>WHERE to get study materials >>>/ic/artbook >>>/ic/video
>Want to practice figures? quickposes.com characterdesigns.com lovelifedrawing.com posemy.art line-of-action.com
>Post Your Work and give your feedback What can be improved? Are there any resources videos or books you'd recommend to them? Maybe a redline or a technique, be specific. When receiving a critique, try to provide one in return
>best art teachers Glenn Vilppu Michael Hampton Steve Huston Brent Eviston Marco Bucci Andrew Loomis George Bridgman Hikaru Hayashi Hide Sensei
>best art books Keys To Drawing Drawing With the Right Side of the Brain How To Draw Comics the Marvel Way The Art and Science of Drawing Framed Perspective Figure Drawing For All It's Worth The Complete Guide to Drawing From Life Prior: >>7928609
It's basically the same idea as "smurfing" in video games. Whatever the reason is for smurfs to exist is the same reason for why non/beg/ artists post in /beg/ threads.
>>7932064 Thanks for that, I didn't know that ref would be considered hard, I obviously struggled with it though. I did however find it fun, I actually really did enjoy drawing that as I find it nice when I get some proportion correct (any proportion). >i would say if you want to improve, you should try drawing shit that's easier I watched that video from 10:30 to 24:30 and I do understand what he and you mean(s) by this, but I specifically would like to learn to draw people as of now. I am unsure as to whether that's a bad idea or not but I am currently at least only really interested in learning to draw humans and faces. Once again thanks for the help :3
>>7932069 >>7932082 >>7932086 I've literally only been on this website for 2~3 days and I'm on there now. (>>7932060) It's a matter of being horrendous rather than good. lol.
>>7932087 board isn't active enough for /int/ to have it's own thread (arguably that's the read of the board though...) and nobody knows where the line between /beg/ and /int/ is
>>7932087 Like the other anon said, it’s also called int. I post my work here because I just want to share my stuff with the world, regardless of the level it’s at
>>7932096 Well it’s a good thing my art isn’t horrendous lol
i wouldn't mind /int/ artists if they weren't condescending and pretentious as all fuck anytime you even slightly disagree or don't take their advice or literally anything that isn't in their direct say so.
>>7932117 You must be new here. /int/ artists don't give advice to /beg/ artists. Not that they could even if they tried. /beg/ is too fundamental for /int/ to understand. It's like native English speakers trying to teach ESLs what a predicate is when they barely remember what it does.
>>7932087 >>7932092 >>7932095 >>7932101 Whenever the fuck were ANY "ints" at all in this godforsaken board and general? Show me any of these mythological creatures
>>7932122 Idk who you’re talking but personally im not like that. I give advice to people for direction, not for people to treat my word as gospel. I don’t care if you take my advice or not
>>7932150 Never acquiesce to a nigger's demand to pyw in response to you taking the time to offer honest critique. Those people are malicious and try to shut down conversation.
>>7932159 Depends on the purpose of the drawing, if its just a random cube its no harm to guess how it would look if you think you know that, otherwise, it is easy to set up a quick horizon line and, for a cube, 2 vanishing points, and then just draw your cube based on that. Look any basic perspective guide up to see how to do that if you're not sure. Cylinders are easy to overlay onto cubes, so that's one way to go about drawing them, otherwise you can also just guess if you think you know how it should look. For rotated cubes and cylinders look up a separate guide. At some point you should be able to draw cubes and cylinders without any perspective grids/lines. This is practically the premise of drawabox.com.
>>7932160 Is this off a reference? If so I'd like to see what it's supposed to look like, as it feels like it's off balance. Could just be the slight rotation of the whole image though.
the thread seems to be unnaturally active at this time for some reason. Alright, here's a part of a bigger "comic" i am doing by improvising. I think i am learning how to do more ways of creating this by improvising. I also think i am learning how to "draw" slightly better and faster in this way. And i am still learning very slightly about limbs and perspective.
More context: due to criticism in the past, i tried to remove almost all text (not redo old drawings, just to apply the rule for new drawings) and show things happen with drawings, without skipping.
