Thread #2378555
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How does 3 more hours of comfy turtling against the AI sound, king?

>>2369715
+Showing all 91 replies.
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>>2378555
>How does 3 more hours of comfy turtling against the AI sound
Mind numbingly boring
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buff infantry
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butt infantry
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>>2378610
Be QUIET when adults are talking, ADHD zoomer.
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op are you not going to redirect the people from the old thread?
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>>2378625
I still unironically get pissed when I remember a game I lost like 2 months ago, yes
>be Celt
>beat guy to CA
>go forward workshop + pikes
>want to end it fast, so start massing rams inside of workshop
>oppo goes xbow defense
>surely he will be afraid of mangos or scorps
>surely he won't stroll past a workshop with a flag on it
>surely he won't do it
>he does it
>I lose
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>>2378620
Give all swordsmen 2 more attack. Give pikemen 0.3 range.
>>2378683
I think that is a good way to show that they'll be fully armored with blacksmith techs + their own additional pierce armor from elite upgrade
But they do look way more expensive.
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Andalusian civ with Saqaliba UU, infantry with the Shrivamsha ranged dodge
Catalan civ with Almogavars UU, trash short ranged infantry that has both skirmisher and spearman qualities/bonuses
Rename Spanish as Castilian, they keep the Conquistador
Portuguese, Castilian, Catalans, and Andalusians share a jinete regional mounted skirmisher, which is like a genitour. Having a Berber ally gives jinete a buff instead of duplicating the unit
Andalusians and Bebers get a new architectural set that's a mix between MENA and Mediterranean
El Cid campaign realligned as
>Castilian (1&2)
>Andalusian (3&4)
>Catalan (5&6)
Some Castilians realligned as Catalans in the Americas for faction variety, else cases like as Lepanto and Catalan company
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>>2378730
Also redo the ibn Zayid campaign because its dogshit
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>>2378722
>low elo don't notice the flag
>high elo don't care about the flag because micro
>I don't care about your flag because i know you're bluffing and it's a ram in there
Heh, stay losing, kiddo
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>>2378730
I'm all for it but removing the Berber architecture. They're one of a few who still have the middle eartern architecture (Persians should just get the PERSIAN architecture that cumans stole)

They should all keep the mediterranean set with Byzantines, Armenians, Georgians and Bulgarians getting a new orthodox set instead.
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>>2378625
>ADHD zoomer.
I'm 31.
Turtling against the AI, with maybe except playing with noobie friends, gets boring very quickly.
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I turtled vs AI for 3 hours when I was 6. You guys still do that?
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>>2378751
Fair, I just thought that the Andalusians should show more Islamic influence than the Mediterranean set, since they were pretty unique, but it'd be a lot for just 1 civ
Else there could be seperate Iberian (Andalusian*, Catalan*, Castillian, Portuguese), Italian (Italian, Roman, Sicilian, Southwest Slav*), and Orthodox mediterranean (like you said) sets since it really is just bloated
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>>2378649
>Sultans Ascend gets a full campaign
>Knights of cross and rose gets
>Dynasties of the East gets glorified skirmish games
I can't help but feel the devs fucking despise campaignfags
CaptureAge is carrying the franchise hard on that front
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>>2378767
Game wasn't out yet when I was 6 :(
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>>2378781
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>>2378555
*Crushes through your fortifications*
To the dalit that says I always bottom score:

Go fuck yourself benchod
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Nobody actually plays turtle against AI, the meme is about the soul and purity AOE's gaming culture has lost
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>>2378806
That's how the series should have been...
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>>2378806
imagine if they had gone for Age of Empires World War 2
it could be pretty ludokino if done right
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I beat the AI on Hard...
Italians into Malay.
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>>2378819
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>>2378820
All of that.
And he resigned because I forgot to use the command.
I tapped the outside of his base, and the AI fucking ragequit.
2 FUCKING HOURS!
ALL SO THE FUCKING COMPUTER CAN RAGEQUIT THE MATCH!
https://youtu.be/sv4P5iJ18-8
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>>2378819
>>2378820
>>2378821
Oh my fucking God.
I just realized it got set to Moderate by accident.
I've reached anger nirvana.
I've gone numb.
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Brother just go for a rush
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>>2378821
make
moar
vills
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Anyone who has full gold medals from Art of War can take down Extreme AI
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>>2378827
>>2378827
If I make a bunch of Villagers I'll have no troops.
And because the AI can see everything, it knows this, and rushes me with Archers because it can micro and eco perfectly and got the Feudal 5 minutes before I did.
I literally cannot farm fast enough to rush or counter rush so I inevitably have to turtle until I can deathball.
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>>2378832
Turtling? You have this completely back-to-front
Higher level AI will out-eco and out-micro you
If you just want to beat the AI, Rush is the path
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>>2378832
>And because the AI can see everything
That's not true.
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>>2378722
>surely he won't stroll past a workshop with a flag on it
Imaginary mangonels aren't a threat, also pikes against crossbows is not a very good choice
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ai cant beat castles
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>>2378832
>If I make a bunch of Villagers I'll have no troops.
What are your villagers doing if not gathering resources? You only need 6 on food to get enough to keep making vills endlessly from one town center.
You only need like 8 vills working on something to keep one production building always producing troops.
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>>2378832
If the AI reaches feudal 5 minutes before you then you're just doing something wrong.
It also doesn't micro perfectly, even on extreme.
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>>2378834
Fuck.
I hate rushing because the second I get over there to attack his vills, they all sprint into his tc and a flood of troops come out and kill me.
>>2378837
I heard that the AI isn't affected by Fog and can just see the entire map.
>>2378841
Alright.
I'll try spamming Vills then.
I gotta change the hotkeys around though so I can go straight to my tc
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>>2378840
it spams rams and trebs trying to delete them as fast as possible. You can't just flush & jeet against perfect micro
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>>2378844
>I gotta change the hotkeys around though so I can go straight to my tc
bind TC to control group 0 at the start of the game
maybe it's not what the pros do but it works for me
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>>2378839
It was meant to be a quick and easy Celt eat TC game, anon, pikes make the rams go vroom vroom
And nobody above 1.5k should ever stroll past a flagged Celt worshop, that's fucking bullshit. It's even worse because the guy probably did it without even paying attention to it and to this day he doesn't know how much he lives rent-free in my head
FUCK it still makes me seethe AIEEEEEEEEEEEE

