Thread #97613324
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The /btg/ is dead! Long live the /btg/!
Gotta Go Fast Edition
Previous Thread: >>97595824
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417 RepliesView Thread
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>>97613324
>Gotta Go Fast Edition
I like fast lads.
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>>97613339
Lmao
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I want to play, too!
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>>97613068
Shame that MW Prime never got made. Some of the concepts for the mech rosters seemed liked fun.
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>>97613394
I adore the Spider, ever since I saw this bit of art it's been one of my favourite mech designs. Yours looks good :)
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>>97613489
It has more firepower than two thirds of the heavy mechs in this goddamn setting and the speed to make taking it on a real headache. It's an absolute little savage. Of course one lucky roll and it's fucking dead, it's still a Locust after all.
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>>97613339
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>>97613495
It was certainly an interesting take but not unique among Richard Hescox's concepts.
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>>97613433
OH MY GOD NO MY BOY! T_T
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>>97613571
Trying to think which is the worst one. This...
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>>97613598
...or this?
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>>97613607
The Fenris. The only thing horrendously wrong with the vindicator is the legs. Like, everything above that is "fine". Not great, but fine. The Fenris looks NOTHING like it should, not even close, and it looks way too tall for what it should be.
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>>97613472
Iktf bro it has been a pain for us too
It took me back to when I first encountered one
All I heard was, there’s a Locust coming up and I maneuvered to intercept with my Shadow Hawk and took an alpha strike from the little shit
Left my jaw hanging open (fortunately, still attached mostly)
It was like I was RPing an old IS jock encountering the Clans for the first time but it was a totally sincere thing
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>>97613627
Go fuck yourself, Loren "Porchbux McGee" Coleman. We all know it's you. You CCP gookaboo faggot. Go back to sucking ccp... "cappellan" cocks and leave us the fuck alone. You thieving, embezzling fraudster.
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Apologies this >>97613626 was meant for you >>97613486
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>>97613612
>>97613618
I looked at the Vindicator and thought they were trying to make an Enforcer hence why I wasn't too pleased with it. The Fenris is indeed though an abomination.
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>>97613472
Here is my current Spider wip
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>>97611669
>Marik
Have we started them down the path of true autism?
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The locust menace
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>>97613495
Just found this as a bonus. I like the concept not so sure on the execution.
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>>97613746
I think a lot of it is that some parts are just badly scaled and proportioned as if they were just quick doodles to get a general idea. Some of the more refined concepts come across as a lot better and more importantly, easier to model.
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>>97613707
>>97613744
Thanks! I can always find a tone of problems in pics. But this is just blocking in colors. The buttery grey will be silver and will then get a second wash. The main torquoise already got a black wash and went way dark. I will go back and highlight the turquoise and red after the silver is on and washed.
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>>97613563
>Wolftrap
Looks more like the Sunder desu
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Captain's Log, Stardate 9342.1.4:
We underestimated the barbarity of this new species. Despite their primitive war doctrines, and crippled technological base, they laid waste to this world out nothing but sheer paranoia only seen in the worst of the Terminus Systems using a wide variety of high munitions and chemical weaponry that have been banned by the Arcturus Conventions. They slaughtered my crew before laying waste to what looked like a refugee camp. Despite the propaganda constantly blared out over the comm systems, both states are exactly the same both in mannerisms and social structure save for tangential academic divergences.
As far as I can tell, those primitive ships couldn't make out our own vessel's design, instead focusing on bombarding the planet. Our design is so alien to their own, but they just wrote it off as 'Draconis garbage' before tearing into another civilian ship trying to flee the planet. So far, their form of warfare appears to be borderline ceremonial, near ritualistic encounters between a noble caste piloting mechanical platforms with no regard to the civilian population who are caught in the crossfire all too often. I lost contact with Lieutenants Raker and Sprock, assuming the worst so I fear I may need to leave this planet without them.
I am repairing my shuttle, the last remnant of the Pathfinder and all the poor souls on board and shall return to Federation space in- Oh fuck! It found me! It's got a lock-
>Bizarre recording found beyond the Gum Nebula.
>Debunked as fiction written by Draconis, reason?
>Unsubstantiated nonsense about fictional warcrimes, clear pro-Suns slander.
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>>97614184
Enforcer.
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>>97614246
Irrelevant, they existed at the time, the map is wrong.
Also you're being ignorant of the Dragoons who were in the inner sphere at the time and inherently aware of all clan territories and exploration, making this map wrong even from a solely inner sphere perspective.
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I've decided I don't care for running around positioning and thinking ahead. What force building philosophy and battlfield strategy should I employ?
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>>97613472
Personally, I like the MWO version the best. The minimalist cab fits with how the cockpit is supposed to be tiny and lacking an ejection system.
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>>97614441
I kind of like CGL's boxy take on the Marauder more. The sleek PGI one kinda clashes with most of the other designs, plus the way the autocannon sticks out the side looks awkward, even if it is more accurate to the game mechanics.
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I’ve been reading up on Clan history and I find the destruction of Kindraa Smythe-Jewel such a cool moment. Early omnimechs and some of first elementals squashing an ambitious, scheming, treacherous group—on a thick forest world—strikes so many cool notes. I just bought a Lupus, plus some metal Crabs and Black Knights to convert into Night Chanters and Spirit Walkers. Has anyone here played Turning Points: Foster? And if so, do you have thoughts on it?
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>>97614469
Fair enough, fixed by mixing the MWO Marauder with the original Glaug though.
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>>97614441
Honestly, as somebody who grew up with Gundam and a lot of other weeb shit I think most of CGL's light mechs are better looking in and of themselves, but at the same time I prefer how the PGI ones are more top heavy and spindly with a few exceptions, because they actually look like they could fit a full grown man properly while still weighing significantly less than the more humanly-proportioned mediums.
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>>97613511
Are force manuals worth anything? The only one I could see myself getting right now is mercenaries and if they are good maybe Kurita for the new hot spots.
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>>97614435
Actually, I may have found my calling.
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>>97614427
if they could find a way to make battlemechs viable in space beyond being walking turrets on a battleship sure
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>>97614602
>Are force manuals worth anything?
They're more useful if you play AS (I don't), but I like the unit info and pictures. The Kurita one had some additional melee mech variants, and the House specific formations are nice for flavor even if you don't play with formation rules (I don't.)
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>>97614286
As anon says, its an (incomplete) map of what most of the Inner Sphere would know in 3025, not an overview map by God, or the Clans. Clans are not on it because they vanished into space when the Star League armies left and havn't been since. A few few Clan infiltrators (Dragoons) and a few Comstar might know more in 3025, but it wasnt general knowledge, as the Dragoons arnt telling and Comstar tended to elliminate anyone with knowledge they shouldn't have.
If your smooth brain can't imagine things from different points of view, maybe a scifi setting in which each side argues they are right (and everyone else is wrong) is to complicated for you and you should stick to finger painting?
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>>97614286
>Where are Japan, Kangarooland and Burgerland the map is all wrong
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>>97613659
>tourista don't know nuthin'.
>still pretends to be the authority.
Shouldn't you be cowering in your fucking cartel-backed resort room failing to comprehend that a level 4 advisory to NOT FUCKING GO SOME WHERE means it's fucking dangerous?
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>>97614053
All of the first wave Omni's really feel like they could do with another art pass. I've seen modern takes on the Avatar and I'd really like to something like that for the Sunder or the Strider.
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So besides the IIC mechs, the Peregrine, and the Fire Scorpion what sort of mechs would Clan Goliath Scorpion field in their Touman? I'm looking to expand my CGS forces
Also is the Fire scorpion even good?
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>>97615604
Old stuff, basically.