>>7932165 Ok cool, I have nothing to add then as I don't think my criticisms would be valid (im definitley a beg), other than perhaps the pose looks a little off.
>>7932087 Thread says beg and int. I’d be happy to give advice but I won’t if they don’t ask. First three pics in thread don’t say anything. Also won’t critique weird porn so not much to say here.
>>7932176 These gifs may help you understand it well, first one shows how rotating a cube will change it's vanishing points, and the second will show how moving a cube relative to the horizon line makes it move up/down relative to you.
I for one love being a beg if I make mistakes, I don't have to beat myself up for feeling like I should've done better, I just accept that I suck and move on lol
>>7932130 i gave plenty advice when i last time posted a proper challenge and people actually took it but i dont come here often anymore, because theres too much shitposting and bad faith posters around. like you for example simply lying or gaslighting like the zoomers would say. you thrive on making the world a worse place.
>>7932229 If you are fortunate enough to have a chance to avoid this place, then please feel unwelcomed and run away from this hell as fast and as far as you can.
>>7932229 All the ints and the few pros already left. They weren't unwelcomed, they were just mistreated and unappreciated. People here just won't care about your efforts. Maybe a couple of anons will reply to you, once in a while.
Does anybody have any advice for developing better lines? Even during the sketch phase, I feel as though my lines are too scattered and staggered, and it gives the drawing an amateurish lack of confidence.
>>7932130 people here are extremely gullible, arrogant, impatient and incurious
They are gullible as they are drones of some yt "art teacher" faggot who can't draw They are arrogant as they are convinced they don't have to do extremely specific and particular work to improve, they are so self centered they believe they can simply do brainless repetitions of nothing to improve, on how they got this idea see above They are impatient and incurious as they throw out any research out of the window, try to tell them to actually learn anything about the subject matter and they get angry as say you're trying to "crab them", their gullibility also makes them convinced better artists don't do this just because they told them they don't. You don't get trapped in beg for no reason, people here have serious character flaws
im tired of pretending i care about beginners. i only post so i can get my dick sucked, after which i promptly close the thread because theres nothing of value here, there, now you know
My raiden made it to the op! This was a very hard pose; I think everything except the torso and ass is off proportionally.
>>7931996 >>7932096 Keep on keeping on fellow jav enjoyer. If you want to get better at drawing humans then try doing figure drawings. I do agree that it might be better to start with some easier things first though.
Was about to grind anime heads but then I rememebred something. Something about not just grinding exercises but making them useful and fun. SO instead of grinding just the heads, I decided to do the heads and then draw the faces on them to make them relevant and interesting. They're pretty bad but whatever. I'm tired. I'll draw tomorrow. >>7932128 thank you! yours as well!
>>7932299 if the outline doesnt make sense, the hatching wont make sense, the hatching is supposed to work with the rest of the drawing not fight it. Better that the band go up-tempto than they play at different speeds >>7932228 are you trying to make these as unreadable as possible? have you never read a single comic book in your life?
anyone with good pen knowledge able to help me figure out what kind of pen this artist uses? i've tried googling it in both english and japanese without any luck
they use Paint Sai 2 as a program, and I don't believe it's a g-pen or a real g-pen (i could be wrong) but it feels like it has more texture than either of those
>>7932330 You should have a sense of where your eyes are going Even when i couldn't do compositions i still felt i couldn't property focus on the drawing
if i heard something wild about drawing ive never heard before i would be interested like "hmm i have to try that i havent done that before". What kind of fucktarded mentality is it to go UHHH PYW THOUGH!! Like fuck nigga if youre so sure about that what youre doing is corrent then leave, youre arleady /pro/ you got all the answers!
OK listen up /beg/s Most of your junk drawings aren't worth critiquing. if no one even bothers to try to crit you, you probably need to go back and practice the basics.
>>7932362 Extraordinary claims require extraordinary evidence. Usually anons only demand that they post their work when they make a claim outside the norm.
ignored by another artist i like AGAIN on xitter im NEVER getting any "moots" im too much of a schizoid-autist sociopath they can smell me miles away >>7932247 draw a line and treat it as if its correct, you gotta delude yourself its correct sometimes
Seeing super talented artists like Rszzzkii showing off how easy it is for them to draw with their flawless timelapses is making me feel very bad about myself. I want to ctry. Is it even possible to get this good as a mediocre permabeg?
