Thread #97555597
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>>97446196
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.
>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.
>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Goblin King Games, Lucid Eye, Mantic,
North Star Military Figures, OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat,
Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.
>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2Jh ZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page
>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg
>TQ
No question this time, post your favourite mini.
312 RepliesView Thread
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Should have taken better pictures but Chronopia is coming back, Warzone/Mutant Chronicles fantasy twin
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>>97556045
>yet another Joseph McCullough reskin
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>>97556141
They looked like they wanted to talk to me and I wasn't having any of that shite
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>>97556111
Sure am.also, Stygians where?
>>97556231
Understandable.
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>>97556466
>>97556483
>>97556511
>>97556591
I'm not some weirdo but I wasn't going to be sales pitched at.
I spoke to BigMrTong, Karl who runs Crooked Dice, and a few others
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Building my guards for Guards of traitors toll "The Lamp-Lighters"
Does anyone know what bonuses the different houses give? I'm trying to think of what colors to paint them in. Or just to go royal purple and white.
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>>97556689
>Does anyone know what bonuses the different houses give? I'm trying to think of what colors to paint them in.
Just think up a color scheme, name your dudes , and write some backstory for them instead of trying to optimize your paint stats like a tourneyfaggot.
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>>97556689
Decal anon?
>>97556724
Because that’s his tradition you heathen scum.
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A local guy and I have been looking at various fantasy games to play. He likes OPR but I'm not a fan, I have Dragon Rampant and he doesn't like it, so we're gonna try SAGA. Probably next week, which gives me time to paint the rest of my dudes
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>>97556724
>>97556708
animal folk are a fun theme.
Also I always liked the irs agent from Lackadasiy and John Blacksad
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>>97556715
I do have names for them and a little bit of backstory for each, if you want me to spurg out about it
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>>97556809
>Yes, you say this. Still, pardon if I'm intruding your privacy, but I could swear I saw a Krystal figurine from Star Fox on your trophy cabinet. You know, during that costume party last month. The one you curiously had an animal costume ready to go despite it being a surprise birthday party for you. Now, it might just be my imagination, but it's been on my mind ever since that night. Could you ever grant me take another peek, just to calm my conscience?
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>>97557090
Bait used to be believable.
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>>97557251
>>97557090
He's right. I hear good things about Bretheren but the Dark Age warbands I have are across multiple books so I haven't tried it. Saga is a joke, it would be a good board game with development.
>>97556149
I kept Rangers of Shadowdeep and The Silver Bayonet. I really don't need or want another game, Osprey has had enough money from me.
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>>97557270
Shadowdeep is a cool concept, and so is Silver Bayonet. The problem with all his Frostgrave reskins is the ASS D20 combat system. Genuinely one of the worst combat resolution mechanics I've ever played with. I like silver Bayonet a lot, and it sorta did a hot fix on the problem by using two d10 one had of a d20, but it's still a garbage combat system.
>>97557251
SAGA is a dog shit game and you have never even played it. The only reason SAGA was ever popular 10+ years ago was because it came out when that marker was very under saturated. Nowadays you have dozens of better options, saga does nothing particularly good but does a lot of things very badly.
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>>97556689
>>97556817
>>97556715
Heres what I got:
>Captain Roger Dorner
>born on the streets, adopted by rich old woman who thought he was an actual cat
>got a spot in her will
>uses it to get equipment and protect caravans with his friend Warwick
>gets hired as part of the guard as DEI hires
>after "The incident" he gets promoted to captain for quick thinking and the last captain's sacking
>Tends to go for a "Talk, de-escalate, think it through" approach, mainly because he kinda sucks at fighting (high wits, low aim)
>Hopes one day to be dubbed sheriff of the town but knows its a pipedream
>hopelessly in love with an ACAB mouse girl
>Warwick "0w0" Lupine
>Werewolf friend and rival of Rodger from childhood
>Happy to use violence solve any problem
>May or may not have used "The incident" to justify a LOT of violence
>if he wasnt so good at it he'd be a liability
>second most racist in the party
>Connie Leaps
>wererabbit
>Optimist and pacifist of the party, goes out with cuffs and bare hands
>fast and scatterbrained
>Looks for the best in people, often finds the worst
>least racist of the party
>everyone has a deadpool on her life expectancy
>got a lot of heat after "The incident"
>Hugh Mann
>If this were an anime he'd probably be the protagonist
>cheerful young human hoping to prove himself a hero of the city
>is in for some messy awakenings
>works best with connie
>Wants to redeem the teams reputation after "The incident"
>Richard Oldman
>Was 2 days away from retirement before "the incident"
>it got him demoted and in a lot of debt
>they sent him to work under a bunch of fucking farm animals
>bar none the most racist member of the party
>banned from most buffets in town
Butch Oldman
>Rich's kid
>strong woman type
>blames incels for "the incident"
>feels like she needs to prove women can be on the force
>shoots to kill
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>>97557356
>you have never even played it
Projecting hard I see. SAGA is the main alternative wargame in my area, local group being active for almost a decade now. The game is fun, easy to learn, requires a reasonable number of minis and allows you to play with a huge variety of minis so it's super easy to talk someone into trying it.
