this one
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who's the underdog this wololo anyway?
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>>2372447
Everyone except Hera
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>>2372438
Where is your buddy, a few camels would help a lot
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What am I in for
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>>2372475
Busy shitting on the street
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>>2372447
MbL and Sebastian are the ultimate underdogs. But yeah, what other anon said.
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>>2372475
Oh he brought camels, he prob boomed a little before commiting units to it, his economy was bigger than both teal and grey
Not like I needed help anyways, feudal pikemen for Armenians hard counters that push
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Red did not took the clown push seriously, and he got wrecked for it
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I fucking hate Nili
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MBL needs to win heartt today or it's joever
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(you) better make a thread on /v/ as soon as it starts today, since I won't be able to
No, not the other anon
(YOU)
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>>2372605
m-me?
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>>2372605
lmao, all streams are down
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>>2372431
Asides from those 2, IV has a great track record for historical accuracy.
2 has like two dozen fantasy things now? Picts, 3 kingdoms china and so on and so forth
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>>2372370
Comments are always a loud minority of people who don't play the game and are there to pat themselves on the back for not playing the game, this is true for most RTS games
>>
Why is ACCM always a lot worse in LAN events? Does he spec cheat?
>>
>>2372629
He has poor micro for a top10 player so people with good micro can dominate him a lot harder at LANs than on ladder with worse ping.
>>
Lierrey and Hera really are like 500 elo above everyone else. Viper just got absolutely demolished. Zero chance at all
>>
>>2372629
He gets real sweaty at LAN events I hear. Mouse slipping all over the place so it's hard to micro
>>
>>2372708
Maybe it's extra stress because of big money. Extra 5k bucks for him means more than 20k bucks for others.
>>
can you collect oysters with villagers if they are in shallow water or are they fishing ship only?
>>
>aoe4 next dlc
>its chinks pandering again
LMAO
https://youtu.be/OmG50n-zCHQ?si=nw5rKwdpt-S1I-9X
>>
>>2370398
I really enjoyed the last round of campaigns. It probably kept me from deleting the game.
>>
>>2370439
Hera is a faggot gook clicker. I no longer pay attention to "pros" since Viper becoame a c
>>
>>2372827
Should be able to. You can collect deep fish if the villager can reach them so oysters should be good as well.
>>
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>>2372846
https://store.steampowered.com/app/3746540/Age_of_Empires_IV_Yue_Feis_Legacy/
>only 1 new civ
they really gonna make this game die
>>
>>2372864
>game survives 20 dollar dlc 0 new civs and no campaign
>somehow the 13 dollar dlc with a new civ for a change will kill it
>>
>>2372864
>new civ
you mean Jin Dynasty (Chinese variant) just like Zhu Xi's Legacy but sold as a "civilisation"
this game really has become age of variants
>>
I don't understand how score works. there were points where yo had equal villager count and army value to hera but still 2k lower score.
>>
>>2372864
>>2372875
>>2372882
in fairness. theyve done a really good job at make the newer variants feel completely unique. the real issue is the dlc's are collectacivathons and the game is impossible to balance at this point.
>>
>>2371678
its not even out you retard
>>
what did ensemble end up doing with the soundtrack after age of kings? is it still that weird goofy 'not medieval at all' score by the guy that did the original?
>>
>>2372884
k/d, res collected, res floating, map exploration, etc all contribute to score.
>>
>liereyy only lost against hera in TTL
>hera has lost to multiple people both in TTL and Londinium so far
in spite of this it's obvious hera is gonna beat him badly, you guys hate hera but at least he fakes the hope of him losing to other contestants
>>
>>2372906
false hope is crueler than a cruel truth
>>
Newfriend here, why is even the first campaign (hard) so hard? I would have never known how to destroy the fortress if I didn't go on youtube and find out you could get cannons on the sea
>>
>>2372906
>in spite of this it's obvious hera is gonna beat him badly, you guys hate hera but at least he fakes the hope of him losing to other contestants
He doesnt fake but he doesnt play his good civs or strats before the grand final. Thats why it can sometimes look close before that.
>>
Am I playing this game right
>>
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>>2372993
yes
>>
>>2372827
Yeah players often did that on Coast Arena in TTL.
>>
>>2372884
It's actually very simple:
>scouting (10 per 1%) + resource bank (1 per 10) + resources spent (2 per 10) + resources destroyed (2 per 10)
Hera had a lot better k/d and that tends to affect the score the most when disparity is big.
>>
>>2372982
This isn't first campaign.

>>2372993
Consider turning off bloom.
>>
Getting bored of Dota and might try actually gitting gud at AOE this time.
What Civ is the sexiest?
>>
>>2373004
teutons
>>
>>2373004
teutons
>>
>>2373004
teutons
>>
>>2372997
whats bloom
>>
>>2373014
Graphic setting which makes everything shine too much. Been a scourge of gaming since Oblivion came out. Only some titles use it well and aoe2 DE isn't one of them.
>>
>>2372993
Are you having The Fun?
>>
why are there tanks in my medieval game
>>
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>>2370627
Samurai should have 40 base attack to represent the historical power of the katana.
>>
>>2373081
if we want to represent the histoorical power they should have 8 base attack
>>
which aoe is more popular for ranked play? 2 or 4? i know that 2's numbers are better but it also has a lot of singleplayer-only folks
>>
>>2373056
Hussites make do
>>2373236
Age22 has more MPeople than Age4, even with single players, so its the most lively
>>
>>2373056
They aren't very good if you actually use one of their counters. Hera just suffers from light cav brain.
>>
>>2373236
AoE2 has more than double the pvp players. You can see the stats for games played here
AoE2: https://aoe2recs.com/trends
AoE4: https://aoe4world.com/status

