>WHERE to get study materials >>>/ic/artbook >>>/ic/video
>Want to practice figures? quickposes.com characterdesigns.com lovelifedrawing.com posemy.art line-of-action.com
>Post Your Work and give your feedback What can be improved? Are there any resources videos or books you'd recommend to them? Maybe a redline or a technique, be specific. When receiving a critique, try to provide one in return
>best art teachers Glenn Vilppu Michael Hampton Steve Huston Brent Eviston Marco Bucci Andrew Loomis George Bridgman Hikaru Hayashi Hide Sensei
>best art books Keys To Drawing Drawing With the Right Side of the Brain How To Draw Comics the Marvel Way The Art and Science of Drawing Framed Perspective Figure Drawing For All It's Worth The Complete Guide to Drawing From Life
>>7934121 >>7934128 it was in the 450ies, i'm not going to wait for it to hit 900 >>7934127 be happy that you aren't in it. Cs get degrees >>7934131 i like these in general, they give me a very arcadian/satyric/fae feel. you could do greek mythology illustrations of minor deities and forest spirits and id lap it up like it was laced
Experimented with a few brushes. I don't think this turned out as good as the other one. Wanted to try and exaggerate the features a bit but it just ended up looking like an ugly caricature.
>>7934141 funny that i recognise your style from the prev thread. youre right it turned out worse as an image, but more pleasing as a drawing or a base for a painting. push it further, there's promise in there. the previous one wasn't fixable without big revisions
is mileage really the secret to success? i feel like im worried that im doing too much studying and not enough producing, but every time i make something and it turns out bad it just makes me want to go back to studying
>>7934158 >is mileage really the secret to success? I don't think it's just that. Having good access to information is also important. Some people also simply learn faster. I often learn things I feel I should have known decades ago already.
>>7934164 Bro I just opened Xitter and saw a random thread about people sharing their latest art and somehow everyone was crazy good. Deleted everything I ever posted after that cause I felt ashamed of being proud of the shit I drew
Not happy with this one, onto the next one. >>7934175 Always looking forward to seeing your work here. I don't know what it is. The tasteful thickness of it, probably.
>>7934199 Thanks! I’ll keep trying to improve :> This isn’t my 72nd illustration haha, I just use the filename that clip studio paint gives me by default. I delete old .csp files to save storage so every once in a while the filename number resets.
How do you rotate a sideview form to one that's not front but like in between front and sideview? Do you use that technique that architects use when you draw the views next to each other with lines joining the same points?
Just figured out a perfect way to simulate how breasts look in clothing in any pose I wish to draw. the catch? it involves pillows and nobody must ever become aware that I use this method...
>>7934226 me and the geef compete with each other, and she's an art student. i know she won't love me with the same intensity if she ends up looking down on me in art terms, so i have to stay better than her to keep the relationship stable
Anyone else cant wait until they can actually draw a rough sketch of a human being? drawing shapes is cool and all, but i want to draw humans.....or at least animals......haha................
>>7934281 im slowly going insane because i cant do anything cant create (art, music, programming) and i cant find a real skill or even hold a job because of the auts now i cant even afford to eat because gas just doubled and'll probably triple next week
>>7934279 I personally can't wait for the Earth to be swallowed instantly by a black hole, causing all artists better than me to simply vanish. I'll finally be at peace then. >>7934282 This so much. Life fucking sucks. And you know what sucks about art? It's fucking everywhere. You can just shut your ears and not listen to music. But art is everywhere. Art that's much better than yours. Art made by talented people who are better and faster at learning. Who were born with more patient minds.
When freehand drawing triangles, is there a way to avoid drawing the right side in a shitty, curved way? What's the secret to drawing a symmetrically, (seemingly) perfect triangle without a ruler?
>>7934287 >Art made by talented people who are better and faster at learning The good thing about art is that it's very subjective. I think as long as you feel like you are getting better, and you are somewhat satisfied with your work, then you are winning.
The only thing in life which sucks is just the money (and women). You somehow need to get enough money without getting annoyed too much. And you need to become asexual.