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>>97557398
>Alexander looked across the plain, his helmet gleaming in the Persian sun. His army of 16 pikemen bristled with weapons, ready to take on the horde of 24 Persian mixed infantry. It was a challenge but the gods had laid out the battlefield for balance and tournament play and so were on his side. He fingered Hephaestion and sniffed his digitd thoughtfully. The omens were good
Puh thetic
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>>97557090
>>97557251
>>97557270
>>97557449
I'm just gonna try SAGA with this guy and see if I have fun. Will report back
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>>97557517
Update: After some discussion, we concluded SAGA is too oriented around selling us custom dice and game boards. We're gonna play Dragon Rampant, but with a modification
Normally in Dragon Rampant, a unit has to pass an Initiative check to act(usually between 5+ and 8+ on 2d6), and if you fail an initiative check, your turn ends, none of your other units can act, and it's your opponent's turn now. I was neutral on this and the guy i'm playing with hated it, so instead we're gonna play it so that if your unit fails an initiative check, your opponent becomes the active player and gets to activate a unit, but each unit can still only be activated once per battle round, and a battle round goes until every unit on the board activates. Will report back how it is, but this seems to patch the big complaint he had with the system, and I like this better too.
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Any spherechads have any opinions on the Ikarus? Is it better than taking two Andromedas? Trying to not just spam Bellerophons for launch capacity
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>>97558238
You might also want to look at xenos rampant, I'm surprised it didn't make it into dragon 2e but xenos had "free actions" which were certain units could auto pass activation tests for a certain action type. like some dudes get to move or shoot no matter what if you decide to activate them with that action. It would take some homebrewing to decide what units get what free actions in dragon 2e but its another option.
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>>97558238
>>97558787
also I'm dumb and just read the page in dragon 2e with the optional activation rules after posting that, but those do exist where you lose the units action but you get to continue your turn.
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We got rules for Gundam
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>>97559198
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>>97559198
>>97559201
Well that does not seem good.
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>>97558238
>After some discussion, we concluded SAGA is too oriented around selling us custom dice and game boards
You got filtered then considering SAGA provides official conversion tables for their dice. The game can easily be played with standard d6, you literally get authors' blessing.
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>>97558612
Vanguard with launch is good since you can start building up bombers immediately, but 4 launch with vanguard is cheaper on a Priam than a pair of Ikarus, so if you want that it'll come down to if you need the medium tonnage points or not mostly.
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>>97555597
Hello, /awg/!
I’m looking for Greek Spartan miniatures that take design “inspiration” from the way Spartans were depicted in the 300 movie that can be ranked up like Kings of War miniatures.
And preferably as printable stls too.
Also what wargame or wargames are best for being able to play those lads in?
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>>97559393
Care to elaborate?
I think I'm fairly staunchly in "no opinion", based just on reading these rules, but it has what I'd consider all the big musts? Terrain affects movement, accuracy, and line of sight; there's a tradeoff between more/weaker and fewer/stronger activations; there are mechanics to suppress rather than simply deal damage; positioning matters via terrain, screening LOS, objectives, range-based AOE effects; tradeoffs between immediate reward (shooting) and long-term reward (charging, timeline costs). Like I said, no opinion, so that's not an endorsement of those mechanics, but rather that it clears the basic hurdles. Like checking that a car has air in the tires, gas in the tank, and the engine starts and idles. Doesn't mean it's a good or a bad car, just that it's at least "a car".
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>>97558207
Inquisitor works for running an I28 game.
Renegade Scout is the specific Rogue Trader retroclone although Planet 28 does it as well. There's a grimdark supplement for Fist Full Of Lead I've been meaning to try as well.
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>>97562390
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>>97562390
The only Guntank that doesn't suck is the oversized one from Igloo. The prototype tried to do more than it really could, and the mass production model stuck to pure fire support because getting shot at is not its forte.
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>>97559914
I miss Gundam Evolution.
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>>97562697
>one good gundam game
>gets the most Jewish-Japanese handlers possible
I just fucking know the people in charge of the game were 70 year olds because they were completely out of touch with the direction the game needed to go to thrive.
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>>97560124
>>97560201
I was worried that inquisitor itself would be kind of janky to use as the rule set despite all the great ideas but hadn't considered Dark heresy
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>>97562781
>>>
I liked GBO2 more personally, but Evolution was fun when it launched. Sadly they just went full retard with the game and it died young. I think the Evolution private servers were shut down after all the idiots spammed them on Twitter. Sad days.
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>>97557408
Fags will write shit like this, then when pressed for a counterexample of what 15/10/6mm looks like, will then unvariably post a picture of somebody else's game found online with similar or even exactly the same figure counts in manoeuvre elements
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Played Dragon Rampant 2e at a board game con this weekend. Had a good time. Tabletop games are good.
>90% of the minis were old ral partha or grenadier
>everything was gloss varnished
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Working on posters for my 20th century board for various games
Any prompt ideas?
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>>97562864
Having played it when it came out, its quite fucked as a ruleset. iirc you can get a space marine to typically do more damage by throwing their bolter through someone than by shooting them with it.
But there's a bunch of amazing content in general and its influence on everything after it is significant so its worth checking out at least once.
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>>97563890
>iirc you can get a space marine to typically do more damage by throwing their bolter through someone than by shooting them with it. It's been a decade or more since I've read it, but that's the one (1) example anyone ever has. I'd bet it's because Space Marines have superhuman strength and strength affects thrown weapon or improvised weapon damage, and that it's an edge case. Maybe there should be a cap on thrown item damage, but on the other hand despite being PvP there's no point system, it's a collaborative Combat RPG that relies upon communication and a social contract to play. Anyone gaming damage by using a Space Marine like a wrassler needs to be beaten half to death, dragged in front of their local game store, have all their models smashed in front of them and anyone there, and be necklaced to set an example.
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>>97559825
Update:
Found crocodilegames’ metal Spartans.
I’m looking for these guys that can be rank and files up and being heavily influenced by the 300 movie.
In stl form if they exist.