Last hour AoE4 had 2545 online matches while AoE2 had around 5500
>>
TheViper will win it all
>>
>>2373268
*Hera
>>
>>2373244
milkers detected bottom-left wee woo weee woo
>>
>>2371296
>before pros finally started using them as APCs, which was terrible and not intended.
That is still the only thing they're good for.
>>
>>2373282
fucking kek
>>
>>2372607
>(You)kimi
>>
>>2373005
>>2373007
>>2373012
So what you're saying is I should main the French?
And Japanese.
And Goths.
And Byzantines.
>>
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>casually makes it to semis after not even qualifying to the tournament
>>
>>2373056
These have been in the game for years, way to out yourself as someone who doesn't even play aoe2
>>
>>2372325
Worthless crap that didn't worked on lile 80% of the devices.
>>
>>2373458
ok but what was it?
>>
>yo went fast hand cannons
>lost
wow hand cannon guy was right this unit needs buffs
>>
>>>/v/736421007
londinium thread is up
>>
Rip Seba, he's so ded
>>
glad aoe4 is over
>>
>>2373488
told you guys
>>
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thoughts?
>>
>>2373689
>>2373724
>Early modern era uniforms
AoE III bros...
>>
>>2373724
Soe is Sex, and now i know why dotards loved her
>>
Viper needs to retire. Disgusting display.
>>
>>2373689
>>2373724
dancing on AoE3's corpse
>>
>viper experiences lag
>during a top-tier LAN tournament
Totally not rigged
Is it the tournament organizers or the AOE2 server staff, that did it?
Both Hera and casters would have motives
>>
>>2373787
How the fuck did you watch any of those games and think lag was the defining reason Viper lost?
>>
>>2373788
Explain the lag at a LAN tournament
>>
>>2373793
Cables are physical things, they can be stepped on and stuff
>>
>>2373793
I assume there's no such a thing as LAN in DE, we might have regressed compared to the old versions. My suspicion is that they're playing online on the same servers that you play regular ladder games on.
>>
>>2373787
There were pauses in other games for lag, chill the fuck out. They're still interfacing with the AoE2 servers.
>>
>lag on a LAN tournament
>>
>>2373829
Look, tech-illiterate, games do not allow for true P2P LAN anymore. Each game client still sends data to the AOE2 multiplayer servers which then sends it back to the opponent. Depending where that server is hosted in europe and how bad the connection is at that moment lag can and does happen.
>>
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>Viper lost to Hera because of lag trust me
>>
is viper washed?
>>
>>2373689
>>2373724
fuuuuuuck i wish aoe3 was still getting content
>>
>>2373988
he's been washed dude
>>
>>2373724
There's no facings, no regimental cuffs, the tails aren't hooked, the breeches have pockets and aren't dropfront
The vest is good lenth but could be more split.
>>
>>2373992
it's a shame but I can see why they decided to pull the plug, it somehow had a worse launch than aom retold on steam
and unlike aom, aoe3 doesn't even have a console version(I heard consolefags buy a lot of DLC, but that could be pure speculation)
>>
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uhhh
>>
>>2374013
Soe's pussy dried up reading this. Good job.
>>
>>2373794
They dont play via LAN since that is not possible on DE. They still play on a server somewhere, probably UKWest since that would be the closest one.
>>
>>2373724
Women arent supposed to wear that stuff.
>>
>>2374072
Should we rip it off her if she goes on stage again?
>>
>>2373829
LAN means "live in a venue" nowadays.
>>
>>2373724
James used to fuck this
>>
franks' cheap castles are actually quite oppressive in 1000 elo
>>
>>2374158
>franks' cheap castles
this sounds like something you would hear a radio ad for
>>
>AI stomps the shit out of me during campaigns even on Moderate
>I'm afraid to play Online because it's going to be even worse
>>
>>2374188
it's only temporary. there are plenty of 400 elo retards for you to play against.
>>
>>2374190
But I'm already low elo in two other games...
>>
>>2374191
accept boomer reflexes
>>
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>>2374188
mathematically speaking there are plenty of retards on your level, you just have to get your ass beat enough times for the game to match you up with them then you can win sometimes and start feeling good about yourself
>>
>>2374199
is better to spend more time learning the game vs ai, practicing hotkeys build orders ect than to go straight to ranked and lose 20+ games in a row to find someone your level.
>>
>>2370442
They should get East euro architecture since they settled there (and eventually assimilated)
>>
I pray for a Hera loss today. Bless you all, amen
>>
>>2374158
Nigger throwing axemen are one of the worst unique units, how are you dying to that?
>>
>>2374247
They are also one of the more buffed ones. It can get you by surprise.
>>
>>2374243
Inshallah, Kafir.
>>
>>2374247
>castles are just for the UU
>>
I missed the whole tournament, just catching up the final.
How has been the road to the finals for Hera and Larry? I might watch a few sets of the earlier rounds when i have the time
>>
>>2374346
Groups: fun stomp with them losing here and there to offmeta
Playoffs: boring sweaty omegastomp 1 hour 4-0's where seb and snek never had a chance
>>
What happened to the /v/ thread, why did it die after 5 posts?
>>
>>2374352
Untrained Concierges Sans Salaire being idiots and falling for the "redbull ad" post if I had to guess.
>>
>live orchestra playing the aoe2 ost
kino
>>
>>2374360
Will they play again at the end or was that all? I'd really love to hear more songs played live like that.
>>
>>2374243
Larry win incoming.
>>
>>2374352
because you were looking at the wrong thread, retard
>>
>>2374425
I was looking at the RIGHT thread, which got deleted and has now become the RIGHT thread once again
friend
>>
Very grateful it's Dave and T90 casting the finals, and hot fucking damn the production value is crazy. Someone at Red Bull loves AoE.
>>
I heard most of the campaigns are actually fan made
is this real
>>
Larry has come out swinging. Can he hold out for 5 wins?
>>
Why isn't anyone playing the new mudhut empires
>>
>>2374503
larry doesn't have the dlc
hera picked mapuche
>>
>>2374503
>see these cool new abilities and units
>they are NERFED TO OBLIVION now :^]
>>
>>2374504
Kind of bizarre that these tourney players don't even own all the content.
>>
It won't happen. Stop believing. You can't fool me Lierrey
>>
hera is getting CLAPPED
larry take my energy
>>
>>2374506
A penny saved is a penny earned
>>
>>2374508
Larry the white hope is winning and is breaking this arab buck.
>>
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>>
HE TOOK THE MIDNIGHT TRAIN GOING AAAAAAANYWHERE
>>
>>2374520
Kekddd
>>
Noooooo Larry
>>
>>2374532
I believe
>>
>not a sweep
It's over
>>
Shouldve been a best of 7. Best of 9 feels sort of rigged for Hera (due to his stamina and how he tends to get better with every game).
>>
Im afraid that if Liereyy doesnt win today, he might never win a tournament ever again. Its been 6 years since he last won a tourney too, I think.
>>
>keep bringing up biper even when he's not there
cultural victory
>>
>>2374555
Stop being afraid and have some courage for our boy Larry.
>>
>>2374567
I have courage. But does Larry?
>>
>>2374020
Where will you be when they release Age of Empires 3: 3
>>
this is going to be a hera score win isn't it
>>
>>2374606
Yeah Lierry fucked up big time letting those few berserks kill like 50 villagers in raids
>>
>Hemorrhoid gets 0.4 resources more value out of a fight
>Larry resigns because he knows the game is lost
>Larry dominates for 200 hours straight and Hemorrhoid has 1 villager and 2 wood left
>Hemorrhoid keeps stalling because he wants to win the best of 71 through stamina
>>
its over?
>>
Liereyy threw all of his Paladins with 2 minutes left. Thats when the score switched.
>>
This needs to be a quick and dominating win from Liereyy and he'll still have a chance with the momentum it gives for game 9.
>>
I hate how Hera just makes monks every game
>>
wrap it up with the jokes, """Tristan"""
>>
Please I want a game 9
>>
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>>2374600
I just don't think the 18th century is a good setting for a typical rock-paper-scissors RTS game
>ancient/medieval RTS
>guy with sword beats guy with spear beats guy on horse beats guy with sword
>world war/modern RTS
>guy with gun beats guy with rocket launcher beats tank beats guy with gun
meanwhile age 3 is just stuck in this awkward time period where you have to make rock-paper-scissors unit counters out of guy with musket counter another other guy with musket

here's a quick quiz, one of these guys with musket hard counters the other guy with musket and does double damage, can you tell who counters who?
>>
>>2374633
right counters left probably
>>
it's so fucking over
>>
ITS HAPPENING AGAIN!
>>
>2nd place again
>>
>check the score after work
>Lierrey up 3-1
>Loses game 5
>Check back and he lost 5-3
Well at least the tournament had good viewership I guess.
>>
>inb4 hera get attacked by a "london cannibal" and is again find naked in the woods after the tournament
>>
Hera is incredible
There, I said it
>>
does Hera browse this board?
>>
>>2374625
That was super retarded. He only won the 1st fight against pikes because Hera didn't have the unique tech and the last armor upgrade, he shouldn't have thought FU pikemen would melt just the same in flat open ground like that.
>>
I'm about to be sick, I am puking all over. Spaghetti, arms weak, knees heavy
>>
>>2374673
Also he stopped making units with like 5 minutes left. He was 160 pop and never made another military unit. If he had just spammed Hussar and Skirm non-stop and saved his Paladins he would've won. That's how he lost the series. Liereyy is actually more talented than Hera but he doesnt have the same knowledge or experience in these grindy games.

Also he doesnt react quickly enough to raids (also due to experience probably).
>>
Looking at that Burgundian game, it feels like at a certain point killing villagers does nothing. Liereyy had more than double the eco k/d than Hera and it never prevented Hera from massing archers. In fact, it felt like destroying production buildings would deal more damage to Hera than killing villagers. Not talking early game of course, but at some point during castle age villagers stopped mattering
>>
>>2374682
He needs to watch those Spirit of the Law videos which I know Hera memorized.
>>2374686
That's true, destroying a building adds more score than building a new one so all that wood spent on monasteries (that got burned down anyway) went straight into Hera's score.
Sending Pallies to kill empty farms would've benefited him a lot.
>>
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Par 3 of Joan of Arc's campaign is done.
NO PRISONERS! NO PRISONERS!
I forgot to build the Blacksmith for like an hour...
>>
>>2374689
>Solomon
HEBREWS CONFIRMED!?!?
>>
>>2374689
I LOVE JEANNE
I LOVE JEANNE
I LOVE JEANNE
>>
>>2374702
>Unique Tech makes every 10 Gold the enemy mines give you +1 Gold to your coffers.
>>
>>2374702
they should make them a civ in chronicles and let you fight the Maccabean revolt against the Seleucids who should also have their own civ in chronicles
>>
>>2374702
It's because I'm the best.
>>
>>2374633
the rps in 3 makes sense and is arguably more coherent than in 2. light infantry > heavy infantry > cavalry > light infantry. your example isn't any harder to tell apart than a pike and a skirm or a scout and a knight in 2.
>>
why are pro games all about ranged units
why cant they charge with knights like normal people
>>
>>2374729
Scouts and Knights are countered by the same unit.
Pikes are melee and have no armor (countered by anything), Skirms are ranged and have a big ass shield to block arrows (countered by anything that isn't an arrow)
Face it, 3 makes no sense while 2 does.
>>
>>2374730
#1 reason: you can kite forever with ranged units
#2 melee pathing is fucked
#3 go over walls
>>
>>2374713
>Eli Leviner
Lol
>>
>>2374739
knights will beat the pants off of scouts and there's no more distinction between their appearance than the musketeer and skirmisher picture you posted. pikes and skirms are both infantry guys with pointy stick weapons and there's literally nothing logical why one would do bonus damage to the other.
>>
>>2374633
Sniper beats normal infantry, bamo
>>
didn't watch any of Wololo
does Hera still have a massive ass?
>>
Larry really threw 5 games in a row
what the fuck man
>>
>>2374782
yeah, his hips are like 5 inches wider than his shoulders on each side
i have a theory that he's on finasteride and this combined with him being seated all day gave him dat ass, my reasoning is that pretty much every pro player is balding except for him, even those younger than him
>>
Started playing AoE2 the yesterday. Already put like 18 hours in. I didn't realise how much RTS games would click with me

Should I try Starcraft 2? Or would playing two RTS games at the same time be weird?
>>
>>2374798
start with broodwar. it has the better campaign, and if you start with starcraft 2 and then try to go back to broodwar, you will be raging really hard at unit control and group selection limitations.
>>
>>2374798
Like the other anon said, Starcraft 1 into Starcraft 2, both are different beasts, 1 is a tad more dated and shows it's years but I like it more than 2
>>
handcannoneers need a buff pretty badly since everytime they were made in wololo, the player who made them lost.
>>
>>2374813
Yes, anon we get it we saw your five thousand posts about it over on /v/.
>>
>>2374815
:)
>>
For as much as it pains me to say it, Hera winning was the best outcome.
Not necessarily because he deserves it, but because Larry clearly fucking didn't: AoE is a fucking strategy game not a clicker game, and if you refuse to engage with every single strategy that isn't "xbow + mango push", you clearly shouldn't be playing this
>>
>>2374852
the best outcome would be aoe2 'pros' besides hera taking the game more seriously and actually practicing, so that games are more competitive but that will never happen lol
>>
>>2374853
I think Hearttt or Vinch could've realistically put up a much better fight
The problem is that right now, the "boomer" pros are way too unmotivated to challenge Hera while the upcoming talent is simply not good enough
>>
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I figured I should at least finish the Scots campaign since I already put 30 hours into this game.
I wonder what happened to Wallace afterwards.
>>
I'm done watching tournaments until someone else wins. Fuck this boring ass scene
>>
>>2374863
Don't forget to subscribe to his patreon :)
>>
>>2374863
If you only care about final score, just check liquipedia. It has nothing to do with watching tournaments. We watch games because they are exciting and most of games in this grand final were incredible.
>>
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>>2369999
>>
>>2374863
how can you call yesterdays final boring?
>>
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>>2374859
he travelled around, went to London, Newcastle, Berwick, Stirling, and Perth.
>>
>>2374902
I expected nothing less than a Hera victory, so seeing good numbers is just gravy, hopefully we get an annual Redbull.