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Thinking about backstory for my OC merc company. Came up with idea of minor noble house getting displaced due to court intrigue and having to evacuate what little they could along with their mech retinue and then meeting and linking up with down on their luck mercenary band, and reforming under one banner and dual management. Cool occassion for two paintschmes in one army but not sure how plausible it is and if it could work out.
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Always wondered why PGI tries to mimic the MW4 pilot aesthetic in artwork but never depicts them as such in their games?
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>>97615708
MW4 aesthetic for comparison. Probably heathenish thing to say but I actually like the pilot aesthetics of this era. The late 90's early 2000's scifi look suits it well.
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I thought I knew most mechs about, but played against the Penthesilea last night which I'd never even thought about. All the variants seem good. The base 2H is kinda my ideal line heavy. But the 3H is wacky as fuck. Anybody ever use it?
>>97615604
I have used the Fire Scorpion (Standard) and Fire Scorpion 2. The Standard is respectable, good armour and just lobs AC10 damage shots all day. It's the cheapest Clan heavy that actually acts like a heavy- the competition is either a Hellbringer or that weird Crossbow with like a dozen AP Gauss Rifles.
The 2 is absolutely crying out for double heatsinks. It's usable and fun as hell, but 10 SHS when you have an UAC20 is a slippery slope to being overheated all game. It's the mech which made me realise the real advantage of DHS. It's not all about being able to deal with the heat you generate in a turn. It's about being able to spike heat and then be able to effectively recover in the following turn whilst still outputting damage. Which is why the Nova Cat Prime works, but the Fire Scorpion 2 doesn't.
Weird aside, the Fire Scorpion 2 is one of the few Clan mechs which you can recreate with 3025 IS tech and it actually improves.
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>>97614427
Theoretically yes since it obsoletes the need to have a sixth sense, but that isn't going to close the gap between a typical 'mech and a typical Mobile Suit. Even the heaviest and most deadly 'mechs are horrifically outranged, outmaneuvered, outengineered, and outgunned - Mobile suits are designed to go up against WarShip equivalents by themselves and win. The weakest MS, a Zaku, is twice as tall as a Warhammer while weighing the same and doing MadCat speeds on the ground while rocking an AC/20 equivalent with kilometers of range and no ammo bomb threatening to tear it apart on a crit, and that isn't even talking about melee capabilities. Furthermore, bespoke weapons are the standard in BT but the exception in Gundam. Even a common Zaku will end any mech instantly by just picking up a bazooka designed to put holes in space battleships, let alone a beam cannon which instakills anything it touches. MS don't have to worry about heat build-up, and also have jumpjets as the standard rather than the exception, with models such as the Dom enabling them to achieve incredible speeds exceeding BT hovercraft. And I'm only talking about UC, everything from that point onward completely outclasses BT as a setting. An MS is everything a LAM tried to be and more.
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There are times where I wonder if BT needs a total reboot. The IS will never catch up to the clans, the tech tree is nothing but side grades, and the mechs themselves dont reflect the advancement of technology at all when you can field something like a first run hunchback and it can go toe-to-toe with modern era mechs because reasons.
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>>97615707
>>97615735
It’s basically the plot of the HBS BattleTech video game, where you play a merc who survives a coup against the noble family paying you and later founds a merc company hired by that same noble family to help restore it to power.
GDL came about because Grayson’s dad’s merc outfit (Carlyle’s Commandos) was working for the Steiners when betrayed and destroyed by Oberon Confederation troops supposedly relieving them of garrison duty but secretly working for the Dracs, in a scenario quite heavily inspired by Dune. In the aftermath, Grayson joined up with the local royal militia and mustered his own regiment which eventually became the core of the GDL.
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>>97615862
>I wonder if BT needs a total reboot
Instead of this, make up your own setting and game where you “fix” all of the “flaws” you have identified with BattleTech. Be sure to post about your efforts in the Mecha Monday thread.
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I'm wondering, what war in the history of Battletech would have the most space battles? Better yet, is there any conflict that was fought almost entirely in the void, as in the major battles were won in space and the ground combat was a smaller, less important part of the conflict?
I literally can't get enough of space battles in sci-fi. Rogue One is my favourite Star Wars movie and the space part of the Battle of Scarif is the best part of the film imo, Homeworld 1 and Homeworld Emergence/Cataclysm are some of my most played video games, Battlefleet Gothic is my most played tabletop game by far (closely followed by BattleTech), so on and so forth, I'm sure you get the picture.
Now I know BattleTech is a game about big, stompy, awesome robots and I'm aware of the kinda dumb piece of the lore that says everyone "forgot" how to make WarShips since ROM killed all the people that knew how to build 'em, but I'm still curious about this part of the lore.
If I had to take a guess, I would assume the war with the most space battles would be either the Reunification War or the Amaris Civil War. During the Jihad there were a lot of space battles and it's said that a great number of these were won by boarding actions that saw numerous ships captured by all sides of the conflict, but no navy in that era even came close matching the size of the truly massive SLDF navy of the Star League era.
Would I be right in assuming that the Star League Civil War or Reunification War had the most ship battles?
I am not asking about a single battle, like the liberation of Terra, I mean like a full war fought almost entirely in the void of space/a conflict filled with space battles.
I want to look into the BT space game and am just trying to find a piece of lore to theme it around.
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>>97615840
I'm only vaguely aware of its existence because of the lore but about it being the heaviest mech design the MoC has ever built (Detroit doesn't count, Detroit is basically its own thing), but otherwise I've never seen it used. I guess to be fair, I rarely ever see late era mechs from the rimward states in general.
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>>97616047
>>97616044
Peripherats
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>>97616097
If by that you mean they're sanctimonious, mass murdering invaders, then yeah the Word of Blake and Star League are the exact same.
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>>97615930
Knew the plot seemed familiar. Absolutely loathed that fan fiction of a game being made "canon"
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>>97616111
This. The only real difference between the Blakists and the SLDF is the Wobbies have a religious bent to everything, and with the way people romanticize the SL, the Camerons, and Kerensky, plus how the Clans turned out, it's not that much different.
Unironically the guy who put in the most work trying to make the SL look good for the rest of the the IS and human civilization as a whole wasn't even Ian Cameron, it was Albert Marik of the FWL. Ian Cameron was a warlord with fancy tech.
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It's a shame the ComStar Explorer Corps are kind of a forgotten, background thing. It's an awesome part of the setting I'd love to see explored more. Tons of potential there.
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>>97615944
>I'm wondering, what war in the history of Battletech would have the most space battles?
Reunification War and 1st Succession War. Honorary mention to Task Force Serpent although most of that comes about by accident rather than design.
>is there any conflict that was fought almost entirely in the void, as in the major battles were won in space and the ground combat was a smaller, less important part of the conflict?
No although the closest you'll get is the Reunification War, Taurian Front and that is mostly void combat featuring hand to hand combat floating on asteroids in exosuits.
First Succession War does feature a lot of warship combat though it mainly is trying to destroy military and industrial targets with enough nuclear hellfire that would you average Blakist positively moist.
If ASF in particular were a lot more common and popular it does break the setting a little as they can hard counter so much when used correctly.
>>97616186
They're dicks surrounded by assholes and pussies. They may fuck over all the pussies in the Periphery but they also fuck the assholes known as the Great Houses and did a good job of stopping them completely shitting over everything for a while. Hence when the Star League dissolved and most of the SLDF went on exodus everything went to shit fast.
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>>97615930
>>97616146
I just imagine the discussion with her advisors over why she decided a merc unit consisting of a single lance with a sub 200t combined weight needs to be given a lost tech space station (literally what the Argo is dropships that cant drop are dumb)
>>97616219
You two need to agree each gets one free nuke to use during the campaign
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>>97616219
I hope that halfway through the battle a ceasefire is declared so both sides can offer up prayers to Blake!