For easy replacement if I lose some or they get broken somehow.
Lastly what game(s) can allow for easily playing these guys if I find them?
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>>97564312
>it's a collaborative Combat RPG that relies upon communication and a social contract to play.
>communication
>"Oi Nige check it out, the rules mean I do more damage throwing the gun than shooting it"
>"That's fuckin hilarious m8, lemme give it a burl"
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So I read through the StarCraft beta rules, and my initial impression is mixed.
Luckily, its a lot less a 40k rip-off than I was expecting. I was also worried by the amount of special rules on those preview cards, along with the alternating unit activations EVERY phase (that one I'm still skeptical on), but after seeing how many units per game, its less of a concern. For reference, the starters shown pretty much make 1k point armies, with 2k the standard game size.
Lethality is a concern. Everything is chunky in wounds, the only models with only 1 HP is the Zerglings and Roachlings. Attacks are pretty straightforward; Roll D6 pool equal to attacks for the unit, X+ hit, then roll armor with X+ removing a hit, any hits left deal damage. But unless the unit is supposed to suck at it, most To Hit values are 3+ or 4+, while armor is mostly 5+ or 6+, with 4+ limited to the heaviest armor, like on Goliaths. And there's also a 'Surge' system, where some weapons are a lot better against others. If a weapon has a Surge, its tied to a keyword, so if your weapon has 'Light' as the Surge, it only affects units with the 'Light' keyword. And what Surge does is it allows 'X' hits bypass armor saves. I'd have to see how it rolls out in games to see if its too muich.
The army construction rules are a fucking mess and definitely WIP. The Tactics card system is interesting, since each card gives you special abilities you can use, but also determines your force org and can instead be used to resources for in game. But how the army comes together the problem, which can be inferred if you have any experience with these games, but if you're new to wargames, you're fucked.. The cards have point costs listed like XXX/YYY, with no indication to what you are paying for. And upgrades have 2 difference formats of how they cost, but again, no indication how they actually work.
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Seems like the Gundam starter set will be RX-78, Barbatos Lupus, Wing Zero, Gundam Vidar, Gundam Epyon, and Char's Zaku II. The included RX-78 is a melee oriented load out, with a 6 power beam saber, not the version with the beam rifle whose unit card we've seen before. Vidar has an *8* power melee attack. The units all have subtitles now, like in the TCG, presumably to differentiate different versions of the same suit. The beam rifle RX-78 is "White Devil" whereas the beam saber version is "Hero of Side 7".
The deluxe set seems to be the battle of A Baoa Qu. Gundam and feddie friends vs Zeong and co. Starter set most likely includes the cardboard terrain used in the demo, the deluxe set possibly including unpainted plastic terrain. Games are apparently intended to last around 45 minutes and then generally end by timer or turn count (via the timeline tracker) and 5v5 is a typical game size (unclear if that means games are always 5 units or if that's just an average list, no list building details). One of their documents is like a "steps to playing competitively" checklist, including "tournament prep", so they're definitely planning organized play.
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New Mantic game coming this year need it or keep it?
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>>97564764
Rank and file and loose don’t matter really.
I usually go for models that can be ranked up as intended to keep the option open for playing them in ranked up formations.
I think I might have to commission. Not sure about good ones out there that know not to jam details over every polygon on the miniature stl and one that won’t break my wallet like a warhammer army would.
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>>97565527
>Rank and file and loose don’t matter really.
Maybe Open Combat or Fantastic Scuffles for skirmish.
I don't know much about bigger scale games, but Fantastic Scuffles from Irregular Wars seemed nice, so maybe their mass battle game, Fantastic Battles, is good too. They are fantasy themed, but I guess you can just use whatever stats.
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>>97562864
>>97564312
Almost every wargame or RPG can be broken, some can be broken by accident. Reason why tournamentfags are such a bizarre thing for wargames, I can understand people going to an event and wanting some tournament format in order to play with a bunch of people.
But the tournament scene that some games have evolve like 40k or Warmachine just look insane to me
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When talking about generic fantasy skirmish, no one ever talks about Songs of Blades and Heroes. Any special reason or is it just generally disliked here?
I can see some features being disliked. Like the activation method and the overly abstracted stats+traits.
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>>97565688
ASoBaH is my go-to generic system. Plenty of expansions for different settings and flavors. It just works. But these days I tend to play less overall, so it gets discussed less, as saod by >>97565697
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>>97559812
That's true. I do have a single Priam Though a lot of the newest ships I've build have light caliber weapons and I don't know if I really need more. Still kinda salty medium batteries last their caliber rule.
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>>97565483
We'll probably be getting manga accurate Section 8 and Fuchikoma minis, so even if the rules ain't hot shit, I'll probably get it for minis agnostic sci fi.
>>97565618
Dragon rampant is a good choice for playing with whatever units you want, it even has a shield wall option.
Only downside is that units are either 6 or 12 models.
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>>97563345
I refereed a game of dragon rampant between my son and my dad last week. My dad emerged victorious because he had more missile troops and he kept his infantry in shieldwalls, while my son's undead had no ranged weapons, so they rushed ahead in a piecemeal fashion that allowed my dad to focus fire.
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Pic related is going to have something at adepticon. I like the unit designs and the salvage objectives sound interesting.
>>97564847
Can you play UC only?
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>>97566940
yeah, it's a fun little game. Works well with Mordheim-level densities of terrain.
>>97567082
Yeah you can play UC only from what we know so far.
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>>97564847
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>>97567581
So if i have some of the collectable minifigure i can just play the game?
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>>97567631
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>>97567082
>Can you play UC only?