>>7932392 I mean as far as I can tell everything seems to revolve around effort, initiative and practice. This guy can do all this because he's done it hundreds and hundreds of times before. People do develop at different speeds it seems, but it still takes a lot of practice for any normal human being to be able to do something well and with ease.
>>7932403 yeah and the origins can even degrade with age but dont be fooled most of the difference in muscle shape comes down to how long the muscle bellies are
i feel like even when i do copies, maybe my brain isn't in the right place or something because i finish one and i start thinking to myself "what did i even learn from that?" is there some kind of post-study mentality i'm supposed to have?
>>7932433 Well thank you guys for the help for the past while. Mostly i post here to motivate myself but maybe its not the right thing to do. Sorry and thank you >.<
>>7929310 >>7929322 >just vary sizes in some places. thinner arms and wrist, thinner waist, bigger eyes etc. you have to play with it a little. have fun. the next one will be better >put your reference away and make a second drawing using your first drawing as the reference >no, try it, it works How's this?
>>7932455 honestly the comp you posted is a pretty cool idea, im hoping someone helps you out because i also desperately need to improve my comp skills
>>7932455 Cool work, dude. The only thing I’d suggest is to think of perspective as part of the composition, meaning you can break what’s “correct” in service of the overall image.
>>7932361 James Gurney's youtube channel was really helpful for me. He has a ton of videos where he goes out and paints a landscape while describing his process. Since he's painting traditionally, it might not help too much with technique. But it helped me a lot with the theoretical aspect
>>7932353 >>7932360 This is not easy. I'm finding it difficult to use flowing "s" lines with areas that clearly look linear like the fore arms reaching out for the window sill.
>>7932611 >>7932640 try doing this exercise but with an apple or banana. tea cup might be too hard for you. try it with a basic sphere/cube if you want something easier. https://www.youtube.com/watch?v=reAPHAsQolE at your level you need lots of repetition in the beginning stages of a painting
Gunna finish these when I get home. The more I draw the more I realize it's all just repetition. Not really mindless repetition but not really super analytical repetition either. Somewhere in between. Somewhere in between "maybe I should focus on this particular weakness" and "onto the next one" without giving it much thought. Maybe talent is knowing intuitively where that line is drawn. >>7932346 Grid Drawing >>7932161 This is true. Note how anytime someone actually posts their work and it's not /beg/ tier, the conversation immediately dies, but if the person never posts their work the conversation just gets derailed into assuming the other person is /beg/. In either case, no one focuses on the actual advice given at face value, only on the now derailed topic of the person's work. >>7932496 Hi! >>7932670 Cute face
I am actually a permanent /beg/inner. I've been drawing for 20 years?, If I don't count childhood drawings and only the years I took drawing seriously it might be like 5 -6 years. I accepted my fate, I don't even want to improve anymore, just having fun is enough for me.
Every time I come here, I get mogged by everyone.
>>7932671 he already got mogged. He is improving faster than my whole life combined.
I'm tired of being dogshit. I think that if I really go hard for a full year then I can get to a place that I'm more comfortable with. Imma screenshot this. It's hard to specify a concrete goal beyond "solidly /int/". I want to be able to comfortably and consistently produce work that I'm not embarrassed by, for a variety of poses/expressions/etc, and feel like I have a solid base to build on, instead of just fumbling around in the "learning to draw" phase forever. Right now I'm still struggling with all the classic problems of drawing slow as fuck, falling apart as soon as I do anything complex without an exact reference, etc.
