//ic/
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If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.

DO NOT REPLY to crabs, nodraws, retards that whine about how hard drawing is or talent debates and instead focus on posted works!

>STICKY:
Completed: https://drive.google.com/file/d/2Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
New collaborative: https://hackmd.io/UMnZVhNITW-T1wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/8k0XRnIQR6SValR77TDfZw?view
Hardcore (wayback archive):
https://hackmd.io/@0uRfwdEoRDsHFz9wibb5sA/ry8nyys6-l

>WHERE to get study materials
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?
quickposes.com
characterdesigns.com
lovelifedrawing.com
posemy.art
line-of-action.com

>Post Your Work and give your feedback
What can be improved?
Are there any resources videos or books you'd recommend to them?
Maybe a redline or a technique, be specific.
When receiving a critique, try to provide one in return

>best art teachers
Glenn Vilppu
Michael Hampton
Steve Huston
Brent Eviston
Marco Bucci
Andrew Loomis
George Bridgman
Hikaru Hayashi
Hide Sensei

>best art books
The Art and Science of Drawing
Framed Perspective
Figure Drawing For All It's Worth

Previous thread: >>7937399
Showing all 294 replies.
>>
Wow, I finally made it into the OP!
>>
>>7940415
>>7940415
>>7940415


>STICKY:
SOMEONE FUCKED UP ALL LINKS
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I cropped a photo of my hometown in 3 ways to decide which one to use as a reference. Which of these 3 compositions do you think is best?

Ignore the pixelation, I do that to remove details so I can focus on the overall composition.
>>
>>7940436
Oh golly gee wiz, I sure do love the hustle and bustle of Canada's desolate auto-centric city hellscapes!
How about instead of using any one of those shitty refs you get a pic of the rockies and draw something soulful?
>>
>>7940415
the retard thread OP should be banned from making new /beg/+/int/ threads.
I think the gu who draws gay torture porn does it now. Collagemakersare the real heroes of these threads.
>>
>>7940442
those actually are the rockies. I am also an anti-car person and enjoy drawing the contrast of natural beauty and concrete ugliness
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>>7940436

Middle the city is a mess to draw. Do left or right. I prefer right.
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>>7940436
B but modify the background into something more interesting
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9 posts without a draw
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The arm anatomy looks like spaghetti. When can I graduate from /int/
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>>7940542
It's over, dead and done.
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>>7940542
the thread starts are also lazier and lazier.
First the thread challenges got worse by being thoughtless Asian women refs, then the thread challenges stopped altogether. Then some twitchy retard started making the OPs, but without the effort of the predecessors, who made a well composed, thoughtful, funny collage.
I already groan at the thought of half the thread being filled by the howie-tirades of our resident permabegschizos and those lazy scribbles by the nut case.

Maybe it's time for me to put in one last hurray of effort and to graduate /beg/.
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>>7940561
i miss that creative OP
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>>7940561
Where will you go, anon?
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>>7940578
/fig/ or some other thread. /ic/ is still my home.
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>>7940581
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I have seen a lot of improvement (especially in rendering and working from imagination) since abandoning the tyranny of the line
>>
PLEASE TEACH HOW TO DRAW FACES.
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>>7940561
>lazy scribbles by the nut case.
I wonder who
>>
>>7940595
Study the skull, study loomis, draw from life, and take various, abstract approaches and don’t rely on one
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>>7940589
Go back to lines bro
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Neco Arc versus Mecha
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>>7940604
pyw
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>>
realizing that i'm nearly 3 years in and can't do faces from any perspective from imagination, specifically the face line, i can do eyes fine but the cheek -> chin -> jaw line i always seem to mess up, what's some deliberate practice i can start doing to fix this?
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>>7940625
pyw
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>>7940600
that's at least half of us isn't it?
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>>7940561
i remember pre-hack it was just nonstop cliques and talentfagging, a dead thread is probably better.

even better is realizing that /beg/s can only give /beg/ tier advice and that you should maybe seek advice from actual good artists
>>
>>7940595
Hide's face videos are all really good
https://www.youtube.com/@hidechannel2/videos