The deluxe box is a battle of A Baoa Qu scenario pack. Normal free/tournament play is gonna be take whatever suits from whatever faction/era and smash them together into a list with maybe a few abilities here and there that encourage theme.
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>>97567743
>>97567581
Those products are starter decks *for* the TCG. They include some Assemble preview models as a promotional gimmick, but they're not really Assemble products.
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>>97565740
Oh, its still a 40k copy. Its an IP game, it was either going to be a 40k clone or a proprietary widget mess. But its not as much a carbon clone of modern 40k as I expected. The Surge mechanic is the major bit that's like Mortal Wounds or whatever its called in 40k (there's like one or two also special rules that act like AP), and its a very specific mechanic instead of just randomly sprinkled throughout, and special rules are pretty varied, instead of just situational +/-1 modifiers.
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>>97564828
>Lethality is a concern.
They have said in a livestream that they want the game to be hyper lethal so that it reflects the game. Units shouldn't be lasting, you should be spending their lives to accomplish your objectives.
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>>97565483
As I said in the last thread, the thing that interests me most about it is that they're using the original manga cover art for this instead of one of the more recent series. Just give me a 28-30mm Tachikoma instead of the constant wall of 1/72s and 1/35s and I'll be a happy man.
>>97565527
>>97564520
Clash of Spears might be up your alley. Open formation but with options to rank up, heavy focus on leadership and fatigue, low to moderate model count. Feels very heroic and gritty at the same time, if that makes sense
>>97565688
Song's fine, but if I'm going to that amount of work to set up I tend to use WarEngine, and if I'm not I just play Erewhon or something similar.
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>>97568478
>they're using the original manga cover art for this
It's similar, but not 1:1. If you ask me, this will tie in with the new anime project that uses the Major's old manga look.
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>>97564847
> the Gundam starter set will be RX-78, Barbatos Lupus, Wing Zero, Gundam Vidar, Gundam Epyon, and Char's Zaku II
I'm surprised there isn't anything Seed on the starter set.
It's also weird that the starter set is 6 models when the games is 5v5, I guess it's a starter set for one person, instead of two like WH does.
Also, is there any info on the models on the deluxe set? Same with the prices of everyhing.
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>>97567663
Some things on Instagram and on their website.
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Well, I might have gone a bit heavy with the liquid frost in places, but if there's one model in this hobby you could be forgiven for doing that to, it'd probably be this one.
Overall, I think he came out okay. But next up is this years blood bowl team before I scrounge up the cash to get his gang I think.
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>>97571675
Neat.
Not sure what the v-shape indentation at 3oclcok but then the line marking is for on the base of that hovertank. Lots of the bases have the white marking but I can't tell what it would be for if its that irregularly spaced or seemingly unrelated to the orientation of the tank.
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>>97556689
>>97557386
and now to paint 50ish civilians...
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I'm almost doneFDMprinting a Chivalrous Kingdoms warband for OPR Skirmish. Haven't played any wargames in a while so I wanted to start fresh with a new army. I honestly can't wait for the weekend just to finally roll dice again.
What are your hobby plans?
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Is anybody doing good dryad/treegirl minis these days?
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>>97574627
If the game isn't grid based, I find it too fiddly and imprecise, and prone to human error (ie a model getting knocked over). Also, either measuring it in advance of moved is allowed - which takes forever; or eyeballing it is a critical skill, which goes back to being fiddly and imprecise except now you've also made it loadbearing.
Grid based games I'm more amenable to it, it can work great if it suits the game's other systems, but I've seen many games that had it just because they felt they ought to, and shouldn't have. By contrast I'm not sure I've ever met a game that didn't have it but felt like it should've.
What I'd consider the most important relationship to facing rules (or the lack thereof) is movement rules. When facing limits movement, or vice versa, is when it's the most suitable. At that point it's not even so much about facing per se but about linear momentum, and momentum is always strategically engaging, because by definition it constrains future options by past choices.
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>>97574469
Rebasing fantasy models from rounds to squares. Told my son the next time I'll buy models will be after Easter, so I've finally time to redo these bases. I also botched the priming on some printed models, IPA alcohol doesn't get rid of the tightest recesses and resin snaps so easily that it has really put me in a foul mood. Feel like never buying prints again, even if I know that it was caused by me being stingy and using cheap primer not bought from a hobby store.
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Anyone see the new Conquest first blood items? The cardboard/paper terrain set looks nice for use in any game. Anyone know how is the new first blood edition/update/revamp is looking?
https://eshop.para-bellum.com/product-category/conquest/new-upcoming/p re-orders/
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>>97581761
gesso is canvas primer, so it's brush-on. It goes on thick and then shrinks, but takes thinning with water well. I''ve used it on everything, including 10mm 3d prints with no loss of detail. And It comes off easier than spray primer when you have to strip a mini. Plus, as it's a traditional artist supply, it's cheap. The only downside is that white gesso is worse than black gesso, so it's better to base in black or add white/grey to the black gesso to change it's colors.
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>>97582692
Sounds interesting, there's an art shop on the way of my commute where I've bought some acrylics and brushes earlier. Need to check if they've gesso and see how it works. If it's appropriate for miniatures, it would make priming less dependant on the weather.
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>>97582692
>The only downside is that white gesso is worse than black gesso, so it's better to base in black or add white/grey to the black gesso to change it's colors.
NTA, but thanks for that bit, I never knew they visibly varied in quality.
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>>97582599
What are the solutions to fixing this?
I can’t think of anything but 3d printing but I don’t think that will work.