>>7932844 STFU I know this is a bait last time I showed my art they called it trash shit no one cares about my drawing not worth critique and shits like I own yoy nothgin rhino nothing norhgin norhing norhing
ALL I WANTED TO LEARN TO DRAW AND SHOW IT SOMEONE I JOINED TO THIS SITE IN HOPE OF GETTING BETTER AT DRAWING THEN THEY TRAPPED ME IN THIS THREAD FOREVER I CANT LEAVE IT I AM STUCKK
>>7932867 Blending around the red/green area could be better but overall I like it. I like how long you made the area under the chin and how you used negative space
>>7932871 very neat, but it shows that its undone. at least blend the arms out more so it doesnt look as disparate that close to the focus point >>7932872 thank tou, and yeah i wasnt surw how rough to put the fabric. i was actually thinking of blending the face out more to contrast the textures harder as well. glad to know the intent carried across fine
>>7932891 Dont repost your art this a fucking bait. They will call it not worth critique it or I own you nothing or something like that you been warned.
>>7932918 I usually don't enjoy drawing because my practice pieces don't look good. But I enjoyed this although I won't call it uber good. this is usual practice drawing.
>Special needs >ADHD, autism, learning disability >Have so many ideas for art but my ADHD and executive dysfunction prevents me from actually doing anything or even putting in a modicum of work >Can't understand basic trigonometry or math >Have never been able to commit myself to any serious hobby, dabbler at best. >Want to now get good at drawing after years and years of wanting to >Can't even pick up the pencil
Am I legitimately too retarded to be an artist? Every time I think about the fact that I can't do art, it makes me almost suicidally depressed and makes me nearly break down crying. I have friends that show me their art everyday and it pisses me off to the point where I want to fucking block them or tell them off. I can't do this anymore. I mean I'm literally starting from zero.
>>7932932 I am a schizo with parkinsonism and I sucked at art from 7yo. I always wanted to draw. You can just draw and you will at least not regret not drawing.
>>7932923 very pleasant way of stylising faces anon. the "too exaggerated" pose is pretty goodbut you're right it doesn't fit; the "head too front" isn't actually correct, it's that the head is too big (probably from stylisation) and her left shoulder too slumped so the angles look fucked. middle row left pieces are also a bit out of proportion because you put the breasts too high (they sit pretty low on her ribcage), and that dragged the bellybutton up as well, which kind of botched the torso proportions. otherwise great studies really >>7932930 good luck anon, WAGMI >7932932 except maybe this guy he doesn't seem like he's gonna make it
>>7932933 same (specifically parkinsonism as well) but I think that post is bait (be careful offering too much advice for this reason I've done the same due to gullible) because I've seen it before to cause debates etc. if it isn't sorry to anon but. just be weary because sometimes giving advice can be a waste since so many of these posts are a copypasta.
>>7932932 I have adhd, ocd, anxiety, depression, and have been called retarded multiple times and am still a great artist. Don’t let anything hold you back
>>7932217 bridgman but make him part of the pirates of the caribbean spoopy squid crew. i'd like to see a full dude drawn like this fwiw. i'd recommend focusing the texture more on one side to give it a value read, it's a bit haphazard now everywhere. fine starting position but lots more to do there >>7932747 not permabeg, but it's time to throw off the training wheels and unlearn symbol drawing >>7932824 genuinely my fave piece in this thread. i love frogs
>>7932966 I think my drawings after 23 still look flat. Gotta draw more cubes and gestures, but summer is coming. I get giga anxiety in summer and won't be ablet to draw well and i spend entire day in bed coughing, not being able to breathe well. Gotta endure so I can draw in autumn again.
This total ass practice piece shows how my visual abiity is very ass. Anyone who can help? Like what should I observe and think when i try to copy?
>>7932976 Racoon man your drawings are so good why do you feel insecure. I saw you on multiple servers but you were too insecure but your arts were good and if other guy says its bad just ignore him, I wish you come back to /beg/ servers!
>>7932988 Thanks very much anon. These are good studies, dont beat yourself up, just keep working hard and you’ll be where you want before you know it!
>>7932982 I deleted my discord account because of that nonsense about identify verification. I joined stoat. It’s fucking dead. I’m insecure because so many people tell me I suck and I’ve never improved and never will improve. >>7932983 Raccoons are for cuddles and noms not rape.