>>97616348
>I just imagine the discussion with her advisors over why she decided a merc unit consisting of a single lance with a sub 200t combined weight needs to be given a lost tech space station
Game is really bad fucking fan fiction.
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What is a good beginner scenario to get into Aerospace combat? I own TW but Jesus that is one convoluted read, and I don't really know where to start.
I was thinking two fighters per side and just roll some dice, but what even are the introtech fighters?
(and sidenote how does heat effect aerospace fighters?)
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>>97616399
Sparrowhawk and Corsair are good choices for introtech fighters and learning the ropes. Can get their RS from 3039. Use the Sparrowhawk for the first game and then the Corsair for the more advanced learning. Space map for first few games also might be an idea.
I'd recommend that you avoid TW for the rules by the way but instead go for Aerotech II as its much easier to follow imo and most of the rules have remained the same over time anyway.
Heat is different as it can be a bit more impactful and cause you to essentially lawdart if you are not careful. See attached for the thresholds.
Aerotech is autism made manifest just a word of warning as there can be a lot to keep track of especially with armor levels, gravity and fuel. Stick to learning ASF first before expanding to larger spacecraft.
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>>97616199
>They're the closest thing to good guys in the setting
They're literally the source of every single problem in the setting, and the cause, both direct and indirect, of all of the worst wars and atrocities in human history. The Reunification War was a horror show, the Succession Wars boiled down to the other Great Lords trying to claim the Camerons' throne, the harsh blackboxing and decentralization of advanced technology and industry led to the mass extinction of entire populations that the SL purposely made entirely dependent on them, pretty much everything involving the Clans and Comstar.
Star League last all of 200 years, barely a blip in the grand scheme of things, but its legacy is a plague that has, and will continue to, haunt humanity for generations to come.
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>>97614962
It's 2 fucking circular blobs away from being complete, tge aurigans are vidya retcon bullshit and theyre on it, the canon since forever clans should be there.
And again, the dragoons are part of the IS in 3025, they know about it.
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>>97616923
What I did was stick IJJs and Proto-TSM in an Ostcout as an experimental model that's built for handheld weapon systems.
I'm trying to think of a way to have more ammo for a handheld, and so I'm thinking of putting in a ton of cargo storage in one of the arms.
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>>97616325
Yeah, I had a feeling it'd be one of the Star League wars of the 1st SW.
>No although the closest you'll get is the Reunification War, Taurian Front and that is mostly void combat featuring hand to hand combat floating on asteroids in exosuits.
Kino, will look into
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>>97615853
I'm pretty sure the general agreement is that the beam rifle on the og Gundam is roughly as powerful as an IS large laser, been pistols on RG's are roughly akin to Light PPC's, and the Zaku carries an AC5 equivalent.
As for range, without ecm interferenc BT weapons shoot pretty much as far as they can see.
Meanwhile pretty much every Mobile Suit is shown being torn apart or destroyed by a single hit from said AC5 and LPPC equivalents with even the tougher ones getting wrecked by PPC equivalent blows.
If an MS is hit by BT weaponry it is dead, and none of them are fast or evasive enough to avoid being hit, and they lack the frame inherent ecm to not be raped at range.
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>>97616917
>>97617456
The great houses were fighting to become the sole ruler of the inner sphere long before the star league appeared. The formation of the star league and soft unification of the inner sphere that caused is what brought an end to the proto-succession war that was the age of war in the first place.
The star league is the reason there's a 200 year lack of apocalyptic free for all total war in the inner sphere after their formation and before their dissolution. And it was objectively humanity's highest point in terms of average quality of life, technological achievement, and various other pinnacles.
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>>97617512
This, the seeds of the Star League was the Terran Hegemony and Free Worlds League saying "Hey, what if we stopped nuking each other." The Age of War is called that for a reason. Mackies weren't invented for fun.
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>>97617512
Yeah, although the post league era probably wouldn't have been as bad as it was if the Telephone company hadn't decided to put their hand on the scales.
Sure, it could have maybe have ended up that way anyway given time. But no way would it have gotten to the comedic levels of not being able to build FTL starships any more that the Succession Wars ended up causing.
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>>97617697
Yeah, easily. They rushed things because certain people on the border got cocky and pushed too hard for action, and still hadn't properly consolidated their Steiner and Davion units into a proper single fighting force at the time. Then on the other side, the Dracs finally get a commander with Main Character energy who is capable of scurrilous things like "Tactics" "Strategy" and "Not being a moronic generic villain". Then, once more, you have Comstar's Margret Thatch... sorry "Myndo Waterly" sticking her oar in again and dumping a load of SL era mechs onto the Dracs as part of Operation Rosebud, but MUCH more critically, gave Teddy the idea to pull and old HoI4 trick and liberate the Rasslehog Republic as neutral buffer state.
Realistically, if two of those things weren't there, then FedCom could have either won 39, or at the very least made large gains.
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>>97617712
Archer is king.
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>>97617705
They never lost the ability to make jumpships, only to design new ones due to a sharp lack of scientists with that specialty, but the shipyards were able to continue making the same old designs without having anyone on staff who knew exactly why it worked in detail.
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>>97617712
Archer. Sit on my hilltop watching over my homies, in the shade of some trees if they're around, expend all my ammo, fuck off back to base for afternoon tea and reloads. Anybody runs up on me and they get a couple of lasers for their trouble, even if the sneaky shits try and get behind me. Then they get introduced to my battlefists followed by a swift kick to the dick. Everyone on the squad wants to keep me alive, so I'll have back up when I need it. I'm sitting in a command mech so I may even be in charge. I can get the ECM, I can get the Artemis FCS, I can get the special ammo, I can even get my snitches TAGing and NARCing motherfuckers for me. C3? We can get on that network too.
The Archer life is legit.
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>>97614360
Obviously a Blakuck. Their questionable genetics and physical resemblance to the chimp can't be ignored.
>>97615150
I'm not sure- at least a recent one. I've personally only have seen fan made ones and the maps from Vidya.
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Is this the only time we've seen a Vanquisher in art?
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>>97615853
>The weakest MS, a Zaku
>rocking an AC/20 equivalent with kilometers of range
Da fuck are you talking about?
>>97615862
>the tech tree is nothing but side grades, and the mechs themselves dont reflect the advancement of technology at all
You don't have a game otherwise moron...
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>>97619137
Generally speaking you can model more grounded MS pretty acceptably in BT as particularly fast and premium Medium Mechs.
Behold, an MS. It just need quirks/equipment to move in zero-G.
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>>97619121
Probably is one in this somewhere.
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>>97619276
Found him.
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>>97619276
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>>97619276
I don't even know if you can call this art good. It is impressive technically (?) like there's loads of detail and you can make out a lot of it easily if you focus on one small part, but at the same time there's no focus, nothing grabs your attention, and everything kinda blends together
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>>97619285
>>97619325
Probably could start a where's waldo game searching for certain units in the image? I think I have spotted a Rifleman II in the image but could be wrong?
>>97619342
Quietist front of the Jihad!
>>97619373
The only thing wrong about this is assuming you'd be able to do the rolls for all those units on the field in 6 hours. Frankly they'd be lucky to just finish the movement phase by then.
>>97619382
It also doesn't help there isn't a sense of scale. Everything is varying sizes and there is no consistency so you have assault mechs the size of lights for example which is very offputting.
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>>97619121
Here's a Jihad one.
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>>97619751
Okay, that's what AC/20s do. One "shot" of any autocannon is an abstraction of whatever they actually shoot. For AC/20s 120mm is at the low end, which means higher fire rates. It hits in one chunk for the same abstract reason actual machine guns only hit in one chunk. The King Crab uses 120mm guns. Demolishers use 185mm guns.
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I wonder if just saying any AC can fire as if it were the smaller classes would fix them. Let the AC/20 fire as an AC/10, 5, or 2, representing getting less rounds on target from further away, out to single round sniping with the AC/2 profile.