>>7934293 he cant be satisfied because he's comparing himself to good artists my personal goal is to make something a quarter as good as my favorite artists
>>7934290 Twitter, pinterest, /hr/ occasionally, and javs. When using pinterest, I'd recommend searching for a specific model (i.e Shalom harlow, anneliese seubert)
>>7934299 Even really artists feel the same way tho. They also look at other artists and become jealous. There will always people who appear better than you. You just have to concentrate on your own stuff and try to learn from them.
>a year into drawing and I feel I have to go through the basics of Perspective and Figure Drawing AGAIN because I'm a fucking retard who can't learn anything
>>7934306 what about the ones who feel better? do they look at other artists that feel better? what about those? is there some kind of artist who appears like this big boss of artist who mogs all or something? i wanna meet em
>>7934311 i look at other artists' art and feel better because a) they're worse than me, so i know ive come a long way; or b) they're better than me, so im motivated to catch up WAGMI bros :) >>7934302 just avoid using yellow for skin like that, it makes her look like a terminal liver patient
>>7934306 i dont compare myself to anyone because i know people with natural talent exist and i can improve I used to have sleepless (and drawless) nights where i just ask myself why i bother pursuing art when im retarded but now i know i can draw decent shapes but i feel like im too disobedient to be a good artist I get too frustrated at not being able to draw what i want
I'm on day 4 of brent eviston and I feel mega filtered im at the part where hes starting to draw organic shapes and i feel like i neglected something i cant recreate the smooth way he jiggles the pencil without ripping the fucking paper
>>7934311 >is there some kind of artist who appears like this big boss of artist who mogs all or something? Many artists are narcissistic and delusional so they think they are the best. Usually good artists know that there will always be someone who is better tho.
>>7934315 >i dont compare myself to anyone I don't thin it's bad to compare yourself to others because you can learn from better artists. Analyze why their stuff is better and try to do something similar. This is a good way to improve.
You just have to drop the jealous defeatist attitude. A good way to improve is also to find out your strengths and weaknesses. Not everyone is meant to be a classical painter for example. I wouldn't even want to work on massive canvas sizes. So I drop my desire to do that and concentrate on what I find fun instead.
>>7934311 >>7934324 this people who think they're hot shit tend to stall out because they can't handle feedback (this includes a lot of kids whose daddies sent them to art school btw) hating your work is the price of admission :) unless you're michelangelo. but you're not, so
>>7934279 >Anyone else cant wait until they can actually draw a rough sketch of a human being? You know you can do that right? Your art curriculum Could be your first priority and you can treat yourself by drawing whatever you want in your down time? Even if it's there's nothing stopping you from redrawing things.
For people like me when my ego gets filtered due to my lack of skill the insecurity actually makes me practice even harder or- at least I enjoy it more because I know I can come back to that problem and crush it.
>>7934327 not always true what actually matters is drawing consistently and having some sort of feedback loop. Sometimes this can be simply copying over and over. Conversely I think there's faggots here that are looking for and get feedback constantly but end up getting mogged by people drawing for fun because they're too busy worried about doing things "right" instead of drawing what they want.
>>7934332 mm I'm willing to concede the optimum is somewhere in the middle. having fun is important and confidence isn't a bad thing. but there's only so far thinking your own farts smell good will take you
>>7934333 I don't think so. It's often difficult to compare art anyway. Comparing a pin up artist to someone who draws fantastical landscapes is like comparing apples to oranges.
You definitely can be THE BEST in a certain genre (Hajime Sorayama for example is someone like this, arguably the best modern pin up artist), but you can't really say I AM THE BEST. That's just silly, especially since the old masters existed.
>>7934331 >You know you can do that right? I'm 3d-retarded, anon. Everything is draw is flat shit, trying to attempt it would just be pointless. When I'm good at a drawing fluid curvy lines i'll try figure drawing and gesture
>>7934339 You don't have to be the best, you just have to believe you're the best. It's the only way to completely preserve your own individual artistic intent without being influenced by external forces that will make your art impure and insincere. Becoming a deluded narcissist should be a goal for any artist really. Actually getting to that point is probably not feasible unless you're mentally ill though.
