Thread #558875771
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>Suffering from Success edition
[PoE 2]
>Druids
https://pathofexile2.com/druids
>Ongoing 0.4 patch notes
https://www.pathofexile.com/forum/view-forum/2212
[PoE 1]
Mirage League launches on March 6th
>3.28 Patch Notes
https://www.pathofexile.com/forum/view-thread/3913392
>Compiled links, tools and utilities
https://pastebin.com/SHt8unCt
>>558811646
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Marathon killed the Mirage momentum
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Free
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>>558875843
seems DOA
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>>558875843
>league same day as Slay the Spire 2
yeah the league is mega fucking dead
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>>558875843Videokilled theradio star
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>>558876078
Right now everything is gated behind league mechanics, abyss for abyss jewels, delve for fossils, sanctum/kingsmarch for raw currency, blight for oils, and so on, while monsters in maps give nothing but xp.
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>>558876424
i think the point Gog is making is chaos will turn into exalts for trading
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>>558876424
>>558876516
I have never seen him do a single uber boss
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Surely now that there's no chaos sinks left and they're making exalts drop more commonly, they're gonna update chaos recipe to be an exalt recipe instead
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>>558877473
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>he needs a strong jaw for my thickness
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>>558877825
Right now bro.
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Scorching Ray of Immolation hierophant was giga ultra mega buffed this league by totem placement changes and nobody realizes it because nobody knows how the skill works. Plus if you play it you're officially playing a 'gog-approved offmeta build. All I'm saying is look into it.
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Mark won.
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>>558877473
yeah in poe1 you get forced to play a shit build for 30 levels, while in poo2 it's mandatory all the way
man, woodful really made this too easy
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I'm still baffled that this is THE holy skill patch and they did nothing to buff Divine Ire so it's not the most clunky piece of shit skill in the game
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>shrine belt pre-nerfed
The Mageblood cartel won....
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>>558878471
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>>558878450
>>558878510
>make thing that looks cool and fun
>tease it pre league
>nerf it so it's completely useless once the league actually launches
why the FUCK do they always fucking do this shit?
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please help me with a starter build boys
every league i play some 3k life squishy glass cannon twink build but this league i want to start with a thick af tanky mf that can at least farm me enough currency to go back to being fragile twink build eventually
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>>558878697
>>558878772
retaliate glad
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>>558878697
>>558878772
HoAg Glad lucky blocker. You literally cant fuck it up.
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>>558878510
i knew it had to be done, it would make every other belt a downgrade
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me baiting poeg into starting a dogshit build
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>>558878852
just play the game lil guppy. i needed the respec points when i was switching builds
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>>558878954
reeeee ok
>>558878959
o-okay
>>558878964
at a certain point i don't know how to scale
or how to get certain build uniques
or where to start
or or or
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>ignite eviscerate ele absolutely dumpstered
Glad I got to play it last league, was a lot of fun.
Basically unkillable, cheap, and uber viable.
Thanks Mark!
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>>558878805
>>558878871
Ill check these out, if I don't like it I might have to do >>558878979
Thanks bros
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Holy Sweep would be good if it were a strike or a slam but it's nothing and has 0 scaling and is worthless. Holy Hammers is worse than nerfed Earthshatter and is worthless. Biden Blast might be a funny ignite skill but it's worse than Shield Crush for DPS. Minion holy skills are for bad players and no one should ever consider them.
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>>558878983
call me when you do it on HC lil guptavius.
I haven't killed 33 arguses since I started the game, you're obviously jumping through the hoops like a little doggy.
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>>558879050
Unironically really excited to test out holy strike
One of the most unique skills released. Has enough similarities to other skills to give you inspiration like AG of self reflection but never quite enough to make it 1 to 1
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>>558878805
yep this is it thanks. does anyone think the new shield of light skill will be any good for this build?
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>>558879320
Holy strike isnt a slam, its a strike/minion skill. You might mean holy hammers but like anon above said it doesnt play out exactly like other slams because you need power charges to play it optimally
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>>558879375
>>558879367
yeah yeah yeah my bad I realized the mistake as soon as I posted it but you knew what I fucking meant
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>>558879214
why would i kill argus 33 times for the challenge when its literally free? all you have to do is play the game. i even have 5 of the options completed and you only need 4. no i was just farming some lab.
>not even hcssf
KWAB
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>>558879320
Holy strike isn't a slam.
And slams being "giganerfed" is a meme spoonfed to you by people who will be starting slams regardless and are trying to get some of their "infinity damage for no investment" back.
New OE/AE numbers are fine. It was oppressive.
>>558879381
HH is incredible mechanically, and on top of that, it's fully conducive to being built without relying on OE to begin with (even though I think it will be a perfectly fine starter with OE).
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>>558879375
you were saying?
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I already have the build I will play and then I have a second character I want to play but it's much weaker and essentially I have to make the build from the ground up, but it has a lot of potential because I can play it like I play the first build, same skills, it'll have better survivability but it'll require very strong gear to take off
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>>558879475
>why would i kill argus 33 times for the challenge when its literally free?
Makes me wonder myself, but you're the one who posted photographic evidence of doing it.
>not even hcssf
I like trade because I like finding expensive shit I can sell, I'll never play SSF outside of gauntlets.
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>new skills are always goo-
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>New skills most of the time are OP
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>>558875771
>chaos is worthless so roll my map 200 times to get maximum quantity and rarity
>get no loot anyway since ground loot is shit
get your magic find characters ready
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>>558880224
is this the setup? + headsman or lucky block ff jewels in trade?
could be decent
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>he is a jingakh
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>>558880298
You'd be picking Inquisitor and staffs to hit 100% pretty easily, and when you do your ele damage bypasses enemy res. If the holy skills were just phys you'd probably better doing it normal rt slams.
His pob is also missing the new acc nodes they said they're adding to the templar area so it might not even be that bad. But even then just put hits can't be evaded on your staff from the craft.