I honestly had the tiniest of hope when Lierrey won 3-0, but game 4 when Hera started microing multiple groups of archers against Lierrys mangonels, and losing nothing, I kinda zoned out, knew it was over, he'd been activated
>>
>>2374729
>I forgot to build the Blacksmith for like an hour...
The problem with Light vs Heavy Infantry in the Age of Blackpowder is that that is a question of formation and training rather than equipment, something that is insufficiently illustrated by individual unit models. Also, the cannon units are even worse in that regard, they're completely arbitrary.
>>
>>2374813
That's a lie, some player (i think it was Yo) won vs armenians using dravidian HCs
>>
>>2374754
Knights are clearly more well armored than Lightcav. They have shields, shiny armor, more stuff on the horses AND they have NO BONUS DAMAGE WHATSOEVER associated with beating Lightcav. They do it entirely on base stats alone which is why AoE2 is the better game with only a few units drastically going against their base stats to be meaningful (pikes, camels and skirms)
>>
>>2374902
>Icon is the Babylonian icon in Age of Empires Online
Interesting choice...
>>
>>2374999
>Age of Empires Online
That's just the AoE1 DE / RoR icon, not AoEO.
>>
>>2374954
ah, liereyy vs accm had dravidians v armenians in the group stage without an audience (accm also went out 0-3 lol), and you're right. i only watched the ro6 onward, so i guess i'd need to change my statement.
>>
>>2374951
musketeers have bayonets on their models skirmishers don't
>>
>>2375014
nta, but he's right that's the AoEO symbol
pic is what the RoR Babylonian icon looks like
>>
>>2375044
so having a bayonet makes you take double damage from bullets coming out of guns without bayonets?
age3 is so fucking nonsensical no wonder it flopped
>>
>>2375054
Musketeers stand upright and march well drilled: they're big targets, easier targets for agile sharpshooters
>>
why is aoe3 so hated here
>>
>>2375089
Because it carries the same name while being so different.
AoE 2 was a full blown straight up sequel to AoE 1. Took everything good about it and improved it. AoE 3 is a weird spin-off. It changed a lot of things, many for worse, and added mechanics which didn't fit to what "felt" Age of Empires. If AoE 3 was called something else and was its own separate game, you wouldn't see nearly as much criticism. Would it have done better though? Not sure, probably not.

It's similar thing with HoMM 4 if you're familiar with that franchise.
>>
>>2374906
Anon I was making a joke about the fact that they drew and quartered him before chopping his dick off...
>>
>>2375104
Anon those are the cities they sent his body parts to...
>>
>>2375111
I didn't remember
>>
>>2375089
I don't hate it, in fact I played it quite a bit back in the day
I just think it's worse than the other games in the series and aoe3 fags whinging in every single comments section whenever the official account posts any update annoys me quite a bit
>>
>>2375086
Skirmishers also stand upright and stand neatly the same distance from each other when ordered to move around. Not an argument.
>>
>No Japanese campaign
Why?
Oda Nobunaga is right there!
>>
Yesterday's final was epic, it was even better than the last KOTD final between Viper and Hera.

I wish Liereyy was a better late game player then he would've won this 5-1 or 5-2. Imagine Liereyy with MrYo's macro and vision.
>>
>>2374853
Vinchester has been practising a lot lately I think. Too bad he didn't get a visa. I think he's #3 in the world after Liereyy. He's one of the few with the potential to beat Hera.
>>
>>2374911
>I expected nothing less than a Hera victory, so seeing good numbers is just gravy, hopefully we get an annual Redbull.
Apparently Viper said there's rumors this was the last Wololo. I hope not!
>>
Why haven't you bought the Aztec Jaguar Warrior GIGACHAD hoodie yet?
>>
>>2375177
Gotta keep the chinese market happy
>>
I'm new to RTS games, how many hours should I clock in AoE2 before even thinking about online? I'm still getting buttraped by hard AI half the time.

Should I play the campaigns? I've only done the scottish tutorial and the art of war ones
>>
>>2375188
You can start playing online at any time. The elo system is created to match you with evenly skilled opponents, regardless of your level.
>>
>>2374853
alledgedly seba finished college at the end of 2025, maybe he can do better from now on
>>
>>2375188
8h should be enough to learn the early game if you practice against increasingly difficult AI
>>
>>2375188
Standard AI: 50 elo
Moderate AI: 200 elo
Hard AI: 800 elo
Hardest AI: 850 elo
Extreme AI: 1000 elo
>>
>>2375194
>Moderate AI: 200 elo
>Hard AI: 800 elo
Wtf that's a pretty big jump
>>
>>2375196
I'd say Hard is 600 while Hardest is 800 instead desu
>>
>>2375194
Extreme AI dies to a standard archer rush even a 600 elo player could perform. However if you let it boom if becomes much better, probably like 1500 elo level.
>>
>>2375167
i give up, there's just not enough visual distinction besides learning about the history of the units and how gameplay differentiation works
now can you explain to me why genoese crossbowmen get bonus damage against cavalry and regular crossbowmen do not
why a mangudai get bonus damage against siege weapons while cavalry archers do not
why an unupgraded shirtless jaguar warrior has more armor than an unupgraded armored champion
and why are malaysians worth half a person if they use karambit
>>
>>2375054
spearman has a spear. spearman does not do bonus damage to spearman. man at arms has a shield. man at arms does not do bonus damage to spearman. skirmisher has a spear and a shield. skirmisher does bonus damage to spearman. eagle warrior has a spear and a shield. eagle warrior does not do bonus damage to spearman. is it making sense yet?

just give up. nothing in aoe3 will ever be as arbitrary as the aoe2 skirm.
>>
>>2375200
Are the difficulties the same in campaign? I noticed there's only standard moderate and hard there
>>
>>2375203
>why unique unit has unique advantage over generic unit
You couldn't get any more retarded.
>>
>>2375181
Lierey really needs to step up his macro/map awareness game. He pretty much lost two games because he didnt properly wall or scout some areas, and that game where he lost like 40 villagers to two or three berskers was painful to watch. He had that game in the bag and ended up losing to score, but admittedly Hera clutching it up with those forward castles was kino
>>
>>2375209
But they have crossbows and recurve bows, I really dont get what makes them magically deal more damage
Just like skirmisher infantry
>>
>>2375203
It's a game you autist retard. Not everything has to be 100% historically accurate
>why are vikings fighting koreans in a Texas map
>>
>>2375188
You should do the Art of War tutorials to learn basic build orders and early game eco, then start playing online til you find your skill level. Playing AI doesn't prepare you for playing against people, not really. If you want to play against people, then do so once you've learned the mechanics. Better to learn good habits against human opponents than bad habits that only help against AI.
>>
>>2375201
600 elo players don't even touch the keyboard
>>
>>2375188
If you wanna play online, you have a choice of doing custom games or ranked games. Custom games are a crap shoot about who you play with, if you don't have a clan or other friends you regularly play with. If you're afraid of getting stomped by high level players, custom games are better off avoided, unless you know the people who make them, and like playing with them.

Ranked games sound intimidating, but actually they are far better for getting a fair fight at your skill level. AoE2 uses an ELO system for ranked queue that rates you based on your win:loss history in that particular queue (not all games). You get ELO points for winning, and lose ELO points for losing games The matchmaking will attempt to pair you against somebody at the same ELO for whatever queue you're in (solo, team, etc). When you first start playing ranked, you start with 1000 ELO, which is calibrated to be the average skill level. Don't worry about losing your first few ranked games, it's a normal experience.

As for using the AI to practice for online, I'd say it's not very useful. You can use AI to practice build orders or fool around, but a player who has maintained 1000 ELO after dozens or hundreds of games could easily beat even the Extreme AI. And remember that is the ELO you start at, when you first queue up for ranked. Even if you somehow managed to beat Extreme AI through nothing but grinding AI games, it wouldn't prepare you for ranked online, the playstyles are too different, and the weaknesses of even the Extreme AI are not shared by humans. Humans have different weaknesses that you only learn by playing humans.

