Thread #28842775
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Welcome to the Auto Vidya General, the thread for discussion of racing and driving games. Not chinkshit peripherals or ecelebs.
!! Reminder to submit your hill climb series car before sunday !!
Previous thread >>28835161
>Wiki
https://get-good.net
>Mumble
IP: mumble.get-good.net
Port: 64738
Password: 4ch
>Chat
https://chat.get-good.net
>Equipment Guide
https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0M cxGj7T6uTaTNo
Don't forget to participate in the Automation/BeamNG event (deadline extended check doc).
>Check the doc for the latest info. We're currently racing GT3s in LMU on Saturdays, Caterhams in AMS on Sundays, plus hillclimb in AC starting February 15th.
https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsE ZwFvTeu_K_c1Q/edit?gid=2067389525
>We're decompiling the classic PC game Whiplash and rebuilding it for modern hardware! The game is currently playable (with a few bugs). Check out the GitHub:
https://github.com/Zizin13/ROLLER
319 RepliesView Thread
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iracing.com ftw
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See this game? It's good.
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See this game? It's fucking dogshit on the Amiga.
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>>28842934
Oh yeah I should probably elaborate when you do the road races the mountain sections are like 2 fps but then it snaps to like 10 fps when you get down the hill and theres fucking rocks everywhere that explode your car I guess? It's treated like a crash and it gets worse theres according to the manual fucking "wet cement" and you have to slow down to 50 or less or the car fucking explodes I guess it's treated like a crash too but you can only cross if you bought a manual transmission so you can't use the starter cars until you upgrade them but they're slow as shit too so it's locked content for like 20 minutes while you're grinding aqueduct races in the smelly la river sewer system because you're too slow for drag races and they pay like shit anyways. Garbage game it's too linear and 90 percent of the cars are fucking blocks with wheels. Wheres my round cars? Most variety you get are two wedge corvettes and that's the rest are blocks with wheels the first games car list is leagues better with way more variety in body shapes and styles.
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>>28842952
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Dallara gud
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>initial d car but no initial d maps
shiggy
https://youtu.be/guk1uOR1zjo
https://x.com/AC_assettocorsa/status/2021887310254498214
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i used linux for like a year but i switched back to windows 10 in november. it was fine i guess, i think it definitely has the right to stand alongside windows and mac at this point but it was just hard to mod some of my games and i couldnt play everything i wanted to
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>>28842933
>>28842934
>>28842937
>1980 ovg
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>>28842775
how good is Superformula in iRacing? Like, if I choose to go the iRacing route when I start sim racing, will the Superformula grids be full and competitive or is it a side thing and most people only car about IMSA and I'll be left racing like 8 cars?
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>>28843602
formula is a dead end series in irenting. F4 is fairly popular but it's no where near the participation of sports cars. To be honest all disciplines are dying out and sports cars is the only one with any growth or stability. I blame the lack of special events or dev focus. Ovals is dying off too but that might be because nascar isn't what it used to be.
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>>28843614
Yea, I feared precisely this. I still don't understand it though, GT3 have traction control and abs at relatively low performance because they are designed in real life so that gentleman drivers can compete with pros.
Why people want to drive GT3 in a virtual environment instead of something that has a higher skill gap and would be less frustrating to race versus an inferior opponent is beyond me.
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>>28843632
Here is a (You), zoomer, I bet you get off to the old Malmedy chicane as well
https://www.youtube.com/watch?v=Nqbm2p3KSVc&t=65s
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>>28843082
chat is this real?? am i getting one guyed??? might have to finally give it a shot if true
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>>28843630
slower cars are easier on the netcode
also it's more frustrating to race harder cars against inferior opponents because they'll lose it and wreck you
also by its business model iracing has a participation loop that rewards mass popularity above the rest, if you are not interested in spending an absurd amount of money collecting shit you'll have to pick and choose your car roster and you'd be retarded to buy shit that only runs dead series
also by its green number good model iracing discourages trying new things and learning new cars because you'll get red numbers (bad) doing so, a problem magnified by hard to drive cars
the last two points also combine with the bop roulette meaning that if you want green numbers and can afford a handful of cars but not the whole game you're better off collecting them so you're not left out to dry when the bop changes
in short don't play iracing
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>in short don't play iracing
play iracing for road america multiclass kino
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>>28843844
>>28843847
>>28843859
How the fuck they're stilling allowing iRacing to look like a upscaled PS1 game for nearly 20 years now?