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>>97619837
That doesn't really 'fix' the AC, it just makes the lighter ACs even less useful. If you're AC/20 and 10 can also snipe and plink, why the fuck would you ever use an AC/5 or 2?
And frankly I'm tired about hearing about how ACs need to be fixed, they have plenty of utility and sidegrades and niches and special munitions already, it's just that most people don't use any of it. All you'd be doing is just adding another optional rule most people will glaze over while complaining about how much ACs suck.
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>>97619989
And the answer is even stupider than the question: It's on my mech, why wouldn't I shoot it?
AC's use cases explode exponentially when non-mech enemies appear on the board as well; and that's even before good specialty ammo hits the scene.
As soon as you get out of introtech slugging matches the AC starts to become increasingly attractive.
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>>97620011
>AC's use cases explode exponentially when non-mech enemies appear on the board as well; and that's even before good specialty ammo hits the scene.
This is cope, doing 8 or 10 damage to a tank and also doing a mobility crit is better than doing 2 damage and hoping for a crit.
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I'm rusty on later eras lore, did the clans ever invest into stealth armor for their mechs or elementals?
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>>97614602
Time to put a face to this mech!
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>>97620452
When this thread discusses the AC-2 and AC-5, it's common to get people making a strange kind of cognitive error where they assume the lucky crit scenario is somehow more likely when that's the only way those weapons can seriously contribute.
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>>97620602
One thing I've been wanting for a while is a system to integrate BA and conventional infantry. Instead of a support weapon, this squad has a BA member. Or maybe this platoon has a squad of BA and two squads of CI. I don't think it would be too hard to implement mechanically, the biggest thing would be working out a hit location chart that fairly distributes incoming fire. BA can already do conventional infantry attacks with their AP weapons, and movement can just be dictated by the slowest involved.
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>>97620637
>>97620632
Or fireteams of BA of differing types. Say, an Inner Sphere Standard, Grenadier, Cuchalainn, and Longinus.
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>>97620632
I mean that would be nice. I actually picked up BA entirely under the assumption they'd be working in close concert with infantry elements; either to take out other infantry or deter the big dogs coming to eat.
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>>97620707
You can just have them stick together, it's just not elegant. Incoming fire can still freely choose to attack either one and you start to bloat your initiative if you have too much, which is generally a dick move to do on purpose. The initiative thing can be solved in various ways at least.
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>>97613324
Fast is fun
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Unpopular opinion, but I think ayyys could fit into Battletech but as fringe, distant encounters. I remember reading a fanfic where a Star Trek society encounters some Federated cucks and it essentially plays out like a old school Star Trek episode- only from the perspective of the aliens Kirk and Spock outsmart. The whole tone reminded me of 'Spirit of the Gun' with Alien Kirk even holding the mechwarrior at his mercy and sparing him, with everyone assuming they were just retarded hippies from the periphery- the true nature of the visitors only revealed in the very end. Another cool idea was an encounter with old school Verne aliens with invasive red weeds with the Mechwarriors having to take on tripods and contain the invasive flora, Battletech I swear even had rules for a tripod mech back in the day.
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>>97621614
Aliens in Battletech are unga bungas. You find out about them by visiting an orbital observation station or hearing about a cappie soldier who wandered down the wrong tunnel and was torn limb from limb by a bunch of man-apes.
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>>97621614
Actually present Intelligent aliens would be a distracting sideshow in Battletech. There's plenty of fighting between mankind in the Inner Sphere, having some other creature of substantial intelligence encroaching would polarize factions and suddenly make the entire setting about them. Are the cappies pro or anti skubalien? What about the fedrats? Do the clans fight the aliens? Can they learn zellbrigen? Why would they use battlemechs? Do they have their own kinds of battlemechs? How many years will it be until house royal guard units are just full of mixtech alien-clan-IS models that vomit rainbows and teleport?
There's room for more alien life I think for specialized cavalry and I'm not sure I would mind some limited bioweapons, but even being able to answer the question 'are we alone in the universe' in the Inner Sphere fucks a lot of the setting. Pretty much the only reason Far Country isn't considered the worst thing ever is that nobody that exists outside of the novel knows about or gives a shit about aliums.
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>>97621679
The Far Country birds aren't even close to the only intelligent aliens in the setting. There's literally an entire category of aliens called neopithecanthropus that are definitively intelligent. They're also universally in the stone age and so completely unremarkable that no one in the setting cares except for specialized xenoanthropologists. "Are we alone in the universe" is answered in the setting, and the answer is no. It's not a secret, some of these are very well known species. Nobody gives a fuck.
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>>97621683
eh, at a certain point the fake outs get old. That said I'm perfectly fine with sentient aliens being mostly ungabunga stone age tier who BT humans just kinda poke at and ignore.
Like, there are plenty of strange aliens that are canon in Battletech, they're just not the focus. The line drawn shouldn't be aliens, it should be space faring aliens. Aliens with the ability to travel out of the atmosphere would completely ruin the time of the setting.
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>>97621692
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>>97621614
The trouble with Sapient Aliens is less the concepts they could draw from and moreso that in order to do them in a way that is fitting to Battletech, you need to handle two points.
1) Every species that gets added divided up into multiple polities just like the inner sphere which would need a great deal of work to get them all flesh out, especially if you are keeping a decent pace of events going on in the Inner Sphere proper.
2) You have to counter the dumbasses that would be hammering for the Inner Sphere to unify along species lines - squashing the traits of the great houses - in order to force yet another variant of the myriad of mono-human nations that exist across Sci-Fi, Space Operas, Science Fantasy, etc. The Star League having prior existed and been reestablished before makes this even harder.
These are some royal bastards to deal with.
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>>97621637
>>97621614
OOOoooooooo
Laaaaaaaaaa!
The chances of anything coming from mars,
Are a million to one, he said!
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>>97621703
Yeah that's a better way of articulating my concern really: Aliens as a faction hammers the landscape of Battletech flat, or would require so much legwork to expand that the effort would have been better spent filling out the dozens upon dozens of blank pages in IS and Clan history that already exists waiting for somebody to type something up.
More than that, their addition would have to be meaningful for gameplay to not be just be stapling more science fiction onto the science fiction IP to hopefully prop it up.
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>>97621692
When you think about it, humans in BT universe are the ancient precursor race that shows up in nearly every SF setting, only we're at the point in the timeline where everybody else is still in stone age. Maybe in a few million years the descendants of the bird people and the ape-men will be exploring ancient human ruins and discover Clantech that's far more advanced than anything their own species has developed.
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>>97621614
War of the Worlds: Battletech Edition could work as an one-off AU setting like Gothic (in fact, they already did it once for a Halloween campaign, though the "Martians" were just Stoner spooks with experimental tripod mechs), but introducing spacefaring aliens in the actual BT timeline wouldn't work narratively.
BT is ultimately a story that revolves around political and military struggles between human factions (when it's not just about big stompy robots blowing each other up). Aliens would just complicate the dynamic or feel tacked on, because the odds are they would not be fleshed out to the same degree as the cultures of the Inner Sphere.
Just look at Sid Meyer's Alpha Centauri, which added aliens in the expansion. The human factions in the base game all have distinct and fleshed out ideologies that define their goals and philosophies. The aliens just have two factions consisting of the asshole aliens and the marginally less asshole aliens. Infinity also has a similar issue, where the humans have multiple distinct factions with their own cultures (and those factions have their own sub-factions), but the aliens have only two: the not!Covevant from Halo (evil alien empire consisting of multiple species, but all under one rule so the variety just boils down to having different looking models for different units) and the other guys who barely get any screentime because their only role in the narrative is opposing the other alien faction and therefore being a potential ally with humans.