>>2378844
>they all sprint into his tc
Then, you just select the "Stand Ground" option on your troops and let them camp a resource
Denying a gold pile or berries is just as good as killing all vills on it
>I heard that the AI isn't affected by Fog and can just see the entire map.
Complete bullshit. DE AI only cheats in two ways: it knows your current pop at any given time and it knows how much of it is military and how much is eco (but it doesn't know the actual unit breakdown). This is so the higher difficulties can better gauge when to boom and when to make army so they can pretend to fight back pathetically
t. knower
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>>2378847
>control group 0
do we use different keyboards or is that really the most convenient hotkey you could think of?
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>>2378850
I want to use the more convenient control groups 1-6 for my actual units where quick switching is required
7-9 just places it somewhere random in the middle
0 is a good bookend
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>>2378819
technology screen isn't that important. what you should actually be paying attention to is villager population and idle tc time.
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prove you're a real /aoeg/ chad and beat the extreme AI on arabia RIGHT NOW
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>>2378844
No idea where you heard that but you should stop trusting that source. AI doesn't cheat in any unfair way.
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>>2378857
nah
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even a gothbrained retard like me can tread all over extreme AI
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I'm new to rts games, bought a bunch recently and AoE 2 definitive edition is one I bought (no dlcs). What's the best campaigns to start with / learn the game ? Besides the tutorial Scotland one ofc that's the only thing I've done so far. I do plan on eventually giving PvP a spin but I want to get comfortable with the controls first. I expect it to be like learning fighting games where you get bodied for the first 200 hours ...
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>>2378883
play the free sc2 first and see if you can still stomach uncslop like this
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>>2378883
Original campaigns. They're on the easier side with small exceptions and have superior narration.
Before you decide to go online, check out Art of War missions (don't have to master them, just familiarize yourself with the gameplay style).

>>2378885
gookclick with no eco is a completely different type of game. People might call both RTS but they're very far apart. That's like telling someone interested in Far Cry to play CS first.
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>>2378883
Attila, Saladin, El Cid, Barbarossa
In this order.
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>>2378890
He should start with easier ones first
Wallace
El Cid
Attila
Saladin
Barbarossa
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I need to stop listening to you people.
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>>2378883
play Algirdas and Kestutis followed by Jadwiga in that order, the storyline carries from one campaign to the other it's great and they're not particularly difficult
if you already beat WW you learn the game by playing more, you already have the basics
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>hurr durr just rush them
ok
I can't find their base after half an hour, now what faggot?
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>>2378898
Terrible suggestion, this is not appropriate difficulty for someone who has never played RTS. There are some legitimately difficult missions in there, e.g. the siege
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>>2378899
This has to be a joke
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>>2378899
Literally just keep scouting
On Arabia neutral golds are 3 tiles and don't spawn near bases
Cliffs don't spawn near bases
You can determine where the opponent is when you know places where they aren't
And why do you only have 30 vills at 25 minutes? You should have almost twice that many and be in castle age
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>>2378899
You have worse scouting after 25 minutes than normal player has after 8.
>Bohemians on Arabia
lol
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>>2378903
>And why do you only have 30 vills at 25 minutes? You should have almost twice that many and be in castle age
Because I'm not Hera unlike everyone else here apparently.
>>2378912
I can't help but notice that the only good Civs in this game belong to shitskins.
Strange isn't it.
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Is there a trick to controlling your army? I feel like I get raped late game because there are just so many troops everywhere: mine and the enemy's
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>>2378915
>I'm not Hera unlike everyone else here.
-Put TC in control group
-Periodically(every 25 seconds ideally but you can just queue multiple to not need to do it as often) select the TC and make another vill
It really is that easy.
>I can't help but notice that the only good Civs in this game belong to shitskins.
Bohemians are a top-tier Civ. They're just not top-tier on Arabia, where they can get rushed before they get to their lategame units (where they're strong).
Getting hung up on whether a civ is "shitskin" or not is a bizarre hangup to have in a game where part of the fun is figuring out how different civs play and adapting to their quirks.
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>>2378918
Control groups are your friend and the ideal way of handling it.
Or you can use select all military hotkey and shift click the type of unit you want to control. Not as effective but simpler.
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>>2378920
>It really is that easy.
Alright.
So what do I do for troop buildings?
Because trying to have at least one of everything doesn't seem to work in the early game.
And the AI usually just rushes me with 1 type of troop, and then deathball me with everything later.

