Thread #2256984
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Previous Thread: >>2019277
Welcome to the Rivals of Aether General. Here we discuss things in the Rivals of Aether franchise and other Aether Studios games.
Latest Patch (Rivals II): https://store.steampowered.com/news/app/2217000/view/70326028246974503 3
Latest News:
>Slade, the 16th character, releases on April 7th
>the Slade patch will include "a new game mode" and casual stages
Rivals of Aether official site and social media:
https://rivalsofaether.com/
https://rivals2.com/
https://youtube.com/@RivalsofAetherOfficial
https://x.com/RivalsOfAether
Where to get the games (on PC):
>Rivals of Aether
https://store.steampowered.com/app/383980
>Rivals of Aether II
https://store.steampowered.com/app/2217000
>Lovers of Aether (Free Game)
https://store.steampowered.com/app/1043180
>Dungeons of Aether
https://store.steampowered.com/app/1668290
>Dreams of Aether
https://store.steampowered.com/app/3463050
Feedback form:
https://rivals2.com/nolt
Rivals of Aether 2 resources:
https://dragdown.wiki/wiki/Rivals_of_Aether_II
https://rivals.academy/library/
https://www.rivals2vods.com/
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Added the RoA1 knowledge base and RoA2 tournament VoD database to the OP
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Slade
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Nice game, dan.
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>>2257256
Immaculate bait, top to bottom.
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Special getups needs to be fucking nerfed globally.
>teheee I pressed the maymay button that means Simon Says stop having fun and counter my shit testy gimick!111 xDDDD
Literally like whipping your erect cock out in a fist fight and jerking off. Get the fuck out of here with that you fucking triple faggot.
>inb4 they aren't good
Don't even start. Shit like Fleets and Galvins are fucking obnoxious and you know it. I just wanna play the god damn game and not be pulled out of the fun experience to deal with your rugpull degeneracy. Add like 80 frames of start up on them so they are silly memes you only can do in a weird situation by the ledge. Or maybe add a Fatal Counter tier state from Guilty Gear when one gets properly punished where the next hit has triple knockback. Or better yet just delete them.
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>>2266109
Game's good if you're either
>a based retard who just wants to press buttons but can accept losing
>someone with enough remaining brain plasticity to learn and adapt to new video games
If you're either a casual or someone who doesn't understand how to adapt, you'll be miserable. But that's on your problem, not mine.
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>>2266115
I don't like this game because it doesn't have enough competitive integrity. There is not enough to neutral in this game. It doesn't feel like good fundamentals wins in this game, it feels like taking advantage of the mechanics that just makes things easy wins in this game, which isnt skillful. Getting an opening, defense, counterplay, reversals, etc etc, it feels too... braindead in this game. I can't really tell you why I feel this way, it's just a feeling. This is what I feel when playing this game. There are too many safe aerials, getting an opening in neutral doesnt require a brain, all of the characters combos are too easy, bad landings can't be punished much, bad openings/attacks can't be punished much. There is no reason to feel accomplished as a player from doing anything in this game. And the game allows bad players to fare with what should be better players. It feels like low level play is harder to beat in this game, people who should be tiers below me can compete with me because the game holds their hand in the neutral department. And I don't feel like I outplayed anyone or played well when I beat anyone in this game. It never feels fun, because it's so exhausting and boring to beat these people. Just because what this game has is "different" and "needs to be learned" doesn't mean its good or fun. That sentence is the main thing I want you to get from my post. It's just a game for bad players who wants to feel like they're good at something but they're really not. I watched p+ today and understand why this game feels the way it does, it's because rivals 2 tries to be p+. Not in any of the cool ways, but in literally all of the shitty and boring ways. There is definitely a reason people who were bad at smash are good at this game. This game is for that very specific demographic, and not anyone else.
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>>2266137
To me Rivals 2 feels like a casual version of Melee and that's okay. In fact that's the direction I would have preferred Smash Bros went in rather than Brawl, Brawl 2.0, and Brawl 3.0. Playing Melee is so intensive, you don't really even have a chance of controlling your character properly without training 6 days a week. It's a great game but it's not one you can relax with. I'll say that PM actually succeeds at having Melee's high skill ceiling while still being almost as approachable for casual fun as Rivals 2 is. Maybe Rivals just isn't the game for you and that's fine. I'm not a competitive player so I enjoy messing around with the game every now and then without it feeling miserable to play because I don't have perfect wavedash timing.
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>>2266252
I've forgotten how to play Melee more times than I can count. It takes way too long for me to acclimate to how the game plays whenever I take a break longer than 3 months or so. I like Rivals 2 as a casual alternative.
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>>2266252
Comparing Rivals 2 to melee is laughable. In melee you can actually just kill people and play on vibes. Rivals 2 requires you to join a discord and and read guides and shit on your characters flowcharts, gimmicks, etc, while also learning how to counter your opponents layered gimmicks and flowcharts. Why? Because in melee there's shit like stomp -> knee and intuitive edge guarding that doesn't require 700 hours + 10 lurking discord threads to figure out how kill a retarded character like Kragg or the Goat or frankly anyone who's not Loxodont or Galvan when their off stage.
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I will also continue to say that Rivals 1 was the actual successor to melee. It deleted all the problems and built on the fun parts of melee. People played melee for combos and mind games, not for the gay ass ledge, throw spamming, or crouch canceling.
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>stop playing RoA2 because of how unwinnable the Clairen matchup felt when using Fleet
>before I quit, got told to avoid using projectiles in the MU and spam aerials instead
>heard Clairen got nerfed
>check patch notes
>all of Fleet's aerials got nerfed while her specials (the part you can't use against Clairen without giving her a free parry) made up the totality of compensation buffs
So is this MU even worse now
>fight three Clairens in a row on ranked
Should I go back to the Elliana waiting room?
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>>2266462
combo devils beta in two weeks. trust the plan.