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>>97621915
>>97621937
King crab and various other units are equipped with 120mm AC/20s.
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>>97621987
There's next to no directly comparable metrics besides rate of fire and caliber.
Damage can't be compared because armor and damage is highly abstract.
Mass and size are irrelevant even if we had the specifics of both.
Range can't be compared because BT range is also highly abstract.
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>>97622013
Maybe yeah again, but Battletech came out after Gundam did. The standard PPC is almost verbatim a Beam Rifle from Gundam, just without the Minovsky particles. Other than that, the technical description and effect on target are almost identical to each other. Originally, Battletech as a setting was for nerds to stat their favorite mech so they can fight each other, and it's no coincidence that certain weapons would fit well in certain classes.
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>Beam cannon, a literal capital ship grade weapon miniaturized into a rifle, able to core any MS in one shot and slice battleships in half, only counts as an L laser or PPC
Lol
Lmao
The only advantage I can think of that BT has over (UC era only) Gundam is lasers that don't need ammo and Battle Armor being a thing... and even then MS are much more dextrous and can easily pull BA off while a mech would clumsily punch itself.
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>>97622013
BT range is outright stated to be "LOS" with only ecm interference preventing it, and good enough pilots can still land horizon range hits - and yes, there are rules for it.
Bt armour shrugs small lasers off like rain, and we know they can gut a modern gen 3 MBT with no issue.
Zaku's are shown shooting buildings and infantry, we can extrapolate from these shots that the 120mm the Zaku carries does not hit much harder than a modern 120mm, and its main strength is its rate of fire.
Ergo we can actually posit that a Zaku carries at best an AC5 and more likely a Medium Rifle (upgraded from Light to allow for rof).
Anything short of a Gundam can be disabled by a hit from the Zaku, therefore we can posit that most early units have BAR 3 or 4 armour, with only the Gundams having BAR 6. Later suits do improve this but then start ditching armour for engines and jumpjets.
Ergo, a Zaku is a primitive mech with BAR 4 armour, either an AC5 or Medium Rifle, and a Hatchet and Small Shield that moves 5/8/2, the latter allowing for the jumps they are shown to do in shows.
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>>97622359
>and even then MS are much more dextrous
And I forgot this retardation. Battlemechs can do handstands and cartwheels if the pilot is good enough. They move almost like giant infantrymen. They are just as dexterous as an MS.
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>>97622417
Lol, when was the last time you saw a BM do anything like this? It's been basically retconned out of the setting. If a mech did a cartwheel or a roll it'd be accused of being "weebshit" by new fans and grogs alike and you know it.
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>>97620404
Nice to know I was accurate then!
>>97621614
>>97621679
>>97621683
Please no. Battletech is fine enough as 'murica gundam sans space magic. The closest I'll accept to this concept is if they canonize the Neosapiens from EXO Squad.
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>>97622516
I think there is definitely a disconnect between the lore and the actual game because the lore talks about how mechs are just as dexterous as humans, but the game has them falling down constantly from doing something as simple as walking into water or running on pavement so it's hard to square them.
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>>97622359
The tradeoff is that beam weaponry in Gundam overheats the weapon itself and not the mobile suit.
>>97622516
>>97622704
I for one prefer it if BMs moved like they came out of Robot Jox over having them move like in most Gundam anime with Armored Core being the sweet spot in the middle.
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>Obviously there is a lot of heavy lifting going on to justify the events of Dominion Divided and to make that source book make sense. And I think that, with that being the objective, Star Crossed Warriors does a good job of its task. But the end result, combined with A Question of Survival, is that this is achieved by essentially a complete assassination of the Rasalhague Dominion. Basically the Rasalhague Dominion we all heard about and which many of us loved, the successfully blended nation of Clan and Inner Sphere was never anything more than a propaganda pitch, the reality being a failed state that simply hadn't died yet. The message? That it basically seems impossible to actually have a clan successfully integrate with the Inner Sphere.
>On the one hand, I think this is a totally valid narrative if that's the direction they want it to go. But I HATE it. I was never even a particularly huge Ghost Bear fan but I really liked the Rasalhague Dominion, what it represented and the niche it had carved out. But its basically been completely undone to make Dominions Divided make sense, and in service of damn Alaric. I hate this direction and what it bodes for the future, and I'm curious what others think.
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>>97623452
>That it basically seems impossible to actually have a clan successfully integrate with the Inner Sphere.
He's not wrong here. Clan culture is so twisted and focused on ideological purity that it really can't coexist with any other culture without one or both of them completely changing to fit. For them to actually integrate, the warrior caste would need to be heavily diluted and lose a lot of their political power, which they will never give up voluntarily.
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>>97623452
Assimilation of IS and Clan culture is rarely possible. Only reason it worked at all for the Scorpion Empire was because the people were literal dirt farmers and even then, there was a huge struggle. The Dominion was always the Ghost Bears subjugating everyone and by giving them a modicum of autonomy, convincing the people they weren't stepping on their necks. Anyone thinking otherwise never read the books and just took what other people said at face value.
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Uh...battletech bros? I think we met our match...
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>>97622386
>and we know they can gut a modern gen 3 MBT with no issue.
Pretty sure all the weapons mobile suits carry also do that.
>Zaku's are shown shooting buildings and infantry, we can extrapolate from these shots that the 120mm the Zaku carries does not hit much harder than a modern 120mm, and its main strength is its rate of fire.
Don't AC/20s do one damage to infantry units?
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>>97623452
The truth is I prefer this direction in the GBD, the idea that the Hogs, traditional stubborn, rebellious people, just suddenly started singing Kumbaya together in eternal harmony with an even more totalitarian culture than the one they were seceded out of made no sense whatsoever.
It being a propaganda pitch for what was in reality basically a segregated society that is so far split it's basically two states in a trenchcoat makes way more sense.
The family meme is just unironically Communism, entire systems of people aren't going to suddenly see each other as some tight knit community with complete strangers because the new government mandated it.
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>>97623452
>never anything more than a propaganda
Wait. This leads me to question whether the Draconis Combine is truly a paradise of honorable samurai and virtuous, humble peasants proudly serving the divine Coordinator's vision for a peaceful, prosperous Inner Sphere. Are the Friendly Pursuaders not actually friendly after all? I need to rethink EVERYTHING now...
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>>97623428
I'm sure this has not deterred people from trying to re-create it in Meklab.
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>>97624076
The actual equivalent would be if the warlords of benjamin and dieron abruptly went to all out war with each other and the coordinator was helpless to stop it because, oops, didn't you know it's impossible to control ambitious warlords?
The other big objection I have to the GB civil war is that the clanners should have gotten crushed due to being badly outnumbered by a force with tech parity.
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>>97617712
As much as I love the archer, specifically the C version that reproduces the steiner archer, but with clantech, c2 or c3?
The crusader is just outright cooler.
You empty those lrm fist bins asap, and then made in punching with both arms as you empty the leg arms.
It goes without saying that your first move in any match ever is to open the mg bin and empty the ammo onto the ground, if your mechtech was stupid enough to ignore your order and load mg ammo in the first place.
The crusader and archer are both designed to empty their bins, they're not MEANT to still have ammo left at the end of a fight.
In that regard they're like strike fighters or bombtrucks. They're supposed to go out, deliver their payloads, and come back.
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>https://archive.org/details/rpgdragon-issue-10
Today's issue of Japanese RPG magazine scan
No new custom mechs from now on, only tutorials
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>>97624957
also, bot
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>>97624964
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>>97624908
The CS comstar version they came up with for Turk is still objectively hilarious. The second highest LRM throw-weight of any IS mech in the game apart from the Viking as they somehow managed to cram four LRM-15's into a single Archer as well as enough heat-sinks to allow it to fire all of them each turn.
There is however the downside of the... exploding knees.