>>7940625
Do studies from reference where you break down the structure, think about why your study doesn't match the reference and what you can do to correct those mistakes for next time, do drawings from imagination, if they look wrong try to explain it by using the concepts you learned from your studies, do more studies, repeat. Same cycle you use for learning to draw anything.
>>
>>7940630
A long time ago (like around 2018-2019) there was a healthy population of non-/beg/s who would lurk the thread and give genuinely helpful advice and redlines. The average skill level on /ic/ has declined a lot since then unfortunately.
>>
Is Loomis just a meme?
>>
Struggling today. You guys got any advice for making things feel more three-dimensional? I'm trying a little hatching here and there but I'm struggling getting it to look good.
>>
>>7940638
FUCK YOU TALENTED FUCK.
>>
>>7940634
yes, a lot of shit like loomis, draw boxes, etc is just a beg trap. you need to PAINT. you need to understand value. you need to study reference, and understand why and how things are the way they are. and the answer is value. value is literally the single most important thing in art. you can figure out perspective and construction after that. literally every art school since the invention of art schools has taught this and it blows my mind that people here still don't fucking get it and will react antagonistically toward the only good advice ever posted in this thread. you're gonna end up like this faggot if you're not careful >>7940638
>>
>>7940643
Shut the fuck up you talentless fucker. PYW HE MOGS YOU
>>
>>7940643
What did I do.
>>
>>7940644
Don't do that on behalf of some other anon, what if >>7940643 actually is better than him?
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i want to get better at expressions
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>>7940643
>people want to draw
>recommends to paint instead
You cannot make it up.
>>
Gave up on this, I hate rendering. Spent most of my time on the face and the values look nothing like the reference. Shows how shitty my lineart too.

>>7940638
Looks pretty 3d to me. I will say though that her right hand is pretty fucked up
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I really want to learn to draw, but I have no fucking idea where to start. And my back hurts :c
>>
pencil ran out of lead :(

>>7940595
do outline then features

>>7940649
this sounds dumb, but try making the expression while drawing it

>>7940581
>>7940584
you're great with colors desu, very vibrant
>>
also reposting from last thread bc I liked how this turned out
>>
>>7940658
Start by copying stuff you like. Do that a lot, and try to make sense of why it looks good. After a while, I'd say pick one or two subjects to learn at a time, like construction and anatomy, or faces and gesture, stuff like that. Just keep in mind that progress is gradual and it only gets easier the longer you've been drawing for.
>>
>>7940660
whys he so smug abt his self harm
he needs therapy!
>>
>>7940690
he thinks it's cute (all of his exes have said they thought his scars were sexy)
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>>7940692
he needs to pick better partners..
>>
>>7940436
I like the color of the 3rd one/Right
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>>7940595
Start with a box...
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>>7940638
>You guys got any advice for making things feel more three-dimensional?
How about you pick a angle that lets you show depth.... Lol. Either you move the camera closer and show more of the body at the same time (forcing you to use fish eye lens), move the camera high or low (hz line) to make it interesting... The further back the camera is, the more flat it becomes. Also you make depth with value retard...
>>
>>7940655
> Looks pretty 3d to me.
You think so? Maybe I stared at it for too long and it lost its illusion. I wonder how artists deal with that.

> I will say though that her right hand is pretty fucked up
Yeah I am terrible at drawing hands so far so I am neglecting it. Shit's hard.
>>
>>7940706
I don't know... This has a pretty similar sort of angle and shows a lot of depth, at least to me. I think it might just boil down to the accuracy of the forms.
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>>7940712
They arnt even remotely the same angle... The first one was a near side profile which would not show any depth while this is a shallow angle with the subject slighting angled moving away towards us.