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>>558880662
I thought he used the esh graft as his 2nd one, the jolt one
either way it's still fine, you can just orb of conflict elder implicit for +2 strikes
>>558880724
we had map crafts before, now they're gone too
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>herald of purity sentinels have a base damage of 834 to 1251 at level 20 with base attack speed of 1.2 (1251 PDPS)
>a one handed mace can give you 760 PDPS with 30% quality and T1 phys prefixes and T1 attack speed (and you can use a shield)
>you can summon 4 sentinels vs 3 hammers with holy strike
So holy strike has to have some pretty good added damage effectiveness or multiplier to be even slightly good? Or what am i missing here, why are they just worse than herald of purity sentinels on base stats alone
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>>558880724
t16.5 maps are still in the game and you have to roll them just like t17s, the only thing that changes is that you can also use scours
>Tier 17 maps were not able to be scoured. They were not able to be alterationed, and they had some pretty nasty mods on them that people generally had an attitude of, I'm going to roll over this almost all of the time.
he doesnt even understand why t17s were a chaos sink in the first place kek
the vast majority of chaos is spent rolling for specific reward modifiers, not rolling over bad mods
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>>558880801
>you can just orb of conflict elder implicit for +2 strikes
That craft can be straight cancer to get. Took me 60 Grand Embers in Settlers but almost 500 in Merc league. Lord knows how many Exceptionals and Orbs of Conflict I went through with bad RNG
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>>558881451
The following Map Modifiers can no longer roll:
Players and their Minions deal no Damage for 3 out of every 10 seconds.
Area contains Petrification Statues.
Players have reduced Action Speed for each time they've used a Skill Recently.
Players are Marked for Death after killing a Rare or Unique monster.
Rare and Unique Monsters remove Life, Mana and Energy Shield from Players or their Minions on Hit.
When a fifth Impale is inflicted on a Player, Impales are removed to Reflect their Physical Damage multiplied by their remaining Hits to that Player and their Allies within 1.8 metres.
Area has patches of Awakeners' Desolation.
Player Skills which Throw Traps throw fewer Traps.
Players' Minions have less Movement/Attack/Cast Speed.
Damage Players' Totems take from Hits is taken from their Summoner's Life instead.
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>+350 hours in the last 8 weeks
i'm starting to get bored and I don't want to get too into crafting. What now?
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>>558880181
Holy Strike is probably fine. Like they know how to push an archetype if they want to, and you get shit like accuracy in that part of the tree now so it won't be such a struggle. I just like Static Strike, and it lines up very conveniently with the tree I'm planning. Unnatural Instinct in the Scion area can hit duration and AoE while overlapping with a Light of Meaning, so you get all the stats that Static Strike needs from 2 jewels. It might not be top tier but I already know that it's going to be decently playable endgame with the buffs.
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>>558881786
i dont know what your point is but this actually makes t17s harder to roll on a weak character. half of those mods are literally free and the rest arent a big deal.
instead of some retard totem or minion mod that does nothing youre going to get shit like crit + crit multi, multiproj + aoe, damage of a random element, more monster life, max res, pe and life as es. those mods are way harder.
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IT'S UP1!!!!!!!!!!!!!!!!!!!!!
https://www.youtube.com/watch?v=Juvl3aa_udg
https://www.youtube.com/watch?v=Juvl3aa_udg
https://www.youtube.com/watch?v=Juvl3aa_udg
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>>558878874
>it would make every other belt a downgrade
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>>558882597
>ruetoo has debunked this build
>intentionally uses the wrong setup (self-cast instead of mines)
>on a character with 0 aoe (vs a literal elementalist)
>GUYS THIS DOESN'T OVERLAP
he's a retard with 0 critical thinking and the only reason he can put decent builds together is copying others and then using his wholesaler chink math brain to optimize it.
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>quin is playing terraria
not looking good for us poe1bros
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A new patch really changes /poeg/. Too. many threads to keep up with.
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>>558884379
ZHP in one of the most intense events/leagues of all time. It was a 6 portal defense build
Keep in mind rue is the one constantly criticizing builds for being ZHP and he says he hates dying needlessly in maps
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>>558884807
Can't use swords lil gulp
>>558884561
Always will
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I've never played reap/exsang mines before but am considering it as league start, is it as legit as it looks? This guy's level 100 and poeninja has his damage listed at 62,000,000 despite wearing a bunch of t5 uniques that are 1 to 10c even at the end of the league
https://poe.ninja/poe1/builds/keepers/character/Bandsy-1473/Bandsy
Is it really just that people fucking hate the gameplay of mines so much they refuse to touch it even if it's good? The last couple leagues I've been playing poison and minion shit so I haven't actually looked at phys spells but at first glance it looks good. I see people putting up with fucking totems every league and those are way more of a pain in my experience
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>>558885368
>>558885245
why lie you retarded faggots?
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>>558885451
>>558885484
its in the discord, they arent updating the patch notes til monday
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>>558882954
>150/190 = 0.7894 multi
>329/393 = 0.8372 multi
>-aura (Flesh and Stone) = ~=0.75 multi
That equals a 50% damage reduction for FB Uul-Netol's Earthshatter Bannermaxxer. You always had options for Bannermaxxer such as fire EQ, Rage Vortex of Berserking, Corrupting Cry, Ground Slam, etc. Mayhapsbeit people will choose one of these to switch to this league, or mayhapsbeit not since Earthshatter is still likely the best.
This league for comfymaxxing you will play Bloodsoaked Banner support, potentially linked to 2 banners for faster ramp if the DPS is high enough by itself. What remains unknown is why Exceptional support gems have a max level of 3 instead of 5 or 20. This makes the effect of gem levels potentially ridiculous and may necessitate a swap from FB Uul-Netol's to a gem level bow or double corrupted Formless Flame or a switch to something like 1-hand/Svalinn or Aegis for scaling/defense.
This has been your hourly Bannermaxxer update. Hit subscribe and ring that bell for more Bannermaxxer updates.
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>>558885620
the guides I saw said you should switch from exsang to reap for ubers but since they have identical scaling in every way you don't need to change anything else about the tree. if the only real issue is switching out a skill for five minutes to kill ubers that seems like a good deal
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>>558885245
>inverts ur resistances with Rakiata's
>is immune to crit
Still the best belt in the entire game by far, still leaving Mageblood in the dust. Let's be real whatever they do is going to fucking ruin the belt and make it worthless. They want everyone using Mageblood and only Mageblood.
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>>558885658
why lie, you retarded faggot?
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>>558885357
>despite wearing a bunch of t5 uniques that are 1 to 10c even at the end of the league
Yeah, all of them with extremely favorable double corrupts, with a coveted flesh+flame combo, a probably expensive Dragonfang's, and all of that amounts to less than 5k phys max hit which means he dies to a sneeze.