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>>97580656
I like what they've showed off of the new rules so far. Being able to use everything, including stuff that wasn't in First Blood right now helps. The new first blood boxes are as usual just the stuff you already have if you play TLAOK, but the plastic tokens look cool.
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>>97583052
>I can’t think of anything but 3d printing
3D printing is not a solution because prices and availability is not a problem for people born and raised in the Warhammer-centric environment. People that ended up being Warhammer drones are Warhammer drones because they have a strong need to go for the branded, boxed shit. They need a BRAND to act like their tribe, to build their personality around and have something to out on their banners. You won't set a picture of your 3D printer as your Plebbit avatar but you can find thousands of people with Space Mahreens in their pfp. You want to compete with GW? Come up with a game and brand that act as a replacement personality for people that were born with none.
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>>97583616
I think you’re onto something far bigger than just this miniature painting hobby anon.
If this kind of thing you’ve described has a name I’d love to know of it and see if I am part of the problem.
But I haven’t given up the 40k universe.
I just gave up on gw’s ability to write games and have been looking at alternative systems where my models can still be used.
So far I’ve got off the top of my head:
Xenos Rampant
OPR
No Limits
That’s all I can remember at the moment.
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>>97584260
OBLIGATORY
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Anyone play this before? Thoughts? Read a bit of it myself, seems interesting enough, no official figures but that means I can kitbash whatever I want that fits, so that's nice. Wish there was STLs of them at least, that would be cool.
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>>97583049
Titanium white is a frustrating pigment, prone to streaking and clumping. It's also the only white pigment that is opaque and non-toxic, so it's here to stay.
>>97583616
The thing is that the universe of 40k is genuinely amazing, it's the product of decades of lore writing and the next most creative miniature game doesn't come close. It's up there with TES and Star Wars for me.
In an ironically grimdark way, it is currently run by people who have no idea what made it great, and would be antithetical to it even if they knew. It's just got that much juice that it's still alive despite everything.
I'd give SCP as another example of something that turned to shit but its peak was so high it's still culturally relevant.
>>97583814
I think if you still want to engage with the lore (and I totally get it) then proxy models are really the best solution. Playing Deadzone and saying "it's fine, I'm not a consoomer" really won't hit the spot.
I would take example from Space King. You can engage with the essence of old 40k (and there's no need to agree on what that is) without actually engaging with current 40k, it might actually even be easier. Make StationForge /yourdudes/ or what have you.
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>>97586720
You play as an necromancer, living and fighting in a city literally sinking into hell, hoping to find the source of death. It's pretty cool from what I've read, would post pdf but aren't those not allowed anymore?
>>97586738
>Looks like blasphemous tranny shit.
Just a question: have you enjoyed anything with magic in it? If so, that's already blasphemous according to the Bible. As for tranny shit, I wouldn't know, I don't pay attention to what don't interest or involve me. Wanna talk about games? In particular, while this game is based off a square grid, I wonder how much better or worse it would be on hex. I fucking love hex.
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Hello guys, when I was a kid I did some Warhammer fantasy (vampire counts) and some lotr. A Sparkle made me joint back in the hobby last year, I discovered TC and I decides tò buy a 3D printer.
Last year I had stuff to do and did nothing about the hobby, I restarted painting last WE and checked the situation and... I was so disappointed.
Long story shorts, I likes TC for the vibes and the STL strategy, they went full plastic from now on and many of the models I printed have resin traps, I have to throw them away.
Out there there is some cool agnostic skirmish game with a official/unofficial STLs line?
I am so demoralized right now.
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>>97587941
I have a Warhammer collection too, both 40k and Fantasy, as well as a bunch of random minis from other games. I've slammed them all together into one of the 4 systems I mentioned and its just fine. You can play Stargrave in the 40k universe. The rules system is very broad. You just have to reskin stuff. The profiles are pretty generic. A dude with a gun can easily be a robot with a gun, or an alien with a gun, as long as its vaguely humanoid and has a gun.
I played a game of Frostgrave a few weeks ago that was my old Malifaux Hillbilly Gremlins vs a friend's Vampire warband that was made up of old VC minis. Why are Hillbillies fighting Vampires? Thats part of the fun, coming up with the story.
And hell, Mordheim is still an option if you really don't want to leave the GW rules bubble. Its still a pretty big community with its own player run events every year. Its old. Its old and it has its problems. But its charming enough to have enthralled people for 20+ years without any official support from GW.
And then you'e got stuff like 1 page rules if you want a big army rules system, but I'm not as interested in those sorts as I am the more narrative skirmish games so you'll have to do some research on that.
So yeah, theres plenty of ways to still play with your minis without playing current GW games, anon. Start with Frostgrave and Stargrave. Thats my recommendation.
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>>97587959
>start with frostgrave and stargrave
I’ve had my eyes on those for a while.
I like the aylmao heads of the plastic stargrave sets. And the scavenger stuff looks good to me.
Alright on my autism search for larger scale games I’ve been recommended No Limits, No Quarter, Xenos Rampant, the OPR games and Dragon Rampant.
The above games cover mainline 40k and mainline wfb mini usage.
Of course for wfb minis there is kings of war but I’m not sure if it still counts as mini agnostic.
I think gw upped the base sizes of their minis to lock in their warhammer fantasy following to their system and not move to KoW.
Just a conspiracy theory.
Maybe a pastebin post for games to reuse warhammer models for those players planning to dip their toes into /awg/ is in order? With detailed sections too explaining systems and what models they can easily support?
I’m only saying this because I’ve asked here many times about agnostic games to reuse warhammer models and I’m starting to feel bad about constantly asking.
I miss when pdfs were still able to be posted here now
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>>97588013
Fair enough. I think you might be right and I was overthinking things.