Tell me, how you plan on showing. Depths if you can only see the side of the body? A side that's all on one side where nearly every part is the same distance from the camera besides the head which would be the only actually thing that should be further from the camera in a side profile view. Also you keep the arms close to the body. You can move the Arma away or towards the camera to add depth but you need to be able to foreshortnen well and have good overlapping lines done correctly. You could also desaturate the body parts away from the body to show depth... Or use values..... Sigh.
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>>7940643
Loomis is not a meme at all. His work is the foundation of good drawing and draftsmanship skills
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>>7940721
Right. I'll try that. Thanks.
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>>7940584
WIP
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>>7940721
So you want him to use values and shadows when he's just trying to develop his flats to a better 3D level?
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>>7940747
Yes you have to add shadows and values if you want to show depth otherwise.... Like they are what you said they are... FLATS.
Hatching is another form of adding values you know? And what did I say value adds? DEPTH. Why do you think hatching involves hatching with the form?
If you don't want either of that then it's line weight and better use of the character pose and camera lens (fish eye) to do more dynamic poses where the VP are closer.
>>
>>7940751
put down the bottle, value schizo
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>>7940751
There's also foreshortening or perspective which doesn't require fish eye
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>>7940759
I already said that to the anon in my first post.
>>7940756
No, kys.
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>>7940761
Yeah but the push on values distracts from your points. It's a valid suggestion but the artist is clearly trying to get their base levels down first
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>>7940638
make stuff connect to each other, even with implied lines, it sounds insane and counter intuitive but its true
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>>7940771
Also actually use perspective, in your drawing her head and hips are at the same angle (straight on) when they're at opposite ends of the canvas, a good mental shortcut is that perspective looks almost like rotation
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>>7940744
>>
Where's the dude with the long essays. I like seeing his work
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good study
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no composition award
>>7940842
>>7940838
>>7940796
fellow blogposting CHADS
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>>7940744
blog
>>7940796
kino
>>
little doodle :p
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i had a vision
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>>7940844
this looks great
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>>7940880
are they tiny or is the car fuckhuge
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>>7940415
Is this artwork beg or int?
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>>7940887
it was genuinely a skill issue. i dont even know how to draw cars tb h kek
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>>7940566
you're one of the nut cases with lazy scribbles btw
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some trad sketches
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Follow me on Instagram. Booyah666
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>>7940436
16th Avenue North in Creston, British Columbia
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>>7940561
it is what it is
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how to fall in love character that i made?
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Do you like?
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>>7940951
you could instantly improve this by introducing depth through line and value variations
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"Damn big breasted sow girl! always temping teachers and students! I'll teach you a lesson with my COCK!"

I wish i were a better artist to bring this thought alive.
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Cuties in the sunshine
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>>7940951
Nah it’s pretty boring
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>>7940951
it's a pretty simple and clean design, good for a generic unit, perspective is off.
>>
Today I will draw
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>>7940951
very nice line work
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>>7940951
Can't believe pre-beg tier artwork gets the most engagement here.
What a pathetic board
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>>7941042
you're a sad faggot
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>>7941044
Atleast I ain't a beg bitch
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>>7941046
post your work then, bucko
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another one. last one before heading out to slave away.
I feel like the general shape of the thighs and torso are nice but need another... 5 years of refinement before they're good. The arms and hands are totally cooked though. face is scuffed but is just a place holder.
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Thread challenge
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>>7941051
Learn perspective before trying figure drawing.
Your artwork lacks proper form
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>>7941042
Well he did ask a question instead of just throwing an image out into the void.
Sometimes it’s just random which posts get the most replies.
>>
>>7940977
>>7941042
What's bad about it
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>>7941056
Shut up bitch, this board is just a coddle party for begs. Drawings like this should be eviscerated. Instead everyone blows sunshine up their cunts which ultimately harms the person posting their art because it further inflates their dunning kruger syndromed ego.
You're literally behaving exactly like trannies on reddit who post pics of themselves in sundresses and get praised and upvoted by other fiendish looking trannies who tell them shit like you look so pretty hon while in reality you look like an ugly freak whom most people would call the cops if they saw you in public near a playground
If you disagree with me you're probably a permabeg
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>>7941057
>Perspective, line work, anatomy, pose...
In other words everything
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>>7941053
someone convert this into boxes. it's genuinely fucking me up. it's making me realize im ngmi
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>>7940885
thank you but i cant ignore the fact that it's just offensive compositionally... idk why but when i mirror it i see how other people see it like your eyes are literally ran off from the canvas
>>7940951
its alright
hes kinda hot
>>
Give it to me doc
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>>7941101
You tried, which means you already got further than many people
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>>7940415
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>>7941101
Why did you make that nigga so ZESTY ZAMMNNNNNNN!!!
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>>7941106
Piss iceberg
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>>7940892
hihihihih
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>>7940638
If I cover up the other parts of the drawing the few areas where you did some contouring near the pec and lat insertions look 3d-ish. Try adding some more especially near shadow areas.
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>>7940889
>>7941056
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>>7941134
low effort garbage
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Please may I get some feedback on how to make this look better. Im struggling a lot with the connection between the butt and legs and the rest of the body, as well as not being able to make it look appealing either. Thank you to anybody who tries to help.
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>>7941142
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>>7941085
like so maybe? I dunno
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>>7941167
Das rite. Fuck that guy, keep drawing.
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>>7941167
low effort garbage
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>>7941172
hell yeah i will
>>7941173
for you <3
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>>7941142
are you the same person attacking >>7941095
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>>7940781
>>7941135
Roger that. Thank you very much!
>>
>>7941171
Perfect. Thank you. The ribcage was genuinely fucking me up
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>>7941156
Maybe try learning more about back anatomy
I feel like your forms here are weaker than the ass
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>>7941056
>>7941156
>>7940949
>>7940546
Lots of people ask questions but somehow the pre beg ones gets the most attention.
Anime permabeg trannies need to die
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>>7941213
sure, i can give that a try. Thank you anon
>>
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the ninja scroll safely smuggled