>>7933001 her left leg is attached at the wrong place. now that being said, that line quality is proper atrocious. please for your sake go and work on your lines for a bit, this isn't even chicken scratching anymore this is the whole henhouse
Maybe a silly question but does anyone have any insights on the inability to redline your own work? If I start a drawing with construction and contours it's probably going to turn out alright, but if I try to get something down quickly in a burst of inspiration or go back to some old work, I suddenly can't redline it. It's like the pattern seeking in my brain is overwhelmed by the amount of mistakes (wrong angle here, weird perspective there, misshapen ellipse or something) and if I take too long it'll lose the mental image of what it's supposed to look like when it's right. Same thing happens if I go too long without filling my recent visual memory with good art. I think sloppy twitter art actually poisons my brain in some way.
>>7932711 I find it quite hard to believe. I don't believe in the "permabeg" concept. At least not in the way it's described here. If someone drew consistently and with purpose for a few years, there's no way they are still beginners.
>>7932392 I always find it weird that artists who post timelapses rarely start from zero. They always have something on the canvas already. Why not include the whole process? Not trying to imply anything but that always felt suspicious to me.
>>7932364 Ah, personally I don't think this is true. I think this is a cope used by experienced artists to stave off chinks in their armor of ego. It's okay to admit you don't know how to critique a /beg/'s artwork. It's not a blow to the ego. I don't get insecure when an ESL asks me what a predicate is when I don't know. I'm still better than the ESL at English even without knowing the intricacies of the English language. But I would still have to admit that I didn't know. /int/s don't like admitting that there are things they don't know when it comes to drawing, that's why they make ridiculous coping mechanisms for why they won't critique most artwork. Just admit that you genuinely don't know. It's not a big deal.
I will add to this though that what makes beginner artwork hard to critique isn't the artwork itself but the lack of context. It's not that /int/ work is easier to critique, it's that /int/ work has actual context in which you can base your critique around. /beg/ artwork has virtually no context, and most of the time no direction, so you would need to ask a bunch of questions to the beginner before you can actually give them critique. The same isn't true for /int/ artists as the artwork itself reveals the context.
In essence, critiquing /beg/ artwork is a lot more work which is something /int/ artists don't want to spend time doing. They seem to prefer to drop their artwork here, collect praise, then leave.
>>7933117 >I always find it weird that artists who post timelapses rarely start from zero. They always have something on the canvas already. Why not include the whole process? Not trying to imply anything but that always felt suspicious to me. because usually a large portion of the beginning part is just them playing around with sketches and compositions until they find one they want to pursue
>>7933045 >genuinely decent form thanks haha. I think a lifetime of video games plus some work in Blender and SolidWorks has put my 3D thinking way ahead of my 2D skills. I've been trying a more purely observational approach (somewhat remedially) lately. but I don't really know when to go from furious scribble feeling out to refinement, to say nothing of my digital motor skills
>>7933134 lower the opacity, new layer, draw out the lines on top as if you were tracing the best ones, delete mess layer. eventually work on making the correct lines the first time around (drawing in pen on paper works great for this as you can't erase)
>>7933101 >>7933108 Thanks! I’ll try lengthening the torso. As for hair tips I can only speak on anime-style hair but it helps to have a separate system for drawing the hair on the front, sides, and back of the head. Also drawing hair as “chunks” can help with simplifying complex shapes.
>>7932969 I'm the opposite. Summer is when I finally feel like being productive even though I barely go outside. Hoping to 3x my past gains these next few months. I might get laid off which is actually a good thing, I need a vacation anyway.
For your picture, I personally would break things down. Drawing the WHOLE figure is extremely hard but taking it piece by piece is more doable. That's why Grid Drawings are so effective. It forces you to take things slowly and incrementally, I highly recommend them. I wouldn't worry about EXACT proportions unless you're doing a Grid Drawing. Honestly just keep copying (just draw lol) and you'll start to comfortable drawing. This is just a /beg/ leading the /beg/ but when I was copying the chest area on the right, I didn't really care much about the proportions or making it super accurate. I just kinda threw down whatever felt right based on the ref. But I think that is only possible after you have copied a lot already.
I think the goal isn't even to get good at copying it's just to copy so much that you stop giving a shit after a while. Somehow not caring combined with mileage makes your art better. It doesn't make any logical sense but the more I draw the less drawing actually makes logical sense.