>>7934344 Hajime Sorayama often appears like this, but only because HE ACTUALLY IS THAT GOOD. I don't think he thinks he is the best artist ever, but he definitely has an arrogant attitude, because he is a very very good pin up artist.
Gesture is hurting me. I can't do any of these flowing lines without things getting horribly out of proportion. Drawing is impossible. Trying to learn this was a mistake.
>>7934338 Exactly, which is why the best way to improve is find people who give constructive feedback in an encouraging manner. No amount of loomis will help you if you genuinely dread drawing due to pressure of getting shit on Good mentors can simultaneously praise the positive or unique aspects that need to be preserved as well as point out areas of improvement
Would someone kindly explain how to tilt this particular pose towards the viewer but not to the point of being front? Can't tell how much of the torso should be concealed
>>7934370 >best way to improve is find people who give constructive feedback in an encouraging manner NTA but I don't agree with that. The best way to improve is to have interest in art and have enough access to information on how to do it.
Compliments are for little children. They are nice but they won't turn you into a good artist.
>>7934378 Incorrect. I don't think you understand what "constructive criciticms" actually means. You can point out flaws and teach them how to fix it without being an asshole about it. Pointing out positive things is important because sometimes a beginner doesn't know certain things they are doing are actually adding a lot to the work so they will know to keep doing that for next time too.
>>7934387 Good artists don't have time to teach you everything about how to improve. Every way to improve is individual. Unless you are the assistant of some good artist, constructive criticism doesn't help all that much. There is a reason why many great artists are autodidacts. Because in the end, it's really up to you if you improve or not.
>>7934393 I’m self taught and mostly agree; but constructive criticism is still incredibly useful. I find that constructive criticism is good for guidance but it’s the overall artists responsibility with what they do with the info
when practicing busts (specifically for anime art), how do you not make them the same boring 3/4 view or straight on view? is learning expressions required to make busts not so boring?
>>7934447 I figured it was just adhd induced tardayshin but i take vyvanse now and after months of taking it i still have no visual memory should i swap the adhd meds for aphantasia meds? do aphantasia meds exist? should i impale my neck with my pencil?
>>7934450 I am not a doctor hell I said that because I know that the term of not being bale to imagine shit is that. Go visit a doctor anon Also I don't think this is a thing that can be cured, and it's totally fine but I could be wrong, again visit a doc
>>7934371 A trick I've used is to draw the pose from both a front view and a profile view beside each other so you can compare them and see what overlaps.
>>7934456 I kinda tried that, I only have one issue which is I can't make up exactly how much of the lower torso is visible and how much of the upper part above the bellybutton is covered by the breast who are tilted forward hiding it
>>7934397 Thanks. I know Jane looks fucked but it adds to the eerie look that I wanted so I’m cool with it. >>7934402 That’s fair. At a certain point you have to get good at identifying where you stand though
>>7934476 Hey speaking of mentorships, I'm assuming you've taken one or more before. How were they? Did you feel a greater improvement than when you were drawing by yourself? Was it worth the money? Please tell me about it.
>>7934495 oh no im just calling you an incestuous angloid for being sexually possessive over your mother anyway back to drawing. heres a study of repin i did a bit back
>>7934491 Arms are too straight and symmetrical, really common mistake that makes arms look bad. Look for a similar ref and pay attention to how the upper/lower arm are angled relative to each other and also the asymmetry of the individual muscles
Blocked drawabox, proko, amazon, youtube, tiktok, and quora from my search engine. Fuck these sites for clogging my search results with useless clickbait bullshit and course advertisements anyone know any good obscure blogs and sites with interesting to the point information on improving?
>>7934492 It depends. T he few mentorships I have taken, I can say they were worth every penny and literally changed my entire approach to drawing, painting and designing. It also gave me far faster gains than my usual method of trying stuff myself and with friends and opened my eyes to a clear path forward. I think the biggest thing was that: 1) You have an actual structure to your learning way you spend your drawing time every week. This also helps with staying mot 2) Guaranteed feedback from someone who is already doing exactly what you want to do or doing similar work on a level you want to reach. Their experience can quickly dispel any bad habits or wrong beliefs/practices that may be holding you back with your art goals, allowing you to progress quickly and consistently. This is something very difficult to do by yourself. 3) If you keep getting better you actually get recommended by the instructor for work with them or other clients, and if it's a group mentorship the other students will remember you and keep you in mind for hiring. I've had a few bad ones, but entirely due to the teacher refusing to actually paint over any of the students work and only having 30 minutes per person. What you need is a 1on1 apprenticeship style 1-2 hour thing or system to submit multiple drawings for detailed review.