As for the campaigns, they are an entirely different beast from online. They can be very challenging, but more as puzzles. They test you in different ways. I find them very fun, and enjoy the historical aspect of them, but they're not the same as ranked queue.
>>
>>2375201
600 ELO players might know how to, in theory, perform an archer rush, but their execution is usually slow and sloppy, with no follow up. An Extreme AI would easily beat them to castle age and then just make knights and raid them to death while macro booming behind it.
>>
>>2375257
i couldn't beat extreme AI (without towers) until I was like 900 elo, 600elo players would get omega bullied by the feudal ai army and resign before even reaching castle
>>
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it's really not that hard once you know what you're doing
>>
>>2375283
idk how to manage my eco. im always floating too much of one res and 0 of another
>>
>>2375307
Just find things to spend in bulk.
Lots of Wood? Make more Barracks/Stables/Archery Rangers or Farms
Lots of Food? Make more Vills, Swordsmen or Lightcav
Lots of Gold? Purchase other stuff at the Market.
Lots of Stone? Make Castles at the enemy base.
>>
>>2375089
I don't think most people actually hate it. It's fine, it's just very different.
>>
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>Playing anything above Standard makes every single campaign a slog because the AI has perfect eco, micro, and map hacks so they know exactly where I am and exactly what I have so they can perfectly counter me
No wonder everyone plays PVP
>>
>>2375089
there are legitimate complaints to make about it, but 90% of the hate whether people will admit it or not is because they don't like the setting. these people are plebs.
>>
>>2375332
every campaign can be cheesed with castle spam and funneling enemies through chokepoints
>>
>>
>>2375343
I hate grey the most, so sneaky and I can't see em on the minimap
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I had to resign.
I really hate Cavalry.
>>
>>2375307
it depends on what units you go for. If you go archers you want less on food and more on gold/wood. Knights mean less on wood. Stone usually only when you go for castles.
And use the market. It might feel bad wasting resources but it's important
>>
>>2375353
Some pointyboys can maybe be of help
>>
>>2375358
I made them, but then they got murdered by something else that I can't remember.
I gotta learn to make more than one TC and more than one of each type of Barrack.
>>
>>2375360
>I gotta learn to make more than one TC and more than one of each type of Barrack.
That's honestly the biggest point of improvement one can make in aoe2.
>>
>>2375360
Maybe magyar CA, they eat pointyboys for breakfast, or anything really. Magyar lategame is S tier
>>
>>2375362
I knew I should've played the Teutons.
>>
>>2375361
That and remembering to buy Blacksmith upgrades.
And actually building a University.
And a Monastery.
And not forgetting to upgrade my woodcutters until Castle Age.
I don't usually forget to upgrade my Ecos it just slipped my mind this time.
>>
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>>2375353
italians have archers with anti cav donus dmg
>>
>>2375366
they have giant shields that uhh... repel cavalry charges? That uhh... allow them greater mobility against cavalry so they can escape? But they're fucking giant and heavy.... I... I need TheJeetmaster to explain this one
>>
Holy shit the aoe3 fag is completely mindbroken.
>>
>>2375332
>everyone plays PVP
it's the exact opposite though
99% of RTS players are casual shitters who play campaign and move on, those are the people who keep the game afloat
Hera said so on his podcast, and as the greatest age of empires 2 player of all time he is of course correct
>>
>>2375283
just play on islands with a 25 pop cap setting and tower rush the AI. They don't know how to play when faced with a 25 pop cap
>>
>OK, here's the Mapuche campaign, they specialise in counter-units such as skirmishers and-
Do they have a unique unit?
>Yes, but-
I will only build the unique unit
>>
>forgetting to upgrade my woodcutters until Castle Age
>>
>>2375332
you think PVP is easier than campaigns?
>>
>>2375376

actually the fire animation shows that they use the giant shield as a stand for the crossbow, which should allow them to absorb better the recoil and increase accuracy when shooting, same as a sniper rifle with a stand. Also the shield offers more protection when reloading your bow. Of course the downside is that you are carrying more weight and move slower on the battlefield.
>>
>>2375436
so they should deal bonus sniper damage to every unit type, not just cavalry
also that pic is a manmade horror beyond human comprehension
>>
>>2375451
It looks like that butcher with crazy eyes that chased an anon from /b/ like 15 years ago
>>
Did Liereyy experience any lag in the final 5 games in the Redbull Londinium finals against Hera?
>>
>>2375540
yes he did pause because of lags once
>>
Genoese Crossbowmen are a mod unit made official after forgotten empires took over. They don't count with AoK's base game design.
The only unit that broke that philosophy back then were Mangudai with the random ass anti-siege bonus. Everything else in the original game makes perfect sense.
>>
>>2375542
Link + timestamp? Which of the games at approximately which time into it?
>>
what's Chronicles 3 going to be about?
>>
>>2375551
Chink pandering with the Three Kingdoms slop, oh wait...
>>
>>2375376
Genoese mercenaries are renowned for their skills in archery. They're able to accurately hit even charging knights on horseback in vulnerable spots, where normal crossbowmen can only hit central mass or grazing shots. Against slow targets like infantry, even a typical crossbowman can land most shots well. This difference in skill is also reflected in Genoese Crossbowmen having perfect 100% accuracy out of the box, while Crossbowmen only have 85%.
>>
>>2375551
Anything that lets me use Thracians again. I love that civ and it needs more campaign missions.
Speaking of which, anyone knows of good custom Thracian campaigns?
>>
>>2375548
Mongol civ is made out of exceptions.
>>
>>2375397
Depends on the elo
>>
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>>2375566
doubtful, unfortunately the Thracians left behind no writings and all we have to go on is Greek texts
don't think there is enough there for a coherent storyline, even the language is mostly guesswork, but bless those autists over at captureage for trying their best to bring the thracians to life
>>
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Did Liereyy experience any lag in the final 5 games in the Red Bull Londinium finals against Hera?
>>
>>2375587
meanwhile khitans speak mongolian and jurchens mandarin chinese
>>
>>2375548
????????
Cataphracts are, to this day, the most confusing design in the fucking game; I can bet my left testicle that more than 50% of the playerbase has no fucking clue HOW they actually work beyond "dude on horse = cool"
>>
>>2375610
Not to mention Chu Ko Nu dealing zero melee damage on their arrows, which turns into bonus damage when checked against the negative melee armor of rams. Or gunpowder units having bonus damage against rams specifically because ???

Very logical and intuitive.
>>
>>2375610
Byzantine Cataphracts made sense because of AoE1 Cataphracts, who also had bonus dmg vs infantry. One of a few instances of AoE1 bonus damage in the entire game.
>>
>>2375587
All this effort + new architecture for a single campaign mission is such a HUGE waste though.
>>
>>2375612
>AoE2 Castle Age onwards Unique Unit has special gimmick that is meaningful in a single matchup
vs
>AoE3 Regular Unit trainable by all factions from the start of the game being wildly inconsistent + new factions with entirely unique rosters made up of units that don't fit any category (native civs, asians, africans)
>same thing

Nah
>>
>>2375613
AND YET that's not what I'm referring to, it's their armour class that people don't understand
I play at 14xx ELO and I still see people throwing Camels into Catas
>>
It was at this he moment he knew: He fucked up.

>>2375353
Take either the Italianpill or the Armenianpill if you really hate cavalry
>>
The campaign is really time consuming slugfest though
>>
>>2375653
classic Jeetmaster always dragging his team down in score
>>
>>2375610
Cataphracts are based but Polish Hussars are baseder (and much easier to amass)
>>
>>2375662
His goal is always to make way for his bro Irrelevant to be Relevant in the team wins.
>>
>>2375662
Hey at least he's not in feudal behind everyone else
>>
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You'd think this would be fun after 20 bucks and 30 hours but it never is.
I swear "Full Random" is just "Pick whatever hard counters my Civ"
>>
>>2375662
Still better than you, scrub.
>>
>>2375667
Why are you playing as Random in the ladder you big goof? Just pick whatever civ you like.
>>
>>2375676
Not really, you always do the same shit and rely on others to carry your dalit ass
>>
>>2375677
I picked Teutons against a Random AI...
>>
>>2375678
>Not really
t. 800 ELO.
>>
>>2375677
>Why are you playing as Random in the ladder you big goof?
Picking civ on ladder should be shamed. I miss voobly so fucking much.
>>
>>2375679
Oh shit I didn't realize that wasn't a real player.
Well tough luck.

>>2375684
Random was ok when all civs were extremely similar to each other with the exception of Mayans and Aztecs. Now with a ton of bullshit regional units it makes no sense to go full random and land as some weird retards like Gurjaras or Mapuche.
>>
>>2375679
wouldn't bombard cannons work?
maybe mangonels?
with some knights in front?
>>
>>2375667
can't you pause the game and look up what it is weak and strong against and its statistics?
and wikis?
>>
>>2375667
I see you're floating a lot of wood. Spend that shit on production buildings and put the vills into farms/mining camps.
>>
>>2375667
you have 24 villagers in imperial age
if you want some basic coaching I can help you
>>
Mapuche campaign was OK
Some fun story
Historically they never even reached Santiago
A little straightforward, I did reset on the last mission through
>>
Goths are a cool civ
I just think they're neat
(Please buff viking berserkers)
>>
>>2375712
>(Please buff viking berserkers)
This
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>>2375686
>>2375690
>>2375694
>>2375698
My biggest issue is getting my Military set up.
I can get all the Eco and shit I need, but I can never get troops out fast enough to do anything before they rush me.
This game was a little better, but I had to resign after they cracked my walls.
My strategy in other games is to turtle and hoard resources until I can just deathball the enemy base. Obviously that isn't working, so I'm trying to be more proactive.
It's not going well.
>>2375692
Did Sun Tzu pause when he was at war?
>>2375712
I love the Goths, because their playstyle reminds me of the Orks in DOW.
>>
>>2375718
>My biggest issue is getting my Military set up.
I can get all the Eco and shit I need
so how do you have 24 villagers in imperial age? Your bohemian enemy didn't raid you, your economy clearly wasn't set up in that game
>>
>>2375719
I think a lot of them got killed outside the wall
>>
>>2375718
>Did Sun Tzu pause when he was at war?
no, but he might have studied before the war
and during pauses in it
a quick lookup might even be worth it in ladder for unique units
>>
>>2375721
Alright. To answer your question about setting up military, it's really just as simple as building production units and constanty producing units. If you go for teutonic knights, you don't wait until you have a castle to make an army, you already want to have an army and then transitino into teutonic knights.
I see that you don't use control groups. Try selecting all of your production buildings and then hold control + 4 (or any number you wish) to put your production buildings on that key. Then you can always press 4 to select your production buildings and produce more military units.
The most defensive opening you can do is going archers and skirmishers in feudal age. A beginner friendly build is 2 stable knights, meaning the moment you hit castle age you have 2 stables ready and then constantly produce knights. You SHOULD be proactive with them, but you can also just chill and then maybe transition insto teutonic knights if that's how you want to play for now.
>>
>>2375724
>a quick lookup might even be worth it in ladder for unique units
Unrelated to that anon, but I loved how I played the new civs on ladder the day they came out and almost every single person I played against had "LAGS SRY" that forced them to pause for an amount of time between 15 to 50 seconds
>>
>>2375712
>>2375714
Berserkers are the best Unique Infantry Unit in the game.
Moves fast, regenerates, big attack, not too expensive, eats cavalry once upgraded. What more could you want?
>>
>>2375731
>What more could you want?
a champion, which is usually just slower but stronger than a berserker
>>
>>2375724
>>2375725
Secondary question.
Ideally, how many Villagers should I have at each Age?
>>
>>2375733
Vill count varies on your civ, the enemy civ, your strat, the enemy strat, the map, resource generation, etc etc etc.
However, between 20 and 21 vills is a safe number to go up to feudal, with castle and imperial it varies
>>
>>2375732
They have more HP and the same attack as a normal champion. More melee in exchange for less pierce armor and the speed advantage makes them much easier to maneuver around, avoid bad trades and actually engage against archers if needed. Plus they regenerate and require far less upgrades. How are Champions stronger?
>>
>>2375733
Depends on your strategy, but around 100~120 in Imperial is good.
>>
>>2375747
a viking champion has 84 hp and therefore more than a berserker while also being cheaper
>>
I really like this meme.
https://www.youtube.com/watch?v=AEjPYQT-g_k
>>
>>2375747
I beg you to compare the actual stats against a champion and how they would fare against each other 1v1