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>>97621772
I like that intepretation. Battletech looked at the Fermi Paradox and settled on one of the answers: "We're the first to make it past the filter, unlikely as that is". At least within the distances BT is working with.
I sort of like that about the setting. Not a lot of sci-fi that just straight up says we're the first to the point of having other very primitive but clearly intelligent ayylmaos.
That being said, WotW tripod mechs absolutely fuck, give 'em a heat ray and everything.
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>>97623664
What? How can you do this? This is outrageous! It's not Fair!
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>>97625981
>unlikely as that is
Not unlikely actually, observing the state of background radiation in the universe, and our galaxy in particular, scienrists have noted that life on earth seems to have developed at the earliest interval where it was possible for complex cellular tissues to form and remain stable with being destroyed by radiation damage.
A very plausible answer to the fermi paradox is "we are the first" or "we are amongst the first" and the reality of speed of causality means none of the firsts will be able to observe each other for at least tens of thousands of years yet.
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>>97622966
If mechs were as comically slow and clumsy as robot jox they would not be practical war machines.
>>97622417
Yet they lose all of their dexterity the moment battle armor touches them.
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>>97626984
BA are more analogous to being attacked by a pack of dogs less than brushing soot off of your jacket. You need to be able to do effectual damage to them to actually maim or kill them to get them off of you; and they're not remaining stationary either; if you don't do effectual damage to them they may remount you.
Now give that dog a laser gun, have it grab behind your back between your shoulder blades and decide exactly how gentle you plan on being trying to get it off before it severs your spine.
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>>97627073
You can sorta feel the feedback off your mech's sensors and BA swarming your mech must feel like getting attacked by a of rats jumping and climbing all over you while they scratch and bite at your skin and try to get at your eyes.
Shit I'd be flailing around too.
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>>97627094
>You need to be able to do effectual damage to them to actually maim or kill them
Grab it with your mech's hand and crush it if your mech is so dexterous.
>Now give that dog a laser gun, have it grab behind your back between your shoulder blades and decide exactly how gentle you plan on being trying to get it off before it severs your spine.
Not at all analogous. There is no risk to grabbing BA and ripping it off your mech and crushing it in your mech's hand.
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>>97627185
>Step 0: Have lower arm actuators and hands on your mech.
>Step 1: Catch the Battle Armor as it actively attempt to evade your grasp, firing its weapons.
>Step 2: Crush the occupant one-handed; which for reference a Clan Elemental has 10 points of armor; meaning you will only kill the occupant if you are piloting an 100 ton mech.
>Step 3: Try not to die to the 3 to 5 other battle armors that you've left completely unmolested that are drilling you with all their weapons focus fire.
>Step 4: Repeat this for up to an entire fucking minute and try not to die.
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>>97627274
>Catch the Battle Armor as it actively attempt to evade your grasp, firing its weapons.
It's either evading or it's firing its weapons while crawling on your mech.
>Crush the occupant one-handed; which for reference a Clan Elemental has 10 points of armor; meaning you will only kill the occupant if you are piloting an 100 ton mech.
It's pretty horrible writing if a mech can't immediately destroy an object that fits in its hand that is between 1/20 to 1/100 its own mass.
>Try not to die to the 3 to 5 other battle armors that you've left completely unmolested that are drilling you with all their weapons focus fire.
Considering they're equipped with medium lasers, that should not be difficult unless you've just gotten out of a fight with an equivalent mech.
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>>97627347
>You forget that Battle Armor has it's own armor and myomer
An incredibly small quantity compared to the mech it's attacking. Just as a human 1/50 your size would not be able to defeat your grasp despite also having muscles, and would be instantly crushed.
>and the battle claw that's actively cutting your mech's myomer
That needs to get through your armor to do that in the first place.
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>>97624733
What if the Combine ceded a bunch of worlds to create a new nation and a bunch of samurai lost their collective minds and started a civil war over it? Or what if a whole Clan settled in the Combine then backed their own puppet candidate for Coordinator in a succession crisis that caused a civil war?
Or what if the Coordinator was in a struggle for control with her own Gunji no Kanrei, who had been effictively ruling as if she were merely a figurehead?
And the less said about the von Rohrs, the better.
I don't know why the Ghost Bears having a civil war over something as important to Clan society as whether or not the Third Star League is legit or not is so fucking egregious to you.
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According to the rules as written, the battle claw does negligible damage and the real hitting power comes from the entire BA squad coordinating the fire of their ranged weapons. Often this is enough to destroy the cockpit, or at least pierce the rear armor of a mech.
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>>97627359
Relative to the area that the Battle Armor's taking up, it's actually closer than you'd think. Battle Armor's not hitting the entirety of the mech with a single hit, it's focusing on a single, small area on that mech. Prying at actuators in directions they aren't supposed to move, deliberately aiming at weak points on a mech that it can't miss because it's grabbed onto it.
You're also arguing under the assumption that your mech is going to be acting perfectly calm in an ambush scenario against an opponent that it can't actually see well. Do you seriously think that everyone who's in a mech will be able to act with perfect judgement in an ambush scenario?
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>>97627373
Because they already voted on that, said it was legit, and only started the war because Alaric threw a tantrum. All of the civil wars you mention make a degree of sense, the inciting incident for the Dominion civil war was kinda retarded.
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>>97627384
>Relative to the area that the Battle Armor's taking up, it's actually closer than you'd think.
If battletech myomer works in a reasonable manner, it does not.
It will have, at most, an equally proportional mass of myomer relative to the mech it's attacking, i.e. an elemental will have 1/50 the myomer of a hunchback.
And that's being generous, since elemental battle armor needs to make a lot of space for the human wearing it.
Could a human weighing two pounds overpower even one of your fingers? For reference, that's a fraction of the weight of a newborn baby.
>Prying at actuators in directions they aren't supposed to move
An elemental is not going to be able to maintain the leverage to do that while evading, it gets grabbed and crushed trying to do that.
>deliberately aiming at weak points on a mech that it can't miss because it's grabbed onto it.
If it has time to do that, I have time to grab it.
>You're also arguing under the assumption that your mech is going to be acting perfectly calm in an ambush scenario against an opponent that it can't actually see well.
Grabbing or swatting something that jumped on me with near perfect accuracy in under a second is a reflex movement.
Either mechs are dexterous enough to do this or they're not.
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>>97627373
>Theodore Kurita, protagonist, cunningly manipulates all the radicals who won't listen to him into a doomed uprising
>The true heir to the throne flees a palace coup and takes refuge with the nova cats, but loses the ensuing war because it's the dark age.
>Main faction plot about palace politics around the coup winners
>Ghost bears betray their long term allies and are exactly 50/50 split on whether to completely submit to an exhausted clan wolf due to made up clan bullshit no one has cared about since 3052.
>Submit faction retains exactly 50% support when Alaric instantly reveals himself to be an targaryen-teir mad king, starts a civil war.
One of these things is not like the others.
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>>97627416
It seems that someone needs to read up on specifics of the lore. Did you know that the Heavy Hauler exoskeleton has the same lifting strength as the Exo Industrialmech?
Remember, there are 6 elementals, your mech has to pay attention to what all of them are doing at once while not being able to see most of them at once.
You also fail to understand what people do when panicked. Your >>97627203 comparison to Battle Armor being rat-scale is wrong, it's closer to 1/8th. Mechs' aren't 30-40 meters tall. Protomechs also weirdly vary in scale with something like the Erinyes probably being closer to assault Battle Armor sizes despite being at protomech scales. But even if we use rats as a reference, how many videos have you seen of people panicking whenever a rat's on them? The rats aren't even deliberately trying to kill them, they're scared as hell, but often times they're able to crawl around wherever they want on a person.