>>7934362 I thought the whole point of spamming timed gestures is to burn the proportions into your mind? I mean it's nice if you end up with a pretty gesture drawing but it doesn't seem like a worthy end in and of itself
For example I keep fucking up sight-reading the pelvis and hips. I know I ought to be just doing gesture and anatomy but I can have fun polishing the occasional turd
>>7934511 Yeah I've been meaning to try a mentorship because everybody says just about the same things you did. Where did you get yours? If you don't mind me asking. Like, which artist/website? Unless it was local.
>>7934525 >I thought the whole point of spamming timed gestures is to burn the proportions into your mind? more so that you're learning how to quickly judge proportions and bodies, and to quickly determine what is right and wrong. you'll be faster at putting down the correct line the first time
do study some anatomy, though. your polish isnt stunted by gesture, just by lack of anatomical knowledge so far. her ass is sooooo fucking long its the yoko ono ass
Fucked up on her left arm and the entirety of the stomach and crotch. Face didn't turn out the way I hoped either. Is construction the only way to get better at figures? Rn I'm blindly putting down lines where it feels like they should be and then doing a shitton of revision. But my figures never carry the same emotion the originals have.
>>7934322 Great painting. I feel like it would be elevated with a few background elements.
>>7934571 Thanks for the tip. Haven’t really tried to learn much shading yet, my line work and form have been my main problems thus far. It’s a crumpled up bathrobe, should maybe have just simplified the lower half because there’s so many folds and shadows in the ref.
I'd say look for the elements you like in other peoples' work that draws your interest. If you like the linework, the use of light, etc. Focus on copying those things. I would do a direct copy from a work, then try to implement my own drawing with those same elements. the image you're showing looks like tutorials, so take what they teach and apply them in context.
super cool, though that background structure being tangent with the sword hilt messes up the composition. pretty easy fix if you just paint a little of that sky color around the hilt towards the cape.
>>7934579 drawing from imagination is a meme IMO the only people that do it well are people that have been drawing for 10+ years consistently everyone else i know of uses refs for everything
>>7934622 I have always been good at drawing from imagination. To me it's the only way to really have fun with drawing. It's definitely harder to get into, but it's not like only experts can do it. You will just have to start with a more simple style most likely.
Hey guys i am back with another piece for critique. Trying to improve line work with this one, accentuating shadows and overlaps, i am not sure if i got it right but i think it looks ok. There are a whole load of constructions that i deleted while drawing this so i cant show that unfortunately. Also does the face look ok? I know people say draw little and let the brain fill in the rest but i cant tell how for the face. :3 thanks in advance
>>7934200 >Skulls are good observational drawing practice for beginners. They're not. The purpose of skull drawing is to be able to imagine them underneath the drawing of a face you're working on, as Robert Beverly Hale mentions in his book. This isn't something /beg/ can do because it's way too early for them to start superimposing anatomy in their drawings. Thus, as I said, any improvement from drawing skulls was purely from an observational drawing standpoint which could've been done with literally anything else that's easier than skulls, particularly: anime faces. I've tried your advice of drawing skulls multiple times and each time was frustrated by how difficult it was. This is from experience, I'm not just disregarding your advice about skulls based off of nothing.
Anyway, you seem to have trapped yourself in a corner again. If you think that these: >>7934183 >>7934622 >>7934170 >>7934098 aren't an improvement from my past drawings (see pic related), then you've only proven my point about you being a crab. You shouldn't have said: >and I don't crab and >Stop giving advice to people until you've improved. Because you've just trapped yourself. You only have one of two options: >1. Be a crab by saying there is no improvement (despite this being obviously false; thus proving yourself wrong) >2. Concede that there IS improvement (thus proving yourself wrong as well; and that there may be truth to my points)
There are a few more flaws in your argument but I'll give you a breather here.