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>>28843871
>upscaled PS1 game
What did Playstation ever do to you?
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>>28843937
>low polygon precision fans when it's time to do real ps1 shit
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this game looks 2147483648x better than iracing.com
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>>28844021
>playing HD games in my caddy
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>>28844271
There are single burgerkingring servers with more players
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>>28844279
i only play on japanese servers
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>>28843602
>>28843630
Formulas are absolute trash in racing. Don't look for a sim past lmp2 in iracing. And even lmp2 is very fishy for my liking. All formulas, lmp1, hypercars, it's all useless. Hybrid systems are not implemented well, grip is bad, no bad air simulation, there's no proper downforce gain with speed, low speed grip is unrealistic, and impact model is even worse when it comes to higher speed cars. EA has better formulas than iracing.
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any chinkshit wheel not listed in the recommended sheet I should be aware of
t. poorfag
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>>28844547
i don't have any particular rec since its been a while since i've looked at the market closely
but the general idea is
>its TYOOL 1999+27, so only consider DD
>around 10nm is fine, avoid the weakest ones at 5-6nm (15-20nm is lifetime purchase, never need to upgrade)
>best price efficiency is almost always a combo package with base + wheel + pedals
>speaking of pedals, make sure they're loadcell, pref all metal construction
and last but definitely not least
>most important component is the RIG, not the wheel, or the pedals (after the rig, pedals are next most important)
given a choice of a desk setup with a 20nm DD and top tier pedals vs a rig setup with a belt driven wheel + shitty pedals, im going with the rig setup
so, if you're still slumming it with a desk setup, you should probably look into a foldable rig before bothering with a wheelbase upgrade
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>>28844577
you're right, i am
imo/ime its better and cheaper overall to buy a decent setup once than to go through the usual journey of 2-4 incremental steps from a very shitty desk setup to a proper rig
some other stuff i neglected to mention
-the used market. it exists. use it
-cheapest way to get image going on a rig is a VR headset. a used quest 3 being the best value option (as of ~1 year ago, when last i checked, so you may wanna double check this)
-diy is also a thing, particularly for pedals and wheels. if you're comfortable doing some soldering, worth looking into. not so much for the savings, as cheap pedals and wheels are competitive with DIY costs, but mostly for the quality. a DIY set of pedals for $200 will beat the pants off commercial $200 pedal sets.
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we never said more expensive gear makes you faster, it'll just make the experience more enjoyable/fun. a lot of the people with motion rigs and 55+ inch 4k triples are quite slow (see boosted media: sub 2k irating)
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>>28844614
very likely, im not all that fast (~2.5k IR)
i am however an adult with a job, so spending $3k on one of my very few hobbies is not a big deal for me
if you ever move out of your mom's basement, do consider some upgrades
the pedals might make you faster, assuming you're using shitty pot pedals rn
moving to a rig will also make you faster
the rest is just for enjoyment/immersion and what not.
imo totally worth it if you're not uber broke and actually spend a decent amount of hours simracing (which you would be, if you're all that fast and what not)
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>>28844587
>imo/ime its better and cheaper overall to buy a decent setup once than to go through the usual journey of 2-4 incremental steps from a very shitty desk setup to a proper rig
no it isn't
you don't need a "rig" you need a decent gaming pc from at least the last decade, a comfy desk and chair, and a triple set of walmart 165hz monitors.
it is much more expensive, time consuming and potentially useless to buy a full on autism hugbox that is only good for one or two racing games, versus a desk setup using entry level wheels that will run literally anything.
once you build a rig then you need a whole second computer to play anything that isn't a full on racing sim. you can't play a shooter in a simrig for example.