>>7941181
?? but nobody is attacking me
>>7941156
more of an issue with composition than anything else
>>7941085
give me one second
>>7941215
the questions:
>When can I graduate from /int/
rhetorical joke question
>how to fall in love character that i made?
pointless time wasting schizo question
>>
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Another face practice. Took about 25 minutes
Best of my faces so far I think.
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>>7941222
No problem, but work on rendering at this point. Your drawing is good enough for rendering
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this is a rough draft, i wanted to get the pose down before i started worrying about the details
it's meant to be an action pose where she's flung into the air, catches airtime, then fires a laser from her fingerguns
the arm and hand need a lot of work, and i have no idea where to put her right arm. i was thinking of having it pointed away and raised, sorta for balance, if that makes sense
how does it look so far? any pointers, suggestions,redlines, etc. would be appreciated
>>
>>7941224
I love how you draw pussy.
The feet need to be waaay bigger though
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>>7940889
High int
>>
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And a 25 minute sketch of chun-li
Her face still looks off and its difficult to place why.
Other than I feel like I could try to emphasize her hair below her ear a little more
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>>7941240
Now this is some great permabeg kino
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>>7941231
the close proximity to her behind suggests something unfortunate
>>7941235
>I love how you draw pussy.
thanks i literally figured it out just yesterday
>The feet need to be waaay bigger though
Big tits, little feet. A hit in any man's league
>>7941240
read Jack Faragasso - Mastering Drawing the Human Figure
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>>7941240
It’s actually not difficult to place why at all
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>>7941254
ok well can you point it out for me
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>>7941156
Try to think of the head, ribs, and hips as simple blocks at first, I use triangles for the ribs and hips, and an egg for the head. I can see you're trying to put a lot of detailed anatomy into your figure, but the anatomy should be subtle and subdued compared to the basic forms. Study Jack Hamm more, for appealing yet simple shapes for realistic figure drawing
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>>7941227
loomis. Draw 2000 loomis heads.
>>
>>7941257
>drawing a woman when the original drawing is a man
lol how are straight men this insecure
>>
>>7941261
I don't like penises
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>>7941257
>removed the gayslop
+appeal points
>>
>>7941227
>>7941240
Arbiter wolf...
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>>7941257
>Jack Hamm
nta but thanks for putting me on
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>>7941261
He can draw it however he wants nigger
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>>7941269
Uhhhh no he's obviously insecure because he doesn't want to draw a man in an overly sexual pose with his ballsack hanging out YOU BIGOT
>>
Spent way too long on this shit. Looked better in the sketch but the lineart fucked it up. Or maybe it just showed all of my anatomy problems. I need to stop trying to exaggerate the reference too much