That said, reap mines are good tech. You should not look at these ztank assassins, they're probably just specialized sanctum or boss rushers and are not made for general progression. Just look at fearless dumb0's or aeroplane's reap/exang miner tricksters. People played those tricksters even on HC when exsang got the base damage buff.
>>558885620
Exsang has no single target before you put some gear into it, it has no more damage mechancis and is not even meant to be a hit skill. It's only used because it has amazing coverage, and full phys skills are good for scaling with convert mechanics.
Reap always has good single target.
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>>558886024
That's exactly what I'm researching but the CDR doesn't fucking line up. Are you using level 1 Static Strike so all the beams get shockwaves, or do you use high level Static Strike and miss the shockwave on every 3rd beam?
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>>558885357
>>558886028
also the reasons why people don't play miners that much after leaguestart (and excluding specialized shit)
>mine builds tend to take a little bit of finagling since you have to fuck around with costs, reservation, overthrowing, and this is gay cancer if you just want to blast and not fuck around in pob
>mine builds are fundamentally a poor choice for ultrahard content because mines can't leech or give you infinite recovery with life/es on hit
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>>558885357
I've played a lot of mines and reap mines and exsanguinate mines.
Reap mines is a bit not amazing. The coverage of reap is just kinda shitty because it just targets the nearest enemy so you'll need multiple throws to take out packs, and you need a secondary setup to get blood charges too since mines can't give them to you, and also mine kills also remove blood charges. And on specific bosses that summon adds you'll lose those blood charges and do far less damage. Reap does decent damage on lone bosses where you can just vaal reap and detonate, but the juggling charges and crappy clear is annoying.
Exsanguinate was great in Mercenaries league where you had free hyper effectiveness level 30 auras and +2 chain just from a gloves mod. You can't get those now. The build is worse than it was before. The coverage is good once you actually get chain, but you can't start out as exsanguinate; you won't have the damage if you want to do anything but alch and go.
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>>558875771
Is this game worth it? It looks like it's dead. But I have to say: the difficulty, the graphics, the story and voices are all great. To imagine this will be free one day... sounds REALLY good.
>but
This is basically an offline game, that requires you to be connected to the internet 24/7. What is even the endgame loop?
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Belton is skipping 3.28. He says he'll stick to PoE 2 for now
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>>558887536
>>558887561
Thanks, yea I don't think this game is for me then. Back to Project Diablo 2 and WoW Classic Pservers.
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>Bloodsoaked Banner does 5x the damage of Death's Oath starting
>Bloodsoaked Banner has 0 downside
>Bloodsoaked Banner covers 10 screens at once around you whereas Death's Oath is just a tiny AoE
Uhhhhhhhh is GGG even aware??? This is levels of comfy that haven't been seen in PoE in ages.
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Reminder that this is a BOSSING league because you will need to be T17 ("""nightmare""") per hourmaxxing for frags and then ubermaxxing to pump Exceptional gems into the economy and no general mapping strategies are worthwhile until the market is fully saturated in Exceptionals. GC miner and shit is going to be the meta at league start, not bowsissies or wandsissies.
>>558888093
Tyty said it's S-tier thoughbeit.
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kinda want to play this skill honestly, emperors is bussin and you can double dip seething fury
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>>558888347
Its alright. From the reveal it looked like you can get pretty good AoE, much better than SST, plus its ranged so you dont have to get raped in melee range like shield crush. Need to invest in less duration though
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>>558887976
So, you equip this, you stack up some mana spent recently for Indigon and then you hit the flask and start blasting. Sure, that's decent. Dunno how broken it would be in practice though.
It's not impossible to balance out Indigon mana spent to keep your mana total fairly level anyway, so long as you don't keep hitting arcane cloak.
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>>558888681
Not really, anon. I know it sounds great, but the actual thing is that most monster skills don't have that large of a range and if you're relying on "low rolls" to survive then you're already kinda screwed.
It is okay. As a bonus to throw in it is fine and might save you a few portals.
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>>558888534
Every popular build will have a percentage of people struggling to bring it home because of low player skill. That doesn't make the underlying build bad.
Ruepstein makes good softcore builds that have a path from low budget to higher budget, and I bet that most of the people who had trouble were people trying to push content they were not ready for.
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>>558888347
>max rolled ES emperors is 539 ES with 40 qual with double dip on seething fury
you can crit cap this so easily too, this shit looks fun
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>>558882626
vs Always Crit
i mean always crit alone beats all your flasks, think of it this way every crit rate node and crit mod on your gear can be changed to something else with that shrine alone
with mageblood it lets you use your flasks all the time no flask beats always crit
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>>558888681
It's not insane, it's just cherry on top defences where you sprinkle a little more favorable math on top of a finished defensive package.
>>558888820
>but the actual thing is that most monster skills don't have that large of a range
To my knowledge this is completely untrue, especially monster spells. But you have a point on it being unable to carry defences on its own.
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>>558888947
I did the calculations in a previous post if you want to check, compared it with SST in the reply aswell
>>558777472
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>>558889120
every crit node and crit affix/suffix can be changed to a defensive one a progenesis cant beat that
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>>558889061
Mageblood is way more flexible, can be changed on the fly, and you still get flask suffixes. Why do people act like suffixes on flasks don't exist? Also, with mageblood you buy it and with a few flask crafts it is good on literally every build except ones that use tides of time or headhunter. It can be used on like 99% of characters.
>>558889224
Literally no, lol. Progenesis might be the single best defensive item in the game, especially with flask effect. Swapping out some crit nodes for generic life, evasion, armor, w/e is not even remotely comparable.
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>>558889190
oh nice, yeah it could be still fun though. I think you can easily get a lvl1 less duration coin on it too which is 10% more damage and 40% less duration, I'll probably think about making it a thing as my 2nd build cause I like how this skill looks and the aoe looks decent
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>>558888681
Let's take a look at random boss damage ranges.
Maven orbs deal 1414-2121
Sirus corridor does 1634-2464
Shaper's melee deals 3448-5172
The maximum damages are 1.5x the minimum damages.
So before you were taking 1.25x the minimum average damage and now you would be taking 1.125x the minimum. Which is a 10% reduction in damage taken, mean average.