>Getting hung up on whether a civ is "shitskin" or not is a bizarre hangup
Because I'm mad.
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>>2378923
>Because trying to have at least one of everything doesn't seem to work in the early game.
>And the AI usually just rushes me with 1 type of troop, and then deathball me with everything later.
You're this close to figuring it out.
Riddle me this, what do you think is better, wasting 175 wood to make one unupgraded unit or using those resources to make four more of the unit you're already investing upgrades in?
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>>2378924
So I've been spreading myself too thin and should focus on just one type until around Castle or Imperial Age?
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>>2378925
Yeah. Only tech into second unit if enemy is hard countering you. For example you make archers, enemy switches to skirms only, you add scouts.
But you can also continue making archers if skirms don't have armor upgrade or aren't in high numbers. Or just retreat and go to castle age faster because crossbows will slaughter feudal skirms.
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>>2378926
I see.
I should play Goths.
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>>2378925
>So I've been spreading myself too thin and should focus on just one type until around Castle or Imperial Age?
Basically.
Scouts beat Archers (unless heavily outnumbered, but at that point they can choose to not engage)
Spears beat scouts but lose to everything else
MAA beat skirms and scouts (if you can force the engage) but lose to archers and towers (too slow to flee)
Skirms beat archers and spears, lose to scouts and MAA
Nobody makes mass eagle in Feudal because it takes too long to train them
Castle age radically changes the game, with the introduction of knights, CA, elephants, monks, siege, and UUs. It's where a lot of a civ's uniqueness starts to shine and you need to understand how to play it.
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>>2378927
At last you truly see
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>>2378928
MAA lose to scouts if micro'd and horribly lose always if bloodlines is researched. They can also die to skirms if the mass is big. M@a are great in early feudal but not really a unit to heavily invest into unless you have strong civ bonus and know what you're doing.
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>>2378932
How the fuck do MAA lose to skirms...
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>>2378932
How the fuck do MAA lose to skirms...
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I did it.
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>>2378945
I finally beat the Hard AI.
By finally playing the Japanese again.
My timings were a bit fucked up but whatever.
I couldn't have done it without all of (You).
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owari da
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Yay posting is back to normal haha :)
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>>2378899
bro this is a competitive map. The enemy won't be in a corner when you're in the middle. The positions are more or less mirrored to make the map balanced. What the fuck are you doing, you won't get extra XP on your blitzcrank for discovering the entire map
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>>2378939
They do with people who are afraid to engage and keep running around ranged units as if they were cavalry, taking unecessary shots and dying.
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>>2378939
They do with people who are afraid to engage and keep running around ranged units as if they were cavalry, taking unecessary shots and dying.
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I used to think that these guys wore hoods, and honestly, I prefer my headcanon
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>>2378625
I prefer this version
I particularly like how chad doesn't actually have a PC just a keyboard screen and a mouse that's somehow connected to the screen
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>>2379174
>what is all in one
>what is imac
zooming to new levels today arent we
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>>2379176
Macs are white and I've literally never heard of an All In One that's just a monitor.
And I'm 27.
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>>2378625
>getting annoyed at video games
Isn't that a sign you shouldn't be playing them?
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>>2379299
>t. hasn't played any competitive games ever
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I've retried this map 3 different times before I gave up and I'm really starting to hate Bohemians.
Also that swamp water makes up the entire map.
It's a giant doughnut surrounded by chicken soup.
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this is the only game i've ever played where I get angry when I win
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everyday, i hope for handcannoneer buffs. everyday, i am disappointed.
maybe tomorrow, i won't be so disappointed.
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>>2379362
is it really that bad
why
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Is posting still fucked what's going on
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>>2379366
>is it really that bad? Why?
Sort of.
It fires a lot slower than arbalest, is not affected by Ballistics, and is competing with trebs/bombards and other lategame units that aren't as brittle for your gold.
It only counters Infantry and if the infantry is backed up by magonels, the magonels will zone out your HC's.
Cavalier slaughter them, archers trade somewhat favorably, and skirms counter them.

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