>>7941156
>>7941257
hot asf
>>
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Why are there like four threads up? I accidentally posted in the wrong one. Anyway this is what I drew today, do u like it?
The bottom figure is meant to be a girl but she came out kind of twinkish. Bridgeman's fault for focusing so much on male faces. I think I ruined an acrylic brush coloring this
>>
>>7941255
The real non-meme answer is that you're so far from being correct that there's no point in singling out specific mistakes. Overlay your drawing onto the reference (use the tip of the chin as the anchor point for example) to see how far away it is.
Just grind out a bunch until you improve your accuracy and can get at least somewhat close to the reference, and then you can start honing in on specific weaknesses.
>>
>>7941255
>>7941279
Well put. If you want an actual critique on an artwork like that, ask a more specific question relating to one of the fundamentals, or else the answer is "fix everything", nobody's gonna write up a 3-paragraph critique.
>>
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loose study
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>>7941227
anya taylor?
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>>7941273
this but unironically
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>>7941257
This is awesome, thank you ever so much! I really appreciate your advice!
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Ok, another 25 minute face
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>>7941282
How to draw anime eyes? Teach meee
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bros... I think I might be afflicted with 'tism for wanting to learn perspective.
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I tried tracing for practice purposes to compare to my other drawings.
>>7941266
idk who that is
>>
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>>7941303
idk im not a teacher but maybe this helps
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>>7941303
NTA but learn how to draw real eyes first
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>>7941299

Better, but eyes still too high. Leave some space for eyebrows, and remember, the face (eyebrows down to chin) should only take about half of the whole head mass. Make sure the nose is centred on the mouth, right now you have it off by a whole nostril.


>>7941317
Nice, starting to see some improvements
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>>7941328
>Nice, starting to see some improvements
You mean it? :D
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>>7941322
forms were definitely felt.
so good
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Watched 20 more videos, learned nothing...
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>>7941330
No.
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>>7941063
feel free to redline it, I thought that was what we were doing today. It's really early on the sketch so I don't mind changing things around, actually that was the whole point on posting it
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I miss Pawell
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>>7941357
where did he even go?
did he quit or just disappear without w trace?
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We're all Pawell now.
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>>7941368
He quit and now goons on discord with transwomen.
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>>7941330

Yeah, it’s there
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>>7941339
You need to draw. Take the perspective pill. Take any pill really.
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>>7941391
>100 guidelines just to draw a fucked up bowling pin
Take the observational drawing pill to build an intuitive sense of perspective instead of this nonsense.
>>
i dont want to think when drawing cubes, so i’ll just grind 2-point perspective drills for the rest of the year, right?
>>
yes
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>>7940889
What do people think of my artwork?
Kinda weird how no one replies to me when I ask for advice
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>>7941400
You didn't ask for advice.
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>>7941392
I already have bucko
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>>7941391
>You need to draw.

How?
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>>7941401
Ok but I did ask for people to rate my art. I don't understand why you're being pedantic
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>>7941432
6/10, the disembodied hand on the painting was a bad choice.
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>>7941322
Nice
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>>7941433
It's a stylistic choice that my favorite artist often uses.
He boxes off certain body parts
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>>7941433
What is a 6/10 drawing? can you give me an example. I feel ratings like this aren't very explanatory and pretty subjective...
>>
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>>7940889
You want a critique? Each part of the drawing appears reasonably finished and competently done, except for the goblet, which looks overly simplistic in a way that doesn’t go with the rest of it. I actually enjoy the disconnected hand, I find it a playful contrast between that and the more realistically rendered figure that he is also deconstructed in a way. The main problems are all composition based. For me, for deconstruction to work there needs to be something that unifies the piece, that tells a story. A pile of guts from
a distance looks simply like spaghetti, it takes further presentation before you can understand the horror that this was once a human. Right now, there’s nothing that appears to connect the 3 elements, apart from the fact they all share the same frame. It would be instantly more interesting if we could see for example, the statue jizzing on the man, or WHAT exactly, the man is writing. But there’s nothing. No action, no connection, no story. Just some weird shit.
>>7941440
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>>7941400
Usually I avoid commenting if I have nothing to offer. I like your art, but it looks like warmups rather than a display of talent. Basically because they're disjointed but sharing the same canvas, I feel like they're not serious. So, good art, but idk int?
>>
>>7941356
nta Lead with that next time and you'd save yourself all of these meaningless (you)s.
>>
>>7941277
>do you like it?
Probably not a good question to ask ITT. The only things they really enjoy are things with pussy and tits that're out.
I think the contrast between the characters is nice, but you're right, the woman's head kinda came out odd. I don't think Bridgeman is to blame; he gives you the set-up and it's up to you to use it to deconstruct reality so that you can make sexual dimorphisms to your own content.
>>
>>7941466
That was not me
Beg has become unusable with shitposters and people pretending to be me
I won't be posting here anymore
Bye
>>
>>7941474
Oh damn. good luck on your journey, anon. Sorry for the confusion.
>>
now this is blogposting
>>
>>7941477
A post so bad it killed the thread.
>>
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>>7941053
>>
I want to draw D'arce from funger but I can't think of a scenario or situation to put her in. You guys got any ideas?
>>
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>give advice, the same advice given to me by a professional illustrator of 15 years currently working for disney
>nooooo that's not correct just do (insert beg meme here) pyw faggot
you will never learn
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>>7941507
what advice
>>
>>7941507
Who are you talking to
>>
>>7941507
That's purple.
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>>7941504
raped to death
>>
>>7941507
>this is the art of the guy giving advice to you
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>>7941429
people saying "how" should be banned from /ic/
>>
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>>7941477
nice one c:
>>
What do you guys consider to be the average time it takes someone to learn 3 dimensional spatial reasoning? And should I just focus on doing exercises and drills drawing lines/3d boxes and ribbons exclusively or should I also continue to attempt to draw shit from reference poorly as well? I want to optimize the better gains even though doing lines and boxes is incredibly boring, but seems more important for actual training.
>>
>>7941507
regurgitating what a pro said isn't good advice
>>
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How the heck do i make a good light effect?
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>>7941519
Being really generous, to internalize some basic sense of spatial reasoning it's maybe about 3-6 months of practice. To get to an intermediate level 1-2 years, advanced maybe 3-5 years. I think it's a pretty fair timeframe for the average person that practices sporadically and isn't extremely talented.