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>>558889408
Shrine belt competes more with HH than Mageblood. HH is just raw annoying power, MB is flexible utility and defenses.
Shrine belt lends itself more to power, but it can also be defensive a bit. Like the middle option of a slider between HH and MB. The synergie with the +1 ring though is pretty obvious
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>BROS JUST SWAP OUT YOUR CRIT ON THE TREE FOR DEFENSE!!!!
Most of the crit nodes are about getting multi lmao. Getting near crit cap isn't what takes a bunch of investment on the tree, getting to like 600%+ crit multi is. All of your jewels will still be multi. You're still taking at least one crit wheel to get the multi mastery. What exactly are you dropping? How many points are PURELY crit chance?
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>>558889535
The ability to use tinctures (if that works) + the extra ring slot is definitely the big selling point to me. You do give up an ascendancy notable for a 3rd ring, but I think that is doable on a number of classes.
I myself am league starting Warden, and if I somehow can get that belt I'll happily drop Unbound Avatar for a 3rd ring with my 2 tinctures.
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>>558889568
I honestly think more people will be trying to make use of the charge resonance shrine than the diamond shrine. Diamond shrine is really good on low investment but on high investment im 99% sure its going to be all about the charges
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>>558889651
>>558889813
You can also use Doedre's flask for charge generation and wormflask if that matters.
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>>558888414
>before your life flask runs out
is there anyone who doesn't play with ryslatha on league start?
hell since they added shit like expedition mobs healing it's good even late for the 50% less regeneration upgrade
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>>558889568
Assuming we get a variety of shrines on these I think diamond is one of the most overhyped.
Resonating acceleration and echoing are all far far better.
Even just a bog standard resistance shrine is 10 max allres which is usually complicated to get.
Resistance +1 of anything, like massive, is extremely good.
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>>558889887
i always use abberath on league start
less ignite duration is really good if youre getting shock + freeze + chill immunity from tempest shield, brine king and boot craft but dont have ignite immunity
burning ground immunity is nice when doing exarch on league start
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>>558888093
banners have been good in both poe1 and poe2 for a while now, they're GGG's longest running attempt at encouraging players to press multiple buttons and the one they've absolutely refused to allow automation for unlike mark-on-hit, blasphemy, autoexertion, automation support, etc.
if you're willing to throw down a banner before a map boss becomes targetable there's almost no reason not to, it's just poe players are extremely reluctant to add a single keypress besides their main skill so they normally don't bother even if it's something retarded like +50% damage or +100% movespeed and capped spell suppression
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>>558890010
Thing is you dont get to benefit from power or frenzy charges then without solving generation. The belt solves everything regarding charges. The more i look at it the more masterful form with the belt and badge of the brotherhood looks disgusting
500% crit chance
40% more damage
40% increased cast/attack speed
40% PDR and EDR
And whatever uniques make sense after that. Replica restless ward is a pretty good chest and gets you 60% move speed and tons of life regen. You can build around that. I genuinly dont think free crit cap comes close to what i listed above
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>>558889887
I exaggerated for comedic effect to make a broader point about the difficulties of scaling physdot.
Bear in mind a bannerman is not an elementalist and won't get oodles of inc.+multi scaling for free. You have nothing to take on the tree other than aura effect and banner nodes, which I think might end up insufficient.
I'm very open to being wrong on this but I think it's gonna end up like corrupting cry builds, just a meme gimmick.
>>558890113
>if you're willing to throw down a banner before a map boss becomes targetable there's almost no reason not to
A banner you didn't spec relatively heavily into will not be usable before the boss fight starts.
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>>558890113
im fine with pressing buttons but i dont like staring at my hud to make sure im not accidentally removing a banner instead of placing it
warden has the same thing with getting fucked in the ass when you press a tincture thats already active and i hate it
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If you aren't playing Trans Shock Nova you are literally retarded.
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>>558890261
>Frenzy
Not a problem to generate via swords or mark mastery for single target. Bloodrage covers it while mapping.
>Power charges
They generally require an annoying setup or memeing with "Bro I can totally keep them up with ass mark"
>Endurance
Annoying if you have to use enduring cry on bosses, kind of mandatory that you take longer lasting charges for that.
I agree that in a general case charges can be annoying to get on single target and this belt does help with that. However, I feel like most builds that rely upon charges have solved it in some way that isn't too painful. The belt is stronger than maven + ralakesh, but I also think that maven + ralakesh is really, really strong too and lots of people will just do that if charge belts are like 2-3 mirrors.
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>>558890412
we're in the post-poe2 design era anon, watch that shit be rate-limited no matter how many overlaps, or not actually shotgun to begin with, or have absolutely abysmal damage effectiveness because GGG want it to be a shock enemies button to support your actual damage skills for MUH MEANINGFUL COMBAT
until we have the full gem information treat everything in previews with extreme skepticism
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is the change to Aul's bloodline ascendancy where you get buffs from minimum charges mean that regardless of the amount of charges as long as its 1 or above charges the ascendancy is triggered and always on?
>The King's Might, The King's Heritage, and The King's Contempt Bloodline Passive Skills now grant their respective Aura effect while you have minimum Frenzy, Endurance, or Power Charges respectively (previously no Frenzy, Endurance, or Power Charges).
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>>558890448
>>558890540
Most straight forward is assassin, gets you tons of crit damage. You can also go inquisitor. If you want more defensive i think chieftain is alright, You can check out poe ninja what ascendancies ppl go with SST and shield crush
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>>558890625
It means that if you're at your minimum charge amount, regardless of whether that amount is 0, 1, 5 or 7, the condition will count as being met.
To get both effects at once, you will have to have an identical number of minimum and maximum charges, easily accomplished with Hiero or jewellry mods.
This was very difficult previously without using as many as 3 -maximum charge items.
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>>558890719
>>558890728
>>558890737
>>558890787
so other than the skill tree what other ways is there to set minimum higher?
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>>558890950
>>558890980
ty
>>558891013
this one?
https://www.poewiki.net/wiki/Path_of_Exile_Wiki
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>>558890584
The thing is the charges enable a ton of other stuff aswell, its not just their inherent effects. For example any skill requiring charges is completely free basically, like holy hammers or flicker strike. Then theres all the uniques, like i mentioned for example replica restless ward or precursor emblems. Just giving ideas, my points is just this has way more potential at endgame for people to cook builds with than just crit cap
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>>558890845
thanks for the qrd
>>558891214
ty
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>>558891114
I actually think there might be a hint at 4.0 at Exilecon. I think they might announce PoE2 going into 1.0 and PoE getting a 4.0 later.