>>most important component is the RIG, not the wheel, or the pedals (after the rig, pedals are next most important)
given a choice of a desk setup with a 20nm DD and top tier pedals vs a rig setup with a belt driven wheel + shitty pedals, im going with the rig setup
so, if you're still slumming it with a desk setup, you should probably look into a foldable rig before bothering with a wheelbase upgrade
no the most important part is the COMPUTER and secondly the STEERING WHEEL thirdly the MONITORS and lastly "the rig". the rig is what you build AFTER you have "got good" and desire more immersion. you are not building a wacky chinese ffb rube goldberg contraption to impress people online, you are making a home arcade cabinet to play a very specific genre of video game. keep it simple, stupid!
rigshillers are negative irating 0 playtime fake gamer larping scum and are not accepted here
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>>28844620
>moving to a rig will also make you faster
no it absolutely won't
you cannot buy skill
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>>28844620
>i am however an adult with a job, so spending $3k on one of my very few hobbies is not a big deal for me
it is a big deal for you based on how much micropenis wiggling you are doing over it
the fact that you get fucking btfo online by dudes in office chairs on t300s is proof enough a rig is a pointless larp. it's just a fashion accessory for simracing casuals.
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299.99 USD
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>>28844638
39.99 plus a 8.99 usb adapter
EZ
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im faster than you btw
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>>28844636
g29 at minimum to avoid the encoder wheel failures but yes
if you can't be fast with that there's a snowball's chance in hell you'll be any faster on a dd. immersion doesn't build skill, playing the games does. if someone is sitting around "building rigs" and configuring settings and tweaking and tuning and humming and hawing they're not playing the game, they're fucking about with the controller like those guys who install rapidfire mods in their xbox pads in order to cheat at COD, placing in the middle of the scoreboard all month until the next patch bricks their shit.
only when you are at the godlike level of atsushi hrok should one concern themselves with chasing realism or immersion. get good, then get immersed.
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why bother with wheels? it's already been proven a regular joy-stick controller is just as capable
>but anon I NEED the driving experience
buy a real car
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>>28844638
>>28844643
these have no FFB
which sucks 'cause the MC2 was fucking based, the LED speedometer in the "dash" was linked to the gas pedal so the gauge lit up.
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>>28844645
Yeah but I'm poorer than you.
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>>28844648
> it's already been proven a regular joy-stick controller is just as capable
it's not
gamepads actually have significantly less precision. even if you're very good with them a wheel has a significant advantage in that it's smoother and has a higher sensor bit depth.
also real cars are driven with a steering wheel, just like you'd probably prefer play a flight sim with a HOTAS or r/c flight controller instead of a normal gamepad, a wheel is conceptually the best way to control a car.
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>>28844651
i really wanna try razer's new analog keyboard with whiplash
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a g27/g29 is akin to a swiss watch. a maze of physical plastic gears and mechanical connections. you can actively hear the wheel giving you rapid and precise REAL FEEL straight to your finger tips.
A direct driver or even a belt driven wheel will never replace this. logitech themselves (swiss company) they understand this fully and are merely catering to the market demanding to be rinsed by this fad meanwhile they will continue to offer the g29 at a subsidized price for true enthusiasts while they make money off tourists selling the RS/Pro line.
A DIRECT DRIVE CONNECTION will never surpass gears, it is like 6 speed (gears) vs cvt (belt) vs EV (direct drive). even CVT and EV cars try to mimic the superior feel and performance of gears. anyone who isnt a blind consumerist sheep can see the patterns in their day to day life to what is happening here.
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>>28843614
>Ovals is dying off too but that might be because nascar isn't what it used to be.
Ovals are the most setup influenced racing in iracing. I remember some pro giving us setup for atlanta. I instantly gained half a second on lap. Crazy. Problem is that you need to tweak setups all the time with new updates, cars, and seasons, so it's extremely time intensive.