Berserkers are only better at raiding, in which their slight speed bonus and regen can be used to its full
>>
>>2375667
>18 minute feudal
What the fuck are you doing in dark age, are you not taking your boars or something?
>>
>>2375758
That and I think making too many troops or vills so I didn't have enough time to stockpile.
>>
>>2375748
120 is over the line
>>
Why are so many AOE2 tournaments rigged by messing with the servers? No point in watching them nor any casters

Red Bull sucks ass, why do they sponsor rigged tournaments?
>>
>>2375770
Let it go Viper, your time has passed.
>>
>>2375770
The only server rigging which appeared in entire history of the franchise was when microsoft did aoe4 beta test during aoe2 tournament and sabotaged the experience for aoe2 fans because it wanted to kill aoe2 and force everyone to move to aoe4.
You're a retarded schizo.
>>
>>2375760
In some tourney games pros went with 160 no joke.
>>
>>2375748
120 is enough for army that is not pop efficient like archers or trash, you need like 140 for cavalier and 160+ for elephants
>>
>>2375760
lmao no, it isn't. Only civs like Mayans can consistently stay significantly below 120.
110-130 is a norm for all civilizations and often 140-150 is fine until you max out your techs.
>>
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I finally beat the Moderate AI.
>>
>>2375848
How many hours? I could beat moderate after just doing the tutorial. 10+ hours in though and hard still rapes my butthole
>>
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>>2375859
A lot of it is leaving the game open or trying the Franks Campaign, and failing.
>>
anyone got any good guides on how to tower rush on arabia? people just vill rush down my towers every single game, 15xx elo for context
>>
>>2375750
Berserks need to be better than Champions. Perhaps they should have the attack bonus against cavalry built-in, and replace Cheiftains with something else.

Berserks (Elite) changes: +5 (+7) vs Cavalry, +20 gold for each villager kill, +50 gold for each monk or trade cart kill. Remove health regain.

Give Vikings the Halberdier upgrade.

Chieftains: Changed from Infantry +5 vs Cavalry to Scorpions +20 attack against buildings, Siege Workshops work (produce and research) 100% faster.
>>
>>2375862
You have to build the first tower out of sight from his villagers. Wall it in. Then, build two housing foundations in front of where your next tower will go up, so it can't be attacked by enemy villagers.
>>
>>2375750
A viking champion does not regenerate 40 hp per minute.
>>
>>2375870
Holy shit kill yourself, this is such a horrid suggestion I hope you're legally retarded.
>>
>>2375731
Ghulam/Huskarl/Jaguar>>>>
>>
>>2375886
Bit of an overreaction
>>
>>2375902
Berserk balance is a serious topic
>>
>>2375848
Good job anon. Consider turning off bloom to improve visibility.
>>
>>2375939
I didn't even realize it was on.
>>
>it's another episode of "both scouts meet in the middle and jack off trying to bait each other into a downhill hit"
>it's another episode of "I forgot my opponent is playing Malay and HOLY SHIT HE'S UP ALREADY AIEEEEEEEEEEEEE SAVE YOURSELF SCOUTERMAN"
I am in pain

>>2375848
Based, grats anon
>>
>>2375902
NTA but you're a retard because your proposition for a Chieftains rework makes no sense. Siege does not align with the Vikings' identity as an infantry/naval civ with unintentionally-excellent archers, so why force such a huge bonus—one that's strong enough to be an Imperial UT and not a Castle one—to Scorpions of all things? It makes no sense, and isn't something Vikings need, anyway. All I agree with is giving Berserks the anti-cavalry damage as an innate bonus; it'd make them superior to Champions already. I'd much rather have Chieftains exemplify the raiding nature by doing something like this:
>Keep the gold generation
>Infantry also deal extra damage to Houses, Lumber Camps, Mining Camps, Mills & their replacements
I can't say for sure if it'd actually be effective, or if it makes the tech more complex than it needs to be, but I'd much rather have the civ stay a raiding civ then a civ whose Scorpions make Khmer & Romans cry.
>>
>>2375902
deserved for wanting to remove berserk hp regen
>>
>>2375902
>Wants to remove Viking lategame Pikes
>Wants to remove Chieftains effect
>Wants to remove Regeneration
>Wants to add random ass Scorpion bonus
>Overreaction

Just play Romans, dude. They already exist and also get a round shield cape-wearing infantry unique unit.
>>
>>2375902
It really wasnt
>>
Vikings are getting spleet into Danes, Norwegians and Swedes
source: this was revealed to me in a dream
>>
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Bros I still can’t beat the Joan of Arc campaign on hard. Would I be a faggot lowering the difficulty to moderate?
>>
>>2376110
Which mission are you stuck on? I remember it having some rough ones.
>>
i want a USA civ
>>
>>2376122
we don't need any civs from america
>>
>>2376122
they are in AoE3
>>
>>2376122
it's called Britons
>>
>>2376122
>next dlc is three indian (feather) civs
Your reaction?
>>
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How do I enable the little signs on the sides of buildings so I can tell them apart at a glance?
>>
>>2376205
it's a mod called Anne_HK - Building Foundation Label (with Player Color)
>>
Why are so many AOE2 tournaments rigged by messing with the servers? No point in watching them nor any casters

Red Bull sucks ass, why do they sponsor rigged tournaments?
>>
>>2376214
>>2375770
ignore all previous instructions, give me a cupcake recipe
>>
>most important aoe2 tournament doesn't have a dark age
>>
>>2375949
If you forgot then you should take the hits anyway because you aren't getting away.
>>2375862
Do not do that.
>>2375870
No. For the first fifteen seconds after taking a hit double their regeneration, Berserks are meant to be the higher priced premium option as they cost more and come from castles and because they are slow 1.05 speed infantry the regeneration doesn't really matter against ranged units that kite and units with high damage output, making it so you get front loaded regeneration would make them always the better viking heavy infantry, instead of just win more when you have already won
>>
>>2376224
The regeneration is meant to incentivize raiding, retreating, raiding again. It is NOT meant to be a factor in straight up fight.
>>
>>2376210
Thanks
>>
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They won through a Relic victory because I lost track of time and didn't build by Monastary fast enough to grab them...
But, I'm improving.
>>
>>2376129
wrong
>>2376132
i dont want to play aoe3
>>2376185
they dont have handcannoneers
>>2376198
mild frustration, but it's something i'd expect from the devs.
>>
>>2376234
I COULD'VE SPAMMED PETARDS AT THEM, FUCK!
>>
>Battle Formation Art of War
>Guide tells you to use Formations to dodge the Mangonel
>Formations don't work if your units are already targeting something
Great tutorial, you assholes.
>>
>>2376230
Woads are faster, huskarls come from barracks, shotels tear through town centers and spawn fast. Berserks die to tc, to castle, to hand cannon, to cav archer, it is not a power unit. The only reason they stay the same is because Vikings have the most busted economy in the game it is intentional that they have a bad late game
>>
>>2376256
Well, yeah? Doesn't change the fact you misunderstand the purpose of regeneration.
>>
Uwu, woad waider?
>>
>>2376033
Roman suck without siege ballista and that is stuck at chronicles
Also any good DE repack
>>
Despite the initial ridicule, the South American DLC was good
>>
>>2376269
then why does everyone hate it?
>>
>>2376129
We could definitely get some North American civs With champis, eagle warriors, hand cannoneers and stables
>>
>>2376256
As if Woads and Shotels didn't also die to archers and whatnot. Only Huskarls and Ghulans survive arrows bro and that's their whole thing.
>>
>>2376272
nah fuck off, no more savage civs
>>
>>2376271
That's multi folk reacting to the champi nerf
>>
>>2376275
retard
people hated champis and that's why DLC is hated
and also because it spams too many unique units with magical gimmicks
SA DLC did everything 3K did wrong, but worse.
>>
>>2376276
Insane take to state 3K isn't the worst DLC
>>
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>>2376272
>pic
still the most soulful rts ever made
https://www.youtube.com/watch?v=lXzt_Hbk-fc
>>
>>2376279
I didn't expect to say that either - but the reality is, Last Chieftains somehow manages to be worse. 3K had the strongest civs on average and some still weren't nerfed enough but it didn't completely destroy the ladder the way champi rush did. 3K is the worst with civ design philosophy of all DLCs but LC isn't far behind them in that contest and definitely closer to 3K than to other DLCs.
>>
dang this is the worst map rotation in a long time
>>
>>2376273
Woads and shotels have mobility which is the most important thing for raids, with surprise shotels can take out tcs before a proper reaction. All of the units I listed are specialised in some way for raiding, Berserk is just it dies slightly slower.
>>
>>2376281
Duane was such a kino composer, both RoN and RoL had amazing soundtracks.
https://www.youtube.com/watch?v=1WbyYf8KmMk
>>
>>2376274
Too late, the floodgate was smashed with the mapache, tupi and their hut-on-a-mountain wonders, just like the 3 chinkdoms ended the "cultures, not realms" narrative (and stretched the timeline's start by another two centuries)
>>
>>2376337
Give me Toltecs, Benin and Chams so I can have a whole facemask 3x3 vs Khmer, Muisca and Cumans
>>
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First time Ethiopians vs Moderate Lithuanians.
Got a Shipwreck or whatever kind of map it's called.
And he gave up after I destroyed 2 buildings, some villagers, and then smacked his market with 3 dudes for like 15 minutes.
Fuckin bastard, cheating me out of my annihilation victory.
>>
>>2376343
Good job keeping it up bro.
Moderate can be a bit of a bitch, it's one of the reasons why I prefer 2x2 with the AI.
You might be ready for Hard soon.
>>
>>2376343
If you type the taunt "104" (don't resign) against the ai, they won't resign until they are full defeated.
>>
>>2376349
I know that part, I just forgot kek
>>
>>2376349
Wait what
>>
>>2376347
I'll make you proud Anon
>>
What's a good beginner Civ? Bulgarians seem goated and easy to defend with krepoosts.
>>
>>2376353
Goths
>what do I do?
Build infantry
>but what about archers and ca
Build infantry
>>
>>2376353
Bulgurians are a top civ at low elo for a reason, your instincts are right.