>>7934667 Yes they are lmao. As a beginner you should be drawing lots and lots of skulls. It’s how you master the head from different perspectives and gain knowledge of the anatomy.
It is something a beg can do because a beg can draw. Being a beg doesn’t mean you don’t or can’t draw certain things, it just means you’re worse at it. And you say that you you want to draw anime faces. Well guess what’s beneath an anime face?
>>7934319 I don't remember there being any particularly difficult parts but then again I did drawabox first and dropped it after I finished the 250 cylinders thing
>>7934717 I got through it. I just had to pay extra attention to how he was moving the pencil, lol got a bit overwhelmed though; ended up quitting after an hour. still ngmi
>>7934713 Faces are one of the most complex parts of the human body. Do sessions focusing on drawing only faces in whichever style you prefer and you'll get the hang of it.
>>7934725 I wont. Just wish I had more stamina sometimes it just feels so aimless, and when I doodle in an attempt to cure boredom it all looks like shit and wastes space on the paper which discourages me even more :/
>>7934733 What are you doodling? I’d suggest drawing random objects around your house or anywhere really, just to develop a better sense of 3D space. It’s probably the most important skill a beginner can improve. And even if it does end up looking like shit you're actually getting gains in your observation skills
When I draw I feel like a baby kitten abandoned by its mother. All my brothers and sisters are better, receiving all the attention and love. I will wither and die.
heres a study of gotch. i'm not looking for an accuracy gauge hence not putting the ref alongside it, the drapery is folded differently and I didn't want to follow it too closely. I'm interested in hearing what reads well and what reads poorly. I stared at it too long so I can't tell if there's any unfortunate tangents or if I overdid some area to the detriment of others >>7934800 do quicker timed sketches. try 90 or 120 seconds. 10 minutes is too much for something like that for now.
>>7934807 yeah you really cant see that yours has a different form, that or you just dont care, i remember someone redlining your face and you just told him to fuck off cus you meant it that way
>>7934879 You guys are really that starved for attention? Do you think you should put more efforts in your posting? maybe ask questions or try to engage with others?
>>7934690 quite literally most of your gooner animeslop has the same shoujo aesthetic, yes. all you guys are closeted faggots and trannies. MANga is the real deal
taste can be acquired, stop eating the slop and eat a real meal. learning well also means using good material to study from, be inspired by and not some low res bullshit online whore coombait. this also comes down to everything else you do. read better comics/manga, watch better animes, better movies and better shows. read better books. you want to improve? start with yourself first.
now i dont want to hear any complaining about me not helping you faggots. get back to work (on yourself)
>>7934598 you tend to make the nose and midsection too long. try to focus on your mistakes to avoid them in the future, get the dinks out, because youre already getting close. both their faces have the same issue here, which would improve easily if the noses were accurate. i used to do the same thing and always a watch out for that now. sometimes it still sneaks past me, but recognizing it is as important as fixing it, if not more. keep it up
>>7934930 i explained to you how homogenized and feminized most popular anime is. every modern game has the same female centric style. you cant even try and reply, because you know i'm right. put down the soilent when speaking to me.
I have a vague remembrance of a screencap of a post. I'm 90% sure it was a Gundam head as the image on it and the post was something like "my teacher taught me something: that unless you have good taste you will never be able to make good art, if you have shit taste, no matter how good your drawing skills are, your art will be shit, because your taste is shit, good taste is the most important thing to have with creative endeavors". Does anyone know which screencap I'm talking about?
>>7934986 "taste" can mean a lot things but it's been described to me as a compositional skill to know when enough is enough, to balance details with simpler areas, and to know where the eye is drawn in an image.
Gunna finish this when I get home. Decided to choose a hard one with more lines than I usually go for. Feel like I'm starting to get a little faster at doing these.
>>7934713 Even Feng Zhu says faces are like super hard mode. Obviously if you're a beginner it's going to be very hard. The reason most /beg/ artists quit isn't even because they can't draw but because they always try to draw the MOST DIFFICULT subjects first without knowing how to draw anything else. That's fine if you have the mental fortitude but if you're an adult and still draw like a child then it's going to be rough.
