Thread #2379305
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How fares your empire?
post picture proof of your empires
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Played as a migrating OPM and fed a colonial state in australia.
Lowered migration time as much as possible, migrating gives monarch power which I could use for developing.
I'd develop provinces, migrate away and then colonize them. Provinces with high development have a chance of getting Cloth, Paper and Glass as trade goods, a mechanic most likely meant for rerolling trade goods after abolishing slavery.
Red: Cloth
White: Paper
Teal: Glass
Yellow: Gold
Two provinces are dashed with cyan, that just means they have coal which can be used late in the game.
This was when Colonial Nations only lost half of their income they paid out in tariffs.
So with 100% tariffs I'd get 100% of their income, modified by my +%tariff modifier and they'd still keep 50%.
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>>2379532
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>>2379533