If you're naturally inclined towards things like perspective and form, or talented and have the time to dedicate to consistent practice, probably safe to cut the timeline in half with basic understanding coming within the first couple weeks/month.

My best advice for increasing your spatial logic is to take an object you're studying and mentally rotate it, then draw that. When I was grinding spatial reasoning and forms, I'd take an object, form me it was morpho's simplified forms, open clip studio and create an animation where I rotate the form I'm learning frame by frame. It allowed for direct feedback when I'd play the animation and give me an end result that was satisfying in addition to letting me immediately know if I failed to understand the form I was studying
>>
>>7941527
Oh I meant being very conservative and for the first timeframe estimate
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>>7941519
is it even possible to learn this if not born with the innate ability to reason spatially?
Seems like an aphantasia thing
>>
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>>7941274
Based dmc2 dante outfit enjoyer. It's my personal 2nd place, right behind his dmc4 look.
>>
>>7941542
pyw
>>
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>>7941542
>blogposting
>low effort garbage
>spamming
>perma/beg/s
don't mind if I do
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>>7941546
Included the butthole, nice
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>>7941542
Do you dislike them more than the howie schizo? At least the scribblers don't incite and derail with text - they just post their scribbles.
>>
>>7941542
your posts are even more worthless
>>
>>7941257
Screenshotto san...I want to draw with you on Discord or Twitter. Add me. Alternatively I can make a magma or Drawpile link and we can join and draw together
>>
>>7941551
>>7941549
>>7941546

Defending air
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>>7941556
if they are air then you're a fart
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>>7941547
lol thanks
>>
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>>7941542
>blogposting
Not allowed AFAIK
>low effort garbage
Zoomers are permabegs, don't mind the low effort garbage
>spamming
Women
>perma/beg/
Women

Women kill every single community they touch, this one will be no different. It's getting to the point where people don't even help others anymore, it's a worthless heap of garbage.

Hey hop on discord, that will surely fix everything and not continue killing the board with attention whoring. Not like AI is a huge treat or anything, we need to cuck new artists by doing WHAT I THINK should be done on the board kek

Have a color study for your troubles faggot, it's ASS.

>>7941526
Do non metallic colors, google howaaaaaaaaaaaaaa coloring is literally just a recipe you have to follow it's the most souless thing known to man, use the regular shitty round brush or it's equivalent in weebstudiopaint
>>
>>7941558

Air is gas

Fart is gas

Conclusion

You're defending fart.
>>
>>7941527
I appreciate the answer, and thats encouraging for me. I'm sure it may take longer or shorter depending but I do have enough time to practice for a couple hours a day, I just wanted to know of a loose kind of average time frame for some level of measurement of growth.