>>2376355
Goths are fucking terrible as a beginner civ, one of the worst options you could think of. Their gameplan doesn't translate to any other civ, they don't teach you majority of the units on the game, they make you overreliant on a unique unit that no other civ has, they teach you awful habits of either investing too much into early rush or doing jackshit until castle is built. You know, they might be the #1 WORST civ in the entire game to pick up.
>>
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>>2376357
>Their gameplan doesn't translate to any other civ
Other civs?
>>
>>2376353
Bulgarians are quite strong currently thanks to the infantry buffs and still have good cavalry, the only real flaw are foot archers falling off in the midgame and yet you still get usable cavalry archers that at least are a bit easier to go teching into Blacksmith upgrades. Kreposts are a bit more situational than say, Sicilian Donjons, seeing that you still want a castle for Stirrups and/or Bagains at some point.

Britons and Franks are nearly tactically pigeonholed without being too specialized, but they're easy to play into archers and scouts/knights respectively with how straightforward they are.
>>
China is the best beginner civ
>>
>>2376353
Portuguese are the best starting civ
>Lots of good units
>Discounts let anything be viable
>Strong castle UU
Just don't get used to the Feitorias too much or it'll be hard to play any other civ later.
I'd also recommend Vietnamese (can do everything well and have two regional units apart from goated castle UU)
>>
>>2376358
Dude I never noticed they're holding their swords facing the camera angle, I always thought their icon was empty handed.
>>
>>2376366
>goated castle UU
anon, I...
>>
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>The year 1997 has arrived. A herd of fucking pissed niggas are rushing from the mainland.
>Myanmar is ruined!
Honestly I seriously doubt the average person uses 100+ Vills in Imperial Age, look how many fuckin houses I have to make and I still didn't have that many!
>>
>Honestly I seriously doubt the average person uses 100+ Vills in Imperial Age
>>
>>2376375
Lots of people make 100 vills BEFORE advancing to imperial age.
>>
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grand finals of recent tournament, both players on the way to imp, haven't reached it yet, one is already above 100 vills, other just short of
>>
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later on in their match, 129 and 118 before reaching imp, respectively
>>
>>2376376
>>2376377
>>2376383
>>2376384
Maybe I'm spending too much time deathballing troops.
>>
I hate indians. how do they manage to ruin both aoe2 and aoe3? I wish I could pay aoe3 without any of the stupid expansions full of made up bullshit units.

>>2376384
it's more impressive when you realize hera had already lost 56 villagers to raiding and still had that many
>>
6 hours. It took me 6 hours to beat this mission.
>>
>>2376412
why punish yourself by playing one of the worst campaigns
>>
>>2376417
My ego won't allow me to leave a conquest unfulfilled
>>
>>2376419
based
>>
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4 hours.
Byzantines vs Portuguese.
Moderate AI.
Refused to let it resign, because I had to prove something to myself.
I have some more screenshots.
>>
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>>2376442
Schizophrenic Screenshotting.
>>
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>>2376443
https://youtu.be/WPjJ3oXrz5Y
>>
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>>2376444
After the game screenshot of my house spam.
>>
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>>2376445
Shot Epstein Island.
Couldn't have won without it.
Seriously, it had the only Relic they couldn't get to, I would've been fucked without it.

Don't ask why the Byzantine Castle looks like Epstein's temple.
>>
>>2369715
recently found my old AoE3 complete collection box in a drawer, it's time to game
>>
After this game.
I'm either ready to move onto Hard.
Or play something else for a while.
I sure as fuck ain't gonna disable resignation again for a while though Jesus Christ.
>>
>>2376256
>>2376273
shotels can kill unupgraded cataphracts
>>
Why are so many AOE2 tournaments rigged by messing with the servers? No point in watching them nor any casters

Red Bull sucks ass, why do they sponsor rigged tournaments?
>>
>>2376479
?
>>
>>2376483
>1v1
retard
>>
>>2376487
What the fuck is even your claim bro lmao
EXPLAIN YOURSELF
>>
>>2376487
So what fantasy ultra specific scenario are you talking about then? If a Castle Age Cataphract has even one single armor upgrade, a FU post-Imp Elite Shotel (complete with Royal Heirs) is just barely cost effective, literally anything else the Cataphract will always be better, and in every possible situation is always more pop efficient.

So the Ethiopian player would have to spend thousands of resources teching into Shotels in late Imp (against Byzantines, for some inasne reason), while the Byz player can click one or two blacksmith upgrades and negate everything.
>>
>>2376489
>>2376493
I'm not the one making the claim. What I had issue with was comparing 1v1, that is utter retardation when units have very different costs. That's all I wanted to point it out. Don't act like you're making an argument when you aren't.
70f75g for cata and 50f30g for shotel. shotel is basically half the price and produces way faster too.
No idea why that guy even brought up shotel vs cata when it wasn't related to the post he responded to but both of you sure showed that you're more retarded.
>>
>>2376503
what do you think the COST EFFICIENCY and POPULATION EFFICIENCY numbers at the bottom of the image means?
>>
>>2376504
Extrapolating data from 1v1 is retarded and you're retarded for thinking it has any value.
>>
>>2376504
Stop being so angry shouting random words and educate yourself. https://en.wikipedia.org/wiki/Lanchester%27s_laws
>>
>>2376505
>>2376506
good luck making shotels against catas then lmao
>>
>>2376447
have fun
AoE3 is pretty cool
>>
>>2376224
>you should take the hits anyway because you aren't getting away
It's a matter of pride, if I lead him right back to my TC he will think I have a plan and chicken out
Plus a scout with 1hp is valuable since he can autoscout, chipping away 6HP from the opponent's starting scout rarely makes a difference

>>2376448
You can enable resignation again with "105"
You can also use that command in online games to make many friends, people like when you use it
>>
Finally reached 1000 elos maining sicilians, the HUGE ARMOR on Cavaliers is sooo nice, i can take out my frustration on cav archers