PoE2 1.0 = Finished campaign and maybe 2 more classes being added in simultaneously (Templar + Duelist maybe?)
PoE 4.0 = Zana pinnacle boss fight
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>>558891165
Oh yeah resonating shrines gives you 5% damage per charge, and charge mastery gives you 3%, so 8% in total. With 30 charges you get 240% increased damage. For some builds thats nothing but for others this is a lot
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>>558892208
mamba was the best strike skill in the game and it got taken out back and shot.......but dual strike was literally untouched and was 80% as good as mamba.
it's like how in poo2 they nerfed spark into the ground but left Arc untouched which is 90% the same fucking skill so it was yet another lightning league where you just played bloodmage cast on crit arc instead of spark
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Lioneye's Glare + Headhunter is what Fubgun is league starting btw.
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>>558892424
rue uses melee splash support plus the 0.5 meter slayer node which is enough to cover most of the screen, and you can take more aoe nodes to scale it higher if that's not enough. he did a t17 using Tempestuos Steel to show how little gear it needs.
it's still a strike skill, so if you hate stopping in place to attack constantly don't play it, but it looked solid.
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>>558893008
>is a poison skill with clunk
the reason mamba got nerfed into the ground is because people were ignoring poison entirely and just using it for the dual-hit with no attack speed penalty due to its raw numbers
https://poe.ninja/poe1/builds/keepers/character/cubixz-4648/cubixBlack Cat
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reminder that you should be manually casting atleast 1 warcry now
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>>558893463
>isnt ever poe1 skill stop and do it?
there's stuff like cyclone that works while moving, or skills that move you as part of the attack. half the reason minions are popular is because they hit shit while you run around and loot
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UP
https://www.youtube.com/watch?v=K9YhVOX8xiU
UP
https://www.youtube.com/watch?v=K9YhVOX8xiU
UP
https://www.youtube.com/watch?v=K9YhVOX8xiU
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>>558893493
>>558893946
its still really fucking good with high end tradie gear
https://pobb.in/Lp1bwvKIWuiV
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>>558890448
If we're lucky scion gets some -duration from Warped Timepiece. Though I don't the other nodes have anything worth taking.
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>>558893946
I think INT stackers will still be fine, if we're being honest. STR stackers might be better for a few leagues, but something has to be meta. Like you can still just put Jiquani and some zero effort synthesis rares on a build, equip any spell in the game, and deal 10x more damage than a build that isn't stacking.
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gonna share a little secret with my fellow cb banner chuds
you can take the rage when warcry mastery and you will have 100% uptime on the oshabi rage node for 100% increased phys, 10% increased action speed and stun immune,
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>>558894632
how retarded are you for not knowing GGG already confirmed the belt rolls random shrines, not just diamond+resist, and that it's always 1 offensive+1 defensive, and Acceleration counts as Offensive.
>but that's OP!
it's a t0 unique, GGG loves overpowered chase uniques. temporalis holds the entirety of poo2 hostage since day 1
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How we feeling on these numbers?
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>>558894841
Nerfing es or int wasn't in the conversation before the foulborn howa. I think they nerfed it too much because most players don't reach crazy numbers playing these builds. I think most bias about it was built around a bunch of streamers who craft reflected helicals and simplex and reach high es numbers.
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>>558895217
GGG also confirmed it can't roll divine shrine. if it just cycled through them all instead of one being permanent they unironically probably would have left it in, they didn't prevent companions in poe2 from using empowered invulnerability aura
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>>558895965
I didn't even like the howa build. What are you retards talking about? The nerf came because a bunch of streamers have been playing it, not because the whole server is reaching billions of damage and 40k es.
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>>558895319
People have been complaining about ES being objectively better than life for years at this point. If HoWA caused the nerf then good. It honestly needs more nerfs than this, they need to lower the base ES on items too.
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>>558895718
Nah I took someone's build on Ninja and went to town on it.
He was doing it with Vaal Cold Snap on a Gladiator, I made it CF on an occultist with a 3-curse Bane, though it could be done as Elementalist.
>>558895816
RF is disabled here. Main skill DPS is 20M with it on.
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>>558896470
People aren't streamers with 100 viewers' tongues up their asses kid. Nobody reaches those retarded numbers while playing the game solo or very very few people do. To me that alone doesn't justify heavy nerfs.
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>>558896730
Bro, with the way the tree and shipments shat out items you were able to get enough ES to cover everything but ubers on a cheap budget.
ES didn't get nerfed enough. It will still be stronger than life, you don't have to worry.
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>>558893946
>>558894074
>>558894114
>>558895319
>>558895824
It wasn't even HOWA retard. It was Hand of Thought and Motion. HOWA was the POE2 0.1 busted stacker item.
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NEEEEEEEEEEEW
FUBBIEEEE
https://youtu.be/cYiNIW5k57o
https://youtu.be/cYiNIW5k57o
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All the streamers are doing bows, mines or totems
PoE is back
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Almost less than 6 days to go
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Actually made a Bloodsoaked Banner tree from scratch. Completely (literally completely) nude other than Uul-Netol's Axe it's around 180k DPS (>ramped) at level 75 with everything set to autoexert and no other supports linked to BSB/banner. No buttons pressed except Defiance/Dread Banner for your infinite movement speed and defense. Covers a screen away in every direction with instant (white map) death.
Looking juicy for maps per hour farming. No effort at all to scale the DoT to 2 million DPS. Will definitely switch to an AFK comfymaxx BSB build after clearing everything with normal slam bannermaxx.
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>>558898340
ive never been more hyped about a league until now
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im sitting at my computer and waiting for the league to start
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>Cobra Lash murdered in undocumented cluster jewel nerfs
That just cost you a supporter pack, Mark
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>>558898985
same
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You may be excited for nu elder blobs but this league actually has no new thingies to do. You kill mobs in circle and go through portal and do the same thing again.
Anyone who farmed maps per hour is shit outta luck this league. You can't even engage with the league mechanic at all because it wastes your time.