I have to assume all the new captcha shit was done intentionally to decrease load on the site, this shit sucks, especially if you’re not posting every day and have to go through the super long ones again
After 6 years drawing i finally learned how to properly do a head. I'm very proud to say that i no longer need to painfully Loomis my way around a head.
>>7933329 Don't be afraid to zoom in on the focus. It looks like the most detail on your character is on the gun and face, bring those in closer to the viewer.
>>7933310 Get the big shapes right first and foremost. For example, you drew the left side of the hair tilting to the left but it's actually basically vertical.
>>7933352 Got it. I would kind of have to redo the whole composition though, right? Maybe have her pointing the gun upwards in a sort of high angle so both it and her face stand out. Or do you just mean make the gun and hand/arm bigger?
>>7932493 >>7932497 Neither is my own art, I was thinking of copying that person https://x.com/Kcreed11/status/2024005815846293524. I'm roughly here after 2ish years (I don't want to count last year as I was too busy trying to corpocuck successfully) of dedicated study
treating learning art more like solving a puzzle has been making it more fun like 'oh this didnt look good, let me try another way next time' rather than just blindly getting frustrated
>>7933434 >learning art You mean drawing. Art means a whole shit tin of things, from painting to music to directing and so much more. I highly doubt you are painting. Don't be retarded.
like how this fig study turned out, couldn't shade it as usual >>7933185 I like it, interesting pose and angle, and you're pulling it off >>7932976 kino >>7932966 >>7932988 steady progress+lots of practice+sense of appeal and proportion+positive mindset gmi mogs me >>7932386 >im too much of a schizoid-autist sociopath it's the other way around, you're too lucid for the xitter dumpster
Still getting anxiety before starting a drawing which sucks but hopefully it'll go away in a month or so after I've been consistent. I want to stick with Anime faces for now to at least have something I can get really comfortable drawing before moving onto anything else. I think it's important to have that ONE thing you're good at drawing to fall back on when you're having bad drawing days.
>>7933306 Is it working? How is /ic/ now compared to a few years ago? Definitely feels like they're more crabs than there were several years ago so I guess captcha doesn't deter trolls, likely only genuine people.
>>7933434 Like a Sudoku puzzle. Some parts are really easy and some are hard. Some parts require solving other parts of the drawing before you can reliably get to some other part. Just like Sudoku. This is at least how I look at Grid Drawing, but I do the same thing while drawing anything.
Tried to do a quick 2 hour chun drawing. Couldn't figure out why her face looks so off. I'm trying to follow proportion rules like a head being 5 eyes of space and the space between the eyes being one eye distance and so on. I also couldn't get the chest perspective quite right
>>7933526 Thank you! To be honest I didn't really like these. Only the top-left one. >how long have you been drawing That's a hard question to answer. What if i started at a specific year but didn't draw consistently every single day? Would all the years in between then and now count? Even if I skipped months? Even if I skipped a year?
If you want a number: 2019. But again, it's highly misleading because I was never really consistent. This is actually the first time since 2019 that I've drawn every single day for more than 2 months. I've never actually done that before.
That's why it's misleading to look at artist's progress over years. You don't really know how much they've actually been drawing. They could say they drew for 10+ years when in reality you find out they haven't been consistently drawing that long. That's me.
I don't know if there IS a good metric but I'm doing my best to document every single thing I draw so that if I do exceed expectations, anyone can go through the archive of my work and see what I did to improve besides, "just draw lol."
Hope that answers your question lmao.
>>7933581 1. Don't spend so much time on a single drawing. Focus on the big shapes and get those proportions right before moving onto details. You shouldn't be spending more than 20-30 minutes on a single drawing when you're just starting out (unless you want to). 2. Don't follow "proportion rules." Those are useful when you're drawing from imagination, not when you're copying a reference. Just focus on drawing what you see to the best of your ability. Focus on lines/shapes/angles/alignments/etc. Try not to draw an "eye," try to draw the lines/shapes that make up the eye. 3. Drawing people is hard, try not to over-complicate it by drawing both faces + body. Tackle in parts. If you're practicing bodies, simplify the face; if you're drawing faces, put some low-effort lines down to indicate the body then go back to the face.