I just need to really grind and train my arm and hand, as I've only just started a few days ago, and I struggle to make consistent, confident lines/shapes. Your idea to make a rotation of an object sounds like another great exercise to try as well. I dont have clip studio but I am sure i can just make a slideshow instead to see
>>7941537
I think it is entirely possible to learn, or rather something you train and develop. I know its not aphantasia because I can very vividly imagine things in my mind's eye with clarity, I just lack the coordination with my arm/hand due to total disuse for many years.
>>
>but non metallic
>it's a red cape, it's cloth

Doesn't matter, non metallic effect can be applied to cloth, it just uses less silver/greys, it will make it shine. Also darken the background what the fuck are you doing

Did some mignon/kyokucho studies but ain't no way i'm uploading those in here, zoomie gonna freak out from all the soi excess. Swapping clothes is pretty cool doe. Failed miserably with the satin panties albeit
>>
>drew for 3 hours straight tonight and barely even noticed the time passing
For me at least I just have to say "I'm going to finish this piece however long it takes" and it's really that simple. Setting a concrete end goal that feels attainable in a reasonable amount of time.
Every time I sit down to just "practice" or "do exercises" for an indeterminate amount of time with no goal it's hellish, I immediately just want to stop.
>>
guys what counts as blogposting?
>>
You guys got any advice for making appealing semi-realistic faces? Any techniques for hair, eyelashes, eyes, etc.
>>
>>7941574
Anything that is not a question
>>
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>>7941571
that's sick!!! nice dude !!!

Hey check this 4chinz thumbnail, it's pretty fucking epic too
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>>7941053
I won't inflict it on your eyes, but know that I suffered
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>>7941577
I'm just sharing advice that worked for me, no need to get pissy about it.
>>
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>>7941053
Seemed a little easier than the usual contortionist airbrushed e-thots normally posted. I gave her 25 minutes and fixed a few mistakes I noticed immediately
>>
>>7941575
you already did it in that pic, congrats anon
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>>7941588
I guess what I'm trying to say is how do I get something like picrel. Whenever I try to do lineart and add polish it often doesn't look nice. How do people make those nice eyelashes and thin, clean lines without having the picture look like a bad tracing attempt?
>>
>>7941519
It genuinely gets easier faster if you look around you anytime you're spacing out and try to schizo yourself into imagining wrapping lines/wireframes/cross contours idk whatever it's called
>>
>>7941593
>without having the picture look like a bad tracing attempt?
The secret is in the implied lines
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>>7941085
>>7941252
>>
>>7941600
i saw it. it's beautiful. my brain just did not want to believe that her tits(ribcage) was looking straight at me
>>
>>7941507
If the rule you followed brought you to this
Of what use was the rule
>>
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>>7941593
>>
>draw on and off for 10 years
>don't improve at all in that whole time
>constantly outdone by people who "just started drawing yesterday"
haha cool hobby
>>
>>7941616
>>7941508
>>7941509
>>7941515
>>7941525
Retards. This is the power of Loomis. I worship Loomis like a god. I said Loomis therefore my work = better than yours. Anime bad. Loomis loomis loomis. I can't draw.
>>
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wip
>>
Started drawing again after a long hiatus.
It's shit and I'm just copying slop.
Give me (you)s
Encourage me.
>>
>>7941624
she angry
>>
>>7941565
Hello @Icantdravv.
You should push the shadows a bit darker and with sharper edges, looks a bit faded overall. The rim light is brighter and sharper, the highlights are sharper as well.
>>
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>>7941332
>>7941437
Thanks
>>7941578
I really like this
>>
1.4 MB
My current best effort. Redlines welcome.
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>>7941454
Ok thanks
Just one question. Why does everyone think the figure is a man jizzing... He's inserting a knife into his guts...
I'm asking because you're the third person to think that. I feel like my image is pretty clear. Should i raise the arm a bit further?
Also the images are connected. They're all things mentioned in the novels of the author I painted in the bottom right corner... But you're right I need some way to connect all that
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>>7941670
is this a girl or boy
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>>7941299
Is that Elizabeth Olsen?
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>>7941673
It's a tranny
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>>7941672
Personally, I thought it was an abstract cock cause of the knife's handle
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>>7941680
And the way he was holding it
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>>7941645
i only have a mixing brush, no sharp edges. Any recommendations? CSP
>>
>>7941674
Supposed to be a girl. Sypha.