Streamers are going to give up on the league bigly very early and retention will be 0.
>>558899147
My standard Mantra of Flames build took a stray that killed it completely. """Stacks""" of fortify used to count as buffs so you'd max out Mantra of Flames buffs just by hitting. Now it's gone. Such is PoE.
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>>558894339
>charity
>shows a chest
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>>558899884
I want it to be good but i need numbers, tags etc.
Still hallow feels like a trap, 25% extra phys as fire is nothing. Doesn't work right with holy strike unless and 3 hits are ''simultaneous'' and each get the bonus. Maybe if when it get triggered it had a very short duration (like .1-.2seconds) so all 3 weapons get it,... The guardian ascendency + 1max hallow charge probably is irrelevant in msot case, the lightning extra can be good i suppose but that's only you, not your minions...
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>>558900729
>You go in the map and clear it
>A section of the map has a portal in it
>You go in the portal and get to clear that section of the map again
>If any league mechanics happened to be in that section, you get to run them twice
>Also you can select a thing before you do this that krangles yourself or the section or the mobs or whatever
>Atlas is more like Conquerors of the Atlas era now, but with POE2 waystone style map selection
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>>558900598
>and fuck you if you want to use any other skill in combination with it.
It is. The buff is arguably even shit on holy strike as it ends up just being rougly 10% more DPS from the hallowed flame (theres 4 of you, you apply 2 hallowed flames, the hammers remove them for 50% damage as extra, so 12,5% more damage overall when you divide by 4)
The buff is also not fantastic, ends up being 20% more damage (80/4) since the buff doesnt apply to the minions
But its the only skill that realistically makes use of it smoothly since you want to attack yourself
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>>558901706
>>558901769
Champion, stack fortify and steal slayer's aoe node whose jewels will surely be incredibly cheap yessir
I am fully ready to have a terrible time
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>tfw im going to play the same build for the 10th league in a row
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>>558903018
no shit retard, he also has an ugly lazy eye
>>558903082
fuck off snap fix your fucking eyes
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>>558903018
>>558901927
It is wild that people don't understand the second order effects of buffing ground loot. Tile loot was literally DEI for normies, it was a way to flatten the loot discrepancy and mitigate inflation (which it absolutely worked)
Now all the loot is "doubled" but what that means is that the dadgamer who makes 2 divines an hour can make 4 while Fubgun and Empyrian now make 10 mirrors an hour instead of 5, inflating the price of chase much faster.
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>>558903658
Yeah the way to do that skill holy strike is get 2 12-passive clusters with 10% minion damage and then get 35% inc effect and 3% attack speed to minions. Thats 24 passives each granting you 13% damage (to yourself and minions) and 4% attack speed (to you, and your minions). Then get the tax nodes, defensive nodes, and whatever else makes sense
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>>558901927
>he's right, fuck these streamers mobilizing their retards to get the game to cater to them instead of normal players
its pretty obvious, the fact that ggg is listening to a retarded chink named fubgun who has 11 fucking mirrors at the end of the previous league and is saying the game has no ground loot and listens to this fucking retard then they only have themselves to blame to the amount of inflation this league is about to entail
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>>558901769
I've been theory crafting around it.
Not having access to any slam stuff or strike stuff hurts it quite a bit.
Even if you do stack AoE, that's mostly a clear thing.
For single target, hoping to get overlaps, you need wormblaster tech or that one phantasm mark. But as a nuke, it doesn't have the raw damage to make it fat enough. It also does damage in multiple hits, so some kind of ignite approach isn't doable either.
If you want to push for attack speed, you're also going to be hitting faster than you can generate adequate extra targets so the extra damage gets spread thin.
Being lightning also cucks it out of phys scaling and now you need to deal with resists too.
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>>558904049
Unless im mistaken i dont think youre cucked out of phys scaling like in poe 2
But yeah that skill looks rough to me on first glance. As i said it has potential if you can cheese huge aoe on it since its a 360 melee attack, but thats about it
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>>558904554
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>>558904460
its the other way around, negro
ggg tells the streamers "we want to do this shit make it look good" and they do exactly that
look at the wave of positivity, nobody is talking about same meta but nerfed, nobody is talking about items, nobody is talking about how the new holy shit is already underwhelming
its all THEY BUFFED GROUND LOOT THAT THING WE WERE TALKING ABOUT LAST WEEK
when streamers and poe2 fags say "its good" get ready because you're about to see the balancing of expedition + the loot of kalandra + the bullshit on poo2
they really managed to sell the same shit again.
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I knew Baron unique existed because the item art stands out but i had no idea it gave your minions strength
I think that has potential with holy strikes as an endgame version, since you can get strength stacking mods on maces (flat damage and aoe per strength)
Anyone ever done such a strength stacking minion build? Is it viable?
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>>558905057
minion str stacking hasnt been good since blight, and thats intentional. they dont want minions to be good. they want you to have spells with the minion tag and your power to be poison cap tops
ask yeself: why arent minions allowed to have power
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>>558905075
> if we go from "having no items" to "you get 2 magic items per map" everything is fixed!
legitimately enshittifying the game, ruthless was a mistake, these faggots dont like arpgs, they want economy simulators
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>>558904023
kek, i came to the same conclusion
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>>558905546
meleetroons will play entire mmo rotations to kill a white mob and say "yeeeees this is great I'm the hardcordestest of tards!"
we can all play this game and the best part is you will lose because you're playing an mmo rotation like ggg wants you to, which is legitimately the most cucked behaviour one can have
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>>558905616
sounds like marketfaggotry to me
I want to have good drops, by that meaning items, and I want crafting to be deterministic so its not literally pull the lever and pray
that makes rmtfags and econotroons mad, the former because they cant sell as many divines and the latter because they believe they are special for selling something they crafted with 19 divs and 100c for 20 divs
unironically should remove those faggots from the game and balance it around ssf or make farming items deterministic
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>meleetroons
>summons 6 diff types of minions before he can do damage
>what I'm saying is that meleetroons
>accidentally loses 15d spectre
>what I wanna say is that meleetroons
>has to cast desecrate
>those fucking meletroons
>has to cast an offering
>those fucking keybord-turning meleetroons
>has to cast 3 curses to do damage
>namsayin
>has to cast convocation every few seconds
>those button mashing meleetroons
>has to leave the map because the minions got stuck in a doorway
>those meleetroons have to do MMO rotations
>gets killed by a chaining projectile
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Gook patch notes have something missing from the English ones:
>The Follow-Through Cluster Jewel Notable Passive Skill now grants 'Projectiles deal 25% increased damage with hits and ailments per remaining Chain, up to a maximum of 100%' (previously 15% increased, with no maximum).