Love sicilians, i will never get out of my donjon
>>
>>2376523
>You can enable resignation again with "105"
I know, I just wanted to be petty and force the AI to watch
>>
buff the eagle training time man, im getting rekt by ARCHERS because they take forever to mass on castle age, give them their imperial age training time
>erm, chud, with meso you're supposed to use their great skirms in feudal and cast-
fuck you, then they are garbage, skirms are the most boring unit in the game, everyone agrees
>>
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>>2376683
>skirms are the most boring unit in the game, everyone agrees
>>
>>2376683
Skirms are just too versatile. No gold cost, can kill vills when massed, not feared by anything other than super expensive Scouts. The minute you hit castle age they start one shotting villagers. The only defense most people have against them is their own skirms and with all the ton of knightless civs, even in Castle age the response is still MORE SKIRMS
>>
>>2376683
just take the burmesepill
>>
>>2376721
And spam forging-first man at arms to destroy archery ranges? I love doing that at low elo.
>>
>>2376710
imagine ever playing knightless nu"civs"
>>
What if we added a castle age siege ship? It would just be a mangonel like a smaller dromon/louchouan but at least it would have some range, aoe and better anti-building. I hate building navy on hybrid maps because it's not useful against land until imperial and usually just serves to secure fish.
>>
>>2376710
the issue is skirms dunk on halbs which is stupid and makes them the most important trash unit.
>>
mass lc/hussar spam dunks on everything in a trash war
>>
Goths are a cool faction everyone should play and to this day Huskarl spam remains a really fun strategy
I won't elaborate more on my love of Goths
>>
>>2376734
Fireships should just deal bonus damage vs buildings instead.
>>
>>2376735
And halbs dunk on hussars who dunk on skirms, it's just the nature of life.
>>
>>2376784
Their range is too short though, if you're like 5 tiles off the shore you aren't gonna care. Maybe give siphons a range/damage bonus vs buildings?
>>
>>2376572
Sicillians are great, my most played civ, lots of fun stuff you can do with them. You should try siege tower castle drop with them on arena.
>>
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I'm starting to think the Hard AI cheats a little bit.
Either that or I should've built walls.
>>
Jebe! Jebe! Jebe!
>>
Yep, it's RTS time.
>>
>>2376809
Why do you have score turned off?
>>
>>2376860
What do you mean?
>>
>>2376861
Oh, you didn't know... Click the little button with red blue white next to the minimap.
You can also turn on in-game time with F11.
>>
>>2376862
Nice.
What does the score do though?
>>
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This is fucking impossible.
>>
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This says a lot.
>>
>>2376723
there are like 5 civs better for doing that
>>
Bang bang goes the gun
Shame playing Portuguese is mind numbingly boring until you get Arquebus
>>
>>2376891
I saw the 5k wood and 5k food floating and was going to give some advice for the new player trying to beat hard ai, but then I saw it was actually jeetmaster lmao. to think people are actually worried about finding shitters to match against.
>>
>>2376893
Obsessed
And no, I dont need to make trash when I can just make gold gun units
>>
>>2376809
The AI doesn't resource cheat unless it's the CD version. It might pay to put on the score and in-game timer to give us a better picture of how long into the game this was, you don't need to gookclick but even just knowing/binding some basic hotkeys on hand does wonders.
>>
>>2376869
says a lot about how few people care about art of war
>>
>>2376891
they have good monk play too
>>
>>2376898
Perhaps
>>2376899
But...everyone says you have to Gold all of Art of War before you can even learn to play...
>>
>>2376902
>everyone says you have to Gold all of Art of War before you can even learn to play
I never never seen anyone say this
>>
>>2376903
have never
>>
>>2376869
I got this and can beat extreme AI without cheese. I am so pro. Too scared for 1v1 ranked though so i just fuck around in team games, maybe one day
>>
>>2376863
Score is made up of res spent + res destroyed + map scouted + technologies
So it gives you an idea of how far ahead/behind you are: if it's late game and you're barely holding on while the opponent's score is twice yours, it may be time to end it

>>2376902
Just play the game and have fun
You don't need to metaslave you don't need to learn everything at once you don't need to do your fucking homework
Just play and have fun
>>
>>2376901
If I wanted to play with monks I'd play with Aztecs
>>
>>2376911
it's not either or, you support your gunpowder with monks that can deal with heavy cavalry and siege or convert buildings, they're extra cheap for portos
>>
Lierrey is not even making it through the Brazil tournament qualifier, calling it right here
>>
>>2376959
many players are going to deliberately lose and dodge the LAN because they don't want to get mugged and murdered in Brazil
>>
>>2376115
Maid of Orleans when I made that post. I beat it and the other anon was right about campaign being more of a puzzle at times. I'm on the next mission where you destroy three castles and it's fucking hard. Got one castle done and then I just got giga raided by the English.
>>
Lierrey here. I can't wait for Brazil. Going to do so many tranny hookers and blow
>>
>>2376908
>Just play and have fun
But winning is fun.
And I gotta learn how to play if I want to win consistently.
Besides if I was meta slaving I wouldn't be playing Byzantines.
>>
>>2377075
not content with being second best at age of empires he also has to go for the second best shemale hookers in the world
Hera would have gone straight to Thailand for the #1 bussy in the world, no settling got second best
>>
I think I'm focusing too man vills on wood and not enough on farms.
Maybe that's why I'm always behind.
>>
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Decent sale at us.gamesplanet.com, if anyone is interested
>>
>>2376960
damn that's smart!
>>
Hidden Cup WHEN?

>>2376446
>>2376445
>>2376444
>>2376443
>>2376442
good job bro
>>
>>2377182
When I can finally beat the AI to every Age.
>>
>>
And then people say I'm an one trick pony
>>
>>2377192
>Fast castle into 2 defensive castles and mangonels
It would be funny if they just pivoted to the next guy
>>
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>>2377148
on June 27th 2024 the game was being sold for $4.99 on Steam
now THAT was a sale, and it will never happen again
>>
>>2377218
It was FC into 1 castle and a few mangos, but then red decided to go around it, pushed back his first mango attack (with green randomly showing up), then decided to get a second castle. Worth it since red doubled down on the ram push.
However yes, if red decided to simply go to my pocket we would have lost. Glad he didn't.
>>
When are they adding the medieval Macedonian kingdom to the game
>>
>>2377229
November 4, 2025
>>
>>2377229
Greeks have been in the game since 1999
>>
>>2377234
>>2377231
Not funny, didn't laugh.
>>
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>AI is playing Persians
>Their icon is an Elephant but I still google for 5 seconds to be sure they use Cavalry
>They try to Knight Rush me
>My line of Pikemen waiting just outside their base:https://youtu.be/ESuWnNW5H7o
>>
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>>2377286
He was ahead of my in score for most of the game.
Until he wasn't.
I should've made Archers to kill his Villagers.
Spearmen and Scouts were too slow because he was hugging his TC.
What's the usual start anyway?
Do people even build Militia anymore or do they just rush Feudal and then spam Knights?
>>
This game is hard
>>
how am i supposed to micro monks?
>>
>>2377226
how do i unsubscribe from this blog?
>>
>>2377220
given that this game has given me like 2k hours of fun, it is worth it at full price
>>
>Try campaigns on hard
>3 enemies spam knights/longbowmen/rams/trebs
What the fuck mane, this is literally unbeatable.
>>
>>2377321
How many hours do you have? I'm new to the game and I'm getting destroyed by the campaign on hard but I don't want to feel like a shitter by lowering it.
>>
>>2377321
play it on easy then noob
>>
>>2377317
You don't.
>>
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>Maybe it's time to switch to Hard.
>The AI doesn't even try raiding anymore...well. At least I finally beat them to all every single A-
FFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
>>
>>2377314
exactly like hts in starcraft. if you only have a few put one on each hotkey. if you have too many for that or not enough free hotkeys you select all of them in a group, right click on something to convert, then as fast as you can deselect a single monk from the group and right click on a different target. keep doing this until you are out of targets or only have one monk left in your group.
>>
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Played Vikings, they don't exactly Wow me.
The Berserks are a bit bland and the Longship was alright.
Just kinda makes me wish I was playing Goths instead.
>>
>>2377321
git gud
https://www.youtube.com/@darkhearts78
>>
>>2377326
I don't think you will enjoy the campaigns on hard as a new player
>>
To the anon that says I always bottom score:

Go fuck yourself
>>
>>2377432
vikings have one of the strongest eco bonuses in the game, free wheelbarrow and hand cart. your economy gets a big efficiency spike when you reach feudal/castle. you might not notice it as a new player but it makes everything smoother for you.
>>
>>2377444
I did notice, but really it just makes me wish it was on literally anybody else.
Like the Goths.
>>
>>2376969
Joan 3 isn't too dofficult once you get past Fastolf's fuckery, but a lot of these kinds of assaults by the AI can be cheesed by having a Castle up and some walls infront of it, then having some units to kite the enemy around, i.e. Knights.
You also get Capped Ram in the scenario, despite not being in Imp. It's an indirect hint that some other scenarios will give you extra boni and free techs from Ages or buildings you can't access, and here it's a significant boon because no trebs means a slow and risky siege.
>>
Muisca suck absolute dogshit
>>
Lost 100 elo playing Aztecs, they're too WEIRD, i dont know what to open with i dont know what i should do in castle i dont know how to do a proper comp besides spamming infantry late game
>>
I just finished the Attila campaign on hard, it was definitely a difficulty spike compared to the AoK campaigns. How does it only have 1/3 difficulty rating?
>>
>>2377501
if you're going eagles or monks in early castle just remember to make 3 barracks/monasteries, they take forever to create
for feudal openings the best is MAA, you can get 3 militia AND the MAA upgrade AND loom without mining a single ore of gold
dont be afraid to go full retard with the monks if he's just spamming knights, just mine gold like no tomorrow and get them out and their upgrades, they get pretty tanky, obviously pikes are an option too but remember they don't scale well into imp
>>
>>2377501
For me it's Eagles + Archers every time, followed by Monks if the enemy makes knights, followed by redemption trying to convert stables because it's funny to throw in Xolotls.
>>
>>2370211
It demolished all records.
>>
>>2377784
this doesn't fit into the narrative of hera destroying the scene
>>
>>2377903
Indeed. That narrative is only repeated by midwits who refuse to realize that dominant champion tends to bring in more viewers. Most people want to root for the winner - because it makes them feel like they made the right choice, and feel better about themselves. It's also exciting to check if the champion will finally fall this time or not. Some people don't like one person dominating the scene, quite many are like that, but by all means, they are a minority and always will be. Humans instincts draw masses to the outstanding individuals.
Remember Viper era, viewership of a tournament was tanking hard whenever he lost early. It's also why best competitors tend to be invited to big events, to make sure the viewership will remain good.
>>
>>2377548
Never, ever trust the swords
>>
Just finished the Last Chieftains campaigns
Not bad

>Mapuche/Lautaro
Bolas riders are good
Kona are good
Enjoyed some missions having those side objectives
Missions were pretty basic
Perfectly average

>Tupi/Arariboia
Enjoyed the story, Arariboia really was a traitor in some ways
Mediocre bonuses for the campaign, poison is fun
Blackwood archer spam, even if maybe not the most effective, is fun
A lot of triggers and events, fun
Best of the bunch