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>>97627439
>It seems that someone needs to read up on specifics of the lore
Then I bet you can direct me to a source that states elementals have disproportionately greater strength than mechs, right?
>Your >>97627203 (You) comparison to Battle Armor being rat-scale is wrong, it's closer to 1/8th.
An elemental is between 1/20 to 1/100 the mass of a mech.
>how many videos have you seen of people panicking whenever a rat's on them
One would expect a trained soldier that is specifically prepared for this situation would have the nerve and wit to not become a useless, flailing, panicked mess the moment combat breaks out.
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>>97627453
You don't seem to understand how an entire single Elemental couldn't even overpower or even damage a single finger on a mech. You have to be trolling
That mass has nothing to do with size, an Elemental is at least going to be 3 meters tall. Mechs are ranging from 8 meters to 16 meters. You don't even know this setting. You are trolling.
And now you're showing that you don't know anything about combat, thank you for your responses, but it looks like there's no point in talking to someone who doesn't care about anything.
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>>97627461
>You don't seem to understand how an entire single Elemental couldn't even overpower or even damage a single finger on a mech
No, I don't think something with 1/50 my muscle mass could overpower my finger.
>That mass has nothing to do with size, an Elemental is at least going to be 3 meters tall.
Size is irrelevant, the size of BA and mechs vary, but has little bearing on their mass. It doesn't matter if an elemental is even theoretically of equal size to a mech if it has 1/50 the mass.
>And now you're showing that you don't know anything about combat
Many men throughout history have kept their nerve while being shot at. I suppose you specifically wouldn't be able to, but others have.
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>>97627461
>>97627472
Both of you are guilty of white-room theorycrafting.
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>>97627442
CGL has already stated that all non-au Sharpnel magazines are fully canon.
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>>97627674
I feel like Cyberpunk as a genre applies mostly on a smaller scale when it comes to BT. Like the main focus is Mechs and war, so Battletech as a whole is not Cyberpunk.
But if you're story/RPG campaign is set around a relatively high tech system and cyborg mercs/spys then you can definitely do Cyberpunk in BT and have it be completely canon compliant.
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>>97627754
Cool beans, anon. Still canon though.
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I need 6000bv of periphery planetary militia OpFor in 3040. Can you guys recommend some units? So far I've got some scorpion tanks, and some infantry in heavy apcs, and I'm trying to find some militarized industrial mechs but most of those designs seem to be dark ages :/
Also how do I prevent myself from flooding the board with trash units but still only use low tier periphery trash?
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>>97627674
>>97627721
I feel like certain worlds like Solaris could could as cyberpunk. It certainly has the dystopia vibe.
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>>97627682
IIRC the old BT magazines were also canon back in the day, and only got declared apocryphal later, except for the stuff that had been incorporated into other sources (Longbow was first statted in a magazine, and stuff like the ultralights and the original tripod mech get referenced occasionally even though the original stats are no longer canon). Assuming all published stories and record sheets are canon unless explicitly stated (like the obviously non-canon April Fools releases) is more cleaner anyway than saying "this story isn't canon because it was published in a magazine, but this story that stars the same character and was written as a sequel to it is because it was published as a book" and so on. Multiple tiers of canonisity just results in a mess.
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>>97622419
That is entirely how the BAR system works. If your BAR is less than 10 then any hit that does damage in excess of your BAR score automatically penetrates. The Granddaddy's beam rifle hits as hard as an IS Large Laser, for 8 damage. Ergo Gundam warships have BAR <8 and shitty construction.
>>97622516
It's not been retconned and only the vidya only faggots and terminally anti-weeb players decry it. Mechs are incredibly agile in lore, and the base gameplay assumes the mech is always moving and seeking cover. That's why your not 'immobile' even when you don't move your unit.
I would suggest reading the lore before embarrassing yourself further.
>>97623526
Kek, yeah, that's a good point, MS are super heavy sized, that makes them even easier to hit.
>>97623651
I'm only going by what we see in the show. But yeah, AC shells only kill one or two people but those poor bastards are now areosolised. And then there's Flechette that turns entire squads/platoons (depending on ac size) into shredded meat.
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>>97624957
Some of the artwork in these is pretty neat. Just wish knew what the battlereports were saying.
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>>97628208
The RX-78's beam rifle goes clean through entire carrier ships. It doesn't matter what the relative BAR is of those ships is when it is boring a hole through the superstructure and the armor out the back with enough energy left to create a visible trail. It is a naval PPC at minimum.
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>>97628291
If we're talking Gundam, we should only really compare early era mass produced Mobile Suits like the Zaku and GM. Trying to compare Battlemechs to wonder weapons like Grampa RX-78 and the later UC stuff is just plain unfair.
At the very least it's more appropriate to compare them Battletech's experimental/cutting edge mechs like the Incubus II, Epimetheus, MUSE EARTH, etc etc.
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>>97628357
I think the Jags would have had fun if they hadn't gotten utterly humiliated by C* due to their strategic ineptitude. Falcons actually got a good fight out of it, while Jags just got immediately bodied and curbstomped because they went in with 2/3rd of the forces of the other Clans for maximum honor and part of those faceplanted into the swamp just to be the first on ground.
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>>97629018
Falcons didn't even bother playing the objective. All they heard was the got kill large amounts of spheroids and everything else was complete white noise to them. Hence why they at least had a good time.
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>>97629190
The corporate dystopias going on in certain planets does though. LAW City could be transferred wholesale to almost any cyberpunk setting, sometimes without even changing the fact that it focuses on producing mechs.
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>>97629190
>Cyborgs, computers and lasers does not a cyberpunk setting make.
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Free to good home.
First come, first served.
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>>97630055
Ah the Jenner IIC, a mech that only exists because Nova Cat got completely high as a kite and thought making a II C version of this weirdly cute light mech that the Dragoons sent back with their supply ship would sound cool.
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>Strider’s family are a great example of the craftsmanship on display in this novella. His mother is a Trueborn Ghost Bear who failed her Trial of Position and tested down to a civilian caste, his father is Rasalhagian but deeply devoted to his wife, and his great-grandmother is a Rasalhagian political activist who makes no secret of her anti-Clan leanings, simultaneously providing a relatable fractious-but-loving family dynamic and also providing efficient insight into three different civilian perspectives on the Dominion’s political woes. With no real connection to the civilian population except through Strider, Vespertine is instead used to expand our access to Warrior perspectives, both through her own viewpoint and those of the members of her Star.
BTW, anyone recognize what these color schemes are?
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>>97628350
Open a book and read a little. I would start with any novel in the setting, there are plenty of examples of mechs evading shots or ducking into cover.
>>97628291
And ships in Gundam take crippling damage from bursts of 120mm gun fire, get torn up by MS, and crumple when hit by random bits of debris. They are more akin to pressurised paper bags.
>>97626984
>Yet they lose all of their dexterity the moment battle armor touches them.
Imagine a pack of large, armoured, fleas are hopping all over you. You try and grab one, he jumps away. Meanwhile his buddies are cutting through hatches and ripping up whatever is underneath, planting explosives in joints, burning weapon ports, and generally destroying your mech. In the time it takes you to catch him and throw him away his buddies have inflicted serious damage to your mech, or even cut into your cockpit
And forget crushing him, that's like you trying to crush a tube of 2mm sheet steel.
I ken your malding over MS being completely trash in comparison to Mechs, but don't worry, you can take solace in the knowledge that the 40kiddies are right there with you.
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>>97631422
>His mother is a Trueborn Ghost Bear who failed her Trial of Position and tested down to a civilian caste
>his father is Rasalhagian but deeply devoted to his wife
Wait I'm a little confused, didn't Ghost Bears have a small civil war over forbidding their Clanners from being allowed to marry?