I asked in /grog/ and I know about this “slambo” miniature and I think his pose is amusing.
I’ve seen other miniatures made with a similar pose.
Pic related is from diehardminiatures.
I would love for more recommendations of models in a similar pose. Doesn’t matter if they’re physical or stl.
I think a display shelf with these guys in this pose would be nice to look at.
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>>97583814
This is Not a Test is pretty good for running Necromunda specifically. Then there are a bunch of different clones and branches from various rules eras. Stuff like Renegade Scout (Rogue Trader), WarEngine (mechanically unique but made for use with 40k proxies), Erewhon (mechanically similar to 3-4e 40k, but for fantasy), Star Breach (technically agnostic but all the armies just happen to line up with GW stuff).. basically there's a shitload of options. OPR gets a lot of stick around here because it's consciously aping GW mechanics but pared down to either a nub or a core --depending on how charitable you want to be -- and then re-bloated out in a different direction.
>>97568578
>>97565483
>>97568478
>Featuring a sophisticated bespoke design by legendary games designer Alessio Cavatore and award-winning TTRPG writer Zak Barouh.
...Oh.
Well, that's going to end badly. Alessio's an irredeemable prick to work with and Zak "not that Zak" is most known for a janky Labyrinth game and a bunch of things that violate Global 15
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Is there a secondhand store that sells plastic bits from wargames atlantic?
Or a reliable eBay seller that offers loads of wga plastic options as bits like how some web stores just sell warhammer bits?
My searches get drowned by dead animal bits boxes. And I’m not sure about eBay sellers.
You’d think at least the death fields line would have a small bits reseller following.
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Halo as a franchise may have shit the bed after 343 picked them up, but I'm having a decent amount of fun printing and painting stuff for flashpoint, and the local group seems chill.
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>>97555597
>Check out the Share Thread for up-to-date troves.
retard here, what is the Share Thread?
Were do I find opr stuff?
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Painted cultist knights from north star. More info will be published next week.
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Is there anything like Mordheim that's generic fantasy or build your own models the way SoBH is? By "Like Mordheim" I mean skirmish scale, ~15 models per side max, with exp/progression/skills tracked on a per-model basis. Or should I just try to rope people into trying Mordheim rather than reinvent the wheel?
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>>97589527
These games >>97590135 are boring. I suggest finding better games. No, I don't know them.
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>wga warring states army box soon
The worst part is, when it drops I'm gonna make the söy face and buy a couple.
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>>97590571
You can buy it without making the face anon. I believe in you.
What do we know about the second edition of oathmark by the way? What will be updated, will the ruleset allow for primitive black powder weapons and other late medieval weaponry?
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>>97589527
Some others
>En Garde
Is the new edition of Ronin. Adds unit-building rules and a better fantasy plugin. Officially 14-1700s. Practically it works from the Bronze Age to the Victorian era. Campaign mode is light but functional, combat system is very cool. Doesn't do super high fantasy, but ogres and low-powered wizards are fine.
>7TV/Otherworld Skirmish
First and second editions have slightly different campaign systems. Conceit is you're a television show or movie franchise and campaigns represent script/character development and budget changes as much as actual people. Making an interesting show to keep ratings up is one of the objectives. "Actors" may develop bad relationships with co-stars, get "written out", &c. as well as developing conventional injuries. Plugins for D&D fantasy, sword/sandal, and Hedge Horror (think Wicker Man or Witchfinder General). Has a very flexible core game engine with unit-building. A bit card-heavy. Makes up for it with free decks and using them for things they're good at. EG, the event deck also controls the pace and number of turns in the game and players can manipulate it with abilities
Otherworld Skirmish is a modified version of 7TV1e
>Brutality Skirmish
Simple rules-light universal minis game. Very good enemy AI, campaign works well. Fluff deeply edgelordy in a fun/stupid way. Rules are effects-based so there's no mechanical difference between Cyclops the X-man, a guy with a rifle, or a wizard. OTOH it's very fast to set up and doesn't fuck about. Characters "respawn" every time they're killed but a little more crazy, any injuries they take before they sleep are permanent. Makes for some interesting choices in campaigns
>Test of Honour/Mortal Gods
Samurai and Greek skirmishers, respectively. Campaign mode is very light but present. Only played a little of this one -- custom dice and excessive cards/tokens turned me off
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WGA's The Damned Army Boxy and Mauler Vehicle box are finally going to be dropped at some point between now and March 31st, along side a new Barons' War bundle box and the French Girlie Squad. 5+ other boxes are coming that aren't listed (well, we know one is Ancient Egyptian soldiers since they showed an image) is that same time period.
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>>97592691
The Barons' War box, just seems to be a full "army" for the game.
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>>97592697
Here's the Ancient Egyptian preview.
And I just realized their Friday Email gave away the mystery boxes by listing them as all released already. All the boxes they're dropping by March 31st are:
>3 Marcher Dieselpunk WW2 Sets!
>3 New Classic Fantasy Battles Sets!
>Villagers (2): Elves and Dwarves
>French Female Partisans
>Dark Ages Cavalry
>Late Romans in Squamata
>Warring States Army Box
>Egyptian Spearmen and Archers
>The Damned Mauler
>The Damned Army Box
Pretty big month of releases, well, releases and preorders I figure.
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>>97592708
Meanwhile the Arnyaran and Creevish Quar are still listed as "on hold for game" despite the new edition of the rules being done for a while and the hardcover rulebook being finished in the last few days.