>>7934722 Skulls are only useful once you can draw a believable face already. If you can't even draw in general, grinding skulls will only be frustrating and have little ROI when drawing faces. I say this as a /beg/ that tried grinding skulls and didn't improve at drawing faces at all. They're useful, I'm sure, just not for beginners.
(Removed rant about the difference between advice that is helpful for /int/ and advice that is helpful for /beg/.)
>>7935026 in general, yes. painting is contains most of drawing plus more so it's more complex. to draw you need to abstract things into lines, so painting is easier for people that really struggle with that. some artists are much better at painting than they are at drawing but that's the exception, not the norm
>>7935044 You internalize the natural rhythm and mechanics of the body. It's also a really good way to warm up the part of your brain that's responsible for visual logic and language
>>7935044 It's like a speed bag in boxing. You drill it to feel things intuitively. The better you get, the more you can get from the warm up. As a beginner gesture drawing can feel pointless and stupid, but as your understanding of form and lessons on values, anatomy, etc start to sink in, your gesture drawing warm ups evolve alongside you. If you keep at it, at some point you'll be like, damn, I get why everyone says it's part of their warmup routine.
>>7935045 People have affinities towards things. Some people are better at drawing than painting and vice versa and they will find the opposite to be more difficult. You need both. This whole dick measuring contest about linefags vs rendermonkeys is such a retarded conversation when you need to get good at both to be one a high level artist. I'm convinced whenever someone shits on the other it's because they're actually ass at it and it's a case of sour grapes.
is making it in OP a good thing...? >>7935090 If I struggle with the other eye, I'll draw a straight line that indicates the bottom and top of both eyes. The rest is just erasing until it works. Grid Drawing has honestly helped my intuitive sense of proportion. Not grinding them but doing them once in a while as a warm up. >>7935086 Courses are a sham desu.
>>7935098 >is making it in OP a good thing...? i pick the drawings that feel the most iconic, even if they're not the best. your art caught my eye >Courses are a sham desu. don't feed the hysterics too much they get rowdy
>>7935098 Not really. I got a course from an Arabic girl once who draws anime and it was very eye opening. She just showed her drawing process, it wasn't even a real course. It's clear she had no conscious grasp of the fundamentals, it was all intuitive. She was Arabic or something idk her accent
>>7935094 Wish I was joking. I think I fucked up the head construction cause it didn't work no matter how I adjusted it. I was too lazy to make big changes at that point cause I didn't wanna redraw the hair haha >>7935098 Yeah. I think my sense of proportion is also kind of fucked. I'll try that. Thanks!
Warmup. I know my lines are bad, just trying to gradually improve them. I don't think skulls are that hard, but then they're one of the few things I actually tried to draw a few of as a kid /blog
>>7934158 While studying will make you accumulate knowledge, I think making actual pieces is a separate skill you also need to learn through doing finished art. Like personally, I also practiced and studied mostly and always felt like my actual art was just lacking. But since I've started focusing on making finished things for the past 1.5 weeks I feel like every piece lets me unlock more of the latent knowledge I've accumulated over the year of studying I did before.
>>7934218 Having the sideview next to it will help you keep proportions and placement of features, but being able to accurately draw a 3/4 view will require at least some studying of faces, and ideally some knowledge of construction.
>>7934226 Mostly the love of the game, but recently also that feeling of gaining thousands of twitter likes
>>7934378 even ignoring the feedback part, while not necessary to improve, having people hype you up just feels good and will probably help motivate you
>>7935044 Warmup and building up intuition. The human body and its movements are so complex you will still learn new stuff even 100000 gestures in
>>7935026 Depends. Thick paint like oil and gouache are extremely forgiving if you work in layers (wet on dry). It's much easier to carve out forms with big brush strokes than it is to capture a form cleanly with line only. You also gain plausible deniability with paint as errors tend to look more expressive and intentional as opposed to drawing where mistakes usually look like shit.
For translucent paints like watercolor or gouache with a lot of water, you need to be good at both drawing and painting.