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>>28844659
people often forget logitech is in fact a swiss company and their products being inexpensive doesn't mean it's badly made. i would compare them to swatch, which makes affordable watches with high precision out of mostly plastic, and they use this engineering to great effect by offering their products in an nearly infinite number of styles and color combinations.
https://www.swatch.com/en-us/clearly-new-gent-so29k100-s06/SO29K100-S0 6.html
>tfw no clear case g29 so i can see the gears spin
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>>28844652
this is gamepad:
https://www.youtube.com/watch?v=0_2fZtfmqJk
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>>28844271
Is it possible to change the car setup on srp? also for whatever reason the sense of speed feels wrong. perfectly fine running burger king but as soon as i get on srp im slamming into the walls because i misjudge the braking by a long shot
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>>28844790
>it's designed for the government that means it's good!!!!!!111
xbox 360 game pad analog sitcks and triggers are natively 10-bit (1024 resolution steps) at its best and then downsampled to 8-bit (256 res steps) while PC racing wheels are 16-Bit (65,536 res steps) and are NOT downsampled.
racing games with a gamepad is like playing a guitar with fucking mittens on
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>>28844825
>uhm actually i like being SHIT at video games
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>>28844814
60 times per second the game gives you an opportunity to select the correct input. sending the objectively right input out of 256 options is much easier than 65,536 options. makes sense why wheel users are so bad.
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>he plays at only 60hz
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>>28844843
>sending the objectively right input out of 256 options
but you're not doing that, racing isn't a fighting game. there is no objectively "right" input and what happens if the desired input for a situation lies between steps 126 and 127?
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>play game with bare minimum 360hz sim rate (forza for example)
>downsample your control precision by a factor of 2.8
>downsample your visual precision by a factor of 6
>on top of TV preprocessing lag
if you're playing racing games on a console with a gamepad you're not actually playing a game, you're watching a powerpoint presentation about a game sent to the future from yourself 120ms ago
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>>28844858
there is an objectively correct input its the one that is the fastest. its simple math 1 / 256 = .390625% chance of picking the right one vs 1 / 65,536 = .00152587890625% chance. even if its in the middle of 2 or if there were say 6 or 7 correct choices chance remains the same no matter what number you multiply against the chance percentage the controller chance will always be higher than the "higher res" wheel. 2 x .390625 = .78125% 2 x .00152587890625 = .0030517578125% 6 x .390625 = 2.34375% 6 x .00152587890625 = .0091552734375% etc.
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Fun things are fun
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>>28844895
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>>28844895
>there is an objectively correct input its the one that is the fastest. its simple math 1 / 256 = .390625% chance of picking the right one vs 1 / 65,536 = .00152587890625% chance. even if its in the middle of 2 or if there were say 6 or 7 correct choices chance remains the same no matter what number you multiply against the chance percentage the controller chance will always be higher than the "higher res" wheel. 2 x .390625 = .78125% 2 x .00152587890625 = .0030517578125% 6 x .390625 = 2.34375% 6 x .00152587890625 = .0091552734375% etc.
hehe 6 7
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>>28844895
>there is an objectively correct input its the one that is the fastest.
wrong
a gamepad literally eats your inputs, you could pick the "objectively correct" input for a given corner or track temp or tire wear pct but if that isn't one of the 128 whole number values you are allowed to pick from, even if you know you input the "objectively correct" steering angle, the controller and game will translate it to something that is potentially wrong, causing oscillation as the game flits between two objectively incorrect steering values instead of the direction you actually want to go.
a controller with 16-bit depth doesn't allow this to occur, as the spaces between steps are so small they're imperceptible, and the game always has the most precise measurement of your steering angle, so there is no need to filter the inputs and there is no oscillation. if you as a human know what the objectively correct input is, then a steering wheel with 16-bit input depth will allow you to be more precise and more consistent than a gamepad with only 8-bit depth. sorry but that's the facts.
much like positioning in fighting games there is no objectively correct way to engage an opponent, in racing games, there is no objectively correct direction to turn the steering wheel for a given corner. it changes per car, per track, per tire, per temperature, etc. you are not throwing dice and randomly selecting only one of many values, you are fighting the inertia of a 1.5 ton automobile to point the thrust in the direction you want to go and fast laptimes come from how consistently you can do this. even in mid-turn there are microcorrections to do to compensate for tire wear, and possibly opponents, debris, bumps, or other things to avoid or correct for. as you accelerate the objectively correct steering angle will drastically change. in a racing game every lap is minutely different therefore there is no objectively correct input for anything. gamepads are worthless for racing games.
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>>28842957
>Thrust master
The qr all the way to the wheels are all plastic
Buy simucube 2/3 pro or asetek invicta.