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>>97631603
They deport people who have marriages outside their assigned genetic matching to Vega. Though, Trial By Chaos makes it clear it's less priority on the regular laborers and more focused on critical folks like technician caste and up. So, if she's a regular dipshit laborer, she could fall under the radar.
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>>97631603
>>97631642
Also, they could be genetically matched in an arranged marriage, and he actually loves her.
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>>97631652
I don't think they do that to the Hog side of the population though. I could be wrong, but then I'd be really confused over how the GBD had the image it did for as they did if they forced something like that on their spheroid population.
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>>97632229
Yes they do, but not into the general pop. They fuck the clanners marrying into the spheroid pop. People thinking otherwise is the propaganda junk.
The way they maintained their power for 75 years was keeping separated from the IS population. The whole "clans kept themselves from dissolving in the IS sea" was by holing up in compounds. We see this in the DA for everyone from the Stoner enclaves to the Drac Nova Cats to the Ghost Bears. Even the one GB dude sent by goodwill to the the RotS 3135 Civil War was all "The second I start using contractions, I know I need to return home."
The only ones who still tried to beat the whole spheroid population into the clanner way were the Falcons, and they still kinda failed at that if you see the aftermath of the fight on Terra.
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>>97632177
Yeah and I didn't some previous novels like pic related
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>>97632449
You really gonna come back for round two retard? Most people who don't know anything about anything are kind enough not to open their mouths.
The lore has been explained to you, the rules have been explained to you, understanding has to take place in the space between your ears-- we can't do it for you.
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>>97632665
https://store.catalystgamelabs.com/products/battletecg-the-fox-maraude rs-a-battletech-gothic-short-story- by-bryan-young
404
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>>97631422
Daily reminder nothing bryan Young does can be considered anything at all, except pure evil, as he JUST SO HAPPENS to have children that are all faggoty troony goofballs.
considering troons are 1 % of the 3 % of humans that are fags of some kind, the chances of byran young somehow producing kids that are both troony faggots is so astronomically high that the chances of it happening are statistically irrelevant, impossible. so low it cannot actually happen.
which means he is actually a gay paedophile faggot who has groomed and abused his children into being faggotty troons.
ERGO his entire existence, let alone his body of 'work', should be met with the most hateful, righteous disgust and disdain.
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>>97633170
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>>97633187
Wat did Bryan Young do to you for you to have such a hard on for him?
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>>97633254
>>97633255
bold! you chose the
>pretending not to understand
commie retardation instead.
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>>97633955
Someone pitched an idea for a dual seater mech with a drone operating system carrying a drone protomech as a solution for inner sphere protomechs.
But even failing that it's a cool concept for a rescue or prospecting mech for hostile environments.
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At Some point it stops being a Protomech and simply becomes a Mech lol
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>>97634108
Yes, it was supposed to be a small fan item for the kickstarter, like the art of war with commentary.
But while most of these cookbooks are already lazy, this one is incredibly lazy. Copy paste from google search without changing the measurement system lazy. Not even dishes from the universe.
The only good part are the drinks, which are copied from battletech magazines.
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>>97632449
>>97632478
1, I am a different anon
2, "fleas" is a good analogy for something like Battle Armour, fast, smaller than the thing they are on, and jumping all over. As >>97632464 said the lore and rules have been explained to you several times, that there is a void between your ears preventing any form of understanding taking place is a "you" issue.
Anyway, got bored and decided to make a hypothetical Charger IIC as could have been used by Garrison/2nd line forces leading up and into the Invasion.
Also, fuck me, the captchas is getting more and more cancerous by the day. Im going to start phoneposting, at least there its doeable.
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>>97634153
>2, "fleas" is a good analogy for something like Battle Armour, fast, smaller than the thing they are on, and jumping all over
It's a terrible analogy because what makes fleas difficult to actually grapple with is that they're difficult to perceive in size and speed.
Elementals do not move fast enough to be difficult to perceive and they are not small enough to be difficult to perceive either.
They're objects that are a sizable fraction of most mechs, they are significantly less mobile than most mechs and they should have at most 1/20 the strength of the very lightest of standard mechs.
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>>97634153
Buddy, if you're going to do a bit, commit to it.
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>>97634153
>>97634292
You people are weak, and in need of Blake.
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>>97634292
I was basing it off of the other IIC designs that offer a competent upgrade suite to the original design, although I didnt want to change the mission profile too much, hence the mobility increases and firepower bump.
>>97634211
>It's a terrible analogy because what makes fleas difficult to actually grapple with is that they're difficult to perceive in size and speed.
In comparison to a Battlemech, where they are small, hard to perceive from the cockpit, and constantly moving over it.
They have enough strength to do damage with their claws if they can get to vulnerable parts, and carry explosive charges and Mech scale weapons that they fire directly into the victim, often targeting weak spots.
Again, all of this has been explained to you, please try to think.
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>>97634393
>They have enough strength to do damage with their claws if they can get to vulnerable parts
And if the mech is supposedly as dexterous as a human, those elementals don't get to vulnerable parts, just as a small human trying to crawl over your body would be easily and quickly snatched and disposed of by you. You wouldn't even need to see him, assuming you are a healthy human with functioning senses, you should be able to snatch anything about the size of a large bug that touches your body in under a second just by reflex.
So either mechs are dexterous and battle armor swarm attacks should be easily defeated or mechs are not dexterous and that's why battle armor swarm attacks are dangerous to them.
This has already been explained to you, please try to think.
Let me put it simply again for you. Fleas are hard to grab because they're almost too small to even see and they're also so fast that you will almost always lose sight of them when they move, and they're so small that you can't really feel them unless they bite. Elementals are like one eigth the size of your mech, they move no faster than a mech and the plethora of sensors scattered around the mech should have no trouble following them.
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>>97634453
You can feel a small Human crawling over you, you cannot see a BA suit.
At this point it is really obvious that you know nothing about the lore of BT and have only a surface knowledge of Gundam lore, and are arguing in bad faith
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Had some game time today. Made some trees to add to the starter set. It was medium/heavy IS defending intel instalation from clan light/medium star, my opponent choose to defend and was very timid in his movements, this allowed my force to rush in grab objectives and duck between covers to make their escape. Only one IS mech was destroyed when Jenner iiC suprised him with 18inch movement.
MVP was IS Marauder who missed all his shots for 4 rounds of sniping.
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>The TRO 3058 Night Hawk never got a sculpt until 2004.
This can't be right. I'm cataloging minis, and this is the first Night Hawk I've come across, but this feels wrong. I could have sworn most TRO 3058 stuff was like 1996-1998.
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>The future gets hazier from there, but we’re expected to receive a bunch of stuff in May, including the wider release of the Timber Wolf C-Scale, a new Clan Battle Star ForcePack, Hot Spots: Draconis Reach, Map Packs Volcanic and Glacier, and eight Fire & Ice BattleMats. June and July should include the Leopard-class Map-Scale DropShip, a remaster of the Union DropShip, the Gothic: Abominations ForcePack, and BattleTech Aces: Snowblind. Stay tuned for more Snowblind details in an upcoming interview.
>Capellans and Wobbies will be sad to hear the Liao and Celestials ForcePacks aren’t expected for another two years at least.
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>>97635284
>>Capellans and Wobbies will be sad to hear the Liao and Celestials ForcePacks aren’t expected for another two years at least.
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>>97635284
>Wobbies will be sad to hear the Liao and Celestials ForcePacks aren’t expected for another two years at least.
At least it saves me money this years? This fucking blows chunks. I swear these fuckers don't want my money sometimes.
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>>97635284
>Capellans and Wobbies will be sad to hear the Liao and Celestials ForcePacks aren’t expected for another two years at least.
Disappointed but not surprised. Being a fan of less supported factions goes hand in hand with 3D printing these days.
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Which galaxy is this damnit
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NEW BREAD
>>97636027
>>97636027
>>97636027