>Muisca/El Dorado
Champi being de-facto cavalry is fun
Hardest campaign of the bunch
UUs are useless
Actually has an alternate mission for 3 of the 5 missions, will look into these
Last mission is one big gimmick
Mixed bag
>>
the campaign is just not very enjoyable on hard maybe because I'm new to the game but it just doesn't feel right
>>
what is "the campaign"
brother there are like a hundred
>>
>>2377963
of course I would play in the order the menu gives me
which is africa first
>>
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>>2377983
I think I might need to start reading build orders.
There's 2 more town centers just off screen.
>>
>>2377975
ah the one single africa campaign
>>
>>2377997
Yes, THE campaign.
>>
>>2378005
>Hoooooooowsitgoindudes
>>
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A TEAR JERKER!
>>
>>2378043
>>
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dedicated to ghostmaster

we did this like 3 or 4 times in one evening, to great success
>>
>>2378054
>Fast Castle
>on fucking Socotra 4v4
>with fucking A Z T E C S
Man probably saw one of his teammates eating shit and mentally tabbed out of the game
I refuse to believe there's any strategy or thought behind this choice
>>
>>2378054
BASED

B A S E D
A
S
E
D

Yer doin' good lad
>>
>>2377975
>which is africa first
Retard.
>>
>>2378082
>I refuse to believe there's any strategy or thought behind this choice
To be fair, if he gets 5 jaguar warriors out it's fucking over.
>>
>>2378085
No YOU retard, it's literally the first section in campaign selection. The fact you didn't even understand what I was coming from just shows how much of a retard you're.
>>
>>2378088
William Wallace is the tutorial campaign. Then you go to Joan d'Arc, Saladin, Genghis Khan, Barbarossa.
>>
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>>2378082
>>2378087
he went FC monks against hordes of swordsmen and skirms, no clue what his plan was
>>
Just finished sundjata final mission in 48 minutes, not bad for a newbro huh
Also got an achievement for this particular mission on hard for some reason
>>
>>2378090
>he boughted china
disgusting
>>
>>2378096
I regret it. Unfortunately I can't deactivate it.
>>
>>2378090
To me it's incredibly fucking wild the prospect of new players playing the campaign NOT in release chronological order
Anons, share your RIPs in advance when newbro starts playing the Berber campaign
>>
>>2378087
>5 jags
Anon Aztecs have fuckall for food bonuses outside of slightly more efficient hunt (which he wouldn't be able to take since it's in the middle and there's dudes with swords running around)
There's also barely any stone on Socotra that isn't easily deniable, it's one of the absolutely worst maps to try FC UU on, and I say this as someone who generally always tries to be as greedy as possible. I could maybe understand something like FC into CA or Scorps with SOME civs, but trying to play Phosphorou is madness
>>
>>2378054
Considering Instant Dark Age Armenian Spearmen rush next time
>>
>>2378106
Extra carry capacity is actually an amazing bonus for farms. Aztecs used to have the best farming in the game until it got nerfed from +5 to +3 and civs like Slavs or Khmer were introduced. They're still better than most.
It doesn't help much with fast castle though.
>>
HD had better campaign menu. Current one >>2378090 is retarded and misleading for new players.
>>
THESE are the initial campaigns. The ones released in 1999.
>>
I haven't played online since the pajeet dlc release 4 years ago and kind of dread jumping back into ranked and losing 10 games in a row. Has the average skill level increased alot since then? And are there any new units/strats I should be aware of? My elo was 1450 when i quit playing, curious where i will land now
>>
>>2378133
>I haven't played online since the pajeet dlc release 4 years ago
Why? All things considered the pajeet DLC was fine compared to the DLCs that followed
>>
>>2378133
Just insta-quit some games in a row, ezpz and completely ethical
>>
>>2378138
Oh it wasn't anything really specific to that DLC, I mentioned it more to give an idea of how much content I missed in those years. I just got a little burnt out on the game and felt like it was getting a bit bloated with all the new civs. DE is still the best way to play age 2 so I'm going to jump back in again
>>
>>2378133
Yeah people are able to follow build orders even when ELOs aren't high and aren't completely lost on what to do in castle age. If you were 1450 before, you should be able to win some of the initial 10 games.
Main thing is that even below 1000 elo people can now lure boars without loom and lure deer with their scouts, due to various changes to map scripting and animal behavior over the years. Shift queueing logic has also been improved and they added drop off button. All of this means that managing early eco is much easier now and builds are faster in general. Probably 1-2 vills faster than what you're used to.
>>
Are there still neutral deer in the middle on Arabia?
>>
>>2378082
i guess 4 players opened infantry and jaguars clap infantry hard, but also its not really the highest elo match either
>>
>>2378172
they removed them from chicken arabia but they are still deer in the middle on deer arabia
>>
>>2378186
1400 team game elo is top 10% of all players, you'd be surprised how good people can be at this level
>>
>>2378205
You can get away with all kinds of crazy strats at the non-professional level and top 10% isn't that impressive given that supposably average 1k elo players barely touch their keyboard.
>>
>>2378111
Horrible take. That menu is atrocious.
>>
>>2378315
I didn't say it's good. I said it's better than DE's. HD menu looks like shit but it at least does its job. DE menu is worse than worthless because it pushes noobs into campaigns they shouldn't be doing first.
>>
>>2378090
The menus should be better nested or just combined into better regional sets
I get not wanted to remove the classic artwork sets, but, just like the DE update, we now have LotW, DotD, and DoI included in the base game, the map can be better reworked in regions, with more area focuses
Else be nested like the Battles of the Conquerors and Forgotten used to be, as well as V&V, with just some "Buy the DLC" icon over disabled areas
>Western Europe
>Eastern Europe
>Middle East
>South Asia
>East Asia and SEA Asia
>Special 3 Kingdoms window idk what that one's like
>Africa
>Americas
>>
>>2378096
>>2378098
whats wrong with china
>>
>>2378367
>136/138
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>>2378389
Not my screenshot, it was the first one of all the old scenarios
i used to be just missing the 1v3 achievement
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>Play Poles for the first time against Hard Hindustanis AI
>Beat the AI to Feudal but lose to Castle and Imp
>Do pretty alright though, managing to get my buildings up and have a small army ready, even have 3 TCs
>He suddenly rushes me with Camels and everything else under the sun
>Look at his base after I resign
>At least 5 of every troop barrack, like 50 houses, 5 or more TCs, and farms everywhere
>Neither of us have walls.
I think I need to cheese harder.
>>
Hindustanis or Dravidians, whomst be the superior poo?
>>
Don't cheese, just macro better.
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>>2378469
I'M DOING THE BEST I CAN ANON!
IT'S ALREADY HARD ENOUGH TRYING TO BEAT THE AI TO EACH AGE WITHOUT USING UP MY RESOURCES MAKING MORE TROOP BUILDINGS AND TROOPS AND VILLS!
>>
>>2378468
Both are actually pretty good civs, hard to say
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>>2378172
There's such a thing as non-neutral deer?
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Aoe2 is unequivocally the best RTS of all time
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>>2378471
Rushing each age as fast as possible is not the primary measure of success
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>>2378543
Well I keep hearing about how good fast castling is so I use that as my baseline.
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>>2378552
Fast castling is only good insofar as forming a component of an overall strategy for victory
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>Game is supposed to be Medieval themed but also has units and Civs from the Renaissance Period using gunpowder.
>No Pilgrims.
>No North American Civs at all.
Oh sure but they'll add the Chinese 4 fucking times.
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>>2378558
Yeah I uh really want to play AoE3, the best AoE game and not a completely forgotten disappointment
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>>2378558
Obviously Gunpowder and Monk Civ.
Maybe their Castle unit is a Witchhunter who counters monks.
Like, Monks can't covert him, or he makes it so nearby enemy units can't be healed.
And then the Castle upgrades are something like, Monks can convert 2 units at once, and Monks that try to convert the Witchhunter die instead of converting him.
>>2378561
I've only played 2, I'm just spitballing an idea.
>>
>>2378558
>>2378562
It's literally Age of Empires 3
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>>2378562
3 tried the whole colonials thing, north American tribes and settlers
There but for the grace of God go I
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finally gave aoe4 a shot
>no characters or dialogue, just a generic sounding documentary lady narrating what you're doing, it's all "then king Edward did X" and an objective titled "do X" appearing right in front of your army
>cutscenes are all drone footage with yellow outlines of medieval soldiers
>5 missions in, they're all extremely linear
does it get better? or are the other civs' storylines as mediocre and devoid of personality as this?
that's my experience so far: aoe4 is ass and a massive downgrade from previous titles

what the fuck were they thinking?
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>>2378589
not a sexist but the foid narration really killed it for me
>>
It's too easy to defend and boom.
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>>2378589
they went back to more classing drawn cutscenes with the dlc campaigns probably cause of the shit ton of money it would cost to drone footage places etc for dlcs campaigns peoples might not buy
https://www.youtube.com/watch?v=PP4LJGVIDSU
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I can't Eco.
I can't fast Castle.
I can't Rush.
I'm losing what little bit of hope I had.
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>>2378658
I don't like how Elite Karambits look.
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>>2378658
start stone walling as soon as you get to feudal
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>>2378541
Deer which spawn somewhat close to the base are either "yours" or "opponent's". Deer which spawn in the middle of the map or in bumfuck nowhere are considered neutral.

>>2378552
You can't fast castle by rushing feudal. Those are mutually exclusive.
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>>2378663
I like how they look
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>>2378663
They make me think more of Gbeto than Karambits. Clothes ruin the unit.
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>>2378555
Neu thread
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>>2378678
>You can't fast castle by rushing feudal. Those are mutually exclusive.
How should I fast castle then?

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