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>>28845029
>inexpensive wheel made of solid acrylonitrile butadiene nintendium that will outlive the sun
>overpriced larp wheel made of china highest grade t42069 alumulumu (nickel zinc alloy)
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>We have reviewed your protest and notified the member being protested of the outcome.
>The outcome of every protest is kept confidential and may result in coaching, penalties, restrictions, or suspensions based on the severity of the violation and the member's history. Your protest helps improve the quality of our service and everyone's race experience.
/ovg/ is wrong yet again and another iberian nigger bites the dust
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>crying to the iracing jannies because juan iberio pablo da silva do brazil bad touched you in monza t1
try not being in the shitter split lmao
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>im just doing my part to keep the premier motorsport racing simulation service clean
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>>28845222
oh yeah?
how many times have you won the Gremlin Cup on Death Mode?
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>>28845229
>yet it still was good enough to fly drones and missiles direct to target
drones and missiles and eod bots aren't racing cars you fucking spackle eating moron
you're not trying to run into and kill the other racers, you're trying to drive around them and beat them to the goal. that takes precision and skill the likes of which a casual console babby such as yourself could never ever achieve. T300 heika banzai you chinese dog
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>>28845247
you are so casual they sell hawaiian shirts with your face printed on them
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>>28845346
i raise you a reverse entry at irohazaka in a 5 meter long 2 ton car
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He's back
https://youtu.be/YOvOCPB-De8
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>>28845497
You seem to be new here so I’ll help here’s a quick run down on iracing to help get you up to speed
https://youtu.be/WeE1yO5fggY
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>>28845529
here you go
https://techeyy.gumroad.com/l/touge
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bruh
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>>28845946
>>28845954
it's a message from god. he's telling you to go outside and get some fresh air.
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>>28845946
>>28845954
code isnt working, here's two dudes in the server, we have a problem!
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>>28845946
same, glad i didnt practice and dont have to get tortured for another hour by this shit
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I guess I'll watch the bathurst race then
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SAVED
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>>28845978
>the more challenge the more realistic
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>>28846016
>ovg meme skins irl
weirdly appealing
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>>28845946
iRacing.com doesn't have this problem
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>>28846232
Does the iRacing.com Motorsport Simulations, LLC iRacing.com Motorsport Simulation simulate this?
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>>28846234
pacecars dont wreck, but losing the rear end out of nowhere definitely happens
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top split btw
i think thats enough imsa for today
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>>28846270
not if you want the software to continue to be developed, or official servers with matchmaking and anticheating and all griefer controls
those things need a subscription model to be sustainable long term.
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>>28846320
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iracing.com will never die
they just absorb all the other dead studios like codemasters and turn 10
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>>28846427
add ISI to that list
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>>28846452
(again)
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>>28846701
That was very fucking clear when the thread got these posts
>>28845946
>>28845954
>>28845972
>>28845980
>>28845988
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Bundeswehr livery for next burgerking season from HRT racing
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>>28846706
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>>28846706
HRT?
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>>28846787
(You)
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where are you hazzard? we even made a car just for you
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Man arcadefags must be desperate for games I watched a vid of that new carmageddon game and it's only got one car from the actual series and it's unlockable too so you start with 'literal whos' it's also structured like a phone game what a waste but people are eating it up apparently.
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>>28847296
what about rF1 2011 European Superkart Championship? i already have server/mod dl/and liveracers setup? its at sardian heights right now but can change it if anyone has a better suggestion
SERVER NAME: OGC: SuperKarts PASSWORD: 8ch MOD LINK: http://www.mediafire.com/file/r4n9omr92diag8g/EuroSuperkart_2011-2013. 7z http://autogamescoalition.liveracer s.info/Live/?server=OGC:%20SuperKar ts
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what happened to the love and passion for our hobby? is this specific community just old and bitter or is the current political and economic climate of our world (russia, iran, covid, inflation, china) weighing on the mind of the average sim racer.
seems like nowadays people in this general are only able to complain and be cry babies rather than just finding something they like and enjoying it like these guys. https://youtu.be/qT41WEOrcOo
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>>28847407
it's because games made before 2012 or so were fun unlike modern day slop that sacrifices fun to work with what gear merchants want to sell you, not unlike how AAA games push meaningless graphics features for the gpu merchant. no more soul just meaningless consumerism hidden behind the veil of "immersion" for an end product that pales in comparison to racing a 1000 dollar shitbox in your local shitbox racing league.
this why we must retvrn
this is why we will retvrn
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>>28847546
https://youtu.be/MwZmPJFNVbw?si=ckFvqqsNzlT05AWB
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You're using Fanatec just like your chinese cartoons right?