Just finished this thing for Golden Week, kind of a superficial study of Alberto Vargazz, a Pinup artist. Might do something less rendered before the week ends Thoughts? Prayers?
>>7933668 The shading in mostly on me trying to focus on drawing the gold, I didn't spend nearly as much time on the actual skin And the background was mostly improvised desu >>7933668 Ba-Baka...
>>7933675 broken wrist, unclear gesture, crosseyed, lack of space between eyes, badly drawn lips, tiny tongue, gigantic right hand, navel too low, wrong penis head shape (nigga pull down your pants and look down), badly drawn grasping fingers (disappearing nails?)
you actually tried so you mog most people here though
>>7933710 Better than me spending 7 hours on trying to redline boxes on a pose only to do a better job 2 days later in 15 minutes (2 days later because i had a mental breakdown from that collosal failure and refused to do anything productive in the previous day)
Another hour well spent. Without the resizing tool this would be far worse. At what point will all the cube and gesture exercises pay off? I can't comfortably build up a body. This sucks man.
Another set gunna finish when I get home. I realized that drawing is similar to writing in that it's just about correcting mistakes more than it is about drawing that perfect contour or line. Just get something on the page and fix it later. That's the best way to get around the anxiety of drawing.
>>7933655 Skulls are too hard to draw for beginners. Just copying anime will be more helpful to get better at observation. Once they're decent at it, then they could draw skulls and actually make use of it.
>>7933750 you know..depending on your background the first thing that comes to mind is an angle grinder resting a top a ledge of some kind but then again I just finished using mine so I may be biased. Is it like a techy-motorcycle? a fountain? a fancy retrofuturistic vacuum cleaner? abstract sculpture perhaps?
>>7932189 I have been drinking and wish to strangle you (affectionately), Paige.
I always enjoy seeing your scribbles pop up and noting your improvement.
I hope this pattern repeats for many years to come!
All the best Your friend.
ps. Just got to the part in LotGH where Wang's Fleets retreats from Iserlon. Who are your favourite characters? I'd be surprised if Schenkopp isn't in the top 3. Considering the similarities between him and your husbando character.
>>7932612 This is very nice. Reminds me of .//Hack
As a prebeg with dysgraphia how do i improve my line confidence. Ive been practicing a month and sometimes even while exactly following a reference i cant replicate it. My ability to draw things symmetrically is also atrocious. Is it over?
"The sunk cost fallacy has also been called the "Concorde fallacy": the British and French governments took their past expenses on the costly supersonic jet as a rationale for continuing the project, as opposed to "cutting their losses"."
>>7933117 I didn't notice. I wasn't supposed to say "he" in there. I've been thinking about my purpose of learning to draw. Of course, it is to make beautiful drawings like that X artist I like or that Y artist I like. I fall for every trap and meme that you can think of. Now I only want to learn anatomy so I can at least have fun with it. That means I will never make any finished drawings, and I will never improve in other aspects of art like coloring, storytelling, expressions, etc. /beg/ forever. maybe not. who knows. I just a low iq stupid monkey.
>>7933981 I'm not even them buddy. I just enjoy calling out people who talk shit and pussy out when it comes time to stand on it. In the real world, if you talk shit you're expected to back it up. On here you can hide behind the guise of anonymity and the fantasy of being a good artist. Until you prove that, you're not that guy buddy and why would anybody believe you are? You're clearly too scared to stand by what you're saying. Either way you cut it, you're a coward.
>>7934002 Seethe and buddyposting aside, the fact remains that skulls are great practice for /beg/s. Do you actually disagree with that, or are you just having fun trolling and shitflinging with me? Maybe I was too rude to him, but he has a distinct pattern of giving bad advice.
>>7934011 Oh I just assumed you were being a piece of shit crab. I didn't even read your interactions. Lmao. If that was your advice it's sensible but you were being such an antagonistic fuck I assumed you were a crab
>>7933679 based arnold, its too far behind her head if anything
>>7933949 >>7933838 theres no "too hard to learn", the whole point of learning is to improve your skill level You can be too bad to draw something, you can never be too bad to learn something
>>7934017 >theres no "too hard to learn" What the hell are you learning from copying a skull? How does it help to draw anime heads? Sure, it does help, but it will be a waste of time if he didn't learn simplified construction first. Like, seriously, who the hell wants to learn the geometry of a real skull just to draw anime? >>7934007 saw this guy in LineSensei discord server. let's raid him.