Get fucked, pconc
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>>558904503
You can still use instant recovery flasks along with any on-use effects.
>>558904049
You could scale Endurance charges. 3% from tree, 6% from Jugg, 5% from Elder mod. So that's ~100% from charges, 49% from gem and ~40% from tree without forcing it too much.
Sucks that it isn't a slam, you're missing a lot without Seismic cry.
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>>558904023
>>558905650
Hey, this looks bretty gud.
I'm gonna steal it, suck ass at it, and wait for someone to do it better.
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>>558906641
> i-i'm mocking you I'm not coping I swear!
you niggers first had to rely on totems, then banners, then warcries, now its banners and warcries.
but unlike you tards, I am generous. I dont want your shit mmo rotations to dissapear. I just want to not be bothered by them.
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>>558907049
>on totems
gone for half a decade
>then banners
passive banners were used on all builds, new banners are used by almost no one
<then warcries
automated
>now its banners and warcries.
the best melee builds are stat stackers and cold strikes which use neither
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I think I will just skip "ground loot" and gold farming entirely next league and run solely "exclusive" drops
I'm tired of pumping difficulty to hell and getting 5 common scarabs, a tabula and 20k gold for my effort
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>>558908813
I'm probably going to wait at least a couple weeks. It seems like they wanted to course-correct after people had easy items with the tree and the first weeks will be eternal shit.
not to mention the endgame literally being poo2 shit that everyone hates combined with the worst parts of war of the atlas/ conquerors
there is a lot of manufactured positivity around this league and it makes me think that its going to be kalandrified
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been looking at the few Ward Shatter builds that already exist and while most of them use ignite for clear, the vast majority of the damage is actually in the initial hit. I think the problem is that people just don't know how to re-up the Ward fast enough to actually benefit from the relatively low cooldown of the spell (used to be 0.5s, now it's 0.15s)
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Updates for 2026-03-01
Spoiler
New Patch Notes:
Chain Support has a Cost & Reservation Multiplier of 140% (previously 150%)
The Follow-Through Notable Cluster Jewel Passive now grants Projectiles deal 20% increased Damage with Hits and Ailments for each remaining Chain, up to 100% (previously 15% increased with no cap)
Fixed a bug where Sirus, Awakener of Worlds and The Incarnation of Dread were dropping their uniques more often than intended while in a Feared encounter.
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>>558909563
Yeah it will probably be like playing a lightning only version of Wild Strike. Smite will still do more damage, but for a mapping character it might be good to have chains. It heavily depends on the damage effectiveness numbers.
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wtf were they thinking when they did this?
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im already bored with D2 there is no way you are telling me for 20 years mofo's were playing act 1 to 5 and thats it
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>>558912345
I will be running into T16 City Square with my movespeed Pathfinder, clicking on all the Bismuth ore nodes, clicking on all the heist chests, clicking on both again in the mirage, and then leaving the map.
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>Storm Burst: Now places an orb immediately on casting, rather than the first orb being placed one cast into the process of channelling.
>Totem Placement speed now also scales the speed at which Totems emerge.
That build is looking good, but there's no way in hell I'm playing a totem build in mapping league.
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>>558912852
It's basically an RF minion. The damage is nothing special but it is constantly active in a decent AoE, so your character doesn't actually have to do much. I'm planning to take it and then spec out later.
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>>558913054
starters need better single target dps this league than the previous leagues desu
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>>558914041
maybe but it got nerfed pretty fucking hard
enraged hive fortress could be really good, especially if you can do it again in the mirage. it already drops an ok amount of scarabs in a scarab farm map with nemeses
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>/poeg/ tries a leaguestarter build from his favorite POEgirl streamer
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>>558915085
every single build looks like shit, its basically "but its been buffed by 20% if you invest 300 divs!!!11"
going back to divided atlas is going to be ass, that much I can see coming
this league is going to be a fucking disaster for everyone other than rmtfags and hideout warriors
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>>558910185
Sounds whatever. I get the feeling it's a skill to use with Living Lightning because you can run supports that benefit both of them (ie. Multistrike, Chain). Plus Hallowing Flame works with Living Lightning too because it's a phys conversion skill
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Fubgun just dropped the league starter tier list
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>>558915406
so far confirmed
>blight (belt)
>delirium (currency to change enchant)
>ultimatum (prefix / suffix catalysts)
>strongbox (new box type(s))
>harvest (mysterious new lifeforce, seems to only stack up to 10)
>essence (new essence type)
>settlers (ore that gives dust)
not that unreasonable to expect every mechanic to have something
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>>558915480
>this league is going to be a fucking disaster
that seems to be the plan. they're going to slowly (and been doing it for the past 2 years) make poe so shit and unbearable that no one will be playing it at the end so they can freely throw in the towel without repercussions
actual vile people and no one sees it or cares
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>>558916291
Because everything in those tiers is being compared against the content available.
When there is a goal to achieve, it is entirely possible for there to be "nearly-perfect for this situation" choice.
And given how much GGG fucks everything every patch, it is a little impressive anything can get into S for a while now.
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>>558916587
You gotta farm for a dot multi and + fire skills sceptre and amulet to be even close to any of those builds on that list
Meanwhile all those builds on the list do well with trash from the ground or gambled gear
It was relevant then and its relevant now
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>>558917345
bows
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>>558917272
I didn't even know GGG translates patch notes
>>558917210
first records are irrelevant, that shit is carried by groups (bitchboys). Solo players don't compare
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>>558917328
what's so weird about wanting a build that does all content in the game?
>>558917345
tornado shot
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>>558917442
blooming is unchanged for adding bosses, blightheart is a minor nerf because you want boss lanes, not the trash random mobs.
but you're effectively getting double the loot each map because you can also do blight in the mirage.
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>>558917683
>Blight Scarab of the Blightheart no longer doubles the number of waves spawned in Blight encounters. It now guarantees each portal has 2 additional waves, with chances for a 3rd and 4th wave to occur.
does this not mean you get like 60% the amount of waves you would normally get?