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>>28847585
this would look good under your rig
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>>28847546
I just hope my friends (yes (You) who are reading this) in this thread find inspiration from these posts to lauch a game and/or sim and have some fun. like this video as well, this gets me so hype i could jump in and run a 2.4h race at laguna seca right now.
https://youtu.be/BL_bwW2JBl8
most, if not all, of it is mindset. being a misfit ,like all of us on this mongolian underwater basket weaving forum are, can leave you feeling trapped and some people just need a little push occasionally to exert some free will instead of being a passenger in their own life.
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wtf is blud yappin about
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>>28847609
looks good in a car
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congrats to Kiinako for winning round 1 of OVG hillclimb
to those who participated, thank you for showing up
more details about round 2 will be announced soon tm
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won top split last night in imsa on irenting
AMA
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>>28847962
Raspberry is fine, but it's not unique. Raspberry is also usually coupled with apple to give it that "sharp" flavor, whereas strawberry stands on it's own merits. There need to be more strawberry offerings, if not in donuts, then at least in tarts.
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>>28847945
want to run a ovg car for bathurst 12hr this weekend?
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>>28848026
it's a nice car, it's basically the macca without a lot of the tire temp problems but it is on the understeery side and tends to suck on low downforce tracks. braking is also pretty unforgiving with it. it'll still be around in gt3 sprint for a few years since it still races irl.
i am personally hoping they add the lexus or at least the gr gt3 relatively soon
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>>28848044
>your car
>mods
anon...
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>>28848077
>2010
T300 is too new though. It still doesnt work with those games properly like a Fanatec Porsche GT2 or Logitech Driving Force GT.
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for me, it was the t500rs. the official wheel of the last good gran turismo game
https://www.youtube.com/watch?v=vCgiu2NuvKo
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>>28848125
yeah i bet you know a lot of 11 year olds pal
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>>28848132
then you won't be able to read it dumbass
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>>28848166
he drove backwards thru the wall at the start
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Hi guys, i'm new at AC. So, i need to explain the context. Since i don't have money to buy
steering wheel yet, i'm using keyboards. The problem is, at the left i'm driving a ferrari italia 458 (CAR1) and at right i'm driving the same ferrari but GT2 (ferrari italia 458 gt2) (CAR2).
sorry cause the video has no sounds and i dont drive veryyy well. but at the CAR1 i need to brake so early and even when im slow my car has no grip, its slinding. i had even bigger problem with the magione track, the car had no grip and temparature was terrible. but at CAR2, even im not driving very well at video im feel so much confortable and im ablle to brake more late and drive with more grip even the temperature of the whell cold.
at the and a showed a video of me driving a lotus exos 125, that exactly is what i like to feel in a car, i have grip, i can turn and dont slide. i know every car are diferent, but what can i do to improve that thing about have no grip? also feel free to coment something you think it would be interesting.
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>>28848260
You'll have to git gud
A street car with street wheels will always be more slidey and slower to brake than a lightened race car with slicks and a wing, not to mention the even lighter open wheeler with a heavier aero package
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>>28848407
>>28848402
About 1M (40 inches)
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>>28847296
lol, ragequit
>>28847540
seeing how he even deleted past results, i assume op was just bad at it
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my shifter is almost here and im excited. post pics of your shifters please (bonus points if the knob is custom)
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>>28848622
>>28848580
you definitely need a skull shift knob now
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>>28848580
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>>28848580
this is what you need to win top split in irenting. make sure the paddles are carbon fiber too
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>tfw your crew chief dies
how on earth am I supposed to win gay tony now
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>>28849185
>>28849185
>>28849185
new bread, please no seething
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>>28849281
>>28849281
>>28849281
non-mozzed thread
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>>28849186
>>28849283
which one is non homosexual?
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>>28849283
>>28849186
you faggots