>>7934028 what you know is a drop in the ocean you didn't say "drawing skulls is a separate skillset" you said "drawing skulls is too hard". It's fine to admit you were wrong but changing the goalpost is a bitch move >let's raid him.
>>7934034 I am a different anon >>7933838 not him drawing skulls are actually easy. I mean, front and side view. For other angles, you need to do memory drawing or learn a simplified skull.
>>7934088 depends if you want to continue or not. why waste time on something that you don't want to do anyway. it's not like we have an infinite amount of time
>>7933949 >>7934017 >>7934034 >Any method can be bruteforced, but that doesn't mean it's the most efficient or effective method to use. -Me (a professional quotemaker)
My advice is to not draw skulls. I'm saying this as a /beg/ who actually took this advice and tried it. A lot of the advice here is very obviously from an /int/ perspective but what works for /int/ doesn't always work for /beg/. In Basketball, learning to throw a 3-point shot is useful but if you can't even do a layup. Drawing skulls is like practicing 3-point shots when you can't even do a layup. It's not that skulls are useless but you're missing an important foundational piece that's more important.
A /beg/ needs to focus on observational drawing. You can certainly use skulls to do that but that's a pretty hard way to learn observational drawing. You're better off just drawing a lot of anime faces or doing Grid Drawing (which are basically training wheels for artists). Skulls in particular are only useful when you're ALREADY pretty decent at drawing. This means you're pretty good at copying what you see already and want to level up. Most /int/ advice tends to be like that.
The advice to draw skulls is skipping over observational drawing and assumes that a /beg/ can ALREADY draw what they see when most cannot. The main reason someone is still in /beg/ is BECAUSE they can't draw what they see. If they could, they wouldn't be /beg/ anymore.
>>7934088 Don't listen to the other anon. You don't need to be Kim Jung Gi and feel like drawing is better than sex just to draw. That's the typical /ic/ mentality. You never see /fit/ telling people to quit the gym because it's not enjoyable, they'll tell you stop being a bitch and go to the gym. When you suck at drawing it's not always going to be fun, it's almost never going to be much fun, especially when you're an adult. But if you keep drawing, it gets more enjoyable the better you get at it. Just keep drawing.
>>7934023 >How/where did you learn to render? watching speedpaints from pros. Most of the ones I studied cut, move, and overpaint parts as needed. It’s a more messy but fluid workflow compared to your standard anime pipeline, where you have absolutely everything in layers and a minor detail change can delay your process. As for colors, its just taste you develop while you learn.
>>7934117 You must be the same person who admitted a few threads ago that you actively make sure people don't improve. I still remember that. Trapped you in a corner but couldn't let that little ego go. It was like the scene at the end of Death Note where Light lost his mind and was put down like a fucking dog. You just couldn't help yourself, couldn't you?
You must be new here but I'll just tell you right now that I'm too insane for crabbing to be effective against me. Unlike you, I actually care about people (remember, you admitted that you don't care /beg/ improving). Because of this, I advise you to not waste your time with me. It's fruitless. You have better things to do. If you don't, find better things to do. Go draw like the rest of us.
You'll find that if you "just draw," all that bitterness and hate will go away and you'll be able to improve with the rest of us.
>>7934170 No, I fully do not know what you're talking about and I don't crab. Skulls are good observational drawing practice for beginners. That's it, that's the only point I care to make, full stop. They aren't as difficult or complicated as you think, and they will put Loomis etc. in context
If you would humble yourself for 2 seconds and actually read what I'm saying, you would realize I am trying (God only knows why) to help you. Stop giving advice to people until you've improved. You don't even know what you don't know
>>7934254 I'm familiar with the meme but I don't see what you could be >implying Well, I tried to help you. I won't make that mistake again. Good luck in your journey