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>>97592843
No idea, but the sculptor of the minis did two videos going over the design and showing 3d prototypes of the minis he sculpted.
https://www.youtube.com/watch?v=KzY3chfTuAQ
https://www.youtube.com/watch?v=jMfbOo33Ric
It's armoured infantry (spears, dagger-axe polearms, swords, and crossbox), and a three horse chariot with a three person crew. I don't know if they've done other sculpts in the 5 years since he designed these, but maybe they have.
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>>97592890
We know there's also unarmored infantry and cavalry
I'm just surprised they're starting out with a fuck off bundle.
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>>97592708
The dark age cavalry sprue looked good. Tons of spare heads and other bits. Not as crisp as Victrix of course, but a lot of cross-compatibility between other kits.
The mauler could make for a pretty decent APC, but I hope that the hull-mounted weapon is optional.
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>>97593755
This is what an anon wrote about the gun last year
>I think it'd be easy enough to leave off the hull-mounted gun. The canvas gun wrap thing at the back just attaches to a recess in the plate you can milliput over.
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Cultist knight sprue.
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>>97594516
Looks like it wouldn't be too hard to built great weapon, sword, or blunt weapon units out of this kit.
>>97594575
That's kinda how the other Frostgrave knights kit worked too. Its basically for all of the 'specialist' soldiers, knight coded or not.
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>>97594575
It doesn't really look like it on the sprue, but I think they'd look more villainous assembled.
He can have a normal-looking cloak and plain shield but the spiked crossbow and hooded mask still tell you "this chap is up to no good".
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>>97594516
>>97592890
Seeing this with all the arm and head variants, what are you doing with all spare bitz? And wouldnt it be an interesting business model to just make bodies and legs? So people can make full minis with all the leftovers of head and arms?
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>>97594826
>what are you doing with all spare bitz
I magnetize most of my minis, especially for skirmish games.
>And wouldnt it be an interesting business model to just make bodies and legs
Yeah, this is what printing is for.
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>>97594836
Not everyone has a 3D printer or can handle it. Targets are the ones who buy the boxes. Because when you can 3D print you dont buy the boxes.
>I magnetize most of my minis, especially for skirmish games.
Thats a good idea. How good is that with the small arms and body-arm space you get? And do you swap that often the heads?
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>>97594903
>Because when you can 3D print you dont buy the boxes
You couldn't be more wrong buddy. I have both FDM and resin printers and I still buy hard plastic and metal miniatures. Just recently I bought almost 20 metal miniatures for Savage Core because I couldn't find any digital minis that would fit my requirements well enough. Same is true for most of my proonter friends. Tbf none of us is buying scenery kits anymore.
>How good is that with the small arms and body-arm space you get
If an arm can take a 2x1mm magnet then I will magnetize it.
>And do you swap that often the heads?
I often use extra heads for kitbashes or as basing material for minis I want to use in gruesome settings. I'm no stranger to selling bits on the secondary market as well. There are dozens of ways to use your extra bits or get rid of them and I can assure you companies give you hundreds of extra bits with no extra bodies for a reason.
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>>97594936
>buy hard plastic and metal miniatures
>because I couldn't find any digital minis that would fit my requirements well enough
So it works with spare bodies? I dont understand why you mentioned 3D printing than?
>2x1mm magnet
Thats thin. Did t knew that they can get so th8n you can magnetize arms.
>basing material for minis
Good idea
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>>97594516
Larger image.
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First game of traitors toll
A lot more fun that I thought it was. The house rules we used definitely made it so that roving was not nearly as bad as I thought it would be. 100% recommend them
first mission was patrol, only took 2 hours to learn
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>>97598001
it definately has a relaxed sorta feel. Very much a game you'd play like once a month just sit back and drink with the guys
later in the mission I stole my friends perp
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>>97596184
Sure.
I should try to find my box of current WGA Persians, because a lot of these bits from the WGF Persians. Also some victrix and Northstar.
The three on the right are elves, with appropriate heads.
Also an agent with warrior arms, so he looks like one of those guys Sundowner kills at the beginning of MGRR.
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>>97598001
>>97598008
That table looks nice.
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>>97595942
damn, this sprue slaps
>>97596724
I concur
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really enjoying dystopian wars 4.0
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>>97593755
>>97592691
I just hope the apc is cheap. Because it is currently compiting with 3D printed shit. I do not even own one and I'm getting chimera size vehicles for a couple of bucks
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>>97600706
not sure, never played it
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>>97600791
It is rather rare to see a modern non-futuristic setting.
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>>97603816
At least in my third world country I can get a 1kg for like 30us dollar of flexible resin. I just google "resina flexible impresora 3d" and I get a bunch of hits. My guess that "flexible resin 3d printer" will get you the same result.
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>>97557442
> Umm actually every single guy is like actually ten, ok???
> I like my rank and flank games to have less than 30 dudes on the board!!! It's still epic, I swear!!!
Let me guess: you have only ever played 28 GWGoySlop scale as well?
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>>97562390
Guncannon has the most armor. The guntank is literally a prototype to the MPT in 08th MS team where a whole platoon gets shredded by a single gouf. Same armor. It's really funny when you realize those are just bog standard guncannons and guntanks, and the only thing they have that's unique is a prototype RGM with all the bells and whistles of a technical demonstrator. This is the first time I saw the cards, and I think it's rather funny how they chose to do this, making the Gundam the most powerful ranged unit. I'm not surprised, this reeks of a low effort cash grab.
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>>97607666
Still at it? Might as well repeat myself also:
>>97563277
>Fags will write shit like this, then when pressed for a counterexample of what 15/10/6mm looks like, will then unvariably post a picture of somebody else's game found online with similar or even exactly the same figure counts in manoeuvre elements
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>enter the thread
>"nobody actually uses <28mm minis"
Lovely.