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>>558917250
>>558917421
It was the first lvl 100 in SSF though https://poe.ninja/poe1/builds/keepersssf/?timemachine=day-2
If you're just walking through T16 Toxic Sewers for experience then RF is the fastest thing you can do on zero budget.
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>>558917423
>>558917546
its retarded for builds to be so powercrept that it can do all content equally as easily
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>>558917901
>builds being able to do content is powercreep
next you'll tell me builds being able to get out of the campaign is actually powercreep. let me play the fucking game Jonatroon. You made a game with content, let people do the content???
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Why can't we just have every map?
For nolifers, it changes nothing because they target-farm the "best" of like 3 maps.
For casuals, it changes nothing because they don't care that much.
>Muh Atlas passive economy
Hardcap it, just like Unique Maps.
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>loot is fine, fubgun and snap are stupid
>let me demonstrate with with my standard-only build that has legacy quant gear and gem
>sooo yea, just subtract a bit of this loot and it's fine see?
>his demo proves fub was exactly right even with all his Standard juice
This chirgugh guy might actually be clinically retarded
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>>558918435
He did it in 3.26 aswell shilling some div card strat with his standard IIQ gear kek
I dont know if he’s trolling or not. I guess that explains why he has comments disabled. Flashy farming strat vids with nobody in the comments to clarify to the dumbasses that they aint getting anything close to that
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>>558917812
depends what the base amount of waves is.
the scarab itself says 'many more waves', but that actually just means double now confirmed? it also makes some bosslanes shit out bosses only, which is some side effect? is that still in? it's unclear. but with doing the blight twice it should still be just as profitable if not more
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>>558918263
true, they should add the equivalent of this to poe already
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>>558916383
I think that they're just completely retarded. They think "if we make poe 1 slow, boring and shit, people will want to play poe 2 which is slow, boring and shit too but it has better graphics"
from where I stand thats going to be their death but as long as we get 1 as an offline moddable game they might as well kill themselves after because some blessed retard will make the best arpg experience ever
>>558916995
> a new atlas
> new
this is literally conquerors of the atlas with some war of the atlas sprinkled. how fucking new are you
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>Added a new Atlas Keystone Passive, The Paths Not Taken, which grants Divination Cards found in your Maps are from two random other Maps instead of the one you’re in.
fun node, might put this on all my atlas trees and definitely get some free apothecaries from it.
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>>558918945
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>>558919201
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>>558919316
because the point of the keystone is obviously to let you just run whatever map without caring about scrying it. there's absolutely no way they would add a keystone that lets you double the amount of good cards you get after scrying the whole atlas, that's psychotic
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>>558919045
I wouldn't mind that, it sounds relatively 'tard friendly, just that it can also be abused to hell and back.
>Retards can run any map they want and steadily replace all the bad map cards with good map cards and get consistently rewarded as they slowly narrow their scope of grind
>Autists get to hurt themselves by obsessing over it and how inefficient it is to "waste time" doing Scry pairing optimizations instead of actually farming what they want
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>>558918928
good point
that being said, still, what I meant about this is that people just hate on the idea of good all-rounder builds because of fomo. if nobody gives a shit about econofagging, suddenly fun is allowed again
the problem with that is that the game is balanced around trade so the normal ssf experience is dragging your balls through glass.
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>>558919045
Honestly not even. Just remove that absolute trash maps with zero redeemable div cards. If it has any even slightly good div card dont bother scrying it. But i still assume to optimize it you’d have to end up scrying maybe 20% of all atlas maps, which would take a couple hours
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>>558918675
thorns already exist in poe 2 and it is an objectively worse and more boring game
now: there is no correlation between those two things, thougheverbeit, the introduction of a comfy mechanic doesnt make content designed to be boring and annoying less of that.
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That new retaliation skill repeats from minions or something, that's a cool quirk but its still a retal skill
>>558919284
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>>558921247
your bitter instinct???
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He won. Holy relic will be meta this league
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>>558921559
>>558921589
why is holy relic good
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>>558921645
Every time you attack, Holy Relic (2 of them if using the alt gem, +1 if using Geofri helmet which is a great early mapping hat) pops a damaging phys nova in a (not super small, but fairly small) radius. Holy Strike is already melee range and stacks minion damage, so you get to multi-dip on even more bonus damage.
As you progress, it will be less valuable and you'll probably shift to something else, but it's a great way to get a source of strong flat damage early on in a build that doesn't see much general use outside of Dom Blow.. Which doesn't see much use at all.
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>>558921645
you get life on hit so you dont care about the maven's retarded beam of aids
you dont have to summon a thousand weapons every map you load
the damage is competitive once you manage to stack all the cooldown reduction
thats it. yes the bar is that low.
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>>558921993
anon...
almost every minion goes the chance to poison route except spectres. reaper does not apply because nobody plays it.
srs? poison. aw? poison. holy relic? poison
exceptions to this might be the srs guardian, which is barely ok for non-juiced red maps, and I would like to say soulwrest but I have never even looked at that shit so it might want the poison too
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>>558884459
He got lvl100 on opening weekend
>>558882757
Read the convergence node again
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>>558922324
Because Absolution is miles ahead of SRS for leveling.
You just don't get Absolution until Merveil's Cavern, so there is a not-insignificant chunk of early gameplay before Absolution where you use SRS instead.
>>558922398
It literally won't since Holy Strike requires Mace, Sceptre, or Staff.
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>>558922775
I'm starting to suspect that a certain retard keeps making those posts saying impossibly retarded things just to get you to reply with another "retard."
Cause there's a pretty consistent string of them (a fair few with exactly 1 . at the end and nowhere else) scrolling up the thread like a hundred or more posts now.
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>>558923158
>20%
>as much as one singular notable
Also you can't test self poison for hits on mines
Doubly also I'm looking at the pobs and she did the classic miner mistake of not leaving enough mana unreserved for your mine cap. It's gonna feel like ass to play.
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>>558922752
On the impossibly-tiny off-chance that you aren't shitposting and actually don't know, from the dual wielding weapons page on the wiki (changed 7 years ago):
>Skills must be compatible with with both equipped weapons to be usable. For example,
Reave cannot be used with a dagger and a sceptre
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