It did turn a lot worse than I wished for.
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>>7941643
It's really not bad. Keep up
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>>7941645
we call him dandan the slopper here
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>>7941685
Keep my GOAT's name out of your whore mouth. Fifty of you idiots would not be worth the same amount of relevance as DanDan. He has proven his ability to draw both long in the past and in the current history of these threads. Fuck off.
>>
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>>7941582
mmk I lied but I really have to sleep now
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>>7941686
That's exactly what Dandan would say
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I tried my hand at drawing the coolest fire emblem character
Took about 30 minutes
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>>7941689
Good job. You're actually getting better
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>>7941670
nice innsmouth resident
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Some characters I made
1
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>>7941717
2
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>>7941718
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>>7941719
Any feedback / suggestion / advice welcome, of course.
>>
How do I shade her without losing everything
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>>7941723
aiza anon????
rape btw
>>
>>7941723
Anon! Listen to me. DO NOT SHADE IT.
This is your best work yet. Do not make the mistake of ruining it because you thought you neeeded to go further. It looks good.
Maybe ink it but don't add gradients with a cheap pencil. It'll ruin it.
>>
>>7941723
but it's already shaded no?
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>>7941716
What's innsmouth?
>>
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>>7940415
i have no fucking idea how to make the stupid brushes look good, everything looks muddy, this isnt a problem when i use a shitty vic pen and cheap paper.
>>
I recently got told that apparently when talking about aphantasia, when people say they can see stuff in their mind, it's like they can physically see stuff? I feel like I can imagine what stuff would look like if I was able to see, but it's not like I'm seeing anything but black when I close my eyes. Can anyone confirm that they can actually see stuff in their mind, cause now I'm really confused if I may have aphantasia afterall?

Also a question regarding the lighting/color in picrel: I feel I went to orange with the lit up parts of her hair, but when I tried reducing the saturation, it always looked wrong because the relation between the parts in light and shadow were off. And when I tried changing both it just looked like another color. Anyone got tips on how I could have approached this differently?

>>7941720
I really like your stylization in the last one.
One thing you seem to consistently struggle with though is getting the depth of the different features of the face right. In 1, you wouldn't be able to see the far eye from that view. In 2, he has an underbite(maybe intentional?). In 3 the nose is broken. 4 Looks good, but it is a very symbolic drawing of a face. I think doing some studies of profiles could help you figure out the relation between the different features. How far fore or back the nose or lips would be from different angles.

>>7941723
I think this is a fine amount of shading and I'm not sure how I would do more with just a single hardness of pencil. If you have some that can make darker/lighter greys, you could try making the entire body and face of the girl in shadow like you did on the ground, obviously making the marks you currently have darker. Would contrast nicely against the brightness of the sky in the background.

>>7941732
I have and still struggle with that as well. It's mostly about edge control as far as I know. A lot of the edges that should be hard are soft(or messy) in your studies, and a lot that should be soft are hard.
>>
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>>7941543
>>
some stuff from yesterday

>>7941670
the nose is too long and the mouth placement too low in the top 3

>>7941742
cool
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>>7941748
forgot image
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>>7941734
I feel like there's levels to it. I thought I had aphantasia too or maybe I do idk but I can see stuff in my mind and move it around and rotate it but it's very hazy
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>>7941725
Nah this is my first time posting in /ic/
>>7941729
>>7941734
Right, the sun's supposed to be behind her so I was hoping to apply a bit of shading to her to show backlighting.
Aside from the average office pencils, I have 6B and 2H lying around. I used the 6B for the shadows already, just a tad.
>>7941726
But I'm definitely leaning towards leaving it as is too. The paper (sketchbook paper) is not exactly friendly to shading as well
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where did i go wrong for the proportions to look off
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>>7941732
drawing big on a dark background seems to work for me, i still kind of suck some shadows are so soft i cant comprehend how to draw them.

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