I have quit a bit of metal 15mm, not poasting it because I don't want to get recognized during a shitflinging contest.
15mm is a lot easier to indulge in retro sensibilities since you won't go broke on metal minis or vehicles but you don't need a magnifying glass like 6mm.
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>>97608467
When you get below 28mm I kinda ask myself why I haven't gone down to 10/6mm and played a mass battle game. Like what's the appeal of 15mm if it's single models. It allows for a bigger game space on a smaller board? Easier to store? Easier to paint?
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>>97610396
>It allows for a bigger game space on a smaller board? Easier to store?
Not that guy, but those are already good reasons enough for me. Add that they are cheaper and lets me play bigger battle games while they aren't as detailess as 10/6mm I am sold
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>>97557270
>>97557356
>"SAGA Bad"
>doesn't elaborate
Do you play the game
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I have ordered a copy of Aethersteam leviathan. I can't find a free pdf anywhere and I wanted the larger minis the box set comes with. Notably, thye starter set costs the same as a Leviathan, you only get uh..sub leviathans.
Still, ship minis are *hard* to procure otherwise. I really hate that I love Void Admiral as much as I do and the game requires you to basically have been a fan of BFG and own your whole fleet.
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Atomic Mass Games announces a sharpened strategic focus on our flagship titles to strengthen our core portfolio and support long term growth. This realignment clarifies studio priorities while reinforcing our commitment to delivering high quality hobby experiences
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>>97616561
It's fucking hilarious and I'm down for it. The idea that after they deliberately fucked over FFG, stole their best IP's, deliberately sabotaged X-Wing so they could dumpster it, gaslit the fans in the most insulting strawman video possible, all while clearly struggling with the one game they were actually doing and was WAY WAY more fucking important that they don't fuck up for them and Asmodee in general, JUST so they could make their overcomplicated Star Wars skirmish game, and one of those FFG games they stole just because they wanted the SW license ends up killing it instead.
You love to fucking see it. And fuck you Shick you actual piece of human shit.
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>>97616756
>>97616774
Legion is the large-scale game while Shatterpoint is a shirmish, right?
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>>97616756
Shatterpoint was basically to AMG's what SW:Armada was to FFG. But unlike Armada, the one guy pushing it was highly placed enough to get whatever he wanted if he whined hard enough. Whereas Armada was ALWAYS quite clearly the passion project of a couple of guys in FFG's backroom, and was prioritized as such.
VERY similar energy to how PP treated first edition MonPoc.
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>>97616829
Yeah, it was FFG's ground combat game originally. You know what's funny? This is the second Star Wars ground combat game it's killed? Remember Imperial Assault?
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>>97617351
Armada had a horrible launch for reasons both within and outside of anyone's control (see 2013 port explosion), which permanently lowered its lifetime sales levels and therefore its support. The reason it limped on for so long is that it had a very loyal core customer base, and relatively rather high residual sales. So it never got to be in the primary spotlight, but they kept dripfeeding it releases over the years. If not for the AMG/FFG merger and covid, it would've lived on a good while longer.
The deal with Shatterpoint is that the game was in development, by AMG, when the great corporate overlords decided there were synergies that could be unlocked by smashing FFG and AMG together and laying off 70% of FFG's staff. (The failure of the LCGs and poor sales of X-Wing 2.0 were a major factor in this.) So halfway through making Shatterpoint they got all of Legion dumped in the lap, but also a version of Legion missing much of Legion's former resources, contacts, and institutional knowledge. And then, of course, the facts that Shatterpoint was "their baby" and also that Legion didn't really fit their studio vision existed.
Then, as we know, Shatterpoint released and failed to find a wide audience, although the fans it does have tend to like it quite a lot.
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>>97619270
And they now announce this weird side game thing for MCP. That said, those are drastically improved models for Black Cat and Green Goblin, and it's probably a better way of giving us alternate sculpts that what they were doing with those overpriced and never used terrain setpieces.
I still wish they'd repackage Logan, Apex Sabretooth and of course King T and Killmonger 2, it's not like any of those packs were meant to be Con exclusive or anything. Although at this point I don't know how they'd do a Weapon X box with the first two without having to include a second Logan in the form of Weapon X alongside Maverick.
Honestly, we need a new 4 threat Deadpool. Gwenpool having a higher cost than him is a fucking travesty.
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Working away. Got five weeks.
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>>97628870
CMON was really overleveraged, was relying on constant crowdfunding campaigns to maintain solvency, and was starting to slip on delivery dates.
Then Trump put his tariffs in place, which affected all of their Chinese-produced games which were majority sold into the US and they posted a massive loss for the last couple years.
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>>97628870
Losing CMON's stuff is par for the course though.
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lavish-ass production value for Leviathans here. Magnetized bases. Color me impressed. It's about two space marines long. Wow. Big ship
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Does anyone here own these plastic Ghar battlesuits? I'd like to see a scale comparison of one next to a 28mm human miniature.
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>>97625643
>>97625660
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Is this game any good? My son loves pirates and wants to play some toy soldiers. Only 10 so hoping it’s an easy learn
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https://www.alternative-armies.news/news/all-miniature-prices-increasi ng-from-3rd-march-2026
Its over ...
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>>97631181
A 28mm cowboy facing down a battlesuit. Pretty much what i guessed at earlier.
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>>97633315
It's a very exciting game, especially the ship to ship boarding actions. I don't love the pirate theme, but they have a Napoleonic version called Blood and Bayonets that I've been searching for the PDF of.
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