This took so long it's fucking embarrassing. Used a base as ref rather than copying an anime screenshot. I need to do these more often, it forces me to actually think about what looks good rather than relying on my reference.
>>7935100 >don't feed the hysterics too much they get rowdy >:)
>>7935101 I think the key phrase here is: >it wasn't even a real course Dorian Iten's Accuracy Guide isn't a "course" but it was still a very helpful way of doing observational drawing. Maybe one day someone will come up with a course that is actually useful for beginners, but I've tried all of the ones I could find and they were either too boring, frustrating, or fast to be useful.
>>7935105 np! I personally do them with fine liner/brush pen. That forces me to REALLY take my time and actually measure proportions rather than throwing half-assed lines down with pencil. But I would do it whichever way you prefer.
>>7935120 There is no such thing as a permanent beginner, it's an /ic/ meme by crabs to justify them quitting.
>>7935412 I do that too half the time. But mainly I only use liquidy to reset the form because it went slanted. Then it leads to lines being redrawn anyways. But it helps me set myself back. >>7935429 Like when people just do a trick with the layers or whatever? I think Mulitply is a /beg/trap.
>>7934616 more like high/beg/ or mid/beg/ but never the /int/. I wasted many years doing courses, tutorials, and books, and that drained my soul. I am afraid to make finished drawings because I know it will be soulless and weird.
>>7935432 Yeah exactly, thinking there's some trick or perfect combination of blending modes that can make your art look right or compensate for not knowing how to pick colors.
>>7935389 Not really, but ideally you eventually shouldn't need to use it at all. Liquify is seriously goated for tweaking drawings and experimenting, it's an essential tool to learn if you're going to do digital as a beg.
I know I'm beating a dead hooker with a stick right now. I still hate it. I might work on it more when I get home. >>7935355 The hardcore sticky doesn't come across to me like someone who actually did what they're telling people to do. It looks more like a, "this seems useful; logically." >>7935443 this: >>7935479 Learn to appealMAXX
>>7935504 still better than 90% of the r34 of these characters (low bar but nevertheless). the liquid inside and speech bubble fx are pretty kino and the style is cute and expressive. just please never draw my son kirby
>>7935532 How do you know whether the perspective that you're given is true or false? The only reason and logic can show the way. ART is the easiest and fastest way to spread misleading information. It is lying, artist can trick people using emotions to manipulate them into believing in things they want.
>>7935545 >How do you know whether the perspective that you're given is true or false? spiritual discernment >artist can trick people using emotions to manipulate them into believing in things they want. yes, but it doesn't mean it's all a lie, it just means that the possibility is there
it's like a weapon it can be used for good or for evil just because it can be used for evil doesn't make it bad
>>7935548 >spiritual discernment that don't work with the biases humans have
>yes, but it doesn't mean it's all a lie, it just means that the possibility is there that people will suffer if they don't use proper reasoning to find the truth instead of relying on emotions. not all lies, but why risk of getting tricked?
>it's like a weapon >it can be used for good or for evil >just because it can be used for evil doesn't make it bad No, it's like a virus that spreads among the world population, as I said, people cannot tell if the message coming from this writing/art is true or not; they need to use reasoning instead of listening to poetry.
>>7935559 memes/reaction images can spread misinformation faster than any news media.
another attempt was made. 3 faces across 22 minutes each I feel like she looks more like a woman as I moved further left, where as at the beginning she looked like an oblivion high elf
>>7935571 >tranny coded I'm not precisely sure what this means in the context of visual art but my oldtroon instincts are telling me no. I feel like your girls are pretty cute, kinda 80's Gundam vibes. but your stuff always feels stiff and flat. do you do any construction/sketch or just go straight to doodle? wow, a lot of people posted while I was typing all this shit. I'll send it anyway
yep. I typically get some piece of the proportions wrong even with a grid. I'm gonna keep grinding them out for a bit. They are fun to do and I'm learning quite a bit about texture that eluded me when I focused typically on contour.
I'm took a somewhat break from drawing and came back to it. I always struggles finding liking my body proportions, trying to do them like Fairy Tail but with more meat.